Files
AquaDX/AquaMai/AquaMai.Config.HeadlessLoader/ResourceLoader.cs
Menci 37044dae01 [RF] AquaMai configuration refactor (#82)
更新了配置文件格式,原有的配置文件将被自动无缝迁移,详情请见新的配置文件中的注释(例外:`SlideJudgeTweak` 不再默认启用)
旧配置文件将被重命名备份,如果更新到此版本遇到 Bug 请联系我们

Updated configuration file schema. The old config file will be migrated automatically and seamlessly. See the comments in the new configuration file for details. (Except for `SlideJudgeTweak` is no longer enabled by default)
Your old configuration file will be renamed as a backup. If you encounter any bug with this version, please contact us.
2024-11-25 01:25:19 +08:00

43 lines
1.6 KiB
C#

using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using Mono.Cecil;
namespace AquaMai.Config.HeadlessLoader;
public class ResourceLoader
{
private const string DLL_SUFFIX = ".dll";
private const string COMPRESSED_SUFFIX = ".compressed";
private const string DLL_COMPRESSED_SUFFIX = $"{DLL_SUFFIX}{COMPRESSED_SUFFIX}";
public static Dictionary<string, Stream> LoadEmbeddedAssemblies(AssemblyDefinition assembly)
{
return assembly.MainModule.Resources
.Where(resource => resource.Name.ToLower().EndsWith(DLL_SUFFIX) || resource.Name.ToLower().EndsWith(DLL_COMPRESSED_SUFFIX))
.Select(LoadResource)
.Where(data => data.Name != null)
.ToDictionary(data => data.Name, data => data.Stream);
}
public static (string Name, Stream Stream) LoadResource(Resource resource)
{
if (resource is EmbeddedResource embeddedResource)
{
if (resource.Name.ToLower().EndsWith(COMPRESSED_SUFFIX))
{
var decompressedStream = new MemoryStream();
using (var deflateStream = new DeflateStream(embeddedResource.GetResourceStream(), CompressionMode.Decompress))
{
deflateStream.CopyTo(decompressedStream);
}
decompressedStream.Position = 0;
return (resource.Name.Substring(0, resource.Name.Length - COMPRESSED_SUFFIX.Length), decompressedStream);
}
return (resource.Name, embeddedResource.GetResourceStream());
}
return (null, null);
}
}