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			38 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using HarmonyLib;
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| using MelonLoader;
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| using Monitor.Information;
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| using UnityEngine.Assertions;
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| 
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| namespace AquaMai.UX
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| {
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|     public class SkipEventInfo
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|     {
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|         // public override void Initialize(int monIndex, bool active)
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|         // Postfix: Set this.state to DispState.End
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|         [HarmonyPostfix]
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|         [HarmonyPatch(typeof(InformationMonitor), "Initialize", new []{typeof(int), typeof(bool)})]
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|         public static void Initialize(InformationMonitor __instance, int monIndex, bool active)
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|         {
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|             // State is private, cannot access directly
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|             // __instance.state = InformationMonitor.DispState.End;
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|             
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|             // Use reflection to set the state
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|             // var stateField = typeof(InformationMonitor).GetField("state", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
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|             // if (stateField == null)
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|             // {
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|             //     MelonLogger.Msg("Failed to get state field");
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|             //     return;
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|             // }
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|             // stateField.SetValue(__instance, InformationMonitor.DispState.End);
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|             
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|             // Use reflection to set _dispTime to 0
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|             var dispTimeField = typeof(InformationMonitor).GetField("_dispTime", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
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|             if (dispTimeField == null)
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|             {
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|                 MelonLogger.Msg("Failed to get _dispTime field");
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|                 return;
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|             }
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|             dispTimeField.SetValue(__instance, 0);
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|         }
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|     }
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| } | 
