feat(score): support recalculate statistics
This commit is contained in:
@@ -75,11 +75,16 @@ async def calculate_pp(score: "Score", beatmap: str, session: AsyncSession) -> f
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).first()
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).first()
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if beatmap_banned:
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if beatmap_banned:
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return 0
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return 0
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is_suspicious = is_suspicious_beatmap(beatmap)
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try:
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if is_suspicious:
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is_suspicious = is_suspicious_beatmap(beatmap)
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session.add(BannedBeatmaps(beatmap_id=score.beatmap_id))
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if is_suspicious:
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logger.warning(f"Beatmap {score.beatmap_id} is suspicious, banned")
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session.add(BannedBeatmaps(beatmap_id=score.beatmap_id))
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return 0
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logger.warning(f"Beatmap {score.beatmap_id} is suspicious, banned")
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return 0
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except Exception:
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logger.exception(
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f"Error checking if beatmap {score.beatmap_id} is suspicious"
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)
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map = rosu.Beatmap(content=beatmap)
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map = rosu.Beatmap(content=beatmap)
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mods = deepcopy(score.mods.copy())
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mods = deepcopy(score.mods.copy())
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@@ -108,7 +113,8 @@ async def calculate_pp(score: "Score", beatmap: str, session: AsyncSession) -> f
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(attrs.difficulty.stars > 25 and score.accuracy < 0.8) or pp > 2300
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(attrs.difficulty.stars > 25 and score.accuracy < 0.8) or pp > 2300
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):
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):
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logger.warning(
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logger.warning(
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f"User {score.user_id} played {score.beatmap_id} with {pp=} "
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f"User {score.user_id} played {score.beatmap_id} "
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f"(star={attrs.difficulty.stars}) with {pp=} "
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f"acc={score.accuracy}. The score is suspicious and return 0pp"
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f"acc={score.accuracy}. The score is suspicious and return 0pp"
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f"({score.id=})"
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f"({score.id=})"
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)
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)
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@@ -335,7 +341,7 @@ def is_2b(hit_objects: list[HitObject]) -> bool:
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def is_suspicious_beatmap(content: str) -> bool:
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def is_suspicious_beatmap(content: str) -> bool:
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osufile = OsuFile(content=content.encode("utf-8-sig")).parse_file()
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osufile = OsuFile(content=content.encode("utf-8")).parse_file()
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if (
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if (
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osufile.hit_objects[-1].start_time - osufile.hit_objects[0].start_time
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osufile.hit_objects[-1].start_time - osufile.hit_objects[0].start_time
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@@ -21,7 +21,7 @@ from app.models.model import (
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RespWithCursor,
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RespWithCursor,
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UTCBaseModel,
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UTCBaseModel,
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)
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)
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from app.models.mods import APIMod, mods_can_get_pp
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from app.models.mods import APIMod, mod_to_save, mods_can_get_pp
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from app.models.score import (
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from app.models.score import (
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GameMode,
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GameMode,
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HitResult,
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HitResult,
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@@ -443,7 +443,6 @@ async def get_user_best_score_in_beatmap(
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).first()
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).first()
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# FIXME
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async def get_user_best_score_with_mod_in_beatmap(
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async def get_user_best_score_with_mod_in_beatmap(
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session: AsyncSession,
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session: AsyncSession,
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beatmap: int,
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beatmap: int,
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@@ -458,7 +457,7 @@ async def get_user_best_score_with_mod_in_beatmap(
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BestScore.gamemode == mode if mode is not None else True,
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BestScore.gamemode == mode if mode is not None else True,
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BestScore.beatmap_id == beatmap,
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BestScore.beatmap_id == beatmap,
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BestScore.user_id == user,
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BestScore.user_id == user,
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# BestScore.mods == mod,
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BestScore.mods == mod,
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)
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)
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.order_by(col(BestScore.total_score).desc())
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.order_by(col(BestScore.total_score).desc())
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)
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)
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@@ -508,7 +507,7 @@ async def process_user(
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):
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):
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assert user.id
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assert user.id
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assert score.id
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assert score.id
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mod_for_save = list({mod["acronym"] for mod in score.mods})
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mod_for_save = mod_to_save(score.mods)
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previous_score_best = await get_user_best_score_in_beatmap(
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previous_score_best = await get_user_best_score_in_beatmap(
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session, score.beatmap_id, user.id, score.gamemode
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session, score.beatmap_id, user.id, score.gamemode
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)
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)
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@@ -201,3 +201,9 @@ def parse_enum_to_str(ruleset_id: int, mods: list[APIMod]):
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for setting in mod.get("settings", {}):
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for setting in mod.get("settings", {}):
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if setting in ENUM_TO_STR[ruleset_id][mod["acronym"]]:
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if setting in ENUM_TO_STR[ruleset_id][mod["acronym"]]:
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mod["settings"][setting] = str(mod["settings"][setting]) # pyright: ignore[reportTypedDictNotRequiredAccess]
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mod["settings"][setting] = str(mod["settings"][setting]) # pyright: ignore[reportTypedDictNotRequiredAccess]
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def mod_to_save(mods: list[APIMod]) -> list[str]:
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s = list({mod["acronym"] for mod in mods})
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s.sort()
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return s
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@@ -1,123 +0,0 @@
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from __future__ import annotations
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import asyncio
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import math
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from app.calculator import (
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calculate_pp,
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calculate_weighted_acc,
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calculate_weighted_pp,
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clamp,
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)
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from app.config import settings
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from app.database import UserStatistics
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from app.database.beatmap import Beatmap
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from app.database.pp_best_score import PPBestScore
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from app.database.score import Score
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from app.dependencies.database import engine, get_redis
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from app.dependencies.fetcher import get_fetcher
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from app.fetcher import Fetcher
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from app.log import logger
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from app.models.mods import mods_can_get_pp
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from app.models.score import GameMode
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from httpx import HTTPError
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from redis.asyncio import Redis
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from sqlmodel import col, delete, select
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from sqlmodel.ext.asyncio.session import AsyncSession
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async def recalculate_all_players_pp():
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async with AsyncSession(engine, autoflush=False) as session:
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fetcher = await get_fetcher()
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redis = get_redis()
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for mode in GameMode:
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await session.execute(
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delete(PPBestScore).where(col(PPBestScore.gamemode) == mode)
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)
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logger.info(f"Recalculating PP for mode: {mode}")
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statistics_list = (
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await session.exec(
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select(UserStatistics).where(UserStatistics.mode == mode)
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)
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).all()
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await asyncio.gather(
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*[
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_recalculate_pp(statistics, session, fetcher, redis)
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for statistics in statistics_list
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]
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)
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await session.commit()
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logger.success(
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f"Recalculated PP for mode: {mode}, total: {len(statistics_list)}"
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)
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async def _recalculate_pp(
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statistics: UserStatistics, session: AsyncSession, fetcher: Fetcher, redis: Redis
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):
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scores = (
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await session.exec(
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select(Score).where(
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Score.user_id == statistics.user_id,
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Score.gamemode == statistics.mode,
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col(Score.passed).is_(True),
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)
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)
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).all()
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score_list: list[tuple[float, float]] = []
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prev: dict[int, PPBestScore] = {}
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for score in scores:
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time = 10
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beatmap_id = score.beatmap_id
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while time > 0:
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try:
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db_beatmap = await Beatmap.get_or_fetch(
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session, fetcher, bid=beatmap_id
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)
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except HTTPError:
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time -= 1
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await asyncio.sleep(2)
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continue
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ranked = db_beatmap.beatmap_status.has_pp() | settings.enable_all_beatmap_pp
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if not ranked or not mods_can_get_pp(int(score.gamemode), score.mods):
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score.pp = 0
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break
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try:
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beatmap_raw = await fetcher.get_or_fetch_beatmap_raw(redis, beatmap_id)
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pp = await calculate_pp(score, beatmap_raw, session)
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score.pp = pp
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if score.beatmap_id not in prev or prev[score.beatmap_id].pp < pp:
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best_score = PPBestScore(
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user_id=statistics.user_id,
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beatmap_id=beatmap_id,
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acc=score.accuracy,
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score_id=score.id,
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pp=pp,
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gamemode=score.gamemode,
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)
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prev[score.beatmap_id] = best_score
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score_list.append((score.pp, score.accuracy))
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break
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except HTTPError:
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time -= 1
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await asyncio.sleep(2)
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continue
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if time <= 0:
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logger.error(f"Failed to fetch beatmap {beatmap_id} after 10 attempts")
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score.pp = 0
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# according to pp desc
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score_list.sort(key=lambda x: x[0], reverse=True)
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pp_sum = 0
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acc_sum = 0
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for i, s in enumerate(score_list):
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pp_sum += calculate_weighted_pp(s[0], i)
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acc_sum += calculate_weighted_acc(s[1], i)
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if len(score_list):
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# https://github.com/ppy/osu-queue-score-statistics/blob/c538ae/osu.Server.Queues.ScoreStatisticsProcessor/Helpers/UserTotalPerformanceAggregateHelper.cs#L41-L45
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acc_sum *= 100 / (20 * (1 - math.pow(0.95, len(score_list))))
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acc_sum = clamp(acc_sum, 0.0, 100.0)
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statistics.pp = pp_sum
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statistics.hit_accuracy = acc_sum
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for best_score in prev.values():
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session.add(best_score)
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287
app/service/recalculate.py
Normal file
287
app/service/recalculate.py
Normal file
@@ -0,0 +1,287 @@
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|
from __future__ import annotations
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|
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import asyncio
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import math
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|
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from app.calculator import (
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calculate_pp,
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calculate_score_to_level,
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|
calculate_weighted_acc,
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|
calculate_weighted_pp,
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clamp,
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)
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from app.config import settings
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from app.database import BestScore, UserStatistics
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from app.database.beatmap import Beatmap
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from app.database.pp_best_score import PPBestScore
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from app.database.score import Score, get_user_best_pp
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from app.dependencies.database import engine, get_redis
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from app.dependencies.fetcher import get_fetcher
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from app.fetcher import Fetcher
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from app.log import logger
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from app.models.mods import mod_to_save, mods_can_get_pp
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from app.models.score import GameMode, Rank
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|
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from httpx import HTTPError
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from redis.asyncio import Redis
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from sqlalchemy.orm import joinedload
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from sqlmodel import col, delete, select
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from sqlmodel.ext.asyncio.session import AsyncSession
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async def recalculate():
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async with AsyncSession(engine, autoflush=False) as session:
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fetcher = await get_fetcher()
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redis = get_redis()
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|
for mode in GameMode:
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await session.execute(
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|
delete(PPBestScore).where(col(PPBestScore.gamemode) == mode)
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|
)
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await session.execute(
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|
delete(BestScore).where(col(BestScore.gamemode) == mode)
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)
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await session.commit()
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logger.info(f"Recalculating for mode: {mode}")
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|
statistics_list = (
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|
await session.exec(
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|
select(UserStatistics).where(UserStatistics.mode == mode)
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|
)
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|
).all()
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await asyncio.gather(
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|
*[
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|
_recalculate_pp(
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|
statistics.user_id, statistics.mode, session, fetcher, redis
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|
)
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for statistics in statistics_list
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|
]
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)
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|
await asyncio.gather(
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|
*[
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|
_recalculate_best_score(
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|
statistics.user_id, statistics.mode, session
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|
)
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for statistics in statistics_list
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|
]
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)
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|
await session.commit()
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|
await asyncio.gather(
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|
*[
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|
_recalculate_statistics(statistics, session)
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|
for statistics in statistics_list
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|
]
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|
)
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|
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|
await session.commit()
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|
logger.success(
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|
f"Recalculated for mode: {mode}, total: {len(statistics_list)}"
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|
)
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|
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|
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|
async def _recalculate_pp(
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|
user_id: int,
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|
gamemode: GameMode,
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|
session: AsyncSession,
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|
fetcher: Fetcher,
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|
redis: Redis,
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|
):
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|
scores = (
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|
await session.exec(
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|
select(Score).where(
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|
Score.user_id == user_id,
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|
Score.gamemode == gamemode,
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|
col(Score.passed).is_(True),
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|
)
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|
)
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|
).all()
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|
prev: dict[int, PPBestScore] = {}
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|
for score in scores:
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|
time = 10
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|
beatmap_id = score.beatmap_id
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|
while time > 0:
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|
try:
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|
db_beatmap = await Beatmap.get_or_fetch(
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|
session, fetcher, bid=beatmap_id
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|
)
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|
except HTTPError:
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|
time -= 1
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|
await asyncio.sleep(2)
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|
continue
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|
ranked = db_beatmap.beatmap_status.has_pp() | settings.enable_all_beatmap_pp
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|
if not ranked or not mods_can_get_pp(int(score.gamemode), score.mods):
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|
score.pp = 0
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|
break
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|
try:
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|
beatmap_raw = await fetcher.get_or_fetch_beatmap_raw(redis, beatmap_id)
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|
pp = await calculate_pp(score, beatmap_raw, session)
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|
score.pp = pp
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|
if score.beatmap_id not in prev or prev[score.beatmap_id].pp < pp:
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|
best_score = PPBestScore(
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|
user_id=user_id,
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|
beatmap_id=beatmap_id,
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|
acc=score.accuracy,
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|
score_id=score.id,
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|
pp=pp,
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|
gamemode=score.gamemode,
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|
)
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|
prev[score.beatmap_id] = best_score
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|
break
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|
except HTTPError:
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|
time -= 1
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|
await asyncio.sleep(2)
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|
continue
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|
except Exception:
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|
logger.exception(
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||||||
|
f"Error calculating pp for score {score.id} on beatmap {beatmap_id}"
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||||||
|
)
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|
break
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|
if time <= 0:
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||||||
|
logger.error(f"Failed to fetch beatmap {beatmap_id} after 10 attempts")
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|
score.pp = 0
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|
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|
for best_score in prev.values():
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|
session.add(best_score)
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|
|
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|
|
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|
async def _recalculate_best_score(
|
||||||
|
user_id: int,
|
||||||
|
gamemode: GameMode,
|
||||||
|
session: AsyncSession,
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||||||
|
):
|
||||||
|
beatmap_best_score: dict[int, list[BestScore]] = {}
|
||||||
|
scores = (
|
||||||
|
await session.exec(
|
||||||
|
select(Score).where(
|
||||||
|
Score.gamemode == gamemode,
|
||||||
|
col(Score.passed).is_(True),
|
||||||
|
Score.user_id == user_id,
|
||||||
|
)
|
||||||
|
)
|
||||||
|
).all()
|
||||||
|
for score in scores:
|
||||||
|
if not (
|
||||||
|
(await score.awaitable_attrs.beatmap).beatmap_status.has_leaderboard()
|
||||||
|
| settings.enable_all_beatmap_leaderboard
|
||||||
|
):
|
||||||
|
continue
|
||||||
|
mod_for_save = mod_to_save(score.mods)
|
||||||
|
bs = BestScore(
|
||||||
|
user_id=score.user_id,
|
||||||
|
score_id=score.id,
|
||||||
|
beatmap_id=score.beatmap_id,
|
||||||
|
gamemode=score.gamemode,
|
||||||
|
total_score=score.total_score,
|
||||||
|
mods=mod_for_save,
|
||||||
|
rank=score.rank,
|
||||||
|
)
|
||||||
|
if score.beatmap_id not in beatmap_best_score:
|
||||||
|
beatmap_best_score[score.beatmap_id] = [bs]
|
||||||
|
else:
|
||||||
|
b = next(
|
||||||
|
(
|
||||||
|
s
|
||||||
|
for s in beatmap_best_score[score.beatmap_id]
|
||||||
|
if s.mods == mod_for_save and s.beatmap_id == score.beatmap_id
|
||||||
|
),
|
||||||
|
None,
|
||||||
|
)
|
||||||
|
if b is None:
|
||||||
|
beatmap_best_score[score.beatmap_id].append(bs)
|
||||||
|
elif score.total_score > b.total_score:
|
||||||
|
beatmap_best_score[score.beatmap_id].remove(b)
|
||||||
|
beatmap_best_score[score.beatmap_id].append(bs)
|
||||||
|
|
||||||
|
for best_score_in_beatmap in beatmap_best_score.values():
|
||||||
|
for score in best_score_in_beatmap:
|
||||||
|
session.add(score)
|
||||||
|
|
||||||
|
|
||||||
|
async def _recalculate_statistics(statistics: UserStatistics, session: AsyncSession):
|
||||||
|
await session.refresh(statistics)
|
||||||
|
pp_sum = 0
|
||||||
|
acc_sum = 0
|
||||||
|
bps = await get_user_best_pp(session, statistics.user_id, statistics.mode)
|
||||||
|
for i, s in enumerate(bps):
|
||||||
|
pp_sum += calculate_weighted_pp(s.pp, i)
|
||||||
|
acc_sum += calculate_weighted_acc(s.acc, i)
|
||||||
|
if len(bps):
|
||||||
|
# https://github.com/ppy/osu-queue-score-statistics/blob/c538ae/osu.Server.Queues.ScoreStatisticsProcessor/Helpers/UserTotalPerformanceAggregateHelper.cs#L41-L45
|
||||||
|
acc_sum *= 100 / (20 * (1 - math.pow(0.95, len(bps))))
|
||||||
|
acc_sum = clamp(acc_sum, 0.0, 100.0)
|
||||||
|
statistics.pp = pp_sum
|
||||||
|
statistics.hit_accuracy = acc_sum
|
||||||
|
|
||||||
|
statistics.play_count = 0
|
||||||
|
statistics.total_score = 0
|
||||||
|
statistics.maximum_combo = 0
|
||||||
|
statistics.play_time = 0
|
||||||
|
statistics.total_hits = 0
|
||||||
|
statistics.count_100 = 0
|
||||||
|
statistics.count_300 = 0
|
||||||
|
statistics.count_50 = 0
|
||||||
|
statistics.count_miss = 0
|
||||||
|
statistics.ranked_score = 0
|
||||||
|
statistics.grade_ss = 0
|
||||||
|
statistics.grade_ssh = 0
|
||||||
|
statistics.grade_s = 0
|
||||||
|
statistics.grade_sh = 0
|
||||||
|
statistics.grade_a = 0
|
||||||
|
|
||||||
|
scores = (
|
||||||
|
await session.exec(
|
||||||
|
select(Score)
|
||||||
|
.where(
|
||||||
|
Score.user_id == statistics.user_id,
|
||||||
|
Score.gamemode == statistics.mode,
|
||||||
|
)
|
||||||
|
.options(joinedload(Score.beatmap))
|
||||||
|
)
|
||||||
|
).all()
|
||||||
|
|
||||||
|
cached_beatmap_best: dict[int, Score] = {}
|
||||||
|
|
||||||
|
for score in scores:
|
||||||
|
beatmap: Beatmap = score.beatmap
|
||||||
|
ranked = beatmap.beatmap_status.has_pp() | settings.enable_all_mods_pp
|
||||||
|
|
||||||
|
statistics.play_count += 1
|
||||||
|
statistics.total_score += score.total_score
|
||||||
|
statistics.play_time += beatmap.hit_length
|
||||||
|
statistics.count_300 += score.n300 + score.ngeki
|
||||||
|
statistics.count_100 += score.n100 + score.nkatu
|
||||||
|
statistics.count_50 += score.n50
|
||||||
|
statistics.count_miss += score.nmiss
|
||||||
|
statistics.total_hits += (
|
||||||
|
score.n300 + score.ngeki + score.n100 + score.nkatu + score.n50
|
||||||
|
)
|
||||||
|
|
||||||
|
if ranked and score.passed:
|
||||||
|
statistics.maximum_combo = max(statistics.maximum_combo, score.max_combo)
|
||||||
|
previous = cached_beatmap_best.get(score.beatmap_id)
|
||||||
|
difference = score.total_score - (previous.total_score if previous else 0)
|
||||||
|
if difference > 0:
|
||||||
|
cached_beatmap_best[score.beatmap_id] = score
|
||||||
|
statistics.ranked_score += difference
|
||||||
|
match score.rank:
|
||||||
|
case Rank.X:
|
||||||
|
statistics.grade_ss += 1
|
||||||
|
case Rank.XH:
|
||||||
|
statistics.grade_ssh += 1
|
||||||
|
case Rank.S:
|
||||||
|
statistics.grade_s += 1
|
||||||
|
case Rank.SH:
|
||||||
|
statistics.grade_sh += 1
|
||||||
|
case Rank.A:
|
||||||
|
statistics.grade_a += 1
|
||||||
|
if previous is not None:
|
||||||
|
match previous.rank:
|
||||||
|
case Rank.X:
|
||||||
|
statistics.grade_ss -= 1
|
||||||
|
case Rank.XH:
|
||||||
|
statistics.grade_ssh -= 1
|
||||||
|
case Rank.S:
|
||||||
|
statistics.grade_s -= 1
|
||||||
|
case Rank.SH:
|
||||||
|
statistics.grade_sh -= 1
|
||||||
|
case Rank.A:
|
||||||
|
statistics.grade_a -= 1
|
||||||
|
statistics.level_current = calculate_score_to_level(statistics.total_score)
|
||||||
6
main.py
6
main.py
@@ -25,7 +25,7 @@ from app.service.calculate_all_user_rank import calculate_user_rank
|
|||||||
from app.service.create_banchobot import create_banchobot
|
from app.service.create_banchobot import create_banchobot
|
||||||
from app.service.daily_challenge import daily_challenge_job
|
from app.service.daily_challenge import daily_challenge_job
|
||||||
from app.service.osu_rx_statistics import create_rx_statistics
|
from app.service.osu_rx_statistics import create_rx_statistics
|
||||||
from app.service.pp_recalculate import recalculate_all_players_pp
|
from app.service.recalculate import recalculate
|
||||||
|
|
||||||
from fastapi import FastAPI, HTTPException, Request
|
from fastapi import FastAPI, HTTPException, Request
|
||||||
from fastapi.exceptions import RequestValidationError
|
from fastapi.exceptions import RequestValidationError
|
||||||
@@ -38,8 +38,8 @@ import sentry_sdk
|
|||||||
async def lifespan(app: FastAPI):
|
async def lifespan(app: FastAPI):
|
||||||
# on startup
|
# on startup
|
||||||
await get_fetcher() # 初始化 fetcher
|
await get_fetcher() # 初始化 fetcher
|
||||||
if os.environ.get("RECALCULATE_PP", "false").lower() == "true":
|
if os.environ.get("RECALCULATE", "false").lower() == "true":
|
||||||
await recalculate_all_players_pp()
|
await recalculate()
|
||||||
await create_rx_statistics()
|
await create_rx_statistics()
|
||||||
await calculate_user_rank(True)
|
await calculate_user_rank(True)
|
||||||
init_scheduler()
|
init_scheduler()
|
||||||
|
|||||||
Reference in New Issue
Block a user