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更新了配置文件格式,原有的配置文件将被自动无缝迁移,详情请见新的配置文件中的注释(例外:`SlideJudgeTweak` 不再默认启用) 旧配置文件将被重命名备份,如果更新到此版本遇到 Bug 请联系我们 Updated configuration file schema. The old config file will be migrated automatically and seamlessly. See the comments in the new configuration file for details. (Except for `SlideJudgeTweak` is no longer enabled by default) Your old configuration file will be renamed as a backup. If you encounter any bug with this version, please contact us.
31 lines
1.1 KiB
C#
31 lines
1.1 KiB
C#
using AquaMai.Core.Attributes;
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using AquaMai.Config.Attributes;
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using HarmonyLib;
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using Manager;
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namespace AquaMai.Mods.Fix.Legacy;
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[ConfigSection(exampleHidden: true, defaultOn: true)]
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[EnableGameVersion(23000, 23499, noWarn: true)]
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public class FixQuickRetry130
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{
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// Fix for the game not resetting Fast and Late counts when quick retrying
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// For game version < 1.35.0
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[HarmonyPostfix]
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[HarmonyPatch(typeof(GamePlayManager), "SetQuickRetryFrag")]
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public static void PostGamePlayManagerSetQuickRetryFrag(GamePlayManager __instance, bool flag)
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{
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// Since 1.35.0, `GameScoreList.Initialize()` resets the Fast and Late counts
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if (flag && !Traverse.Create(typeof(GameScoreList)).Methods().Contains("Initialize"))
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{
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for (int i = 0; i < 4; i++)
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{
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var gameScoreList = __instance.GetGameScore(i);
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var traverse = Traverse.Create(gameScoreList);
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traverse.Property("Fast").SetValue((uint)0);
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traverse.Property("Late").SetValue((uint)0);
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}
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}
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}
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}
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