Code refactoring

- Code refactoring
- Fix a bug that the other player will not become the host of the room at once, when the player disconnect in link play.

> Maybe add many unknown bugs. XD
> The song database `arcsong.db` will not used in the future. You can use a tool in `tool` folder to import old data.
This commit is contained in:
Lost-MSth
2022-07-04 18:36:30 +08:00
parent 9de62d3645
commit 6fcca17918
49 changed files with 3663 additions and 3660 deletions

View File

@@ -100,6 +100,8 @@ class CharacterValue:
class Character:
database_table_name = None
def __init__(self) -> None:
self.character_id = None
self.name = None
@@ -114,18 +116,42 @@ class Character:
self.uncap_cores = []
self.voice = None
@property
def skill_id_displayed(self) -> str:
return None
@property
def uncap_cores_to_dict(self):
return [x.to_dict() for x in self.uncap_cores]
@property
def is_uncapped_displayed(self) -> bool:
'''对外显示的uncap状态'''
return False if self.is_uncapped_override else self.is_uncapped
class UserCharacter(Character):
'''
用户角色类\
property: `user` - `User`类或子类的实例
'''
database_table_name = 'user_char_full' if Config.CHARACTER_FULL_UNLOCK else 'user_char'
def __init__(self, c, character_id=None) -> None:
def __init__(self, c, character_id=None, user=None) -> None:
super().__init__()
self.c = c
self.character_id = character_id
self.user = user
@property
def skill_id_displayed(self) -> str:
'''对外显示的技能id'''
if self.is_uncapped_displayed and self.skill.skill_id_uncap:
return self.skill.skill_id_uncap
elif self.skill.skill_id and self.level.level >= self.skill.skill_unlock_level:
return self.skill.skill_id
else:
return None
def select_character_core(self):
# 获取此角色所需核心
@@ -137,12 +163,13 @@ class UserCharacter(Character):
for i in x:
self.uncap_cores.append(Core(i[0], i[1]))
def select_character_uncap_condition(self, user):
def select_character_uncap_condition(self, user=None):
# parameter: user - User类或子类的实例
# 获取此角色的觉醒信息
if user:
self.user = user
self.c.execute('''select is_uncapped, is_uncapped_override from %s where user_id = :a and character_id = :b''' % self.database_table_name,
{'a': user.user_id, 'b': self.character_id})
{'a': self.user.user_id, 'b': self.character_id})
x = self.c.fetchone()
if not x:
@@ -151,12 +178,13 @@ class UserCharacter(Character):
self.is_uncapped = x[0] == 1
self.is_uncapped_override = x[1] == 1
def select_character_info(self, user):
def select_character_info(self, user=None):
# parameter: user - User类或子类的实例
# 获取所给用户此角色信息
if user:
self.user = user
self.c.execute('''select * from %s a,character b where a.user_id=? and a.character_id=b.character_id and a.character_id=?''' % self.database_table_name,
(user.user_id, self.character_id))
(self.user.user_id, self.character_id))
y = self.c.fetchone()
if y is None:
@@ -184,6 +212,8 @@ class UserCharacter(Character):
@property
def to_dict(self):
if self.char_type is None:
self.select_character_info(self.user)
r = {"is_uncapped_override": self.is_uncapped_override,
"is_uncapped": self.is_uncapped,
"uncap_cores": self.uncap_cores_to_dict,
@@ -205,27 +235,31 @@ class UserCharacter(Character):
r['voice'] = self.voice
return r
def change_uncap_override(self, user):
def change_uncap_override(self, user=None):
# parameter: user - User类或子类的实例
# 切换觉醒状态
if user:
self.user = user
self.c.execute('''select is_uncapped, is_uncapped_override from %s where user_id = :a and character_id = :b''' % self.database_table_name,
{'a': user.user_id, 'b': self.character_id})
{'a': self.user.user_id, 'b': self.character_id})
x = self.c.fetchone()
if x is None or x[0] == 0:
raise ArcError('Unknown Error')
self.c.execute('''update user set is_char_uncapped_override = :a where user_id = :b''', {
'a': 1 if x[1] == 0 else 0, 'b': user.user_id})
'a': 1 if x[1] == 0 else 0, 'b': self.user.user_id})
self.c.execute('''update %s set is_uncapped_override = :a where user_id = :b and character_id = :c''' % self.database_table_name, {
'a': 1 if x[1] == 0 else 0, 'b': user.user_id, 'c': self.character_id})
'a': 1 if x[1] == 0 else 0, 'b': self.user.user_id, 'c': self.character_id})
self.is_uncapped_override = x[1] == 0
def character_uncap(self, user):
def character_uncap(self, user=None):
# parameter: user - User类或子类的实例
# 觉醒角色
if user:
self.user = user
if Config.CHARACTER_FULL_UNLOCK:
# 全解锁了你觉醒个鬼啊
raise ArcError('All characters are available.')
@@ -235,7 +269,7 @@ class UserCharacter(Character):
if self.is_uncapped is None:
self.c.execute(
'''select is_uncapped from user_char where user_id=? and character_id=?''', (user.user_id, self.character_id))
'''select is_uncapped from user_char where user_id=? and character_id=?''', (self.user.user_id, self.character_id))
x = self.c.fetchone()
if x and x[0] == 1:
raise ArcError('The character has been uncapped.')
@@ -244,33 +278,37 @@ class UserCharacter(Character):
for i in self.uncap_cores:
self.c.execute(
'''select amount from user_item where user_id=? and item_id=? and type="core"''', (user.user_id, i.item_id))
'''select amount from user_item where user_id=? and item_id=? and type="core"''', (self.user.user_id, i.item_id))
y = self.c.fetchone()
if not y or i.amount > y[0]:
raise ItemNotEnough('The cores are not enough.')
for i in self.uncap_cores:
ItemCore(self.c, i, reverse=True).user_claim_item(user)
ItemCore(self.c, i, reverse=True).user_claim_item(self.user)
self.c.execute('''update user_char set is_uncapped=1, is_uncapped_override=0 where user_id=? and character_id=?''',
(user.user_id, self.character_id))
(self.user.user_id, self.character_id))
self.is_uncapped = True
self.is_uncapped_override = False
def upgrade(self, user, exp_addition: float):
def upgrade(self, user=None, exp_addition: float = 0) -> None:
# parameter: user - User类或子类的实例
# 升级角色
if user:
self.user = user
if exp_addition == 0:
return None
if Config.CHARACTER_FULL_UNLOCK:
# 全解锁了你升级个鬼啊
raise ArcError('All characters are available.')
if self.level.exp is None:
self.select_character_info(user)
self.select_character_info(self.user)
if self.is_uncapped is None:
self.c.execute(
'''select is_uncapped from user_char where user_id=? and character_id=?''', (user.user_id, self.character_id))
'''select is_uncapped from user_char where user_id=? and character_id=?''', (self.user.user_id, self.character_id))
x = self.c.fetchone()
if x:
self.is_uncapped = x[0] == 1
@@ -279,13 +317,18 @@ class UserCharacter(Character):
self.level.add_exp(exp_addition)
self.c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
(self.level.level, self.level.exp, user.user_id, self.character_id))
def upgrade_by_core(self, user, core):
# parameter: user - User类或子类的实例
# core - ItemCore类或子类的实例
# 以太之滴升级注意这里core.amount应该是负数
(self.level.level, self.level.exp, self.user.user_id, self.character_id))
def upgrade_by_core(self, user=None, core=None):
'''
以太之滴升级注意这里core.amount应该是负数\
parameter: `user` - `User`类或子类的实例\
`core` - `ItemCore`类或子类的实例
'''
if user:
self.user = user
if not core:
raise InputError('No `core_generic`.')
if core.item_id != 'core_generic':
raise ArcError('Core type error.')
@@ -293,5 +336,31 @@ class UserCharacter(Character):
raise InputError(
'The amount of `core_generic` should be negative.')
core.user_claim_item(user)
self.upgrade(user, - core.amount * Constant.CORE_EXP)
core.user_claim_item(self.user)
self.upgrade(self.user, - core.amount * Constant.CORE_EXP)
class UserCharacterList:
'''
用户拥有角色列表类\
properties: `user` - `User`类或子类的实例
'''
database_table_name = 'user_char_full' if Config.CHARACTER_FULL_UNLOCK else 'user_char'
def __init__(self, c=None, user=None):
self.c = c
self.user = user
self.characters: list = []
def select_user_characters(self):
self.c.execute(
'''select character_id from %s where user_id=?''' % self.database_table_name, (self.user.user_id,))
x = self.c.fetchall()
self.characters: list = []
if x:
for i in x:
self.characters.append(UserCharacter(self.c, i[0], self.user))
def select_characters_info(self):
for i in self.characters:
i.select_character_info(self.user)