feat(log): improve SignalR log

This commit is contained in:
MingxuanGame
2025-08-17 15:55:36 +00:00
parent eaa6d4d92b
commit 33cf04b1c8
5 changed files with 62 additions and 2 deletions

3
.gitignore vendored
View File

@@ -52,7 +52,7 @@ coverage.xml
.pytest_cache/
cover/
# 测试用的证书
test-cert/
test-cert/
# Translations
*.mo
@@ -215,3 +215,4 @@ bancho.py-master/*
storage/
replays/
osu-master/*
logs/

View File

@@ -127,6 +127,16 @@ logger.add(
level=settings.log_level,
diagnose=settings.debug,
)
logger.add(
"logs/{time:YYYY-MM-DD}.log",
rotation="00:00",
retention="30 days",
colorize=False,
format="{time:YYYY-MM-DD HH:mm:ss} {level} | {message}",
level=settings.log_level,
diagnose=settings.debug,
encoding="utf8",
)
logging.basicConfig(handlers=[InterceptHandler()], level=settings.log_level, force=True)
uvicorn_loggers = [
@@ -140,3 +150,5 @@ for logger_name in uvicorn_loggers:
uvicorn_logger = logging.getLogger(logger_name)
uvicorn_logger.handlers = [InterceptHandler()]
uvicorn_logger.propagate = False
logging.getLogger("httpx").setLevel("WARNING")

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@@ -273,6 +273,10 @@ class Hub[TState: UserState]:
result = await self.invoke_method(client, packet.target, args)
except InvokeException as e:
error = e.message
logger.debug(
f"Client {client.connection_token} call {packet.target}"
f" failed: {error}"
)
except Exception as e:
logger.exception(
f"Error invoking method {packet.target} for "

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@@ -364,7 +364,10 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
user = next((u for u in room.users if u.user_id == client.user_id), None)
if user is None:
raise InvokeException("You are not in this room")
logger.info(
f"[MultiplayerHub] {client.user_id} adding "
f"beatmap {item.beatmap_id} to room {room.room_id}"
)
await server_room.queue.add_item(
item,
user,
@@ -383,6 +386,10 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
if user is None:
raise InvokeException("You are not in this room")
logger.info(
f"[MultiplayerHub] {client.user_id} editing "
f"item {item.id} in room {room.room_id}"
)
await server_room.queue.edit_item(
item,
user,
@@ -401,6 +408,10 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
if user is None:
raise InvokeException("You are not in this room")
logger.info(
f"[MultiplayerHub] {client.user_id} removing "
f"item {item_id} from room {room.room_id}"
)
await server_room.queue.remove_item(
item_id,
user,
@@ -666,6 +677,10 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
if user.state == state:
return
logger.info(
f"[MultiplayerHub] {user.user_id}'s state "
f"changed from {user.state} to {state}"
)
match state:
case MultiplayerUserState.IDLE:
if user.state.is_playing:
@@ -684,6 +699,7 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
or room.state == MultiplayerRoomState.WAITING_FOR_LOAD
):
await self.call_noblock(client, "LoadRequested")
await self.update_room_state(server_room)
async def change_user_state(
@@ -767,6 +783,10 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
async def change_room_state(
self, room: ServerMultiplayerRoom, state: MultiplayerRoomState
):
logger.debug(
f"[MultiplayerHub] Room {room.room.room_id} state "
f"changed from {room.room.state} to {state}"
)
room.room.state = state
await self.broadcast_group_call(
self.group_id(room.room.room_id),
@@ -799,6 +819,7 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
if all(u.state != MultiplayerUserState.READY for u in room.users):
raise InvokeException("Can't start match when no users are ready.")
logger.info(f"[MultiplayerHub] Room {room.room_id} match started")
await self.start_match(server_room)
async def start_match(self, room: ServerMultiplayerRoom):
@@ -971,6 +992,7 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
room.room.host.user_id,
)
del self.rooms[room.room.room_id]
logger.info(f"[MultiplayerHub] Room {room.room.room_id} ended")
async def LeaveRoom(self, client: Client):
store = self.get_or_create_state(client)
@@ -989,6 +1011,7 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
user.user_id,
)
await self.make_user_leave(client, server_room, user)
logger.info(f"[MultiplayerHub] {client.user_id} left room {room.room_id}")
async def KickUser(self, client: Client, user_id: int):
store = self.get_or_create_state(client)
@@ -1017,6 +1040,10 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
if target_client is None:
return
await self.make_user_leave(target_client, server_room, user, kicked=True)
logger.info(
f"[MultiplayerHub] {user.user_id} was kicked from room {room.room_id}"
f"by {client.user_id}"
)
async def set_host(self, room: ServerMultiplayerRoom, user: MultiplayerRoomUser):
room.room.host = user
@@ -1046,6 +1073,10 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
new_host.user_id,
)
await self.set_host(server_room, new_host)
logger.info(
f"[MultiplayerHub] {client.user_id} transferred host to {new_host.user_id}"
f" in room {room.room_id}"
)
async def AbortGameplay(self, client: Client):
store = self.get_or_create_state(client)
@@ -1100,6 +1131,9 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
GameplayAbortReason.HOST_ABORTED,
)
await self.update_room_state(server_room)
logger.info(
f"[MultiplayerHub] {client.user_id} aborted match in room {room.room_id}"
)
async def change_user_match_state(
self, room: ServerMultiplayerRoom, user: MultiplayerRoomUser

View File

@@ -6,6 +6,7 @@ import lzma
import struct
import time
from typing import override
from venv import logger
from app.config import settings
from app.database import Beatmap, User
@@ -217,6 +218,7 @@ class SpectatorHub(Hub[StoreClientState]):
maximum_statistics=state.maximum_statistics,
)
)
logger.info(f"[SpectatorHub] {client.user_id} began playing {state.beatmap_id}")
await self.broadcast_group_call(
self.group_id(user_id),
"UserBeganPlaying",
@@ -320,6 +322,10 @@ class SpectatorHub(Hub[StoreClientState]):
async def _end_session(self, user_id: int, state: SpectatorState) -> None:
if state.state == SpectatedUserState.Playing:
state.state = SpectatedUserState.Quit
logger.info(
f"[SpectatorHub] {user_id} finished playing {state.beatmap_id} "
f"with {state.state}"
)
await self.broadcast_group_call(
self.group_id(user_id),
"UserFinishedPlaying",
@@ -330,7 +336,9 @@ class SpectatorHub(Hub[StoreClientState]):
async def StartWatchingUser(self, client: Client, target_id: int) -> None:
user_id = int(client.connection_id)
target_store = self.state.get(target_id)
logger.info(f"[SpectatorHub] {user_id} started watching {target_id}")
if target_store and target_store.state:
logger.debug(f"[SpectatorHub] {target_id} is {target_store.state}")
await self.call_noblock(
client,
"UserBeganPlaying",
@@ -361,3 +369,4 @@ class SpectatorHub(Hub[StoreClientState]):
store.watched_user.discard(target_id)
if (target_client := self.get_client_by_id(str(target_id))) is not None:
await self.call_noblock(target_client, "UserEndedWatching", user_id)
logger.info(f"[SpectatorHub] {user_id} ended watching {target_id}")