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30
README.md
30
README.md
@@ -21,6 +21,7 @@ This procedure is mainly used for study and research, and shall not be used for
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- PTT
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- PTT
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- 世界排名 Global rank
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- 世界排名 Global rank
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- 排名 Rank
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- 排名 Rank
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- Link Play
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- 好友系统 Friends
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- 好友系统 Friends
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- 数据同步 Data synchronization
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- 数据同步 Data synchronization
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- 爬梯 Climbing steps
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- 爬梯 Climbing steps
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@@ -64,30 +65,27 @@ It is just so interesting. What it can do is under exploration.
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>
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>
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> Tips: When updating, please keep the original database in case of data loss.
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> Tips: When updating, please keep the original database in case of data loss.
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### Version 2.7.0
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- 适用于Arcaea 3.9.0版本 For Arcaea 3.9.0
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### Version 2.8
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- 适用于Arcaea 3.11.2版本 For Arcaea 3.11.2
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- 更新了歌曲数据库 Update the song database.
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- 更新了歌曲数据库 Update the song database.
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- 新搭档 **爱丽丝 & 坦尼尔(小步舞曲)** 已解锁 Unlock the new character **Alice & Tenniel (Minuet)**.
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- 新增对Link Play的支持 Add support for Link Play.
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- 新搭档 **对立(挽歌)** 已解锁 Unlock the new character **Tairitsu (Elegy)**.
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- 搭档**彩梦**已觉醒 Uncap the character **ayu**.
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- 搭档 **爱托** 已觉醒 Uncap the character **Eto**.
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- 搭档 **露娜** 已觉醒 Uncap the character **Luna**.
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- 新增爱托和露娜的觉醒技能(可能有问题) Add the uncapped skills of Eto and Luna (There may be bugs.).
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- 新增是否同步角色表的设置选项 Add the setting option of whether updating the character table.
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- 以下是累积更新 The following are cumulative updates:
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- 以下是累积更新 The following are cumulative updates:
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- 添加购买物品含有以太之滴的支持 Add support for purchasing items containing generic cores.
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- 修复注册接口端点多了个杠的问题 Fix an unexpected slash at the registered interface endpoint.
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- 修复关于购买物品打折的问题 Fix a bug about purchase discount.
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- 新搭档**白姬**已解锁 Unlock the character **shirahime**.
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- 修复关于数据库同步的问题,这可能导致api_login表为空 Fix a bug about database synchronization, which may make 'api_login' table empty.
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- 修正两个角色的数值问题 Fix the values of two characters.
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- 新增登出API接口 Update a logout API.
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- 新搭档**玛莉嘉**已解锁 Unlock the character **marija**.
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> 提示:某些数据可能尚不完整,某个单曲的解锁和某两个角色的数据可能会有问题
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> 提示:Link Play可能存在大量bug
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> Tips: Some data may not be complete, so there may be problems with the unlocking of a single song and the data of two characters.
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> Tips: There may be many bugs in Link Play system.
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## 运行环境与依赖 Running environment and requirements
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## 运行环境与依赖 Running environment and requirements
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- Windows/Linux/Mac OS/Android
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- Windows/Linux/Mac OS/Android...
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- Python 3
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- Python 3
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- Flask module
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- Flask module, Cryptography module
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- Charles, IDA, proxy app... (optional)
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- Charles, IDA, proxy app... (optional)
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<!--
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<!--
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0
latest version/api/__init__.py
Normal file
0
latest version/api/__init__.py
Normal file
0
latest version/database/__init__.py
Normal file
0
latest version/database/__init__.py
Normal file
Binary file not shown.
@@ -4,7 +4,7 @@ import json
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# 数据库初始化文件,删掉arcaea_database.db文件后运行即可,谨慎使用
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# 数据库初始化文件,删掉arcaea_database.db文件后运行即可,谨慎使用
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ARCAEA_SERVER_VERSION = 'v2.7.0'
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ARCAEA_SERVER_VERSION = 'v2.8'
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def main(path='./'):
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def main(path='./'):
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@@ -299,46 +299,46 @@ def main(path='./'):
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# 搭档初始化
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# 搭档初始化
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char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', '', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
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char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', '', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
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'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)']
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'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija']
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skill_id = ['gauge_easy', '', '', '', 'note_mirror', '', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
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skill_id = ['gauge_easy', '', '', '', 'note_mirror', '', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
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||||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '']
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'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes']
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||||||
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|
||||||
skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', '', 'eto_uncap', 'luna_uncap', 'shirabe_entry_fee',
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skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', '', 'eto_uncap', 'luna_uncap', 'shirabe_entry_fee',
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'', '', '', '', '', '', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
|
'', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
|
||||||
|
|
||||||
skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0,
|
skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0,
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||||||
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8]
|
||||||
|
|
||||||
frag1 = [55, 55, 60, 50, 47, 0, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32,
|
frag1 = [55, 55, 60, 50, 47, 0, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32,
|
||||||
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 50, 25, 58, 50, 61, 55, 55]
|
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 50, 25, 58, 50, 61, 45, 45, 38]
|
||||||
|
|
||||||
prog1 = [35, 55, 47, 50, 60, 0, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52,
|
prog1 = [35, 55, 47, 50, 60, 0, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52,
|
||||||
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 55, 55]
|
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58]
|
||||||
|
|
||||||
overdrive1 = [35, 55, 25, 50, 47, 0, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18,
|
overdrive1 = [35, 55, 25, 50, 47, 0, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18,
|
||||||
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 50, 30, 49, 15, 34, 55, 55]
|
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 50, 30, 49, 15, 34, 45, 45, 38]
|
||||||
|
|
||||||
frag20 = [78, 80, 90, 75, 70, 0, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52,
|
frag20 = [78, 80, 90, 75, 70, 0, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52,
|
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65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 100, 50, 68, 60, 90, 80, 80]
|
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60]
|
||||||
|
|
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prog20 = [61, 80, 70, 75, 90, 0, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73,
|
prog20 = [61, 80, 70, 75, 90, 0, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73,
|
||||||
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 100, 55, 65, 59, 90, 80, 80]
|
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90]
|
||||||
|
|
||||||
overdrive20 = [61, 80, 47, 75, 70, 0, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64,
|
overdrive20 = [61, 80, 47, 75, 70, 0, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64,
|
||||||
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 100, 40, 69, 62, 51, 80, 80]
|
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60]
|
||||||
|
|
||||||
frag30 = [88, 90, 100, 75, 80, 0, 70, 79, 65, 40, 50, 90, 100, 92, 0, 61, 67, 92, 85, 50, 86, 62,
|
frag30 = [88, 90, 100, 75, 80, 0, 70, 79, 65, 40, 50, 90, 100, 92, 0, 61, 67, 92, 85, 50, 86, 62,
|
||||||
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 100, 50, 68, 60, 90, 80, 80]
|
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60]
|
||||||
|
|
||||||
prog30 = [71, 90, 80, 75, 100, 0, 90, 102, 84, 78, 105, 77, 73, 78, 0, 99, 80, 66, 46, 83, 40, 83,
|
prog30 = [71, 90, 80, 75, 100, 0, 90, 102, 84, 78, 105, 77, 73, 78, 0, 99, 80, 66, 46, 93, 40, 83,
|
||||||
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 100, 55, 65, 59, 90, 80, 80]
|
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90]
|
||||||
|
|
||||||
overdrive30 = [71, 90, 57, 75, 80, 0, 95, 79, 65, 31, 50, 69, 100, 68, 0, 78, 50, 70, 62, 49, 64,
|
overdrive30 = [71, 90, 57, 75, 80, 0, 95, 79, 65, 31, 50, 69, 100, 68, 0, 78, 50, 70, 62, 59, 64,
|
||||||
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 100, 40, 69, 62, 51, 80, 80]
|
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60]
|
||||||
|
|
||||||
char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1,
|
char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1,
|
||||||
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0]
|
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
||||||
|
|
||||||
char_core = {
|
char_core = {
|
||||||
0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
||||||
@@ -355,13 +355,14 @@ def main(path='./'):
|
|||||||
42: [{'core_id': 'core_chunithm', 'amount': 15}],
|
42: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||||
43: [{'core_id': 'core_chunithm', 'amount': 15}],
|
43: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||||
11: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_hollow', 'amount': 5}],
|
11: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_hollow', 'amount': 5}],
|
||||||
12: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}]
|
12: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
||||||
|
19: [{'core_id': 'core_colorful', 'amount': 30}]
|
||||||
}
|
}
|
||||||
|
|
||||||
for i in range(0, 53):
|
for i in range(0, 54):
|
||||||
skill_requires_uncap = 1 if i == 2 else 0
|
skill_requires_uncap = 1 if i == 2 else 0
|
||||||
|
|
||||||
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43, 11, 12]:
|
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43, 11, 12, 19]:
|
||||||
sql = '''insert into character values(?,?,30,?,?,?,?,?,?,?,?,?,?,?,?,?,?,1)'''
|
sql = '''insert into character values(?,?,30,?,?,?,?,?,?,?,?,?,?,?,?,?,?,1)'''
|
||||||
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
|
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
|
||||||
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
|
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
|
||||||
@@ -371,18 +372,21 @@ def main(path='./'):
|
|||||||
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
|
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
|
||||||
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
|
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
|
||||||
|
|
||||||
|
c.execute('''insert into character values(?,?,20,?,?,?,?,?,?,?,?,?,?,?,?,?,?,0)''', (99,
|
||||||
|
'shirahime', 38, 33, 28, 66, 58, 50, 66, 58, 50, 'frags_preferred_song', 0, 0, '', 0))
|
||||||
|
|
||||||
for i in char_core:
|
for i in char_core:
|
||||||
for j in char_core[i]:
|
for j in char_core[i]:
|
||||||
c.execute('''insert into char_item values(?,?,'core',?)''',
|
c.execute('''insert into char_item values(?,?,'core',?)''',
|
||||||
(i, j['core_id'], j['amount']))
|
(i, j['core_id'], j['amount']))
|
||||||
cores = ['core_hollow', 'core_desolate', 'core_chunithm', 'core_crimson',
|
cores = ['core_hollow', 'core_desolate', 'core_chunithm', 'core_crimson',
|
||||||
'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic', 'core_binary']
|
'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic', 'core_binary', 'core_colorful']
|
||||||
|
|
||||||
for i in cores:
|
for i in cores:
|
||||||
c.execute('''insert into item values(?,"core",1,'')''', (i,))
|
c.execute('''insert into item values(?,"core",1,'')''', (i,))
|
||||||
|
|
||||||
world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster",
|
world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster",
|
||||||
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3"]
|
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3"]
|
||||||
for i in world_songs:
|
for i in world_songs:
|
||||||
c.execute('''insert into item values(?,"world_song",1,'')''', (i,))
|
c.execute('''insert into item values(?,"world_song",1,'')''', (i,))
|
||||||
|
|
||||||
|
|||||||
@@ -511,5 +511,46 @@
|
|||||||
],
|
],
|
||||||
"orig_price": 300,
|
"orig_price": 300,
|
||||||
"price": 300
|
"price": 300
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "dividedheart",
|
||||||
|
"items": [
|
||||||
|
{
|
||||||
|
"type": "pack",
|
||||||
|
"id": "dividedheart",
|
||||||
|
"is_available": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "core",
|
||||||
|
"amount": 5,
|
||||||
|
"id": "core_generic",
|
||||||
|
"is_available": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"orig_price": 500,
|
||||||
|
"price": 500
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "musedash",
|
||||||
|
"items": [
|
||||||
|
{
|
||||||
|
"type": "pack",
|
||||||
|
"id": "musedash",
|
||||||
|
"is_available": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "character",
|
||||||
|
"id": "marija",
|
||||||
|
"is_available": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "core",
|
||||||
|
"amount": 5,
|
||||||
|
"id": "core_generic",
|
||||||
|
"is_available": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"price": 400,
|
||||||
|
"orig_price": 400
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
@@ -1018,5 +1018,41 @@
|
|||||||
],
|
],
|
||||||
"orig_price": 100,
|
"orig_price": 100,
|
||||||
"price": 100
|
"price": 100
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "summerfireworks",
|
||||||
|
"items": [
|
||||||
|
{
|
||||||
|
"type": "single",
|
||||||
|
"id": "summerfireworks",
|
||||||
|
"is_available": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "core",
|
||||||
|
"amount": 1,
|
||||||
|
"id": "core_generic",
|
||||||
|
"is_available": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"orig_price": 100,
|
||||||
|
"price": 100
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "init",
|
||||||
|
"items": [
|
||||||
|
{
|
||||||
|
"type": "single",
|
||||||
|
"id": "init",
|
||||||
|
"is_available": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "core",
|
||||||
|
"amount": 1,
|
||||||
|
"id": "core_generic",
|
||||||
|
"is_available": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"orig_price": 100,
|
||||||
|
"price": 100
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
# encoding: utf-8
|
# encoding: utf-8
|
||||||
|
|
||||||
from flask import Flask, request, jsonify, make_response, send_from_directory
|
from flask import Flask, json, request, jsonify, make_response, send_from_directory
|
||||||
from logging.config import dictConfig
|
from logging.config import dictConfig
|
||||||
from setting import Config
|
from setting import Config
|
||||||
import base64
|
import base64
|
||||||
@@ -16,8 +16,11 @@ import server.arcdownload
|
|||||||
import server.arcpurchase
|
import server.arcpurchase
|
||||||
import server.init
|
import server.init
|
||||||
import server.character
|
import server.character
|
||||||
|
import server.arclinkplay
|
||||||
|
from udpserver.udp_main import link_play
|
||||||
import os
|
import os
|
||||||
import sys
|
import sys
|
||||||
|
from multiprocessing import Process, Pipe
|
||||||
|
|
||||||
|
|
||||||
app = Flask(__name__)
|
app = Flask(__name__)
|
||||||
@@ -31,62 +34,7 @@ app.register_blueprint(web.login.bp)
|
|||||||
app.register_blueprint(web.index.bp)
|
app.register_blueprint(web.index.bp)
|
||||||
app.register_blueprint(api.api_main.bp)
|
app.register_blueprint(api.api_main.bp)
|
||||||
|
|
||||||
log_dict = {
|
conn1, conn2 = Pipe()
|
||||||
'version': 1,
|
|
||||||
'root': {
|
|
||||||
'level': 'INFO',
|
|
||||||
'handlers': ['wsgi', 'error_file']
|
|
||||||
},
|
|
||||||
'handlers': {
|
|
||||||
'wsgi': {
|
|
||||||
'class': 'logging.StreamHandler',
|
|
||||||
'stream': 'ext://flask.logging.wsgi_errors_stream',
|
|
||||||
'formatter': 'default'
|
|
||||||
},
|
|
||||||
"error_file": {
|
|
||||||
"class": "logging.handlers.RotatingFileHandler",
|
|
||||||
"maxBytes": 1024 * 1024,
|
|
||||||
"backupCount": 1,
|
|
||||||
"encoding": "utf-8",
|
|
||||||
"level": "ERROR",
|
|
||||||
"formatter": "default",
|
|
||||||
"filename": "./log/error.log"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
'formatters': {
|
|
||||||
'default': {
|
|
||||||
'format': '[%(asctime)s] %(levelname)s in %(module)s: %(message)s'
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if Config.ALLOW_LOG_INFO:
|
|
||||||
log_dict['root']['handlers'] = ['wsgi', 'info_file', 'error_file']
|
|
||||||
log_dict['handlers']['info_file'] = {
|
|
||||||
"class": "logging.handlers.RotatingFileHandler",
|
|
||||||
"maxBytes": 1024 * 1024,
|
|
||||||
"backupCount": 1,
|
|
||||||
"encoding": "utf-8",
|
|
||||||
"level": "INFO",
|
|
||||||
"formatter": "default",
|
|
||||||
"filename": "./log/info.log"
|
|
||||||
}
|
|
||||||
|
|
||||||
dictConfig(log_dict)
|
|
||||||
|
|
||||||
if not server.init.check_before_run(app):
|
|
||||||
app.logger.error('Something wrong. The server will not run.')
|
|
||||||
input('Press ENTER key to exit.')
|
|
||||||
sys.exit()
|
|
||||||
|
|
||||||
app.logger.info("Start to initialize data in 'songfile' table...")
|
|
||||||
try:
|
|
||||||
error = server.arcdownload.initialize_songfile()
|
|
||||||
except:
|
|
||||||
error = 'Something wrong.'
|
|
||||||
if error:
|
|
||||||
app.logger.warning(error)
|
|
||||||
else:
|
|
||||||
app.logger.info('Complete!')
|
|
||||||
|
|
||||||
|
|
||||||
def add_url_prefix(url, strange_flag=False):
|
def add_url_prefix(url, strange_flag=False):
|
||||||
@@ -119,7 +67,6 @@ def error_return(error_code, extra={}): # 错误返回
|
|||||||
# -4 您的账号已在别处登录
|
# -4 您的账号已在别处登录
|
||||||
# -3 无法连接至服务器
|
# -3 无法连接至服务器
|
||||||
# 2 Arcaea服务器正在维护
|
# 2 Arcaea服务器正在维护
|
||||||
# 5 请更新Arcaea到最新版本
|
|
||||||
# 9 新版本请等待几分钟
|
# 9 新版本请等待几分钟
|
||||||
# 100 无法在此ip地址下登录游戏
|
# 100 无法在此ip地址下登录游戏
|
||||||
# 101 用户名占用
|
# 101 用户名占用
|
||||||
@@ -127,12 +74,12 @@ def error_return(error_code, extra={}): # 错误返回
|
|||||||
# 103 已有一个账号由此设备创建
|
# 103 已有一个账号由此设备创建
|
||||||
# 104 用户名密码错误
|
# 104 用户名密码错误
|
||||||
# 105 24小时内登入两台设备
|
# 105 24小时内登入两台设备
|
||||||
# 106 账户冻结
|
# 106 121 账户冻结
|
||||||
# 107 你没有足够的体力
|
# 107 你没有足够的体力
|
||||||
# 113 活动已结束
|
# 113 活动已结束
|
||||||
# 114 该活动已结束,您的成绩不会提交
|
# 114 该活动已结束,您的成绩不会提交
|
||||||
|
# 115 请输入有效的电子邮箱地址
|
||||||
# 120 封号警告
|
# 120 封号警告
|
||||||
# 121 账户冻结
|
|
||||||
# 122 账户暂时冻结
|
# 122 账户暂时冻结
|
||||||
# 123 账户被限制
|
# 123 账户被限制
|
||||||
# 124 你今天不能再使用这个IP地址创建新的账号
|
# 124 你今天不能再使用这个IP地址创建新的账号
|
||||||
@@ -151,8 +98,13 @@ def error_return(error_code, extra={}): # 错误返回
|
|||||||
# 905 请在再次使用此功能前等待24小时
|
# 905 请在再次使用此功能前等待24小时
|
||||||
# 1001 设备数量达到上限
|
# 1001 设备数量达到上限
|
||||||
# 1002 此设备已使用过此功能
|
# 1002 此设备已使用过此功能
|
||||||
|
# 1201 房间已满
|
||||||
|
# 1202 房间号码无效
|
||||||
|
# 1203 请将Arcaea更新至最新版本
|
||||||
|
# 1205 此房间目前无法加入
|
||||||
# 9801 下载歌曲时发生问题,请再试一次
|
# 9801 下载歌曲时发生问题,请再试一次
|
||||||
# 9802 保存歌曲时发生问题,请检查设备空间容量
|
# 9802 保存歌曲时发生问题,请检查设备空间容量
|
||||||
|
# 9803 下载已取消
|
||||||
# 9905 没有在云端发现任何数据
|
# 9905 没有在云端发现任何数据
|
||||||
# 9907 更新数据时发生了问题
|
# 9907 更新数据时发生了问题
|
||||||
# 9908 服务器只支持最新的版本,请更新Arcaea
|
# 9908 服务器只支持最新的版本,请更新Arcaea
|
||||||
@@ -190,7 +142,7 @@ def login():
|
|||||||
if 'AppVersion' in request.headers: # 版本检查
|
if 'AppVersion' in request.headers: # 版本检查
|
||||||
if Config.ALLOW_APPVERSION:
|
if Config.ALLOW_APPVERSION:
|
||||||
if request.headers['AppVersion'] not in Config.ALLOW_APPVERSION:
|
if request.headers['AppVersion'] not in Config.ALLOW_APPVERSION:
|
||||||
return error_return(5)
|
return error_return(1203)
|
||||||
|
|
||||||
headers = request.headers
|
headers = request.headers
|
||||||
id_pwd = headers['Authorization']
|
id_pwd = headers['Authorization']
|
||||||
@@ -214,7 +166,7 @@ def login():
|
|||||||
return error_return(error_code)
|
return error_return(error_code)
|
||||||
|
|
||||||
|
|
||||||
@app.route(add_url_prefix('/user/'), methods=['POST']) # 注册接口
|
@app.route(add_url_prefix('/user'), methods=['POST']) # 注册接口
|
||||||
def register():
|
def register():
|
||||||
if 'AppVersion' in request.headers: # 版本检查
|
if 'AppVersion' in request.headers: # 版本检查
|
||||||
if Config.ALLOW_APPVERSION:
|
if Config.ALLOW_APPVERSION:
|
||||||
@@ -694,6 +646,76 @@ def download(file_path):
|
|||||||
return error_return(108)
|
return error_return(108)
|
||||||
|
|
||||||
|
|
||||||
|
# 创建房间
|
||||||
|
@app.route(add_url_prefix('/multiplayer/me/room/create'), methods=['POST'])
|
||||||
|
@server.auth.auth_required(request)
|
||||||
|
def room_create(user_id):
|
||||||
|
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||||
|
return error_return(151), 404
|
||||||
|
|
||||||
|
client_song_map = request.json['clientSongMap']
|
||||||
|
error_code, value = server.arclinkplay.create_room(
|
||||||
|
conn1, user_id, client_song_map)
|
||||||
|
|
||||||
|
if error_code == 0:
|
||||||
|
value['endPoint'] = request.host.split(':')[0]
|
||||||
|
value['port'] = int(Config.UDP_PORT)
|
||||||
|
return jsonify({
|
||||||
|
"success": True,
|
||||||
|
"value": value
|
||||||
|
})
|
||||||
|
else:
|
||||||
|
return error_return(error_code), 400
|
||||||
|
|
||||||
|
|
||||||
|
# 加入房间
|
||||||
|
@app.route(add_url_prefix('/multiplayer/me/room/join/<room_code>'), methods=['POST'])
|
||||||
|
@server.auth.auth_required(request)
|
||||||
|
def room_join(user_id, room_code):
|
||||||
|
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||||
|
return error_return(151), 404
|
||||||
|
|
||||||
|
client_song_map = request.json['clientSongMap']
|
||||||
|
error_code, value = server.arclinkplay.join_room(
|
||||||
|
conn1, user_id, client_song_map, room_code)
|
||||||
|
|
||||||
|
if error_code == 0:
|
||||||
|
value['endPoint'] = request.host.split(':')[0]
|
||||||
|
value['port'] = int(Config.UDP_PORT)
|
||||||
|
return jsonify({
|
||||||
|
"success": True,
|
||||||
|
"value": value
|
||||||
|
})
|
||||||
|
else:
|
||||||
|
return error_return(error_code), 400
|
||||||
|
|
||||||
|
|
||||||
|
@app.route(add_url_prefix('/multiplayer/me/update'), methods=['POST']) # 更新房间
|
||||||
|
@server.auth.auth_required(request)
|
||||||
|
def multiplayer_update(user_id):
|
||||||
|
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||||
|
return error_return(151), 404
|
||||||
|
|
||||||
|
token = request.json['token']
|
||||||
|
error_code, value = server.arclinkplay.update_room(conn1, user_id, token)
|
||||||
|
|
||||||
|
if error_code == 0:
|
||||||
|
value['endPoint'] = request.host.split(':')[0]
|
||||||
|
value['port'] = int(Config.UDP_PORT)
|
||||||
|
return jsonify({
|
||||||
|
"success": True,
|
||||||
|
"value": value
|
||||||
|
})
|
||||||
|
else:
|
||||||
|
return error_return(error_code), 400
|
||||||
|
|
||||||
|
|
||||||
|
@app.route(add_url_prefix('/user/me/request_delete'), methods=['POST']) # 删除账号
|
||||||
|
@server.auth.auth_required(request)
|
||||||
|
def user_delete(user_id):
|
||||||
|
return error_return(151), 404
|
||||||
|
|
||||||
|
|
||||||
# 三个设置,写在最后降低优先级
|
# 三个设置,写在最后降低优先级
|
||||||
@app.route(add_url_prefix('/<path:path>', True), methods=['POST'])
|
@app.route(add_url_prefix('/<path:path>', True), methods=['POST'])
|
||||||
@server.auth.auth_required(request)
|
@server.auth.auth_required(request)
|
||||||
@@ -707,11 +729,80 @@ def sys_set(user_id, path):
|
|||||||
|
|
||||||
|
|
||||||
def main():
|
def main():
|
||||||
if Config.SSL_CERT and Config.SSL_KEY:
|
log_dict = {
|
||||||
app.run(Config.HOST, Config.PORT, ssl_context=(
|
'version': 1,
|
||||||
Config.SSL_CERT, Config.SSL_KEY))
|
'root': {
|
||||||
|
'level': 'INFO',
|
||||||
|
'handlers': ['wsgi', 'error_file']
|
||||||
|
},
|
||||||
|
'handlers': {
|
||||||
|
'wsgi': {
|
||||||
|
'class': 'logging.StreamHandler',
|
||||||
|
'stream': 'ext://flask.logging.wsgi_errors_stream',
|
||||||
|
'formatter': 'default'
|
||||||
|
},
|
||||||
|
"error_file": {
|
||||||
|
"class": "logging.handlers.RotatingFileHandler",
|
||||||
|
"maxBytes": 1024 * 1024,
|
||||||
|
"backupCount": 1,
|
||||||
|
"encoding": "utf-8",
|
||||||
|
"level": "ERROR",
|
||||||
|
"formatter": "default",
|
||||||
|
"filename": "./log/error.log"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
'formatters': {
|
||||||
|
'default': {
|
||||||
|
'format': '[%(asctime)s] %(levelname)s in %(module)s: %(message)s'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if Config.ALLOW_LOG_INFO:
|
||||||
|
log_dict['root']['handlers'] = ['wsgi', 'info_file', 'error_file']
|
||||||
|
log_dict['handlers']['info_file'] = {
|
||||||
|
"class": "logging.handlers.RotatingFileHandler",
|
||||||
|
"maxBytes": 1024 * 1024,
|
||||||
|
"backupCount": 1,
|
||||||
|
"encoding": "utf-8",
|
||||||
|
"level": "INFO",
|
||||||
|
"formatter": "default",
|
||||||
|
"filename": "./log/info.log"
|
||||||
|
}
|
||||||
|
|
||||||
|
dictConfig(log_dict)
|
||||||
|
|
||||||
|
if not server.init.check_before_run(app):
|
||||||
|
app.logger.error('Something wrong. The server will not run.')
|
||||||
|
input('Press ENTER key to exit.')
|
||||||
|
sys.exit()
|
||||||
|
|
||||||
|
app.logger.info("Start to initialize data in 'songfile' table...")
|
||||||
|
try:
|
||||||
|
error = server.arcdownload.initialize_songfile()
|
||||||
|
except:
|
||||||
|
error = 'Something wrong.'
|
||||||
|
if error:
|
||||||
|
app.logger.warning(error)
|
||||||
else:
|
else:
|
||||||
app.run(Config.HOST, Config.PORT)
|
app.logger.info('Complete!')
|
||||||
|
|
||||||
|
if Config.UDP_PORT and Config.UDP_PORT != '':
|
||||||
|
process = [Process(target=link_play, args=(
|
||||||
|
conn2, Config.HOST, int(Config.UDP_PORT)))]
|
||||||
|
[p.start() for p in process]
|
||||||
|
app.logger.info("UDP server is running...")
|
||||||
|
if Config.SSL_CERT and Config.SSL_KEY:
|
||||||
|
app.run(Config.HOST, Config.PORT, ssl_context=(
|
||||||
|
Config.SSL_CERT, Config.SSL_KEY))
|
||||||
|
else:
|
||||||
|
app.run(Config.HOST, Config.PORT)
|
||||||
|
[p.join() for p in process]
|
||||||
|
else:
|
||||||
|
if Config.SSL_CERT and Config.SSL_KEY:
|
||||||
|
app.run(Config.HOST, Config.PORT, ssl_context=(
|
||||||
|
Config.SSL_CERT, Config.SSL_KEY))
|
||||||
|
else:
|
||||||
|
app.run(Config.HOST, Config.PORT)
|
||||||
|
|
||||||
|
|
||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
|
|||||||
2
latest version/requirements.txt
Normal file
2
latest version/requirements.txt
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
flask
|
||||||
|
cryptography
|
||||||
0
latest version/server/__init__.py
Normal file
0
latest version/server/__init__.py
Normal file
113
latest version/server/arclinkplay.py
Normal file
113
latest version/server/arclinkplay.py
Normal file
@@ -0,0 +1,113 @@
|
|||||||
|
from .sql import Connect
|
||||||
|
import base64
|
||||||
|
|
||||||
|
|
||||||
|
def get_song_unlock(client_song_map):
|
||||||
|
# 处理可用歌曲bit,返回bytes
|
||||||
|
|
||||||
|
user_song_unlock = [0] * 512
|
||||||
|
for i in range(0, 1024, 2):
|
||||||
|
x = 0
|
||||||
|
y = 0
|
||||||
|
if str(i) in client_song_map:
|
||||||
|
if client_song_map[str(i)][0]:
|
||||||
|
x += 1
|
||||||
|
if client_song_map[str(i)][1]:
|
||||||
|
x += 2
|
||||||
|
if client_song_map[str(i)][2]:
|
||||||
|
x += 4
|
||||||
|
if client_song_map[str(i)][3]:
|
||||||
|
x += 8
|
||||||
|
if str(i+1) in client_song_map:
|
||||||
|
if client_song_map[str(i+1)][0]:
|
||||||
|
y += 1
|
||||||
|
if client_song_map[str(i+1)][1]:
|
||||||
|
y += 2
|
||||||
|
if client_song_map[str(i+1)][2]:
|
||||||
|
y += 4
|
||||||
|
if client_song_map[str(i+1)][3]:
|
||||||
|
y += 8
|
||||||
|
|
||||||
|
user_song_unlock[i // 2] = y*16 + x
|
||||||
|
|
||||||
|
return bytes(user_song_unlock)
|
||||||
|
|
||||||
|
|
||||||
|
def create_room(conn, user_id, client_song_map):
|
||||||
|
# 创建房间,返回错误码和房间与用户信息
|
||||||
|
error_code = 108
|
||||||
|
|
||||||
|
with Connect() as c:
|
||||||
|
c.execute('''select name from user where user_id=?''', (user_id,))
|
||||||
|
x = c.fetchone()
|
||||||
|
if x is not None:
|
||||||
|
name = x[0]
|
||||||
|
|
||||||
|
song_unlock = get_song_unlock(client_song_map)
|
||||||
|
|
||||||
|
conn.send((1, name, song_unlock))
|
||||||
|
data = conn.recv()
|
||||||
|
if data[0] == 0:
|
||||||
|
error_code = 0
|
||||||
|
return error_code, {'roomCode': data[1],
|
||||||
|
'roomId': str(data[2]),
|
||||||
|
'token': str(data[3]),
|
||||||
|
'key': (base64.b64encode(data[4])).decode(),
|
||||||
|
'playerId': str(data[5]),
|
||||||
|
'userId': user_id,
|
||||||
|
'orderedAllowedSongs': (base64.b64encode(song_unlock)).decode()
|
||||||
|
}
|
||||||
|
|
||||||
|
return error_code, None
|
||||||
|
|
||||||
|
|
||||||
|
def join_room(conn, user_id, client_song_map, room_code):
|
||||||
|
# 加入房间,返回错误码和房间与用户信息
|
||||||
|
error_code = 108
|
||||||
|
|
||||||
|
with Connect() as c:
|
||||||
|
c.execute('''select name from user where user_id=?''', (user_id,))
|
||||||
|
x = c.fetchone()
|
||||||
|
if x is not None:
|
||||||
|
name = x[0]
|
||||||
|
|
||||||
|
song_unlock = get_song_unlock(client_song_map)
|
||||||
|
|
||||||
|
conn.send((2, name, song_unlock, room_code))
|
||||||
|
data = conn.recv()
|
||||||
|
if data[0] == 0:
|
||||||
|
error_code = 0
|
||||||
|
return error_code, {'roomCode': data[1],
|
||||||
|
'roomId': str(data[2]),
|
||||||
|
'token': str(data[3]),
|
||||||
|
'key': (base64.b64encode(data[4])).decode(),
|
||||||
|
'playerId': str(data[5]),
|
||||||
|
'userId': user_id,
|
||||||
|
'orderedAllowedSongs': (base64.b64encode(data[6])).decode()
|
||||||
|
}
|
||||||
|
else:
|
||||||
|
error_code = data[0]
|
||||||
|
|
||||||
|
return error_code, None
|
||||||
|
|
||||||
|
|
||||||
|
def update_room(conn, user_id, token):
|
||||||
|
# 更新房间,返回错误码和房间与用户信息
|
||||||
|
error_code = 108
|
||||||
|
|
||||||
|
conn.send((3, int(token)))
|
||||||
|
data = conn.recv()
|
||||||
|
if data[0] == 0:
|
||||||
|
error_code = 0
|
||||||
|
return error_code, {'roomCode': data[1],
|
||||||
|
'roomId': str(data[2]),
|
||||||
|
'token': token,
|
||||||
|
'key': (base64.b64encode(data[3])).decode(),
|
||||||
|
'playerId': str(data[4]),
|
||||||
|
'userId': user_id,
|
||||||
|
'orderedAllowedSongs': (base64.b64encode(data[5])).decode()
|
||||||
|
}
|
||||||
|
else:
|
||||||
|
error_code = data[0]
|
||||||
|
|
||||||
|
return error_code, None
|
||||||
@@ -854,6 +854,36 @@ def arc_all_get(user_id):
|
|||||||
"mi": 8,
|
"mi": 8,
|
||||||
"c": True,
|
"c": True,
|
||||||
"r": True
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 99,
|
||||||
|
"mi": 1,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 99,
|
||||||
|
"mi": 2,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 99,
|
||||||
|
"mi": 3,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 99,
|
||||||
|
"mi": 4,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 99,
|
||||||
|
"mi": 5,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 99,
|
||||||
|
"mi": 6,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
}, {
|
}, {
|
||||||
"ma": 5,
|
"ma": 5,
|
||||||
"mi": 1,
|
"mi": 1,
|
||||||
@@ -1004,6 +1034,21 @@ def arc_all_get(user_id):
|
|||||||
"mi": 3,
|
"mi": 3,
|
||||||
"c": True,
|
"c": True,
|
||||||
"r": True
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 11,
|
||||||
|
"mi": 1,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 11,
|
||||||
|
"mi": 2,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
|
}, {
|
||||||
|
"ma": 11,
|
||||||
|
"mi": 3,
|
||||||
|
"c": True,
|
||||||
|
"r": True
|
||||||
}]
|
}]
|
||||||
unlocklist_data = [{
|
unlocklist_data = [{
|
||||||
"unlock_key": "worldvanquisher|1|0",
|
"unlock_key": "worldvanquisher|1|0",
|
||||||
@@ -1011,9 +1056,6 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "worldexecuteme|2|0",
|
"unlock_key": "worldexecuteme|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "viciousheroism|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "vector|1|0",
|
"unlock_key": "vector|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1036,10 +1078,16 @@ def arc_all_get(user_id):
|
|||||||
"unlock_key": "tempestissimo|1|101",
|
"unlock_key": "tempestissimo|1|101",
|
||||||
"complete": 100
|
"complete": 100
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "ringedgenesis|2|0",
|
"unlock_key": "syro|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "suomi|1|0",
|
"unlock_key": "syro|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "supernova|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "solitarydream|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "snowwhite|2|0",
|
"unlock_key": "snowwhite|2|0",
|
||||||
@@ -1099,10 +1147,10 @@ def arc_all_get(user_id):
|
|||||||
"unlock_key": "redandblue|1|0",
|
"unlock_key": "redandblue|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "lostcivilization|2|0",
|
"unlock_key": "supernova|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "supernova|1|0",
|
"unlock_key": "lostcivilization|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "rabbitintheblackroom|2|0",
|
"unlock_key": "rabbitintheblackroom|2|0",
|
||||||
@@ -1113,6 +1161,12 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "rabbitintheblackroom|1|0",
|
"unlock_key": "rabbitintheblackroom|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "suomi|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "ringedgenesis|2|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "quon|1|0",
|
"unlock_key": "quon|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1122,9 +1176,6 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "purgatorium|2|0",
|
"unlock_key": "purgatorium|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "supernova|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "halcyon|2|0",
|
"unlock_key": "halcyon|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1194,6 +1245,9 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "melodyoflove|1|0",
|
"unlock_key": "melodyoflove|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "medusa|1|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "mazymetroplex|2|0",
|
"unlock_key": "mazymetroplex|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1227,9 +1281,6 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "loschen|1|0",
|
"unlock_key": "loschen|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "syro|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "aegleseeker|2|3|paperwitch|2",
|
"unlock_key": "aegleseeker|2|3|paperwitch|2",
|
||||||
"complete": 10
|
"complete": 10
|
||||||
@@ -1269,6 +1320,15 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "ignotus|1|0",
|
"unlock_key": "ignotus|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "sheriruth|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "medusa|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "heavensdoor|2|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "nhelv|1|0",
|
"unlock_key": "nhelv|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1317,6 +1377,9 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "singularity|2|0",
|
"unlock_key": "singularity|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "lightningscrew|1|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "viciousheroism|1|0",
|
"unlock_key": "viciousheroism|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1401,9 +1464,6 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "espebranch|2|0",
|
"unlock_key": "espebranch|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "syro|1|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "anokumene|2|0",
|
"unlock_key": "anokumene|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1419,6 +1479,12 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "gloryroad|2|0",
|
"unlock_key": "gloryroad|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "neokosmo|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "akinokagerou|1|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "equilibrium_challenge|1|102",
|
"unlock_key": "equilibrium_challenge|1|102",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1428,12 +1494,21 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "dreaminattraction|2|0",
|
"unlock_key": "dreaminattraction|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "neokosmo|2|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "dreaminattraction|1|0",
|
"unlock_key": "dreaminattraction|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "divinelight|2|0",
|
"unlock_key": "divinelight|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "freefall|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "darakunosono|2|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "goodtek|2|0",
|
"unlock_key": "goodtek|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1443,24 +1518,9 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "dandelion|2|0",
|
"unlock_key": "dandelion|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "blrink|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "suomi|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "dandelion|1|0",
|
"unlock_key": "dandelion|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "aegleseeker_challenge|0|102",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "oblivia|1|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "cyberneciacatharsis|1|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "blrink|1|0",
|
"unlock_key": "blrink|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1509,6 +1569,12 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "corpssansorganes|1|0",
|
"unlock_key": "corpssansorganes|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "viciousheroism|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "lightningscrew|2|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "worldexecuteme|1|0",
|
"unlock_key": "worldexecuteme|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1516,13 +1582,13 @@ def arc_all_get(user_id):
|
|||||||
"unlock_key": "bookmaker|1|0",
|
"unlock_key": "bookmaker|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "fractureray|0|101",
|
"unlock_key": "toaliceliddell|2|0",
|
||||||
"complete": 100
|
|
||||||
}, {
|
|
||||||
"unlock_key": "singularity|1|0",
|
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "blaster|1|0",
|
"unlock_key": "overwhelm|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "nirvluce|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "genocider|1|0",
|
"unlock_key": "genocider|1|0",
|
||||||
@@ -1546,7 +1612,19 @@ def arc_all_get(user_id):
|
|||||||
"unlock_key": "axiumcrisis|2|0",
|
"unlock_key": "axiumcrisis|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "solitarydream|2|0",
|
"unlock_key": "suomi|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "blrink|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "fractureray|0|101",
|
||||||
|
"complete": 100
|
||||||
|
}, {
|
||||||
|
"unlock_key": "singularity|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "blaster|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "aegleseeker|1|103",
|
"unlock_key": "aegleseeker|1|103",
|
||||||
@@ -1569,6 +1647,15 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "conflict|1|0",
|
"unlock_key": "conflict|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "oblivia|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "cyberneciacatharsis|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "aegleseeker_challenge|0|102",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "mazymetroplex|1|0",
|
"unlock_key": "mazymetroplex|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1590,30 +1677,6 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "jump|2|0",
|
"unlock_key": "jump|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "saikyostronger|2|3|izana|2",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "memoryforest|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "halcyon|1|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "heavensdoor|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "genesis|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "vector|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "loschen|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "divinelight|1|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "viyellastears|1|0",
|
"unlock_key": "viyellastears|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
@@ -1632,33 +1695,39 @@ def arc_all_get(user_id):
|
|||||||
}, {
|
}, {
|
||||||
"unlock_key": "gou|1|0",
|
"unlock_key": "gou|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "sheriruth|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "sheriruth|1|0",
|
"unlock_key": "sheriruth|1|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "aegleseeker|2|3|loschen|2",
|
"unlock_key": "aegleseeker|2|3|loschen|2",
|
||||||
"complete": 10
|
"complete": 10
|
||||||
|
}, {
|
||||||
|
"unlock_key": "akinokagerou|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "saikyostronger|2|3|izana|2",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "memoryforest|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "halcyon|1|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "genesis|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "vector|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "loschen|2|0",
|
||||||
|
"complete": 1
|
||||||
|
}, {
|
||||||
|
"unlock_key": "divinelight|1|0",
|
||||||
|
"complete": 1
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "essenceoftwilight|2|0",
|
"unlock_key": "essenceoftwilight|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
}, {
|
|
||||||
"unlock_key": "darakunosono|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "freefall|1|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "toaliceliddell|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "overwhelm|1|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
|
||||||
"unlock_key": "nirvluce|2|0",
|
|
||||||
"complete": 1
|
|
||||||
}, {
|
}, {
|
||||||
"unlock_key": "cyberneciacatharsis|2|0",
|
"unlock_key": "cyberneciacatharsis|2|0",
|
||||||
"complete": 1
|
"complete": 1
|
||||||
|
|||||||
@@ -7,10 +7,12 @@ import server.info
|
|||||||
import server.arcpurchase
|
import server.arcpurchase
|
||||||
import os
|
import os
|
||||||
import time
|
import time
|
||||||
|
import random
|
||||||
|
|
||||||
|
|
||||||
ETO_UNCAP_BONUS_PROGRESS = 7
|
ETO_UNCAP_BONUS_PROGRESS = 7
|
||||||
LUNA_UNCAP_BONUS_PROGRESS = 7
|
LUNA_UNCAP_BONUS_PROGRESS = 7
|
||||||
|
AYU_UNCAP_BONUS_PROGRESS = 5
|
||||||
|
|
||||||
|
|
||||||
def int2b(x):
|
def int2b(x):
|
||||||
@@ -452,9 +454,9 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
|||||||
# Eto和Luna的技能
|
# Eto和Luna的技能
|
||||||
character_bonus_progress = None
|
character_bonus_progress = None
|
||||||
skill_special = ''
|
skill_special = ''
|
||||||
if skill_uncap is not None and skill_uncap and skill_uncap in ['eto_uncap', 'luna_uncap']:
|
if skill_uncap is not None and skill_uncap and skill_uncap in ['eto_uncap', 'luna_uncap', 'ayu_uncap']:
|
||||||
skill_special = skill_uncap
|
skill_special = skill_uncap
|
||||||
elif skill is not None and skill and skill in ['eto_uncap', 'luna_uncap']:
|
elif skill is not None and skill and skill in ['eto_uncap', 'luna_uncap', 'ayu_uncap']:
|
||||||
skill_special = skill
|
skill_special = skill
|
||||||
if skill_special == 'eto_uncap':
|
if skill_special == 'eto_uncap':
|
||||||
# eto觉醒技能,获得残片奖励时世界模式进度加7
|
# eto觉醒技能,获得残片奖励时世界模式进度加7
|
||||||
@@ -480,6 +482,21 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
|||||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||||
|
|
||||||
|
elif skill_special == 'ayu_uncap':
|
||||||
|
# ayu觉醒技能,世界模式进度+5或-5,但不会小于0
|
||||||
|
if random.random() >= 0.5:
|
||||||
|
character_bonus_progress = AYU_UNCAP_BONUS_PROGRESS
|
||||||
|
else:
|
||||||
|
character_bonus_progress = -AYU_UNCAP_BONUS_PROGRESS
|
||||||
|
|
||||||
|
step += character_bonus_progress * step_times
|
||||||
|
if step < 0:
|
||||||
|
character_bonus_progress += step / step_times
|
||||||
|
step = 0
|
||||||
|
|
||||||
|
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||||
|
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||||
|
|
||||||
for i in rewards: # 物品分发
|
for i in rewards: # 物品分发
|
||||||
for j in i['items']:
|
for j in i['items']:
|
||||||
amount = j['amount'] if 'amount' in j else 1
|
amount = j['amount'] if 'amount' in j else 1
|
||||||
|
|||||||
@@ -195,7 +195,7 @@ def auth_required(request):
|
|||||||
if 'AppVersion' in headers: # 版本检查
|
if 'AppVersion' in headers: # 版本检查
|
||||||
if Config.ALLOW_APPVERSION:
|
if Config.ALLOW_APPVERSION:
|
||||||
if headers['AppVersion'] not in Config.ALLOW_APPVERSION:
|
if headers['AppVersion'] not in Config.ALLOW_APPVERSION:
|
||||||
return jsonify({"success": False, "error_code": 5})
|
return jsonify({"success": False, "error_code": 1203})
|
||||||
|
|
||||||
if 'Authorization' in headers:
|
if 'Authorization' in headers:
|
||||||
token = headers['Authorization']
|
token = headers['Authorization']
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ class Config():
|
|||||||
游戏API地址前缀
|
游戏API地址前缀
|
||||||
Game API's URL prefix
|
Game API's URL prefix
|
||||||
'''
|
'''
|
||||||
GAME_API_PREFIX = '/earlgrey/16'
|
GAME_API_PREFIX = '/merikuri/17'
|
||||||
'''
|
'''
|
||||||
--------------------
|
--------------------
|
||||||
'''
|
'''
|
||||||
@@ -30,8 +30,18 @@ class Config():
|
|||||||
Allowed game versions
|
Allowed game versions
|
||||||
If it is blank, all are allowed.
|
If it is blank, all are allowed.
|
||||||
'''
|
'''
|
||||||
ALLOW_APPVERSION = ['3.5.3', '3.5.3c',
|
ALLOW_APPVERSION = ['3.5.3', '3.5.3c', '3.11.2', '3.11.2c']
|
||||||
'3.9.0', '3.9.0c', '3.9.1', '3.9.1c']
|
'''
|
||||||
|
--------------------
|
||||||
|
'''
|
||||||
|
|
||||||
|
'''
|
||||||
|
--------------------
|
||||||
|
联机功能的端口号,若为空,则默认不开启联机功能
|
||||||
|
Port of your link play server
|
||||||
|
If it is blank, link play will be unavailable.
|
||||||
|
'''
|
||||||
|
UDP_PORT = '10900'
|
||||||
'''
|
'''
|
||||||
--------------------
|
--------------------
|
||||||
'''
|
'''
|
||||||
|
|||||||
0
latest version/udpserver/__init__.py
Normal file
0
latest version/udpserver/__init__.py
Normal file
24
latest version/udpserver/aes.py
Normal file
24
latest version/udpserver/aes.py
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
import os
|
||||||
|
from cryptography.hazmat.primitives.ciphers import (
|
||||||
|
Cipher, algorithms, modes
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def encrypt(key, plaintext, associated_data):
|
||||||
|
iv = os.urandom(12)
|
||||||
|
encryptor = Cipher(
|
||||||
|
algorithms.AES(key),
|
||||||
|
modes.GCM(iv, min_tag_length=12),
|
||||||
|
).encryptor()
|
||||||
|
encryptor.authenticate_additional_data(associated_data)
|
||||||
|
ciphertext = encryptor.update(plaintext) + encryptor.finalize()
|
||||||
|
return (iv, ciphertext, encryptor.tag)
|
||||||
|
|
||||||
|
|
||||||
|
def decrypt(key, associated_data, iv, ciphertext, tag):
|
||||||
|
decryptor = Cipher(
|
||||||
|
algorithms.AES(key),
|
||||||
|
modes.GCM(iv, tag, min_tag_length=12),
|
||||||
|
).decryptor()
|
||||||
|
decryptor.authenticate_additional_data(associated_data)
|
||||||
|
return decryptor.update(ciphertext) + decryptor.finalize()
|
||||||
174
latest version/udpserver/udp_class.py
Normal file
174
latest version/udpserver/udp_class.py
Normal file
@@ -0,0 +1,174 @@
|
|||||||
|
def b(value, length=1):
|
||||||
|
return value.to_bytes(length=length, byteorder='little')
|
||||||
|
|
||||||
|
|
||||||
|
def bi(value):
|
||||||
|
return int.from_bytes(value, byteorder='little')
|
||||||
|
|
||||||
|
|
||||||
|
class Player:
|
||||||
|
def __init__(self) -> None:
|
||||||
|
self.player_id = 0
|
||||||
|
self.player_name = b'\x45\x6d\x70\x74\x79\x50\x6c\x61\x79\x65\x72\x00\x00\x00\x00\x00'
|
||||||
|
self.token = 0
|
||||||
|
|
||||||
|
self.character_id = 0xff
|
||||||
|
self.last_character_id = 0xff
|
||||||
|
self.is_uncapped = 0
|
||||||
|
|
||||||
|
self.difficulty = 0xff
|
||||||
|
self.last_difficulty = 0xff
|
||||||
|
self.score = 0
|
||||||
|
self.last_score = 0
|
||||||
|
self.timer = 0
|
||||||
|
self.last_timer = 0
|
||||||
|
self.cleartype = 0
|
||||||
|
self.last_cleartype = 0
|
||||||
|
self.best_score_flag = 0
|
||||||
|
self.best_player_flag = 0
|
||||||
|
self.finish_flag = 0
|
||||||
|
|
||||||
|
self.player_state = 1
|
||||||
|
self.download_percent = 0
|
||||||
|
self.online = 0
|
||||||
|
|
||||||
|
self.last_timestamp = 0
|
||||||
|
self.extra_command_queue = []
|
||||||
|
|
||||||
|
self.song_unlock = b'\x00' * 512
|
||||||
|
|
||||||
|
self.start_command_num = 0
|
||||||
|
|
||||||
|
def set_player_name(self, player_name: str):
|
||||||
|
self.player_name = player_name.encode('ascii')
|
||||||
|
if len(self.player_name) > 16:
|
||||||
|
self.player_name = self.player_name[:16]
|
||||||
|
else:
|
||||||
|
self.player_name += b'\x00' * (16 - len(self.player_name))
|
||||||
|
|
||||||
|
|
||||||
|
class Room:
|
||||||
|
def __init__(self) -> None:
|
||||||
|
self.room_id = 0
|
||||||
|
self.room_code = 'AAAA00'
|
||||||
|
|
||||||
|
self.countdown = 0xffffffff
|
||||||
|
self.timestamp = 0
|
||||||
|
self.state = 0
|
||||||
|
self.song_idx = 0xffff
|
||||||
|
self.last_song_idx = 0xffff
|
||||||
|
|
||||||
|
self.song_unlock = b'\x00' * 512
|
||||||
|
|
||||||
|
self.host_id = 0
|
||||||
|
self.players = [Player(), Player(), Player(), Player()]
|
||||||
|
self.player_num = 0
|
||||||
|
|
||||||
|
self.interval = 1000
|
||||||
|
self.times = 100
|
||||||
|
|
||||||
|
self.round_switch = 0
|
||||||
|
|
||||||
|
self.command_queue = []
|
||||||
|
self.command_queue_length = 0
|
||||||
|
|
||||||
|
def get_players_info(self):
|
||||||
|
# 获取所有玩家信息
|
||||||
|
re = b''
|
||||||
|
for i in self.players:
|
||||||
|
re += b(i.player_id, 8) + b(i.character_id) + b(i.is_uncapped) + b(i.difficulty) + b(i.score, 4) + \
|
||||||
|
b(i.timer, 4) + b(i.cleartype) + b(i.player_state) + \
|
||||||
|
b(i.download_percent) + b(i.online) + b'\x00' + i.player_name
|
||||||
|
return re
|
||||||
|
|
||||||
|
def get_player_last_score(self):
|
||||||
|
# 获取上次曲目玩家分数,返回bytes
|
||||||
|
if self.last_song_idx == 0xffff:
|
||||||
|
return b'\xff\xff\x00\x00\x00\x00\x00\x00\x00' * 4
|
||||||
|
re = b''
|
||||||
|
|
||||||
|
for i in range(4):
|
||||||
|
player = self.players[i]
|
||||||
|
|
||||||
|
if player.player_id != 0:
|
||||||
|
re += b(player.last_character_id) + b(player.last_difficulty) + b(player.last_score, 4) + b(
|
||||||
|
player.last_cleartype) + b(player.best_score_flag) + b(player.best_player_flag)
|
||||||
|
else:
|
||||||
|
re += b'\xff\xff\x00\x00\x00\x00\x00\x00\x00'
|
||||||
|
|
||||||
|
return re
|
||||||
|
|
||||||
|
def make_round(self):
|
||||||
|
# 轮换房主
|
||||||
|
for i in range(4):
|
||||||
|
if self.players[i].player_id == self.host_id:
|
||||||
|
for j in range(1, 4):
|
||||||
|
if self.players[(i + j) % 4].player_id != 0:
|
||||||
|
self.host_id = self.players[(i + j) % 4].player_id
|
||||||
|
break
|
||||||
|
break
|
||||||
|
|
||||||
|
def delete_player(self, player_index: int):
|
||||||
|
# 删除某个玩家
|
||||||
|
self.player_num -= 1
|
||||||
|
if self.players[player_index].player_id == self.host_id:
|
||||||
|
self.make_round()
|
||||||
|
|
||||||
|
self.players[player_index].online = 0
|
||||||
|
self.players[player_index] = Player()
|
||||||
|
self.update_song_unlock()
|
||||||
|
|
||||||
|
def update_song_unlock(self):
|
||||||
|
# 更新房间可用歌曲
|
||||||
|
r = bi(b'\xff' * 512)
|
||||||
|
for i in self.players:
|
||||||
|
if i.player_id != 0:
|
||||||
|
r &= bi(i.song_unlock)
|
||||||
|
|
||||||
|
self.song_unlock = b(r, 512)
|
||||||
|
|
||||||
|
def is_ready(self, old_state: int, player_state: int):
|
||||||
|
# 是否全部准备就绪
|
||||||
|
if self.state == old_state:
|
||||||
|
for i in self.players:
|
||||||
|
if i.player_id != 0 and (i.player_state != player_state or i.online == 0):
|
||||||
|
return False
|
||||||
|
|
||||||
|
return True
|
||||||
|
else:
|
||||||
|
return False
|
||||||
|
|
||||||
|
def is_finish(self):
|
||||||
|
# 是否全部进入结算
|
||||||
|
for i in self.players:
|
||||||
|
if i.player_id != 0 and (i.finish_flag == 0 or i.online == 0):
|
||||||
|
return False
|
||||||
|
|
||||||
|
return True
|
||||||
|
|
||||||
|
def make_finish(self):
|
||||||
|
# 结算
|
||||||
|
self.state = 8
|
||||||
|
self.last_song_idx = self.song_idx
|
||||||
|
|
||||||
|
max_score = 0
|
||||||
|
max_score_i = []
|
||||||
|
for i in range(4):
|
||||||
|
player = self.players[i]
|
||||||
|
if player.player_id != 0:
|
||||||
|
player.finish_flag = 0
|
||||||
|
player.last_timer = player.timer
|
||||||
|
player.last_score = player.score
|
||||||
|
player.last_cleartype = player.cleartype
|
||||||
|
player.last_character_id = player.character_id
|
||||||
|
player.last_difficulty = player.difficulty
|
||||||
|
player.best_player_flag = 0
|
||||||
|
|
||||||
|
if player.last_score > max_score:
|
||||||
|
max_score = player.last_score
|
||||||
|
max_score_i = [i]
|
||||||
|
elif player.last_score == max_score:
|
||||||
|
max_score_i.append(i)
|
||||||
|
|
||||||
|
for i in max_score_i:
|
||||||
|
self.players[i].best_player_flag = 1
|
||||||
8
latest version/udpserver/udp_config.py
Normal file
8
latest version/udpserver/udp_config.py
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
class Config:
|
||||||
|
TIME_LIMIT = 3600000
|
||||||
|
|
||||||
|
COMMAND_INTERVAL = 1000000
|
||||||
|
|
||||||
|
COUNTDOWM_TIME = 3999
|
||||||
|
|
||||||
|
PLAYER_TIMEOUT = 30000000
|
||||||
223
latest version/udpserver/udp_main.py
Normal file
223
latest version/udpserver/udp_main.py
Normal file
@@ -0,0 +1,223 @@
|
|||||||
|
import socketserver
|
||||||
|
import threading
|
||||||
|
import os
|
||||||
|
import random
|
||||||
|
import time
|
||||||
|
# import binascii
|
||||||
|
from . import aes
|
||||||
|
from .udp_parser import CommandParser
|
||||||
|
from .udp_class import Room, Player, bi
|
||||||
|
from .udp_config import Config
|
||||||
|
|
||||||
|
|
||||||
|
# token: {'key': key, 'room': Room, 'player_index': player_index, 'player_id': player_id}
|
||||||
|
link_play_data = {}
|
||||||
|
room_id_dict = {} # 'room_id': Room
|
||||||
|
room_code_dict = {} # 'room_code': Room
|
||||||
|
player_dict = {} # 'player_id' : Player
|
||||||
|
clean_timer = 0
|
||||||
|
|
||||||
|
|
||||||
|
def random_room_code():
|
||||||
|
# 随机生成房间号
|
||||||
|
re = ''
|
||||||
|
for _ in range(4):
|
||||||
|
re += chr(random.randint(65, 90))
|
||||||
|
for _ in range(2):
|
||||||
|
re += str(random.randint(0, 9))
|
||||||
|
|
||||||
|
return re
|
||||||
|
|
||||||
|
|
||||||
|
def clear_player(token):
|
||||||
|
# 清除玩家信息和token
|
||||||
|
del player_dict[link_play_data[token]['player_id']]
|
||||||
|
del link_play_data[token]
|
||||||
|
|
||||||
|
|
||||||
|
def clear_room(room):
|
||||||
|
# 清除房间信息
|
||||||
|
room_id = room.room_id
|
||||||
|
room_code = room.room_code
|
||||||
|
del room_id_dict[room_id]
|
||||||
|
del room_code_dict[room_code]
|
||||||
|
del room
|
||||||
|
|
||||||
|
|
||||||
|
def memory_clean(now):
|
||||||
|
# 内存清理
|
||||||
|
clean_room_list = []
|
||||||
|
clean_player_list = []
|
||||||
|
for token in link_play_data:
|
||||||
|
room = link_play_data[token]['room']
|
||||||
|
if now - room.timestamp >= Config.TIME_LIMIT:
|
||||||
|
clean_room_list.append(room.room_id)
|
||||||
|
|
||||||
|
if now - room.players[link_play_data[token]['player_index']].last_timestamp // 1000 >= Config.TIME_LIMIT:
|
||||||
|
clean_player_list.append(token)
|
||||||
|
|
||||||
|
for room_id in room_id_dict:
|
||||||
|
if now - room_id_dict[room_id].timestamp >= Config.TIME_LIMIT:
|
||||||
|
clean_room_list.append(room_id)
|
||||||
|
|
||||||
|
for room_id in clean_room_list:
|
||||||
|
if room_id in room_id_dict:
|
||||||
|
clear_room(room_id_dict[room_id])
|
||||||
|
|
||||||
|
for token in clean_player_list:
|
||||||
|
clear_player(token)
|
||||||
|
|
||||||
|
|
||||||
|
class UDPhandler(socketserver.BaseRequestHandler):
|
||||||
|
def handle(self):
|
||||||
|
client_msg, server = self.request
|
||||||
|
token = client_msg[:8]
|
||||||
|
iv = client_msg[8:20]
|
||||||
|
tag = client_msg[20:32]
|
||||||
|
ciphertext = client_msg[32:]
|
||||||
|
if int.from_bytes(token, byteorder='little') in link_play_data:
|
||||||
|
user = link_play_data[bi(token)]
|
||||||
|
else:
|
||||||
|
return None
|
||||||
|
|
||||||
|
plaintext = aes.decrypt(user['key'], b'', iv, ciphertext, tag)
|
||||||
|
# print(binascii.b2a_hex(plaintext))
|
||||||
|
|
||||||
|
commands = CommandParser(
|
||||||
|
user['room'], user['player_index']).get_commands(plaintext)
|
||||||
|
|
||||||
|
if user['room'].players[user['player_index']].player_id == 0:
|
||||||
|
clear_player(bi(token))
|
||||||
|
temp = []
|
||||||
|
for i in commands:
|
||||||
|
if i[:3] == b'\x06\x16\x12':
|
||||||
|
temp.append(i)
|
||||||
|
commands = temp
|
||||||
|
# 处理不能正确被踢的问题
|
||||||
|
|
||||||
|
for i in commands:
|
||||||
|
iv, ciphertext, tag = aes.encrypt(user['key'], i, b'')
|
||||||
|
# print(binascii.b2a_hex(i))
|
||||||
|
|
||||||
|
server.sendto(token + iv + tag[:12] +
|
||||||
|
ciphertext, self.client_address)
|
||||||
|
|
||||||
|
|
||||||
|
def server_run(ip, port):
|
||||||
|
server = socketserver.ThreadingUDPServer((ip, port), UDPhandler)
|
||||||
|
server.serve_forever()
|
||||||
|
|
||||||
|
|
||||||
|
def data_swap(conn):
|
||||||
|
clean_timer = 0
|
||||||
|
while True:
|
||||||
|
try:
|
||||||
|
data = conn.recv()
|
||||||
|
except EOFError:
|
||||||
|
break
|
||||||
|
|
||||||
|
now = round(time.time() * 1000)
|
||||||
|
if now - clean_timer >= Config.TIME_LIMIT:
|
||||||
|
clean_timer = now
|
||||||
|
memory_clean(now)
|
||||||
|
|
||||||
|
if data[0] == 1:
|
||||||
|
# 开房
|
||||||
|
key = os.urandom(16)
|
||||||
|
room_id = bi(os.urandom(8))
|
||||||
|
while room_id in room_id_dict and room_id == 0:
|
||||||
|
room_id = bi(os.urandom(8))
|
||||||
|
room = Room()
|
||||||
|
room.room_id = room_id
|
||||||
|
room_id_dict[room_id] = room
|
||||||
|
|
||||||
|
player_id = bi(os.urandom(3))
|
||||||
|
while player_id in player_dict and player_id == 0:
|
||||||
|
player_id = bi(os.urandom(3))
|
||||||
|
player = Player()
|
||||||
|
player.player_id = player_id
|
||||||
|
player.set_player_name(data[1])
|
||||||
|
player_dict[player_id] = player
|
||||||
|
|
||||||
|
player.song_unlock = data[2]
|
||||||
|
room.song_unlock = data[2]
|
||||||
|
room.host_id = player_id
|
||||||
|
room.players[0] = player
|
||||||
|
room.player_num = 1
|
||||||
|
|
||||||
|
room_code = random_room_code()
|
||||||
|
while room_code in room_code_dict:
|
||||||
|
room_code = random_room_code()
|
||||||
|
room.room_code = room_code
|
||||||
|
room_code_dict[room_code] = room
|
||||||
|
|
||||||
|
token = room_id
|
||||||
|
player.token = token
|
||||||
|
|
||||||
|
link_play_data[token] = {'key': key,
|
||||||
|
'room': room,
|
||||||
|
'player_index': 0,
|
||||||
|
'player_id': player_id}
|
||||||
|
|
||||||
|
conn.send((0, room_code, room_id, token, key, player_id))
|
||||||
|
|
||||||
|
elif data[0] == 2:
|
||||||
|
room_code = data[3].upper()
|
||||||
|
if room_code not in room_code_dict:
|
||||||
|
# 房间号错误
|
||||||
|
conn.send((1202, ))
|
||||||
|
else:
|
||||||
|
room = room_code_dict[room_code]
|
||||||
|
if room.player_num == 4:
|
||||||
|
# 满人
|
||||||
|
conn.send((1201, ))
|
||||||
|
elif room.state != 2:
|
||||||
|
# 无法加入
|
||||||
|
conn.send((1205, ))
|
||||||
|
else:
|
||||||
|
key = os.urandom(16)
|
||||||
|
token = bi(os.urandom(8))
|
||||||
|
|
||||||
|
player_id = bi(os.urandom(3))
|
||||||
|
while player_id in player_dict and player_id == 0:
|
||||||
|
player_id = bi(os.urandom(3))
|
||||||
|
player = Player()
|
||||||
|
player.player_id = player_id
|
||||||
|
player.set_player_name(data[1])
|
||||||
|
player.token = token
|
||||||
|
player_dict[player_id] = player
|
||||||
|
|
||||||
|
player.song_unlock = data[2]
|
||||||
|
|
||||||
|
room.update_song_unlock()
|
||||||
|
for i in range(4):
|
||||||
|
if room.players[i].player_id == 0:
|
||||||
|
room.players[i] = player
|
||||||
|
player_index = i
|
||||||
|
break
|
||||||
|
|
||||||
|
link_play_data[token] = {'key': key,
|
||||||
|
'room': room,
|
||||||
|
'player_index': player_index,
|
||||||
|
'player_id': player_id}
|
||||||
|
|
||||||
|
conn.send((0, room_code, room.room_id,
|
||||||
|
token, key, player_id, room.song_unlock))
|
||||||
|
elif data[0] == 3:
|
||||||
|
token = data[1]
|
||||||
|
if token in link_play_data:
|
||||||
|
r = link_play_data[token]
|
||||||
|
conn.send((0, r['room'].room_code, r['room'].room_id, r['key'],
|
||||||
|
r['room'].players[r['player_index']].player_id, r['room'].song_unlock))
|
||||||
|
else:
|
||||||
|
conn.send((108, ))
|
||||||
|
|
||||||
|
|
||||||
|
def link_play(conn, ip: str, port: int):
|
||||||
|
try:
|
||||||
|
server = threading.Thread(target=server_run, args=(ip, port))
|
||||||
|
data_exchange = threading.Thread(target=data_swap, args=(conn,))
|
||||||
|
server.start()
|
||||||
|
data_exchange.start()
|
||||||
|
except:
|
||||||
|
pass
|
||||||
333
latest version/udpserver/udp_parser.py
Normal file
333
latest version/udpserver/udp_parser.py
Normal file
@@ -0,0 +1,333 @@
|
|||||||
|
from operator import irshift
|
||||||
|
from .udp_sender import CommandSender
|
||||||
|
from .udp_class import bi, Room
|
||||||
|
from .udp_config import Config
|
||||||
|
import time
|
||||||
|
|
||||||
|
|
||||||
|
class CommandParser:
|
||||||
|
def __init__(self, room: Room, player_index: int = 0) -> None:
|
||||||
|
self.room = room
|
||||||
|
self.player_index = player_index
|
||||||
|
|
||||||
|
def get_commands(self, command):
|
||||||
|
self.command = command
|
||||||
|
l = {b'\x06\x16\x01': self.command_01,
|
||||||
|
b'\x06\x16\x02': self.command_02,
|
||||||
|
b'\x06\x16\x03': self.command_03,
|
||||||
|
b'\x06\x16\x04': self.command_04,
|
||||||
|
b'\x06\x16\x05': self.command_05,
|
||||||
|
b'\x06\x16\x06': self.command_06,
|
||||||
|
b'\x06\x16\x07': self.command_07,
|
||||||
|
b'\x06\x16\x08': self.command_08,
|
||||||
|
b'\x06\x16\x09': self.command_09,
|
||||||
|
b'\x06\x16\x0a': self.command_0a,
|
||||||
|
b'\x06\x16\x0b': self.command_0b
|
||||||
|
}
|
||||||
|
r = l[command[:3]]()
|
||||||
|
|
||||||
|
re = []
|
||||||
|
|
||||||
|
flag_13 = False
|
||||||
|
for i in range(max(bi(self.command[12:16]), self.room.players[self.player_index].start_command_num), self.room.command_queue_length):
|
||||||
|
if self.room.command_queue[i][:3] == b'\x06\x16\x13':
|
||||||
|
if flag_13:
|
||||||
|
break
|
||||||
|
flag_13 = True
|
||||||
|
re.append(self.room.command_queue[i])
|
||||||
|
|
||||||
|
if self.room.players[self.player_index].extra_command_queue:
|
||||||
|
re += self.room.players[self.player_index].extra_command_queue
|
||||||
|
self.room.players[self.player_index].extra_command_queue = []
|
||||||
|
|
||||||
|
if r:
|
||||||
|
re += r
|
||||||
|
|
||||||
|
return re
|
||||||
|
|
||||||
|
def command_01(self):
|
||||||
|
# 给房主
|
||||||
|
player_id = bi(self.command[24:32])
|
||||||
|
for i in self.room.players:
|
||||||
|
if i.player_id == player_id and i.online == 1:
|
||||||
|
self.room.host_id = player_id
|
||||||
|
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
x.random_code = self.command[16:24]
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_10())
|
||||||
|
|
||||||
|
return None
|
||||||
|
|
||||||
|
def command_02(self):
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
x.random_code = self.command[16:24]
|
||||||
|
song_idx = bi(self.command[24:26])
|
||||||
|
|
||||||
|
flag = 2
|
||||||
|
if self.room.state == 2:
|
||||||
|
flag = 0
|
||||||
|
self.room.state = 3
|
||||||
|
self.room.song_idx = song_idx
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_11())
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_13())
|
||||||
|
|
||||||
|
return [x.command_0d(flag)]
|
||||||
|
|
||||||
|
def command_03(self):
|
||||||
|
# 尝试进入结算
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
x.random_code = self.command[16:24]
|
||||||
|
player = self.room.players[self.player_index]
|
||||||
|
player.score = bi(self.command[24:28])
|
||||||
|
player.cleartype = self.command[28]
|
||||||
|
player.difficulty = self.command[29]
|
||||||
|
player.best_score_flag = self.command[30]
|
||||||
|
player.finish_flag = 1
|
||||||
|
player.last_timestamp -= Config.COMMAND_INTERVAL
|
||||||
|
self.room.last_song_idx = self.room.song_idx
|
||||||
|
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_12(self.player_index))
|
||||||
|
|
||||||
|
if self.room.is_finish():
|
||||||
|
self.room.make_finish()
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_13())
|
||||||
|
|
||||||
|
return None
|
||||||
|
|
||||||
|
def command_04(self):
|
||||||
|
# 踢人
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
x.random_code = self.command[16:24]
|
||||||
|
player_id = bi(self.command[24:32])
|
||||||
|
flag = 2
|
||||||
|
if self.room.players[self.player_index].player_id == self.room.host_id and player_id != self.room.host_id:
|
||||||
|
for i in range(4):
|
||||||
|
if self.room.players[i].player_id == player_id:
|
||||||
|
flag = 1
|
||||||
|
self.room.delete_player(i)
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_12(i))
|
||||||
|
self.room.update_song_unlock()
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_14())
|
||||||
|
break
|
||||||
|
|
||||||
|
return [x.command_0d(flag)]
|
||||||
|
|
||||||
|
def command_05(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
def command_06(self):
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
x.random_code = self.command[16:24]
|
||||||
|
self.room.state = 1
|
||||||
|
self.room.song_idx = 0xffff
|
||||||
|
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_13())
|
||||||
|
return None
|
||||||
|
|
||||||
|
def command_07(self):
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
x.random_code = self.command[16:24]
|
||||||
|
self.room.players[self.player_index].song_unlock = self.command[24:536]
|
||||||
|
self.room.update_song_unlock()
|
||||||
|
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_14())
|
||||||
|
return None
|
||||||
|
|
||||||
|
def command_08(self):
|
||||||
|
self.room.round_switch = bi(self.command[24:25])
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
x.random_code = self.command[16:24]
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_13())
|
||||||
|
|
||||||
|
return None
|
||||||
|
|
||||||
|
def command_09(self):
|
||||||
|
re = []
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
x.random_code = self.command[16:24]
|
||||||
|
player = self.room.players[self.player_index]
|
||||||
|
|
||||||
|
if bi(self.command[12:16]) == 0:
|
||||||
|
player.online = 1
|
||||||
|
self.room.state = 1
|
||||||
|
self.room.update_song_unlock()
|
||||||
|
player.start_command_num = self.room.command_queue_length
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_15())
|
||||||
|
else:
|
||||||
|
if x.timestamp - player.last_timestamp >= Config.COMMAND_INTERVAL:
|
||||||
|
re.append(x.command_0c())
|
||||||
|
player.last_timestamp = x.timestamp
|
||||||
|
|
||||||
|
# 离线判断
|
||||||
|
for i in range(4):
|
||||||
|
if i != self.player_index:
|
||||||
|
t = self.room.players[i]
|
||||||
|
if t.player_id != 0:
|
||||||
|
if t.last_timestamp != 0:
|
||||||
|
if t.online == 1 and x.timestamp - t.last_timestamp >= 5000000:
|
||||||
|
t.online = 0
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_12(i))
|
||||||
|
elif t.online == 0 and x.timestamp - t.last_timestamp >= Config.PLAYER_TIMEOUT:
|
||||||
|
self.room.delete_player(i)
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_12(i))
|
||||||
|
|
||||||
|
flag_11 = False
|
||||||
|
flag_12 = False
|
||||||
|
flag_13 = False
|
||||||
|
|
||||||
|
if player.online == 0:
|
||||||
|
flag_12 = True
|
||||||
|
player.online = 1
|
||||||
|
|
||||||
|
if self.room.is_ready(1, 1):
|
||||||
|
flag_13 = True
|
||||||
|
self.room.state = 2
|
||||||
|
|
||||||
|
if player.player_state != self.command[32]:
|
||||||
|
flag_12 = True
|
||||||
|
player.player_state = self.command[32]
|
||||||
|
|
||||||
|
if player.difficulty != self.command[33] and player.player_state != 5 and player.player_state != 6 and player.player_state != 7 and player.player_state != 8:
|
||||||
|
flag_12 = True
|
||||||
|
player.difficulty = self.command[33]
|
||||||
|
|
||||||
|
if player.cleartype != self.command[34] and player.player_state != 7 and player.player_state != 8:
|
||||||
|
flag_12 = True
|
||||||
|
player.cleartype = self.command[34]
|
||||||
|
|
||||||
|
if player.download_percent != self.command[35]:
|
||||||
|
flag_12 = True
|
||||||
|
player.download_percent = self.command[35]
|
||||||
|
|
||||||
|
if player.character_id != self.command[36]:
|
||||||
|
flag_12 = True
|
||||||
|
player.character_id = self.command[36]
|
||||||
|
|
||||||
|
if player.is_uncapped != self.command[37]:
|
||||||
|
flag_12 = True
|
||||||
|
player.is_uncapped = self.command[37]
|
||||||
|
|
||||||
|
if self.room.state == 3 and player.score != bi(self.command[24:28]):
|
||||||
|
flag_12 = True
|
||||||
|
player.score = bi(self.command[24:28])
|
||||||
|
|
||||||
|
if self.room.is_ready(3, 4):
|
||||||
|
flag_13 = True
|
||||||
|
self.room.countdown = Config.COUNTDOWM_TIME
|
||||||
|
self.room.timestamp = round(time.time() * 1000)
|
||||||
|
self.room.state = 4
|
||||||
|
|
||||||
|
if self.room.state == 4 or self.room.state == 5 or self.room.state == 6:
|
||||||
|
timestamp = round(time.time() * 1000)
|
||||||
|
self.room.countdown -= timestamp - self.room.timestamp
|
||||||
|
self.room.timestamp = timestamp
|
||||||
|
if self.room.state == 4 and self.room.countdown <= 0:
|
||||||
|
# 此处不清楚
|
||||||
|
self.room.state = 5
|
||||||
|
self.room.countdown = 5999
|
||||||
|
flag_11 = True
|
||||||
|
flag_13 = True
|
||||||
|
|
||||||
|
if self.room.state == 5 and self.room.is_ready(5, 6):
|
||||||
|
self.room.state = 6
|
||||||
|
flag_13 = True
|
||||||
|
|
||||||
|
if self.room.state == 5 and self.room.is_ready(5, 7):
|
||||||
|
self.room.state = 7
|
||||||
|
self.room.countdown = 0xffffffff
|
||||||
|
flag_13 = True
|
||||||
|
|
||||||
|
if self.room.state == 5 and self.room.countdown <= 0:
|
||||||
|
print('我怎么知道这是啥')
|
||||||
|
|
||||||
|
if self.room.state == 6 and self.room.countdown <= 0:
|
||||||
|
# 此处不清楚
|
||||||
|
self.room.state = 7
|
||||||
|
self.room.countdown = 0xffffffff
|
||||||
|
flag_13 = True
|
||||||
|
|
||||||
|
if self.room.countdown <= 0:
|
||||||
|
self.room.countdown = 0
|
||||||
|
|
||||||
|
if self.room.state == 7 or self.room.state == 8:
|
||||||
|
if player.timer < bi(self.command[28:32]) or bi(self.command[28:32]) == 0 and player.timer != 0:
|
||||||
|
player.last_timer = player.timer
|
||||||
|
player.last_score = player.score
|
||||||
|
player.timer = bi(self.command[28:32])
|
||||||
|
player.score = bi(self.command[24:28])
|
||||||
|
|
||||||
|
if player.timer != 0 or self.room.state != 8:
|
||||||
|
for i in self.room.players:
|
||||||
|
i.extra_command_queue.append(
|
||||||
|
x.command_0e(self.player_index))
|
||||||
|
|
||||||
|
if self.room.is_ready(8, 1):
|
||||||
|
flag_13 = True
|
||||||
|
self.room.state = 1
|
||||||
|
self.room.song_idx = 0xffff
|
||||||
|
if self.room.round_switch == 1:
|
||||||
|
self.room.make_round()
|
||||||
|
|
||||||
|
for i in self.room.players:
|
||||||
|
i.timer = 0
|
||||||
|
i.score = 0
|
||||||
|
|
||||||
|
if self.room.is_finish():
|
||||||
|
# 有人退房导致的结算
|
||||||
|
self.room.make_finish()
|
||||||
|
flag_13 = True
|
||||||
|
|
||||||
|
if flag_11:
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_11())
|
||||||
|
if flag_12:
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_12(self.player_index))
|
||||||
|
if flag_13:
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_13())
|
||||||
|
|
||||||
|
return re
|
||||||
|
|
||||||
|
def command_0a(self):
|
||||||
|
# 退出房间
|
||||||
|
self.room.delete_player(self.player_index)
|
||||||
|
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_12(self.player_index))
|
||||||
|
|
||||||
|
if self.room.state == 3:
|
||||||
|
self.room.state = 1
|
||||||
|
self.room.song_idx = 0xffff
|
||||||
|
# self.room.command_queue_length += 1
|
||||||
|
# self.room.command_queue.append(x.command_11())
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_13())
|
||||||
|
self.room.command_queue_length += 1
|
||||||
|
self.room.command_queue.append(x.command_14())
|
||||||
|
return None
|
||||||
|
|
||||||
|
def command_0b(self):
|
||||||
|
# 推荐歌曲
|
||||||
|
song_idx = bi(self.command[16:18])
|
||||||
|
x = CommandSender(self.room)
|
||||||
|
for i in range(4):
|
||||||
|
if self.player_index != i and self.room.players[i].online == 1:
|
||||||
|
self.room.players[i].extra_command_queue.append(
|
||||||
|
x.command_0f(self.player_index, song_idx))
|
||||||
|
|
||||||
|
return None
|
||||||
46
latest version/udpserver/udp_sender.py
Normal file
46
latest version/udpserver/udp_sender.py
Normal file
@@ -0,0 +1,46 @@
|
|||||||
|
import time
|
||||||
|
from .udp_class import Room, b
|
||||||
|
|
||||||
|
|
||||||
|
class CommandSender:
|
||||||
|
def __init__(self, room: Room = Room()) -> None:
|
||||||
|
self.room = room
|
||||||
|
self.timestamp = round(time.time() * 1000000)
|
||||||
|
|
||||||
|
self.random_code = b'\x11\x11\x11\x11\x00\x00\x00\x00'
|
||||||
|
|
||||||
|
def command_0c(self):
|
||||||
|
return b'\x06\x16\x0c\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b'\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b'
|
||||||
|
|
||||||
|
def command_0d(self, code: int):
|
||||||
|
return b'\x06\x16\x0d\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(code) + b'\x07\x07\x07\x07\x07\x07\x07'
|
||||||
|
|
||||||
|
def command_0e(self, player_index: int):
|
||||||
|
# 分数广播
|
||||||
|
player = self.room.players[player_index]
|
||||||
|
return b'\x06\x16\x0e\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + b(player.player_id, 8) + b(player.character_id) + b(player.is_uncapped) + b(player.difficulty) + b(player.score, 4) + b(player.timer, 4) + b(player.cleartype) + b(player.player_state) + b(player.download_percent) + b'\x01' + b(player.last_score, 4) + b(player.last_timer, 4) + b(player.online)
|
||||||
|
|
||||||
|
def command_0f(self, player_index: int, song_idx: int):
|
||||||
|
# 歌曲推荐
|
||||||
|
player = self.room.players[player_index]
|
||||||
|
return b'\x06\x16\x0f\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + b(player.player_id, 8) + b(song_idx, 2) + b'\x06\x06\x06\x06\x06\x06'
|
||||||
|
|
||||||
|
def command_10(self):
|
||||||
|
# 房主宣告
|
||||||
|
return b'\x06\x16\x10\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.host_id, 8)
|
||||||
|
|
||||||
|
def command_11(self):
|
||||||
|
return b'\x06\x16\x11\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + self.room.get_players_info() + b'\x08\x08\x08\x08\x08\x08\x08\x08'
|
||||||
|
|
||||||
|
def command_12(self, player_index: int):
|
||||||
|
player = self.room.players[player_index]
|
||||||
|
return b'\x06\x16\x12\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(player_index) + b(player.player_id, 8) + b(player.character_id) + b(player.is_uncapped) + b(player.difficulty) + b(player.score, 4) + b(player.timer, 4) + b(player.cleartype) + b(player.player_state) + b(player.download_percent) + b(player.online)
|
||||||
|
|
||||||
|
def command_13(self):
|
||||||
|
return b'\x06\x16\x13\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.host_id, 8) + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b(self.room.song_idx, 2) + b(self.room.interval, 2) + b(self.room.times, 7) + self.room.get_player_last_score() + b(self.room.last_song_idx, 2) + b(self.room.round_switch, 1) + b'\x01'
|
||||||
|
|
||||||
|
def command_14(self):
|
||||||
|
return b'\x06\x16\x14\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + self.room.song_unlock + b'\x08\x08\x08\x08\x08\x08\x08\x08'
|
||||||
|
|
||||||
|
def command_15(self):
|
||||||
|
return b'\x06\x16\x15\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.room.get_players_info() + self.room.song_unlock + b(self.room.host_id, 8) + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b(self.room.song_idx, 2) + b(self.room.interval, 2) + b(self.room.times, 7) + self.room.get_player_last_score() + b(self.room.last_song_idx, 2) + b(self.room.round_switch, 1) + b'\x09\x09\x09\x09\x09\x09\x09\x09\x09'
|
||||||
0
latest version/web/__init__.py
Normal file
0
latest version/web/__init__.py
Normal file
@@ -418,7 +418,7 @@ def all_character():
|
|||||||
def change_character():
|
def change_character():
|
||||||
# 修改角色数据
|
# 修改角色数据
|
||||||
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
|
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
|
||||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap']
|
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap']
|
||||||
return render_template('web/changechar.html', skill_ids=skill_ids)
|
return render_template('web/changechar.html', skill_ids=skill_ids)
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user