fix(database): 将reulest_id字段的类型改为GameMode以与app/models/scores.py中的无用定义匹配
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@@ -2,17 +2,19 @@
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from datetime import datetime
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import math
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from typing import Literal
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from typing import Literal, TYPE_CHECKING, List
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from app.models.score import Rank, APIMod
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from app.models.score import Rank, APIMod, GameMode
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from .beatmap import Beatmap, BeatmapResp
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from .beatmapset import Beatmapset, BeatmapsetResp
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from pydantic import BaseModel
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from sqlalchemy import Column, DateTime, JSON
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from sqlmodel import BigInteger, Field, Relationship, SQLModel
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from sqlmodel import BigInteger, Field, Relationship, SQLModel, JSON as SQLModeJSON
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if TYPE_CHECKING:
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from .user import User
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class ScoreBase(SQLModel):
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# 基本字段
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@@ -33,7 +35,7 @@ class ScoreBase(SQLModel):
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preserve: bool = Field(default=True)
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rank: Rank
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room_id: int | None = Field(default=None) # multiplayer
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ruleset_id: Literal[0, 1, 2, 3] = Field(index=True)
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ruleset_id: GameMode = Field(index=True)
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started_at: datetime = Field(sa_column=Column(DateTime))
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total_score: int = Field(default=0, sa_column=Column(BigInteger))
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type: str
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@@ -107,4 +109,4 @@ class ScoreResp(ScoreBase):
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count_large_tick_miss=score.nlarge_tick_miss,
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count_slider_tail_hit=score.nslider_tail_hit,
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)
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return s
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return s
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