18 Commits
v2.6.1 ... v2.8

Author SHA1 Message Date
Lost-MSth
5068c7215c Merge pull request #34 from Lost-MSth/test
Update to v2.8
2022-01-20 16:43:31 +08:00
Lost-MSth
99f05cabb7 Update README.md 2022-01-20 16:42:33 +08:00
Lost-MSth
1a097bc4d0 Update to v2.8 2022-01-20 16:39:57 +08:00
Lost-MSth
849f4f7260 Add Link Play 2022-01-19 17:52:32 +08:00
Lost-MSth
add81ee639 Update README.md 2022-01-18 15:39:27 +08:00
Lost-MSth
b927ad23f8 Update to v2.7.2 without release
- Unlock the character **marija**
- Update the song database
2021-12-26 21:29:12 +08:00
Lost-MSth
8bc74b36c7 Update to v2.7.1 without release
- Unlock the character **shirahime**
- Fix the values of two characters
- Update the song database

> It will take more time for me to make the Link Play system. I am not sure how much time it will take, because it is a new challenge for me.
2021-12-13 00:26:01 +08:00
Lost-MSth
7dc8bfea9a Fix a bug
#32
Fix a bug about register
2021-11-21 13:57:09 +08:00
Lost-MSth
d0be49fe20 Update to v2.7.0 2021-11-14 21:35:34 +08:00
Lost-MSth
b494b93c14 Update to v2.6.6 without release
- Fix a bug about purchase discount
- Fix a bug about database synchronization, which may make 'api_login' table empty
- For Arcaea 3.8.8
- Update a logout api
2021-10-22 20:00:22 +08:00
Lost-MSth
a523ff5aae Update README.md
Add some download links.

close #28
2021-10-01 16:24:56 +08:00
Lost-MSth
acbe9fc4a1 Merge pull request #31 from superDXZ/master
Try to add some download links.
2021-10-01 16:19:53 +08:00
superDXZ
9422bf7182 Update README.md
Found another download site
2021-10-01 02:49:06 +08:00
superDXZ
53acad4ffb Update README.md
Found another download site
2021-10-01 02:46:39 +08:00
Lost-MSth
13048e57f4 Update to v2.6.5 without release
- Change something to make that purchase things can have some cores.
- Fix the download link of Arcaea client in README

> This is a small update.
2021-09-30 19:02:10 +08:00
Lost-MSth
39d3f073ba Update to v2.6.4 without release 2021-09-08 17:35:10 +08:00
Lost-MSth
2cf6595478 Update to v2.6.3 2021-08-25 14:31:06 +08:00
Lost-MSth
7c3bc99570 Update to v2.6.2 2021-08-11 18:45:32 +08:00
35 changed files with 4242 additions and 2020 deletions

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@@ -21,6 +21,7 @@ This procedure is mainly used for study and research, and shall not be used for
- PTT - PTT
- 世界排名 Global rank - 世界排名 Global rank
- 排名 Rank - 排名 Rank
- Link Play
- 好友系统 Friends - 好友系统 Friends
- 数据同步 Data synchronization - 数据同步 Data synchronization
- 爬梯 Climbing steps - 爬梯 Climbing steps
@@ -53,7 +54,9 @@ It is just so interesting. What it can do is under exploration.
## 下载 Download ## 下载 Download
[这里 Here](https://github.com/Lost-MSth/Arcaea-server/releases) [这里 Here](https://github.com/Lost-MSth/Arcaea-server/releases)
[Arcaea](https://konmai.cn/#arcaea) [Arcaea-CN official](https://arcaea.lowiro.com/zh)
[Arcaea-lowi.ro](https://lowi.ro)
[Arcaea-RhyDown](https://rhydown.com)
## 更新日志 Update log ## 更新日志 Update log
只保留最新版本 Only keep the latest version. 只保留最新版本 Only keep the latest version.
@@ -62,18 +65,27 @@ It is just so interesting. What it can do is under exploration.
> >
> Tips: When updating, please keep the original database in case of data loss. > Tips: When updating, please keep the original database in case of data loss.
### Version 2.6.1
- 适用于Arcaea 3.7.0版本 For Arcaea 3.7.0 ### Version 2.8
- 适用于Arcaea 3.11.2版本 For Arcaea 3.11.2
- 更新了歌曲数据库 Update the song database. - 更新了歌曲数据库 Update the song database.
- 新增活动图设置 Add available event maps setting. - 新增对Link Play的支持 Add support for Link Play.
- 修复了一个Bug Fix a bug. - 搭档**彩梦**已觉醒 Uncap the character **ayu**.
- 添加了`user/me`接口 Add `user/me` interface.
- 以下是累积更新 The following are cumulative updates:
- 修复注册接口端点多了个杠的问题 Fix an unexpected slash at the registered interface endpoint.
- 新搭档**白姬**已解锁 Unlock the character **shirahime**.
- 修正两个角色的数值问题 Fix the values of two characters.
- 新搭档**玛莉嘉**已解锁 Unlock the character **marija**.
> 提示Link Play可能存在大量bug
> Tips: There may be many bugs in Link Play system.
## 运行环境与依赖 Running environment and requirements ## 运行环境与依赖 Running environment and requirements
- Windows/Linux/Mac OS/Android - Windows/Linux/Mac OS/Android...
- Python 3 - Python 3
- Flask module - Flask module, Cryptography module
- Charles, IDA, proxy app... (optional) - Charles, IDA, proxy app... (optional)
<!-- <!--

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@@ -1,5 +1,7 @@
import hashlib import hashlib
import base64
import time import time
import random
from server.sql import Connect from server.sql import Connect
import functools import functools
from setting import Config from setting import Config
@@ -14,14 +16,50 @@ class User():
self.power = power self.power = power
def login(): def login(auth: str, ip: str):
# 登录接口 # 登录接口,返回字典和错误码
return {'token': 1}, 0
try:
auth_decode = bytes.decode(base64.b64decode(auth))
except:
return {}, -100
if not ':' in auth_decode:
return {}, -100
name, password = auth_decode.split(':', 1)
with Connect() as c:
hash_pwd = hashlib.sha256(password.encode("utf8")).hexdigest()
c.execute('''select user_id, password from user where name = :name''', {
'name': name})
x = c.fetchone()
if x is None:
return {}, -201
if x[1] == '':
return {}, -202
if hash_pwd != x[1]:
return {}, -201
user_id = str(x[0])
now = int(time.time() * 1000)
token = hashlib.sha256(
(user_id + str(random.randint(10000, 99999)) + str(now)).encode("utf8")).hexdigest()
c.execute('''delete from api_login where user_id=?''', (user_id,))
c.execute('''insert into api_login values(?,?,?,?)''',
(user_id, token, now, ip))
return {'token': token, 'user_id': user_id}, 0
def logout(): def logout(user: User):
# 登出接口 # 登出接口,返回错误码
pass code = 999
with Connect() as c:
c.execute('''delete from api_login where user_id=?''', (user.user_id,))
code = 0
return code
def id_get_role_id(c, user_id): def id_get_role_id(c, user_id):
@@ -86,7 +124,7 @@ def role_required(request, power=[]):
return jsonify({'status': 400, 'code': -1, 'data': {}, 'msg': 'Payload must be a valid json'}) return jsonify({'status': 400, 'code': -1, 'data': {}, 'msg': 'Payload must be a valid json'})
if not 'Token' in request.headers: if not 'Token' in request.headers:
return jsonify({'status': 401, 'code': -1, 'data': {}, 'msg': 'No Token'}) return jsonify({'status': 401, 'code': -1, 'data': {}, 'msg': 'No token'})
user = User() user = User()
if Config.API_TOKEN == request.headers['Token'] and Config.API_TOKEN != '': if Config.API_TOKEN == request.headers['Token'] and Config.API_TOKEN != '':
@@ -98,7 +136,7 @@ def role_required(request, power=[]):
user.user_id = api_token_get_id( user.user_id = api_token_get_id(
c, request.headers['Token']) c, request.headers['Token'])
if user.user_id is None: if user.user_id is None:
return jsonify({'status': 404, 'code': -1, 'data': {}, 'msg': ''}) return jsonify({'status': 401, 'code': -1, 'data': {}, 'msg': 'No token'})
role_id = id_get_role_id(c, user.user_id) role_id = id_get_role_id(c, user.user_id)
user.role = role_id_get_role(c, role_id) user.role = role_id_get_role(c, role_id)

View File

@@ -6,10 +6,14 @@ def code_get_msg(code):
'-2': 'No data', '-2': 'No data',
'-3': 'No data or user', '-3': 'No data or user',
'-4': 'No user_id', '-4': 'No user_id',
'-100': 'Wrong post data',
'-101': 'Wrong data type', '-101': 'Wrong data type',
'-102': 'Wrong query parameter', '-102': 'Wrong query parameter',
'-103': 'Wrong sort parameter', '-103': 'Wrong sort parameter',
'-104': 'Wrong sort order parameter' '-104': 'Wrong sort order parameter',
'-201': 'Wrong username or password',
'-202': 'User is banned',
'-999': 'Unknown error'
} }
return msg[str(code)] return msg[str(code)]

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@@ -1,6 +1,7 @@
from flask import ( from flask import (
Blueprint, request, jsonify Blueprint, request, jsonify
) )
import functools
import api.api_auth import api.api_auth
import api.users import api.users
import api.songs import api.songs
@@ -10,93 +11,112 @@ from api.api_code import code_get_msg
bp = Blueprint('api', __name__, url_prefix='/api/v1') bp = Blueprint('api', __name__, url_prefix='/api/v1')
class Query():
# 查询类,当查询附加参数的数据类型用
def __init__(self, limit=-1, offset=0, query={}, sort=[]) -> None:
self.limit = limit
self.offset = offset
self.query = query # {'name': 'admin'}
self.sort = sort # [{'column': 'user_id', 'order': 'ASC'}, ...]
def get_query_parameter(request, query_able=[], sort_able=[]): def get_query_parameter(request, query_able=[], sort_able=[]):
# 提取查询请求参数,返回四个参数和code # 提取查询请求参数,返回Query类查询参数写成修饰器
limit = -1 def decorator(view):
offset = 0 @functools.wraps(view)
query = {} # {'name': 'admin'} def wrapped_view(*args, **kwargs):
sort = [] # [{'column': 'user_id', 'order': 'ASC'}, ...]
if 'limit' in request.json: re = Query()
try:
limit = int(request.json['limit'])
except:
return -1, 0, {}, {}, -101
if 'offset' in request.json:
try:
offset = int(request.json['offset'])
except:
return -1, 0, {}, {}, -101
if 'query' in request.json:
query = request.json['query']
for i in query:
if i not in query_able:
return -1, 0, {}, {}, -102
if 'sort' in request.json:
sort = request.json['sort']
for i in sort:
if 'column' not in i or i['column'] not in sort_able:
return -1, 0, {}, {}, -103
if not 'order' in i:
i['order'] = 'ASC'
else:
if i['order'] not in ['ASC', 'DESC']:
return -1, 0, {}, {}, -104
return limit, offset, query, sort, 0 if 'limit' in request.json:
try:
re.limit = int(request.json['limit'])
except:
return jsonify({'status': 200, 'code': -101, 'data': {}, 'msg': code_get_msg(-101)})
if 'offset' in request.json:
try:
re.offset = int(request.json['offset'])
except:
return jsonify({'status': 200, 'code': -101, 'data': {}, 'msg': code_get_msg(-101)})
if 'query' in request.json:
re.query = request.json['query']
for i in re.query:
if i not in query_able:
return jsonify({'status': 200, 'code': -102, 'data': {}, 'msg': code_get_msg(-102)})
if 'sort' in request.json:
re.sort = request.json['sort']
for i in re.sort:
if 'column' not in i or i['column'] not in sort_able:
return jsonify({'status': 200, 'code': -103, 'data': {}, 'msg': code_get_msg(-103)})
if not 'order' in i:
i['order'] = 'ASC'
else:
if i['order'] not in ['ASC', 'DESC']:
return jsonify({'status': 200, 'code': -104, 'data': {}, 'msg': code_get_msg(-104)})
return view(re, *args, **kwargs)
return wrapped_view
return decorator
def return_encode(code: int = 0, data: dict = {}, status: int = 200, msg: str = ''):
# 构造返回返回jsonify处理过后的response_class
if msg == '':
msg = code_get_msg(code)
if code < 0:
return jsonify({'status': status, 'code': code, 'data': {}, 'msg': msg})
else:
return jsonify({'status': status, 'code': code, 'data': data, 'msg': msg})
@bp.route('/') @bp.route('/')
def ping(): def ping():
return jsonify({'status': 200, 'code': 0, 'data': {}, 'msg': ''}) return return_encode()
@bp.route('/token', methods=['POST']) @bp.route('/token', methods=['POST'])
def token_post(): def token_post():
# 登录获取token # 登录获取token
# {'auth': `base64(user_id:password)`}
if 'auth' in request.json: if 'auth' in request.json:
data, code = api.api_auth.login( data, code = api.api_auth.login(
request.json['auth'], request.remote_addr) str(request.json['auth']), request.remote_addr)
if code < 0: return return_encode(code, data)
return jsonify({'status': 200, 'code': code, 'data': {}, 'msg': code_get_msg(code)})
else:
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
else: else:
return jsonify({'status': 401, 'code': -1, 'data': {}, 'msg': 'No authentication'}) return return_encode(-1, {}, 401, 'No authentication')
@bp.route('/token', methods=['GET']) @bp.route('/token', methods=['GET'])
@api.api_auth.role_required(request, ['select_me', 'select']) @api.api_auth.role_required(request, ['select_me', 'select'])
def token_get(user): def token_get(user):
# 判断登录有效性 # 判断登录有效性
return jsonify({'status': 200, 'code': 0, 'data': {}, 'msg': ''}) return return_encode()
@bp.route('/token', methods=['DELETE']) @bp.route('/token', methods=['DELETE'])
@api.api_auth.role_required(request, ['change_me', 'select_me', 'select']) @api.api_auth.role_required(request, ['change_me', 'select_me', 'select'])
def token_delete(user): def token_delete(user):
# 登出 # 登出
return jsonify({'status': 200, 'code': 0, 'data': {}, 'msg': ''}) return return_encode(api.api_auth.logout(user))
@bp.route('/users', methods=['GET']) @bp.route('/users', methods=['GET'])
@api.api_auth.role_required(request, ['select']) @api.api_auth.role_required(request, ['select'])
def users_get(user): @get_query_parameter(request, ['user_id', 'name', 'user_code'], [
'user_id', 'name', 'user_code', 'join_date', 'rating_ptt', 'time_played', 'ticket', 'world_rank_score'])
def users_get(query, user):
# 查询全用户信息 # 查询全用户信息
limit, offset, query, sort, code = get_query_parameter(request, ['user_id', 'name', 'user_code'], [ data = api.users.get_users(query)
'user_id', 'name', 'user_code', 'join_date', 'rating_ptt', 'time_played', 'ticket', 'world_rank_score'])
if code < 0:
return jsonify({'status': 200, 'code': code, 'data': {}, 'msg': code_get_msg(code)})
data = api.users.get_users(limit, offset, query, sort)
if not data: if not data:
return jsonify({'status': 200, 'code': -2, 'data': {}, 'msg': code_get_msg(-2)}) return return_encode(-2)
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''}) return return_encode(0, data)
@bp.route('/users/<int:user_id>', methods=['GET']) @bp.route('/users/<int:user_id>', methods=['GET'])
@@ -108,17 +128,17 @@ def users_user_get(user, user_id):
user_id = user.user_id user_id = user.user_id
if user_id <= 0: if user_id <= 0:
return jsonify({'status': 200, 'code': -4, 'data': {}, 'msg': code_get_msg(-4)}) return return_encode(-4)
if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限 if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'}) return return_encode(-1, {}, 403, 'No permission')
data = api.users.get_user_info(user_id) data = api.users.get_user_info(user_id)
if not data: if not data:
return jsonify({'status': 200, 'code': -3, 'data': {}, 'msg': code_get_msg(-3)}) return return_encode(-3)
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''}) return return_encode(0, data)
@bp.route('/users/<int:user_id>/b30', methods=['GET']) @bp.route('/users/<int:user_id>/b30', methods=['GET'])
@@ -126,48 +146,39 @@ def users_user_get(user, user_id):
def users_user_b30_get(user, user_id): def users_user_b30_get(user, user_id):
# 查询用户b30 # 查询用户b30
if user_id == 'me':
user_id = user.user_id
if user_id <= 0: if user_id <= 0:
return jsonify({'status': 200, 'code': -4, 'data': {}, 'msg': code_get_msg(-4)}) return return_encode(-4)
if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限 if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'}) return return_encode(-1, {}, 403, 'No permission')
data = api.users.get_user_b30(user_id) data = api.users.get_user_b30(user_id)
if data['data'] == []: if data['data'] == []:
return jsonify({'status': 200, 'code': -3, 'data': {}, 'msg': code_get_msg(-3)}) return return_encode(-3)
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''}) return return_encode(0, data)
@bp.route('/users/<int:user_id>/best', methods=['GET']) @bp.route('/users/<int:user_id>/best', methods=['GET'])
@api.api_auth.role_required(request, ['select', 'select_me']) @api.api_auth.role_required(request, ['select', 'select_me'])
def users_user_best_get(user, user_id): @get_query_parameter(request, ['song_id', 'difficulty'], [
'song_id', 'difficulty', 'score', 'time_played', 'rating'])
def users_user_best_get(query, user, user_id):
# 查询用户所有best成绩 # 查询用户所有best成绩
if user_id == 'me':
user_id = user.user_id
if user_id <= 0: if user_id <= 0:
return jsonify({'status': 200, 'code': -4, 'data': {}, 'msg': code_get_msg(-4)}) return return_encode(-4)
if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限 if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'}) return return_encode(-1, {}, 403, 'No permission')
limit, offset, query, sort, code = get_query_parameter(request, ['song_id', 'difficulty'], [ data = api.users.get_user_best(user_id, query)
'song_id', 'difficulty', 'score', 'time_played', 'rating'])
if code < 0:
return jsonify({'status': 200, 'code': code, 'data': {}, 'msg': code_get_msg(code)})
data = api.users.get_user_best(user_id, limit, offset, query, sort)
if data['data'] == []: if data['data'] == []:
return jsonify({'status': 200, 'code': -3, 'data': {}, 'msg': code_get_msg(-3)}) return return_encode(-3)
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''}) return return_encode(0, data)
@bp.route('/users/<int:user_id>/r30', methods=['GET']) @bp.route('/users/<int:user_id>/r30', methods=['GET'])
@@ -175,21 +186,18 @@ def users_user_best_get(user, user_id):
def users_user_r30_get(user, user_id): def users_user_r30_get(user, user_id):
# 查询用户r30 # 查询用户r30
if user_id == 'me':
user_id = user.user_id
if user_id <= 0: if user_id <= 0:
return jsonify({'status': 200, 'code': -4, 'data': {}, 'msg': code_get_msg(-4)}) return return_encode(-4)
if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限 if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'}) return return_encode(-1, {}, 403, 'No permission')
data = api.users.get_user_r30(user_id) data = api.users.get_user_r30(user_id)
if data['data'] == []: if data['data'] == []:
return jsonify({'status': 200, 'code': -3, 'data': {}, 'msg': code_get_msg(-3)}) return return_encode(-3)
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''}) return return_encode(0, data)
@bp.route('/songs/<string:song_id>', methods=['GET']) @bp.route('/songs/<string:song_id>', methods=['GET'])
@@ -200,24 +208,21 @@ def songs_song_get(user, song_id):
data = api.songs.get_song_info(song_id) data = api.songs.get_song_info(song_id)
if not data: if not data:
return jsonify({'status': 200, 'code': -2, 'data': {}, 'msg': code_get_msg(-2)}) return return_encode(-2)
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''}) return return_encode(0, data)
@bp.route('/songs', methods=['GET']) @bp.route('/songs', methods=['GET'])
@api.api_auth.role_required(request, ['select', 'select_song_info']) @api.api_auth.role_required(request, ['select', 'select_song_info'])
def songs_get(user): @get_query_parameter(request, ['sid', 'name_en', 'name_jp', 'pakset', 'artist'], [
'sid', 'name_en', 'name_jp', 'pakset', 'artist', 'date', 'rating_pst', 'rating_prs', 'rating_ftr', 'rating_byn'])
def songs_get(query, user):
# 查询全歌曲信息 # 查询全歌曲信息
limit, offset, query, sort, code = get_query_parameter(request, ['sid', 'name_en', 'name_jp', 'pakset', 'artist'], [ data = api.songs.get_songs(query)
'sid', 'name_en', 'name_jp', 'pakset', 'artist', 'date', 'rating_pst', 'rating_prs', 'rating_ftr', 'rating_byn'])
if code < 0:
return jsonify({'status': 200, 'code': code, 'data': {}, 'msg': code_get_msg(code)})
data = api.songs.get_songs(limit, offset, query, sort)
if not data: if not data:
return jsonify({'status': 200, 'code': -2, 'data': {}, 'msg': code_get_msg(-2)}) return return_encode(-2)
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''}) return return_encode(0, data)

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@@ -30,12 +30,12 @@ def get_song_info(song_id):
return r return r
def get_songs(limit=-1, offset=0, query={}, sort=[]): def get_songs(query=None):
# 查询全部歌曲信息,返回字典列表 # 查询全部歌曲信息,返回字典列表
r = [] r = []
with Connect('./database/arcsong.db') as c: with Connect('./database/arcsong.db') as c:
x = Sql.select(c, 'songs', [], limit, offset, query, sort) x = Sql.select(c, 'songs', [], query)
if x: if x:
for i in x: for i in x:

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@@ -5,12 +5,12 @@ import web.webscore
import server.info import server.info
def get_users(limit=-1, offset=0, query={}, sort=[]): def get_users(query=None):
# 获取全用户信息,返回字典列表 # 获取全用户信息,返回字典列表
r = [] r = []
with Connect() as c: with Connect() as c:
x = Sql.select(c, 'user', [], limit, offset, query, sort) x = Sql.select(c, 'user', [], query)
if x: if x:
for i in x: for i in x:
@@ -62,12 +62,12 @@ def get_user_b30(user_id):
return {'user_id': user_id, 'b30_ptt': bestptt / 30, 'data': r} return {'user_id': user_id, 'b30_ptt': bestptt / 30, 'data': r}
def get_user_best(user_id, limit=-1, offset=0, query={}, sort=[]): def get_user_best(user_id, query=None):
# 获取用户b30信息返回字典 # 获取用户b30信息返回字典
r = [] r = []
with Connect() as c: with Connect() as c:
x = Sql.select(c, 'best_score', [], limit, offset, query, sort) x = Sql.select(c, 'best_score', [], query)
if x: if x:
for i in x: for i in x:
r.append({ r.append({

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@@ -4,7 +4,7 @@ import json
# 数据库初始化文件删掉arcaea_database.db文件后运行即可谨慎使用 # 数据库初始化文件删掉arcaea_database.db文件后运行即可谨慎使用
ARCAEA_SERVER_VERSION = 'v2.6.1' ARCAEA_SERVER_VERSION = 'v2.8'
def main(path='./'): def main(path='./'):
@@ -228,6 +228,7 @@ def main(path='./'):
c.execute('''create table if not exists purchase_item(purchase_name text, c.execute('''create table if not exists purchase_item(purchase_name text,
item_id text, item_id text,
type text, type text,
amount int,
primary key(purchase_name, item_id, type) primary key(purchase_name, item_id, type)
);''') );''')
c.execute('''create table if not exists user_save(user_id int primary key, c.execute('''create table if not exists user_save(user_id int primary key,
@@ -298,46 +299,46 @@ def main(path='./'):
# 搭档初始化 # 搭档初始化
char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', '', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin', char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', '', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', '???', 'nami'] 'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija']
skill_id = ['gauge_easy', '', '', '', 'note_mirror', '', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere', skill_id = ['gauge_easy', '', '', '', 'note_mirror', '', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami'] 'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes']
skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', '', '', '', 'shirabe_entry_fee', skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', '', 'eto_uncap', 'luna_uncap', 'shirabe_entry_fee',
'', '', '', '', '', '', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', ''] '', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0,
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0] 0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8]
frag1 = [55, 55, 60, 50, 47, 0, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32, frag1 = [55, 55, 60, 50, 47, 0, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32,
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 50, 25] 42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 50, 25, 58, 50, 61, 45, 45, 38]
prog1 = [35, 55, 47, 50, 60, 0, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52, prog1 = [35, 55, 47, 50, 60, 0, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52,
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50] 59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58]
overdrive1 = [35, 55, 25, 50, 47, 0, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18, overdrive1 = [35, 55, 25, 50, 47, 0, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18,
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 50, 30] 48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 50, 30, 49, 15, 34, 45, 45, 38]
frag20 = [78, 80, 90, 75, 70, 0, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52, frag20 = [78, 80, 90, 75, 70, 0, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52,
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 100, 50] 65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60]
prog20 = [61, 80, 70, 75, 90, 0, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73, prog20 = [61, 80, 70, 75, 90, 0, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73,
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 100, 55] 80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90]
overdrive20 = [61, 80, 47, 75, 70, 0, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64, overdrive20 = [61, 80, 47, 75, 70, 0, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64,
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 100, 40] 46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60]
frag30 = [88, 90, 100, 75, 80, 0, 70, 79, 65, 40, 50, 80, 90, 92, 0, 61, 67, 92, 85, 50, 86, 62, frag30 = [88, 90, 100, 75, 80, 0, 70, 79, 65, 40, 50, 90, 100, 92, 0, 61, 67, 92, 85, 50, 86, 62,
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 100, 50] 65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60]
prog30 = [71, 90, 80, 75, 100, 0, 90, 102, 84, 78, 105, 67, 63, 78, 0, 99, 80, 66, 46, 83, 40, 83, prog30 = [71, 90, 80, 75, 100, 0, 90, 102, 84, 78, 105, 77, 73, 78, 0, 99, 80, 66, 46, 93, 40, 83,
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 100, 55] 80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90]
overdrive30 = [71, 90, 57, 75, 80, 0, 95, 79, 65, 31, 50, 59, 90, 68, 0, 78, 50, 70, 62, 49, 64, overdrive30 = [71, 90, 57, 75, 80, 0, 95, 79, 65, 31, 50, 69, 100, 68, 0, 78, 50, 70, 62, 59, 64,
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 100, 40] 56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60]
char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1, char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 0, 0] 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]
char_core = { char_core = {
0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}], 0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
@@ -352,13 +353,16 @@ def main(path='./'):
29: [{'core_id': 'core_chunithm', 'amount': 15}], 29: [{'core_id': 'core_chunithm', 'amount': 15}],
36: [{'core_id': 'core_chunithm', 'amount': 15}], 36: [{'core_id': 'core_chunithm', 'amount': 15}],
42: [{'core_id': 'core_chunithm', 'amount': 15}], 42: [{'core_id': 'core_chunithm', 'amount': 15}],
43: [{'core_id': 'core_chunithm', 'amount': 15}] 43: [{'core_id': 'core_chunithm', 'amount': 15}],
11: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_hollow', 'amount': 5}],
12: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
19: [{'core_id': 'core_colorful', 'amount': 30}]
} }
for i in range(0, 48): for i in range(0, 54):
skill_requires_uncap = 1 if i == 2 else 0 skill_requires_uncap = 1 if i == 2 else 0
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43]: if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43, 11, 12, 19]:
sql = '''insert into character values(?,?,30,?,?,?,?,?,?,?,?,?,?,?,?,?,?,1)''' sql = '''insert into character values(?,?,30,?,?,?,?,?,?,?,?,?,?,?,?,?,?,1)'''
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i], c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i])) frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
@@ -368,18 +372,21 @@ def main(path='./'):
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i], c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i])) frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
c.execute('''insert into character values(?,?,20,?,?,?,?,?,?,?,?,?,?,?,?,?,?,0)''', (99,
'shirahime', 38, 33, 28, 66, 58, 50, 66, 58, 50, 'frags_preferred_song', 0, 0, '', 0))
for i in char_core: for i in char_core:
for j in char_core[i]: for j in char_core[i]:
c.execute('''insert into char_item values(?,?,'core',?)''', c.execute('''insert into char_item values(?,?,'core',?)''',
(i, j['core_id'], j['amount'])) (i, j['core_id'], j['amount']))
cores = ['core_hollow', 'core_desolate', 'core_chunithm', 'core_crimson', cores = ['core_hollow', 'core_desolate', 'core_chunithm', 'core_crimson',
'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic'] 'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic', 'core_binary', 'core_colorful']
for i in cores: for i in cores:
c.execute('''insert into item values(?,"core",1,'')''', (i,)) c.execute('''insert into item values(?,"core",1,'')''', (i,))
world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster", world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster",
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion"] "cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3"]
for i in world_songs: for i in world_songs:
c.execute('''insert into item values(?,"world_song",1,'')''', (i,)) c.execute('''insert into item values(?,"world_song",1,'')''', (i,))
@@ -411,10 +418,17 @@ def main(path='./'):
_id = '' _id = ''
else: else:
_id = j['_id'] _id = j['_id']
c.execute('''insert into item values(?,?,?,?)''', c.execute(
(j['id'], j['type'], j['is_available'], _id)) '''select exists(select * from item where item_id=?)''', (j['id'],))
c.execute('''insert into purchase_item values(?,?,?)''', if c.fetchone() == (0,):
(i['name'], j['id'], j['type'])) c.execute('''insert into item values(?,?,?,?)''',
(j['id'], j['type'], j['is_available'], _id))
if 'amount' in j:
amount = j['amount']
else:
amount = 1
c.execute('''insert into purchase_item values(?,?,?,?)''',
(i['name'], j['id'], j['type'], amount))
# item初始化 # item初始化
f = open(path+'singles.json', 'r') f = open(path+'singles.json', 'r')

View File

@@ -0,0 +1,376 @@
{
"map_id": "byd_bookmaker",
"is_legacy": false,
"chapter": 1001,
"available_from": -1,
"available_to": 9999999999999,
"is_repeatable": false,
"require_id": "bookmaker2",
"require_type": "chart_unlock",
"coordinate": "-650,-650",
"is_beyond": true,
"stamina_cost": 3,
"beyond_health": 300,
"character_affinity": [
23,
34,
47
],
"affinity_multiplier": [
1.3,
5,
3.8
],
"step_count": 31,
"custom_bg": "",
"curr_position": 3,
"curr_capture": 35.81730523472207,
"is_locked": false,
"steps": [
{
"map_id": "byd_bookmaker",
"position": 0,
"capture": 10
},
{
"map_id": "byd_bookmaker",
"position": 1,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 2,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 3,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
],
"restrict_ids": [
"bookmaker",
"viciousheroism",
"battlenoone",
"galaxyfriends",
"rekkaresonance"
],
"restrict_type": "song_id"
},
{
"map_id": "byd_bookmaker",
"position": 4,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 5,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 6,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 7,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 8,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 9,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 10,
"capture": 10,
"items": [
{
"type": "core",
"id": "core_generic",
"amount": 1
}
]
},
{
"map_id": "byd_bookmaker",
"position": 11,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 12,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 13,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 14,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 15,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 16,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 17,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 18,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 19,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 20,
"capture": 10,
"items": [
{
"type": "core",
"id": "core_generic",
"amount": 1
}
]
},
{
"map_id": "byd_bookmaker",
"position": 21,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 22,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 23,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 24,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 25,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 26,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 27,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 28,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 29,
"capture": 10,
"items": [
{
"type": "fragment",
"amount": 30
}
]
},
{
"map_id": "byd_bookmaker",
"position": 30,
"capture": 0,
"items": [
{
"id": "bookmaker3",
"type": "world_song"
}
]
}
]
}

View File

@@ -1,259 +1,556 @@
[{ [
"name": "core", {
"items": [{ "name": "core",
"type": "pack", "items": [
"id": "core", {
"is_available": true "type": "pack",
}], "id": "core",
"price": 500, "is_available": true
"orig_price": 500, },
"discount_from": 1615248000000, {
"discount_to": 1615852799000 "type": "core",
}, { "amount": 5,
"name": "shiawase", "id": "core_generic",
"items": [{ "is_available": true
"type": "pack", }
"id": "shiawase", ],
"is_available": true "price": 500,
}, { "orig_price": 500,
"type": "character", "discount_from": 1615248000000,
"id": "kou", "discount_to": 1615852799000
"is_available": true },
}], {
"price": 500, "name": "shiawase",
"orig_price": 500, "items": [
"discount_from": 1615248000000, {
"discount_to": 1615852799000 "type": "pack",
}, { "id": "shiawase",
"name": "dynamix", "is_available": true
"items": [{ },
"type": "pack", {
"id": "dynamix", "type": "character",
"is_available": true "id": "kou",
}, { "is_available": true
"type": "character", },
"id": "sapphire", {
"is_available": true "type": "core",
}], "amount": 5,
"price": 500, "id": "core_generic",
"orig_price": 500, "is_available": true
"discount_from": 1615248000000, }
"discount_to": 1615852799000 ],
}, { "price": 500,
"name": "mirai", "orig_price": 500,
"items": [{ "discount_from": 1615248000000,
"type": "pack", "discount_to": 1615852799000
"id": "mirai", },
"is_available": true {
}, { "name": "dynamix",
"type": "character", "items": [
"id": "lethe", {
"is_available": true "type": "pack",
}], "id": "dynamix",
"price": 500, "is_available": true
"orig_price": 500, },
"discount_from": 1615248000000, {
"discount_to": 1615852799000 "type": "character",
}, { "id": "sapphire",
"name": "yugamu", "is_available": true
"items": [{ },
"type": "pack", {
"id": "yugamu", "type": "core",
"is_available": true "amount": 5,
}], "id": "core_generic",
"price": 500, "is_available": true
"orig_price": 500, }
"discount_from": 1615248000000, ],
"discount_to": 1615852799000 "price": 500,
}, { "orig_price": 500,
"name": "lanota", "discount_from": 1615248000000,
"items": [{ "discount_to": 1615852799000
"type": "pack", },
"id": "lanota", {
"is_available": true "name": "mirai",
}], "items": [
"price": 500, {
"orig_price": 500, "type": "pack",
"discount_from": 1615248000000, "id": "mirai",
"discount_to": 1615852799000 "is_available": true
}, { },
"name": "nijuusei", {
"items": [{ "type": "character",
"type": "pack", "id": "lethe",
"id": "nijuusei", "is_available": true
"is_available": true },
}], {
"price": 500, "type": "core",
"orig_price": 500, "amount": 5,
"discount_from": 1615248000000, "id": "core_generic",
"discount_to": 1615852799000 "is_available": true
}, { }
"name": "rei", ],
"items": [{ "price": 500,
"type": "pack", "orig_price": 500,
"id": "rei", "discount_from": 1615248000000,
"is_available": true "discount_to": 1615852799000
}], },
"price": 500, {
"orig_price": 500, "name": "yugamu",
"discount_from": 1615248000000, "items": [
"discount_to": 1615852799000 {
}, { "type": "pack",
"name": "tonesphere", "id": "yugamu",
"items": [{ "is_available": true
"type": "pack", },
"id": "tonesphere", {
"is_available": true "type": "core",
}], "amount": 5,
"price": 500, "id": "core_generic",
"orig_price": 500, "is_available": true
"discount_from": 1615248000000, }
"discount_to": 1615852799000 ],
}, { "price": 500,
"name": "groovecoaster", "orig_price": 500,
"items": [{ "discount_from": 1615248000000,
"type": "pack", "discount_to": 1615852799000
"id": "groovecoaster", },
"is_available": true {
}], "name": "lanota",
"price": 500, "items": [
"orig_price": 500, {
"discount_from": 1615248000000, "type": "pack",
"discount_to": 1615852799000 "id": "lanota",
}, { "is_available": true
"name": "zettai", },
"items": [{ {
"type": "pack", "type": "core",
"id": "zettai", "amount": 5,
"is_available": true "id": "core_generic",
}], "is_available": true
"price": 500, }
"orig_price": 500, ],
"discount_from": 1615248000000, "price": 500,
"discount_to": 1615852799000 "orig_price": 500,
}, { "discount_from": 1615248000000,
"name": "chunithm", "discount_to": 1615852799000
"items": [{ },
"type": "pack", {
"id": "chunithm", "name": "nijuusei",
"is_available": true "items": [
}], {
"price": 300, "type": "pack",
"orig_price": 300 "id": "nijuusei",
}, { "is_available": true
"name": "prelude", },
"items": [{ {
"type": "pack", "type": "core",
"id": "prelude", "amount": 5,
"is_available": true "id": "core_generic",
}], "is_available": true
"price": 400, }
"orig_price": 400, ],
"discount_from": 1615248000000, "price": 500,
"discount_to": 1615852799000 "orig_price": 500,
}, { "discount_from": 1615248000000,
"name": "omatsuri", "discount_to": 1615852799000
"items": [{ },
"type": "pack", {
"id": "omatsuri", "name": "rei",
"is_available": true "items": [
}], {
"price": 500, "type": "pack",
"orig_price": 500, "id": "rei",
"discount_from": 1615248000000, "is_available": true
"discount_to": 1615852799000 },
}, { {
"name": "vs", "type": "core",
"items": [{ "amount": 5,
"type": "pack", "id": "core_generic",
"id": "vs", "is_available": true
"is_available": true }
}], ],
"price": 500, "price": 500,
"orig_price": 500, "orig_price": 500,
"discount_from": 1615248000000, "discount_from": 1615248000000,
"discount_to": 1615852799000 "discount_to": 1615852799000
}, { },
"name": "extend", {
"items": [{ "name": "tonesphere",
"type": "pack", "items": [
"id": "extend", {
"is_available": true "type": "pack",
}], "id": "tonesphere",
"price": 700, "is_available": true
"orig_price": 700, },
"discount_from": 1615248000000, {
"discount_to": 1615852799000 "type": "core",
}, { "amount": 5,
"name": "alice", "id": "core_generic",
"items": [{ "is_available": true
"type": "pack", }
"id": "alice", ],
"is_available": true "price": 500,
}], "orig_price": 500,
"orig_price": 500, "discount_from": 1615248000000,
"price": 500 "discount_to": 1615852799000
}, { },
"name": "alice_append_1", {
"items": [{ "name": "groovecoaster",
"type": "pack", "items": [
"id": "alice_append_1", {
"is_available": true "type": "pack",
}], "id": "groovecoaster",
"orig_price": 300, "is_available": true
"price": 300 },
}, { {
"name": "ongeki", "type": "core",
"items": [{ "amount": 5,
"type": "pack", "id": "core_generic",
"id": "ongeki", "is_available": true
"is_available": true }
}], ],
"orig_price": 400, "price": 500,
"price": 400 "orig_price": 500,
}, { "discount_from": 1615248000000,
"name": "maimai", "discount_to": 1615852799000
"items": [{ },
"type": "pack", {
"id": "maimai", "name": "zettai",
"is_available": true "items": [
}], {
"orig_price": 400, "type": "pack",
"price": 400 "id": "zettai",
}, { "is_available": true
"name": "chunithm_append_1", },
"items": [{ {
"type": "pack", "type": "core",
"id": "chunithm_append_1", "amount": 5,
"is_available": true "id": "core_generic",
}], "is_available": true
"orig_price": 300, }
"price": 300 ],
}, { "price": 500,
"name": "observer_append_1", "orig_price": 500,
"items": [{ "discount_from": 1615248000000,
"type": "pack", "discount_to": 1615852799000
"id": "observer_append_1", },
"is_available": true {
}], "name": "chunithm",
"orig_price": 300, "items": [
"price": 300 {
}, { "type": "pack",
"name": "observer", "id": "chunithm",
"items": [{ "is_available": true
"type": "pack", },
"id": "observer", {
"is_available": true "type": "core",
}], "amount": 3,
"orig_price": 500, "id": "core_generic",
"price": 500 "is_available": true
}, { }
"name": "observer_append_2", ],
"items": [{ "price": 300,
"type": "pack", "orig_price": 300
"id": "observer_append_2", },
"is_available": true {
}], "name": "prelude",
"orig_price": 300, "items": [
"price": 300 {
}] "type": "pack",
"id": "prelude",
"is_available": true
},
{
"type": "core",
"amount": 4,
"id": "core_generic",
"is_available": true
}
],
"price": 400,
"orig_price": 400,
"discount_from": 1615248000000,
"discount_to": 1615852799000
},
{
"name": "omatsuri",
"items": [
{
"type": "pack",
"id": "omatsuri",
"is_available": true
},
{
"type": "core",
"amount": 5,
"id": "core_generic",
"is_available": true
}
],
"price": 500,
"orig_price": 500,
"discount_from": 1615248000000,
"discount_to": 1615852799000
},
{
"name": "vs",
"items": [
{
"type": "pack",
"id": "vs",
"is_available": true
},
{
"type": "core",
"amount": 5,
"id": "core_generic",
"is_available": true
}
],
"price": 500,
"orig_price": 500,
"discount_from": 1615248000000,
"discount_to": 1615852799000
},
{
"name": "extend",
"items": [
{
"type": "pack",
"id": "extend",
"is_available": true
},
{
"type": "core",
"amount": 7,
"id": "core_generic",
"is_available": true
}
],
"price": 0,
"orig_price": 700,
"discount_from": 1615248000000,
"discount_to": 1615852799000
},
{
"name": "alice",
"items": [
{
"type": "pack",
"id": "alice",
"is_available": true
},
{
"type": "core",
"amount": 5,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 500,
"price": 500
},
{
"name": "alice_append_1",
"items": [
{
"type": "pack",
"id": "alice_append_1",
"is_available": true
},
{
"type": "core",
"amount": 3,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 300,
"price": 300
},
{
"name": "ongeki",
"items": [
{
"type": "pack",
"id": "ongeki",
"is_available": true
},
{
"type": "core",
"amount": 4,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 400,
"price": 400
},
{
"name": "maimai",
"items": [
{
"type": "pack",
"id": "maimai",
"is_available": true
},
{
"type": "core",
"amount": 4,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 400,
"price": 400
},
{
"name": "chunithm_append_1",
"items": [
{
"type": "pack",
"id": "chunithm_append_1",
"is_available": true
},
{
"type": "core",
"amount": 3,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 300,
"price": 300
},
{
"name": "observer_append_1",
"items": [
{
"type": "pack",
"id": "observer_append_1",
"is_available": true
},
{
"type": "core",
"amount": 3,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 300,
"price": 300
},
{
"name": "observer",
"items": [
{
"type": "pack",
"id": "observer",
"is_available": true
},
{
"type": "core",
"amount": 5,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 500,
"price": 500
},
{
"name": "observer_append_2",
"items": [
{
"type": "pack",
"id": "observer_append_2",
"is_available": true
},
{
"type": "core",
"amount": 3,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 300,
"price": 300
},
{
"name": "wacca",
"items": [
{
"type": "pack",
"id": "wacca",
"is_available": true
},
{
"type": "core",
"amount": 5,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 500,
"price": 500
},
{
"name": "nijuusei_append_1",
"items": [
{
"type": "pack",
"id": "nijuusei_append_1",
"is_available": true
},
{
"type": "core",
"amount": 3,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 300,
"price": 300
},
{
"name": "dividedheart",
"items": [
{
"type": "pack",
"id": "dividedheart",
"is_available": true
},
{
"type": "core",
"amount": 5,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 500,
"price": 500
},
{
"name": "musedash",
"items": [
{
"type": "pack",
"id": "musedash",
"is_available": true
},
{
"type": "character",
"id": "marija",
"is_available": true
},
{
"type": "core",
"amount": 5,
"id": "core_generic",
"is_available": true
}
],
"price": 400,
"orig_price": 400
}
]

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
# encoding: utf-8 # encoding: utf-8
from flask import Flask, request, jsonify, make_response, send_from_directory from flask import Flask, json, request, jsonify, make_response, send_from_directory
from logging.config import dictConfig from logging.config import dictConfig
from setting import Config from setting import Config
import base64 import base64
@@ -16,8 +16,11 @@ import server.arcdownload
import server.arcpurchase import server.arcpurchase
import server.init import server.init
import server.character import server.character
import server.arclinkplay
from udpserver.udp_main import link_play
import os import os
import sys import sys
from multiprocessing import Process, Pipe
app = Flask(__name__) app = Flask(__name__)
@@ -31,62 +34,7 @@ app.register_blueprint(web.login.bp)
app.register_blueprint(web.index.bp) app.register_blueprint(web.index.bp)
app.register_blueprint(api.api_main.bp) app.register_blueprint(api.api_main.bp)
log_dict = { conn1, conn2 = Pipe()
'version': 1,
'root': {
'level': 'INFO',
'handlers': ['wsgi', 'error_file']
},
'handlers': {
'wsgi': {
'class': 'logging.StreamHandler',
'stream': 'ext://flask.logging.wsgi_errors_stream',
'formatter': 'default'
},
"error_file": {
"class": "logging.handlers.RotatingFileHandler",
"maxBytes": 1024 * 1024,
"backupCount": 1,
"encoding": "utf-8",
"level": "ERROR",
"formatter": "default",
"filename": "./log/error.log"
}
},
'formatters': {
'default': {
'format': '[%(asctime)s] %(levelname)s in %(module)s: %(message)s'
}
}
}
if Config.ALLOW_LOG_INFO:
log_dict['root']['handlers'] = ['wsgi', 'info_file', 'error_file']
log_dict['handlers']['info_file'] = {
"class": "logging.handlers.RotatingFileHandler",
"maxBytes": 1024 * 1024,
"backupCount": 1,
"encoding": "utf-8",
"level": "INFO",
"formatter": "default",
"filename": "./log/info.log"
}
dictConfig(log_dict)
if not server.init.check_before_run(app):
app.logger.error('Something wrong. The server will not run.')
input('Press ENTER key to exit.')
sys.exit()
app.logger.info("Start to initialize data in 'songfile' table...")
try:
error = server.arcdownload.initialize_songfile()
except:
error = 'Something wrong.'
if error:
app.logger.warning(error)
else:
app.logger.info('Complete!')
def add_url_prefix(url, strange_flag=False): def add_url_prefix(url, strange_flag=False):
@@ -119,7 +67,6 @@ def error_return(error_code, extra={}): # 错误返回
# -4 您的账号已在别处登录 # -4 您的账号已在别处登录
# -3 无法连接至服务器 # -3 无法连接至服务器
# 2 Arcaea服务器正在维护 # 2 Arcaea服务器正在维护
# 5 请更新Arcaea到最新版本
# 9 新版本请等待几分钟 # 9 新版本请等待几分钟
# 100 无法在此ip地址下登录游戏 # 100 无法在此ip地址下登录游戏
# 101 用户名占用 # 101 用户名占用
@@ -127,12 +74,12 @@ def error_return(error_code, extra={}): # 错误返回
# 103 已有一个账号由此设备创建 # 103 已有一个账号由此设备创建
# 104 用户名密码错误 # 104 用户名密码错误
# 105 24小时内登入两台设备 # 105 24小时内登入两台设备
# 106 账户冻结 # 106 121 账户冻结
# 107 你没有足够的体力 # 107 你没有足够的体力
# 113 活动已结束 # 113 活动已结束
# 114 该活动已结束,您的成绩不会提交 # 114 该活动已结束,您的成绩不会提交
# 115 请输入有效的电子邮箱地址
# 120 封号警告 # 120 封号警告
# 121 账户冻结
# 122 账户暂时冻结 # 122 账户暂时冻结
# 123 账户被限制 # 123 账户被限制
# 124 你今天不能再使用这个IP地址创建新的账号 # 124 你今天不能再使用这个IP地址创建新的账号
@@ -151,8 +98,13 @@ def error_return(error_code, extra={}): # 错误返回
# 905 请在再次使用此功能前等待24小时 # 905 请在再次使用此功能前等待24小时
# 1001 设备数量达到上限 # 1001 设备数量达到上限
# 1002 此设备已使用过此功能 # 1002 此设备已使用过此功能
# 1201 房间已满
# 1202 房间号码无效
# 1203 请将Arcaea更新至最新版本
# 1205 此房间目前无法加入
# 9801 下载歌曲时发生问题,请再试一次 # 9801 下载歌曲时发生问题,请再试一次
# 9802 保存歌曲时发生问题,请检查设备空间容量 # 9802 保存歌曲时发生问题,请检查设备空间容量
# 9803 下载已取消
# 9905 没有在云端发现任何数据 # 9905 没有在云端发现任何数据
# 9907 更新数据时发生了问题 # 9907 更新数据时发生了问题
# 9908 服务器只支持最新的版本请更新Arcaea # 9908 服务器只支持最新的版本请更新Arcaea
@@ -190,7 +142,7 @@ def login():
if 'AppVersion' in request.headers: # 版本检查 if 'AppVersion' in request.headers: # 版本检查
if Config.ALLOW_APPVERSION: if Config.ALLOW_APPVERSION:
if request.headers['AppVersion'] not in Config.ALLOW_APPVERSION: if request.headers['AppVersion'] not in Config.ALLOW_APPVERSION:
return error_return(5) return error_return(1203)
headers = request.headers headers = request.headers
id_pwd = headers['Authorization'] id_pwd = headers['Authorization']
@@ -214,7 +166,7 @@ def login():
return error_return(error_code) return error_return(error_code)
@app.route(add_url_prefix('/user/'), methods=['POST']) # 注册接口 @app.route(add_url_prefix('/user'), methods=['POST']) # 注册接口
def register(): def register():
if 'AppVersion' in request.headers: # 版本检查 if 'AppVersion' in request.headers: # 版本检查
if Config.ALLOW_APPVERSION: if Config.ALLOW_APPVERSION:
@@ -632,7 +584,7 @@ def world_all(user_id):
}) })
@app.route(add_url_prefix('/world/map/me/'), methods=['POST']) # 进入地图 @app.route(add_url_prefix('/world/map/me'), methods=['POST']) # 进入地图
@server.auth.auth_required(request) @server.auth.auth_required(request)
def world_in(user_id): def world_in(user_id):
map_id = request.form['map_id'] map_id = request.form['map_id']
@@ -694,6 +646,76 @@ def download(file_path):
return error_return(108) return error_return(108)
# 创建房间
@app.route(add_url_prefix('/multiplayer/me/room/create'), methods=['POST'])
@server.auth.auth_required(request)
def room_create(user_id):
if not Config.UDP_PORT or Config.UDP_PORT == '':
return error_return(151), 404
client_song_map = request.json['clientSongMap']
error_code, value = server.arclinkplay.create_room(
conn1, user_id, client_song_map)
if error_code == 0:
value['endPoint'] = request.host.split(':')[0]
value['port'] = int(Config.UDP_PORT)
return jsonify({
"success": True,
"value": value
})
else:
return error_return(error_code), 400
# 加入房间
@app.route(add_url_prefix('/multiplayer/me/room/join/<room_code>'), methods=['POST'])
@server.auth.auth_required(request)
def room_join(user_id, room_code):
if not Config.UDP_PORT or Config.UDP_PORT == '':
return error_return(151), 404
client_song_map = request.json['clientSongMap']
error_code, value = server.arclinkplay.join_room(
conn1, user_id, client_song_map, room_code)
if error_code == 0:
value['endPoint'] = request.host.split(':')[0]
value['port'] = int(Config.UDP_PORT)
return jsonify({
"success": True,
"value": value
})
else:
return error_return(error_code), 400
@app.route(add_url_prefix('/multiplayer/me/update'), methods=['POST']) # 更新房间
@server.auth.auth_required(request)
def multiplayer_update(user_id):
if not Config.UDP_PORT or Config.UDP_PORT == '':
return error_return(151), 404
token = request.json['token']
error_code, value = server.arclinkplay.update_room(conn1, user_id, token)
if error_code == 0:
value['endPoint'] = request.host.split(':')[0]
value['port'] = int(Config.UDP_PORT)
return jsonify({
"success": True,
"value": value
})
else:
return error_return(error_code), 400
@app.route(add_url_prefix('/user/me/request_delete'), methods=['POST']) # 删除账号
@server.auth.auth_required(request)
def user_delete(user_id):
return error_return(151), 404
# 三个设置,写在最后降低优先级 # 三个设置,写在最后降低优先级
@app.route(add_url_prefix('/<path:path>', True), methods=['POST']) @app.route(add_url_prefix('/<path:path>', True), methods=['POST'])
@server.auth.auth_required(request) @server.auth.auth_required(request)
@@ -707,11 +729,80 @@ def sys_set(user_id, path):
def main(): def main():
if Config.SSL_CERT and Config.SSL_KEY: log_dict = {
app.run(Config.HOST, Config.PORT, ssl_context=( 'version': 1,
Config.SSL_CERT, Config.SSL_KEY)) 'root': {
'level': 'INFO',
'handlers': ['wsgi', 'error_file']
},
'handlers': {
'wsgi': {
'class': 'logging.StreamHandler',
'stream': 'ext://flask.logging.wsgi_errors_stream',
'formatter': 'default'
},
"error_file": {
"class": "logging.handlers.RotatingFileHandler",
"maxBytes": 1024 * 1024,
"backupCount": 1,
"encoding": "utf-8",
"level": "ERROR",
"formatter": "default",
"filename": "./log/error.log"
}
},
'formatters': {
'default': {
'format': '[%(asctime)s] %(levelname)s in %(module)s: %(message)s'
}
}
}
if Config.ALLOW_LOG_INFO:
log_dict['root']['handlers'] = ['wsgi', 'info_file', 'error_file']
log_dict['handlers']['info_file'] = {
"class": "logging.handlers.RotatingFileHandler",
"maxBytes": 1024 * 1024,
"backupCount": 1,
"encoding": "utf-8",
"level": "INFO",
"formatter": "default",
"filename": "./log/info.log"
}
dictConfig(log_dict)
if not server.init.check_before_run(app):
app.logger.error('Something wrong. The server will not run.')
input('Press ENTER key to exit.')
sys.exit()
app.logger.info("Start to initialize data in 'songfile' table...")
try:
error = server.arcdownload.initialize_songfile()
except:
error = 'Something wrong.'
if error:
app.logger.warning(error)
else: else:
app.run(Config.HOST, Config.PORT) app.logger.info('Complete!')
if Config.UDP_PORT and Config.UDP_PORT != '':
process = [Process(target=link_play, args=(
conn2, Config.HOST, int(Config.UDP_PORT)))]
[p.start() for p in process]
app.logger.info("UDP server is running...")
if Config.SSL_CERT and Config.SSL_KEY:
app.run(Config.HOST, Config.PORT, ssl_context=(
Config.SSL_CERT, Config.SSL_KEY))
else:
app.run(Config.HOST, Config.PORT)
[p.join() for p in process]
else:
if Config.SSL_CERT and Config.SSL_KEY:
app.run(Config.HOST, Config.PORT, ssl_context=(
Config.SSL_CERT, Config.SSL_KEY))
else:
app.run(Config.HOST, Config.PORT)
if __name__ == '__main__': if __name__ == '__main__':

View File

@@ -0,0 +1,2 @@
flask
cryptography

View File

View File

@@ -0,0 +1,113 @@
from .sql import Connect
import base64
def get_song_unlock(client_song_map):
# 处理可用歌曲bit返回bytes
user_song_unlock = [0] * 512
for i in range(0, 1024, 2):
x = 0
y = 0
if str(i) in client_song_map:
if client_song_map[str(i)][0]:
x += 1
if client_song_map[str(i)][1]:
x += 2
if client_song_map[str(i)][2]:
x += 4
if client_song_map[str(i)][3]:
x += 8
if str(i+1) in client_song_map:
if client_song_map[str(i+1)][0]:
y += 1
if client_song_map[str(i+1)][1]:
y += 2
if client_song_map[str(i+1)][2]:
y += 4
if client_song_map[str(i+1)][3]:
y += 8
user_song_unlock[i // 2] = y*16 + x
return bytes(user_song_unlock)
def create_room(conn, user_id, client_song_map):
# 创建房间,返回错误码和房间与用户信息
error_code = 108
with Connect() as c:
c.execute('''select name from user where user_id=?''', (user_id,))
x = c.fetchone()
if x is not None:
name = x[0]
song_unlock = get_song_unlock(client_song_map)
conn.send((1, name, song_unlock))
data = conn.recv()
if data[0] == 0:
error_code = 0
return error_code, {'roomCode': data[1],
'roomId': str(data[2]),
'token': str(data[3]),
'key': (base64.b64encode(data[4])).decode(),
'playerId': str(data[5]),
'userId': user_id,
'orderedAllowedSongs': (base64.b64encode(song_unlock)).decode()
}
return error_code, None
def join_room(conn, user_id, client_song_map, room_code):
# 加入房间,返回错误码和房间与用户信息
error_code = 108
with Connect() as c:
c.execute('''select name from user where user_id=?''', (user_id,))
x = c.fetchone()
if x is not None:
name = x[0]
song_unlock = get_song_unlock(client_song_map)
conn.send((2, name, song_unlock, room_code))
data = conn.recv()
if data[0] == 0:
error_code = 0
return error_code, {'roomCode': data[1],
'roomId': str(data[2]),
'token': str(data[3]),
'key': (base64.b64encode(data[4])).decode(),
'playerId': str(data[5]),
'userId': user_id,
'orderedAllowedSongs': (base64.b64encode(data[6])).decode()
}
else:
error_code = data[0]
return error_code, None
def update_room(conn, user_id, token):
# 更新房间,返回错误码和房间与用户信息
error_code = 108
conn.send((3, int(token)))
data = conn.recv()
if data[0] == 0:
error_code = 0
return error_code, {'roomCode': data[1],
'roomId': str(data[2]),
'token': token,
'key': (base64.b64encode(data[3])).decode(),
'playerId': str(data[4]),
'userId': user_id,
'orderedAllowedSongs': (base64.b64encode(data[5])).decode()
}
else:
error_code = data[0]
return error_code, None

View File

@@ -25,15 +25,35 @@ def get_purchase(c, type='pack'):
for i in x: for i in x:
items = [] items = []
c.execute( c.execute(
'''select a.* from item a, purchase_item b where a.item_id=b.item_id and a.type=b.type and b.purchase_name=:name''', {'name': i[0]}) '''select a.*, b.amount from item a, purchase_item b where a.item_id=b.item_id and a.type=b.type and b.purchase_name=:name''', {'name': i[0]})
y = c.fetchall() y = c.fetchall()
t = None
if y: if y:
for j in y: for j in y:
items.append({ if j[3]:
"type": j[1], amount = j[3]
"id": j[0], else:
"is_available": int2b(j[2]) amount = 1
}) if i[0] == j[0]:
# 物品排序,否则客户端报错
t = {
"type": j[1],
"id": j[0],
"is_available": int2b(j[2]),
'amount': amount
}
else:
items.append({
"type": j[1],
"id": j[0],
"is_available": int2b(j[2]),
"amount": amount
})
if t is not None:
# 放到列表头
items = [t, items]
r = {"name": i[0], r = {"name": i[0],
"items": items, "items": items,
@@ -104,7 +124,7 @@ def buy_thing(user_id, purchase_id):
} }
c.execute( c.execute(
'''select item_id, type from purchase_item where purchase_name=:a''', {'a': purchase_id}) '''select item_id, type, amount from purchase_item where purchase_name=:a''', {'a': purchase_id})
x = c.fetchall() x = c.fetchall()
if x: if x:
now = int(time.time() * 1000) now = int(time.time() * 1000)
@@ -115,7 +135,11 @@ def buy_thing(user_id, purchase_id):
if flag: if flag:
for i in x: for i in x:
server.item.claim_user_item(c, user_id, i[0], i[1]) if i[2]:
amount = i[2]
else:
amount = 1
server.item.claim_user_item(c, user_id, i[0], i[1], amount)
success_flag = True success_flag = True
else: else:

File diff suppressed because it is too large Load Diff

View File

@@ -7,6 +7,12 @@ import server.info
import server.arcpurchase import server.arcpurchase
import os import os
import time import time
import random
ETO_UNCAP_BONUS_PROGRESS = 7
LUNA_UNCAP_BONUS_PROGRESS = 7
AYU_UNCAP_BONUS_PROGRESS = 5
def int2b(x): def int2b(x):
@@ -127,9 +133,12 @@ def get_available_maps():
for i in Config.AVAILABLE_MAP: for i in Config.AVAILABLE_MAP:
info = get_world_info(i) info = get_world_info(i)
del info['steps'] del info['steps']
del info['is_locked'] try:
del info['curr_position'] del info['is_locked']
del info['curr_capture'] del info['curr_position']
del info['curr_capture']
except:
pass
re.append(info) re.append(info)
return re return re
@@ -360,12 +369,23 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
'a': user_id, 'b': song_id, 'c': difficulty}) 'a': user_id, 'b': song_id, 'c': difficulty})
c.execute( c.execute(
'''select character_id, max_stamina_ts, stamina from user where user_id=?''', (user_id,)) '''select character_id, max_stamina_ts, stamina, is_skill_sealed, is_char_uncapped, is_char_uncapped_override from user where user_id=?''', (user_id,))
x = c.fetchone() x = c.fetchone()
character_id = x[0] if x and x[0] is not None else 0 character_id = x[0] if x and x[0] is not None else 0
max_stamina_ts = x[1] if x and x[1] is not None else 0 max_stamina_ts = x[1] if x and x[1] is not None else 0
stamina = x[2] if x and x[2] is not None else 12 stamina = x[2] if x and x[2] is not None else 12
c.execute('''select frag1,prog1,overdrive1,frag20,prog20,overdrive20,frag30,prog30,overdrive30 from character where character_id=?''', (character_id,)) is_skill_sealed = x[3] if x and x[3] is not None else 1
skill = False
skill_uncap = False
if not is_skill_sealed:
if x:
skill = True
if x[4] is not None and x[4] == 1:
skill_uncap = True
if x[5] is not None and x[5] == 1:
skill_uncap = False
c.execute('''select frag1,prog1,overdrive1,frag20,prog20,overdrive20,frag30,prog30,overdrive30,skill_id,skill_id_uncap from character where character_id=?''', (character_id,))
x = c.fetchone() x = c.fetchone()
if Config.CHARACTER_FULL_UNLOCK: if Config.CHARACTER_FULL_UNLOCK:
@@ -386,10 +406,20 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
flag = server.character.calc_char_value(level, x[0], x[3], x[6]) flag = server.character.calc_char_value(level, x[0], x[3], x[6])
prog = server.character.calc_char_value(level, x[1], x[4], x[7]) prog = server.character.calc_char_value(level, x[1], x[4], x[7])
overdrive = server.character.calc_char_value(level, x[2], x[5], x[8]) overdrive = server.character.calc_char_value(level, x[2], x[5], x[8])
if x[9] is not None and x[9] != '' and skill:
skill = x[9]
else:
skill = None
if x[10] is not None and x[9] != '' and skill_uncap:
skill_uncap = x[10]
else:
skill_uncap = None
else: else:
flag = 0 flag = 0
prog = 0 prog = 0
overdrive = 0 overdrive = 0
skill = None
skill_uncap = None
c.execute('''select current_map from user where user_id = :a''', { c.execute('''select current_map from user where user_id = :a''', {
'a': user_id}) 'a': user_id})
@@ -421,6 +451,52 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
rewards, steps, curr_position, curr_capture, info = climb_step( rewards, steps, curr_position, curr_capture, info = climb_step(
user_id, map_id, step, y[3], y[2]) user_id, map_id, step, y[3], y[2])
# Eto和Luna的技能
character_bonus_progress = None
skill_special = ''
if skill_uncap is not None and skill_uncap and skill_uncap in ['eto_uncap', 'luna_uncap', 'ayu_uncap']:
skill_special = skill_uncap
elif skill is not None and skill and skill in ['eto_uncap', 'luna_uncap', 'ayu_uncap']:
skill_special = skill
if skill_special == 'eto_uncap':
# eto觉醒技能获得残片奖励时世界模式进度加7
fragment_flag = False
for i in rewards:
for j in i['items']:
if j['type'] == 'fragment':
fragment_flag = True
break
if fragment_flag:
break
if fragment_flag:
character_bonus_progress = ETO_UNCAP_BONUS_PROGRESS
step += character_bonus_progress * step_times
rewards, steps, curr_position, curr_capture, info = climb_step(
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
elif skill_special == 'luna_uncap':
# luna觉醒技能限制格开始时世界模式进度加7
if 'restrict_id' in steps[0] and 'restrict_type' in steps[0] and steps[0]['restrict_type'] != '' and steps[0]['restrict_id'] != '':
character_bonus_progress = LUNA_UNCAP_BONUS_PROGRESS
step += character_bonus_progress * step_times
rewards, steps, curr_position, curr_capture, info = climb_step(
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
elif skill_special == 'ayu_uncap':
# ayu觉醒技能世界模式进度+5或-5但不会小于0
if random.random() >= 0.5:
character_bonus_progress = AYU_UNCAP_BONUS_PROGRESS
else:
character_bonus_progress = -AYU_UNCAP_BONUS_PROGRESS
step += character_bonus_progress * step_times
if step < 0:
character_bonus_progress += step / step_times
step = 0
rewards, steps, curr_position, curr_capture, info = climb_step(
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
for i in rewards: # 物品分发 for i in rewards: # 物品分发
for j in i['items']: for j in i['items']:
amount = j['amount'] if 'amount' in j else 1 amount = j['amount'] if 'amount' in j else 1
@@ -496,6 +572,9 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
"max_stamina_ts": max_stamina_ts "max_stamina_ts": max_stamina_ts
} }
if character_bonus_progress is not None:
re['character_bonus_progress'] = character_bonus_progress
if stamina_multiply != 1: if stamina_multiply != 1:
re['stamina_multiply'] = stamina_multiply re['stamina_multiply'] = stamina_multiply
if fragment_multiply != 100: if fragment_multiply != 100:

View File

@@ -195,7 +195,7 @@ def auth_required(request):
if 'AppVersion' in headers: # 版本检查 if 'AppVersion' in headers: # 版本检查
if Config.ALLOW_APPVERSION: if Config.ALLOW_APPVERSION:
if headers['AppVersion'] not in Config.ALLOW_APPVERSION: if headers['AppVersion'] not in Config.ALLOW_APPVERSION:
return jsonify({"success": False, "error_code": 5}) return jsonify({"success": False, "error_code": 1203})
if 'Authorization' in headers: if 'Authorization' in headers:
token = headers['Authorization'] token = headers['Authorization']

View File

@@ -30,10 +30,11 @@ class Connect():
return True return True
class Sql(): class Sql():
@staticmethod @staticmethod
def select(c, table_name, target_column=[], limit=-1, offset=0, query={}, sort=[]): def select(c, table_name, target_column=[], query=None):
# 执行查询单句sql语句返回fetchall数据 # 执行查询单句sql语句返回fetchall数据
# 使用准确查询,且在单表内 # 使用准确查询,且在单表内
@@ -51,9 +52,10 @@ class Sql():
where_field = [] where_field = []
where_value = [] where_value = []
for i in query: if query:
where_field.append(i) for i in query.query:
where_value.append(query[i]) where_field.append(i)
where_value.append(query.query[i])
if where_field and where_value: if where_field and where_value:
sql += ' where ' sql += ' where '
@@ -64,16 +66,17 @@ class Sql():
sql_dict[where_field[i]] = where_value[i] sql_dict[where_field[i]] = where_value[i]
sql += ' and ' + where_field[i] + '=:' + where_field[i] sql += ' and ' + where_field[i] + '=:' + where_field[i]
if sort: if query and query.sort:
sql += ' order by ' + sort[0]['column'] + ' ' + sort[0]['order'] sql += ' order by ' + \
if len(sort) >= 2: query.sort[0]['column'] + ' ' + query.sort[0]['order']
for i in range(1, len(sort)): for i in range(1, len(query.sort)):
sql += ', ' + sort[i]['column'] + ' ' + sort[i]['order'] sql += ', ' + query.sort[i]['column'] + \
' ' + query.sort[i]['order']
if limit >= 0: if query and query.limit >= 0:
sql += ' limit :limit offset :offset' sql += ' limit :limit offset :offset'
sql_dict['limit'] = limit sql_dict['limit'] = query.limit
sql_dict['offset'] = offset sql_dict['offset'] = query.offset
c.execute(sql, sql_dict) c.execute(sql, sql_dict)

View File

@@ -8,7 +8,7 @@ class Config():
主机的地址和端口号 主机的地址和端口号
Host and port of your server Host and port of your server
''' '''
HOST = '192.168.1.101' HOST = '0.0.0.0'
PORT = '80' PORT = '80'
''' '''
-------------------- --------------------
@@ -19,7 +19,7 @@ class Config():
游戏API地址前缀 游戏API地址前缀
Game API's URL prefix Game API's URL prefix
''' '''
GAME_API_PREFIX = '/kusoatui/15' GAME_API_PREFIX = '/merikuri/17'
''' '''
-------------------- --------------------
''' '''
@@ -30,7 +30,18 @@ class Config():
Allowed game versions Allowed game versions
If it is blank, all are allowed. If it is blank, all are allowed.
''' '''
ALLOW_APPVERSION = ['3.5.3', '3.5.3c', '3.7.0', '3.7.0c'] ALLOW_APPVERSION = ['3.5.3', '3.5.3c', '3.11.2', '3.11.2c']
'''
--------------------
'''
'''
--------------------
联机功能的端口号,若为空,则默认不开启联机功能
Port of your link play server
If it is blank, link play will be unavailable.
'''
UDP_PORT = '10900'
''' '''
-------------------- --------------------
''' '''
@@ -106,7 +117,7 @@ class Config():
API interface full control permission Token API interface full control permission Token
If you don't want to use it, leave it blank. If you don't want to use it, leave it blank.
''' '''
API_TOKEN = '123' API_TOKEN = ''
''' '''
-------------------- --------------------
''' '''
@@ -179,6 +190,18 @@ class Config():
-------------------- --------------------
''' '''
'''
--------------------
数据库更新时,是否采用最新的角色数据,如果你想采用最新的官方角色数据
注意:如果是,旧的数据将丢失;如果否,某些角色的数据变动将无法同步
If using the latest character data when updating database. If you want to only keep newest official character data, please set it `True`.
Note: If `True`, the old data will be lost; If `False`, the data changes of some characters will not be synchronized.
'''
UPDATE_WITH_NEW_CHARACTER_DATA = True
'''
--------------------
'''
''' '''
-------------------- --------------------
是否全解锁搭档 是否全解锁搭档

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@@ -37,6 +37,10 @@
<span class="char-num">{{x['type']}}</span> <span class="char-num">{{x['type']}}</span>
<br /> <br />
<span>Amount: </span>
<span class="char-num">{{x['amount']}}</span>
<br />
{% if not loop.last %} {% if not loop.last %}

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@@ -17,8 +17,11 @@
<option value='pack'>Song pack</option> <option value='pack'>Song pack</option>
<option value='world_song'>World song</option> <option value='world_song'>World song</option>
<option value='character'>Character</option> <option value='character'>Character</option>
<option value='core'>Core</option>
</select> </select>
</div> </div>
<label for="amount">Amount</label>
<input name="amount" id="amount" value="1" required>
<br /> <br />
<input type="submit" value="Add"> <input type="submit" value="Add">
</form> </form>
@@ -36,6 +39,7 @@
<option value='pack'>Pack</option> <option value='pack'>Pack</option>
<option value='world_song'>World song</option> <option value='world_song'>World song</option>
<option value='character'>Character</option> <option value='character'>Character</option>
<option value='core'>Core</option>
</select> </select>
</div> </div>
<br /> <br />

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@@ -0,0 +1,24 @@
import os
from cryptography.hazmat.primitives.ciphers import (
Cipher, algorithms, modes
)
def encrypt(key, plaintext, associated_data):
iv = os.urandom(12)
encryptor = Cipher(
algorithms.AES(key),
modes.GCM(iv, min_tag_length=12),
).encryptor()
encryptor.authenticate_additional_data(associated_data)
ciphertext = encryptor.update(plaintext) + encryptor.finalize()
return (iv, ciphertext, encryptor.tag)
def decrypt(key, associated_data, iv, ciphertext, tag):
decryptor = Cipher(
algorithms.AES(key),
modes.GCM(iv, tag, min_tag_length=12),
).decryptor()
decryptor.authenticate_additional_data(associated_data)
return decryptor.update(ciphertext) + decryptor.finalize()

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@@ -0,0 +1,174 @@
def b(value, length=1):
return value.to_bytes(length=length, byteorder='little')
def bi(value):
return int.from_bytes(value, byteorder='little')
class Player:
def __init__(self) -> None:
self.player_id = 0
self.player_name = b'\x45\x6d\x70\x74\x79\x50\x6c\x61\x79\x65\x72\x00\x00\x00\x00\x00'
self.token = 0
self.character_id = 0xff
self.last_character_id = 0xff
self.is_uncapped = 0
self.difficulty = 0xff
self.last_difficulty = 0xff
self.score = 0
self.last_score = 0
self.timer = 0
self.last_timer = 0
self.cleartype = 0
self.last_cleartype = 0
self.best_score_flag = 0
self.best_player_flag = 0
self.finish_flag = 0
self.player_state = 1
self.download_percent = 0
self.online = 0
self.last_timestamp = 0
self.extra_command_queue = []
self.song_unlock = b'\x00' * 512
self.start_command_num = 0
def set_player_name(self, player_name: str):
self.player_name = player_name.encode('ascii')
if len(self.player_name) > 16:
self.player_name = self.player_name[:16]
else:
self.player_name += b'\x00' * (16 - len(self.player_name))
class Room:
def __init__(self) -> None:
self.room_id = 0
self.room_code = 'AAAA00'
self.countdown = 0xffffffff
self.timestamp = 0
self.state = 0
self.song_idx = 0xffff
self.last_song_idx = 0xffff
self.song_unlock = b'\x00' * 512
self.host_id = 0
self.players = [Player(), Player(), Player(), Player()]
self.player_num = 0
self.interval = 1000
self.times = 100
self.round_switch = 0
self.command_queue = []
self.command_queue_length = 0
def get_players_info(self):
# 获取所有玩家信息
re = b''
for i in self.players:
re += b(i.player_id, 8) + b(i.character_id) + b(i.is_uncapped) + b(i.difficulty) + b(i.score, 4) + \
b(i.timer, 4) + b(i.cleartype) + b(i.player_state) + \
b(i.download_percent) + b(i.online) + b'\x00' + i.player_name
return re
def get_player_last_score(self):
# 获取上次曲目玩家分数返回bytes
if self.last_song_idx == 0xffff:
return b'\xff\xff\x00\x00\x00\x00\x00\x00\x00' * 4
re = b''
for i in range(4):
player = self.players[i]
if player.player_id != 0:
re += b(player.last_character_id) + b(player.last_difficulty) + b(player.last_score, 4) + b(
player.last_cleartype) + b(player.best_score_flag) + b(player.best_player_flag)
else:
re += b'\xff\xff\x00\x00\x00\x00\x00\x00\x00'
return re
def make_round(self):
# 轮换房主
for i in range(4):
if self.players[i].player_id == self.host_id:
for j in range(1, 4):
if self.players[(i + j) % 4].player_id != 0:
self.host_id = self.players[(i + j) % 4].player_id
break
break
def delete_player(self, player_index: int):
# 删除某个玩家
self.player_num -= 1
if self.players[player_index].player_id == self.host_id:
self.make_round()
self.players[player_index].online = 0
self.players[player_index] = Player()
self.update_song_unlock()
def update_song_unlock(self):
# 更新房间可用歌曲
r = bi(b'\xff' * 512)
for i in self.players:
if i.player_id != 0:
r &= bi(i.song_unlock)
self.song_unlock = b(r, 512)
def is_ready(self, old_state: int, player_state: int):
# 是否全部准备就绪
if self.state == old_state:
for i in self.players:
if i.player_id != 0 and (i.player_state != player_state or i.online == 0):
return False
return True
else:
return False
def is_finish(self):
# 是否全部进入结算
for i in self.players:
if i.player_id != 0 and (i.finish_flag == 0 or i.online == 0):
return False
return True
def make_finish(self):
# 结算
self.state = 8
self.last_song_idx = self.song_idx
max_score = 0
max_score_i = []
for i in range(4):
player = self.players[i]
if player.player_id != 0:
player.finish_flag = 0
player.last_timer = player.timer
player.last_score = player.score
player.last_cleartype = player.cleartype
player.last_character_id = player.character_id
player.last_difficulty = player.difficulty
player.best_player_flag = 0
if player.last_score > max_score:
max_score = player.last_score
max_score_i = [i]
elif player.last_score == max_score:
max_score_i.append(i)
for i in max_score_i:
self.players[i].best_player_flag = 1

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@@ -0,0 +1,8 @@
class Config:
TIME_LIMIT = 3600000
COMMAND_INTERVAL = 1000000
COUNTDOWM_TIME = 3999
PLAYER_TIMEOUT = 30000000

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@@ -0,0 +1,223 @@
import socketserver
import threading
import os
import random
import time
# import binascii
from . import aes
from .udp_parser import CommandParser
from .udp_class import Room, Player, bi
from .udp_config import Config
# token: {'key': key, 'room': Room, 'player_index': player_index, 'player_id': player_id}
link_play_data = {}
room_id_dict = {} # 'room_id': Room
room_code_dict = {} # 'room_code': Room
player_dict = {} # 'player_id' : Player
clean_timer = 0
def random_room_code():
# 随机生成房间号
re = ''
for _ in range(4):
re += chr(random.randint(65, 90))
for _ in range(2):
re += str(random.randint(0, 9))
return re
def clear_player(token):
# 清除玩家信息和token
del player_dict[link_play_data[token]['player_id']]
del link_play_data[token]
def clear_room(room):
# 清除房间信息
room_id = room.room_id
room_code = room.room_code
del room_id_dict[room_id]
del room_code_dict[room_code]
del room
def memory_clean(now):
# 内存清理
clean_room_list = []
clean_player_list = []
for token in link_play_data:
room = link_play_data[token]['room']
if now - room.timestamp >= Config.TIME_LIMIT:
clean_room_list.append(room.room_id)
if now - room.players[link_play_data[token]['player_index']].last_timestamp // 1000 >= Config.TIME_LIMIT:
clean_player_list.append(token)
for room_id in room_id_dict:
if now - room_id_dict[room_id].timestamp >= Config.TIME_LIMIT:
clean_room_list.append(room_id)
for room_id in clean_room_list:
if room_id in room_id_dict:
clear_room(room_id_dict[room_id])
for token in clean_player_list:
clear_player(token)
class UDPhandler(socketserver.BaseRequestHandler):
def handle(self):
client_msg, server = self.request
token = client_msg[:8]
iv = client_msg[8:20]
tag = client_msg[20:32]
ciphertext = client_msg[32:]
if int.from_bytes(token, byteorder='little') in link_play_data:
user = link_play_data[bi(token)]
else:
return None
plaintext = aes.decrypt(user['key'], b'', iv, ciphertext, tag)
# print(binascii.b2a_hex(plaintext))
commands = CommandParser(
user['room'], user['player_index']).get_commands(plaintext)
if user['room'].players[user['player_index']].player_id == 0:
clear_player(bi(token))
temp = []
for i in commands:
if i[:3] == b'\x06\x16\x12':
temp.append(i)
commands = temp
# 处理不能正确被踢的问题
for i in commands:
iv, ciphertext, tag = aes.encrypt(user['key'], i, b'')
# print(binascii.b2a_hex(i))
server.sendto(token + iv + tag[:12] +
ciphertext, self.client_address)
def server_run(ip, port):
server = socketserver.ThreadingUDPServer((ip, port), UDPhandler)
server.serve_forever()
def data_swap(conn):
clean_timer = 0
while True:
try:
data = conn.recv()
except EOFError:
break
now = round(time.time() * 1000)
if now - clean_timer >= Config.TIME_LIMIT:
clean_timer = now
memory_clean(now)
if data[0] == 1:
# 开房
key = os.urandom(16)
room_id = bi(os.urandom(8))
while room_id in room_id_dict and room_id == 0:
room_id = bi(os.urandom(8))
room = Room()
room.room_id = room_id
room_id_dict[room_id] = room
player_id = bi(os.urandom(3))
while player_id in player_dict and player_id == 0:
player_id = bi(os.urandom(3))
player = Player()
player.player_id = player_id
player.set_player_name(data[1])
player_dict[player_id] = player
player.song_unlock = data[2]
room.song_unlock = data[2]
room.host_id = player_id
room.players[0] = player
room.player_num = 1
room_code = random_room_code()
while room_code in room_code_dict:
room_code = random_room_code()
room.room_code = room_code
room_code_dict[room_code] = room
token = room_id
player.token = token
link_play_data[token] = {'key': key,
'room': room,
'player_index': 0,
'player_id': player_id}
conn.send((0, room_code, room_id, token, key, player_id))
elif data[0] == 2:
room_code = data[3].upper()
if room_code not in room_code_dict:
# 房间号错误
conn.send((1202, ))
else:
room = room_code_dict[room_code]
if room.player_num == 4:
# 满人
conn.send((1201, ))
elif room.state != 2:
# 无法加入
conn.send((1205, ))
else:
key = os.urandom(16)
token = bi(os.urandom(8))
player_id = bi(os.urandom(3))
while player_id in player_dict and player_id == 0:
player_id = bi(os.urandom(3))
player = Player()
player.player_id = player_id
player.set_player_name(data[1])
player.token = token
player_dict[player_id] = player
player.song_unlock = data[2]
room.update_song_unlock()
for i in range(4):
if room.players[i].player_id == 0:
room.players[i] = player
player_index = i
break
link_play_data[token] = {'key': key,
'room': room,
'player_index': player_index,
'player_id': player_id}
conn.send((0, room_code, room.room_id,
token, key, player_id, room.song_unlock))
elif data[0] == 3:
token = data[1]
if token in link_play_data:
r = link_play_data[token]
conn.send((0, r['room'].room_code, r['room'].room_id, r['key'],
r['room'].players[r['player_index']].player_id, r['room'].song_unlock))
else:
conn.send((108, ))
def link_play(conn, ip: str, port: int):
try:
server = threading.Thread(target=server_run, args=(ip, port))
data_exchange = threading.Thread(target=data_swap, args=(conn,))
server.start()
data_exchange.start()
except:
pass

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@@ -0,0 +1,333 @@
from operator import irshift
from .udp_sender import CommandSender
from .udp_class import bi, Room
from .udp_config import Config
import time
class CommandParser:
def __init__(self, room: Room, player_index: int = 0) -> None:
self.room = room
self.player_index = player_index
def get_commands(self, command):
self.command = command
l = {b'\x06\x16\x01': self.command_01,
b'\x06\x16\x02': self.command_02,
b'\x06\x16\x03': self.command_03,
b'\x06\x16\x04': self.command_04,
b'\x06\x16\x05': self.command_05,
b'\x06\x16\x06': self.command_06,
b'\x06\x16\x07': self.command_07,
b'\x06\x16\x08': self.command_08,
b'\x06\x16\x09': self.command_09,
b'\x06\x16\x0a': self.command_0a,
b'\x06\x16\x0b': self.command_0b
}
r = l[command[:3]]()
re = []
flag_13 = False
for i in range(max(bi(self.command[12:16]), self.room.players[self.player_index].start_command_num), self.room.command_queue_length):
if self.room.command_queue[i][:3] == b'\x06\x16\x13':
if flag_13:
break
flag_13 = True
re.append(self.room.command_queue[i])
if self.room.players[self.player_index].extra_command_queue:
re += self.room.players[self.player_index].extra_command_queue
self.room.players[self.player_index].extra_command_queue = []
if r:
re += r
return re
def command_01(self):
# 给房主
player_id = bi(self.command[24:32])
for i in self.room.players:
if i.player_id == player_id and i.online == 1:
self.room.host_id = player_id
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_10())
return None
def command_02(self):
x = CommandSender(self.room)
x.random_code = self.command[16:24]
song_idx = bi(self.command[24:26])
flag = 2
if self.room.state == 2:
flag = 0
self.room.state = 3
self.room.song_idx = song_idx
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_11())
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
return [x.command_0d(flag)]
def command_03(self):
# 尝试进入结算
x = CommandSender(self.room)
x.random_code = self.command[16:24]
player = self.room.players[self.player_index]
player.score = bi(self.command[24:28])
player.cleartype = self.command[28]
player.difficulty = self.command[29]
player.best_score_flag = self.command[30]
player.finish_flag = 1
player.last_timestamp -= Config.COMMAND_INTERVAL
self.room.last_song_idx = self.room.song_idx
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(self.player_index))
if self.room.is_finish():
self.room.make_finish()
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
return None
def command_04(self):
# 踢人
x = CommandSender(self.room)
x.random_code = self.command[16:24]
player_id = bi(self.command[24:32])
flag = 2
if self.room.players[self.player_index].player_id == self.room.host_id and player_id != self.room.host_id:
for i in range(4):
if self.room.players[i].player_id == player_id:
flag = 1
self.room.delete_player(i)
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(i))
self.room.update_song_unlock()
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_14())
break
return [x.command_0d(flag)]
def command_05(self):
pass
def command_06(self):
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.room.state = 1
self.room.song_idx = 0xffff
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
return None
def command_07(self):
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.room.players[self.player_index].song_unlock = self.command[24:536]
self.room.update_song_unlock()
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_14())
return None
def command_08(self):
self.room.round_switch = bi(self.command[24:25])
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
return None
def command_09(self):
re = []
x = CommandSender(self.room)
x.random_code = self.command[16:24]
player = self.room.players[self.player_index]
if bi(self.command[12:16]) == 0:
player.online = 1
self.room.state = 1
self.room.update_song_unlock()
player.start_command_num = self.room.command_queue_length
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_15())
else:
if x.timestamp - player.last_timestamp >= Config.COMMAND_INTERVAL:
re.append(x.command_0c())
player.last_timestamp = x.timestamp
# 离线判断
for i in range(4):
if i != self.player_index:
t = self.room.players[i]
if t.player_id != 0:
if t.last_timestamp != 0:
if t.online == 1 and x.timestamp - t.last_timestamp >= 5000000:
t.online = 0
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(i))
elif t.online == 0 and x.timestamp - t.last_timestamp >= Config.PLAYER_TIMEOUT:
self.room.delete_player(i)
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(i))
flag_11 = False
flag_12 = False
flag_13 = False
if player.online == 0:
flag_12 = True
player.online = 1
if self.room.is_ready(1, 1):
flag_13 = True
self.room.state = 2
if player.player_state != self.command[32]:
flag_12 = True
player.player_state = self.command[32]
if player.difficulty != self.command[33] and player.player_state != 5 and player.player_state != 6 and player.player_state != 7 and player.player_state != 8:
flag_12 = True
player.difficulty = self.command[33]
if player.cleartype != self.command[34] and player.player_state != 7 and player.player_state != 8:
flag_12 = True
player.cleartype = self.command[34]
if player.download_percent != self.command[35]:
flag_12 = True
player.download_percent = self.command[35]
if player.character_id != self.command[36]:
flag_12 = True
player.character_id = self.command[36]
if player.is_uncapped != self.command[37]:
flag_12 = True
player.is_uncapped = self.command[37]
if self.room.state == 3 and player.score != bi(self.command[24:28]):
flag_12 = True
player.score = bi(self.command[24:28])
if self.room.is_ready(3, 4):
flag_13 = True
self.room.countdown = Config.COUNTDOWM_TIME
self.room.timestamp = round(time.time() * 1000)
self.room.state = 4
if self.room.state == 4 or self.room.state == 5 or self.room.state == 6:
timestamp = round(time.time() * 1000)
self.room.countdown -= timestamp - self.room.timestamp
self.room.timestamp = timestamp
if self.room.state == 4 and self.room.countdown <= 0:
# 此处不清楚
self.room.state = 5
self.room.countdown = 5999
flag_11 = True
flag_13 = True
if self.room.state == 5 and self.room.is_ready(5, 6):
self.room.state = 6
flag_13 = True
if self.room.state == 5 and self.room.is_ready(5, 7):
self.room.state = 7
self.room.countdown = 0xffffffff
flag_13 = True
if self.room.state == 5 and self.room.countdown <= 0:
print('我怎么知道这是啥')
if self.room.state == 6 and self.room.countdown <= 0:
# 此处不清楚
self.room.state = 7
self.room.countdown = 0xffffffff
flag_13 = True
if self.room.countdown <= 0:
self.room.countdown = 0
if self.room.state == 7 or self.room.state == 8:
if player.timer < bi(self.command[28:32]) or bi(self.command[28:32]) == 0 and player.timer != 0:
player.last_timer = player.timer
player.last_score = player.score
player.timer = bi(self.command[28:32])
player.score = bi(self.command[24:28])
if player.timer != 0 or self.room.state != 8:
for i in self.room.players:
i.extra_command_queue.append(
x.command_0e(self.player_index))
if self.room.is_ready(8, 1):
flag_13 = True
self.room.state = 1
self.room.song_idx = 0xffff
if self.room.round_switch == 1:
self.room.make_round()
for i in self.room.players:
i.timer = 0
i.score = 0
if self.room.is_finish():
# 有人退房导致的结算
self.room.make_finish()
flag_13 = True
if flag_11:
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_11())
if flag_12:
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(self.player_index))
if flag_13:
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
return re
def command_0a(self):
# 退出房间
self.room.delete_player(self.player_index)
x = CommandSender(self.room)
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(self.player_index))
if self.room.state == 3:
self.room.state = 1
self.room.song_idx = 0xffff
# self.room.command_queue_length += 1
# self.room.command_queue.append(x.command_11())
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_14())
return None
def command_0b(self):
# 推荐歌曲
song_idx = bi(self.command[16:18])
x = CommandSender(self.room)
for i in range(4):
if self.player_index != i and self.room.players[i].online == 1:
self.room.players[i].extra_command_queue.append(
x.command_0f(self.player_index, song_idx))
return None

View File

@@ -0,0 +1,46 @@
import time
from .udp_class import Room, b
class CommandSender:
def __init__(self, room: Room = Room()) -> None:
self.room = room
self.timestamp = round(time.time() * 1000000)
self.random_code = b'\x11\x11\x11\x11\x00\x00\x00\x00'
def command_0c(self):
return b'\x06\x16\x0c\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b'\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b'
def command_0d(self, code: int):
return b'\x06\x16\x0d\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(code) + b'\x07\x07\x07\x07\x07\x07\x07'
def command_0e(self, player_index: int):
# 分数广播
player = self.room.players[player_index]
return b'\x06\x16\x0e\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + b(player.player_id, 8) + b(player.character_id) + b(player.is_uncapped) + b(player.difficulty) + b(player.score, 4) + b(player.timer, 4) + b(player.cleartype) + b(player.player_state) + b(player.download_percent) + b'\x01' + b(player.last_score, 4) + b(player.last_timer, 4) + b(player.online)
def command_0f(self, player_index: int, song_idx: int):
# 歌曲推荐
player = self.room.players[player_index]
return b'\x06\x16\x0f\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + b(player.player_id, 8) + b(song_idx, 2) + b'\x06\x06\x06\x06\x06\x06'
def command_10(self):
# 房主宣告
return b'\x06\x16\x10\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.host_id, 8)
def command_11(self):
return b'\x06\x16\x11\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + self.room.get_players_info() + b'\x08\x08\x08\x08\x08\x08\x08\x08'
def command_12(self, player_index: int):
player = self.room.players[player_index]
return b'\x06\x16\x12\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(player_index) + b(player.player_id, 8) + b(player.character_id) + b(player.is_uncapped) + b(player.difficulty) + b(player.score, 4) + b(player.timer, 4) + b(player.cleartype) + b(player.player_state) + b(player.download_percent) + b(player.online)
def command_13(self):
return b'\x06\x16\x13\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.host_id, 8) + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b(self.room.song_idx, 2) + b(self.room.interval, 2) + b(self.room.times, 7) + self.room.get_player_last_score() + b(self.room.last_song_idx, 2) + b(self.room.round_switch, 1) + b'\x01'
def command_14(self):
return b'\x06\x16\x14\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + self.room.song_unlock + b'\x08\x08\x08\x08\x08\x08\x08\x08'
def command_15(self):
return b'\x06\x16\x15\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.room.get_players_info() + self.room.song_unlock + b(self.room.host_id, 8) + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b(self.room.song_idx, 2) + b(self.room.interval, 2) + b(self.room.times, 7) + self.room.get_player_last_score() + b(self.room.last_song_idx, 2) + b(self.room.round_switch, 1) + b'\x09\x09\x09\x09\x09\x09\x09\x09\x09'

View File

View File

@@ -418,7 +418,7 @@ def all_character():
def change_character(): def change_character():
# 修改角色数据 # 修改角色数据
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere', skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami'] 'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap']
return render_template('web/changechar.html', skill_ids=skill_ids) return render_template('web/changechar.html', skill_ids=skill_ids)
@@ -777,12 +777,12 @@ def change_purchase():
discount_from = int(time.mktime(time.strptime( discount_from = int(time.mktime(time.strptime(
discount_from, "%Y-%m-%dT%H:%M"))) * 1000 discount_from, "%Y-%m-%dT%H:%M"))) * 1000
else: else:
discount_from = None discount_from = -1
if discount_to: if discount_to:
discount_to = int(time.mktime(time.strptime( discount_to = int(time.mktime(time.strptime(
discount_to, "%Y-%m-%dT%H:%M"))) * 1000 discount_to, "%Y-%m-%dT%H:%M"))) * 1000
else: else:
discount_to = None discount_to = -1
except: except:
error = '数据错误 Wrong data.' error = '数据错误 Wrong data.'
flash(error) flash(error)
@@ -847,6 +847,7 @@ def change_purchase_item():
purchase_name = request.form['purchase_name'] purchase_name = request.form['purchase_name']
item_id = request.form['item_id'] item_id = request.form['item_id']
item_type = request.form['type'] item_type = request.form['type']
amount = int(request.form['amount'])
except: except:
error = '数据错误 Wrong data.' error = '数据错误 Wrong data.'
flash(error) flash(error)
@@ -862,8 +863,8 @@ def change_purchase_item():
c.execute( c.execute(
'''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type)) '''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type))
if c.fetchone() == (1,): if c.fetchone() == (1,):
c.execute('''insert into purchase_item values(?,?,?)''', c.execute('''insert into purchase_item values(?,?,?,?)''',
(purchase_name, item_id, item_type)) (purchase_name, item_id, item_type, amount))
flash('''购买项目的物品添加成功 Successfully add the purchase's item.''') flash('''购买项目的物品添加成功 Successfully add the purchase's item.''')
else: else:
error = '''物品不存在 The item does not exist.''' error = '''物品不存在 The item does not exist.'''

View File

@@ -5,6 +5,7 @@ import json
import server.arcscore import server.arcscore
import hashlib import hashlib
from random import Random from random import Random
from setting import Config
def int2b(x): def int2b(x):
@@ -204,13 +205,13 @@ def update_database():
update_one_table(c1, c2, 'user_role') update_one_table(c1, c2, 'user_role')
update_one_table(c1, c2, 'power') update_one_table(c1, c2, 'power')
update_one_table(c1, c2, 'role_power') update_one_table(c1, c2, 'role_power')
update_one_table(c1, c2, 'api_auth') update_one_table(c1, c2, 'api_login')
update_one_table(c1, c2, 'user_char') update_one_table(c1, c2, 'user_char')
# ---You can comment this line by yourself, if you want to only keep newest official character data. if not Config.UPDATE_WITH_NEW_CHARACTER_DATA:
update_one_table(c1, c2, 'character') update_one_table(c1, c2, 'character')
# ---
update_user_char(c2) # 更新user_char_full update_user_char(c2) # 更新user_char_full
os.remove('database/old_arcaea_database.db') os.remove('database/old_arcaea_database.db')
@@ -301,7 +302,7 @@ def get_all_purchase():
items = [] items = []
if y: if y:
for j in y: for j in y:
items.append({'item_id': j[1], 'type': j[2]}) items.append({'item_id': j[1], 'type': j[2], 'amount':j[3]})
re.append({'purchase_name': i[0], re.append({'purchase_name': i[0],
'price': i[1], 'price': i[1],