Files
add-and-commit/node_modules/lodash/forInRight.js
Federico Grandi f118062594 Update with working working version (#12)
* Fix workflow

* Trigger

* [auto] Update compiled version

* [auto] Commit modules

* Push Windows changes

* Fix

* [auto] Update compiled version

* Try removing cwd

* [auto] Update compiled version

* Try with path module

* [auto] Update compiled version

* Fix path

* [auto] Update compiled version

* Use raw path

* [auto] Update compiled version

* Other path

* [auto] Update compiled version

* Avoid @action/exec

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* Try with shelljs

* [auto] Update compiled version

* Fix my stupidity

* Copy scripts to local dir

* [auto] Update compiled version

* Still use path

* [auto] Update compiled version

* Delete entrypoint.sh

* [auto] Update compiled version

* Make file executable

* [auto] Update compiled version

* Try using bash

* [auto] Update compiled version
2019-12-14 21:47:13 +01:00

38 lines
929 B
JavaScript

var baseForRight = require('./_baseForRight'),
castFunction = require('./_castFunction'),
keysIn = require('./keysIn');
/**
* This method is like `_.forIn` except that it iterates over properties of
* `object` in the opposite order.
*
* @static
* @memberOf _
* @since 2.0.0
* @category Object
* @param {Object} object The object to iterate over.
* @param {Function} [iteratee=_.identity] The function invoked per iteration.
* @returns {Object} Returns `object`.
* @see _.forIn
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.forInRight(new Foo, function(value, key) {
* console.log(key);
* });
* // => Logs 'c', 'b', then 'a' assuming `_.forIn` logs 'a', 'b', then 'c'.
*/
function forInRight(object, iteratee) {
return object == null
? object
: baseForRight(object, castFunction(iteratee), keysIn);
}
module.exports = forInRight;