fix(multiplayer): cannot play when settings changed
This commit is contained in:
@@ -1114,6 +1114,7 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
|
||||
if settings.match_type == MatchType.PLAYLISTS:
|
||||
raise InvokeException("Invalid match type selected")
|
||||
|
||||
settings.playlist_item_id = room.settings.playlist_item_id
|
||||
previous_settings = room.settings
|
||||
room.settings = settings
|
||||
|
||||
|
||||
Reference in New Issue
Block a user