mirror of
https://github.com/2394425147/astrodx.git
synced 2025-12-14 08:06:19 +08:00
46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using Helpers;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace Title
|
|
{
|
|
public class TitleManager : MonoBehaviour
|
|
{
|
|
public Text anyKeyPressed;
|
|
|
|
public List<string> textList;
|
|
|
|
private int _textIndex;
|
|
private void Start()
|
|
{
|
|
textList = new List<string>
|
|
{
|
|
Localization.ParseAuto($"TITLE_ANYKEY"),
|
|
Localization.ParseAuto($"TITLE_THANKS"),
|
|
$"{Localization.ParseAuto($"TITLE_BUILDVERSION")} {Application.version}"
|
|
};
|
|
|
|
StartCoroutine(CycleThroughText());
|
|
}
|
|
|
|
private IEnumerator CycleThroughText()
|
|
{
|
|
while (true)
|
|
{
|
|
_textIndex = (_textIndex + 1) % textList.Count;
|
|
anyKeyPressed.text = textList[_textIndex];
|
|
yield return new WaitForSeconds(3);
|
|
}
|
|
|
|
// ReSharper disable once IteratorNeverReturns
|
|
}
|
|
|
|
public void ChangeScene()
|
|
{
|
|
SceneSwapper.LoadScene("ModeSelection");
|
|
}
|
|
}
|
|
}
|