mirror of
https://github.com/Lost-MSth/Arcaea-server.git
synced 2025-12-14 08:06:23 +08:00
Code refactoring
- Code refactoring - Fix a bug that the other player will not become the host of the room at once, when the player disconnect in link play. > Maybe add many unknown bugs. XD > The song database `arcsong.db` will not used in the future. You can use a tool in `tool` folder to import old data.
This commit is contained in:
@@ -2,7 +2,7 @@ import hashlib
|
||||
import base64
|
||||
import time
|
||||
import random
|
||||
from server.sql import Connect
|
||||
from core.sql import Connect
|
||||
import functools
|
||||
from setting import Config
|
||||
from flask import jsonify
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
from server.sql import Connect
|
||||
from server.sql import Sql
|
||||
import time
|
||||
from core.sql import Connect
|
||||
from core.sql import Sql
|
||||
|
||||
|
||||
def get_song_info(song_id):
|
||||
# 查询指定歌曲信息,返回字典
|
||||
r = {}
|
||||
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
c.execute('''select * from songs where sid=:a''', {'a': song_id})
|
||||
with Connect('') as c:
|
||||
c.execute('''select * from chart where song_id=:a''', {'a': song_id})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
r = {'song_id': x[0],
|
||||
@@ -34,8 +33,8 @@ def get_songs(query=None):
|
||||
# 查询全部歌曲信息,返回字典列表
|
||||
r = []
|
||||
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
x = Sql.select(c, 'songs', [], query)
|
||||
with Connect('') as c:
|
||||
x = Sql.select(c, 'chart', [], query)
|
||||
|
||||
if x:
|
||||
for i in x:
|
||||
|
||||
@@ -2,12 +2,12 @@ from flask import (
|
||||
Blueprint, request
|
||||
)
|
||||
|
||||
from .api_code import code_get_msg, return_encode
|
||||
from .api_code import return_encode
|
||||
from .api_auth import role_required
|
||||
from core.user import UserRegister
|
||||
from core.error import ArcError, PostError
|
||||
from server.sql import Connect
|
||||
from server.sql import Sql
|
||||
from core.sql import Connect
|
||||
from core.sql import Sql
|
||||
import time
|
||||
import web.webscore
|
||||
import server.info
|
||||
|
||||
@@ -100,6 +100,8 @@ class CharacterValue:
|
||||
|
||||
|
||||
class Character:
|
||||
database_table_name = None
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.character_id = None
|
||||
self.name = None
|
||||
@@ -114,18 +116,42 @@ class Character:
|
||||
self.uncap_cores = []
|
||||
self.voice = None
|
||||
|
||||
@property
|
||||
def skill_id_displayed(self) -> str:
|
||||
return None
|
||||
|
||||
@property
|
||||
def uncap_cores_to_dict(self):
|
||||
return [x.to_dict() for x in self.uncap_cores]
|
||||
|
||||
@property
|
||||
def is_uncapped_displayed(self) -> bool:
|
||||
'''对外显示的uncap状态'''
|
||||
return False if self.is_uncapped_override else self.is_uncapped
|
||||
|
||||
|
||||
class UserCharacter(Character):
|
||||
'''
|
||||
用户角色类\
|
||||
property: `user` - `User`类或子类的实例
|
||||
'''
|
||||
database_table_name = 'user_char_full' if Config.CHARACTER_FULL_UNLOCK else 'user_char'
|
||||
|
||||
def __init__(self, c, character_id=None) -> None:
|
||||
def __init__(self, c, character_id=None, user=None) -> None:
|
||||
super().__init__()
|
||||
self.c = c
|
||||
self.character_id = character_id
|
||||
self.user = user
|
||||
|
||||
@property
|
||||
def skill_id_displayed(self) -> str:
|
||||
'''对外显示的技能id'''
|
||||
if self.is_uncapped_displayed and self.skill.skill_id_uncap:
|
||||
return self.skill.skill_id_uncap
|
||||
elif self.skill.skill_id and self.level.level >= self.skill.skill_unlock_level:
|
||||
return self.skill.skill_id
|
||||
else:
|
||||
return None
|
||||
|
||||
def select_character_core(self):
|
||||
# 获取此角色所需核心
|
||||
@@ -137,12 +163,13 @@ class UserCharacter(Character):
|
||||
for i in x:
|
||||
self.uncap_cores.append(Core(i[0], i[1]))
|
||||
|
||||
def select_character_uncap_condition(self, user):
|
||||
def select_character_uncap_condition(self, user=None):
|
||||
# parameter: user - User类或子类的实例
|
||||
# 获取此角色的觉醒信息
|
||||
|
||||
if user:
|
||||
self.user = user
|
||||
self.c.execute('''select is_uncapped, is_uncapped_override from %s where user_id = :a and character_id = :b''' % self.database_table_name,
|
||||
{'a': user.user_id, 'b': self.character_id})
|
||||
{'a': self.user.user_id, 'b': self.character_id})
|
||||
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
@@ -151,12 +178,13 @@ class UserCharacter(Character):
|
||||
self.is_uncapped = x[0] == 1
|
||||
self.is_uncapped_override = x[1] == 1
|
||||
|
||||
def select_character_info(self, user):
|
||||
def select_character_info(self, user=None):
|
||||
# parameter: user - User类或子类的实例
|
||||
# 获取所给用户此角色信息
|
||||
|
||||
if user:
|
||||
self.user = user
|
||||
self.c.execute('''select * from %s a,character b where a.user_id=? and a.character_id=b.character_id and a.character_id=?''' % self.database_table_name,
|
||||
(user.user_id, self.character_id))
|
||||
(self.user.user_id, self.character_id))
|
||||
|
||||
y = self.c.fetchone()
|
||||
if y is None:
|
||||
@@ -184,6 +212,8 @@ class UserCharacter(Character):
|
||||
|
||||
@property
|
||||
def to_dict(self):
|
||||
if self.char_type is None:
|
||||
self.select_character_info(self.user)
|
||||
r = {"is_uncapped_override": self.is_uncapped_override,
|
||||
"is_uncapped": self.is_uncapped,
|
||||
"uncap_cores": self.uncap_cores_to_dict,
|
||||
@@ -205,27 +235,31 @@ class UserCharacter(Character):
|
||||
r['voice'] = self.voice
|
||||
return r
|
||||
|
||||
def change_uncap_override(self, user):
|
||||
def change_uncap_override(self, user=None):
|
||||
# parameter: user - User类或子类的实例
|
||||
# 切换觉醒状态
|
||||
if user:
|
||||
self.user = user
|
||||
self.c.execute('''select is_uncapped, is_uncapped_override from %s where user_id = :a and character_id = :b''' % self.database_table_name,
|
||||
{'a': user.user_id, 'b': self.character_id})
|
||||
{'a': self.user.user_id, 'b': self.character_id})
|
||||
|
||||
x = self.c.fetchone()
|
||||
if x is None or x[0] == 0:
|
||||
raise ArcError('Unknown Error')
|
||||
|
||||
self.c.execute('''update user set is_char_uncapped_override = :a where user_id = :b''', {
|
||||
'a': 1 if x[1] == 0 else 0, 'b': user.user_id})
|
||||
'a': 1 if x[1] == 0 else 0, 'b': self.user.user_id})
|
||||
|
||||
self.c.execute('''update %s set is_uncapped_override = :a where user_id = :b and character_id = :c''' % self.database_table_name, {
|
||||
'a': 1 if x[1] == 0 else 0, 'b': user.user_id, 'c': self.character_id})
|
||||
'a': 1 if x[1] == 0 else 0, 'b': self.user.user_id, 'c': self.character_id})
|
||||
|
||||
self.is_uncapped_override = x[1] == 0
|
||||
|
||||
def character_uncap(self, user):
|
||||
def character_uncap(self, user=None):
|
||||
# parameter: user - User类或子类的实例
|
||||
# 觉醒角色
|
||||
if user:
|
||||
self.user = user
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
# 全解锁了你觉醒个鬼啊
|
||||
raise ArcError('All characters are available.')
|
||||
@@ -235,7 +269,7 @@ class UserCharacter(Character):
|
||||
|
||||
if self.is_uncapped is None:
|
||||
self.c.execute(
|
||||
'''select is_uncapped from user_char where user_id=? and character_id=?''', (user.user_id, self.character_id))
|
||||
'''select is_uncapped from user_char where user_id=? and character_id=?''', (self.user.user_id, self.character_id))
|
||||
x = self.c.fetchone()
|
||||
if x and x[0] == 1:
|
||||
raise ArcError('The character has been uncapped.')
|
||||
@@ -244,33 +278,37 @@ class UserCharacter(Character):
|
||||
|
||||
for i in self.uncap_cores:
|
||||
self.c.execute(
|
||||
'''select amount from user_item where user_id=? and item_id=? and type="core"''', (user.user_id, i.item_id))
|
||||
'''select amount from user_item where user_id=? and item_id=? and type="core"''', (self.user.user_id, i.item_id))
|
||||
y = self.c.fetchone()
|
||||
if not y or i.amount > y[0]:
|
||||
raise ItemNotEnough('The cores are not enough.')
|
||||
|
||||
for i in self.uncap_cores:
|
||||
ItemCore(self.c, i, reverse=True).user_claim_item(user)
|
||||
ItemCore(self.c, i, reverse=True).user_claim_item(self.user)
|
||||
|
||||
self.c.execute('''update user_char set is_uncapped=1, is_uncapped_override=0 where user_id=? and character_id=?''',
|
||||
(user.user_id, self.character_id))
|
||||
(self.user.user_id, self.character_id))
|
||||
|
||||
self.is_uncapped = True
|
||||
self.is_uncapped_override = False
|
||||
|
||||
def upgrade(self, user, exp_addition: float):
|
||||
def upgrade(self, user=None, exp_addition: float = 0) -> None:
|
||||
# parameter: user - User类或子类的实例
|
||||
# 升级角色
|
||||
if user:
|
||||
self.user = user
|
||||
if exp_addition == 0:
|
||||
return None
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
# 全解锁了你升级个鬼啊
|
||||
raise ArcError('All characters are available.')
|
||||
|
||||
if self.level.exp is None:
|
||||
self.select_character_info(user)
|
||||
self.select_character_info(self.user)
|
||||
|
||||
if self.is_uncapped is None:
|
||||
self.c.execute(
|
||||
'''select is_uncapped from user_char where user_id=? and character_id=?''', (user.user_id, self.character_id))
|
||||
'''select is_uncapped from user_char where user_id=? and character_id=?''', (self.user.user_id, self.character_id))
|
||||
x = self.c.fetchone()
|
||||
if x:
|
||||
self.is_uncapped = x[0] == 1
|
||||
@@ -279,13 +317,18 @@ class UserCharacter(Character):
|
||||
self.level.add_exp(exp_addition)
|
||||
|
||||
self.c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
(self.level.level, self.level.exp, user.user_id, self.character_id))
|
||||
|
||||
def upgrade_by_core(self, user, core):
|
||||
# parameter: user - User类或子类的实例
|
||||
# core - ItemCore类或子类的实例
|
||||
# 以太之滴升级,注意这里core.amount应该是负数
|
||||
(self.level.level, self.level.exp, self.user.user_id, self.character_id))
|
||||
|
||||
def upgrade_by_core(self, user=None, core=None):
|
||||
'''
|
||||
以太之滴升级,注意这里core.amount应该是负数\
|
||||
parameter: `user` - `User`类或子类的实例\
|
||||
`core` - `ItemCore`类或子类的实例
|
||||
'''
|
||||
if user:
|
||||
self.user = user
|
||||
if not core:
|
||||
raise InputError('No `core_generic`.')
|
||||
if core.item_id != 'core_generic':
|
||||
raise ArcError('Core type error.')
|
||||
|
||||
@@ -293,5 +336,31 @@ class UserCharacter(Character):
|
||||
raise InputError(
|
||||
'The amount of `core_generic` should be negative.')
|
||||
|
||||
core.user_claim_item(user)
|
||||
self.upgrade(user, - core.amount * Constant.CORE_EXP)
|
||||
core.user_claim_item(self.user)
|
||||
self.upgrade(self.user, - core.amount * Constant.CORE_EXP)
|
||||
|
||||
|
||||
class UserCharacterList:
|
||||
'''
|
||||
用户拥有角色列表类\
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
database_table_name = 'user_char_full' if Config.CHARACTER_FULL_UNLOCK else 'user_char'
|
||||
|
||||
def __init__(self, c=None, user=None):
|
||||
self.c = c
|
||||
self.user = user
|
||||
self.characters: list = []
|
||||
|
||||
def select_user_characters(self):
|
||||
self.c.execute(
|
||||
'''select character_id from %s where user_id=?''' % self.database_table_name, (self.user.user_id,))
|
||||
x = self.c.fetchall()
|
||||
self.characters: list = []
|
||||
if x:
|
||||
for i in x:
|
||||
self.characters.append(UserCharacter(self.c, i[0], self.user))
|
||||
|
||||
def select_characters_info(self):
|
||||
for i in self.characters:
|
||||
i.select_character_info(self.user)
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
from setting import Config
|
||||
|
||||
|
||||
class Constant:
|
||||
|
||||
BAN_TIME = [1, 3, 7, 15, 31]
|
||||
@@ -14,3 +17,18 @@ class Constant:
|
||||
ETO_UNCAP_BONUS_PROGRESS = 7
|
||||
LUNA_UNCAP_BONUS_PROGRESS = 7
|
||||
AYU_UNCAP_BONUS_PROGRESS = 5
|
||||
|
||||
MAX_FRIEND_COUNT = 50
|
||||
|
||||
BEST30_WEIGHT = 1 / 40
|
||||
RECENT10_WEIGHT = 1 / 40
|
||||
|
||||
WORLD_MAP_FOLDER_PATH = './database/map/'
|
||||
SONG_FILE_FOLDER_PATH = './database/songs/'
|
||||
|
||||
DOWNLOAD_TIMES_LIMIT = Config.DOWNLOAD_TIMES_LIMIT
|
||||
DOWNLOAD_TIME_GAP_LIMIT = Config.DOWNLOAD_TIME_GAP_LIMIT
|
||||
DOWNLOAD_LINK_PREFIX = Config.DOWNLOAD_LINK_PREFIX
|
||||
|
||||
LINK_PLAY_UNLOCK_LENGTH = 512
|
||||
LINK_PLAY_TIMEOUT = 10
|
||||
|
||||
179
latest version/core/download.py
Normal file
179
latest version/core/download.py
Normal file
@@ -0,0 +1,179 @@
|
||||
import os
|
||||
from functools import lru_cache
|
||||
from time import time
|
||||
|
||||
from .constant import Constant
|
||||
from .error import NoAccess
|
||||
from .user import User
|
||||
from .util import get_file_md5, md5
|
||||
|
||||
|
||||
@lru_cache(maxsize=8192)
|
||||
def get_song_file_md5(song_id: str, file_name: str) -> str:
|
||||
path = os.path.join(Constant.SONG_FILE_FOLDER_PATH, song_id, file_name)
|
||||
if not os.path.isfile(path):
|
||||
return None
|
||||
return get_file_md5(path)
|
||||
|
||||
|
||||
def initialize_songfile():
|
||||
'''初始化歌曲数据的md5信息'''
|
||||
get_song_file_md5.cache_clear()
|
||||
x = DownloadList()
|
||||
x.url_flag = False
|
||||
x.add_songs()
|
||||
del x
|
||||
|
||||
|
||||
class UserDownload:
|
||||
'''
|
||||
用户下载类\
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None) -> None:
|
||||
self.c = c
|
||||
self.user = user
|
||||
|
||||
self.song_id: str = None
|
||||
self.file_name: str = None
|
||||
|
||||
self.file_path: str = None
|
||||
self.token: str = None
|
||||
self.token_time: int = None
|
||||
|
||||
def clear_user_download(self) -> None:
|
||||
self.c.execute(
|
||||
'''delete from user_download where user_id = :a and time <= :b''', {'a': self.user.user_id, 'b': int(time()) - 24*3600})
|
||||
|
||||
@property
|
||||
def is_limited(self) -> bool:
|
||||
'''是否达到用户最大下载量'''
|
||||
self.c.execute(
|
||||
'''select count(*) from user_download where user_id = :a''', {'a': self.user.user_id})
|
||||
y = self.c.fetchone()
|
||||
return y is not None and y[0] > Constant.DOWNLOAD_TIMES_LIMIT
|
||||
|
||||
@property
|
||||
def is_valid(self) -> bool:
|
||||
'''链接是否有效且未过期'''
|
||||
return int(time()) - self.token_time <= Constant.DOWNLOAD_TIME_GAP_LIMIT and self.song_id+'/'+self.file_name == self.file_path
|
||||
|
||||
def insert_user_download(self) -> None:
|
||||
'''记录下载信息'''
|
||||
self.c.execute('''insert into user_download values(:a,:b,:c)''', {
|
||||
'a': self.user.user_id, 'b': self.token, 'c': int(time())})
|
||||
|
||||
def select_from_token(self, token: str = None) -> None:
|
||||
if token is not None:
|
||||
self.token = token
|
||||
self.c.execute('''select * from download_token where token = :t limit 1''',
|
||||
{'t': self.token})
|
||||
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoAccess('The token `%s` is not valid.' % self.token)
|
||||
self.user = User()
|
||||
self.user.user_id = x[0]
|
||||
self.song_id = x[1]
|
||||
self.file_name = x[2]
|
||||
self.token_time = x[4]
|
||||
|
||||
def generate_token(self) -> None:
|
||||
self.token_time = int(time())
|
||||
self.token = md5(str(self.user.user_id) + self.song_id +
|
||||
self.file_name + str(self.token_time))
|
||||
|
||||
def insert_download_token(self) -> None:
|
||||
'''将数据插入数据库,让这个下载链接可用'''
|
||||
self.c.execute('''insert into download_token values(:a,:b,:c,:d,:e)''', {
|
||||
'a': self.user.user_id, 'b': self.song_id, 'c': self.file_name, 'd': self.token, 'e': self.token_time})
|
||||
|
||||
@property
|
||||
def url(self) -> str:
|
||||
'''生成下载链接'''
|
||||
if self.token is None:
|
||||
self.generate_token()
|
||||
self.insert_download_token()
|
||||
if Constant.DOWNLOAD_LINK_PREFIX:
|
||||
prefix = Constant.DOWNLOAD_LINK_PREFIX
|
||||
if prefix[-1] != '/':
|
||||
prefix += '/'
|
||||
return prefix + self.song_id + '/' + self.file_name + '?t=' + self.token
|
||||
else:
|
||||
from flask import url_for
|
||||
return url_for('download', file_path=self.song_id + '/' + self.file_name, t=self.token, _external=True)
|
||||
|
||||
@property
|
||||
def hash(self) -> str:
|
||||
return get_song_file_md5(self.song_id, self.file_name)
|
||||
|
||||
|
||||
class DownloadList(UserDownload):
|
||||
'''
|
||||
下载列表类\
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None) -> None:
|
||||
super().__init__(c, user)
|
||||
|
||||
self.song_ids: list = None
|
||||
self.url_flag: bool = None
|
||||
|
||||
self.downloads: list = []
|
||||
self.urls: dict = {}
|
||||
|
||||
def clear_download_token_from_song(self, song_id: str) -> None:
|
||||
self.c.execute('''delete from download_token where user_id=:a and song_id=:b''', {
|
||||
'a': self.user.user_id, 'b': song_id})
|
||||
|
||||
def add_one_song(self, song_id: str) -> None:
|
||||
if self.url_flag:
|
||||
self.clear_download_token_from_song(song_id)
|
||||
dir_list = os.listdir(os.path.join(
|
||||
Constant.SONG_FILE_FOLDER_PATH, song_id))
|
||||
|
||||
re = {}
|
||||
for i in dir_list:
|
||||
if os.path.isfile(os.path.join(Constant.SONG_FILE_FOLDER_PATH, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg', '3.ogg']:
|
||||
x = UserDownload(self.c, self.user)
|
||||
# self.downloads.append(x) # 这实际上没有用
|
||||
x.song_id = song_id
|
||||
x.file_name = i
|
||||
if i == 'base.ogg':
|
||||
if 'audio' not in re:
|
||||
re['audio'] = {}
|
||||
|
||||
re['audio']["checksum"] = x.hash
|
||||
if self.url_flag:
|
||||
re['audio']["url"] = x.url
|
||||
elif i == '3.ogg':
|
||||
if 'audio' not in re:
|
||||
re['audio'] = {}
|
||||
|
||||
if self.url_flag:
|
||||
re['audio']['3'] = {"checksum": x.hash, "url": x.url}
|
||||
else:
|
||||
re['audio']['3'] = {"checksum": x.hash}
|
||||
else:
|
||||
if 'chart' not in re:
|
||||
re['chart'] = {}
|
||||
|
||||
if self.url_flag:
|
||||
re['chart'][i[0]] = {"checksum": x.hash, "url": x.url}
|
||||
else:
|
||||
re['chart'][i[0]] = {"checksum": x.hash}
|
||||
|
||||
self.urls.update({song_id: re})
|
||||
|
||||
def add_songs(self, song_ids: list = None) -> None:
|
||||
'''添加一个或多个歌曲到下载列表,若`song_ids`为空,则添加所有歌曲'''
|
||||
if song_ids is not None:
|
||||
self.song_ids = song_ids
|
||||
|
||||
x = self.song_ids if self.song_ids else os.listdir(
|
||||
Constant.SONG_FILE_FOLDER_PATH)
|
||||
for i in x:
|
||||
if os.path.isdir(os.path.join(Constant.SONG_FILE_FOLDER_PATH, i)):
|
||||
self.add_one_song(i)
|
||||
@@ -22,19 +22,19 @@ class DataExist(ArcError):
|
||||
|
||||
class NoData(ArcError):
|
||||
# 数据不存在
|
||||
def __init__(self, message=None, error_code=None, api_error_code=-2, extra_data=None) -> None:
|
||||
def __init__(self, message=None, error_code=108, api_error_code=-2, extra_data=None) -> None:
|
||||
super().__init__(message, error_code, api_error_code, extra_data)
|
||||
|
||||
|
||||
class PostError(ArcError):
|
||||
# 缺少输入
|
||||
def __init__(self, message=None, error_code=None, api_error_code=-100, extra_data=None) -> None:
|
||||
def __init__(self, message=None, error_code=108, api_error_code=-100, extra_data=None) -> None:
|
||||
super().__init__(message, error_code, api_error_code, extra_data)
|
||||
|
||||
|
||||
class UserBan(ArcError):
|
||||
# 用户封禁
|
||||
def __init__(self, message=None, error_code=121, api_error_code=None, extra_data=None) -> None:
|
||||
def __init__(self, message=None, error_code=121, api_error_code=-999, extra_data=None) -> None:
|
||||
super().__init__(message, error_code, api_error_code, extra_data)
|
||||
|
||||
|
||||
@@ -50,6 +50,30 @@ class ItemUnavailable(ArcError):
|
||||
super().__init__(message, error_code, api_error_code, extra_data)
|
||||
|
||||
|
||||
class RedeemUnavailable(ArcError):
|
||||
# 兑换码不可用
|
||||
def __init__(self, message=None, error_code=505, api_error_code=-999, extra_data=None) -> None:
|
||||
super().__init__(message, error_code, api_error_code, extra_data)
|
||||
|
||||
|
||||
class MapLocked(ArcError):
|
||||
# 地图锁定
|
||||
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None) -> None:
|
||||
super().__init__(message, error_code, api_error_code, extra_data)
|
||||
|
||||
|
||||
class StaminaNotEnough(ArcError):
|
||||
# 体力不足
|
||||
def __init__(self, message=None, error_code=107, api_error_code=-999, extra_data=None) -> None:
|
||||
super().__init__(message, error_code, api_error_code, extra_data)
|
||||
|
||||
|
||||
class TicketNotEnough(ArcError):
|
||||
# 记忆源点不足
|
||||
def __init__(self, message=None, error_code=-6, api_error_code=-999, extra_data=None) -> None:
|
||||
super().__init__(message, error_code, api_error_code, extra_data)
|
||||
|
||||
|
||||
class FriendError(ArcError):
|
||||
# 好友系统出错
|
||||
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None) -> None:
|
||||
@@ -59,3 +83,8 @@ class FriendError(ArcError):
|
||||
class NoAccess(ArcError):
|
||||
# 无权限
|
||||
pass
|
||||
|
||||
|
||||
class Timeout(ArcError):
|
||||
# 超时
|
||||
pass
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
from sympy import Nor
|
||||
from .error import NoData, ItemUnavailable, ItemNotEnough, InputError
|
||||
from .error import InputError, ItemNotEnough, ItemUnavailable, NoData
|
||||
from setting import Config
|
||||
|
||||
|
||||
class Item:
|
||||
@@ -18,17 +18,50 @@ class Item:
|
||||
def amount(self, value: int):
|
||||
self.__amount = int(value)
|
||||
|
||||
def to_dict(self, has_is_available: bool = False) -> dict:
|
||||
r = {
|
||||
'id': self.item_id,
|
||||
'amount': self.amount,
|
||||
'type': self.item_type
|
||||
}
|
||||
if has_is_available:
|
||||
r['is_available'] = self.is_available
|
||||
return r
|
||||
|
||||
def user_claim_item(self, user):
|
||||
# parameter: user - User类或子类的实例
|
||||
pass
|
||||
|
||||
|
||||
class NormalItem(Item):
|
||||
class UserItem(Item):
|
||||
|
||||
def __init__(self, c=None) -> None:
|
||||
super().__init__()
|
||||
self.c = c
|
||||
self.user = None
|
||||
|
||||
def select(self, user=None):
|
||||
'''
|
||||
查询用户item\
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
self.user = user
|
||||
self.c.execute('''select amount from user_item where user_id=? and item_id=? and type=?''',
|
||||
(self.user.user_id, self.item_id, self.item_type))
|
||||
x = self.c.fetchone()
|
||||
if x:
|
||||
self.amount = x[0] if x[0] else 1
|
||||
else:
|
||||
self.amount = 0
|
||||
|
||||
|
||||
class NormalItem(UserItem):
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__()
|
||||
self.c = c
|
||||
|
||||
def user_claim_item(self, user):
|
||||
self.user = user
|
||||
if not self.is_available:
|
||||
self.c.execute(
|
||||
'''select is_available from item where item_id=? and type=?''', (self.item_id, self.item_type))
|
||||
@@ -43,33 +76,34 @@ class NormalItem(Item):
|
||||
raise NoData('No item data.')
|
||||
|
||||
self.c.execute('''select exists(select * from user_item where user_id=? and item_id=? and type=?)''',
|
||||
(user.user_id, self.item_id, self.item_type))
|
||||
(self.user.user_id, self.item_id, self.item_type))
|
||||
if self.c.fetchone() == (0,):
|
||||
self.c.execute('''insert into user_item values(:a,:b,:c,1)''',
|
||||
{'a': user.user_id, 'b': self.item_id, 'c': self.item_type})
|
||||
{'a': self.user.user_id, 'b': self.item_id, 'c': self.item_type})
|
||||
|
||||
|
||||
class PositiveItem(Item):
|
||||
class PositiveItem(UserItem):
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__()
|
||||
self.c = c
|
||||
|
||||
def user_claim_item(self, user):
|
||||
self.user = user
|
||||
self.c.execute('''select amount from user_item where user_id=? and item_id=? and type=?''',
|
||||
(user.user_id, self.item_id, self.item_type))
|
||||
(self.user.user_id, self.item_id, self.item_type))
|
||||
x = self.c.fetchone()
|
||||
if x:
|
||||
if x[0] + self.amount < 0: # 数量不足
|
||||
raise ItemNotEnough(
|
||||
'The user does not have enough `%s`.' % self.item_id)
|
||||
self.c.execute('''update user_item set amount=? where user_id=? and item_id=? and type=?''',
|
||||
(x[0]+self.amount, user.user_id, self.item_id, self.item_type))
|
||||
(x[0]+self.amount, self.user.user_id, self.item_id, self.item_type))
|
||||
else:
|
||||
if self.amount < 0: # 添加数量错误
|
||||
raise InputError(
|
||||
'The amount of `%s` is wrong.' % self.item_id)
|
||||
self.c.execute('''insert into user_item values(?,?,?,?)''',
|
||||
(user.user_id, self.item_id, self.item_type, self.amount))
|
||||
(self.user.user_id, self.item_id, self.item_type, self.amount))
|
||||
|
||||
|
||||
class ItemCore(PositiveItem):
|
||||
@@ -83,7 +117,7 @@ class ItemCore(PositiveItem):
|
||||
self.amount = - core.amount if reverse else core.amount
|
||||
|
||||
|
||||
class ItemCharacter(Item):
|
||||
class ItemCharacter(UserItem):
|
||||
item_type = 'character'
|
||||
|
||||
def __init__(self, c) -> None:
|
||||
@@ -91,7 +125,7 @@ class ItemCharacter(Item):
|
||||
self.c = c
|
||||
self.is_available = True
|
||||
|
||||
def set_id(self, character_id):
|
||||
def set_id(self, character_id: str) -> None:
|
||||
# 将name: str转为character_id: int存到item_id里
|
||||
if character_id.isdigit():
|
||||
self.item_id = int(character_id)
|
||||
@@ -105,6 +139,9 @@ class ItemCharacter(Item):
|
||||
raise NoData('No character `%s`.' % character_id)
|
||||
|
||||
def user_claim_item(self, user):
|
||||
if not isinstance(self.item_id, int):
|
||||
self.set_id(self.item_id)
|
||||
|
||||
self.c.execute(
|
||||
'''select exists(select * from user_char where user_id=? and character_id=?)''', (user.user_id, self.item_id))
|
||||
if self.c.fetchone() == (0,):
|
||||
@@ -112,7 +149,7 @@ class ItemCharacter(Item):
|
||||
'''insert into user_char values(?,?,1,0,0,0)''', (user.user_id, self.item_id))
|
||||
|
||||
|
||||
class Memory(Item):
|
||||
class Memory(UserItem):
|
||||
item_type = 'memory'
|
||||
|
||||
def __init__(self, c) -> None:
|
||||
@@ -131,6 +168,18 @@ class Memory(Item):
|
||||
raise NoData('The ticket of the user is null.')
|
||||
|
||||
|
||||
class Fragment(UserItem):
|
||||
item_type = 'fragment'
|
||||
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__()
|
||||
self.c = c
|
||||
self.is_available = True
|
||||
|
||||
def user_claim_item(self, user):
|
||||
pass
|
||||
|
||||
|
||||
class Anni5tix(PositiveItem):
|
||||
item_type = 'anni5tix'
|
||||
|
||||
@@ -144,6 +193,7 @@ class WorldSong(NormalItem):
|
||||
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__(c)
|
||||
self.is_available = True
|
||||
|
||||
|
||||
class WorldUnlock(NormalItem):
|
||||
@@ -151,6 +201,7 @@ class WorldUnlock(NormalItem):
|
||||
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__(c)
|
||||
self.is_available = True
|
||||
|
||||
|
||||
class Single(NormalItem):
|
||||
@@ -167,19 +218,125 @@ class Pack(NormalItem):
|
||||
super().__init__(c)
|
||||
|
||||
|
||||
def get_user_cores(c, user) -> list:
|
||||
# parameter: user - User类或子类的实例
|
||||
# 得到用户的cores,返回字典列表
|
||||
r = []
|
||||
c.execute(
|
||||
'''select item_id, amount from user_item where user_id = ? and type="core"''', (user.user_id,))
|
||||
x = c.fetchall()
|
||||
if x:
|
||||
for i in x:
|
||||
if i[1]:
|
||||
amount = i[1]
|
||||
else:
|
||||
amount = 0
|
||||
r.append({'core_type': i[0], 'amount': amount})
|
||||
class ProgBoost(UserItem):
|
||||
item_type = 'prog_boost_300'
|
||||
|
||||
return r
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__(c)
|
||||
|
||||
def user_claim_item(self, user):
|
||||
'''
|
||||
世界模式prog_boost\
|
||||
parameters: `user` - `UserOnline`类或子类的实例
|
||||
'''
|
||||
user.update_prog_boost(1)
|
||||
|
||||
|
||||
class Stamina6(UserItem):
|
||||
item_type = 'stamina6'
|
||||
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__(c)
|
||||
|
||||
def user_claim_item(self, user):
|
||||
'''
|
||||
世界模式记忆源点买体力
|
||||
'''
|
||||
user.select_user_about_stamina()
|
||||
user.stamina.stamina += 6
|
||||
user.stamina.update()
|
||||
|
||||
|
||||
class ItemFactory:
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
|
||||
def get_item(self, item_type: str):
|
||||
'''
|
||||
根据item_type实例化对应的item类
|
||||
return: Item类或子类的实例
|
||||
'''
|
||||
if item_type == 'core':
|
||||
return ItemCore(self.c)
|
||||
elif item_type == 'character':
|
||||
return ItemCharacter(self.c)
|
||||
elif item_type == 'memory':
|
||||
return Memory(self.c)
|
||||
elif item_type == 'anni5tix':
|
||||
return Anni5tix(self.c)
|
||||
elif item_type == 'world_song':
|
||||
return WorldSong(self.c)
|
||||
elif item_type == 'world_unlock':
|
||||
return WorldUnlock(self.c)
|
||||
elif item_type == 'single':
|
||||
return Single(self.c)
|
||||
elif item_type == 'pack':
|
||||
return Pack(self.c)
|
||||
elif item_type == 'fragment':
|
||||
return Fragment(self.c)
|
||||
elif item_type == 'prog_boost_300':
|
||||
return ProgBoost(self.c)
|
||||
elif item_type == 'stamina6':
|
||||
return Stamina6(self.c)
|
||||
else:
|
||||
raise InputError('The item type `%s` is wrong.' % item_type)
|
||||
|
||||
@classmethod
|
||||
def from_dict(cls, d: dict, c=None):
|
||||
'''注意这里没有处理character_id的转化,是为了世界模式的map服务的'''
|
||||
if 'item_type' in d:
|
||||
item_type = d['item_type']
|
||||
elif 'type' in d:
|
||||
item_type = d['type']
|
||||
else:
|
||||
raise InputError('The dict of item is wrong.')
|
||||
i = cls().get_item(item_type)
|
||||
if c is not None:
|
||||
i.c = c
|
||||
if 'item_id' in d:
|
||||
i.item_id = d['item_id']
|
||||
elif 'id' in d:
|
||||
i.item_id = d['id']
|
||||
else:
|
||||
i.item_id = item_type
|
||||
i.amount = d.get('amount', 1)
|
||||
i.is_available = d.get('is_available', True)
|
||||
return i
|
||||
|
||||
|
||||
class UserItemList:
|
||||
'''
|
||||
用户的item列表\
|
||||
注意只能查在user_item里面的,character不行\
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None):
|
||||
self.c = c
|
||||
self.user = user
|
||||
|
||||
self.items: list = []
|
||||
|
||||
def select_from_type(self, item_type: str) -> 'UserItemList':
|
||||
'''
|
||||
根据item_type搜索用户的item
|
||||
'''
|
||||
if Config.WORLD_SONG_FULL_UNLOCK and item_type == 'world_song' or Config.WORLD_SCENERY_FULL_UNLOCK and item_type == 'world_unlock':
|
||||
self.c.execute(
|
||||
'''select item_id from item where type=?''', (item_type,))
|
||||
else:
|
||||
self.c.execute('''select item_id, amount from user_item where type = :a''', {
|
||||
'a': item_type})
|
||||
x = self.c.fetchall()
|
||||
if not x:
|
||||
return self
|
||||
|
||||
self.items: list = []
|
||||
for i in x:
|
||||
if len(i) > 1:
|
||||
amount = i[1] if i[1] else 0
|
||||
else:
|
||||
amount = 1
|
||||
self.items.append(ItemFactory.from_dict(
|
||||
{'item_id': i[0], 'amount': amount, 'item_type': item_type}, self.c))
|
||||
return self
|
||||
|
||||
147
latest version/core/linkplay.py
Normal file
147
latest version/core/linkplay.py
Normal file
@@ -0,0 +1,147 @@
|
||||
from base64 import b64encode
|
||||
|
||||
from core.error import ArcError, Timeout
|
||||
|
||||
from .constant import Constant
|
||||
from .user import UserInfo
|
||||
|
||||
|
||||
def get_song_unlock(client_song_map: dict) -> bytes:
|
||||
'''处理可用歌曲bit,返回bytes'''
|
||||
|
||||
user_song_unlock = [0] * 512
|
||||
for i in range(0, 1024, 2):
|
||||
x = 0
|
||||
y = 0
|
||||
if str(i) in client_song_map:
|
||||
if client_song_map[str(i)][0]:
|
||||
x += 1
|
||||
if client_song_map[str(i)][1]:
|
||||
x += 2
|
||||
if client_song_map[str(i)][2]:
|
||||
x += 4
|
||||
if client_song_map[str(i)][3]:
|
||||
x += 8
|
||||
if str(i+1) in client_song_map:
|
||||
if client_song_map[str(i+1)][0]:
|
||||
y += 1
|
||||
if client_song_map[str(i+1)][1]:
|
||||
y += 2
|
||||
if client_song_map[str(i+1)][2]:
|
||||
y += 4
|
||||
if client_song_map[str(i+1)][3]:
|
||||
y += 8
|
||||
|
||||
user_song_unlock[i // 2] = y*16 + x
|
||||
|
||||
return bytes(user_song_unlock)
|
||||
|
||||
|
||||
class Player(UserInfo):
|
||||
def __init__(self, c=None, user_id=None) -> None:
|
||||
super().__init__(c, user_id)
|
||||
self.player_id: int = 0
|
||||
self.token: int = 0
|
||||
self.key: bytes = None
|
||||
|
||||
self.__song_unlock: bytes = None
|
||||
self.client_song_map: dict = None
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
return {
|
||||
'userId': self.user_id,
|
||||
'playerId': str(self.player_id),
|
||||
'token': str(self.token),
|
||||
'key': (b64encode(self.key)).decode()
|
||||
}
|
||||
|
||||
@property
|
||||
def song_unlock(self) -> bytes:
|
||||
if self.__song_unlock is None:
|
||||
self.get_song_unlock()
|
||||
return self.__song_unlock
|
||||
|
||||
def get_song_unlock(self, client_song_map: dict = None) -> bytes:
|
||||
if client_song_map is not None:
|
||||
self.client_song_map = client_song_map
|
||||
self.__song_unlock = get_song_unlock(self.client_song_map)
|
||||
|
||||
|
||||
class Room:
|
||||
def __init__(self) -> None:
|
||||
self.room_id: int = 0
|
||||
self.room_code: str = 'AAAA00'
|
||||
|
||||
self.song_unlock: bytes = None
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
return {
|
||||
'roomId': str(self.room_id),
|
||||
'roomCode': self.room_code,
|
||||
'orderedAllowedSongs': (b64encode(self.song_unlock)).decode()
|
||||
}
|
||||
|
||||
|
||||
class LocalMultiPlayer:
|
||||
def __init__(self, conn=None) -> None:
|
||||
self.conn = conn
|
||||
self.user: 'Player' = None
|
||||
self.room: 'Room' = None
|
||||
|
||||
self.data_recv: tuple = None
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
return dict(self.room.to_dict(), **self.user.to_dict())
|
||||
|
||||
def data_swap(self, data: tuple) -> tuple:
|
||||
self.conn.send(data)
|
||||
if self.conn.poll(Constant.LINK_PLAY_TIMEOUT):
|
||||
self.data_recv = self.conn.recv()
|
||||
if self.data_recv[0] != 0:
|
||||
raise ArcError('Link Play error.', self.data_recv[0])
|
||||
else:
|
||||
raise Timeout(
|
||||
'Timeout when waiting for data from local udp server.')
|
||||
|
||||
def create_room(self, user: 'Player' = None) -> None:
|
||||
'''创建房间'''
|
||||
if user is not None:
|
||||
self.user = user
|
||||
user.select_user_about_name()
|
||||
self.data_swap((1, self.user.name, self.user.song_unlock))
|
||||
self.room = Room()
|
||||
self.room.room_code = self.data_recv[1]
|
||||
self.room.room_id = self.data_recv[2]
|
||||
self.room.song_unlock = self.user.song_unlock
|
||||
self.user.token = self.data_recv[3]
|
||||
self.user.key = self.data_recv[4]
|
||||
self.user.player_id = self.data_recv[5]
|
||||
|
||||
def join_room(self, room: 'Room' = None, user: 'Player' = None) -> None:
|
||||
'''加入房间'''
|
||||
if user is not None:
|
||||
self.user = user
|
||||
if room is not None:
|
||||
self.room = room
|
||||
|
||||
self.user.select_user_about_name()
|
||||
self.data_swap(
|
||||
(2, self.user.name, self.user.song_unlock, room.room_code))
|
||||
self.room.room_code = self.data_recv[1]
|
||||
self.room.room_id = self.data_recv[2]
|
||||
self.room.song_unlock = self.data_recv[6]
|
||||
self.user.token = self.data_recv[3]
|
||||
self.user.key = self.data_recv[4]
|
||||
self.user.player_id = self.data_recv[5]
|
||||
|
||||
def update_room(self, user: 'Player' = None) -> None:
|
||||
'''更新房间'''
|
||||
if user is not None:
|
||||
self.user = user
|
||||
self.data_swap((3, self.user.token))
|
||||
self.room = Room()
|
||||
self.room.room_code = self.data_recv[1]
|
||||
self.room.room_id = self.data_recv[2]
|
||||
self.room.song_unlock = self.data_recv[5]
|
||||
self.user.key = self.data_recv[3]
|
||||
self.user.player_id = self.data_recv[4]
|
||||
137
latest version/core/present.py
Normal file
137
latest version/core/present.py
Normal file
@@ -0,0 +1,137 @@
|
||||
from time import time
|
||||
|
||||
from core.item import ItemFactory
|
||||
|
||||
from .error import ArcError, NoData
|
||||
|
||||
|
||||
class Present:
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
self.present_id: str = None
|
||||
self.expire_ts: int = None
|
||||
self.description: str = None
|
||||
|
||||
self.items: list = None
|
||||
|
||||
@property
|
||||
def is_expired(self) -> bool:
|
||||
return self.expire_ts < int(time() * 1000)
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
return {
|
||||
'present_id': self.present_id,
|
||||
'expire_ts': self.expire_ts,
|
||||
'description': self.description,
|
||||
'items': [x.to_dict() for x in self.items]
|
||||
}
|
||||
|
||||
def select(self, present_id: str = None) -> None:
|
||||
'''
|
||||
用present_id查询信息
|
||||
'''
|
||||
if present_id:
|
||||
self.present_id = present_id
|
||||
|
||||
self.c.execute(
|
||||
'''select * from present where present_id=:a''', {'a': self.present_id})
|
||||
x = self.c.fetchone()
|
||||
if x is None:
|
||||
raise NoData('The present `%s` does not exist.' % self.present_id)
|
||||
|
||||
self.expire_ts = x[1] if x[1] else 0
|
||||
self.description = x[2] if x[2] else ''
|
||||
|
||||
def select_items(self) -> None:
|
||||
'''
|
||||
查询奖励的物品
|
||||
'''
|
||||
self.c.execute(
|
||||
'''select * from present_item where present_id=:a''', {'a': self.present_id})
|
||||
x = self.c.fetchall()
|
||||
if not x:
|
||||
raise NoData('The present `%s` does not have any items.' %
|
||||
self.present_id)
|
||||
self.items = [ItemFactory.from_dict({
|
||||
'item_id': i[1],
|
||||
'type': i[2],
|
||||
'amount': i[3] if i[3] else 1
|
||||
}, self.c) for i in x]
|
||||
|
||||
|
||||
class UserPresent(Present):
|
||||
'''
|
||||
用户登录奖励类\
|
||||
忽视了description的多语言\
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None) -> None:
|
||||
super().__init__(c)
|
||||
self.user = user
|
||||
|
||||
def delete_user_present(self) -> None:
|
||||
'''
|
||||
删除用户奖励
|
||||
'''
|
||||
self.c.execute('''delete from user_present where user_id=:a and present_id=:b''',
|
||||
{'a': self.user.user_id, 'b': self.present_id})
|
||||
|
||||
def claim_user_present(self, present_id: str = None, user=None) -> None:
|
||||
'''
|
||||
确认并删除用户奖励
|
||||
'''
|
||||
if present_id:
|
||||
self.present_id = present_id
|
||||
if user:
|
||||
self.user = user
|
||||
if self.expire_ts is None:
|
||||
self.select()
|
||||
if self.items is None:
|
||||
self.select_items()
|
||||
|
||||
self.c.execute('''select exists(select * from user_present where user_id=:a and present_id=:b)''',
|
||||
{'a': self.user.user_id, 'b': self.present_id})
|
||||
|
||||
if self.c.fetchone() == (0,):
|
||||
raise NoData('The present `%s` for the user `%s` does not exist.' % (
|
||||
self.present_id, self.user.user_id))
|
||||
|
||||
self.delete_user_present()
|
||||
|
||||
if self.is_expired:
|
||||
raise ArcError('The present `%s` has expired.' % self.present_id)
|
||||
|
||||
for i in self.items:
|
||||
i.user_claim_item(self.user)
|
||||
|
||||
|
||||
class UserPresentList:
|
||||
def __init__(self, c=None, user=None) -> None:
|
||||
self.c = c
|
||||
self.user = user
|
||||
|
||||
self.presents: list = None
|
||||
|
||||
def to_dict(self) -> list:
|
||||
return [x.to_dict() for x in self.presents]
|
||||
|
||||
def select_user_presents(self) -> None:
|
||||
'''
|
||||
查询用户全部奖励
|
||||
'''
|
||||
self.c.execute(
|
||||
'''select * from present where present_id in (select present_id from user_present where user_id=:a)''', {'a': self.user.user_id})
|
||||
x = self.c.fetchall()
|
||||
self.presents = []
|
||||
if not x:
|
||||
return None
|
||||
|
||||
for i in x:
|
||||
p = UserPresent(self.c, self.user)
|
||||
p.present_id = i[0]
|
||||
p.expire_ts = i[1]
|
||||
p.description = i[2]
|
||||
if not p.is_expired:
|
||||
p.select_items()
|
||||
self.presents.append(p)
|
||||
160
latest version/core/purchase.py
Normal file
160
latest version/core/purchase.py
Normal file
@@ -0,0 +1,160 @@
|
||||
from time import time
|
||||
|
||||
from .error import NoData, TicketNotEnough
|
||||
from .item import ItemFactory
|
||||
|
||||
|
||||
class Purchase:
|
||||
'''
|
||||
购买类\
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None):
|
||||
self.c = c
|
||||
self.user = user
|
||||
self.purchase_name: str = None
|
||||
self.price: int = None
|
||||
self.orig_price: int = None
|
||||
self.discount_from: int = None
|
||||
self.discount_to: int = None
|
||||
self.discount_reason: str = None
|
||||
|
||||
self.items: list = []
|
||||
|
||||
@property
|
||||
def price_displayed(self) -> int:
|
||||
'''
|
||||
返回显示的价格
|
||||
'''
|
||||
if self.discount_from > 0 and self.discount_to > 0:
|
||||
if self.discount_from <= int(time() * 1000) <= self.discount_to:
|
||||
if self.discount_reason == 'anni5tix':
|
||||
x = ItemFactory(self.c).get_item('anni5tix')
|
||||
x.item_id = 'anni5tix'
|
||||
x.select(self.user)
|
||||
if x.amount >= 1:
|
||||
return 0
|
||||
return self.price
|
||||
return self.orig_price
|
||||
|
||||
@property
|
||||
def to_dict(self) -> dict:
|
||||
price = self.price_displayed
|
||||
r = {
|
||||
'name': self.purchase_name,
|
||||
'price': price,
|
||||
'orig_price': self.orig_price,
|
||||
'items': [x.to_dict(has_is_available=True) for x in self.items]
|
||||
}
|
||||
if self.discount_from > 0 and self.discount_to > 0:
|
||||
r['discount_from'] = self.discount_from
|
||||
r['discount_to'] = self.discount_to
|
||||
if self.discount_reason == 'anni5tix' and price == 0:
|
||||
r['discount_reason'] = self.discount_reason
|
||||
return r
|
||||
|
||||
def select(self, purchase_name: str = None) -> 'Purchase':
|
||||
'''
|
||||
用purchase_name查询信息
|
||||
'''
|
||||
if purchase_name:
|
||||
self.purchase_name = purchase_name
|
||||
|
||||
self.c.execute(
|
||||
'''select * from purchase where purchase_name=:name''', {'name': purchase_name})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('The purchase `%s` does not exist.' %
|
||||
purchase_name, 501)
|
||||
|
||||
self.price = x[1]
|
||||
self.orig_price = x[2]
|
||||
self.discount_from = x[3] if x[3] else -1
|
||||
self.discount_to = x[4] if x[4] else -1
|
||||
self.discount_reason = x[5] if x[5] else ''
|
||||
self.select_items()
|
||||
return self
|
||||
|
||||
def select_items(self) -> None:
|
||||
'''从数据库拉取purchase_item数据'''
|
||||
self.c.execute(
|
||||
'''select item_id, type, amount from purchase_item where purchase_name=:a''', {'a': self.purchase_name})
|
||||
x = self.c.fetchall()
|
||||
if not x:
|
||||
raise NoData('The items of the purchase `%s` does not exist.' %
|
||||
self.purchase_name, 501)
|
||||
|
||||
self.items = []
|
||||
t = None
|
||||
|
||||
for i in x:
|
||||
if i[0] == self.purchase_name:
|
||||
# 物品排序,否则客户端报错
|
||||
t = ItemFactory.from_dict({
|
||||
'item_id': i[0],
|
||||
'type': i[1],
|
||||
'amount': i[2] if i[2] else 1
|
||||
}, self.c)
|
||||
else:
|
||||
self.items.append(ItemFactory.from_dict({
|
||||
'item_id': i[0],
|
||||
'type': i[1],
|
||||
'amount': i[2] if i[2] else 1
|
||||
}, self.c))
|
||||
if t is not None:
|
||||
self.items = [t] + self.items
|
||||
|
||||
def buy(self) -> None:
|
||||
'''进行购买'''
|
||||
if self.price is None or self.orig_price is None:
|
||||
self.select()
|
||||
if not self.items:
|
||||
self.select_items()
|
||||
self.user.select_user_about_ticket()
|
||||
price_used = self.price_displayed
|
||||
|
||||
if self.user.ticket < price_used:
|
||||
raise TicketNotEnough(
|
||||
'The user does not have enough memories.', -6)
|
||||
|
||||
if not(self.orig_price == 0 or self.price == 0 and self.discount_from <= int(time() * 1000) <= self.discount_to):
|
||||
if price_used == 0:
|
||||
x = ItemFactory(self.c).get_item('anni5tix')
|
||||
x.item_id = 'anni5tix'
|
||||
x.amount = -1
|
||||
x.user_claim_item(self.user)
|
||||
else:
|
||||
self.user.ticket -= price_used
|
||||
self.user.update_user_about_ticket()
|
||||
|
||||
for i in self.items:
|
||||
i.user_claim_item(self.user)
|
||||
|
||||
|
||||
class PurchaseList:
|
||||
'''
|
||||
购买列表类\
|
||||
property: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None):
|
||||
self.c = c
|
||||
self.user = user
|
||||
self.purchases: list = []
|
||||
|
||||
@property
|
||||
def to_dict(self) -> list:
|
||||
return [x.to_dict for x in self.purchases]
|
||||
|
||||
def select_from_type(self, item_type: str) -> 'PurchaseList':
|
||||
self.c.execute('''select purchase_name from purchase_item where type = :a''', {
|
||||
'a': item_type})
|
||||
x = self.c.fetchall()
|
||||
if not x:
|
||||
return self
|
||||
|
||||
self.purchases: list = []
|
||||
for i in x:
|
||||
self.purchases.append(Purchase(self.c, self.user).select(i[0]))
|
||||
return self
|
||||
158
latest version/core/rank.py
Normal file
158
latest version/core/rank.py
Normal file
@@ -0,0 +1,158 @@
|
||||
from .user import UserInfo
|
||||
from .song import Chart
|
||||
from .score import UserScore
|
||||
from .constant import Constant
|
||||
|
||||
|
||||
class RankList:
|
||||
'''
|
||||
排行榜类\
|
||||
默认limit=20,limit<0认为是all\
|
||||
property: `user` - `User`类或者子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
self.list: list = []
|
||||
self.song = Chart()
|
||||
self.limit: int = 20
|
||||
self.user = None
|
||||
|
||||
@property
|
||||
def to_dict_list(self) -> list:
|
||||
return [x.to_dict for x in self.list]
|
||||
|
||||
def select_top(self) -> None:
|
||||
'''
|
||||
得到top分数表
|
||||
'''
|
||||
if self.limit >= 0:
|
||||
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit''', {
|
||||
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit})
|
||||
else:
|
||||
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC''', {
|
||||
'song_id': self.song.song_id, 'difficulty': self.song.difficulty})
|
||||
|
||||
x = self.c.fetchall()
|
||||
if not x:
|
||||
return None
|
||||
|
||||
rank = 0
|
||||
self.list = []
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = UserScore(self.c, UserInfo(self.c, i[0]))
|
||||
y.song = self.song
|
||||
y.select_score()
|
||||
y.rank = rank
|
||||
self.list.append(y)
|
||||
|
||||
def select_friend(self, user=None, limit=Constant.MAX_FRIEND_COUNT) -> None:
|
||||
'''
|
||||
得到用户好友分数表
|
||||
'''
|
||||
self.limit = limit
|
||||
if user:
|
||||
self.user = user
|
||||
|
||||
self.c.execute('''select user_id from best_score where user_id in (select :user_id union select user_id_other from friend where user_id_me = :user_id) and song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit''', {
|
||||
'user_id': self.user.user_id, 'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit})
|
||||
x = self.c.fetchall()
|
||||
if not x:
|
||||
return None
|
||||
|
||||
rank = 0
|
||||
self.list = []
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = UserScore(self.c, UserInfo(self.c, i[0]))
|
||||
y.song = self.song
|
||||
y.select_score()
|
||||
y.rank = rank
|
||||
self.list.append(y)
|
||||
|
||||
def select_me(self, user=None) -> None:
|
||||
'''
|
||||
得到我的排名分数表\
|
||||
尚不清楚这个函数有没有问题
|
||||
'''
|
||||
if user:
|
||||
self.user = user
|
||||
self.c.execute('''select score, time_played from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty''', {
|
||||
'user_id': self.user.user_id, 'song_id': self.song.song_id, 'difficulty': self.song.difficulty})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
return None
|
||||
|
||||
self.c.execute('''select count(*) from best_score where song_id = :song_id and difficulty = :difficulty and ( score > :score or (score = :score and time_played > :time_played) )''', {
|
||||
'user_id': self.user.user_id, 'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'score': x[0], 'time_played': x[1]})
|
||||
x = self.c.fetchone()
|
||||
myrank = int(x[0]) + 1
|
||||
self.c.execute('''select count(*) from best_score where song_id=:a and difficulty=:b''',
|
||||
{'a': self.song.song_id, 'b': self.song.difficulty})
|
||||
amount = int(self.c.fetchone()[0])
|
||||
|
||||
if myrank <= 4: # 排名在前4
|
||||
self.select_top()
|
||||
elif myrank >= 5 and myrank <= 9999 - self.limit + 4 and amount >= 10000: # 万名内,前面有4个人
|
||||
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
|
||||
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit, 'offset': myrank - 5})
|
||||
x = self.c.fetchall()
|
||||
if x:
|
||||
rank = myrank - 5
|
||||
self.list = []
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = UserScore(self.c, UserInfo(self.c, i[0]))
|
||||
y.song = self.song
|
||||
y.select_score()
|
||||
y.rank = rank
|
||||
self.list.append(y)
|
||||
|
||||
elif myrank >= 10000: # 万名外
|
||||
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
|
||||
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit - 1, 'offset': 9999-self.limit})
|
||||
x = self.c.fetchall()
|
||||
if x:
|
||||
rank = 9999 - self.limit
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = UserScore(self.c, UserInfo(self.c, i[0]))
|
||||
y.song = self.song
|
||||
y.select_score()
|
||||
y.rank = rank
|
||||
self.list.append(y)
|
||||
y = UserScore(self.c, UserInfo(self.c, self.user.user_id))
|
||||
y.song = self.song
|
||||
y.rank = -1
|
||||
self.list.append(y)
|
||||
|
||||
elif amount - myrank < self.limit - 5: # 后方人数不足
|
||||
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
|
||||
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit, 'offset': amount - self.limit})
|
||||
x = self.c.fetchall()
|
||||
if x:
|
||||
rank = amount - self.limit
|
||||
if rank < 0:
|
||||
rank = 0
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = UserScore(self.c, UserInfo(self.c, i[0]))
|
||||
y.song = self.song
|
||||
y.select_score()
|
||||
y.rank = rank
|
||||
self.list.append(y)
|
||||
|
||||
else:
|
||||
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
|
||||
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit, 'offset': 9998-self.limit})
|
||||
x = self.c.fetchall()
|
||||
if x:
|
||||
rank = 9998 - self.limit
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = UserScore(self.c, UserInfo(self.c, i[0]))
|
||||
y.song = self.song
|
||||
y.select_score()
|
||||
y.rank = rank
|
||||
self.list.append(y)
|
||||
94
latest version/core/redeem.py
Normal file
94
latest version/core/redeem.py
Normal file
@@ -0,0 +1,94 @@
|
||||
from .error import NoData, RedeemUnavailable
|
||||
from .item import ItemFactory
|
||||
|
||||
|
||||
class Redeem:
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
self.code: str = None
|
||||
self.redeem_type: int = None
|
||||
|
||||
self.items: list = []
|
||||
self.fragment: int = None
|
||||
|
||||
def select(self, code: str = None) -> None:
|
||||
if code:
|
||||
self.code = code
|
||||
self.c.execute('''select * from redeem where code=:a''',
|
||||
{'a': self.code})
|
||||
x = self.c.fetchone()
|
||||
if x is None:
|
||||
raise NoData('The redeem `%s` does not exist.' % self.code, 504)
|
||||
|
||||
self.redeem_type = x[1]
|
||||
|
||||
def select_items(self) -> None:
|
||||
self.c.execute('''select * from redeem_item where code=:a''',
|
||||
{'a': self.code})
|
||||
x = self.c.fetchall()
|
||||
if not x:
|
||||
raise NoData(
|
||||
'The redeem `%s` does not have any items.' % self.code)
|
||||
self.items = [ItemFactory.from_dict({
|
||||
'item_id': i[1],
|
||||
'type': i[2],
|
||||
'amount': i[3] if i[3] else 1
|
||||
}, self.c) for i in x]
|
||||
|
||||
|
||||
class UserRedeem(Redeem):
|
||||
'''
|
||||
用户兑换码类\
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None) -> None:
|
||||
super().__init__(c)
|
||||
self.user = user
|
||||
|
||||
@property
|
||||
def is_available(self) -> bool:
|
||||
if self.redeem_type is None:
|
||||
self.select()
|
||||
|
||||
if self.redeem_type == 0:
|
||||
# 一次性
|
||||
self.c.execute(
|
||||
'''select exists(select * from user_redeem where code=:a)''', {'a': self.code})
|
||||
if self.c.fetchone() == (1,):
|
||||
return False
|
||||
elif self.redeem_type == 1:
|
||||
# 每个玩家一次
|
||||
self.c.execute('''select exists(select * from user_redeem where code=:a and user_id=:b)''',
|
||||
{'a': self.code, 'b': self.user.user_id})
|
||||
if self.c.fetchone() == (1,):
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def insert_user_redeem(self) -> None:
|
||||
self.c.execute('''insert into user_redeem values(:b,:a)''',
|
||||
{'a': self.code, 'b': self.user.user_id})
|
||||
|
||||
def claim_user_redeem(self, code: str = None) -> None:
|
||||
if code:
|
||||
self.code = code
|
||||
if not self.is_available:
|
||||
if self.redeem_type == 0:
|
||||
raise RedeemUnavailable(
|
||||
'The redeem `%s` is unavailable.' % self.code)
|
||||
elif self.redeem_type == 1:
|
||||
raise RedeemUnavailable(
|
||||
'The redeem `%s` is unavailable.' % self.code, 506)
|
||||
|
||||
if not self.items:
|
||||
self.select_items()
|
||||
|
||||
self.insert_user_redeem()
|
||||
|
||||
self.fragment = 0
|
||||
for i in self.items:
|
||||
if i.item_type == 'fragment':
|
||||
self.fragment += i.amount
|
||||
else:
|
||||
i.user_claim_item(self.user)
|
||||
112
latest version/core/save.py
Normal file
112
latest version/core/save.py
Normal file
@@ -0,0 +1,112 @@
|
||||
from .util import md5
|
||||
from .error import InputError
|
||||
from setting import Config
|
||||
from time import time
|
||||
import json
|
||||
|
||||
|
||||
class SaveData:
|
||||
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
self.scores_data = []
|
||||
self.clearlamps_data = []
|
||||
self.clearedsongs_data = []
|
||||
self.unlocklist_data = []
|
||||
self.installid_data = ''
|
||||
self.devicemodelname_data = ''
|
||||
self.story_data = []
|
||||
self.createdAt = 0
|
||||
|
||||
@property
|
||||
def to_dict(self):
|
||||
return {
|
||||
"user_id": self.user.user_id,
|
||||
"story": {
|
||||
"": self.story_data
|
||||
},
|
||||
"devicemodelname": {
|
||||
"val": self.devicemodelname_data
|
||||
},
|
||||
"installid": {
|
||||
"val": self.installid_data
|
||||
},
|
||||
"unlocklist": {
|
||||
"": self.unlocklist_data
|
||||
},
|
||||
"clearedsongs": {
|
||||
"": self.clearedsongs_data
|
||||
},
|
||||
"clearlamps": {
|
||||
"": self.clearlamps_data
|
||||
},
|
||||
"scores": {
|
||||
"": self.scores_data
|
||||
},
|
||||
"version": {
|
||||
"val": 1
|
||||
},
|
||||
"createdAt": self.createdAt
|
||||
}
|
||||
|
||||
def select_all(self, user) -> None:
|
||||
'''
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
self.user = user
|
||||
self.c.execute('''select * from user_save where user_id=:a''',
|
||||
{'a': user.user_id})
|
||||
x = self.c.fetchone()
|
||||
if x:
|
||||
self.scores_data = json.loads(x[1])[""]
|
||||
self.clearlamps_data = json.loads(x[2])[""]
|
||||
self.clearedsongs_data = json.loads(x[3])[""]
|
||||
self.unlocklist_data = json.loads(x[4])[""]
|
||||
self.installid_data = json.loads(x[5])["val"]
|
||||
self.devicemodelname_data = json.loads(x[6])["val"]
|
||||
self.story_data = json.loads(x[7])[""]
|
||||
if x[8] is not None:
|
||||
self.createdAt = int(x[8])
|
||||
|
||||
if Config.SAVE_FULL_UNLOCK:
|
||||
self.installid_data = "0fcec8ed-7b62-48e2-9d61-55041a22b123" # 使得可以进入存档选择上传或下载界面
|
||||
for i in self.story_data:
|
||||
i['c'] = True
|
||||
i['r'] = True
|
||||
for i in self.unlocklist_data:
|
||||
if i['unlock_key'][-3:] == '101':
|
||||
i['complete'] = 100
|
||||
elif i['unlock_key'][:16] == 'aegleseeker|2|3|':
|
||||
i['complete'] = 10
|
||||
elif i['unlock_key'] == 'saikyostronger|2|3|einherjar|2':
|
||||
i['complete'] = 6
|
||||
elif i['unlock_key'] == 'saikyostronger|2|3|laqryma|2':
|
||||
i['complete'] = 3
|
||||
else:
|
||||
i['complete'] = 1
|
||||
|
||||
def update_all(self, user) -> None:
|
||||
'''
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
self.createdAt = int(time() * 1000)
|
||||
self.c.execute('''delete from user_save where user_id=:a''', {
|
||||
'a': user.user_id})
|
||||
self.c.execute('''insert into user_save values(:a,:b,:c,:d,:e,:f,:g,:h,:i)''', {
|
||||
'a': user.user_id, 'b': json.dumps({'': self.scores_data}), 'c': json.dumps({'': self.clearlamps_data}), 'd': json.dumps({'': self.clearedsongs_data}), 'e': json.dumps({'': self.unlocklist_data}), 'f': json.dumps({'val': self.installid_data}), 'g': json.dumps({'val': self.devicemodelname_data}), 'h': json.dumps({'': self.story_data}), 'i': self.createdAt})
|
||||
|
||||
def set_value(self, key: str, value: str, checksum: str) -> None:
|
||||
'''
|
||||
从Arcaea客户端给的奇怪字符串中获取存档数据,并进行数据校验
|
||||
'''
|
||||
if key not in self.__dict__:
|
||||
raise KeyError(
|
||||
'Property `%s` is not found in the instance of `SaveData` class.' % key)
|
||||
|
||||
if md5(value) == checksum:
|
||||
if key == 'installid_data' or key == 'devicemodelname_data':
|
||||
self.__dict__[key] = json.loads(value)['val']
|
||||
else:
|
||||
self.__dict__[key] = json.loads(value)['']
|
||||
else:
|
||||
raise InputError('Hash value of cloud save data mismatches.')
|
||||
@@ -1,40 +1,104 @@
|
||||
from time import time
|
||||
|
||||
from .error import NoData, StaminaNotEnough
|
||||
from .song import Chart
|
||||
from .util import md5
|
||||
from .constant import Constant
|
||||
from .world import WorldPlay
|
||||
|
||||
|
||||
class Score:
|
||||
def __init__(self) -> None:
|
||||
self.song = Chart()
|
||||
self.score = None
|
||||
self.shiny_perfect_count = None
|
||||
self.perfect_count = None
|
||||
self.near_count = None
|
||||
self.miss_count = None
|
||||
self.health = None
|
||||
self.modifier = None
|
||||
self.time_played = None
|
||||
self.best_clear_type = None
|
||||
self.clear_type = None
|
||||
self.rating = None
|
||||
self.song: 'Chart' = Chart()
|
||||
self.score: int = None
|
||||
self.shiny_perfect_count: int = None
|
||||
self.perfect_count: int = None
|
||||
self.near_count: int = None
|
||||
self.miss_count: int = None
|
||||
self.health: int = None
|
||||
self.modifier: int = None
|
||||
self.time_played: int = None
|
||||
self.best_clear_type: int = None
|
||||
self.clear_type: int = None
|
||||
self.rating: float = None
|
||||
|
||||
def set_score(self, score: int, shiny_perfect_count: int, perfect_count: int, near_count: int, miss_count: int, health: int, modifier: int, time_played: int, clear_type: int):
|
||||
self.score = score
|
||||
self.shiny_perfect_count = shiny_perfect_count
|
||||
self.perfect_count = perfect_count
|
||||
self.near_count = near_count
|
||||
self.miss_count = miss_count
|
||||
self.health = health
|
||||
self.modifier = modifier
|
||||
self.time_played = time_played
|
||||
self.clear_type = clear_type
|
||||
self.score = int(score) if score is not None else 0
|
||||
self.shiny_perfect_count = int(
|
||||
shiny_perfect_count) if shiny_perfect_count is not None else 0
|
||||
self.perfect_count = int(
|
||||
perfect_count) if perfect_count is not None else 0
|
||||
self.near_count = int(near_count) if near_count is not None else 0
|
||||
self.miss_count = int(miss_count) if miss_count is not None else 0
|
||||
self.health = int(health) if health is not None else 0
|
||||
self.modifier = int(modifier) if modifier is not None else 0
|
||||
self.time_played = int(time_played) if time_played is not None else 0
|
||||
self.clear_type = int(clear_type) if clear_type is not None else 0
|
||||
|
||||
@staticmethod
|
||||
def get_song_grade(score: int) -> int:
|
||||
'''分数转换为评级'''
|
||||
if score >= 9900000: # EX+
|
||||
return 6
|
||||
elif 9800000 <= score < 9900000: # EX
|
||||
return 5
|
||||
elif 9500000 <= score < 9800000: # AA
|
||||
return 4
|
||||
elif 9200000 <= score < 9500000: # A
|
||||
return 3
|
||||
elif 8900000 <= score < 9200000: # B
|
||||
return 2
|
||||
elif 8600000 <= score < 8900000: # C
|
||||
return 1
|
||||
else:
|
||||
return 0
|
||||
|
||||
@property
|
||||
def song_grade(self) -> int:
|
||||
return self.get_song_grade(self.score)
|
||||
|
||||
@staticmethod
|
||||
def get_song_state(clear_type: int) -> int:
|
||||
'''clear_type转换为成绩状态,用数字大小标识便于比较'''
|
||||
if clear_type == 3: # PM
|
||||
return 5
|
||||
elif clear_type == 2: # FC
|
||||
return 4
|
||||
elif clear_type == 5: # Hard Clear
|
||||
return 3
|
||||
elif clear_type == 1: # Clear
|
||||
return 2
|
||||
elif clear_type == 4: # Easy Clear
|
||||
return 1
|
||||
else: # Track Lost
|
||||
return 0
|
||||
|
||||
@property
|
||||
def song_state(self) -> int:
|
||||
return self.get_song_state(self.clear_type)
|
||||
|
||||
@property
|
||||
def is_valid(self) -> bool:
|
||||
# 分数有效性检查
|
||||
'''分数有效性检查'''
|
||||
if self.shiny_perfect_count < 0 or self.perfect_count < 0 or self.near_count < 0 or self.miss_count < 0 or self.score < 0 or self.time_played <= 0:
|
||||
return False
|
||||
if self.song.difficulty not in (0, 1, 2, 3):
|
||||
return False
|
||||
|
||||
all_note = self.perfect_count + self.near_count + self.miss_count
|
||||
if all_note == 0:
|
||||
return False
|
||||
|
||||
calc_score = 10000000 / all_note * \
|
||||
(self.perfect_count + self.near_count/2) + self.shiny_perfect_count
|
||||
if abs(calc_score - self.score) >= 5:
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
@staticmethod
|
||||
def calculate_rating(defnum: int, score: int) -> float:
|
||||
# 计算rating,-1视作Unrank
|
||||
'''计算rating,谱面定数小于等于0视为Unrank,这里的defnum = Chart const'''
|
||||
if not defnum or defnum <= 0:
|
||||
# 谱面没定数或者定数小于等于0被视作Unrank
|
||||
return -1
|
||||
@@ -52,7 +116,10 @@ class Score:
|
||||
|
||||
def get_rating_by_calc(self) -> float:
|
||||
# 通过计算得到本成绩的rating
|
||||
self.rating = self.calculate_rating(self.song.defnum, self.score)
|
||||
if not self.song.defnum:
|
||||
self.song.c = self.c
|
||||
self.song.select()
|
||||
self.rating = self.calculate_rating(self.song.chart_const, self.score)
|
||||
return self.rating
|
||||
|
||||
@property
|
||||
@@ -71,3 +138,316 @@ class Score:
|
||||
"difficulty": self.song.difficulty,
|
||||
"song_id": self.song.song_id
|
||||
}
|
||||
|
||||
|
||||
class UserScore(Score):
|
||||
def __init__(self, c=None, user=None) -> None:
|
||||
'''
|
||||
parameter: `user` - `UserInfo`类或子类的实例
|
||||
'''
|
||||
super().__init__()
|
||||
self.c = c
|
||||
self.user = user
|
||||
self.rank = None
|
||||
|
||||
def select_score(self) -> None:
|
||||
self.c.execute('''select * from best_score where user_id = :a and song_id = :b and difficulty = :c''',
|
||||
{'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty})
|
||||
x = self.c.fetchone()
|
||||
if x is None:
|
||||
raise NoData('No score data.')
|
||||
self.user.select_user_about_character()
|
||||
|
||||
self.set_score(x[3], x[4], x[5], x[6], x[7], x[8], x[9], x[10], x[12])
|
||||
self.best_clear_type = int(x[11])
|
||||
self.rating = float(x[13])
|
||||
|
||||
@property
|
||||
def to_dict(self) -> dict:
|
||||
r = super().to_dict
|
||||
r['user_id'] = self.user.user_id
|
||||
r['name'] = self.user.name
|
||||
r['best_clear_type'] = self.best_clear_type
|
||||
r['is_skill_sealed'] = self.user.is_skill_sealed
|
||||
character = self.user.character_displayed
|
||||
r['is_char_uncapped'] = character.is_uncapped_displayed
|
||||
r['character'] = character.character_id
|
||||
if self.rank:
|
||||
r['rank'] = self.rank
|
||||
return r
|
||||
|
||||
|
||||
class UserPlay(UserScore):
|
||||
def __init__(self, c=None, user=None) -> None:
|
||||
super().__init__(c, user)
|
||||
self.song_token: str = None
|
||||
self.song_hash: str = None
|
||||
self.submission_hash: str = None
|
||||
self.beyond_gauge: int = None
|
||||
self.unrank_flag: bool = None
|
||||
self.first_protect_flag: bool = None
|
||||
self.ptt: 'Potential' = None
|
||||
|
||||
self.is_world_mode: bool = None
|
||||
self.stamina_multiply: int = None
|
||||
self.fragment_multiply: int = None
|
||||
self.prog_boost_multiply: int = None
|
||||
|
||||
self.ptt: Potential = None # 临时用来计算用户ptt的
|
||||
self.world_play: 'WorldPlay' = None
|
||||
|
||||
@property
|
||||
def to_dict(self) -> dict:
|
||||
if self.is_world_mode is None:
|
||||
return {}
|
||||
elif not self.is_world_mode:
|
||||
return {'global_rank': self.user.global_rank, 'user_rating': self.user.rating_ptt}
|
||||
else:
|
||||
r = self.world_play.to_dict
|
||||
r['user_rating'] = self.user.rating_ptt
|
||||
r['global_rank'] = self.user.global_rank
|
||||
return r
|
||||
|
||||
@property
|
||||
def is_protected(self) -> bool:
|
||||
return self.health == -1 or int(self.score) >= 9800000 or self.first_protect_flag
|
||||
|
||||
@property
|
||||
def is_valid(self) -> bool:
|
||||
'''分数有效性检查,带hash校验'''
|
||||
if not super().is_valid:
|
||||
return False
|
||||
|
||||
# 歌曲谱面MD5检查,服务器没有谱面就不管了
|
||||
# TODO: 这里肯定是要改的了
|
||||
self.c.execute('''select md5 from songfile where song_id=:a and file_type=:b''', {
|
||||
'a': self.song.song_id, 'b': self.song.difficulty})
|
||||
x = self.c.fetchone()
|
||||
if x:
|
||||
if x[0] != self.song_hash:
|
||||
return False
|
||||
|
||||
x = self.song_token + self.song_hash + self.song.song_id + str(self.song.difficulty) + str(self.score) + str(self.shiny_perfect_count) + str(
|
||||
self.perfect_count) + str(self.near_count) + str(self.miss_count) + str(self.health) + str(self.modifier) + str(self.clear_type)
|
||||
y = str(self.user.user_id) + self.song_hash
|
||||
checksum = md5(x+md5(y))
|
||||
if checksum != self.submission_hash:
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def get_play_state(self) -> None:
|
||||
'''本应该是检查是否有token,当然这里不管有没有,是用来判断世界模式的'''
|
||||
self.c.execute('''select stamina_multiply,fragment_multiply,prog_boost_multiply from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
self.is_world_mode = False
|
||||
return None
|
||||
self.stamina_multiply = int(x[0])
|
||||
self.fragment_multiply = int(x[1])
|
||||
self.prog_boost_multiply = int(x[2])
|
||||
self.is_world_mode = True
|
||||
|
||||
def set_play_state(self, stamina_multiply: int = 1, fragment_multiply: int = 100, prog_boost_multiply: int = 0) -> None:
|
||||
self.stamina_multiply = int(stamina_multiply)
|
||||
self.fragment_multiply = int(fragment_multiply)
|
||||
self.prog_boost_multiply = int(prog_boost_multiply)
|
||||
if self.prog_boost_multiply != 0:
|
||||
self.c.execute('''select prog_boost from user where user_id=:a''', {
|
||||
'a': self.user.user_id})
|
||||
x = self.c.fetchone()
|
||||
if x and x[0] == 1:
|
||||
self.prog_boost_multiply = 300
|
||||
|
||||
self.c.execute('''delete from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty})
|
||||
self.c.execute('''insert into world_songplay values(:a,:b,:c,:d,:e,:f)''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.stamina_multiply, 'e': self.fragment_multiply, 'f': self.prog_boost_multiply})
|
||||
|
||||
self.user.select_user_about_current_map()
|
||||
self.user.current_map.select_map_info()
|
||||
|
||||
self.user.select_user_about_stamina()
|
||||
if self.user.stamina.stamina < self.user.current_map.stamina_cost * self.stamina_multiply:
|
||||
raise StaminaNotEnough('Stamina is not enough.')
|
||||
self.user.stamina.stamina -= self.user.current_map.stamina_cost * self.stamina_multiply
|
||||
self.user.stamina.update()
|
||||
|
||||
def clear_play_state(self) -> None:
|
||||
self.c.execute('''delete from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty})
|
||||
|
||||
def update_recent30(self) -> None:
|
||||
'''更新此分数对应用户的recent30'''
|
||||
old_recent_10 = self.ptt.recent_10
|
||||
if self.is_protected:
|
||||
old_r30 = [x for x in self.ptt.r30]
|
||||
old_s30 = [x for x in self.ptt.s30]
|
||||
|
||||
# 寻找pop位置
|
||||
songs = list(set(self.ptt.s30))
|
||||
if '' in self.ptt.s30:
|
||||
r30_id = 29
|
||||
else:
|
||||
n = len(songs)
|
||||
if n >= 11:
|
||||
r30_id = 29
|
||||
elif self.song.song_id_difficulty not in songs and n == 10:
|
||||
r30_id = 29
|
||||
elif self.song.song_id_difficulty in songs and n == 10:
|
||||
i = 29
|
||||
while self.ptt.s30[i] == self.song.song_id_difficulty:
|
||||
i -= 1
|
||||
r30_id = i
|
||||
elif self.song.song_id_difficulty not in songs and n == 9:
|
||||
i = 29
|
||||
while self.ptt.s30.count(self.ptt.s30[-1]) == 1:
|
||||
i -= 1
|
||||
r30_id = i
|
||||
else:
|
||||
r30_id = 29
|
||||
|
||||
self.ptt.recent_30_update(
|
||||
r30_id, self.rating, self.song.song_id_difficulty)
|
||||
if self.is_protected and old_recent_10 > self.ptt.recent_10:
|
||||
if self.song.song_id_difficulty in old_s30:
|
||||
# 发现重复歌曲,更新到最高rating
|
||||
index = old_s30.index(self.song.song_id_difficulty)
|
||||
if old_r30[index] < self.rating:
|
||||
old_r30[index] = self.rating
|
||||
|
||||
self.ptt.r30 = old_r30
|
||||
self.ptt.s30 = old_s30
|
||||
|
||||
self.ptt.insert_recent_30()
|
||||
|
||||
def upload_score(self) -> None:
|
||||
'''上传分数,包括user的recent更新,best更新,recent30更新,世界模式计算'''
|
||||
self.get_play_state()
|
||||
self.get_rating_by_calc()
|
||||
if self.rating < 0:
|
||||
self.unrank_flag = True
|
||||
self.rating = 0
|
||||
else:
|
||||
self.unrank_flag = False
|
||||
|
||||
self.time_played = int(time())
|
||||
|
||||
# recent更新
|
||||
self.c.execute('''update user set song_id = :b, difficulty = :c, score = :d, shiny_perfect_count = :e, perfect_count = :f, near_count = :g, miss_count = :h, health = :i, modifier = :j, clear_type = :k, rating = :l, time_played = :m where user_id = :a''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.score, 'e': self.shiny_perfect_count, 'f': self.perfect_count, 'g': self.near_count, 'h': self.miss_count, 'i': self.health, 'j': self.modifier, 'k': self.clear_type, 'l': self.rating, 'm': self.time_played * 1000})
|
||||
|
||||
# 成绩录入
|
||||
self.c.execute('''select score, best_clear_type from best_score where user_id = :a and song_id = :b and difficulty = :c''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
self.first_protect_flag = True # 初见保护
|
||||
self.c.execute('''insert into best_score values(:a,:b,:c,:d,:e,:f,:g,:h,:i,:j,:k,:l,:m,:n)''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.score, 'e': self.shiny_perfect_count, 'f': self.perfect_count, 'g': self.near_count, 'h': self.miss_count, 'i': self.health, 'j': self.modifier, 'k': self.time_played, 'l': self.clear_type, 'm': self.clear_type, 'n': self.rating})
|
||||
self.user.update_global_rank()
|
||||
else:
|
||||
self.first_protect_flag = False
|
||||
if self.song_state > self.get_song_state(int(x[1])): # best状态更新
|
||||
self.c.execute('''update best_score set best_clear_type = :a where user_id = :b and song_id = :c and difficulty = :d''', {
|
||||
'a': self.clear_type, 'b': self.user.user_id, 'c': self.song.song_id, 'd': self.song.difficulty})
|
||||
if self.score >= int(x[0]): # best成绩更新
|
||||
self.c.execute('''update best_score set score = :d, shiny_perfect_count = :e, perfect_count = :f, near_count = :g, miss_count = :h, health = :i, modifier = :j, clear_type = :k, rating = :l, time_played = :m where user_id = :a and song_id = :b and difficulty = :c ''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.score, 'e': self.shiny_perfect_count, 'f': self.perfect_count, 'g': self.near_count, 'h': self.miss_count, 'i': self.health, 'j': self.modifier, 'k': self.clear_type, 'l': self.rating, 'm': self.time_played})
|
||||
self.user.update_global_rank()
|
||||
|
||||
self.ptt = Potential(self.c, self.user)
|
||||
if not self.unrank_flag:
|
||||
self.update_recent30()
|
||||
|
||||
# 总PTT更新
|
||||
self.user.rating_ptt = int(self.ptt.value * 100)
|
||||
self.c.execute('''update user set rating_ptt = :a where user_id = :b''', {
|
||||
'a': self.user.rating_ptt, 'b': self.user.user_id})
|
||||
|
||||
# 世界模式判断
|
||||
if self.is_world_mode:
|
||||
self.world_play = WorldPlay(self.c, self.user, self)
|
||||
self.world_play.update()
|
||||
|
||||
|
||||
class Potential:
|
||||
'''
|
||||
用户潜力值计算处理类\
|
||||
property: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None):
|
||||
self.c = c
|
||||
self.user = user
|
||||
|
||||
self.r30: list = None
|
||||
self.s30: list = None
|
||||
self.songs_selected: list = None
|
||||
|
||||
@property
|
||||
def value(self) -> float:
|
||||
'''计算用户潜力值'''
|
||||
return self.best_30 * Constant.BEST30_WEIGHT + self.recent_10 * Constant.RECENT10_WEIGHT
|
||||
|
||||
@property
|
||||
def best_30(self) -> float:
|
||||
'''获取用户best30的总潜力值'''
|
||||
self.c.execute('''select rating from best_score where user_id = :a order by rating DESC limit 30''', {
|
||||
'a': self.user.user_id})
|
||||
return sum([x[0] for x in self.c.fetchall()])
|
||||
|
||||
def select_recent_30(self) -> None:
|
||||
'''获取用户recent30数据'''
|
||||
self.c.execute(
|
||||
'''select * from recent30 where user_id = :a''', {'a': self.user.user_id})
|
||||
x = self.c.fetchone()
|
||||
self.r30 = []
|
||||
self.s30 = []
|
||||
if not x:
|
||||
return None
|
||||
for i in range(1, 61, 2):
|
||||
if x[i] is not None:
|
||||
self.r30.append(float(x[i]))
|
||||
self.s30.append(x[i+1])
|
||||
else:
|
||||
self.r30.append(0)
|
||||
self.s30.append('')
|
||||
|
||||
@property
|
||||
def recent_10(self) -> float:
|
||||
'''获取用户recent10的总潜力值'''
|
||||
if self.r30 is None:
|
||||
self.select_recent_30()
|
||||
|
||||
rating_sum = 0
|
||||
r30, s30 = (list(t) for t in zip(
|
||||
*sorted(zip(self.r30, self.s30), reverse=True)))
|
||||
|
||||
self.songs_selected = []
|
||||
i = 0
|
||||
while len(self.songs_selected) < 10 and i <= 29 and s30[i] != '' and s30[i] is not None:
|
||||
if s30[i] not in self.songs_selected:
|
||||
rating_sum += r30[i]
|
||||
self.songs_selected.append(s30[i])
|
||||
i += 1
|
||||
return rating_sum
|
||||
|
||||
def recent_30_update(self, pop_index: int, rating: float, song_id_difficulty: str) -> None:
|
||||
self.r30.pop(pop_index)
|
||||
self.s30.pop(pop_index)
|
||||
self.r30.insert(0, rating)
|
||||
self.s30.insert(0, song_id_difficulty)
|
||||
|
||||
def insert_recent_30(self) -> None:
|
||||
'''更新r30表数据'''
|
||||
sql = '''update recent30 set r0=?,song_id0=?,r1=?,song_id1=?,r2=?,song_id2=?,r3=?,song_id3=?,r4=?,song_id4=?,r5=?,song_id5=?,r6=?,song_id6=?,r7=?,song_id7=?,r8=?,song_id8=?,r9=?,song_id9=?,r10=?,song_id10=?,r11=?,song_id11=?,r12=?,song_id12=?,r13=?,song_id13=?,r14=?,song_id14=?,r15=?,song_id15=?,r16=?,song_id16=?,r17=?,song_id17=?,r18=?,song_id18=?,r19=?,song_id19=?,r20=?,song_id20=?,r21=?,song_id21=?,r22=?,song_id22=?,r23=?,song_id23=?,r24=?,song_id24=?,r25=?,song_id25=?,r26=?,song_id26=?,r27=?,song_id27=?,r28=?,song_id28=?,r29=?,song_id29=? where user_id=?'''
|
||||
sql_list = []
|
||||
for i in range(30):
|
||||
sql_list.append(self.r30[i])
|
||||
sql_list.append(self.s30[i])
|
||||
|
||||
sql.list.append(self.user.user_id)
|
||||
|
||||
self.c.execute(sql, sql_list)
|
||||
|
||||
@@ -1,7 +1,42 @@
|
||||
from .error import NoData
|
||||
|
||||
|
||||
class Chart:
|
||||
# defnum: chart const * 10
|
||||
|
||||
def __init__(self, song_id: str = None, difficulty: int = None, defnum: int = None) -> None:
|
||||
def __init__(self, c=None, song_id: str = None, difficulty: int = None) -> None:
|
||||
self.c = c
|
||||
self.set_chart(song_id, difficulty)
|
||||
self.defnum: int = None
|
||||
|
||||
@property
|
||||
def chart_const(self) -> float:
|
||||
return self.defnum / 10 if self.defnum else -1
|
||||
|
||||
@property
|
||||
def song_id_difficulty(self) -> str:
|
||||
return '%s%d' % (self.song_id, self.difficulty)
|
||||
|
||||
def set_chart(self, song_id: str = None, difficulty: int = None) -> None:
|
||||
self.song_id = song_id
|
||||
self.difficulty = difficulty
|
||||
self.defnum = defnum
|
||||
self.difficulty = int(difficulty) if difficulty is not None else None
|
||||
|
||||
def select(self) -> None:
|
||||
self.c.execute(
|
||||
'''select rating_pst, rating_prs, rating_ftr, rating_byn from chart where song_id=:a''', {'a': self.song_id})
|
||||
x = self.c.fetchone()
|
||||
if x is None:
|
||||
raise NoData('The song `%s` does not exist.' % self.song_id)
|
||||
self.defnum = x[self.difficulty]
|
||||
|
||||
|
||||
class Song:
|
||||
def __init__(self, c=None, song_id=None) -> None:
|
||||
self.c = c
|
||||
self.song_id: str = song_id
|
||||
self.name: str = None
|
||||
self.charts: dict = None
|
||||
|
||||
def insert(self) -> None:
|
||||
self.c.execute(
|
||||
'''insert into chart values (?,?,?,?,?,?)''', (self.song_id, self.name, self.charts[0].defnum, self.charts[1].defnum, self.charts[2].defnum, self.charts[3].defnum))
|
||||
|
||||
@@ -8,9 +8,9 @@ class Connect():
|
||||
|
||||
def __init__(self, file_path='./database/arcaea_database.db'):
|
||||
"""
|
||||
数据库连接,默认连接arcaea_database.db
|
||||
接受:文件路径
|
||||
返回:sqlite3连接操作对象
|
||||
数据库连接,默认连接arcaea_database.db\
|
||||
接受:文件路径\
|
||||
返回:sqlite3连接操作对象
|
||||
"""
|
||||
self.file_path = file_path
|
||||
|
||||
@@ -19,7 +19,7 @@ class Connect():
|
||||
self.c = self.conn.cursor()
|
||||
return self.c
|
||||
|
||||
def __exit__(self, exc_type, exc_val, exc_tb):
|
||||
def __exit__(self, exc_type, exc_val, exc_tb) -> bool:
|
||||
if exc_type is not None:
|
||||
if self.conn:
|
||||
self.conn.rollback()
|
||||
|
||||
19
latest version/core/system.py
Normal file
19
latest version/core/system.py
Normal file
@@ -0,0 +1,19 @@
|
||||
from time import time
|
||||
|
||||
from .constant import Constant
|
||||
|
||||
|
||||
class GameInfo:
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
return {
|
||||
"max_stamina": Constant.MAX_STAMINA,
|
||||
"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
|
||||
"core_exp": Constant.CORE_EXP,
|
||||
"curr_ts": int(time()*1000),
|
||||
"level_steps": [{'level': i, 'level_exp': Constant.LEVEL_STEPS[i]} for i in Constant.LEVEL_STEPS],
|
||||
"world_ranking_enabled": True,
|
||||
"is_byd_chapter_unlocked": True
|
||||
}
|
||||
@@ -1,15 +1,19 @@
|
||||
from .error import ArcError, InputError, DataExist, NoAccess, NoData, UserBan, FriendError
|
||||
from .constant import Constant
|
||||
from .character import UserCharacter
|
||||
from .score import Score
|
||||
from .world import Map
|
||||
from .item import get_user_cores
|
||||
from setting import Config
|
||||
import hashlib
|
||||
import base64
|
||||
import hashlib
|
||||
import time
|
||||
from os import urandom
|
||||
|
||||
from setting import Config
|
||||
|
||||
from .character import UserCharacter, UserCharacterList
|
||||
from .constant import Constant
|
||||
from .error import (ArcError, DataExist, FriendError, InputError, NoAccess,
|
||||
NoData, UserBan)
|
||||
from .item import UserItemList
|
||||
from .score import Score
|
||||
from .sql import Connect
|
||||
from .world import Map, UserMap, UserStamina
|
||||
|
||||
|
||||
def code_get_id(c, user_code: str) -> int:
|
||||
# 用user_code获取user_id
|
||||
@@ -35,7 +39,7 @@ class User:
|
||||
self.user_code = None
|
||||
|
||||
self.join_date = None
|
||||
self.rating_ptt = None
|
||||
self.rating_ptt: int = None # 100 times
|
||||
|
||||
self.ticket = None
|
||||
self.world_rank_score = None
|
||||
@@ -269,7 +273,7 @@ class UserAuth(User):
|
||||
return self.user_id
|
||||
|
||||
|
||||
class UserOnline(User):
|
||||
class UserInfo(User):
|
||||
def __init__(self, c, user_id=None) -> None:
|
||||
super().__init__()
|
||||
self.c = c
|
||||
@@ -282,16 +286,77 @@ class UserOnline(User):
|
||||
self.max_stamina_notification_enabled = False
|
||||
self.prog_boost = 0
|
||||
|
||||
self.__cores = None
|
||||
self.__friends = None
|
||||
self.__cores: list = None
|
||||
self.__packs: list = None
|
||||
self.__singles: list = None
|
||||
self.characters: 'UserCharacterList' = None
|
||||
self.__friends: list = None
|
||||
self.__world_unlocks: list = None
|
||||
self.__world_songs: list = None
|
||||
self.curr_available_maps: list = None
|
||||
|
||||
@property
|
||||
def cores(self) -> list:
|
||||
if self.__cores is None:
|
||||
self.__cores = get_user_cores(self.c, self)
|
||||
x = UserItemList(self.c, self.user_id).select_from_type('core')
|
||||
self.__cores = [{'core_type': i.item_id,
|
||||
'amount': i.amount} for i in x.items]
|
||||
|
||||
return self.__cores
|
||||
|
||||
@property
|
||||
def singles(self) -> list:
|
||||
if self.__singles is None:
|
||||
x = UserItemList(self.c, self.user_id).select_from_type('single')
|
||||
self.__singles = [i.item_id for i in x.items]
|
||||
|
||||
return self.__singles
|
||||
|
||||
@property
|
||||
def packs(self) -> list:
|
||||
if self.__packs is None:
|
||||
x = UserItemList(self.c, self.user_id).select_from_type('pack')
|
||||
self.__packs = [i.item_id for i in x.items]
|
||||
|
||||
return self.__packs
|
||||
|
||||
@property
|
||||
def world_unlocks(self) -> list:
|
||||
if self.__world_unlocks is None:
|
||||
x = UserItemList(self.c, self.user_id).select_from_type(
|
||||
'world_unlock')
|
||||
self.__world_unlocks = [i.item_id for i in x.items]
|
||||
|
||||
return self.__world_unlocks
|
||||
|
||||
@property
|
||||
def world_songs(self) -> list:
|
||||
if self.__world_songs is None:
|
||||
x = UserItemList(
|
||||
self.c, self.user_id).select_from_type('world_song')
|
||||
self.__world_songs = [i.item_id for i in x.items]
|
||||
|
||||
return self.__world_songs
|
||||
|
||||
def select_characters(self) -> None:
|
||||
self.characters = UserCharacterList(self.c, self)
|
||||
self.characters.select_user_characters()
|
||||
|
||||
@property
|
||||
def characters_list(self) -> list:
|
||||
if self.characters is None:
|
||||
self.select_characters()
|
||||
return [x.character_id for x in self.characters.characters]
|
||||
|
||||
@property
|
||||
def character_displayed(self) -> 'UserCharacter':
|
||||
'''对外显示的角色'''
|
||||
if self.favorite_character is None:
|
||||
return self.character
|
||||
|
||||
self.favorite_character.select_character_uncap_condition(self)
|
||||
return self.favorite_character
|
||||
|
||||
@property
|
||||
def friends(self) -> list:
|
||||
# 得到用户的朋友列表
|
||||
@@ -350,16 +415,65 @@ class UserOnline(User):
|
||||
r["best_clear_type"] = best_clear_type
|
||||
return [r]
|
||||
|
||||
def change_character(self, character_id: int, skill_sealed: bool = False):
|
||||
# 用户角色改变,包括技能封印的改变
|
||||
self.character = UserCharacter(self.c, character_id)
|
||||
self.character.select_character_uncap_condition(self)
|
||||
self.is_skill_sealed = skill_sealed
|
||||
def select_curr_available_maps(self) -> None:
|
||||
self.curr_available_maps: list = []
|
||||
for i in Config.AVAILABLE_MAP:
|
||||
self.curr_available_maps.append(Map(i))
|
||||
|
||||
self.c.execute('''update user set is_skill_sealed = :a, character_id = :b, is_char_uncapped = :c, is_char_uncapped_override = :d where user_id = :e''', {
|
||||
'a': 1 if self.is_skill_sealed else 0, 'b': self.character.character_id, 'c': self.character.is_uncapped, 'd': self.character.is_uncapped_override, 'e': self.user_id})
|
||||
@property
|
||||
def curr_available_maps_list(self) -> list:
|
||||
if self.curr_available_maps is None:
|
||||
self.select_curr_available_maps()
|
||||
return [x.to_dict() for x in self.curr_available_maps]
|
||||
|
||||
def select_user(self):
|
||||
def to_dict(self) -> dict:
|
||||
'''返回用户信息的字典,其实就是/user/me'''
|
||||
if self.name is None:
|
||||
self.select_user()
|
||||
|
||||
# 这是考虑有可能favourite_character设置了用户未拥有的角色,同时提前计算角色列表
|
||||
character_list = self.characters_list
|
||||
if self.favorite_character and self.favorite_character.character_id in character_list:
|
||||
favorite_character_id = self.favorite_character.character_id
|
||||
else:
|
||||
favorite_character_id = -1
|
||||
return {
|
||||
"is_aprilfools": Config.IS_APRILFOOLS,
|
||||
"curr_available_maps": self.curr_available_maps_list,
|
||||
"character_stats": [x.to_dict for x in self.characters.characters],
|
||||
"friends": self.friends,
|
||||
"settings": {
|
||||
"favorite_character": favorite_character_id,
|
||||
"is_hide_rating": self.is_hide_rating,
|
||||
"max_stamina_notification_enabled": self.max_stamina_notification_enabled
|
||||
},
|
||||
"user_id": self.user_id,
|
||||
"name": self.name,
|
||||
"user_code": self.user_code,
|
||||
"display_name": self.name,
|
||||
"ticket": self.ticket,
|
||||
"character": self.character.character_id,
|
||||
"is_locked_name_duplicate": False,
|
||||
"is_skill_sealed": self.is_skill_sealed,
|
||||
"current_map": self.current_map.map_id,
|
||||
"prog_boost": self.prog_boost,
|
||||
"next_fragstam_ts": self.next_fragstam_ts,
|
||||
"max_stamina_ts": self.stamina.max_stamina_ts,
|
||||
"stamina": self.stamina.stamina,
|
||||
"world_unlocks": self.world_unlocks,
|
||||
"world_songs": self.world_songs,
|
||||
"singles": self.singles,
|
||||
"packs": self.packs,
|
||||
"characters": self.characters_list,
|
||||
"cores": self.cores,
|
||||
"recent_score": self.recent_score_list,
|
||||
"max_friend": Constant.MAX_FRIEND_COUNT,
|
||||
"rating": self.rating_ptt,
|
||||
"join_date": self.join_date,
|
||||
"global_rank": self.global_rank
|
||||
}
|
||||
|
||||
def select_user(self) -> None:
|
||||
# 查user表所有信息
|
||||
self.c.execute(
|
||||
'''select * from user where user_id = :x''', {'x': self.user_id})
|
||||
@@ -386,19 +500,205 @@ class UserOnline(User):
|
||||
self.favorite_character = None if x[23] == - \
|
||||
1 else UserCharacter(self.c, x[23])
|
||||
self.max_stamina_notification_enabled = x[24] == 1
|
||||
self.current_map = Map(x[25])
|
||||
self.current_map = Map(x[25]) if x[25] is not None else Map('')
|
||||
self.ticket = x[26]
|
||||
self.prog_boost = x[27]
|
||||
self.email = x[28]
|
||||
self.world_rank_score = x[29]
|
||||
self.ban_flag = x[30]
|
||||
self.prog_boost = x[27] if x[27] is not None else 0
|
||||
self.email = x[28] if x[28] is not None else ''
|
||||
self.world_rank_score = x[29] if x[29] is not None else 0
|
||||
self.ban_flag = x[30] if x[30] is not None else ''
|
||||
|
||||
self.next_fragstam_ts = x[31]
|
||||
self.max_stamina_ts = x[32]
|
||||
self.stamina = x[33]
|
||||
self.next_fragstam_ts = x[31] if x[31] else 0
|
||||
|
||||
self.stamina = UserStamina(self.c, self)
|
||||
self.stamina.set_value(x[32], x[33])
|
||||
|
||||
def select_user_about_current_map(self) -> None:
|
||||
self.c.execute('''select current_map from user where user_id = :a''',
|
||||
{'a': self.user_id})
|
||||
x = self.c.fetchone()
|
||||
if x:
|
||||
self.current_map = Map(x[0])
|
||||
|
||||
def select_user_about_stamina(self) -> None:
|
||||
self.c.execute('''select max_stamina_ts, stamina from user where user_id = :a''',
|
||||
{'a': self.user_id})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('No user.', 108, -3)
|
||||
|
||||
self.stamina = UserStamina(self.c, self)
|
||||
self.stamina.set_value(x[0], x[1])
|
||||
|
||||
def select_user_about_character(self) -> None:
|
||||
'''
|
||||
查询user表有关角色的信息
|
||||
'''
|
||||
self.c.execute('''select name, character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, favorite_character from user where user_id = :a''', {
|
||||
'a': self.user_id})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('No user.', 108, -3)
|
||||
|
||||
self.name = x[0]
|
||||
self.character = UserCharacter(self.c, x[1], self)
|
||||
self.is_skill_sealed = x[2] == 1
|
||||
self.character.is_uncapped = x[3] == 1
|
||||
self.character.is_uncapped_override = x[4] == 1
|
||||
self.favorite_character = None if x[5] == - \
|
||||
1 else UserCharacter(self.c, x[5], self)
|
||||
|
||||
def select_user_about_world_play(self) -> None:
|
||||
'''
|
||||
查询user表有关世界模式打歌的信息
|
||||
'''
|
||||
self.c.execute(
|
||||
'''select character_id, max_stamina_ts, stamina, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, current_map from user where user_id=?''', (self.user_id,))
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('No user.', 108, -3)
|
||||
|
||||
self.character = UserCharacter(self.c, x[0], self)
|
||||
self.stamina = UserStamina(self.c, self)
|
||||
self.stamina.set_value(x[1], x[2])
|
||||
self.is_skill_sealed = x[3] == 1
|
||||
self.character.is_uncapped = x[4] == 1
|
||||
self.character.is_uncapped_override = x[5] == 1
|
||||
self.current_map = UserMap(self.c, x[6], self)
|
||||
|
||||
def select_user_about_world_rank_score(self) -> None:
|
||||
'''
|
||||
查询user表有关世界模式排名的信息
|
||||
'''
|
||||
self.c.execute(
|
||||
'''select world_rank_score from user where user_id=?''', (self.user_id,))
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('No user.', 108, -3)
|
||||
|
||||
self.world_rank_score = x[0]
|
||||
|
||||
@property
|
||||
def global_rank(self) -> int:
|
||||
'''用户世界排名,如果超过设定最大值,返回0'''
|
||||
if self.world_rank_score is None:
|
||||
self.select_user_about_world_rank_score()
|
||||
if self.world_rank_score is None:
|
||||
return 0
|
||||
|
||||
self.c.execute(
|
||||
'''select count(*) from user where world_rank_score > ?''', (self.world_rank_score,))
|
||||
y = self.c.fetchone()
|
||||
if y and y[0] + 1 <= Config.WORLD_RANK_MAX:
|
||||
return y[0] + 1
|
||||
|
||||
return 0
|
||||
|
||||
def update_global_rank(self) -> None:
|
||||
'''用户世界排名计算,有新增成绩则要更新'''
|
||||
with Connect() as c2:
|
||||
c2.execute('''select song_id, rating_ftr, rating_byn from chart''')
|
||||
x = c2.fetchall()
|
||||
if x:
|
||||
song_list_ftr = [self.user_id]
|
||||
song_list_byn = [self.user_id]
|
||||
for i in x:
|
||||
if i[1] > 0:
|
||||
song_list_ftr.append(i[0])
|
||||
if i[2] > 0:
|
||||
song_list_byn.append(i[0])
|
||||
|
||||
if len(song_list_ftr) >= 2:
|
||||
self.c.execute('''select sum(score) from best_score where user_id=? and difficulty=2 and song_id in ({0})'''.format(
|
||||
','.join(['?']*(len(song_list_ftr)-1))), tuple(song_list_ftr))
|
||||
|
||||
x = self.c.fetchone()
|
||||
if x[0] is not None:
|
||||
score_sum = x[0]
|
||||
else:
|
||||
score_sum = 0
|
||||
|
||||
if len(song_list_byn) >= 2:
|
||||
self.c.execute('''select sum(score) from best_score where user_id=? and difficulty=3 and song_id in ({0})'''.format(
|
||||
','.join(['?']*(len(song_list_byn)-1))), tuple(song_list_byn))
|
||||
|
||||
x = self.c.fetchone()
|
||||
if x[0] is not None:
|
||||
score_sum += x[0]
|
||||
else:
|
||||
score_sum += 0
|
||||
|
||||
self.c.execute('''update user set world_rank_score = :b where user_id = :a''', {
|
||||
'a': self.user_id, 'b': score_sum})
|
||||
|
||||
self.world_rank_score = score_sum
|
||||
|
||||
def select_user_about_ticket(self) -> None:
|
||||
'''
|
||||
查询user表有关记忆源点的信息
|
||||
'''
|
||||
self.c.execute('''select ticket from user where user_id = :a''', {
|
||||
'a': self.user_id})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('No user.', 108, -3)
|
||||
|
||||
self.ticket = x[0]
|
||||
|
||||
def update_user_about_ticket(self, ticket: int = None) -> None:
|
||||
'''更新记忆源点'''
|
||||
if ticket is not None:
|
||||
self.ticket = ticket
|
||||
self.c.execute('''update user set ticket = :a where user_id = :b''', {
|
||||
'a': self.ticket, 'b': self.user_id})
|
||||
|
||||
def select_user_about_fragstam(self) -> None:
|
||||
'''
|
||||
查询user表有关碎片购买体力时间的信息
|
||||
'''
|
||||
self.c.execute('''select next_fragstam_ts from user where user_id = :a''', {
|
||||
'a': self.user_id})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('No user.', 108, -3)
|
||||
|
||||
self.next_fragstam_ts = x[0] if x[0] else 0
|
||||
|
||||
def update_user_about_fragstam(self, next_fragstam_ts: int = None) -> None:
|
||||
'''更新碎片购买体力时间'''
|
||||
if next_fragstam_ts is not None:
|
||||
self.next_fragstam_ts = next_fragstam_ts
|
||||
self.c.execute('''update user set next_fragstam_ts = :a where user_id = :b''', {
|
||||
'a': self.next_fragstam_ts, 'b': self.user_id})
|
||||
|
||||
def select_user_about_name(self) -> None:
|
||||
'''
|
||||
查询user表有关用户名的信息
|
||||
'''
|
||||
self.c.execute('''select name from user where user_id = :a''', {
|
||||
'a': self.user_id})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('No user.', 108, -3)
|
||||
|
||||
self.name = x[0]
|
||||
|
||||
|
||||
class UserOnline(UserInfo):
|
||||
|
||||
def __init__(self, c, user_id=None) -> None:
|
||||
super().__init__(c, user_id)
|
||||
|
||||
def change_character(self, character_id: int, skill_sealed: bool = False):
|
||||
'''用户角色改变,包括技能封印的改变'''
|
||||
self.character = UserCharacter(self.c, character_id, self)
|
||||
self.character.select_character_uncap_condition()
|
||||
self.is_skill_sealed = skill_sealed
|
||||
|
||||
self.c.execute('''update user set is_skill_sealed = :a, character_id = :b, is_char_uncapped = :c, is_char_uncapped_override = :d where user_id = :e''', {
|
||||
'a': 1 if self.is_skill_sealed else 0, 'b': self.character.character_id, 'c': self.character.is_uncapped, 'd': self.character.is_uncapped_override, 'e': self.user_id})
|
||||
|
||||
def add_friend(self, friend_id: int):
|
||||
# 加好友
|
||||
'''加好友'''
|
||||
if self.user_id == friend_id:
|
||||
raise FriendError('Add yourself as a friend.', 604)
|
||||
|
||||
@@ -411,8 +711,7 @@ class UserOnline(User):
|
||||
raise FriendError('The user has been your friend.', 602)
|
||||
|
||||
def delete_friend(self, friend_id: int):
|
||||
# 删好友
|
||||
|
||||
'''删好友'''
|
||||
self.c.execute('''select exists(select * from friend where user_id_me = :x and user_id_other = :y)''',
|
||||
{'x': self.user_id, 'y': friend_id})
|
||||
if self.c.fetchone() == (1,):
|
||||
@@ -420,3 +719,30 @@ class UserOnline(User):
|
||||
{'x': self.user_id, 'y': friend_id})
|
||||
else:
|
||||
raise FriendError('No user or the user is not your friend.', 401)
|
||||
|
||||
def update_prog_boost(self, prog_boost: int = None) -> None:
|
||||
'''更新`prog_boost`'''
|
||||
if prog_boost:
|
||||
self.prog_boost = prog_boost
|
||||
self.c.execute('''update user set prog_boost = :a where user_id = :b''',
|
||||
{'a': self.prog_boost, 'b': self.user_id})
|
||||
|
||||
def change_favorite_character(self, character_id: int) -> None:
|
||||
'''更改用户的favorite_character'''
|
||||
self.favorite_character = UserCharacter(self.c, character_id, self)
|
||||
self.c.execute('''update user set favorite_character = :a where user_id = :b''',
|
||||
{'a': self.favorite_character.character_id, 'b': self.user_id})
|
||||
|
||||
def change_is_hide_rating(self, is_hide_rating: bool = None) -> None:
|
||||
'''更改用户的is_hide_rating'''
|
||||
if is_hide_rating is not None:
|
||||
self.is_hide_rating = is_hide_rating
|
||||
self.c.execute('''update user set is_hide_rating = :a where user_id = :b''',
|
||||
{'a': self.is_hide_rating, 'b': self.user_id})
|
||||
|
||||
def change_max_stamina_notification_enabled(self, max_stamina_notification_enabled: bool = None) -> None:
|
||||
'''更改用户的max_stamina_notification_enabled'''
|
||||
if max_stamina_notification_enabled is not None:
|
||||
self.max_stamina_notification_enabled = max_stamina_notification_enabled
|
||||
self.c.execute('''update user set max_stamina_notification_enabled = :a where user_id = :b''',
|
||||
{'a': self.max_stamina_notification_enabled, 'b': self.user_id})
|
||||
|
||||
27
latest version/core/util.py
Normal file
27
latest version/core/util.py
Normal file
@@ -0,0 +1,27 @@
|
||||
import hashlib
|
||||
import os
|
||||
|
||||
|
||||
def md5(code):
|
||||
# md5加密算法
|
||||
code = code.encode()
|
||||
md5s = hashlib.md5()
|
||||
md5s.update(code)
|
||||
codes = md5s.hexdigest()
|
||||
|
||||
return codes
|
||||
|
||||
|
||||
def get_file_md5(file_path):
|
||||
# 计算文件MD5
|
||||
if not os.path.isfile(file_path):
|
||||
return None
|
||||
myhash = hashlib.md5()
|
||||
with open(file_path, 'rb') as f:
|
||||
while True:
|
||||
b = f.read(8096)
|
||||
if not b:
|
||||
break
|
||||
myhash.update(b)
|
||||
|
||||
return myhash.hexdigest()
|
||||
@@ -1,3 +1,663 @@
|
||||
import json
|
||||
import os
|
||||
from functools import lru_cache
|
||||
from random import random
|
||||
from time import time
|
||||
|
||||
from .character import Character
|
||||
from .constant import Constant
|
||||
from .error import InputError, MapLocked, NoData
|
||||
from .item import ItemFactory
|
||||
|
||||
|
||||
@lru_cache(maxsize=128)
|
||||
def get_world_name(file_dir: str = Constant.WORLD_MAP_FOLDER_PATH) -> list:
|
||||
'''获取所有地图名称,返回列表'''
|
||||
file_list = []
|
||||
for root, dirs, files in os.walk(file_dir):
|
||||
for file in files:
|
||||
if os.path.splitext(file)[1] == '.json':
|
||||
file_list.append(os.path.splitext(file)[0])
|
||||
return file_list
|
||||
|
||||
|
||||
@lru_cache(maxsize=128)
|
||||
def get_world_info(map_id: str) -> dict:
|
||||
'''读取json文件内容,返回字典'''
|
||||
world_info = {}
|
||||
with open(os.path.join(Constant.WORLD_MAP_FOLDER_PATH, map_id+'.json'), 'r') as f:
|
||||
world_info = json.load(f)
|
||||
|
||||
return world_info
|
||||
|
||||
|
||||
def get_world_all(c, user) -> list:
|
||||
'''
|
||||
读取所有地图信息,返回列表\
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
worlds = get_world_name()
|
||||
return [UserMap(c, map_id, user) for map_id in worlds]
|
||||
|
||||
|
||||
class Step:
|
||||
'''台阶类'''
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.postion: int = None
|
||||
self.capture: int = None
|
||||
self.items: list = []
|
||||
self.restrict_id: str = None
|
||||
self.restrict_ids: list = []
|
||||
self.restrict_type: str = None
|
||||
self.step_type: list = None
|
||||
self.speed_limit_value: int = None
|
||||
self.plus_stamina_value: int = None
|
||||
|
||||
@property
|
||||
def to_dict(self) -> dict:
|
||||
r = {
|
||||
'position': self.position,
|
||||
'capture': self.capture,
|
||||
}
|
||||
if self.items:
|
||||
r['items'] = [i.to_dict() for i in self.items]
|
||||
if self.restrict_id:
|
||||
r['restrict_id'] = self.restrict_id
|
||||
if self.restrict_ids:
|
||||
r['restrict_ids'] = self.restrict_ids
|
||||
if self.restrict_type:
|
||||
r['restrict_type'] = self.restrict_type
|
||||
if self.step_type:
|
||||
r['step_type'] = self.step_type
|
||||
if self.speed_limit_value:
|
||||
r['speed_limit_value'] = self.speed_limit_value
|
||||
if self.plus_stamina_value:
|
||||
r['plus_stamina_value'] = self.plus_stamina_value
|
||||
|
||||
return r
|
||||
|
||||
def from_dict(self, d: dict) -> 'Step':
|
||||
self.position = d['position']
|
||||
self.capture = d['capture']
|
||||
self.restrict_id = d.get('restrict_id')
|
||||
self.restrict_ids = d.get('restrict_ids')
|
||||
self.restrict_type = d.get('restrict_type')
|
||||
self.step_type = d.get('step_type')
|
||||
self.speed_limit_value = d.get('speed_limit_value')
|
||||
self.plus_stamina_value = d.get('plus_stamina_value')
|
||||
if 'items' in d:
|
||||
self.items = [ItemFactory.from_dict(i) for i in d['items']]
|
||||
return self
|
||||
|
||||
|
||||
class Map:
|
||||
def __init__(self, map_id: str = None) -> None:
|
||||
self.map_id = map_id
|
||||
self.map_id: str = map_id
|
||||
self.is_legacy: bool = None
|
||||
self.is_beyond: bool = None
|
||||
self.beyond_health: int = None
|
||||
self.character_affinity: list = []
|
||||
self.affinity_multiplier: list = []
|
||||
self.chapter: int = None
|
||||
self.available_from: int = None
|
||||
self.available_to: int = None
|
||||
self.is_repeatable: bool = None
|
||||
self.require_id: str = None
|
||||
self.require_type: str = None
|
||||
self.require_value: int = None
|
||||
self.coordinate: str = None
|
||||
self.custom_bg: str = None
|
||||
self.stamina_cost: int = None
|
||||
self.steps: list = []
|
||||
self.__rewards: list = None
|
||||
|
||||
@property
|
||||
def rewards(self) -> list:
|
||||
if self.__rewards is None:
|
||||
self.get_rewards()
|
||||
return self.__rewards
|
||||
|
||||
def get_rewards(self) -> list:
|
||||
if self.steps:
|
||||
self.__rewards = []
|
||||
for step in self.steps:
|
||||
if step.items:
|
||||
self.__rewards.append(
|
||||
{'items': [i.to_dict() for i in step.items], 'position': step.position})
|
||||
return self.__rewards
|
||||
|
||||
@property
|
||||
def step_count(self):
|
||||
return len(self.steps)
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
if self.chapter is None:
|
||||
self.select_map_info()
|
||||
return {
|
||||
'map_id': self.map_id,
|
||||
'is_legacy': self.is_legacy,
|
||||
'is_beyond': self.is_beyond,
|
||||
'beyond_health': self.beyond_health,
|
||||
'character_affinity': self.character_affinity,
|
||||
'affinity_multiplier': self.affinity_multiplier,
|
||||
'chapter': self.chapter,
|
||||
'available_from': self.available_from,
|
||||
'available_to': self.available_to,
|
||||
'is_repeatable': self.is_repeatable,
|
||||
'require_id': self.require_id,
|
||||
'require_type': self.require_type,
|
||||
'require_value': self.require_value,
|
||||
'coordinate': self.coordinate,
|
||||
'custom_bg': self.custom_bg,
|
||||
'stamina_cost': self.stamina_cost,
|
||||
'step_count': self.step_count,
|
||||
'steps': [s.to_dict for s in self.steps],
|
||||
}
|
||||
|
||||
def from_dict(self, raw_dict: dict) -> 'Map':
|
||||
self.is_legacy = raw_dict.get('is_legacy')
|
||||
self.is_beyond = raw_dict.get('is_beyond')
|
||||
self.beyond_health = raw_dict.get('beyond_health')
|
||||
self.character_affinity = raw_dict.get('character_affinity')
|
||||
self.affinity_multiplier = raw_dict.get('affinity_multiplier')
|
||||
self.chapter = raw_dict.get('chapter')
|
||||
self.available_from = raw_dict.get('available_from')
|
||||
self.available_to = raw_dict.get('available_to')
|
||||
self.is_repeatable = raw_dict.get('is_repeatable')
|
||||
self.require_id = raw_dict.get('require_id')
|
||||
self.require_type = raw_dict.get('require_type')
|
||||
self.require_value = raw_dict.get('require_value')
|
||||
self.coordinate = raw_dict.get('coordinate')
|
||||
self.custom_bg = raw_dict.get('custom_bg')
|
||||
self.stamina_cost = raw_dict.get('stamina_cost')
|
||||
self.steps = [Step().from_dict(s) for s in raw_dict.get('steps')]
|
||||
return self
|
||||
|
||||
def select_map_info(self):
|
||||
'''获取地图信息'''
|
||||
self.from_dict(get_world_info(self.map_id))
|
||||
|
||||
|
||||
class UserMap(Map):
|
||||
'''
|
||||
用户地图类\
|
||||
parameters: `user` - `User`类或者子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, map_id: str = None, user=None) -> None:
|
||||
super().__init__(map_id)
|
||||
self.c = c
|
||||
self.curr_position: int = None
|
||||
self.curr_capture: int = None
|
||||
self.is_locked: bool = None
|
||||
|
||||
self.prev_position: int = None
|
||||
self.prev_capture: int = None
|
||||
|
||||
self.user = user
|
||||
|
||||
@property
|
||||
def rewards_for_climbing(self) -> list:
|
||||
rewards = []
|
||||
for i in range(self.prev_position, self.curr_position+1):
|
||||
step = self.steps[i]
|
||||
if step.items:
|
||||
rewards.append(
|
||||
{'items': step.items, 'position': step.position})
|
||||
|
||||
return rewards
|
||||
|
||||
@property
|
||||
def rewards_for_climbing_to_dict(self) -> list:
|
||||
rewards = []
|
||||
for i in range(self.prev_position, self.curr_position+1):
|
||||
step = self.steps[i]
|
||||
if step.items:
|
||||
rewards.append(
|
||||
{'items': [i.to_dict() for i in step.items], 'position': step.position})
|
||||
|
||||
return rewards
|
||||
|
||||
@property
|
||||
def steps_for_climbing(self) -> list:
|
||||
return self.steps[self.prev_position:self.curr_position+1]
|
||||
|
||||
def to_dict(self, has_map_info: bool = False, has_steps: bool = False, has_rewards: bool = False) -> dict:
|
||||
if self.is_locked is None:
|
||||
self.select()
|
||||
if has_map_info:
|
||||
if self.chapter is None:
|
||||
self.select_map_info()
|
||||
r = super().to_dict()
|
||||
r['curr_position'] = self.curr_position
|
||||
r['curr_capture'] = self.curr_capture
|
||||
r['is_locked'] = self.is_locked
|
||||
r['user_id'] = self.user.user_id
|
||||
if not has_steps:
|
||||
del r['steps']
|
||||
if has_rewards:
|
||||
r['rewards'] = self.rewards
|
||||
else:
|
||||
r = {
|
||||
'map_id': self.map_id,
|
||||
'curr_position': self.curr_position,
|
||||
'curr_capture': self.curr_capture,
|
||||
'is_locked': self.is_locked,
|
||||
'user_id': self.user.user_id,
|
||||
}
|
||||
return r
|
||||
|
||||
def initialize(self):
|
||||
'''初始化数据库信息'''
|
||||
self.c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': self.user.user_id, 'b': self.map_id})
|
||||
|
||||
def update(self):
|
||||
'''向数据库更新信息'''
|
||||
self.c.execute('''update user_world set curr_position=:a,curr_capture=:b,is_locked=:c where user_id=:d and map_id=:e''', {
|
||||
'a': self.curr_position, 'b': self.curr_capture, 'c': 1 if self.is_locked else 0, 'd': self.user.user_id, 'e': self.map_id})
|
||||
|
||||
def select(self):
|
||||
'''获取用户在此地图的信息'''
|
||||
self.c.execute('''select curr_position, curr_capture, is_locked from user_world where map_id = :a and user_id = :b''',
|
||||
{'a': self.map_id, 'b': self.user.user_id})
|
||||
x = self.c.fetchone()
|
||||
if x:
|
||||
self.curr_position = x[0]
|
||||
self.curr_capture = x[1]
|
||||
self.is_locked = x[2] == 1
|
||||
else:
|
||||
self.curr_position = 0
|
||||
self.curr_capture = 0
|
||||
self.is_locked = True
|
||||
self.initialize()
|
||||
|
||||
def change_user_current_map(self):
|
||||
'''改变用户当前地图为此地图'''
|
||||
self.user.current_map = self
|
||||
self.c.execute('''update user set current_map = :a where user_id=:b''', {
|
||||
'a': self.map_id, 'b': self.user.user_id})
|
||||
|
||||
def unlock(self) -> bool:
|
||||
'''解锁用户此地图,返回成功与否bool值'''
|
||||
self.select()
|
||||
|
||||
if self.is_locked:
|
||||
self.is_locked = False
|
||||
self.curr_position = 0
|
||||
self.curr_capture = 0
|
||||
self.select_map_info()
|
||||
if self.require_type is not None and self.require_type != '':
|
||||
if self.require_type in ['pack', 'single']:
|
||||
item = ItemFactory(self.c).get_item(self.require_type)
|
||||
item.item_id = self.require_id
|
||||
item.select(self.user)
|
||||
if not item.amount:
|
||||
self.is_locked = True
|
||||
|
||||
self.update()
|
||||
|
||||
return not self.is_locked
|
||||
|
||||
def climb(self, step_value: float) -> None:
|
||||
'''爬梯子,数值非负'''
|
||||
if step_value < 0:
|
||||
raise InputError('`Step_value` must be non-negative.')
|
||||
if self.curr_position is None:
|
||||
self.select()
|
||||
if self.is_beyond is None:
|
||||
self.select_map_info()
|
||||
if self.is_locked:
|
||||
raise MapLocked('The map is locked.')
|
||||
|
||||
self.prev_capture = self.curr_capture
|
||||
self.prev_position = self.curr_position
|
||||
|
||||
if self.is_beyond: # beyond判断
|
||||
dt = self.beyond_health - self.prev_capture
|
||||
self.curr_capture = self.prev_capture + \
|
||||
step_value if dt >= step_value else self.beyond_health
|
||||
|
||||
i = 0
|
||||
t = self.prev_capture + step_value
|
||||
while i < self.step_count and t > 0:
|
||||
dt = self.steps[i].capture
|
||||
if dt > t:
|
||||
t = 0
|
||||
else:
|
||||
t -= dt
|
||||
i += 1
|
||||
if i >= self.step_count:
|
||||
self.curr_position = self.step_count - 1
|
||||
else:
|
||||
self.curr_position = i
|
||||
|
||||
else:
|
||||
i = self.prev_position
|
||||
j = self.prev_capture
|
||||
t = step_value
|
||||
while t > 0 and i < self.step_count:
|
||||
dt = self.steps[i].capture - j
|
||||
if dt > t:
|
||||
j += t
|
||||
t = 0
|
||||
else:
|
||||
t -= dt
|
||||
j = 0
|
||||
i += 1
|
||||
if i >= self.step_count:
|
||||
self.curr_position = self.step_count - 1
|
||||
self.curr_capture = 0
|
||||
else:
|
||||
self.curr_position = i
|
||||
self.curr_capture = j
|
||||
|
||||
def reclimb(self, step_value: float) -> None:
|
||||
'''重新爬梯子计算'''
|
||||
self.curr_position = self.prev_position
|
||||
self.curr_capture = self.prev_capture
|
||||
self.climb(step_value)
|
||||
|
||||
|
||||
class Stamina:
|
||||
'''
|
||||
体力类
|
||||
'''
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.__stamina: int = None
|
||||
self.max_stamina_ts: int = None
|
||||
|
||||
def set_value(self, max_stamina_ts: int, stamina: int):
|
||||
self.max_stamina_ts = int(max_stamina_ts) if max_stamina_ts else 0
|
||||
self.__stamina = int(stamina) if stamina else Constant.MAX_STAMINA
|
||||
|
||||
@property
|
||||
def stamina(self) -> int:
|
||||
'''通过计算得到当前的正确体力值'''
|
||||
stamina = int(Constant.MAX_STAMINA - (self.max_stamina_ts -
|
||||
int(time()*1000)) / Constant.STAMINA_RECOVER_TICK)
|
||||
|
||||
if stamina >= Constant.MAX_STAMINA:
|
||||
if self.__stamina >= Constant.MAX_STAMINA:
|
||||
stamina = self.__stamina
|
||||
else:
|
||||
stamina = Constant.MAX_STAMINA
|
||||
|
||||
return stamina if stamina > 0 else 0
|
||||
|
||||
@stamina.setter
|
||||
def stamina(self, value: int) -> None:
|
||||
'''设置体力值,此处会导致max_stamina_ts变化'''
|
||||
self.__stamina = int(value)
|
||||
self.max_stamina_ts = int(
|
||||
time()*1000) - (self.__stamina-Constant.MAX_STAMINA) * Constant.STAMINA_RECOVER_TICK
|
||||
|
||||
|
||||
class UserStamina(Stamina):
|
||||
'''
|
||||
用户体力类\
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None) -> None:
|
||||
super().__init__()
|
||||
self.c = c
|
||||
self.user = user
|
||||
|
||||
def select(self):
|
||||
'''获取用户体力信息'''
|
||||
self.c.execute('''select max_stamina_ts, staminafrom user where user_id = :a''',
|
||||
{'a': self.user.user_id})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('The user does not exist.')
|
||||
self.set_value(x[0], x[1])
|
||||
|
||||
def update(self):
|
||||
'''向数据库更新信息'''
|
||||
self.c.execute('''update user set max_stamina_ts=:b, stamina=:a where user_id=:c''', {
|
||||
'a': self.stamina, 'b': self.max_stamina_ts, 'c': self.user.user_id})
|
||||
|
||||
|
||||
class WorldPlay:
|
||||
'''
|
||||
世界模式打歌类,处理特殊角色技能,联动UserMap和UserPlay\
|
||||
parameter: `user` - `UserOnline`类或子类的实例\
|
||||
'user_play` - `UserPlay`类的实例
|
||||
'''
|
||||
|
||||
def __init__(self, c=None, user=None, user_play=None) -> None:
|
||||
self.c = c
|
||||
self.user = user
|
||||
self.user_play = user_play
|
||||
self.character_used = None
|
||||
|
||||
self.base_step_value: float = None
|
||||
self.step_value: float = None
|
||||
|
||||
self.prog_tempest: float = None
|
||||
self.overdrive_extra: float = None
|
||||
self.character_bonus_progress: float = None
|
||||
|
||||
@property
|
||||
def to_dict(self) -> dict:
|
||||
arcmap: 'UserMap' = self.user.current_map
|
||||
r = {
|
||||
"rewards": arcmap.rewards_for_climbing_to_dict,
|
||||
"exp": self.character_used.level.exp,
|
||||
"level": self.character_used.level.level,
|
||||
"base_progress": self.base_step_value,
|
||||
"progress": self.step_value,
|
||||
"user_map": {
|
||||
"user_id": self.user.user_id,
|
||||
"curr_position": arcmap.curr_position,
|
||||
"curr_capture": arcmap.curr_capture,
|
||||
"is_locked": arcmap.is_locked,
|
||||
"map_id": arcmap.map_id,
|
||||
"prev_capture": arcmap.prev_capture,
|
||||
"prev_position": arcmap.prev_position,
|
||||
"beyond_health": arcmap.beyond_health
|
||||
},
|
||||
"char_stats": {
|
||||
"character_id": self.character_used.character_id,
|
||||
"frag": self.character_used.frag.get_value(self.character_used.level),
|
||||
"prog": self.character_used.prog.get_value(self.character_used.level),
|
||||
"overdrive": self.character_used.overdrive.get_value(self.character_used.level)
|
||||
},
|
||||
"current_stamina": self.user.stamina.stamina,
|
||||
"max_stamina_ts": self.user.stamina.max_stamina_ts
|
||||
}
|
||||
|
||||
if self.overdrive_extra is not None:
|
||||
r['char_stats']['overdrive'] += self.overdrive_extra
|
||||
|
||||
if self.prog_tempest is not None:
|
||||
r['char_stats']['prog'] += self.prog_tempest
|
||||
r['char_stats']['prog_tempest'] = self.prog_tempest
|
||||
|
||||
if self.character_bonus_progress is not None:
|
||||
# 猜的,为了让客户端正确显示,当然结果是没问题的
|
||||
r['base_progress'] += self.character_bonus_progress
|
||||
r['character_bonus_progress'] = self.character_bonus_progress
|
||||
|
||||
if self.user_play.beyond_gauge == 0:
|
||||
r["user_map"]["steps"] = [
|
||||
x.to_dict for x in arcmap.steps_for_climbing]
|
||||
else:
|
||||
r["user_map"]["steps"] = len(arcmap.steps_for_climbing)
|
||||
|
||||
if self.user_play.stamina_multiply != 1:
|
||||
r['stamina_multiply'] = self.user_play.stamina_multiply
|
||||
if self.user_play.fragment_multiply != 100:
|
||||
r['fragment_multiply'] = self.user_play.fragment_multiply
|
||||
if self.user_play.prog_boost_multiply != 0:
|
||||
r['prog_boost_multiply'] = self.user_play.prog_boost_multiply
|
||||
|
||||
return r
|
||||
|
||||
@property
|
||||
def step_times(self) -> float:
|
||||
return self.user_play.stamina_multiply * self.user_play.fragment_multiply / 100 * (self.user_play.prog_boost_multiply+100) / 100
|
||||
|
||||
@property
|
||||
def exp_times(self) -> float:
|
||||
return self.user_play.stamina_multiply * (self.user_play.prog_boost_multiply+100) / 100
|
||||
|
||||
def get_step(self) -> None:
|
||||
if self.user_play.beyond_gauge == 0:
|
||||
self.base_step_value = 2.5 + 2.45 * self.user_play.rating**0.5
|
||||
prog = self.character_used.prog.get_value(
|
||||
self.character_used.level)
|
||||
if self.prog_tempest:
|
||||
prog += self.prog_tempest
|
||||
|
||||
self.step_value = self.base_step_value * prog / 50 * self.step_times
|
||||
else:
|
||||
if self.user_play.clear_type == 0:
|
||||
self.base_step_value = 25/28 + \
|
||||
(self.user_play.rating)**0.5 * 0.43
|
||||
else:
|
||||
self.base_step_value = 75/28 + \
|
||||
(self.user_play.rating)**0.5 * 0.43
|
||||
|
||||
if self.character_used.character_id in self.user.current_map.character_affinity:
|
||||
affinity_multiplier = self.user.current_map.affinity_multiplier[self.user.current_map.character_affinity.index(
|
||||
self.character_used.character_id)]
|
||||
else:
|
||||
affinity_multiplier = 1
|
||||
|
||||
overdrive = self.character_used.overdrive.get_value(
|
||||
self.character_used.level)
|
||||
if self.overdrive_extra:
|
||||
overdrive += self.overdrive_extra
|
||||
|
||||
self.step_value = self.base_step_value * overdrive / \
|
||||
50 * self.step_times * affinity_multiplier
|
||||
|
||||
def update(self) -> None:
|
||||
'''世界模式更新'''
|
||||
if self.user_play.prog_boost_multiply != 0:
|
||||
self.user.update_prog_boost(0)
|
||||
|
||||
self.user_play.clear_play_state()
|
||||
self.user.select_user_about_world_play()
|
||||
|
||||
self.character_used = Character()
|
||||
|
||||
self.user.character.select_character_info()
|
||||
if not self.user.is_skill_sealed:
|
||||
self.character_used = self.user.character
|
||||
else:
|
||||
self.character_used.character_id = self.user.character.character_id
|
||||
self.character_used.level.level = self.user.character.level.level
|
||||
self.character_used.level.exp = self.user.character.level.exp
|
||||
self.character_used.frag.set_parameter(50, 50, 50)
|
||||
self.character_used.prog.set_parameter(50, 50, 50)
|
||||
self.character_used.overdrive.set_parameter(50, 50, 50)
|
||||
|
||||
self.user.current_map.select_map_info()
|
||||
self.before_calculate()
|
||||
self.get_step()
|
||||
self.user.current_map.climb(self.step_value)
|
||||
self.after_climb()
|
||||
|
||||
for i in self.user.current_map.rewards_for_climbing: # 物品分发
|
||||
for j in i['items']:
|
||||
j.c = self.c
|
||||
j.user_claim_item(self.user)
|
||||
|
||||
x: 'Step' = self.user.current_map.steps_for_climbing[-1]
|
||||
if x.step_type:
|
||||
if 'plusstamina' in x.step_type and x.plus_stamina_value:
|
||||
# 体力格子
|
||||
self.user.stamina.stamina += x.plus_stamina_value
|
||||
self.user.stamina.update()
|
||||
|
||||
# 角色升级
|
||||
if self.character_used.database_table_name == 'user_char':
|
||||
self.character_used.upgrade(
|
||||
self.user, self.exp_times*self.user_play.rating*6)
|
||||
|
||||
if self.user.current_map.curr_position == self.user.current_map.step_count-1 and self.user.current_map.is_repeatable: # 循环图判断
|
||||
self.user.current_map.curr_position = 0
|
||||
|
||||
self.user.current_map.update()
|
||||
|
||||
def before_calculate(self) -> None:
|
||||
if self.user_play.beyond_gauge == 0:
|
||||
if self.character_used.character_id == 35 and self.character_used.skill_id_displayed:
|
||||
self._special_tempest()
|
||||
else:
|
||||
if self.character_used.skill_id_displayed == 'skill_vita':
|
||||
self._skill_vita()
|
||||
|
||||
def after_climb(self) -> None:
|
||||
factory_dict = {'eto_uncap': self._eto_uncap,
|
||||
'ayu_uncap': self._ayu_uncap, 'luna_uncap': self._luna_uncap}
|
||||
if self.character_used.skill_id_displayed in factory_dict:
|
||||
factory_dict[self.character_used.skill_id_displayed]()
|
||||
|
||||
def _special_tempest(self) -> None:
|
||||
'''风暴对立技能,prog随全角色等级提升'''
|
||||
if self.character_used.database_table_name == 'user_char_full':
|
||||
self.prog_tempest = 60
|
||||
else:
|
||||
self.c.execute(
|
||||
'''select sum(level) from user_char where user_id=?''', (self.user.user_id,))
|
||||
x = self.c.fetchone()
|
||||
self.prog_tempest = int(x[0]) / 10 if x else 0
|
||||
if self.prog_tempest > 60:
|
||||
self.prog_tempest = 60
|
||||
elif self.prog_tempest < 0:
|
||||
self.prog_tempest = 0
|
||||
|
||||
def _skill_vita(self) -> None:
|
||||
'''
|
||||
vita技能,overdrive随回忆率提升,提升量最多为10\
|
||||
此处采用线性函数
|
||||
'''
|
||||
self.overdrive_extra = 0
|
||||
if 0 < self.user_play.health <= 100:
|
||||
self.overdrive_extra = self.user_play.health / 10
|
||||
|
||||
def _eto_uncap(self) -> None:
|
||||
'''eto觉醒技能,获得残片奖励时世界模式进度加7'''
|
||||
fragment_flag = False
|
||||
|
||||
for i in self.user.current_map.rewards_for_climbing:
|
||||
for j in i['items']:
|
||||
if j.item_type == 'fragment':
|
||||
fragment_flag = True
|
||||
break
|
||||
if fragment_flag:
|
||||
break
|
||||
|
||||
if fragment_flag:
|
||||
self.character_bonus_progress = Constant.ETO_UNCAP_BONUS_PROGRESS
|
||||
self.step_value += self.character_bonus_progress * self.step_times
|
||||
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
|
||||
def _luna_uncap(self) -> None:
|
||||
'''luna觉醒技能,限制格开始时世界模式进度加7'''
|
||||
x: 'Step' = self.user.current_map.steps_for_climbing[0]
|
||||
if x.restrict_id and x.restrict_type:
|
||||
self.character_bonus_progress = Constant.LUNA_UNCAP_BONUS_PROGRESS
|
||||
self.step_value += self.character_bonus_progress * self.step_times
|
||||
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
|
||||
def _ayu_uncap(self) -> None:
|
||||
'''ayu觉醒技能,世界模式进度+5或-5,但不会小于0'''
|
||||
|
||||
self.character_bonus_progress = Constant.AYU_UNCAP_BONUS_PROGRESS if random(
|
||||
) >= 0.5 else -Constant.AYU_UNCAP_BONUS_PROGRESS
|
||||
|
||||
self.step_value += self.character_bonus_progress * self.step_times
|
||||
if self.step_value < 0:
|
||||
self.character_bonus_progress += self.step_value / self.step_times
|
||||
self.step_value = 0
|
||||
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
|
||||
Binary file not shown.
@@ -4,7 +4,7 @@ import json
|
||||
|
||||
# 数据库初始化文件,删掉arcaea_database.db文件后运行即可,谨慎使用
|
||||
|
||||
ARCAEA_SERVER_VERSION = 'v2.8.6'
|
||||
ARCAEA_SERVER_VERSION = 'v2.8.7.dev'
|
||||
|
||||
|
||||
def main(path='./'):
|
||||
@@ -256,10 +256,12 @@ def main(path='./'):
|
||||
amount int,
|
||||
primary key(present_id, item_id, type)
|
||||
);''')
|
||||
c.execute('''create table if not exists songfile(song_id text,
|
||||
file_type int,
|
||||
md5 text,
|
||||
primary key(song_id, file_type)
|
||||
c.execute('''create table if not exists chart(song_id text primary key,
|
||||
name text,
|
||||
rating_pst int,
|
||||
rating_prs int,
|
||||
rating_ftr int,
|
||||
rating_byn int
|
||||
);''')
|
||||
c.execute('''create table if not exists redeem(code text primary key,
|
||||
type int
|
||||
|
||||
@@ -1,30 +1,23 @@
|
||||
# encoding: utf-8
|
||||
|
||||
from flask import Flask, json, request, jsonify, send_from_directory
|
||||
from logging.config import dictConfig
|
||||
from setting import Config
|
||||
import server
|
||||
import server.auth
|
||||
import server.info
|
||||
import server.setme
|
||||
import server.arcscore
|
||||
import web.login
|
||||
import web.index
|
||||
import api.api_main
|
||||
import server.arcworld
|
||||
import server.arcdownload
|
||||
import server.arcpurchase
|
||||
import server.init
|
||||
import server.character
|
||||
import server.arclinkplay
|
||||
import os
|
||||
import sys
|
||||
from multiprocessing import Process, Pipe, set_start_method
|
||||
from logging.config import dictConfig
|
||||
from multiprocessing import Process, set_start_method
|
||||
|
||||
from flask import Flask, request, send_from_directory
|
||||
|
||||
from urllib.parse import parse_qs, urlparse
|
||||
from werkzeug.datastructures import ImmutableMultiDict
|
||||
|
||||
import api.api_main
|
||||
import server
|
||||
import server.init
|
||||
import web.index
|
||||
import web.login
|
||||
from core.constant import Constant
|
||||
from core.download import UserDownload, initialize_songfile
|
||||
from core.error import ArcError
|
||||
from core.sql import Connect
|
||||
from server.func import error_return
|
||||
from setting import Config
|
||||
|
||||
app = Flask(__name__)
|
||||
wsgi_app = app.wsgi_app
|
||||
@@ -38,100 +31,6 @@ app.register_blueprint(web.index.bp)
|
||||
app.register_blueprint(api.api_main.bp)
|
||||
app.register_blueprint(server.bp)
|
||||
|
||||
conn1, conn2 = Pipe()
|
||||
|
||||
|
||||
def add_url_prefix(url, strange_flag=False):
|
||||
# 给url加前缀,返回字符串
|
||||
if not url or not Config.GAME_API_PREFIX:
|
||||
return Config.GAME_API_PREFIX + url
|
||||
|
||||
prefix = Config.GAME_API_PREFIX
|
||||
if prefix[0] != '/':
|
||||
prefix = '/' + prefix
|
||||
if prefix[-1] == '/':
|
||||
prefix = prefix[:-1]
|
||||
|
||||
if url[0] != '/':
|
||||
r = '/' + url
|
||||
else:
|
||||
r = url
|
||||
|
||||
if strange_flag and prefix.count('/') >= 1: # 为了方便处理双斜杠
|
||||
t = prefix[::-1]
|
||||
t = t[t.find('/')+1:]
|
||||
prefix = t[::-1]
|
||||
|
||||
return prefix + r
|
||||
|
||||
|
||||
def error_return(error_code, extra={}): # 错误返回
|
||||
# -7 处理交易时发生了错误
|
||||
# -5 所有的曲目都已经下载完毕
|
||||
# -4 您的账号已在别处登录
|
||||
# -3 无法连接至服务器
|
||||
# 2 Arcaea服务器正在维护
|
||||
# 9 新版本请等待几分钟
|
||||
# 100 无法在此ip地址下登录游戏
|
||||
# 101 用户名占用
|
||||
# 102 电子邮箱已注册
|
||||
# 103 已有一个账号由此设备创建
|
||||
# 104 用户名密码错误
|
||||
# 105 24小时内登入两台设备
|
||||
# 106 121 账户冻结
|
||||
# 107 你没有足够的体力
|
||||
# 113 活动已结束
|
||||
# 114 该活动已结束,您的成绩不会提交
|
||||
# 115 请输入有效的电子邮箱地址
|
||||
# 120 封号警告
|
||||
# 122 账户暂时冻结
|
||||
# 123 账户被限制
|
||||
# 124 你今天不能再使用这个IP地址创建新的账号
|
||||
# 150 非常抱歉您已被限制使用此功能
|
||||
# 151 目前无法使用此功能
|
||||
# 401 用户不存在
|
||||
# 403 无法连接至服务器
|
||||
# 501 502 -6 此物品目前无法获取
|
||||
# 504 无效的序列码
|
||||
# 505 此序列码已被使用
|
||||
# 506 你已拥有了此物品
|
||||
# 601 好友列表已满
|
||||
# 602 此用户已是好友
|
||||
# 604 你不能加自己为好友
|
||||
# 903 下载量超过了限制,请24小时后重试
|
||||
# 905 请在再次使用此功能前等待24小时
|
||||
# 1001 设备数量达到上限
|
||||
# 1002 此设备已使用过此功能
|
||||
# 1201 房间已满
|
||||
# 1202 房间号码无效
|
||||
# 1203 请将Arcaea更新至最新版本
|
||||
# 1205 此房间目前无法加入
|
||||
# 9801 下载歌曲时发生问题,请再试一次
|
||||
# 9802 保存歌曲时发生问题,请检查设备空间容量
|
||||
# 9803 下载已取消
|
||||
# 9905 没有在云端发现任何数据
|
||||
# 9907 更新数据时发生了问题
|
||||
# 9908 服务器只支持最新的版本,请更新Arcaea
|
||||
# 其它 发生未知错误
|
||||
if extra:
|
||||
return jsonify({
|
||||
"success": False,
|
||||
"error_code": error_code,
|
||||
"extra": extra
|
||||
})
|
||||
else:
|
||||
return jsonify({
|
||||
"success": False,
|
||||
"error_code": error_code
|
||||
})
|
||||
|
||||
|
||||
def success_return(value):
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
|
||||
|
||||
@app.route('/')
|
||||
def hello():
|
||||
@@ -147,508 +46,29 @@ def favicon():
|
||||
return app.send_static_file('favicon.ico')
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/purchase/bundle/pack'), methods=['GET']) # 曲包信息
|
||||
@server.auth.auth_required(request)
|
||||
def bundle_pack(user_id):
|
||||
return success_return(server.info.get_purchase_pack(user_id))
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/game/info'), methods=['GET']) # 系统信息
|
||||
def game_info():
|
||||
return success_return(server.info.get_game_info())
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/present/me'), methods=['GET']) # 用户奖励信息
|
||||
@server.auth.auth_required(request)
|
||||
def present_info(user_id):
|
||||
return success_return(server.info.get_user_present(user_id))
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/compose/aggregate'), methods=['GET']) # 集成式请求
|
||||
def aggregate():
|
||||
try:
|
||||
#global request
|
||||
finally_response = {'success': True, 'value': []}
|
||||
#request_ = request
|
||||
get_list = json.loads(request.args.get('calls'))
|
||||
if len(get_list) > 10:
|
||||
# 请求太多驳回
|
||||
return error_return(108)
|
||||
|
||||
for i in get_list:
|
||||
endpoint = i['endpoint']
|
||||
url = add_url_prefix(endpoint)
|
||||
request.args = ImmutableMultiDict(
|
||||
{key: value[0] for key, value in parse_qs(urlparse(url).query).items()})
|
||||
|
||||
resp_t = map_dict[urlparse(endpoint).path]()
|
||||
|
||||
if hasattr(resp_t, "response"):
|
||||
resp_t = resp_t.response[0].decode().rstrip('\n')
|
||||
resp = json.loads(resp_t)
|
||||
|
||||
if hasattr(resp, 'get') and resp.get('success') is False:
|
||||
finally_response = {'success': False, 'error_code': 7, 'extra': {
|
||||
"id": i['id'], 'error_code': resp.get('error_code')}}
|
||||
if "extra" in resp:
|
||||
finally_response['extra']['extra'] = resp['extra']
|
||||
#request = request_
|
||||
return jsonify(finally_response)
|
||||
|
||||
finally_response['value'].append(
|
||||
{'id': i.get('id'), 'value': resp['value'] if hasattr(resp, 'get') else resp})
|
||||
|
||||
#request = request_
|
||||
return jsonify(finally_response)
|
||||
except KeyError:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# # 集成式请求,没想到什么好办法处理,就先这样写着
|
||||
# @app.route(add_url_prefix('/compose/aggregate'), methods=['GET'])
|
||||
# @server.auth.auth_required(request)
|
||||
# def aggregate(user_id):
|
||||
# calls = request.args.get('calls')
|
||||
# if calls == '[{ "endpoint": "/user/me", "id": 0 }]': # 极其沙雕的判断,我猜get的参数就两种
|
||||
# r = server.info.arc_aggregate_small(user_id)
|
||||
# else:
|
||||
# r = server.info.arc_aggregate_big(user_id)
|
||||
# return jsonify(r)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me'), methods=['GET']) # 用户信息
|
||||
@server.auth.auth_required(request)
|
||||
def user_me(user_id):
|
||||
r = server.info.get_user_me_c(user_id)
|
||||
if r:
|
||||
return success_return(r)
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 好友排名,默认最多50
|
||||
@app.route(add_url_prefix('/score/song/friend'), methods=['GET'])
|
||||
@server.auth.auth_required(request)
|
||||
def song_score_friend(user_id):
|
||||
song_id = request.args.get('song_id')
|
||||
difficulty = request.args.get('difficulty')
|
||||
r = server.arcscore.arc_score_friend(user_id, song_id, difficulty)
|
||||
if r is not None:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/score/song/me'), methods=['GET']) # 我的排名,默认最多20
|
||||
@server.auth.auth_required(request)
|
||||
def song_score_me(user_id):
|
||||
song_id = request.args.get('song_id')
|
||||
difficulty = request.args.get('difficulty')
|
||||
r = server.arcscore.arc_score_me(user_id, song_id, difficulty)
|
||||
if r is not None:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/score/song'), methods=['GET']) # TOP20
|
||||
@server.auth.auth_required(request)
|
||||
def song_score_top(user_id):
|
||||
song_id = request.args.get('song_id')
|
||||
difficulty = request.args.get('difficulty')
|
||||
r = server.arcscore.arc_score_top(song_id, difficulty)
|
||||
if r is not None:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/score/song'), methods=['POST']) # 成绩上传
|
||||
@server.auth.auth_required(request)
|
||||
def song_score_post(user_id):
|
||||
song_token = request.form['song_token']
|
||||
song_hash = request.form['song_hash']
|
||||
song_id = request.form['song_id']
|
||||
difficulty = int(request.form['difficulty'])
|
||||
score = int(request.form['score'])
|
||||
shiny_perfect_count = int(request.form['shiny_perfect_count'])
|
||||
perfect_count = int(request.form['perfect_count'])
|
||||
near_count = int(request.form['near_count'])
|
||||
miss_count = int(request.form['miss_count'])
|
||||
health = int(request.form['health'])
|
||||
modifier = int(request.form['modifier'])
|
||||
beyond_gauge = int(request.form['beyond_gauge'])
|
||||
clear_type = int(request.form['clear_type'])
|
||||
submission_hash = request.form['submission_hash']
|
||||
|
||||
# 增加成绩校验
|
||||
if not server.arcscore.arc_score_check(user_id, song_id, difficulty, score, shiny_perfect_count, perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type, song_token, song_hash, submission_hash):
|
||||
return error_return(107)
|
||||
|
||||
r, re = server.arcscore.arc_score_post(user_id, song_id, difficulty, score, shiny_perfect_count,
|
||||
perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type)
|
||||
if re:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": re
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 成绩上传所需的token,显然我不想验证
|
||||
@app.route(add_url_prefix('/score/token'), methods=['GET'])
|
||||
def score_token():
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": {
|
||||
"token": "1145141919810"
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
# 世界模式成绩上传所需的token,无验证
|
||||
@app.route(add_url_prefix('/score/token/world'), methods=['GET'])
|
||||
@server.auth.auth_required(request)
|
||||
def score_token_world(user_id):
|
||||
args = request.args
|
||||
r = server.arcworld.play_world_song(user_id, args)
|
||||
if r:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me/save'), methods=['GET']) # 从云端同步
|
||||
@server.auth.auth_required(request)
|
||||
def cloud_get(user_id):
|
||||
r = server.arcscore.arc_all_get(user_id)
|
||||
if r is not None:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me/save'), methods=['POST']) # 向云端同步
|
||||
@server.auth.auth_required(request)
|
||||
def cloud_post(user_id):
|
||||
scores_data = request.form['scores_data']
|
||||
clearlamps_data = request.form['clearlamps_data']
|
||||
clearedsongs_data = request.form['clearedsongs_data']
|
||||
unlocklist_data = request.form['unlocklist_data']
|
||||
installid_data = request.form['installid_data']
|
||||
devicemodelname_data = request.form['devicemodelname_data']
|
||||
story_data = request.form['story_data']
|
||||
|
||||
server.arcscore.arc_all_post(user_id, scores_data, clearlamps_data, clearedsongs_data,
|
||||
unlocklist_data, installid_data, devicemodelname_data, story_data)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": {
|
||||
"user_id": user_id
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/purchase/me/redeem'), methods=['POST']) # 兑换码
|
||||
@server.auth.auth_required(request)
|
||||
def redeem(user_id):
|
||||
code = request.form['code']
|
||||
fragment, error_code = server.arcpurchase.claim_user_redeem(
|
||||
user_id, code)
|
||||
if not error_code:
|
||||
if fragment > 0:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": {"coupon": "fragment"+str(fragment)}
|
||||
})
|
||||
else:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": {"coupon": ""}
|
||||
})
|
||||
else:
|
||||
return error_return(error_code)
|
||||
|
||||
|
||||
# 礼物确认
|
||||
@app.route(add_url_prefix('/present/me/claim/<present_id>'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def claim_present(user_id, present_id):
|
||||
flag = server.arcpurchase.claim_user_present(user_id, present_id)
|
||||
if flag:
|
||||
return jsonify({
|
||||
"success": True
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 购买体力
|
||||
@app.route(add_url_prefix('/purchase/me/stamina/<buy_stamina_type>'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def purchase_stamina(user_id, buy_stamina_type):
|
||||
|
||||
if buy_stamina_type == 'fragment':
|
||||
r, error_code = server.arcworld.buy_stamina_by_fragment(user_id)
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
if error_code:
|
||||
return error_return(error_code)
|
||||
else:
|
||||
if r:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 购买,world模式boost
|
||||
@app.route(add_url_prefix('/purchase/me/item'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def prog_boost(user_id):
|
||||
re = {"success": False}
|
||||
if 'item_id' in request.form:
|
||||
if request.form['item_id'] == 'prog_boost_300':
|
||||
ticket, error_code = server.arcpurchase.get_prog_boost(user_id)
|
||||
if error_code:
|
||||
return error_return(error_code)
|
||||
|
||||
re = {
|
||||
"success": True,
|
||||
"value": {'ticket': ticket}
|
||||
}
|
||||
|
||||
elif request.form['item_id'] == 'stamina6':
|
||||
r, error_code = server.arcworld.buy_stamina_by_ticket(user_id)
|
||||
if error_code:
|
||||
return error_return(error_code)
|
||||
|
||||
re = {
|
||||
"success": True,
|
||||
"value": r
|
||||
}
|
||||
return jsonify(re)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/purchase/me/pack'), methods=['POST']) # 曲包和单曲购买
|
||||
@server.auth.auth_required(request)
|
||||
def pack(user_id):
|
||||
if 'pack_id' in request.form:
|
||||
return jsonify(server.arcpurchase.buy_thing(user_id, request.form['pack_id']))
|
||||
if 'single_id' in request.form:
|
||||
return jsonify(server.arcpurchase.buy_thing(user_id, request.form['single_id']))
|
||||
|
||||
return jsonify({"success": True})
|
||||
|
||||
|
||||
# 单曲购买信息获取
|
||||
@app.route(add_url_prefix('/purchase/bundle/single'), methods=['GET'])
|
||||
@server.auth.auth_required(request)
|
||||
def single(user_id):
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": server.arcpurchase.get_single_purchase(user_id)
|
||||
})
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/world/map/me'), methods=['GET']) # 获得世界模式信息,所有地图
|
||||
@server.auth.auth_required(request)
|
||||
def world_all(user_id):
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": {
|
||||
"current_map": server.arcworld.get_current_map(user_id),
|
||||
"user_id": user_id,
|
||||
"maps": server.arcworld.get_world_all(user_id)
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/world/map/me'), methods=['POST']) # 进入地图
|
||||
@server.auth.auth_required(request)
|
||||
def world_in(user_id):
|
||||
map_id = request.form['map_id']
|
||||
flag = server.arcworld.unlock_user_world(user_id, map_id)
|
||||
return jsonify({
|
||||
"success": flag,
|
||||
"value": server.arcworld.get_user_world(user_id, map_id)
|
||||
})
|
||||
|
||||
|
||||
# 获得单个地图完整信息
|
||||
@app.route(add_url_prefix('/world/map/me/<map_id>'), methods=['GET'])
|
||||
@server.auth.auth_required(request)
|
||||
def world_one(user_id, map_id):
|
||||
server.arcworld.change_user_current_map(user_id, map_id)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": {
|
||||
"user_id": user_id,
|
||||
"current_map": map_id,
|
||||
"maps": [server.arcworld.get_user_world_info(user_id, map_id)]
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/serve/download/me/song'), methods=['GET']) # 歌曲下载
|
||||
@server.auth.auth_required(request)
|
||||
def download_song(user_id):
|
||||
song_ids = request.args.getlist('sid')
|
||||
url_flag = json.loads(request.args.get('url', 'true'))
|
||||
if server.arcdownload.is_able_download(user_id) or not url_flag:
|
||||
re = {}
|
||||
if not song_ids:
|
||||
re = server.arcdownload.get_all_songs(user_id, url_flag=url_flag)
|
||||
else:
|
||||
re = server.arcdownload.get_some_songs(user_id, song_ids)
|
||||
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": re
|
||||
})
|
||||
else:
|
||||
return error_return(903)
|
||||
|
||||
|
||||
@app.route('/download/<path:file_path>', methods=['GET']) # 下载
|
||||
def download(file_path):
|
||||
try:
|
||||
t = request.args.get('t')
|
||||
message = server.arcdownload.is_token_able_download(t, file_path)
|
||||
if message == 0:
|
||||
path = os.path.join('./database/songs', file_path)
|
||||
if os.path.isfile(path) and not('../' in path or '..\\' in path):
|
||||
return send_from_directory('./database/songs', file_path, as_attachment=True)
|
||||
else:
|
||||
return error_return(109)
|
||||
else:
|
||||
return error_return(message)
|
||||
except:
|
||||
return error_return(108)
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = UserDownload(c)
|
||||
x.file_path = file_path
|
||||
x.select_from_token(request.args.get('t'))
|
||||
if x.is_limited:
|
||||
raise ArcError('You have reached the download limit.', 903)
|
||||
if x.is_valid:
|
||||
x.insert_user_download()
|
||||
return send_from_directory(Constant.SONG_FILE_FOLDER_PATH, file_path, as_attachment=True)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
# 创建房间
|
||||
@app.route(add_url_prefix('/multiplayer/me/room/create'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def room_create(user_id):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(151), 404
|
||||
|
||||
client_song_map = request.json['clientSongMap']
|
||||
error_code, value = server.arclinkplay.create_room(
|
||||
conn1, user_id, client_song_map)
|
||||
|
||||
if error_code == 0:
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
def tcp_server_run():
|
||||
if Config.SSL_CERT and Config.SSL_KEY:
|
||||
app.run(Config.HOST, Config.PORT, ssl_context=(
|
||||
Config.SSL_CERT, Config.SSL_KEY))
|
||||
else:
|
||||
return error_return(error_code), 400
|
||||
|
||||
|
||||
# 加入房间
|
||||
@app.route(add_url_prefix('/multiplayer/me/room/join/<room_code>'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def room_join(user_id, room_code):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(151), 404
|
||||
|
||||
client_song_map = request.json['clientSongMap']
|
||||
error_code, value = server.arclinkplay.join_room(
|
||||
conn1, user_id, client_song_map, room_code)
|
||||
|
||||
if error_code == 0:
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
else:
|
||||
return error_return(error_code), 400
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/multiplayer/me/update'), methods=['POST']) # 更新房间
|
||||
@server.auth.auth_required(request)
|
||||
def multiplayer_update(user_id):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(151), 404
|
||||
|
||||
token = request.json['token']
|
||||
error_code, value = server.arclinkplay.update_room(conn1, user_id, token)
|
||||
|
||||
if error_code == 0:
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
else:
|
||||
return error_return(error_code), 400
|
||||
|
||||
|
||||
# @app.route(add_url_prefix('/user/me/request_delete'), methods=['POST']) # 删除账号
|
||||
# @server.auth.auth_required(request)
|
||||
# def user_delete(user_id):
|
||||
# return error_return(151), 404
|
||||
|
||||
|
||||
# 三个设置,写在最后降低优先级
|
||||
@app.route(add_url_prefix('/<path:path>', True), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def sys_set(user_id, path):
|
||||
set_arg = path[5:]
|
||||
value = request.form['value']
|
||||
server.setme.arc_sys_set(user_id, value, set_arg)
|
||||
r = server.info.get_user_me_c(user_id)
|
||||
if r:
|
||||
return success_return(r)
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
map_dict = {'/user/me': user_me,
|
||||
'/purchase/bundle/pack': bundle_pack,
|
||||
'/serve/download/me/song': download_song,
|
||||
'/game/info': game_info,
|
||||
'/present/me': present_info,
|
||||
'/world/map/me': world_all,
|
||||
'/score/song/friend': song_score_friend}
|
||||
app.run(Config.HOST, Config.PORT)
|
||||
|
||||
|
||||
def main():
|
||||
@@ -699,34 +119,24 @@ def main():
|
||||
input('Press ENTER key to exit.')
|
||||
sys.exit()
|
||||
|
||||
app.logger.info("Start to initialize data in 'songfile' table...")
|
||||
app.logger.info("Start to initialize song data...")
|
||||
try:
|
||||
error = server.arcdownload.initialize_songfile()
|
||||
except:
|
||||
error = 'Something wrong.'
|
||||
if error:
|
||||
app.logger.warning(error)
|
||||
else:
|
||||
initialize_songfile()
|
||||
app.logger.info('Complete!')
|
||||
except:
|
||||
app.logger.warning('Initialization error!')
|
||||
|
||||
if Config.UDP_PORT and Config.UDP_PORT != '':
|
||||
from server.multiplayer import conn2
|
||||
from udpserver.udp_main import link_play
|
||||
process = [Process(target=link_play, args=(
|
||||
conn2, Config.HOST, int(Config.UDP_PORT)))]
|
||||
[p.start() for p in process]
|
||||
app.logger.info("UDP server is running...")
|
||||
if Config.SSL_CERT and Config.SSL_KEY:
|
||||
app.run(Config.HOST, Config.PORT, ssl_context=(
|
||||
Config.SSL_CERT, Config.SSL_KEY))
|
||||
else:
|
||||
app.run(Config.HOST, Config.PORT)
|
||||
tcp_server_run()
|
||||
[p.join() for p in process]
|
||||
else:
|
||||
if Config.SSL_CERT and Config.SSL_KEY:
|
||||
app.run(Config.HOST, Config.PORT, ssl_context=(
|
||||
Config.SSL_CERT, Config.SSL_KEY))
|
||||
else:
|
||||
app.run(Config.HOST, Config.PORT)
|
||||
tcp_server_run()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
||||
@@ -3,8 +3,20 @@ from setting import Config
|
||||
from . import user
|
||||
from . import auth
|
||||
from . import friend
|
||||
from . import score
|
||||
from . import world
|
||||
from . import purchase
|
||||
from . import present
|
||||
from . import others
|
||||
from . import multiplayer
|
||||
|
||||
bp = Blueprint('server', __name__, url_prefix=Config.GAME_API_PREFIX)
|
||||
bp.register_blueprint(user.bp)
|
||||
bp.register_blueprint(auth.bp)
|
||||
bp.register_blueprint(friend.bp)
|
||||
bp.register_blueprint(score.bp)
|
||||
bp.register_blueprint(world.bp)
|
||||
bp.register_blueprint(purchase.bp)
|
||||
bp.register_blueprint(present.bp)
|
||||
bp.register_blueprint(others.bp)
|
||||
bp.register_blueprint(multiplayer.bp)
|
||||
|
||||
@@ -1,88 +1,3 @@
|
||||
from server.sql import Connect
|
||||
import server.item
|
||||
import server.character
|
||||
import time
|
||||
|
||||
|
||||
def int2b(x):
|
||||
# int与布尔值转换
|
||||
if x is None or x == 0:
|
||||
return False
|
||||
else:
|
||||
return True
|
||||
|
||||
|
||||
def get_purchase(c, user_id, type='pack'):
|
||||
# 读取packs内容,返回字典列表
|
||||
c.execute(
|
||||
'''select * from purchase where purchase_name in (select purchase_name from purchase_item where type = :a)''', {'a': type})
|
||||
x = c.fetchall()
|
||||
if not x:
|
||||
return []
|
||||
|
||||
re = []
|
||||
for i in x:
|
||||
items = []
|
||||
c.execute(
|
||||
'''select a.*, b.amount from item a, purchase_item b where a.item_id=b.item_id and a.type=b.type and b.purchase_name=:name''', {'name': i[0]})
|
||||
y = c.fetchall()
|
||||
t = None
|
||||
if y:
|
||||
for j in y:
|
||||
if j[3]:
|
||||
amount = j[3]
|
||||
else:
|
||||
amount = 1
|
||||
if i[0] == j[0]:
|
||||
# 物品排序,否则客户端报错
|
||||
t = {
|
||||
"type": j[1],
|
||||
"id": j[0],
|
||||
"is_available": int2b(j[2]),
|
||||
'amount': amount
|
||||
}
|
||||
else:
|
||||
items.append({
|
||||
"type": j[1],
|
||||
"id": j[0],
|
||||
"is_available": int2b(j[2]),
|
||||
"amount": amount
|
||||
})
|
||||
|
||||
if t is not None:
|
||||
# 放到列表头
|
||||
items = [t, items]
|
||||
|
||||
r = {"name": i[0],
|
||||
"items": items,
|
||||
"price": i[1],
|
||||
"orig_price": i[2]}
|
||||
|
||||
if i[3] > 0:
|
||||
r['discount_from'] = i[3]
|
||||
if i[4] > 0:
|
||||
r['discount_to'] = i[4]
|
||||
|
||||
if i[5] == 'anni5tix' and i[3] <= int(time.time() * 1000) <= i[4]:
|
||||
c.execute(
|
||||
'''select amount from user_item where user_id=? and item_id="anni5tix"''', (user_id,))
|
||||
z = c.fetchone()
|
||||
if z and z[0] >= 1:
|
||||
r['discount_reason'] = 'anni5tix'
|
||||
r['price'] = 0
|
||||
|
||||
re.append(r)
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def get_single_purchase(user_id):
|
||||
# main里面没开数据库,这里写一下代替
|
||||
re = []
|
||||
with Connect() as c:
|
||||
re = get_purchase(c, user_id, 'single')
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def buy_item(c, user_id, price):
|
||||
@@ -104,207 +19,5 @@ def buy_item(c, user_id, price):
|
||||
return True, ticket - price
|
||||
|
||||
|
||||
def buy_item_with_anni5tix(c, user_id):
|
||||
# 兑换券购买接口,返回成功与否标志
|
||||
c.execute('''select amount from user_item where user_id = :a and item_id = "anni5tix"''',
|
||||
{'a': user_id})
|
||||
amount = c.fetchone()
|
||||
if amount:
|
||||
amount = amount[0]
|
||||
else:
|
||||
return False
|
||||
|
||||
if amount <= 0:
|
||||
return False
|
||||
|
||||
c.execute('''update user_item set amount = :b where user_id = :a and item_id = "anni5tix"''',
|
||||
{'a': user_id, 'b': amount-1})
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def buy_thing(user_id, purchase_id):
|
||||
# 购买物品接口,返回字典
|
||||
success_flag = False
|
||||
ticket = 0
|
||||
packs = []
|
||||
singles = []
|
||||
characters = []
|
||||
|
||||
with Connect() as c:
|
||||
c.execute('''select price, orig_price, discount_from, discount_to, discount_reason from purchase where purchase_name=:a''',
|
||||
{'a': purchase_id})
|
||||
x = c.fetchone()
|
||||
price = 0
|
||||
flag = False
|
||||
if x:
|
||||
price = x[0]
|
||||
orig_price = x[1]
|
||||
discount_from = x[2]
|
||||
discount_to = x[3]
|
||||
discount_reason = x[4]
|
||||
else:
|
||||
return {
|
||||
"success": False,
|
||||
"error_code": 501
|
||||
}
|
||||
|
||||
c.execute(
|
||||
'''select item_id, type, amount from purchase_item where purchase_name=:a''', {'a': purchase_id})
|
||||
x = c.fetchall()
|
||||
if x:
|
||||
now = int(time.time() * 1000)
|
||||
if not(discount_from <= now <= discount_to):
|
||||
price = orig_price
|
||||
elif discount_reason == 'anni5tix' and buy_item_with_anni5tix(c, user_id):
|
||||
price = 0
|
||||
|
||||
flag, ticket = buy_item(c, user_id, price)
|
||||
|
||||
if flag:
|
||||
for i in x:
|
||||
if i[2]:
|
||||
amount = i[2]
|
||||
else:
|
||||
amount = 1
|
||||
server.item.claim_user_item(c, user_id, i[0], i[1], amount)
|
||||
|
||||
success_flag = True
|
||||
else:
|
||||
return {
|
||||
"success": False,
|
||||
"error_code": 501
|
||||
}
|
||||
|
||||
packs = server.item.get_user_items(c, user_id, 'pack')
|
||||
singles = server.item.get_user_items(c, user_id, 'single')
|
||||
characters = server.character.get_user_characters(c, user_id)
|
||||
|
||||
return {
|
||||
"success": success_flag,
|
||||
"value": {'user_id': user_id,
|
||||
'ticket': ticket,
|
||||
'packs': packs,
|
||||
'singles': singles,
|
||||
'characters': characters
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
def get_prog_boost(user_id):
|
||||
# 世界模式源韵强化,扣50源点,返回剩余源点数
|
||||
|
||||
ticket = -1
|
||||
with Connect() as c:
|
||||
flag, ticket = buy_item(c, user_id, 50)
|
||||
|
||||
if flag:
|
||||
c.execute('''update user set prog_boost = 1 where user_id = :a''', {
|
||||
'a': user_id})
|
||||
if ticket >= 0:
|
||||
return ticket, None
|
||||
else:
|
||||
return 0, 108
|
||||
|
||||
|
||||
def get_user_present(c, user_id):
|
||||
# 获取用户奖励,返回字典列表
|
||||
c.execute(
|
||||
'''select * from present where present_id in (select present_id from user_present where user_id=:a)''', {'a': user_id})
|
||||
x = c.fetchall()
|
||||
re = []
|
||||
now = int(time.time() * 1000)
|
||||
if x:
|
||||
for i in x:
|
||||
if now <= int(i[1]):
|
||||
c.execute(
|
||||
'''select * from present_item where present_id=?''', (i[0],))
|
||||
y = c.fetchall()
|
||||
items = []
|
||||
if y:
|
||||
for j in y:
|
||||
if j is not None:
|
||||
items.append({
|
||||
"type": j[2],
|
||||
"id": j[1],
|
||||
"amount": j[3]
|
||||
})
|
||||
re.append({'expire_ts': i[1],
|
||||
'description': i[2],
|
||||
'present_id': i[0],
|
||||
'items': items
|
||||
})
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def claim_user_present(user_id, present_id):
|
||||
# 确认并删除用户奖励,返回成功与否的布尔值
|
||||
flag = False
|
||||
with Connect() as c:
|
||||
c.execute('''select exists(select * from user_present where user_id=:a and present_id=:b)''',
|
||||
{'a': user_id, 'b': present_id})
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''delete from user_present where user_id=:a and present_id=:b''',
|
||||
{'a': user_id, 'b': present_id})
|
||||
c.execute('''select * from present where present_id=:b''',
|
||||
{'b': present_id})
|
||||
x = c.fetchone()
|
||||
now = int(time.time() * 1000)
|
||||
if now <= int(x[1]):
|
||||
# 处理memory
|
||||
c.execute(
|
||||
'''select * from present_item where present_id=?''', (x[0],))
|
||||
y = c.fetchall()
|
||||
flag = True
|
||||
if y:
|
||||
for j in y:
|
||||
if j is not None:
|
||||
flag = flag and server.item.claim_user_item(
|
||||
c, user_id, j[1], j[2], j[3])
|
||||
|
||||
else:
|
||||
# 过期
|
||||
flag = False
|
||||
|
||||
return flag
|
||||
|
||||
|
||||
def claim_user_redeem(user_id, code):
|
||||
# 处理兑换码,返回碎片数量和错误码
|
||||
fragment = 0
|
||||
error_code = 108
|
||||
with Connect() as c:
|
||||
c.execute('''select * from redeem where code=:a''', {'a': code})
|
||||
x = c.fetchone()
|
||||
if not x:
|
||||
return 0, 504
|
||||
|
||||
if x[1] == 0: # 一次性
|
||||
c.execute(
|
||||
'''select exists(select * from user_redeem where code=:a)''', {'a': code})
|
||||
if c.fetchone() == (1,):
|
||||
return 0, 505
|
||||
elif x[1] == 1: # 每个玩家一次
|
||||
c.execute('''select exists(select * from user_redeem where code=:a and user_id=:b)''',
|
||||
{'a': code, 'b': user_id})
|
||||
if c.fetchone() == (1,):
|
||||
return 0, 506
|
||||
|
||||
c.execute('''insert into user_redeem values(:b,:a)''',
|
||||
{'a': code, 'b': user_id})
|
||||
|
||||
c.execute('''select * from redeem_item where code=?''', (code,))
|
||||
x = c.fetchall()
|
||||
flag = True
|
||||
if x:
|
||||
for i in x:
|
||||
if i[2] == 'fragment':
|
||||
fragment += i[3]
|
||||
else:
|
||||
flag = flag and server.item.claim_user_item(
|
||||
c, user_id, i[1], i[2], i[3])
|
||||
if flag:
|
||||
error_code = None
|
||||
|
||||
return fragment, error_code
|
||||
|
||||
@@ -1,9 +1,4 @@
|
||||
from server.config import Constant
|
||||
from server.sql import Connect
|
||||
import time
|
||||
import json
|
||||
import server.arcworld
|
||||
import hashlib
|
||||
from core.sql import Connect
|
||||
from setting import Config
|
||||
|
||||
|
||||
@@ -23,16 +18,6 @@ def int2b(x):
|
||||
return True
|
||||
|
||||
|
||||
def md5(code):
|
||||
# md5加密算法
|
||||
code = code.encode()
|
||||
md5s = hashlib.md5()
|
||||
md5s.update(code)
|
||||
codes = md5s.hexdigest()
|
||||
|
||||
return codes
|
||||
|
||||
|
||||
def get_score(c, user_id, song_id, difficulty):
|
||||
# 根据user_id、song_id、难度得到该曲目最好成绩,返回字典
|
||||
c.execute('''select * from best_score where user_id = :a and song_id = :b and difficulty = :c''',
|
||||
@@ -88,24 +73,6 @@ def get_score(c, user_id, song_id, difficulty):
|
||||
return {}
|
||||
|
||||
|
||||
def arc_score_friend(user_id, song_id, difficulty, limit=50):
|
||||
# 得到用户好友分数表,默认最大50个
|
||||
r = []
|
||||
with Connect() as c:
|
||||
c.execute('''select user_id from best_score where user_id in (select :user_id union select user_id_other from friend where user_id_me = :user_id) and song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit''', {
|
||||
'user_id': user_id, 'song_id': song_id, 'difficulty': difficulty, 'limit': limit})
|
||||
x = c.fetchall()
|
||||
if x != []:
|
||||
rank = 0
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = get_score(c, i[0], song_id, difficulty)
|
||||
y['rank'] = rank
|
||||
r.append(y)
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def arc_score_top(song_id, difficulty, limit=20):
|
||||
# 得到top分数表,默认最多20个,如果是负数则全部查询
|
||||
r = []
|
||||
@@ -128,77 +95,6 @@ def arc_score_top(song_id, difficulty, limit=20):
|
||||
return r
|
||||
|
||||
|
||||
def arc_score_me(user_id, song_id, difficulty, limit=20):
|
||||
# 得到用户的排名,默认最大20个
|
||||
r = []
|
||||
with Connect() as c:
|
||||
c.execute('''select exists(select * from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty)''', {
|
||||
'user_id': user_id, 'song_id': song_id, 'difficulty': difficulty})
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''select count(*) from best_score where song_id = :song_id and difficulty = :difficulty and (score>(select score from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty) or (score>(select score from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty) and time_played > (select time_played from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty)) )''', {
|
||||
'user_id': user_id, 'song_id': song_id, 'difficulty': difficulty})
|
||||
x = c.fetchone()
|
||||
myrank = int(x[0]) + 1
|
||||
c.execute('''select count(*) from best_score where song_id=:a and difficulty=:b''',
|
||||
{'a': song_id, 'b': difficulty})
|
||||
amount = int(c.fetchone()[0])
|
||||
|
||||
if myrank <= 4: # 排名在前4
|
||||
return arc_score_top(song_id, difficulty, limit)
|
||||
elif myrank >= 5 and myrank <= 9999 - limit + 4 and amount >= 10000: # 万名内,前面有4个人
|
||||
c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
|
||||
'song_id': song_id, 'difficulty': difficulty, 'limit': limit, 'offset': myrank - 5})
|
||||
x = c.fetchall()
|
||||
if x != []:
|
||||
rank = myrank - 5
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = get_score(c, i[0], song_id, difficulty)
|
||||
y['rank'] = rank
|
||||
r.append(y)
|
||||
|
||||
elif myrank >= 10000: # 万名外
|
||||
c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
|
||||
'song_id': song_id, 'difficulty': difficulty, 'limit': limit - 1, 'offset': 9999-limit})
|
||||
x = c.fetchall()
|
||||
if x != []:
|
||||
rank = 9999 - limit
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = get_score(c, i[0], song_id, difficulty)
|
||||
y['rank'] = rank
|
||||
r.append(y)
|
||||
y = get_score(c, user_id, song_id, difficulty)
|
||||
y['rank'] = -1
|
||||
r.append(y)
|
||||
elif amount - myrank < limit - 5: # 后方人数不足
|
||||
c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
|
||||
'song_id': song_id, 'difficulty': difficulty, 'limit': limit, 'offset': amount - limit})
|
||||
x = c.fetchall()
|
||||
if x != []:
|
||||
rank = amount - limit
|
||||
if rank < 0:
|
||||
rank = 0
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = get_score(c, i[0], song_id, difficulty)
|
||||
y['rank'] = rank
|
||||
r.append(y)
|
||||
else:
|
||||
c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
|
||||
'song_id': song_id, 'difficulty': difficulty, 'limit': limit, 'offset': 9998-limit})
|
||||
x = c.fetchall()
|
||||
if x != []:
|
||||
rank = 9998 - limit
|
||||
for i in x:
|
||||
rank += 1
|
||||
y = get_score(c, i[0], song_id, difficulty)
|
||||
y['rank'] = rank
|
||||
r.append(y)
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def calculate_rating(defnum, score):
|
||||
# 计算rating
|
||||
if score >= 10000000:
|
||||
@@ -213,349 +109,13 @@ def calculate_rating(defnum, score):
|
||||
return ptt
|
||||
|
||||
|
||||
def get_one_ptt(song_id, difficulty, score: int) -> float:
|
||||
# 单曲ptt计算,ptt为负说明没谱面定数数据
|
||||
ptt = -10
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
if difficulty == 0:
|
||||
c.execute('''select rating_pst from songs where sid = :sid;''', {
|
||||
'sid': song_id})
|
||||
elif difficulty == 1:
|
||||
c.execute('''select rating_prs from songs where sid = :sid;''', {
|
||||
'sid': song_id})
|
||||
elif difficulty == 2:
|
||||
c.execute('''select rating_ftr from songs where sid = :sid;''', {
|
||||
'sid': song_id})
|
||||
elif difficulty == 3:
|
||||
c.execute('''select rating_byn from songs where sid = :sid;''', {
|
||||
'sid': song_id})
|
||||
|
||||
x = c.fetchone()
|
||||
defnum = -10 # 没在库里的全部当做定数-10
|
||||
if x is not None and x != '':
|
||||
defnum = float(x[0]) / 10
|
||||
if defnum <= 0:
|
||||
defnum = -10 # 缺少难度的当做定数-10
|
||||
|
||||
ptt = calculate_rating(defnum, score)
|
||||
|
||||
return ptt
|
||||
|
||||
|
||||
def get_song_grade(x):
|
||||
# 成绩转换评级
|
||||
if x >= 9900000: # EX+
|
||||
return 6
|
||||
elif x < 9900000 and x >= 9800000: # EX
|
||||
return 5
|
||||
elif x < 9800000 and x >= 9500000: # AA
|
||||
return 4
|
||||
elif x < 9500000 and x >= 9200000: # A
|
||||
return 3
|
||||
elif x < 9200000 and x >= 8900000: # B
|
||||
return 2
|
||||
elif x < 8900000 and x >= 8600000: # C
|
||||
return 1
|
||||
else:
|
||||
return 0
|
||||
|
||||
|
||||
def get_song_state(x):
|
||||
# 返回成绩状态,便于比较
|
||||
if x == 3: # PM
|
||||
return 5
|
||||
elif x == 2: # FC
|
||||
return 4
|
||||
elif x == 5: # Hard Clear
|
||||
return 3
|
||||
elif x == 1: # Clear
|
||||
return 2
|
||||
elif x == 4: # Easy Clear
|
||||
return 1
|
||||
else: # Track Lost
|
||||
return 0
|
||||
|
||||
|
||||
def get_user_ptt_float(c, user_id) -> float:
|
||||
# 总ptt计算,返回浮点数
|
||||
|
||||
sumr = 0
|
||||
c.execute('''select rating from best_score where user_id = :a order by rating DESC limit 30''', {
|
||||
'a': user_id})
|
||||
x = c.fetchall()
|
||||
if not Config.USE_B10_AS_R10:
|
||||
if x != []:
|
||||
for i in x:
|
||||
sumr += float(i[0])
|
||||
c.execute('''select * from recent30 where user_id = :a''',
|
||||
{'a': user_id})
|
||||
x = c.fetchone()
|
||||
if x is not None:
|
||||
r30 = []
|
||||
s30 = []
|
||||
for i in range(1, 61, 2):
|
||||
if x[i] is not None:
|
||||
r30.append(float(x[i]))
|
||||
s30.append(x[i+1])
|
||||
else:
|
||||
r30.append(0)
|
||||
s30.append('')
|
||||
r30, s30 = (list(t)
|
||||
for t in zip(*sorted(zip(r30, s30), reverse=True)))
|
||||
songs = []
|
||||
i = 0
|
||||
while len(songs) < 10 and i <= 29 and s30[i] != '' and s30[i] is not None:
|
||||
if s30[i] not in songs:
|
||||
sumr += r30[i]
|
||||
songs.append(s30[i])
|
||||
i += 1
|
||||
else:
|
||||
if x != []:
|
||||
for i in range(len(x)):
|
||||
t = float(x[i][0])
|
||||
sumr += t
|
||||
if i < 10:
|
||||
sumr += t
|
||||
return sumr/40
|
||||
|
||||
|
||||
def get_user_ptt(c, user_id) -> int:
|
||||
# 总ptt计算,返回4位整数,向下取整
|
||||
|
||||
return int(get_user_ptt_float(c, user_id)*100)
|
||||
|
||||
|
||||
def get_user_world_rank(c, user_id) -> int:
|
||||
# 用户世界排名计算,同时返回排名值,如果超过设定最大值,返回0
|
||||
|
||||
with Connect('./database/arcsong.db') as c2:
|
||||
c2.execute(
|
||||
'''select sid, rating_ftr, rating_byn from songs''')
|
||||
x = c2.fetchall()
|
||||
if x:
|
||||
song_list_ftr = [user_id]
|
||||
song_list_byn = [user_id]
|
||||
for i in x:
|
||||
if i[1] > 0:
|
||||
song_list_ftr.append(i[0])
|
||||
if i[2] > 0:
|
||||
song_list_byn.append(i[0])
|
||||
|
||||
if len(song_list_ftr) >= 2:
|
||||
c.execute('''select sum(score) from best_score where user_id=? and difficulty=2 and song_id in ({0})'''.format(
|
||||
','.join(['?']*(len(song_list_ftr)-1))), tuple(song_list_ftr))
|
||||
|
||||
x = c.fetchone()
|
||||
if x[0] is not None:
|
||||
score_sum = x[0]
|
||||
else:
|
||||
score_sum = 0
|
||||
|
||||
if len(song_list_byn) >= 2:
|
||||
c.execute('''select sum(score) from best_score where user_id=? and difficulty=3 and song_id in ({0})'''.format(
|
||||
','.join(['?']*(len(song_list_byn)-1))), tuple(song_list_byn))
|
||||
|
||||
x = c.fetchone()
|
||||
if x[0] is not None:
|
||||
score_sum += x[0]
|
||||
else:
|
||||
score_sum += 0
|
||||
|
||||
c.execute('''update user set world_rank_score = :b where user_id = :a''', {
|
||||
'a': user_id, 'b': score_sum})
|
||||
|
||||
c.execute(
|
||||
'''select count(*) from user where world_rank_score > ?''', (score_sum,))
|
||||
x = c.fetchone()
|
||||
if x and x[0] + 1 <= Config.WORLD_RANK_MAX:
|
||||
return x[0] + 1
|
||||
else:
|
||||
return 0
|
||||
|
||||
|
||||
def update_recent30(c, user_id, song_id, rating, is_protected):
|
||||
# 刷新r30,这里的判断方法存疑,这里的song_id结尾包含难度数字
|
||||
def insert_r30table(c, user_id, a, b):
|
||||
# 更新r30表
|
||||
c.execute('''delete from recent30 where user_id = :a''',
|
||||
{'a': user_id})
|
||||
sql = 'insert into recent30 values(' + str(user_id)
|
||||
for i in range(0, 30):
|
||||
if a[i] is not None and b[i] is not None:
|
||||
sql = sql + ',' + str(a[i]) + ',"' + b[i] + '"'
|
||||
else:
|
||||
sql = sql + ',0,""'
|
||||
|
||||
sql = sql + ')'
|
||||
c.execute(sql)
|
||||
|
||||
c.execute('''select * from recent30 where user_id = :a''', {'a': user_id})
|
||||
x = c.fetchone()
|
||||
if not x:
|
||||
x = [None] * 61
|
||||
x[0] = user_id
|
||||
for i in range(2, 61, 2):
|
||||
x[i] = ''
|
||||
songs = []
|
||||
flag = True
|
||||
for i in range(2, 61, 2):
|
||||
if x[i] is None or x[i] == '':
|
||||
r30_id = 29
|
||||
flag = False
|
||||
break
|
||||
if x[i] not in songs:
|
||||
songs.append(x[i])
|
||||
if flag:
|
||||
n = len(songs)
|
||||
if n >= 11:
|
||||
r30_id = 29
|
||||
elif song_id not in songs and n == 10:
|
||||
r30_id = 29
|
||||
elif song_id in songs and n == 10:
|
||||
i = 29
|
||||
while x[i*2+2] == song_id:
|
||||
i -= 1
|
||||
r30_id = i
|
||||
elif song_id not in songs and n == 9:
|
||||
i = 29
|
||||
while x[i*2+2] == song_id:
|
||||
i -= 1
|
||||
r30_id = i
|
||||
else:
|
||||
r30_id = 29
|
||||
a = []
|
||||
b = []
|
||||
for i in range(1, 61, 2):
|
||||
a.append(x[i])
|
||||
b.append(x[i+1])
|
||||
|
||||
if is_protected:
|
||||
ptt_pre = get_user_ptt_float(c, user_id)
|
||||
a_pre = [x for x in a]
|
||||
b_pre = [x for x in b]
|
||||
|
||||
for i in range(r30_id, 0, -1):
|
||||
a[i] = a[i-1]
|
||||
b[i] = b[i-1]
|
||||
a[0] = rating
|
||||
b[0] = song_id
|
||||
|
||||
insert_r30table(c, user_id, a, b)
|
||||
|
||||
if is_protected:
|
||||
ptt = get_user_ptt_float(c, user_id)
|
||||
if ptt < ptt_pre:
|
||||
# 触发保护
|
||||
if song_id in b_pre:
|
||||
for i in range(29, -1, -1):
|
||||
if song_id == b_pre[i] and rating > a_pre[i]:
|
||||
# 发现重复歌曲,更新到最高rating
|
||||
a_pre[i] = rating
|
||||
break
|
||||
|
||||
insert_r30table(c, user_id, a_pre, b_pre)
|
||||
return None
|
||||
|
||||
|
||||
def arc_score_post(user_id, song_id, difficulty, score, shiny_perfect_count, perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type):
|
||||
# 分数上传,返回变化后的ptt,和世界模式变化
|
||||
ptt = None
|
||||
re = None
|
||||
with Connect() as c:
|
||||
rating = get_one_ptt(song_id, difficulty, score)
|
||||
if rating < 0: # 没数据不会向recent30里记入
|
||||
unrank_flag = True
|
||||
rating = 0
|
||||
else:
|
||||
unrank_flag = False
|
||||
now = int(time.time() * 1000)
|
||||
# recent 更新
|
||||
c.execute('''update user set song_id = :b, difficulty = :c, score = :d, shiny_perfect_count = :e, perfect_count = :f, near_count = :g, miss_count = :h, health = :i, modifier = :j, clear_type = :k, rating = :l, time_played = :m where user_id = :a''', {
|
||||
'a': user_id, 'b': song_id, 'c': difficulty, 'd': score, 'e': shiny_perfect_count, 'f': perfect_count, 'g': near_count, 'h': miss_count, 'i': health, 'j': modifier, 'k': clear_type, 'l': rating, 'm': now})
|
||||
# 成绩录入
|
||||
c.execute('''select score, best_clear_type from best_score where user_id = :a and song_id = :b and difficulty = :c''', {
|
||||
'a': user_id, 'b': song_id, 'c': difficulty})
|
||||
now = int(now // 1000)
|
||||
x = c.fetchone()
|
||||
if x is None:
|
||||
first_protect_flag = True # 初见保护
|
||||
c.execute('''insert into best_score values(:a,:b,:c,:d,:e,:f,:g,:h,:i,:j,:k,:l,:m,:n)''', {
|
||||
'a': user_id, 'b': song_id, 'c': difficulty, 'd': score, 'e': shiny_perfect_count, 'f': perfect_count, 'g': near_count, 'h': miss_count, 'i': health, 'j': modifier, 'k': now, 'l': clear_type, 'm': clear_type, 'n': rating})
|
||||
else:
|
||||
first_protect_flag = False
|
||||
if get_song_state(clear_type) > get_song_state(int(x[1])): # 状态更新
|
||||
c.execute('''update best_score set best_clear_type = :a where user_id = :b and song_id = :c and difficulty = :d''', {
|
||||
'a': clear_type, 'b': user_id, 'c': song_id, 'd': difficulty})
|
||||
if score >= int(x[0]): # 成绩更新
|
||||
c.execute('''update best_score set score = :d, shiny_perfect_count = :e, perfect_count = :f, near_count = :g, miss_count = :h, health = :i, modifier = :j, clear_type = :k, rating = :l, time_played = :m where user_id = :a and song_id = :b and difficulty = :c ''', {
|
||||
'a': user_id, 'b': song_id, 'c': difficulty, 'd': score, 'e': shiny_perfect_count, 'f': perfect_count, 'g': near_count, 'h': miss_count, 'i': health, 'j': modifier, 'k': clear_type, 'l': rating, 'm': now})
|
||||
if not unrank_flag:
|
||||
# recent30 更新
|
||||
if health == -1 or int(score) >= 9800000 or first_protect_flag:
|
||||
update_recent30(c, user_id, song_id +
|
||||
str(difficulty), rating, True)
|
||||
else:
|
||||
update_recent30(c, user_id, song_id +
|
||||
str(difficulty), rating, False)
|
||||
# 总PTT更新
|
||||
ptt = get_user_ptt(c, user_id)
|
||||
c.execute('''update user set rating_ptt = :a where user_id = :b''', {
|
||||
'a': ptt, 'b': user_id})
|
||||
|
||||
# 世界模式判断
|
||||
c.execute('''select stamina_multiply,fragment_multiply,prog_boost_multiply from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
'a': user_id, 'b': song_id, 'c': difficulty})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
re = server.arcworld.world_update(
|
||||
c, user_id, song_id, difficulty, rating, clear_type, beyond_gauge, health, x[0], x[1], x[2])
|
||||
re['global_rank'] = get_user_world_rank(c, user_id) # 更新世界排名
|
||||
re["user_rating"] = ptt
|
||||
else:
|
||||
re = {'global_rank': get_user_world_rank(
|
||||
c, user_id), 'user_rating': ptt}
|
||||
|
||||
return ptt, re
|
||||
|
||||
|
||||
def arc_score_check(user_id, song_id, difficulty, score, shiny_perfect_count, perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type, song_token, song_hash, submission_hash):
|
||||
# 分数校验,返回布尔值
|
||||
if shiny_perfect_count < 0 or perfect_count < 0 or near_count < 0 or miss_count < 0 or score < 0:
|
||||
return False
|
||||
if difficulty not in [0, 1, 2, 3]:
|
||||
return False
|
||||
|
||||
all_note = perfect_count + near_count + miss_count
|
||||
ascore = 10000000 / all_note * \
|
||||
(perfect_count + near_count/2) + shiny_perfect_count
|
||||
if abs(ascore - score) >= 5:
|
||||
return False
|
||||
|
||||
with Connect() as c: # 歌曲谱面MD5检查,服务器没有谱面就不管了
|
||||
c.execute('''select md5 from songfile where song_id=:a and file_type=:b''', {
|
||||
'a': song_id, 'b': int(difficulty)})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
if x[0] != song_hash:
|
||||
return False
|
||||
|
||||
x = song_token + song_hash + song_id + str(difficulty) + str(score) + str(shiny_perfect_count) + str(
|
||||
perfect_count) + str(near_count) + str(miss_count) + str(health) + str(modifier) + str(clear_type)
|
||||
y = str(user_id) + song_hash
|
||||
checksum = md5(x+md5(y))
|
||||
if checksum != submission_hash:
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def refresh_all_score_rating():
|
||||
# 刷新所有best成绩的rating
|
||||
error = 'Unknown error.'
|
||||
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
with Connect('') as c:
|
||||
c.execute(
|
||||
'''select sid, rating_pst, rating_prs, rating_ftr, rating_byn from songs''')
|
||||
'''select song_id, rating_pst, rating_prs, rating_ftr, rating_byn from chart''')
|
||||
x = c.fetchall()
|
||||
|
||||
if x:
|
||||
@@ -588,76 +148,3 @@ def refresh_all_score_rating():
|
||||
error = 'No song data.'
|
||||
|
||||
return error
|
||||
|
||||
|
||||
def arc_all_post(user_id, scores_data, clearlamps_data, clearedsongs_data, unlocklist_data, installid_data, devicemodelname_data, story_data):
|
||||
# 向云端同步,无返回
|
||||
with Connect() as c:
|
||||
now = int(time.time() * 1000)
|
||||
c.execute('''delete from user_save where user_id=:a''', {'a': user_id})
|
||||
c.execute('''insert into user_save values(:a,:b,:c,:d,:e,:f,:g,:h,:i)''', {
|
||||
'a': user_id, 'b': scores_data, 'c': clearlamps_data, 'd': clearedsongs_data, 'e': unlocklist_data, 'f': installid_data, 'g': devicemodelname_data, 'h': story_data, 'i': now})
|
||||
return None
|
||||
|
||||
|
||||
def arc_all_get(user_id):
|
||||
# 从云端同步,返回字典
|
||||
|
||||
scores_data = []
|
||||
clearlamps_data = []
|
||||
clearedsongs_data = []
|
||||
unlocklist_data = []
|
||||
installid_data = ''
|
||||
devicemodelname_data = ''
|
||||
story_data = []
|
||||
createdAt = 0
|
||||
|
||||
with Connect() as c:
|
||||
c.execute('''select * from user_save where user_id=:a''',
|
||||
{'a': user_id})
|
||||
x = c.fetchone()
|
||||
|
||||
if x:
|
||||
scores_data = json.loads(x[1])[""]
|
||||
clearlamps_data = json.loads(x[2])[""]
|
||||
clearedsongs_data = json.loads(x[3])[""]
|
||||
unlocklist_data = json.loads(x[4])[""]
|
||||
installid_data = json.loads(x[5])["val"]
|
||||
devicemodelname_data = json.loads(x[6])["val"]
|
||||
story_data = json.loads(x[7])[""]
|
||||
if x[8]:
|
||||
createdAt = int(x[8])
|
||||
|
||||
if Config.SAVE_FULL_UNLOCK:
|
||||
installid_data = "0fcec8ed-7b62-48e2-9d61-55041a22b123"
|
||||
story_data = Constant.story_data
|
||||
unlocklist_data = Constant.unlocklist_data
|
||||
|
||||
return {
|
||||
"user_id": user_id,
|
||||
"story": {
|
||||
"": story_data
|
||||
},
|
||||
"devicemodelname": {
|
||||
"val": devicemodelname_data
|
||||
},
|
||||
"installid": {
|
||||
"val": installid_data
|
||||
},
|
||||
"unlocklist": {
|
||||
"": unlocklist_data
|
||||
},
|
||||
"clearedsongs": {
|
||||
"": clearedsongs_data
|
||||
},
|
||||
"clearlamps": {
|
||||
"": clearlamps_data
|
||||
},
|
||||
"scores": {
|
||||
"": scores_data
|
||||
},
|
||||
"version": {
|
||||
"val": 1
|
||||
},
|
||||
"createdAt": createdAt
|
||||
}
|
||||
|
||||
@@ -1,14 +1,7 @@
|
||||
import json
|
||||
from server.sql import Connect
|
||||
from .config import Constant
|
||||
from setting import Config
|
||||
import server.item
|
||||
import server.character
|
||||
import server.info
|
||||
import server.arcpurchase
|
||||
import os
|
||||
import time
|
||||
import random
|
||||
|
||||
|
||||
def int2b(x):
|
||||
@@ -36,16 +29,6 @@ def calc_stamina(max_stamina_ts, curr_stamina):
|
||||
return stamina
|
||||
|
||||
|
||||
def get_world_name(file_dir='./database/map'):
|
||||
# 获取所有地图名称,返回列表
|
||||
L = []
|
||||
for root, dirs, files in os.walk(file_dir):
|
||||
for file in files:
|
||||
if os.path.splitext(file)[1] == '.json':
|
||||
L.append(os.path.splitext(file)[0])
|
||||
return L
|
||||
|
||||
|
||||
def get_world_info(map_id):
|
||||
# 读取json文件内容,返回字典
|
||||
world_info = {}
|
||||
@@ -55,74 +38,6 @@ def get_world_info(map_id):
|
||||
return world_info
|
||||
|
||||
|
||||
def get_user_world_info(user_id, map_id):
|
||||
# 读取json文件内容,加上用户信息,返回字典
|
||||
info = get_world_info(map_id)
|
||||
with Connect() as c:
|
||||
c.execute('''select * from user_world where map_id = :a and user_id = :b''',
|
||||
{'a': map_id, 'b': user_id})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
info['curr_position'] = x[2]
|
||||
info['curr_capture'] = x[3]
|
||||
info['is_locked'] = int2b(x[4])
|
||||
else:
|
||||
info['curr_position'] = 0
|
||||
info['curr_capture'] = 0
|
||||
info['is_locked'] = True
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': user_id, 'b': map_id})
|
||||
|
||||
return info
|
||||
|
||||
|
||||
def get_current_map(user_id):
|
||||
# 得到user的当前图,返回字符串
|
||||
re = ''
|
||||
with Connect() as c:
|
||||
c.execute('''select current_map from user where user_id = :a''',
|
||||
{'a': user_id})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
re = x[0]
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def get_world_all(user_id):
|
||||
# 读取所有地图信息并处理,返回字典列表
|
||||
re = []
|
||||
worlds = get_world_name()
|
||||
with Connect() as c:
|
||||
for map_id in worlds:
|
||||
info = get_world_info(map_id)
|
||||
steps = info['steps']
|
||||
del info['steps']
|
||||
rewards = []
|
||||
for step in steps:
|
||||
if 'items' in step:
|
||||
rewards.append(
|
||||
{'items': step['items'], 'position': step['position']})
|
||||
info['rewards'] = rewards
|
||||
c.execute('''select * from user_world where map_id = :a and user_id = :b''',
|
||||
{'a': map_id, 'b': user_id})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
info['curr_position'] = x[2]
|
||||
info['curr_capture'] = x[3]
|
||||
info['is_locked'] = int2b(x[4])
|
||||
else:
|
||||
info['curr_position'] = 0
|
||||
info['curr_capture'] = 0
|
||||
info['is_locked'] = True
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': user_id, 'b': map_id})
|
||||
|
||||
re.append(info)
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def get_available_maps():
|
||||
# 获取当前可用图(用户设定的),返回字典列表
|
||||
re = []
|
||||
@@ -139,534 +54,3 @@ def get_available_maps():
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def get_user_world(user_id, map_id):
|
||||
# 获取用户图信息,返回字典
|
||||
re = {}
|
||||
with Connect() as c:
|
||||
c.execute('''select * from user_world where map_id = :a and user_id = :b''',
|
||||
{'a': map_id, 'b': user_id})
|
||||
x = c.fetchone()
|
||||
re = {
|
||||
"user_id": user_id,
|
||||
"curr_position": 0,
|
||||
"curr_capture": 0,
|
||||
"is_locked": True,
|
||||
"map_id": map_id
|
||||
}
|
||||
if x:
|
||||
re['curr_position'] = x[2]
|
||||
re['curr_capture'] = x[3]
|
||||
re['is_locked'] = int2b(x[4])
|
||||
else:
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': user_id, 'b': map_id})
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def unlock_user_world(user_id, map_id):
|
||||
# 解锁用户的图,返回成功与否布尔值
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select is_locked from user_world where map_id=? and user_id=?''', (map_id, user_id))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
is_locked = x[0]
|
||||
else:
|
||||
is_locked = 1
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': user_id, 'b': map_id})
|
||||
if is_locked == 1:
|
||||
map_info = get_world_info(map_id)
|
||||
if 'require_type' in map_info and map_info['require_type'] != '':
|
||||
if map_info['require_type'] in ['pack', 'single']:
|
||||
c.execute('''select exists(select * from user_item where user_id=? and item_id=? and type=?)''',
|
||||
(user_id, map_info['require_id'], map_info['require_type']))
|
||||
if c.fetchone() == (0,):
|
||||
return False
|
||||
|
||||
c.execute(
|
||||
'''update user_world set is_locked=0 where user_id=? and map_id=?''', (user_id, map_id))
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def change_user_current_map(user_id, map_id):
|
||||
# 改变用户当前图
|
||||
with Connect() as c:
|
||||
c.execute('''update user set current_map = :a where user_id=:b''', {
|
||||
'a': map_id, 'b': user_id})
|
||||
return None
|
||||
|
||||
|
||||
def play_world_song(user_id, args):
|
||||
# 声明是世界模式的打歌,并且记录加成信息,返回字典
|
||||
r = {}
|
||||
with Connect() as c:
|
||||
stamina_multiply = 1
|
||||
fragment_multiply = 100
|
||||
prog_boost_multiply = 0
|
||||
if 'stamina_multiply' in args:
|
||||
stamina_multiply = int(args['stamina_multiply'])
|
||||
if 'fragment_multiply' in args:
|
||||
fragment_multiply = int(args['fragment_multiply'])
|
||||
if 'prog_boost_multiply' in args:
|
||||
c.execute('''select prog_boost from user where user_id=:a''', {
|
||||
'a': user_id})
|
||||
x = c.fetchone()
|
||||
if x and x[0] == 1:
|
||||
prog_boost_multiply = 300
|
||||
|
||||
c.execute('''delete from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
'a': user_id, 'b': args['song_id'], 'c': args['difficulty']})
|
||||
c.execute('''insert into world_songplay values(:a,:b,:c,:d,:e,:f)''', {
|
||||
'a': user_id, 'b': args['song_id'], 'c': args['difficulty'], 'd': stamina_multiply, 'e': fragment_multiply, 'f': prog_boost_multiply})
|
||||
|
||||
c.execute('''select current_map from user where user_id = :a''', {
|
||||
'a': user_id})
|
||||
map_id = c.fetchone()[0]
|
||||
info = get_world_info(map_id)
|
||||
# 体力计算
|
||||
c.execute(
|
||||
'''select max_stamina_ts, stamina from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
max_stamina_ts = x[0] if x and x[0] is not None else 0
|
||||
stamina = x[1] if x and x[1] is not None else 12
|
||||
now = int(time.time() * 1000)
|
||||
|
||||
# 体力不足
|
||||
if calc_stamina(max_stamina_ts, stamina) < info['stamina_cost']:
|
||||
return {}
|
||||
stamina = calc_stamina(max_stamina_ts, stamina) - \
|
||||
info['stamina_cost'] * stamina_multiply
|
||||
max_stamina_ts = now + Constant.STAMINA_RECOVER_TICK * \
|
||||
(Constant.MAX_STAMINA - stamina)
|
||||
c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(max_stamina_ts, stamina, user_id))
|
||||
r = {
|
||||
"stamina": stamina,
|
||||
"max_stamina_ts": max_stamina_ts,
|
||||
"token": "13145201919810"
|
||||
}
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def climb_step(user_id, map_id, step, prev_capture, prev_position):
|
||||
# 爬梯子,返回奖励列表,台阶列表,当前的位置和坐标,图信息
|
||||
|
||||
info = get_world_info(map_id)
|
||||
step_count = int(info['step_count'])
|
||||
|
||||
restrict_ids = [[]] * step_count
|
||||
capture = [0] * step_count
|
||||
reward_bundle = [""] * step_count # 暂且不用
|
||||
restrict_id = [""] * step_count
|
||||
restrict_type = [""] * step_count
|
||||
items = [[]] * step_count
|
||||
step_type = [[]] * step_count
|
||||
speed_limit_value = [0] * step_count
|
||||
plus_stamina_value = [0] * step_count
|
||||
|
||||
for i in info['steps']:
|
||||
capture[i['position']] = i['capture']
|
||||
if 'items' in i:
|
||||
items[i['position']] = i['items']
|
||||
if 'restrict_id' in i:
|
||||
restrict_id[i['position']] = i['restrict_id']
|
||||
if 'restrict_ids' in i:
|
||||
restrict_ids[i['position']] = i['restrict_ids']
|
||||
if 'restrict_type' in i:
|
||||
restrict_type[i['position']] = i['restrict_type']
|
||||
if 'step_type' in i:
|
||||
step_type[i['position']] = i['step_type']
|
||||
if "speedlimit" in i['step_type']:
|
||||
speed_limit_value[i['position']] = i['speed_limit_value']
|
||||
if "plusstamina" in i['step_type']:
|
||||
plus_stamina_value[i['position']] = i['plus_stamina_value']
|
||||
|
||||
if info['is_beyond']: # beyond判断
|
||||
dt = info['beyond_health'] - prev_capture
|
||||
if dt >= step:
|
||||
curr_capture = prev_capture + step
|
||||
else:
|
||||
curr_capture = info['beyond_health']
|
||||
i = 0
|
||||
t = prev_capture + step
|
||||
while i < step_count and t > 0:
|
||||
dt = capture[i]
|
||||
if dt > t:
|
||||
t = 0
|
||||
else:
|
||||
t -= dt
|
||||
i += 1
|
||||
if i >= step_count:
|
||||
curr_position = step_count - 1
|
||||
else:
|
||||
curr_position = i
|
||||
|
||||
else:
|
||||
i = prev_position
|
||||
j = prev_capture
|
||||
t = step
|
||||
while t > 0 and i < step_count:
|
||||
dt = capture[i] - j
|
||||
if dt > t:
|
||||
j += t
|
||||
t = 0
|
||||
else:
|
||||
t -= dt
|
||||
j = 0
|
||||
i += 1
|
||||
if i >= step_count:
|
||||
curr_position = step_count - 1
|
||||
curr_capture = 0
|
||||
else:
|
||||
curr_position = i
|
||||
curr_capture = j
|
||||
|
||||
rewards = []
|
||||
steps = []
|
||||
for i in range(prev_position, curr_position+1):
|
||||
if items[i]:
|
||||
rewards.append({'position': i, 'items': items[i]})
|
||||
x = {
|
||||
"map_id": map_id,
|
||||
"position": i,
|
||||
"restrict_ids": restrict_ids[i],
|
||||
"capture": capture[i],
|
||||
"reward_bundle": reward_bundle[i],
|
||||
"restrict_id": restrict_id[i],
|
||||
"restrict_type": restrict_type[i]
|
||||
}
|
||||
if step_type[i]:
|
||||
x['step_type'] = step_type[i]
|
||||
if speed_limit_value[i]:
|
||||
x['speed_limit_value'] = speed_limit_value[i]
|
||||
if plus_stamina_value[i]:
|
||||
x['plus_stamina_value'] = plus_stamina_value[i]
|
||||
steps.append(x)
|
||||
|
||||
return rewards, steps, curr_position, curr_capture, info
|
||||
|
||||
|
||||
def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gauge, health, stamina_multiply=1, fragment_multiply=100, prog_boost_multiply=0):
|
||||
# 成绩上传后世界模式更新,返回字典
|
||||
|
||||
step_times = stamina_multiply * fragment_multiply / \
|
||||
100 * (prog_boost_multiply+100)/100
|
||||
exp_times = stamina_multiply * (prog_boost_multiply+100)/100
|
||||
if prog_boost_multiply != 0:
|
||||
c.execute('''update user set prog_boost = 0 where user_id = :a''', {
|
||||
'a': user_id})
|
||||
c.execute('''delete from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
'a': user_id, 'b': song_id, 'c': difficulty})
|
||||
|
||||
c.execute(
|
||||
'''select character_id, max_stamina_ts, stamina, is_skill_sealed, is_char_uncapped, is_char_uncapped_override from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
character_id = x[0] if x and x[0] is not None else 0
|
||||
max_stamina_ts = x[1] if x and x[1] is not None else 0
|
||||
stamina = x[2] if x and x[2] is not None else 12
|
||||
is_skill_sealed = x[3] if x and x[3] is not None else 1
|
||||
skill = False
|
||||
skill_uncap = False
|
||||
level = 1
|
||||
exp = 0
|
||||
frag = 50
|
||||
prog = 50
|
||||
overdrive = 50
|
||||
if not is_skill_sealed:
|
||||
if x:
|
||||
skill = True
|
||||
if x[4] is not None and x[4] == 1:
|
||||
skill_uncap = True
|
||||
if x[5] is not None and x[5] == 1:
|
||||
skill_uncap = False
|
||||
|
||||
c.execute('''select frag1,prog1,overdrive1,frag20,prog20,overdrive20,frag30,prog30,overdrive30,skill_id,skill_id_uncap from character where character_id=?''', (character_id,))
|
||||
x = c.fetchone()
|
||||
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select level, exp from user_char_full where user_id = :a and character_id = :b''', {
|
||||
'a': user_id, 'b': character_id})
|
||||
else:
|
||||
c.execute('''select level, exp from user_char where user_id = :a and character_id = :b''', {
|
||||
'a': user_id, 'b': character_id})
|
||||
y = c.fetchone()
|
||||
if y:
|
||||
level = y[0]
|
||||
exp = y[1]
|
||||
else:
|
||||
level = 1
|
||||
exp = 0
|
||||
|
||||
if x:
|
||||
frag = server.character.calc_char_value(level, x[0], x[3], x[6])
|
||||
prog = server.character.calc_char_value(level, x[1], x[4], x[7])
|
||||
overdrive = server.character.calc_char_value(
|
||||
level, x[2], x[5], x[8])
|
||||
if x[9] is not None and x[9] != '' and skill:
|
||||
skill = x[9]
|
||||
else:
|
||||
skill = None
|
||||
if x[10] is not None and x[9] != '' and skill_uncap:
|
||||
skill_uncap = x[10]
|
||||
else:
|
||||
skill_uncap = None
|
||||
else:
|
||||
frag = 0
|
||||
prog = 0
|
||||
overdrive = 0
|
||||
skill = None
|
||||
skill_uncap = None
|
||||
|
||||
skill_special = ''
|
||||
if skill_uncap is not None and skill_uncap and skill_uncap in ['eto_uncap', 'luna_uncap', 'ayu_uncap', 'skill_vita']:
|
||||
skill_special = skill_uncap
|
||||
elif skill is not None and skill and skill in ['eto_uncap', 'luna_uncap', 'ayu_uncap', 'skill_vita']:
|
||||
skill_special = skill
|
||||
|
||||
c.execute('''select current_map from user where user_id = :a''', {
|
||||
'a': user_id})
|
||||
map_id = c.fetchone()[0]
|
||||
|
||||
if beyond_gauge == 0: # 是否是beyond挑战
|
||||
prog_tempest = 0
|
||||
if not is_skill_sealed and character_id == 35:
|
||||
# 风暴对立
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
prog_tempest = 60
|
||||
else:
|
||||
c.execute(
|
||||
'''select sum(level) from user_char where user_id=?''', (user_id,))
|
||||
prog_tempest = int(x[0]) / 10 if x else 0
|
||||
if prog_tempest > 60:
|
||||
prog_tempest = 60
|
||||
elif prog_tempest < 0:
|
||||
prog_tempest = 0
|
||||
|
||||
base_step = 2.5 + 2.45*rating**0.5
|
||||
step = base_step * (prog + prog_tempest) / 50 * step_times
|
||||
else:
|
||||
info = get_world_info(map_id)
|
||||
if clear_type == 0:
|
||||
base_step = 25/28 + (rating)**0.5 * 0.43
|
||||
else:
|
||||
base_step = 75/28 + (rating)**0.5 * 0.43
|
||||
|
||||
if character_id in info['character_affinity']:
|
||||
affinity_multiplier = info['affinity_multiplier'][info['character_affinity'].index(
|
||||
character_id)]
|
||||
else:
|
||||
affinity_multiplier = 1
|
||||
|
||||
if skill_special == 'skill_vita':
|
||||
# vita技能,overdrive随回忆率提升,提升量最多为10
|
||||
# 此处采用线性函数
|
||||
overdrive_extra = 0
|
||||
if 0 < health <= 100:
|
||||
overdrive_extra = health / 10
|
||||
|
||||
overdrive += overdrive_extra
|
||||
|
||||
step = base_step * overdrive / 50 * \
|
||||
step_times * affinity_multiplier
|
||||
|
||||
c.execute('''select * from user_world where user_id = :a and map_id =:b''',
|
||||
{'a': user_id, 'b': map_id})
|
||||
y = c.fetchone()
|
||||
if y[4] == 1: # 图不可用
|
||||
return {}
|
||||
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2])
|
||||
|
||||
# Eto、Luna、Ayu的技能
|
||||
character_bonus_progress = None
|
||||
if skill_special == 'eto_uncap':
|
||||
# eto觉醒技能,获得残片奖励时世界模式进度加7
|
||||
fragment_flag = False
|
||||
for i in rewards:
|
||||
for j in i['items']:
|
||||
if j['type'] == 'fragment':
|
||||
fragment_flag = True
|
||||
break
|
||||
if fragment_flag:
|
||||
break
|
||||
if fragment_flag:
|
||||
character_bonus_progress = Constant.ETO_UNCAP_BONUS_PROGRESS
|
||||
step += character_bonus_progress * step_times
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||
|
||||
elif skill_special == 'luna_uncap':
|
||||
# luna觉醒技能,限制格开始时世界模式进度加7
|
||||
if 'restrict_id' in steps[0] and 'restrict_type' in steps[0] and steps[0]['restrict_type'] != '' and steps[0]['restrict_id'] != '':
|
||||
character_bonus_progress = Constant.LUNA_UNCAP_BONUS_PROGRESS
|
||||
step += character_bonus_progress * step_times
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||
|
||||
elif skill_special == 'ayu_uncap':
|
||||
# ayu觉醒技能,世界模式进度+5或-5,但不会小于0
|
||||
if random.random() >= 0.5:
|
||||
character_bonus_progress = Constant.AYU_UNCAP_BONUS_PROGRESS
|
||||
else:
|
||||
character_bonus_progress = -Constant.AYU_UNCAP_BONUS_PROGRESS
|
||||
|
||||
step += character_bonus_progress * step_times
|
||||
if step < 0:
|
||||
character_bonus_progress += step / step_times
|
||||
step = 0
|
||||
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||
|
||||
for i in rewards: # 物品分发
|
||||
for j in i['items']:
|
||||
amount = j['amount'] if 'amount' in j else 1
|
||||
item_id = j['id'] if 'id' in j else ''
|
||||
server.item.claim_user_item(c, user_id, item_id, j['type'], amount)
|
||||
|
||||
if 'step_type' in steps[-1]:
|
||||
if 'plusstamina' in steps[-1]['step_type'] and 'plus_stamina_value' in steps[-1]:
|
||||
# 体力格子
|
||||
max_stamina_ts, stamina = add_stamina(
|
||||
c, user_id, int(steps[-1]['plus_stamina_value']))
|
||||
# 角色升级
|
||||
if not Config.CHARACTER_FULL_UNLOCK:
|
||||
exp, level = server.character.calc_level_up(
|
||||
c, user_id, character_id, exp, exp_times*rating*6)
|
||||
c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
(level, exp, user_id, character_id))
|
||||
else:
|
||||
exp = Constant.LEVEL_STEPS[level]
|
||||
|
||||
re = {
|
||||
"rewards": rewards,
|
||||
"exp": exp,
|
||||
"level": level,
|
||||
"base_progress": base_step,
|
||||
"progress": step,
|
||||
"user_map": {
|
||||
"user_id": user_id,
|
||||
"curr_position": curr_position,
|
||||
"curr_capture": curr_capture,
|
||||
"is_locked": int2b(y[4]),
|
||||
"map_id": map_id,
|
||||
"prev_capture": y[3],
|
||||
"prev_position": y[2],
|
||||
"beyond_health": info['beyond_health']
|
||||
},
|
||||
"char_stats": {
|
||||
"character_id": character_id,
|
||||
"frag": frag,
|
||||
"prog": prog,
|
||||
"overdrive": overdrive
|
||||
},
|
||||
"current_stamina": calc_stamina(max_stamina_ts, stamina),
|
||||
"max_stamina_ts": max_stamina_ts
|
||||
}
|
||||
|
||||
if beyond_gauge == 0:
|
||||
re["user_map"]["steps"] = steps
|
||||
else:
|
||||
re["user_map"]["steps"] = len(steps)
|
||||
|
||||
if character_id == 35 and not is_skill_sealed:
|
||||
re['char_stats']['prog_tempest'] = prog_tempest
|
||||
re['char_stats']['prog'] += prog_tempest
|
||||
|
||||
if character_bonus_progress is not None:
|
||||
re['character_bonus_progress'] = character_bonus_progress
|
||||
|
||||
if stamina_multiply != 1:
|
||||
re['stamina_multiply'] = stamina_multiply
|
||||
if fragment_multiply != 100:
|
||||
re['fragment_multiply'] = fragment_multiply
|
||||
if prog_boost_multiply != 0:
|
||||
re['prog_boost_multiply'] = prog_boost_multiply
|
||||
|
||||
if curr_position == info['step_count']-1 and info['is_repeatable']: # 循环图判断
|
||||
curr_position = 0
|
||||
c.execute('''update user_world set curr_position=:a, curr_capture=:b where user_id=:c and map_id=:d''', {
|
||||
'a': curr_position, 'b': curr_capture, 'c': user_id, 'd': map_id})
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def add_stamina(c, user_id, add_stamina):
|
||||
# 增添体力,返回max_stamina_ts和stamina
|
||||
|
||||
now = int(time.time() * 1000)
|
||||
c.execute(
|
||||
'''select max_stamina_ts, stamina from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x and x[0] is not None and x[1] is not None:
|
||||
stamina = calc_stamina(x[0], x[1]) + add_stamina
|
||||
max_stamina_ts = now - \
|
||||
(stamina-Constant.MAX_STAMINA) * \
|
||||
Constant.STAMINA_RECOVER_TICK
|
||||
else:
|
||||
max_stamina_ts = now
|
||||
stamina = Constant.MAX_STAMINA
|
||||
|
||||
c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(max_stamina_ts, stamina, user_id))
|
||||
|
||||
return max_stamina_ts, stamina
|
||||
|
||||
|
||||
def buy_stamina_by_fragment(user_id):
|
||||
# 残片买体力,返回字典和错误码
|
||||
r = {}
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select next_fragstam_ts from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
now = int(time.time() * 1000)
|
||||
next_fragstam_ts = x[0] if x[0] else 0
|
||||
|
||||
if now < next_fragstam_ts:
|
||||
return {}, 905
|
||||
|
||||
next_fragstam_ts = now + 24*3600*1000
|
||||
max_stamina_ts, stamina = add_stamina(c, user_id, 6)
|
||||
c.execute('''update user set next_fragstam_ts=?, max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(next_fragstam_ts, max_stamina_ts, stamina, user_id))
|
||||
|
||||
r = {
|
||||
"user_id": user_id,
|
||||
"stamina": stamina,
|
||||
"max_stamina_ts": max_stamina_ts,
|
||||
"next_fragstam_ts": next_fragstam_ts
|
||||
}
|
||||
|
||||
return r, None
|
||||
|
||||
|
||||
def buy_stamina_by_ticket(user_id):
|
||||
# 源点买体力,返回字典和错误码
|
||||
r = {}
|
||||
|
||||
with Connect() as c:
|
||||
flag, ticket = server.arcpurchase.buy_item(c, user_id, 50)
|
||||
if flag:
|
||||
max_stamina_ts, stamina = add_stamina(c, user_id, 6)
|
||||
c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(max_stamina_ts, stamina, user_id))
|
||||
r = {
|
||||
"user_id": user_id,
|
||||
"stamina": stamina,
|
||||
"max_stamina_ts": max_stamina_ts,
|
||||
"ticket": ticket
|
||||
}
|
||||
else:
|
||||
return None, 501
|
||||
|
||||
return r, None
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
from flask import Blueprint, request, jsonify
|
||||
import functools
|
||||
import base64
|
||||
import functools
|
||||
|
||||
from core.error import ArcError, NoAccess
|
||||
from core.user import UserAuth, UserLogin
|
||||
from core.sql import Connect
|
||||
from .func import error_return
|
||||
from core.user import UserAuth, UserLogin
|
||||
from flask import Blueprint, jsonify, request
|
||||
from setting import Config
|
||||
|
||||
from .func import error_return
|
||||
|
||||
bp = Blueprint('auth', __name__, url_prefix='/auth')
|
||||
|
||||
|
||||
@@ -1,9 +1,5 @@
|
||||
from setting import Config
|
||||
from server.sql import Connect
|
||||
from .config import Constant
|
||||
import server.info
|
||||
import server.item
|
||||
import server.setme
|
||||
|
||||
|
||||
def int2b(x):
|
||||
@@ -14,11 +10,6 @@ def int2b(x):
|
||||
return True
|
||||
|
||||
|
||||
def get_level_steps():
|
||||
# 返回level_steps字典数组
|
||||
return [{'level': i, 'level_exp': Constant.LEVEL_STEPS[i]} for i in Constant.LEVEL_STEPS]
|
||||
|
||||
|
||||
def calc_char_value(level, value1, value20, value30):
|
||||
# 计算搭档数值的核心函数,返回浮点数
|
||||
|
||||
@@ -59,22 +50,6 @@ def get_char_core(c, character_id):
|
||||
return r
|
||||
|
||||
|
||||
def get_user_characters(c, user_id):
|
||||
# 获取用户所拥有角色,返回列表
|
||||
|
||||
c.execute('''select character_id from user_char where user_id = :user_id''',
|
||||
{'user_id': user_id})
|
||||
|
||||
x = c.fetchall()
|
||||
characters = []
|
||||
|
||||
if x:
|
||||
for i in x:
|
||||
characters.append(i[0])
|
||||
|
||||
return characters
|
||||
|
||||
|
||||
def get_user_character(c, user_id):
|
||||
# 得到用户拥有的角色列表,返回列表
|
||||
|
||||
@@ -125,42 +100,6 @@ def get_user_character(c, user_id):
|
||||
return r
|
||||
|
||||
|
||||
def get_one_character(c, user_id, character_id):
|
||||
# 得到用户某个拥有的角色列表,返回字典
|
||||
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select * from user_char_full a,character b where a.user_id = :user_id and a.character_id=b.character_id and a.character_id=:a''',
|
||||
{'user_id': user_id, 'a': character_id})
|
||||
else:
|
||||
c.execute('''select * from user_char a,character b where a.user_id = :user_id and a.character_id=b.character_id and a.character_id=:a''',
|
||||
{'user_id': user_id, 'a': character_id})
|
||||
x = c.fetchone()
|
||||
if not x:
|
||||
return {}
|
||||
r = {
|
||||
"is_uncapped_override": int2b(x[5]),
|
||||
"is_uncapped": int2b(x[4]),
|
||||
"uncap_cores": get_char_core(c, x[1]),
|
||||
"char_type": x[22],
|
||||
"skill_id_uncap": x[21],
|
||||
"skill_requires_uncap": int2b(x[20]),
|
||||
"skill_unlock_level": x[19],
|
||||
"skill_id": x[18],
|
||||
"overdrive": calc_char_value(x[2], x[11], x[14], x[17]),
|
||||
"prog": calc_char_value(x[2], x[10], x[13], x[16]),
|
||||
"frag": calc_char_value(x[2], x[9], x[12], x[15]),
|
||||
"level_exp": Constant.LEVEL_STEPS[x[2]],
|
||||
"exp": x[3],
|
||||
"level": x[2],
|
||||
"name": x[7],
|
||||
"character_id": x[1]
|
||||
}
|
||||
if x[1] == 21 or x[1] == 46:
|
||||
r["voice"] = [0, 1, 2, 3, 100, 1000, 1001]
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def calc_level_up(c, user_id, character_id, exp, exp_addition):
|
||||
# 计算角色升级,返回当前经验和等级
|
||||
|
||||
@@ -190,65 +129,3 @@ def calc_level_up(c, user_id, character_id, exp, exp_addition):
|
||||
i -= 1
|
||||
|
||||
return exp, a[i]
|
||||
|
||||
|
||||
def char_use_core(user_id, character_id, amount):
|
||||
# 以太之滴升级,返回user_id,core状态,角色状态的字典
|
||||
r = None
|
||||
with Connect() as c:
|
||||
|
||||
c.execute(
|
||||
'''select amount from user_item where user_id=? and item_id="core_generic" and type="core"''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
pre_amount = x[0]
|
||||
else:
|
||||
pre_amount = 0
|
||||
|
||||
if amount <= pre_amount:
|
||||
c.execute(
|
||||
'''select exp from user_char where user_id=? and character_id=?''', (user_id, character_id))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
exp, level = calc_level_up(
|
||||
c, user_id, character_id, x[0], amount*Constant.CORE_EXP)
|
||||
c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
(level, exp, user_id, character_id))
|
||||
server.item.claim_user_item(
|
||||
c, user_id, 'core_generic', 'core', -amount)
|
||||
|
||||
r = {'character': [get_one_character(c, user_id, character_id)]}
|
||||
r['cores'] = server.item.get_user_cores(c, user_id)
|
||||
r['user_id'] = user_id
|
||||
return r
|
||||
|
||||
|
||||
def char_uncap(user_id, character_id):
|
||||
# 角色觉醒,返回user_id,core状态,角色状态的字典
|
||||
r = None
|
||||
with Connect() as c:
|
||||
c.execute('''select * from char_item where character_id=?''',
|
||||
(character_id,))
|
||||
x = c.fetchall()
|
||||
if not x:
|
||||
return None
|
||||
|
||||
success = True
|
||||
for i in x:
|
||||
c.execute(
|
||||
'''select amount from user_item where user_id=? and item_id=? and type=?''', (user_id, i[1], i[2]))
|
||||
y = c.fetchone()
|
||||
if not y or i[3] > y[0]:
|
||||
success = False
|
||||
break
|
||||
|
||||
if success:
|
||||
c.execute('''update user_char set is_uncapped=1, is_uncapped_override=0 where user_id=? and character_id=?''',
|
||||
(user_id, character_id))
|
||||
for i in x:
|
||||
server.item.claim_user_item(c, user_id, i[1], i[2], -i[3])
|
||||
|
||||
r = {'character': [get_one_character(c, user_id, character_id)]}
|
||||
r['cores'] = server.item.get_user_cores(c, user_id)
|
||||
r['user_id'] = user_id
|
||||
return r
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -59,8 +59,8 @@ def error_return(e: ArcError = default_error): # 错误返回
|
||||
return jsonify(r)
|
||||
|
||||
|
||||
def success_return(value):
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
def success_return(value=None):
|
||||
r = {"success": True}
|
||||
if value is not None:
|
||||
r['value'] = value
|
||||
return jsonify(r)
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
from server.sql import Connect
|
||||
import server.arcworld
|
||||
import server.arcpurchase
|
||||
import server.arcdownload
|
||||
import server.character
|
||||
import server.item
|
||||
import time
|
||||
from setting import Config
|
||||
from .config import Constant
|
||||
|
||||
|
||||
def int2b(x):
|
||||
@@ -197,92 +193,3 @@ def get_user_me(c, user_id):
|
||||
}
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def get_user_me_c(user_id):
|
||||
# user/me调用,上边没开数据库这里开一下
|
||||
with Connect() as c:
|
||||
return get_user_me(c, user_id)
|
||||
|
||||
|
||||
def get_purchase_pack(user_id):
|
||||
# 返回曲包数据
|
||||
with Connect() as c:
|
||||
return server.arcpurchase.get_purchase(c, user_id)
|
||||
|
||||
|
||||
def get_game_info():
|
||||
# 返回游戏基本信息
|
||||
r = {
|
||||
"max_stamina": Constant.MAX_STAMINA,
|
||||
"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
|
||||
"core_exp": Constant.CORE_EXP,
|
||||
"curr_ts": int(time.time()*1000),
|
||||
"level_steps": server.character.get_level_steps(),
|
||||
"world_ranking_enabled": True,
|
||||
"is_byd_chapter_unlocked": True
|
||||
}
|
||||
return r
|
||||
|
||||
|
||||
def get_user_present(user_id):
|
||||
# 返回奖励信息
|
||||
with Connect() as c:
|
||||
return server.arcpurchase.get_user_present(c, user_id)
|
||||
|
||||
|
||||
def arc_aggregate_small(user_id):
|
||||
# 返回用户数据
|
||||
r = {"success": False}
|
||||
with Connect() as c:
|
||||
r = {"success": True,
|
||||
"value": [{
|
||||
"id": 0,
|
||||
"value": get_user_me(c, user_id)
|
||||
}]}
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def arc_aggregate_big(user_id):
|
||||
# 返回比较全的用户数据
|
||||
r = {"success": False}
|
||||
with Connect() as c:
|
||||
# 防止数据库锁
|
||||
id_2 = server.arcdownload.get_all_songs(user_id, url_flag=False)
|
||||
id_5 = {
|
||||
"current_map": server.arcworld.get_current_map(user_id),
|
||||
"user_id": user_id,
|
||||
"maps": server.arcworld.get_world_all(user_id)
|
||||
}
|
||||
r = {"success": True,
|
||||
"value": [{
|
||||
"id": 0,
|
||||
"value": get_user_me(c, user_id)
|
||||
}, {
|
||||
"id": 1,
|
||||
"value": server.arcpurchase.get_purchase(c, user_id)
|
||||
}, {
|
||||
"id": 2,
|
||||
"value": id_2
|
||||
}, {
|
||||
"id": 3,
|
||||
"value": {
|
||||
"max_stamina": Constant.MAX_STAMINA,
|
||||
"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
|
||||
"core_exp": Constant.CORE_EXP,
|
||||
"curr_ts": int(time.time()*1000),
|
||||
"level_steps": server.character.get_level_steps(),
|
||||
"world_ranking_enabled": True,
|
||||
"is_byd_chapter_unlocked": True
|
||||
}
|
||||
}, {
|
||||
"id": 4,
|
||||
"value": server.arcpurchase.get_user_present(c, user_id)
|
||||
}, {
|
||||
"id": 5,
|
||||
"value": id_5
|
||||
}
|
||||
]}
|
||||
|
||||
return r
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import os
|
||||
from shutil import copy, copy2
|
||||
from server.sql import Connect
|
||||
from core.sql import Connect
|
||||
from database.database_initialize import main, ARCAEA_SERVER_VERSION
|
||||
from web.system import update_database
|
||||
|
||||
@@ -91,8 +91,4 @@ def check_before_run(app):
|
||||
app.logger.warning(
|
||||
'Fail to update the file `database/arcaea_database.db`.')
|
||||
|
||||
if not os.path.exists('database/arcsong.db'):
|
||||
app.logger.warning('File `database/arcsong.db` is missing.')
|
||||
f = False
|
||||
|
||||
return f
|
||||
|
||||
81
latest version/server/multiplayer.py
Normal file
81
latest version/server/multiplayer.py
Normal file
@@ -0,0 +1,81 @@
|
||||
from multiprocessing import Pipe
|
||||
|
||||
from core.error import ArcError
|
||||
from core.linkplay import LocalMultiPlayer, Player, Room
|
||||
from core.sql import Connect
|
||||
from flask import Blueprint, request
|
||||
from setting import Config
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import error_return, success_return
|
||||
|
||||
bp = Blueprint('multiplayer', __name__, url_prefix='/multiplayer')
|
||||
|
||||
conn1, conn2 = Pipe()
|
||||
|
||||
|
||||
@bp.route('/me/room/create', methods=['POST']) # 创建房间
|
||||
@auth_required(request)
|
||||
def room_create(user_id):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(ArcError('The local udp server is down.', 151)), 404
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = LocalMultiPlayer(conn1)
|
||||
user = Player(c, user_id)
|
||||
user.get_song_unlock(request.json['clientSongMap'])
|
||||
x.create_room(user)
|
||||
r = x.to_dict()
|
||||
r['endPoint'] = request.host.split(
|
||||
':')[0] if Config.LINK_PLAY_HOST == '' else Config.LINK_PLAY_HOST
|
||||
r['port'] = int(Config.UDP_PORT)
|
||||
return success_return(r)
|
||||
except ArcError as e:
|
||||
return error_return(e), 400
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/room/join/<room_code>', methods=['POST']) # 加入房间
|
||||
@auth_required(request)
|
||||
def room_join(user_id, room_code):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(ArcError('The local udp server is down.', 151)), 404
|
||||
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = LocalMultiPlayer(conn1)
|
||||
user = Player(c, user_id)
|
||||
user.get_song_unlock(request.json['clientSongMap'])
|
||||
room = Room()
|
||||
room.room_code = room_code
|
||||
x.join_room(room, user)
|
||||
r = x.to_dict()
|
||||
r['endPoint'] = request.host.split(
|
||||
':')[0] if Config.LINK_PLAY_HOST == '' else Config.LINK_PLAY_HOST
|
||||
r['port'] = int(Config.UDP_PORT)
|
||||
return success_return(r)
|
||||
except ArcError as e:
|
||||
return error_return(e), 400
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/update', methods=['POST']) # 更新房间
|
||||
@auth_required(request)
|
||||
def multiplayer_update(user_id):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(ArcError('The local udp server is down.', 151)), 404
|
||||
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = LocalMultiPlayer(conn1)
|
||||
user = Player(c, user_id)
|
||||
user.token = int(request.json['token'])
|
||||
x.update_room(user)
|
||||
r = x.to_dict()
|
||||
r['endPoint'] = request.host.split(
|
||||
':')[0] if Config.LINK_PLAY_HOST == '' else Config.LINK_PLAY_HOST
|
||||
r['port'] = int(Config.UDP_PORT)
|
||||
return success_return(r)
|
||||
except ArcError as e:
|
||||
return error_return(e), 400
|
||||
return error_return()
|
||||
92
latest version/server/others.py
Normal file
92
latest version/server/others.py
Normal file
@@ -0,0 +1,92 @@
|
||||
import json
|
||||
from urllib.parse import parse_qs, urlparse
|
||||
|
||||
from core.download import DownloadList
|
||||
from core.error import ArcError
|
||||
from core.sql import Connect
|
||||
from core.system import GameInfo
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, jsonify, request
|
||||
from werkzeug.datastructures import ImmutableMultiDict
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import error_return, success_return
|
||||
from .present import present_info
|
||||
from .purchase import bundle_pack
|
||||
from .score import song_score_friend
|
||||
from .user import user_me
|
||||
from .world import world_all
|
||||
|
||||
bp = Blueprint('others', __name__)
|
||||
|
||||
|
||||
@bp.route('/game/info', methods=['GET']) # 系统信息
|
||||
def game_info():
|
||||
return success_return(GameInfo().to_dict())
|
||||
|
||||
|
||||
@bp.route('/serve/download/me/song', methods=['GET']) # 歌曲下载
|
||||
@auth_required(request)
|
||||
def download_song(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = DownloadList(c, UserOnline(c, user_id))
|
||||
x.song_ids = request.args.getlist('sid')
|
||||
x.url_flag = json.loads(request.args.get('url', 'true'))
|
||||
x.clear_user_download()
|
||||
if x.is_limited and x.url_flag:
|
||||
raise ArcError('You have reached the download limit.', 903)
|
||||
|
||||
x.add_songs()
|
||||
return success_return(x.urls)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
map_dict = {'/user/me': user_me,
|
||||
'/purchase/bundle/pack': bundle_pack,
|
||||
'/serve/download/me/song': download_song,
|
||||
'/game/info': game_info,
|
||||
'/present/me': present_info,
|
||||
'/world/map/me': world_all,
|
||||
'/score/song/friend': song_score_friend}
|
||||
|
||||
|
||||
@bp.route('/compose/aggregate', methods=['GET']) # 集成式请求
|
||||
def aggregate():
|
||||
try:
|
||||
#global request
|
||||
finally_response = {'success': True, 'value': []}
|
||||
#request_ = request
|
||||
get_list = json.loads(request.args.get('calls'))
|
||||
if len(get_list) > 10:
|
||||
# 请求太多驳回
|
||||
return error_return()
|
||||
|
||||
for i in get_list:
|
||||
endpoint = i['endpoint']
|
||||
request.args = ImmutableMultiDict(
|
||||
{key: value[0] for key, value in parse_qs(urlparse(endpoint).query).items()})
|
||||
|
||||
resp_t = map_dict[urlparse(endpoint).path]()
|
||||
|
||||
if hasattr(resp_t, "response"):
|
||||
resp_t = resp_t.response[0].decode().rstrip('\n')
|
||||
resp = json.loads(resp_t)
|
||||
|
||||
if hasattr(resp, 'get') and resp.get('success') is False:
|
||||
finally_response = {'success': False, 'error_code': 7, 'extra': {
|
||||
"id": i['id'], 'error_code': resp.get('error_code')}}
|
||||
if "extra" in resp:
|
||||
finally_response['extra']['extra'] = resp['extra']
|
||||
#request = request_
|
||||
return jsonify(finally_response)
|
||||
|
||||
finally_response['value'].append(
|
||||
{'id': i.get('id'), 'value': resp['value'] if hasattr(resp, 'get') else resp})
|
||||
|
||||
#request = request_
|
||||
return jsonify(finally_response)
|
||||
except KeyError:
|
||||
return error_return()
|
||||
38
latest version/server/present.py
Normal file
38
latest version/server/present.py
Normal file
@@ -0,0 +1,38 @@
|
||||
from core.error import ArcError
|
||||
from core.present import UserPresent, UserPresentList
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import error_return, success_return
|
||||
|
||||
bp = Blueprint('present', __name__, url_prefix='/present')
|
||||
|
||||
|
||||
@bp.route('/me', methods=['GET']) # 用户奖励信息
|
||||
@auth_required(request)
|
||||
def present_info(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = UserPresentList(c, UserOnline(c, user_id))
|
||||
x.select_user_presents()
|
||||
|
||||
return success_return(x.to_dict())
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/claim/<present_id>', methods=['POST']) # 礼物确认
|
||||
@auth_required(request)
|
||||
def claim_present(user_id, present_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = UserPresent(c, UserOnline(c, user_id))
|
||||
x.claim_user_present(present_id)
|
||||
|
||||
return success_return()
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
140
latest version/server/purchase.py
Normal file
140
latest version/server/purchase.py
Normal file
@@ -0,0 +1,140 @@
|
||||
from time import time
|
||||
|
||||
from core.error import ArcError, ItemUnavailable
|
||||
from core.item import ItemFactory
|
||||
from core.purchase import Purchase, PurchaseList
|
||||
from core.redeem import UserRedeem
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import error_return, success_return
|
||||
|
||||
bp = Blueprint('purchase', __name__, url_prefix='/purchase')
|
||||
|
||||
|
||||
@bp.route('/bundle/pack', methods=['GET']) # 曲包信息
|
||||
@auth_required(request)
|
||||
def bundle_pack(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = PurchaseList(c, UserOnline(c, user_id)
|
||||
).select_from_type('pack')
|
||||
return success_return(x.to_dict)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/bundle/single', methods=['GET']) # 单曲购买信息获取
|
||||
@auth_required(request)
|
||||
def get_single(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = PurchaseList(c, UserOnline(c, user_id)
|
||||
).select_from_type('single')
|
||||
return success_return(x.to_dict)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/pack', methods=['POST']) # 曲包和单曲购买
|
||||
@auth_required(request)
|
||||
def buy_pack_or_single(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
if 'pack_id' in request.form:
|
||||
purchase_name = request.form['pack_id']
|
||||
elif 'single_id' in request.form:
|
||||
purchase_name = request.form['single_id']
|
||||
else:
|
||||
return success_return()
|
||||
|
||||
x = Purchase(c, UserOnline(c, user_id)).select(purchase_name)
|
||||
x.buy()
|
||||
|
||||
return success_return({
|
||||
'user_id': x.user.user_id,
|
||||
'ticket': x.user.ticket,
|
||||
'packs': x.user.packs,
|
||||
'singles': x.user.singles,
|
||||
'characters': x.user.characters_list
|
||||
})
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/item', methods=['POST']) # 特殊购买,world模式boost和stamina
|
||||
@auth_required(request)
|
||||
def buy_special(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
if 'item_id' not in request.form:
|
||||
return error_return()
|
||||
item_id = request.form['item_id']
|
||||
|
||||
x = Purchase(c, UserOnline(c, user_id))
|
||||
x.purchase_name = item_id
|
||||
x.price = 50
|
||||
x.orig_price = 50
|
||||
x.discount_from = -1
|
||||
x.discount_to = -1
|
||||
x.items = [ItemFactory(c).get_item(item_id)]
|
||||
x.buy()
|
||||
|
||||
r = {'user_id': x.user.user_id, 'ticket': x.user.ticket}
|
||||
if item_id == 'stamina6':
|
||||
r['stamina'] = x.user.stamina.stamina
|
||||
r['max_stamina_ts'] = x.user.stamina.max_stamina_ts
|
||||
|
||||
return success_return(r)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/stamina/<buy_stamina_type>', methods=['POST']) # 购买体力
|
||||
@auth_required(request)
|
||||
def purchase_stamina(user_id, buy_stamina_type):
|
||||
with Connect() as c:
|
||||
try:
|
||||
if buy_stamina_type != 'fragment':
|
||||
return error_return()
|
||||
|
||||
user = UserOnline(c, user_id)
|
||||
user.select_user_about_fragstam()
|
||||
now = int(time()*1000)
|
||||
if user.next_fragstam_ts > now:
|
||||
return ItemUnavailable('Buying stamina by fragment is not available yet.', 905)
|
||||
|
||||
user.update_user_about_fragstam(now + 24 * 3600 * 1000)
|
||||
user.select_user_about_stamina()
|
||||
user.stamina.stamina += 6
|
||||
user.stamina.update()
|
||||
|
||||
return success_return({
|
||||
"user_id": user.user_id,
|
||||
"stamina": user.stamina.stamina,
|
||||
"max_stamina_ts": user.stamina.max_stamina_ts,
|
||||
"next_fragstam_ts": user.next_fragstam_ts
|
||||
})
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/redeem', methods=['POST']) # 兑换码
|
||||
@auth_required(request)
|
||||
def redeem(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = UserRedeem(c, UserOnline(c, user_id))
|
||||
x.claim_user_redeem(request.form['code'])
|
||||
|
||||
return success_return({"coupon": "fragment" + str(x.fragment) if x.fragment > 0 else ""})
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
114
latest version/server/score.py
Normal file
114
latest version/server/score.py
Normal file
@@ -0,0 +1,114 @@
|
||||
from time import time
|
||||
|
||||
from core.error import ArcError, InputError
|
||||
from core.rank import RankList
|
||||
from core.score import UserPlay
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import error_return, success_return
|
||||
|
||||
bp = Blueprint('score', __name__, url_prefix='/score')
|
||||
|
||||
|
||||
@bp.route('/token', methods=['GET']) # 成绩上传所需的token,显然我不想验证
|
||||
def score_token():
|
||||
return success_return({'token': '1145141919810'})
|
||||
|
||||
|
||||
@bp.route('/token/world', methods=['GET']) # 世界模式成绩上传所需的token,无验证
|
||||
@auth_required(request)
|
||||
def score_token_world(user_id):
|
||||
|
||||
stamina_multiply = int(
|
||||
request.args['stamina_multiply']) if 'stamina_multiply' in request.args else 1
|
||||
fragment_multiply = int(
|
||||
request.args['fragment_multiply']) if 'fragment_multiply' in request.args else 100
|
||||
prog_boost_multiply = int(
|
||||
request.args['prog_boost_multiply']) if 'prog_boost_multiply' in request.args else 0
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = UserPlay(c, UserOnline(c, user_id))
|
||||
x.song.set_chart(request.args['song_id'], int(
|
||||
request.args['difficulty']))
|
||||
x.set_play_state(stamina_multiply,
|
||||
fragment_multiply, prog_boost_multiply)
|
||||
return success_return({
|
||||
"stamina": x.user.stamina.stamina,
|
||||
"max_stamina_ts": x.user.stamina.max_stamina_ts,
|
||||
"token": "13145201919810"
|
||||
}
|
||||
)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/song', methods=['POST']) # 成绩上传
|
||||
@auth_required(request)
|
||||
def song_score_post(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
x = UserPlay(c, UserOnline(c, user_id))
|
||||
x.song_token = request.form['song_token']
|
||||
x.song_hash = request.form['song_hash']
|
||||
x.song.set_chart(
|
||||
request.form['song_id'], request.form['difficulty'])
|
||||
x.set_score(request.form['score'], request.form['shiny_perfect_count'], request.form['perfect_count'], request.form['near_count'],
|
||||
request.form['miss_count'], request.form['health'], request.form['modifier'], int(time() * 1000), request.form['clear_type'])
|
||||
x.beyond_gauge = int(request.form['beyond_gauge'])
|
||||
x.submission_hash = request.form['submission_hash']
|
||||
if not x.is_valid:
|
||||
raise InputError('Invalid score.', 107)
|
||||
x.upload_score()
|
||||
return success_return(x.to_dict)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/song', methods=['GET']) # TOP20
|
||||
@auth_required(request)
|
||||
def song_score_top(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
rank_list = RankList(c)
|
||||
rank_list.song.set_chart(request.args.get(
|
||||
'song_id'), request.args.get('difficulty'))
|
||||
rank_list.select_top()
|
||||
return success_return(rank_list.to_dict_list)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/song/me', methods=['GET']) # 我的排名,默认最多20
|
||||
@auth_required(request)
|
||||
def song_score_me(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
rank_list = RankList(c)
|
||||
rank_list.song.set_chart(request.args.get(
|
||||
'song_id'), request.args.get('difficulty'))
|
||||
rank_list.select_me(UserOnline(c, user_id))
|
||||
return success_return(rank_list.to_dict_list)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/song/friend', methods=['GET']) # 好友排名,默认最多50
|
||||
@auth_required(request)
|
||||
def song_score_friend(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
rank_list = RankList(c)
|
||||
rank_list.song.set_chart(request.args.get(
|
||||
'song_id'), request.args.get('difficulty'))
|
||||
rank_list.select_friend(UserOnline(c, user_id))
|
||||
return success_return(rank_list.to_dict_list)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
@@ -1,13 +1,15 @@
|
||||
from flask import Blueprint, request
|
||||
from core.error import ArcError, NoAccess
|
||||
from core.sql import Connect
|
||||
from core.user import UserRegister, UserLogin, User, UserOnline
|
||||
from core.character import UserCharacter
|
||||
from core.error import ArcError, NoAccess
|
||||
from core.item import ItemCore
|
||||
from .func import error_return, success_return
|
||||
from .auth import auth_required
|
||||
from core.save import SaveData
|
||||
from core.sql import Connect
|
||||
from core.user import User, UserLogin, UserOnline, UserRegister
|
||||
from flask import Blueprint, request
|
||||
from setting import Config
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import error_return, success_return
|
||||
|
||||
bp = Blueprint('user', __name__, url_prefix='/user')
|
||||
|
||||
|
||||
@@ -41,6 +43,17 @@ def register():
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me', methods=['GET']) # 用户信息
|
||||
@auth_required(request)
|
||||
def user_me(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
return success_return(UserOnline(c, user_id).to_dict())
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/character', methods=['POST']) # 角色切换
|
||||
@auth_required(request)
|
||||
def character_change(user_id):
|
||||
@@ -73,7 +86,8 @@ def toggle_uncap(user_id, character_id):
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/character/<int:character_id>/uncap', methods=['POST']) # 角色觉醒
|
||||
# 角色觉醒
|
||||
@bp.route('/me/character/<int:character_id>/uncap', methods=['POST'])
|
||||
@auth_required(request)
|
||||
def character_first_uncap(user_id, character_id):
|
||||
with Connect() as c:
|
||||
@@ -88,7 +102,8 @@ def character_first_uncap(user_id, character_id):
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/character/<int:character_id>/exp', methods=['POST']) # 角色使用以太之滴
|
||||
# 角色使用以太之滴
|
||||
@bp.route('/me/character/<int:character_id>/exp', methods=['POST'])
|
||||
@auth_required(request)
|
||||
def character_exp(user_id, character_id):
|
||||
with Connect() as c:
|
||||
@@ -106,6 +121,72 @@ def character_exp(user_id, character_id):
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/save', methods=['GET']) # 从云端同步
|
||||
@auth_required(request)
|
||||
def cloud_get(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
user = User()
|
||||
user.user_id = user_id
|
||||
save = SaveData(c)
|
||||
save.select_all(user)
|
||||
return success_return(save.to_dict)
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/save', methods=['POST']) # 向云端同步
|
||||
@auth_required(request)
|
||||
def cloud_post(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
user = User()
|
||||
user.user_id = user_id
|
||||
save = SaveData(c)
|
||||
save.set_value(
|
||||
'scores_data', request.form['scores_data'], request.form['scores_checksum'])
|
||||
save.set_value(
|
||||
'clearlamps_data', request.form['clearlamps_data'], request.form['clearlamps_checksum'])
|
||||
save.set_value(
|
||||
'clearedsongs_data', request.form['clearedsongs_data'], request.form['clearedsongs_checksum'])
|
||||
save.set_value(
|
||||
'unlocklist_data', request.form['unlocklist_data'], request.form['unlocklist_checksum'])
|
||||
save.set_value(
|
||||
'installid_data', request.form['installid_data'], request.form['installid_checksum'])
|
||||
save.set_value('devicemodelname_data',
|
||||
request.form['devicemodelname_data'], request.form['devicemodelname_checksum'])
|
||||
save.set_value(
|
||||
'story_data', request.form['story_data'], request.form['story_checksum'])
|
||||
|
||||
save.update_all(user)
|
||||
return success_return({'user_id': user.user_id})
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/setting/<set_arg>', methods=['POST']) # 三个设置
|
||||
@auth_required(request)
|
||||
def sys_set(user_id, set_arg):
|
||||
with Connect() as c:
|
||||
try:
|
||||
value = request.form['value']
|
||||
user = UserOnline(c, user_id)
|
||||
if 'favorite_character' == set_arg:
|
||||
user.change_favorite_character(int(value))
|
||||
else:
|
||||
value = 'true' == value
|
||||
if 'is_hide_rating' == set_arg:
|
||||
user.change_is_hide_rating(value)
|
||||
elif 'max_stamina_notification_enabled' == set_arg:
|
||||
user.change_max_stamina_notification_enabled(value)
|
||||
return success_return(user.to_dict())
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/me/request_delete', methods=['POST']) # 删除账号
|
||||
@auth_required(request)
|
||||
def user_delete(user_id):
|
||||
|
||||
56
latest version/server/world.py
Normal file
56
latest version/server/world.py
Normal file
@@ -0,0 +1,56 @@
|
||||
from flask import Blueprint, request
|
||||
from core.error import ArcError
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from core.world import UserMap, get_world_all
|
||||
from .func import error_return, success_return
|
||||
from .auth import auth_required
|
||||
|
||||
bp = Blueprint('world', __name__, url_prefix='/world')
|
||||
|
||||
|
||||
@bp.route('/map/me', methods=['GET']) # 获得世界模式信息,所有地图
|
||||
@auth_required(request)
|
||||
def world_all(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
user = UserOnline(c, user_id)
|
||||
user.select_user_about_current_map()
|
||||
return success_return({
|
||||
"current_map": user.current_map.map_id,
|
||||
"user_id": user_id,
|
||||
"maps": [x.to_dict(has_map_info=True, has_rewards=True) for x in get_world_all(c, user)]
|
||||
})
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/map/me', methods=['POST']) # 进入地图
|
||||
@auth_required(request)
|
||||
def world_in(user_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
arcmap = UserMap(c, request.form['map_id'], UserOnline(c, user_id))
|
||||
if arcmap.unlock():
|
||||
return success_return(arcmap.to_dict())
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
|
||||
|
||||
@bp.route('/map/me/<map_id>', methods=['GET']) # 获得单个地图完整信息
|
||||
@auth_required(request)
|
||||
def world_one(user_id, map_id):
|
||||
with Connect() as c:
|
||||
try:
|
||||
arcmap = UserMap(c, map_id, UserOnline(c, user_id))
|
||||
arcmap.change_user_current_map()
|
||||
return success_return({
|
||||
"user_id": user_id,
|
||||
"current_map": map_id,
|
||||
"maps": [arcmap.to_dict(has_map_info=True, has_steps=True)]
|
||||
})
|
||||
except ArcError as e:
|
||||
return error_return(e)
|
||||
return error_return()
|
||||
@@ -218,7 +218,7 @@ class Config():
|
||||
是否全解锁搭档
|
||||
If unlocking all partners is enabled
|
||||
'''
|
||||
CHARACTER_FULL_UNLOCK = True
|
||||
CHARACTER_FULL_UNLOCK = False
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<span>Sid: </span>
|
||||
<span class="song-title">{{song['song_id']}}</span>
|
||||
<br />
|
||||
<span>Name_en: </span>
|
||||
<span>Name: </span>
|
||||
<span class="song-title">{{song['name_en']}}</span>
|
||||
<br />
|
||||
<div>铺面定数 Chart const: </div>
|
||||
|
||||
@@ -11,11 +11,11 @@
|
||||
</form>
|
||||
<div class="content">
|
||||
这里可以将旧版本的数据库同步到新版本的数据库,并刷新用户拥有的全角色列表。<br />
|
||||
可上传文件: arcaea_database.db和arcsong.db<br />
|
||||
可上传文件: arcaea_database.db<br />
|
||||
新数据库不存在的数据会被添加,存在的重复数据也会被改变。<br /><br />
|
||||
Here you can synchronize the old version of the database to the new version of the database and refresh the list of full
|
||||
characters owned by players.<br />
|
||||
Uploadable files: arcaea_database.db & arcsong.db<br />
|
||||
Uploadable files: arcaea_database.db<br />
|
||||
Data that does not exist in the new database will be added and the existing duplicate data will also be changed.
|
||||
</div>
|
||||
<br />
|
||||
|
||||
@@ -5,4 +5,4 @@ class Config:
|
||||
|
||||
COUNTDOWM_TIME = 3999
|
||||
|
||||
PLAYER_TIMEOUT = 30000000
|
||||
PLAYER_TIMEOUT = 20000000
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
from operator import irshift
|
||||
from .udp_sender import CommandSender
|
||||
from .udp_class import bi, Room
|
||||
from .udp_config import Config
|
||||
import time
|
||||
|
||||
from .udp_class import Room, bi
|
||||
from .udp_config import Config
|
||||
from .udp_sender import CommandSender
|
||||
|
||||
|
||||
class CommandParser:
|
||||
def __init__(self, room: Room, player_index: int = 0) -> None:
|
||||
@@ -169,13 +169,14 @@ class CommandParser:
|
||||
re.append(x.command_0c())
|
||||
player.last_timestamp = x.timestamp
|
||||
|
||||
flag_13 = False
|
||||
# 离线判断
|
||||
for i in range(4):
|
||||
if i != self.player_index:
|
||||
t = self.room.players[i]
|
||||
if t.player_id != 0:
|
||||
if t.last_timestamp != 0:
|
||||
if t.online == 1 and x.timestamp - t.last_timestamp >= 5000000:
|
||||
if t.online == 1 and x.timestamp - t.last_timestamp >= 3000000:
|
||||
t.online = 0
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_12(i))
|
||||
@@ -183,10 +184,10 @@ class CommandParser:
|
||||
self.room.delete_player(i)
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_12(i))
|
||||
flag_13 = True
|
||||
|
||||
flag_11 = False
|
||||
flag_12 = False
|
||||
flag_13 = False
|
||||
|
||||
if player.online == 0:
|
||||
flag_12 = True
|
||||
|
||||
@@ -1,16 +1,15 @@
|
||||
from flask import (
|
||||
Blueprint, flash, redirect, render_template, request, url_for
|
||||
)
|
||||
from web.login import login_required
|
||||
from werkzeug.utils import secure_filename
|
||||
from server.sql import Connect
|
||||
import web.webscore
|
||||
import web.system
|
||||
import time
|
||||
import server.arcscore
|
||||
import os
|
||||
import json
|
||||
from server.arcdownload import initialize_songfile
|
||||
import time
|
||||
|
||||
import server.arcscore
|
||||
from core.download import initialize_songfile
|
||||
from core.sql import Connect
|
||||
from flask import Blueprint, flash, redirect, render_template, request, url_for
|
||||
from werkzeug.utils import secure_filename
|
||||
|
||||
import web.system
|
||||
import web.webscore
|
||||
from web.login import login_required
|
||||
|
||||
UPLOAD_FOLDER = 'database'
|
||||
ALLOWED_EXTENSIONS = {'db'}
|
||||
@@ -184,21 +183,21 @@ def all_song():
|
||||
return None
|
||||
|
||||
error = None
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
c.execute('''select * from songs''')
|
||||
with Connect() as c:
|
||||
c.execute('''select * from chart''')
|
||||
x = c.fetchall()
|
||||
if x:
|
||||
posts = []
|
||||
for i in x:
|
||||
posts.append({'song_id': i[0],
|
||||
'name_en': i[1],
|
||||
'rating_pst': defnum(i[13]),
|
||||
'rating_prs': defnum(i[14]),
|
||||
'rating_ftr': defnum(i[15]),
|
||||
'rating_byn': defnum(i[16])
|
||||
'rating_pst': defnum(i[2]),
|
||||
'rating_prs': defnum(i[3]),
|
||||
'rating_ftr': defnum(i[4]),
|
||||
'rating_byn': defnum(i[5])
|
||||
})
|
||||
else:
|
||||
error = '没有铺面数据 No song data.'
|
||||
error = '没有谱面数据 No song data.'
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
@@ -218,9 +217,9 @@ def single_chart_top():
|
||||
difficulty = int(difficulty)
|
||||
error = None
|
||||
x = None
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
with Connect('') as c:
|
||||
song_name = '%'+song_name+'%'
|
||||
c.execute('''select sid, name_en from songs where sid like :a limit 1''',
|
||||
c.execute('''select song_id, name from chart where song_id like :a limit 1''',
|
||||
{'a': song_name})
|
||||
x = c.fetchone()
|
||||
|
||||
@@ -260,7 +259,7 @@ def update_database():
|
||||
flash('未选择文件 No selected file.')
|
||||
return redirect(request.url)
|
||||
|
||||
if file and allowed_file(file.filename) and file.filename in ['arcsong.db', 'arcaea_database.db']:
|
||||
if file and allowed_file(file.filename) and file.filename in ['arcaea_database.db']:
|
||||
filename = 'old_' + secure_filename(file.filename)
|
||||
file.save(os.path.join(UPLOAD_FOLDER, filename))
|
||||
flash('上传成功 Success upload.')
|
||||
@@ -282,11 +281,11 @@ def update_database():
|
||||
@login_required
|
||||
def update_song_hash():
|
||||
# 更新数据库内谱面文件hash值
|
||||
error = initialize_songfile()
|
||||
if error:
|
||||
flash(error)
|
||||
else:
|
||||
try:
|
||||
initialize_songfile()
|
||||
flash('数据刷新成功 Success refresh data.')
|
||||
except:
|
||||
flash('Something error!')
|
||||
return render_template('web/updatedatabase.html')
|
||||
|
||||
|
||||
@@ -336,11 +335,11 @@ def add_song():
|
||||
if len(name_en) >= 256:
|
||||
name_en = name_en[:200]
|
||||
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from songs where sid=:a)''', {'a': song_id})
|
||||
'''select exists(select * from chart where song_id=:a)''', {'a': song_id})
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into songs(sid,name_en,rating_pst,rating_prs,rating_ftr,rating_byn) values(:a,:b,:c,:d,:e,:f)''', {
|
||||
c.execute('''insert into chart values(:a,:b,:c,:d,:e,:f)''', {
|
||||
'a': song_id, 'b': name_en, 'c': rating_pst, 'd': rating_prs, 'e': rating_ftr, 'f': rating_byd})
|
||||
flash('歌曲添加成功 Successfully add the song.')
|
||||
else:
|
||||
@@ -359,11 +358,11 @@ def delete_song():
|
||||
|
||||
error = None
|
||||
song_id = request.form['sid']
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from songs where sid=:a)''', {'a': song_id})
|
||||
'''select exists(select * from chart where song_id=:a)''', {'a': song_id})
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''delete from songs where sid=:a''', {'a': song_id})
|
||||
c.execute('''delete from chart where song_id=:a''', {'a': song_id})
|
||||
flash('歌曲删除成功 Successfully delete the song.')
|
||||
else:
|
||||
error = "歌曲不存在 The song doesn't exist."
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
import os
|
||||
from server.sql import Connect
|
||||
from core.sql import Connect
|
||||
import time
|
||||
import json
|
||||
import server.arcscore
|
||||
import hashlib
|
||||
from random import Random
|
||||
from setting import Config
|
||||
@@ -22,7 +20,7 @@ def random_str(randomlength=10):
|
||||
chars = 'AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz0123456789'
|
||||
length = len(chars) - 1
|
||||
random = Random()
|
||||
for i in range(randomlength):
|
||||
for _ in range(randomlength):
|
||||
s += chars[random.randint(0, length)]
|
||||
return s
|
||||
|
||||
@@ -179,7 +177,6 @@ def update_user_char(c):
|
||||
def update_database():
|
||||
# 将old数据库不存在数据加入到新数据库上,并删除old数据库
|
||||
# 对于arcaea_datebase.db,更新一些表,并用character数据更新user_char_full
|
||||
# 对于arcsong.db,更新songs
|
||||
if os.path.isfile("database/old_arcaea_database.db") and os.path.isfile("database/arcaea_database.db"):
|
||||
with Connect('./database/old_arcaea_database.db') as c1:
|
||||
with Connect() as c2:
|
||||
@@ -206,6 +203,7 @@ def update_database():
|
||||
update_one_table(c1, c2, 'power')
|
||||
update_one_table(c1, c2, 'role_power')
|
||||
update_one_table(c1, c2, 'api_login')
|
||||
update_one_table(c1, c2, 'chart')
|
||||
|
||||
update_one_table(c1, c2, 'user_char')
|
||||
|
||||
@@ -216,15 +214,6 @@ def update_database():
|
||||
|
||||
os.remove('database/old_arcaea_database.db')
|
||||
|
||||
# songs
|
||||
if os.path.isfile("database/old_arcsong.db") and os.path.isfile("database/arcsong.db"):
|
||||
with Connect('./database/old_arcsong.db') as c1:
|
||||
with Connect('./database/arcsong.db') as c2:
|
||||
|
||||
update_one_table(c1, c2, 'songs')
|
||||
|
||||
os.remove('database/old_arcsong.db')
|
||||
|
||||
|
||||
def unlock_all_user_item(c):
|
||||
# 解锁所有用户购买
|
||||
@@ -321,44 +310,45 @@ def get_all_purchase():
|
||||
def update_one_save(c, user_id):
|
||||
# 同步指定用户存档
|
||||
# 注意,best_score表不比较,直接覆盖
|
||||
|
||||
c.execute('''select scores_data, clearlamps_data from user_save where user_id=:a''', {
|
||||
'a': user_id})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
scores = json.loads(x[0])[""]
|
||||
clearlamps = json.loads(x[1])[""]
|
||||
clear_song_id_difficulty = []
|
||||
clear_state = []
|
||||
for i in clearlamps:
|
||||
clear_song_id_difficulty.append(i['song_id']+str(i['difficulty']))
|
||||
clear_state.append(i['clear_type'])
|
||||
|
||||
for i in scores:
|
||||
rating = server.arcscore.get_one_ptt(
|
||||
i['song_id'], i['difficulty'], i['score'])
|
||||
if rating < 0:
|
||||
rating = 0
|
||||
try:
|
||||
index = clear_song_id_difficulty.index(
|
||||
i['song_id'] + str(i['difficulty']))
|
||||
except:
|
||||
index = -1
|
||||
if index != -1:
|
||||
clear_type = clear_state[index]
|
||||
else:
|
||||
clear_type = 0
|
||||
c.execute('''delete from best_score where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
'a': user_id, 'b': i['song_id'], 'c': i['difficulty']})
|
||||
c.execute('''insert into best_score values(:a, :b, :c, :d, :e, :f, :g, :h, :i, :j, :k, :l, :m, :n)''', {
|
||||
'a': user_id, 'b': i['song_id'], 'c': i['difficulty'], 'd': i['score'], 'e': i['shiny_perfect_count'], 'f': i['perfect_count'], 'g': i['near_count'], 'h': i['miss_count'], 'i': i['health'], 'j': i['modifier'], 'k': i['time_played'], 'l': clear_type, 'm': clear_type, 'n': rating})
|
||||
|
||||
ptt = server.arcscore.get_user_ptt(c, user_id) # 更新PTT
|
||||
c.execute('''update user set rating_ptt=:a where user_id=:b''', {
|
||||
'a': ptt, 'b': user_id})
|
||||
|
||||
return
|
||||
|
||||
# c.execute('''select scores_data, clearlamps_data from user_save where user_id=:a''', {
|
||||
# 'a': user_id})
|
||||
# x = c.fetchone()
|
||||
# if x:
|
||||
# scores = json.loads(x[0])[""]
|
||||
# clearlamps = json.loads(x[1])[""]
|
||||
# clear_song_id_difficulty = []
|
||||
# clear_state = []
|
||||
# for i in clearlamps:
|
||||
# clear_song_id_difficulty.append(i['song_id']+str(i['difficulty']))
|
||||
# clear_state.append(i['clear_type'])
|
||||
|
||||
# for i in scores:
|
||||
# rating = server.arcscore.get_one_ptt(
|
||||
# i['song_id'], i['difficulty'], i['score'])
|
||||
# if rating < 0:
|
||||
# rating = 0
|
||||
# try:
|
||||
# index = clear_song_id_difficulty.index(
|
||||
# i['song_id'] + str(i['difficulty']))
|
||||
# except:
|
||||
# index = -1
|
||||
# if index != -1:
|
||||
# clear_type = clear_state[index]
|
||||
# else:
|
||||
# clear_type = 0
|
||||
# c.execute('''delete from best_score where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
# 'a': user_id, 'b': i['song_id'], 'c': i['difficulty']})
|
||||
# c.execute('''insert into best_score values(:a, :b, :c, :d, :e, :f, :g, :h, :i, :j, :k, :l, :m, :n)''', {
|
||||
# 'a': user_id, 'b': i['song_id'], 'c': i['difficulty'], 'd': i['score'], 'e': i['shiny_perfect_count'], 'f': i['perfect_count'], 'g': i['near_count'], 'h': i['miss_count'], 'i': i['health'], 'j': i['modifier'], 'k': i['time_played'], 'l': clear_type, 'm': clear_type, 'n': rating})
|
||||
|
||||
# ptt = server.arcscore.get_user_ptt(c, user_id) # 更新PTT
|
||||
# c.execute('''update user set rating_ptt=:a where user_id=:b''', {
|
||||
# 'a': ptt, 'b': user_id})
|
||||
|
||||
# return
|
||||
|
||||
|
||||
def update_all_save(c):
|
||||
# 同步所有用户存档
|
||||
|
||||
60
tools/update_song.py
Normal file
60
tools/update_song.py
Normal file
@@ -0,0 +1,60 @@
|
||||
import sqlite3
|
||||
|
||||
class Connect():
|
||||
# 数据库连接类,上下文管理
|
||||
|
||||
def __init__(self, file_path='./arcaea_database.db'):
|
||||
"""
|
||||
数据库连接,默认连接arcaea_database.db\
|
||||
接受:文件路径\
|
||||
返回:sqlite3连接操作对象
|
||||
"""
|
||||
self.file_path = file_path
|
||||
|
||||
def __enter__(self):
|
||||
self.conn = sqlite3.connect(self.file_path)
|
||||
self.c = self.conn.cursor()
|
||||
return self.c
|
||||
|
||||
def __exit__(self, exc_type, exc_val, exc_tb) -> bool:
|
||||
if exc_type is not None:
|
||||
if self.conn:
|
||||
self.conn.rollback()
|
||||
|
||||
if self.conn:
|
||||
self.conn.commit()
|
||||
self.conn.close()
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def insert(cursor, song_id, name, a, b, c, d):
|
||||
'''Insert a new song into database.'''
|
||||
cursor.execute(
|
||||
'''select exists(select * from chart where song_id=?)''', (song_id, ))
|
||||
if cursor.fetchone()[0]:
|
||||
return None
|
||||
cursor.execute(
|
||||
'''insert into chart values (?,?,?,?,?,?)''', (song_id, name, a, b, c, d))
|
||||
|
||||
|
||||
def old_to_new():
|
||||
'''Update old database to new database.'''
|
||||
with Connect('./arcsong.db') as c:
|
||||
c.execute(
|
||||
'''select sid, name_en, rating_pst, rating_prs, rating_ftr, rating_byn from songs''')
|
||||
data = c.fetchall()
|
||||
with Connect() as c:
|
||||
for x in data:
|
||||
insert(c, x[0], x[1], x[2], x[3], x[4], x[5])
|
||||
|
||||
|
||||
def main():
|
||||
old_to_new()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
print('Done.')
|
||||
input()
|
||||
exit()
|
||||
Reference in New Issue
Block a user