mirror of
https://github.com/MewoLab/AquaDX.git
synced 2026-02-09 16:27:32 +08:00
更新了配置文件格式,原有的配置文件将被自动无缝迁移,详情请见新的配置文件中的注释(例外:`SlideJudgeTweak` 不再默认启用) 旧配置文件将被重命名备份,如果更新到此版本遇到 Bug 请联系我们 Updated configuration file schema. The old config file will be migrated automatically and seamlessly. See the comments in the new configuration file for details. (Except for `SlideJudgeTweak` is no longer enabled by default) Your old configuration file will be renamed as a backup. If you encounter any bug with this version, please contact us.
51 lines
1.3 KiB
C#
51 lines
1.3 KiB
C#
using System.Threading;
|
|
using AquaMai.Config.Attributes;
|
|
using HarmonyLib;
|
|
using IO;
|
|
using Manager.UserDatas;
|
|
|
|
namespace AquaMai.Mods.GameSettings;
|
|
|
|
[ConfigSection(
|
|
en: "Globally adjust A/B judgment (unit same as in-game options) or increase touch delay.",
|
|
zh: "全局调整 A/B 判(单位和游戏里一样)或增加触摸延迟")]
|
|
public class JudgeAdjust
|
|
{
|
|
[ConfigEntry(
|
|
en: "Adjust A judgment.",
|
|
zh: "调整 A 判")]
|
|
private static readonly double a = 0;
|
|
|
|
[ConfigEntry(
|
|
en: "Adjust B judgment.",
|
|
zh: "调整 B 判")]
|
|
private static readonly double b = 0;
|
|
|
|
[ConfigEntry(
|
|
en: "Increase touch delay.",
|
|
zh: "增加触摸延迟")]
|
|
private static readonly int touchDelay = 0;
|
|
|
|
[HarmonyPostfix]
|
|
[HarmonyPatch(typeof(UserOption), "GetAdjustMSec")]
|
|
public static void GetAdjustMSec(ref float __result)
|
|
{
|
|
__result += (float)(a * 16.666666d);
|
|
}
|
|
|
|
[HarmonyPostfix]
|
|
[HarmonyPatch(typeof(UserOption), "GetJudgeTimingFrame")]
|
|
public static void GetJudgeTimingFrame(ref float __result)
|
|
{
|
|
__result += (float)b;
|
|
}
|
|
|
|
[HarmonyPrefix]
|
|
[HarmonyPatch(typeof(NewTouchPanel), "Recv")]
|
|
public static void NewTouchPanelRecv()
|
|
{
|
|
if (touchDelay <= 0) return;
|
|
Thread.Sleep(touchDelay);
|
|
}
|
|
}
|