feat(models): 添加 Score 类型定义

- 在 score.py 中定义了 Score 类,用于表示游戏分数信息
This commit is contained in:
jimmy-sketch
2025-07-25 14:18:02 +08:00
parent 86e815b4e2
commit 94d53b2a20

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@@ -1,6 +1,8 @@
from enum import Enum, IntEnum
from typing import Any
from typing import Any, Optional
from pydantic import BaseModel
from datetime import datetime
from .user import User
class GameMode(str, Enum):
OSU = "osu"
@@ -38,3 +40,61 @@ class HitResult(IntEnum):
COMBO_BREAK = 16 # [Order(16)]
LEGACY_COMBO_INCREASE = 99 # [Order(99)] @deprecated
class Score(BaseModel):
# 基本信息
id: int
user_id: int
mode: GameMode
mode_int: int
beatmap_id: int
best_id: int
build_id: int
# 分数和准确度
score: int
accuracy: float
mods: list[APIMod]
total_score: int
# 命中统计
statistics: dict[HitResult, int]
maximum_statistics: dict[HitResult, int]
# 排名相关
rank: str # 等级 (SS, S, A, B, C, D, F)
ranked: bool
rank_country: Optional[int] = None
rank_global: Optional[int] = None
# PP值
pp: Optional[float] = None
pp_exp: Optional[float] = None
# 连击
maximum_combo: int
combo: int
# 游戏设置
is_perfect_combo: bool
passed: bool # 是否通过谱面
# 时间信息
started_at: datetime
ended_at: datetime
# 最佳成绩相关
best_id: Optional[int] = None
is_best: bool = False
# 额外信息
has_replay: bool # 是否有回放
preserve: bool # 是否保留
processed: bool # 是否已处理
# Legacy字段
legacy_score_id: Optional[int] = None
legacy_total_score: int
legacy_perfect: bool
# mp字段