feat(score): support recalculate statistics
This commit is contained in:
@@ -75,11 +75,16 @@ async def calculate_pp(score: "Score", beatmap: str, session: AsyncSession) -> f
|
||||
).first()
|
||||
if beatmap_banned:
|
||||
return 0
|
||||
is_suspicious = is_suspicious_beatmap(beatmap)
|
||||
if is_suspicious:
|
||||
session.add(BannedBeatmaps(beatmap_id=score.beatmap_id))
|
||||
logger.warning(f"Beatmap {score.beatmap_id} is suspicious, banned")
|
||||
return 0
|
||||
try:
|
||||
is_suspicious = is_suspicious_beatmap(beatmap)
|
||||
if is_suspicious:
|
||||
session.add(BannedBeatmaps(beatmap_id=score.beatmap_id))
|
||||
logger.warning(f"Beatmap {score.beatmap_id} is suspicious, banned")
|
||||
return 0
|
||||
except Exception:
|
||||
logger.exception(
|
||||
f"Error checking if beatmap {score.beatmap_id} is suspicious"
|
||||
)
|
||||
|
||||
map = rosu.Beatmap(content=beatmap)
|
||||
mods = deepcopy(score.mods.copy())
|
||||
@@ -108,7 +113,8 @@ async def calculate_pp(score: "Score", beatmap: str, session: AsyncSession) -> f
|
||||
(attrs.difficulty.stars > 25 and score.accuracy < 0.8) or pp > 2300
|
||||
):
|
||||
logger.warning(
|
||||
f"User {score.user_id} played {score.beatmap_id} with {pp=} "
|
||||
f"User {score.user_id} played {score.beatmap_id} "
|
||||
f"(star={attrs.difficulty.stars}) with {pp=} "
|
||||
f"acc={score.accuracy}. The score is suspicious and return 0pp"
|
||||
f"({score.id=})"
|
||||
)
|
||||
@@ -335,7 +341,7 @@ def is_2b(hit_objects: list[HitObject]) -> bool:
|
||||
|
||||
|
||||
def is_suspicious_beatmap(content: str) -> bool:
|
||||
osufile = OsuFile(content=content.encode("utf-8-sig")).parse_file()
|
||||
osufile = OsuFile(content=content.encode("utf-8")).parse_file()
|
||||
|
||||
if (
|
||||
osufile.hit_objects[-1].start_time - osufile.hit_objects[0].start_time
|
||||
|
||||
@@ -21,7 +21,7 @@ from app.models.model import (
|
||||
RespWithCursor,
|
||||
UTCBaseModel,
|
||||
)
|
||||
from app.models.mods import APIMod, mods_can_get_pp
|
||||
from app.models.mods import APIMod, mod_to_save, mods_can_get_pp
|
||||
from app.models.score import (
|
||||
GameMode,
|
||||
HitResult,
|
||||
@@ -443,7 +443,6 @@ async def get_user_best_score_in_beatmap(
|
||||
).first()
|
||||
|
||||
|
||||
# FIXME
|
||||
async def get_user_best_score_with_mod_in_beatmap(
|
||||
session: AsyncSession,
|
||||
beatmap: int,
|
||||
@@ -458,7 +457,7 @@ async def get_user_best_score_with_mod_in_beatmap(
|
||||
BestScore.gamemode == mode if mode is not None else True,
|
||||
BestScore.beatmap_id == beatmap,
|
||||
BestScore.user_id == user,
|
||||
# BestScore.mods == mod,
|
||||
BestScore.mods == mod,
|
||||
)
|
||||
.order_by(col(BestScore.total_score).desc())
|
||||
)
|
||||
@@ -508,7 +507,7 @@ async def process_user(
|
||||
):
|
||||
assert user.id
|
||||
assert score.id
|
||||
mod_for_save = list({mod["acronym"] for mod in score.mods})
|
||||
mod_for_save = mod_to_save(score.mods)
|
||||
previous_score_best = await get_user_best_score_in_beatmap(
|
||||
session, score.beatmap_id, user.id, score.gamemode
|
||||
)
|
||||
|
||||
@@ -201,3 +201,9 @@ def parse_enum_to_str(ruleset_id: int, mods: list[APIMod]):
|
||||
for setting in mod.get("settings", {}):
|
||||
if setting in ENUM_TO_STR[ruleset_id][mod["acronym"]]:
|
||||
mod["settings"][setting] = str(mod["settings"][setting]) # pyright: ignore[reportTypedDictNotRequiredAccess]
|
||||
|
||||
|
||||
def mod_to_save(mods: list[APIMod]) -> list[str]:
|
||||
s = list({mod["acronym"] for mod in mods})
|
||||
s.sort()
|
||||
return s
|
||||
|
||||
@@ -1,123 +0,0 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import math
|
||||
|
||||
from app.calculator import (
|
||||
calculate_pp,
|
||||
calculate_weighted_acc,
|
||||
calculate_weighted_pp,
|
||||
clamp,
|
||||
)
|
||||
from app.config import settings
|
||||
from app.database import UserStatistics
|
||||
from app.database.beatmap import Beatmap
|
||||
from app.database.pp_best_score import PPBestScore
|
||||
from app.database.score import Score
|
||||
from app.dependencies.database import engine, get_redis
|
||||
from app.dependencies.fetcher import get_fetcher
|
||||
from app.fetcher import Fetcher
|
||||
from app.log import logger
|
||||
from app.models.mods import mods_can_get_pp
|
||||
from app.models.score import GameMode
|
||||
|
||||
from httpx import HTTPError
|
||||
from redis.asyncio import Redis
|
||||
from sqlmodel import col, delete, select
|
||||
from sqlmodel.ext.asyncio.session import AsyncSession
|
||||
|
||||
|
||||
async def recalculate_all_players_pp():
|
||||
async with AsyncSession(engine, autoflush=False) as session:
|
||||
fetcher = await get_fetcher()
|
||||
redis = get_redis()
|
||||
for mode in GameMode:
|
||||
await session.execute(
|
||||
delete(PPBestScore).where(col(PPBestScore.gamemode) == mode)
|
||||
)
|
||||
logger.info(f"Recalculating PP for mode: {mode}")
|
||||
statistics_list = (
|
||||
await session.exec(
|
||||
select(UserStatistics).where(UserStatistics.mode == mode)
|
||||
)
|
||||
).all()
|
||||
await asyncio.gather(
|
||||
*[
|
||||
_recalculate_pp(statistics, session, fetcher, redis)
|
||||
for statistics in statistics_list
|
||||
]
|
||||
)
|
||||
await session.commit()
|
||||
logger.success(
|
||||
f"Recalculated PP for mode: {mode}, total: {len(statistics_list)}"
|
||||
)
|
||||
|
||||
|
||||
async def _recalculate_pp(
|
||||
statistics: UserStatistics, session: AsyncSession, fetcher: Fetcher, redis: Redis
|
||||
):
|
||||
scores = (
|
||||
await session.exec(
|
||||
select(Score).where(
|
||||
Score.user_id == statistics.user_id,
|
||||
Score.gamemode == statistics.mode,
|
||||
col(Score.passed).is_(True),
|
||||
)
|
||||
)
|
||||
).all()
|
||||
score_list: list[tuple[float, float]] = []
|
||||
prev: dict[int, PPBestScore] = {}
|
||||
for score in scores:
|
||||
time = 10
|
||||
beatmap_id = score.beatmap_id
|
||||
while time > 0:
|
||||
try:
|
||||
db_beatmap = await Beatmap.get_or_fetch(
|
||||
session, fetcher, bid=beatmap_id
|
||||
)
|
||||
except HTTPError:
|
||||
time -= 1
|
||||
await asyncio.sleep(2)
|
||||
continue
|
||||
ranked = db_beatmap.beatmap_status.has_pp() | settings.enable_all_beatmap_pp
|
||||
if not ranked or not mods_can_get_pp(int(score.gamemode), score.mods):
|
||||
score.pp = 0
|
||||
break
|
||||
try:
|
||||
beatmap_raw = await fetcher.get_or_fetch_beatmap_raw(redis, beatmap_id)
|
||||
pp = await calculate_pp(score, beatmap_raw, session)
|
||||
score.pp = pp
|
||||
if score.beatmap_id not in prev or prev[score.beatmap_id].pp < pp:
|
||||
best_score = PPBestScore(
|
||||
user_id=statistics.user_id,
|
||||
beatmap_id=beatmap_id,
|
||||
acc=score.accuracy,
|
||||
score_id=score.id,
|
||||
pp=pp,
|
||||
gamemode=score.gamemode,
|
||||
)
|
||||
prev[score.beatmap_id] = best_score
|
||||
score_list.append((score.pp, score.accuracy))
|
||||
break
|
||||
except HTTPError:
|
||||
time -= 1
|
||||
await asyncio.sleep(2)
|
||||
continue
|
||||
if time <= 0:
|
||||
logger.error(f"Failed to fetch beatmap {beatmap_id} after 10 attempts")
|
||||
score.pp = 0
|
||||
# according to pp desc
|
||||
score_list.sort(key=lambda x: x[0], reverse=True)
|
||||
pp_sum = 0
|
||||
acc_sum = 0
|
||||
for i, s in enumerate(score_list):
|
||||
pp_sum += calculate_weighted_pp(s[0], i)
|
||||
acc_sum += calculate_weighted_acc(s[1], i)
|
||||
if len(score_list):
|
||||
# https://github.com/ppy/osu-queue-score-statistics/blob/c538ae/osu.Server.Queues.ScoreStatisticsProcessor/Helpers/UserTotalPerformanceAggregateHelper.cs#L41-L45
|
||||
acc_sum *= 100 / (20 * (1 - math.pow(0.95, len(score_list))))
|
||||
acc_sum = clamp(acc_sum, 0.0, 100.0)
|
||||
statistics.pp = pp_sum
|
||||
statistics.hit_accuracy = acc_sum
|
||||
for best_score in prev.values():
|
||||
session.add(best_score)
|
||||
287
app/service/recalculate.py
Normal file
287
app/service/recalculate.py
Normal file
@@ -0,0 +1,287 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import asyncio
|
||||
import math
|
||||
|
||||
from app.calculator import (
|
||||
calculate_pp,
|
||||
calculate_score_to_level,
|
||||
calculate_weighted_acc,
|
||||
calculate_weighted_pp,
|
||||
clamp,
|
||||
)
|
||||
from app.config import settings
|
||||
from app.database import BestScore, UserStatistics
|
||||
from app.database.beatmap import Beatmap
|
||||
from app.database.pp_best_score import PPBestScore
|
||||
from app.database.score import Score, get_user_best_pp
|
||||
from app.dependencies.database import engine, get_redis
|
||||
from app.dependencies.fetcher import get_fetcher
|
||||
from app.fetcher import Fetcher
|
||||
from app.log import logger
|
||||
from app.models.mods import mod_to_save, mods_can_get_pp
|
||||
from app.models.score import GameMode, Rank
|
||||
|
||||
from httpx import HTTPError
|
||||
from redis.asyncio import Redis
|
||||
from sqlalchemy.orm import joinedload
|
||||
from sqlmodel import col, delete, select
|
||||
from sqlmodel.ext.asyncio.session import AsyncSession
|
||||
|
||||
|
||||
async def recalculate():
|
||||
async with AsyncSession(engine, autoflush=False) as session:
|
||||
fetcher = await get_fetcher()
|
||||
redis = get_redis()
|
||||
for mode in GameMode:
|
||||
await session.execute(
|
||||
delete(PPBestScore).where(col(PPBestScore.gamemode) == mode)
|
||||
)
|
||||
await session.execute(
|
||||
delete(BestScore).where(col(BestScore.gamemode) == mode)
|
||||
)
|
||||
await session.commit()
|
||||
logger.info(f"Recalculating for mode: {mode}")
|
||||
statistics_list = (
|
||||
await session.exec(
|
||||
select(UserStatistics).where(UserStatistics.mode == mode)
|
||||
)
|
||||
).all()
|
||||
await asyncio.gather(
|
||||
*[
|
||||
_recalculate_pp(
|
||||
statistics.user_id, statistics.mode, session, fetcher, redis
|
||||
)
|
||||
for statistics in statistics_list
|
||||
]
|
||||
)
|
||||
await asyncio.gather(
|
||||
*[
|
||||
_recalculate_best_score(
|
||||
statistics.user_id, statistics.mode, session
|
||||
)
|
||||
for statistics in statistics_list
|
||||
]
|
||||
)
|
||||
await session.commit()
|
||||
await asyncio.gather(
|
||||
*[
|
||||
_recalculate_statistics(statistics, session)
|
||||
for statistics in statistics_list
|
||||
]
|
||||
)
|
||||
|
||||
await session.commit()
|
||||
logger.success(
|
||||
f"Recalculated for mode: {mode}, total: {len(statistics_list)}"
|
||||
)
|
||||
|
||||
|
||||
async def _recalculate_pp(
|
||||
user_id: int,
|
||||
gamemode: GameMode,
|
||||
session: AsyncSession,
|
||||
fetcher: Fetcher,
|
||||
redis: Redis,
|
||||
):
|
||||
scores = (
|
||||
await session.exec(
|
||||
select(Score).where(
|
||||
Score.user_id == user_id,
|
||||
Score.gamemode == gamemode,
|
||||
col(Score.passed).is_(True),
|
||||
)
|
||||
)
|
||||
).all()
|
||||
prev: dict[int, PPBestScore] = {}
|
||||
for score in scores:
|
||||
time = 10
|
||||
beatmap_id = score.beatmap_id
|
||||
while time > 0:
|
||||
try:
|
||||
db_beatmap = await Beatmap.get_or_fetch(
|
||||
session, fetcher, bid=beatmap_id
|
||||
)
|
||||
except HTTPError:
|
||||
time -= 1
|
||||
await asyncio.sleep(2)
|
||||
continue
|
||||
ranked = db_beatmap.beatmap_status.has_pp() | settings.enable_all_beatmap_pp
|
||||
if not ranked or not mods_can_get_pp(int(score.gamemode), score.mods):
|
||||
score.pp = 0
|
||||
break
|
||||
try:
|
||||
beatmap_raw = await fetcher.get_or_fetch_beatmap_raw(redis, beatmap_id)
|
||||
pp = await calculate_pp(score, beatmap_raw, session)
|
||||
score.pp = pp
|
||||
if score.beatmap_id not in prev or prev[score.beatmap_id].pp < pp:
|
||||
best_score = PPBestScore(
|
||||
user_id=user_id,
|
||||
beatmap_id=beatmap_id,
|
||||
acc=score.accuracy,
|
||||
score_id=score.id,
|
||||
pp=pp,
|
||||
gamemode=score.gamemode,
|
||||
)
|
||||
prev[score.beatmap_id] = best_score
|
||||
break
|
||||
except HTTPError:
|
||||
time -= 1
|
||||
await asyncio.sleep(2)
|
||||
continue
|
||||
except Exception:
|
||||
logger.exception(
|
||||
f"Error calculating pp for score {score.id} on beatmap {beatmap_id}"
|
||||
)
|
||||
break
|
||||
if time <= 0:
|
||||
logger.error(f"Failed to fetch beatmap {beatmap_id} after 10 attempts")
|
||||
score.pp = 0
|
||||
|
||||
for best_score in prev.values():
|
||||
session.add(best_score)
|
||||
|
||||
|
||||
async def _recalculate_best_score(
|
||||
user_id: int,
|
||||
gamemode: GameMode,
|
||||
session: AsyncSession,
|
||||
):
|
||||
beatmap_best_score: dict[int, list[BestScore]] = {}
|
||||
scores = (
|
||||
await session.exec(
|
||||
select(Score).where(
|
||||
Score.gamemode == gamemode,
|
||||
col(Score.passed).is_(True),
|
||||
Score.user_id == user_id,
|
||||
)
|
||||
)
|
||||
).all()
|
||||
for score in scores:
|
||||
if not (
|
||||
(await score.awaitable_attrs.beatmap).beatmap_status.has_leaderboard()
|
||||
| settings.enable_all_beatmap_leaderboard
|
||||
):
|
||||
continue
|
||||
mod_for_save = mod_to_save(score.mods)
|
||||
bs = BestScore(
|
||||
user_id=score.user_id,
|
||||
score_id=score.id,
|
||||
beatmap_id=score.beatmap_id,
|
||||
gamemode=score.gamemode,
|
||||
total_score=score.total_score,
|
||||
mods=mod_for_save,
|
||||
rank=score.rank,
|
||||
)
|
||||
if score.beatmap_id not in beatmap_best_score:
|
||||
beatmap_best_score[score.beatmap_id] = [bs]
|
||||
else:
|
||||
b = next(
|
||||
(
|
||||
s
|
||||
for s in beatmap_best_score[score.beatmap_id]
|
||||
if s.mods == mod_for_save and s.beatmap_id == score.beatmap_id
|
||||
),
|
||||
None,
|
||||
)
|
||||
if b is None:
|
||||
beatmap_best_score[score.beatmap_id].append(bs)
|
||||
elif score.total_score > b.total_score:
|
||||
beatmap_best_score[score.beatmap_id].remove(b)
|
||||
beatmap_best_score[score.beatmap_id].append(bs)
|
||||
|
||||
for best_score_in_beatmap in beatmap_best_score.values():
|
||||
for score in best_score_in_beatmap:
|
||||
session.add(score)
|
||||
|
||||
|
||||
async def _recalculate_statistics(statistics: UserStatistics, session: AsyncSession):
|
||||
await session.refresh(statistics)
|
||||
pp_sum = 0
|
||||
acc_sum = 0
|
||||
bps = await get_user_best_pp(session, statistics.user_id, statistics.mode)
|
||||
for i, s in enumerate(bps):
|
||||
pp_sum += calculate_weighted_pp(s.pp, i)
|
||||
acc_sum += calculate_weighted_acc(s.acc, i)
|
||||
if len(bps):
|
||||
# https://github.com/ppy/osu-queue-score-statistics/blob/c538ae/osu.Server.Queues.ScoreStatisticsProcessor/Helpers/UserTotalPerformanceAggregateHelper.cs#L41-L45
|
||||
acc_sum *= 100 / (20 * (1 - math.pow(0.95, len(bps))))
|
||||
acc_sum = clamp(acc_sum, 0.0, 100.0)
|
||||
statistics.pp = pp_sum
|
||||
statistics.hit_accuracy = acc_sum
|
||||
|
||||
statistics.play_count = 0
|
||||
statistics.total_score = 0
|
||||
statistics.maximum_combo = 0
|
||||
statistics.play_time = 0
|
||||
statistics.total_hits = 0
|
||||
statistics.count_100 = 0
|
||||
statistics.count_300 = 0
|
||||
statistics.count_50 = 0
|
||||
statistics.count_miss = 0
|
||||
statistics.ranked_score = 0
|
||||
statistics.grade_ss = 0
|
||||
statistics.grade_ssh = 0
|
||||
statistics.grade_s = 0
|
||||
statistics.grade_sh = 0
|
||||
statistics.grade_a = 0
|
||||
|
||||
scores = (
|
||||
await session.exec(
|
||||
select(Score)
|
||||
.where(
|
||||
Score.user_id == statistics.user_id,
|
||||
Score.gamemode == statistics.mode,
|
||||
)
|
||||
.options(joinedload(Score.beatmap))
|
||||
)
|
||||
).all()
|
||||
|
||||
cached_beatmap_best: dict[int, Score] = {}
|
||||
|
||||
for score in scores:
|
||||
beatmap: Beatmap = score.beatmap
|
||||
ranked = beatmap.beatmap_status.has_pp() | settings.enable_all_mods_pp
|
||||
|
||||
statistics.play_count += 1
|
||||
statistics.total_score += score.total_score
|
||||
statistics.play_time += beatmap.hit_length
|
||||
statistics.count_300 += score.n300 + score.ngeki
|
||||
statistics.count_100 += score.n100 + score.nkatu
|
||||
statistics.count_50 += score.n50
|
||||
statistics.count_miss += score.nmiss
|
||||
statistics.total_hits += (
|
||||
score.n300 + score.ngeki + score.n100 + score.nkatu + score.n50
|
||||
)
|
||||
|
||||
if ranked and score.passed:
|
||||
statistics.maximum_combo = max(statistics.maximum_combo, score.max_combo)
|
||||
previous = cached_beatmap_best.get(score.beatmap_id)
|
||||
difference = score.total_score - (previous.total_score if previous else 0)
|
||||
if difference > 0:
|
||||
cached_beatmap_best[score.beatmap_id] = score
|
||||
statistics.ranked_score += difference
|
||||
match score.rank:
|
||||
case Rank.X:
|
||||
statistics.grade_ss += 1
|
||||
case Rank.XH:
|
||||
statistics.grade_ssh += 1
|
||||
case Rank.S:
|
||||
statistics.grade_s += 1
|
||||
case Rank.SH:
|
||||
statistics.grade_sh += 1
|
||||
case Rank.A:
|
||||
statistics.grade_a += 1
|
||||
if previous is not None:
|
||||
match previous.rank:
|
||||
case Rank.X:
|
||||
statistics.grade_ss -= 1
|
||||
case Rank.XH:
|
||||
statistics.grade_ssh -= 1
|
||||
case Rank.S:
|
||||
statistics.grade_s -= 1
|
||||
case Rank.SH:
|
||||
statistics.grade_sh -= 1
|
||||
case Rank.A:
|
||||
statistics.grade_a -= 1
|
||||
statistics.level_current = calculate_score_to_level(statistics.total_score)
|
||||
6
main.py
6
main.py
@@ -25,7 +25,7 @@ from app.service.calculate_all_user_rank import calculate_user_rank
|
||||
from app.service.create_banchobot import create_banchobot
|
||||
from app.service.daily_challenge import daily_challenge_job
|
||||
from app.service.osu_rx_statistics import create_rx_statistics
|
||||
from app.service.pp_recalculate import recalculate_all_players_pp
|
||||
from app.service.recalculate import recalculate
|
||||
|
||||
from fastapi import FastAPI, HTTPException, Request
|
||||
from fastapi.exceptions import RequestValidationError
|
||||
@@ -38,8 +38,8 @@ import sentry_sdk
|
||||
async def lifespan(app: FastAPI):
|
||||
# on startup
|
||||
await get_fetcher() # 初始化 fetcher
|
||||
if os.environ.get("RECALCULATE_PP", "false").lower() == "true":
|
||||
await recalculate_all_players_pp()
|
||||
if os.environ.get("RECALCULATE", "false").lower() == "true":
|
||||
await recalculate()
|
||||
await create_rx_statistics()
|
||||
await calculate_user_rank(True)
|
||||
init_scheduler()
|
||||
|
||||
Reference in New Issue
Block a user