docs(readme): update readme

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MingxuanGame
2025-08-22 10:06:26 +00:00
parent fdd57c54f7
commit a0b76bbde3
6 changed files with 101 additions and 359 deletions

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@@ -1,94 +1,107 @@
# 数据库设置
# see https://github.com/GooGuTeam/g0v0-server/wiki/Configuration
# Database Settings
MYSQL_HOST="localhost"
MYSQL_PORT=3306
MYSQL_DATABASE="osu_api"
MYSQL_USER="osu_api"
MYSQL_PASSWORD="password"
MYSQL_ROOT_PASSWORD="password"
# Redis URL
REDIS_URL="redis://127.0.0.1:6379/0"
# JWT 密钥,使用 openssl rand -hex 32 生成
# JWT Settings
# Use `openssl rand -hex 32` to generate a secure key
JWT_SECRET_KEY="your_jwt_secret_here"
# JWT 算法
ALGORITHM="HS256"
# JWT 过期时间
ACCESS_TOKEN_EXPIRE_MINUTES=1440
# 服务器地址
# OAuth Settings
OSU_CLIENT_ID=5
OSU_CLIENT_SECRET="FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk"
OSU_WEB_CLIENT_ID=6
# Use `openssl rand -hex 40` to generate a secure key
OSU_WEB_CLIENT_SECRET="your_osu_web_client_secret_here"
# Server Settings
HOST="0.0.0.0"
PORT=8000
# 服务器 URL
SERVER_URL="http://localhost:8000"
# 额外的 CORS 允许的域名列表
CORS_URLS='[]'
# 前端 URL当访问从游戏打开的 URL 时会重定向到这个 URL为空表示不重定向
FRONTEND_URL
# 调试模式,生产环境请设置为 false
DEBUG=false
CORS_URLS='[]'
SERVER_URL="http://localhost:8000"
FRONTEND_URL=
# osu! 登录设置
OSU_CLIENT_ID=5 # lazer client ID
OSU_CLIENT_SECRET="FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk" # lazer client secret
OSU_WEB_CLIENT_ID=6 # 网页端 client ID
OSU_WEB_CLIENT_SECRET="your_osu_web_client_secret_here" # 网页端 client secret使用 openssl rand -hex 40 生成
# SignalR 服务器设置
# SignalR Settings
SIGNALR_NEGOTIATE_TIMEOUT=30
SIGNALR_PING_INTERVAL=15
# Fetcher 设置
# Fetcher Settings
FETCHER_CLIENT_ID=""
FETCHER_CLIENT_SECRET=""
FETCHER_SCOPES=public
FETCHER_SCOPES="public"
# 日志设置
# Logging Settings
LOG_LEVEL="INFO"
# 邮件服务设置
SMTP_SERVER="smtp.gmail.com" # SMTP 服务器地址
SMTP_PORT=587 # SMTP 端口
SMTP_USERNAME="your-email@gmail.com" # 邮箱用户名
SMTP_PASSWORD="your-app-password" # 邮箱密码或应用专用密码
FROM_EMAIL="noreply@your-server.com" # 发送方邮箱
FROM_NAME="osu! Private Server" # 发送方名称
# Email Service Settings
ENABLE_EMAIL_VERIFICATION=false
SMTP_SERVER="localhost"
SMTP_PORT=587
SMTP_USERNAME=""
SMTP_PASSWORD=""
FROM_EMAIL="noreply@example.com"
FROM_NAME="osu! server"
# 邮件验证功能开关
ENABLE_EMAIL_VERIFICATION=true # 是否启用邮件验证功能(新位置登录时需要邮件验证)
ENABLE_EMAIL_SENDING=false # 是否真实发送邮件false时仅模拟发送输出到日志
# Sentry Configuration
SENTRY_DSN=
# Sentry 设置,为空表示不启用
SENTRY_DSN
# New Relic Configuration
NEW_RELIC_ENVIRONMENT=
# GeoIP 配置 - MaxMind License Key用于 IP 地址地理位置查询)
# GeoIP Configuration
MAXMIND_LICENSE_KEY=""
# GeoIP 数据库存储目录
GEOIP_DEST_DIR="./geoip"
# GeoIP 每周更新的星期几0=周一6=周日)
GEOIP_UPDATE_DAY=1
# GeoIP 每周更新时间小时0-23
GEOIP_UPDATE_HOUR=2
# 游戏设置
ENABLE_RX=false # 启用 RX mod 统计数据
ENABLE_AP=false # 启用 AP mod Z统计数据
ENABLE_ALL_MODS_PP=false # 启用所有 Mod 的 PP 计算
ENABLE_SUPPORTER_FOR_ALL_USERS=false # 启用所有新注册用户的支持者状态
ENABLE_ALL_BEATMAP_LEADERBOARD=false # 启用所有谱面的排行榜(没有排行榜的谱面会以 APPROVED 状态返回)
ENABLE_ALL_BEATMAP_PP=false # 允许任何谱面获得 PP
SUSPICIOUS_SCORE_CHECK=true # 是否检查可疑的分数,默认开启
SEASONAL_BACKGROUNDS='[]' # 季节背景图 URL 列表
BANNED_NAME='["mrekk", "vaxei", "btmc", "cookiezi", "peppy", "saragi", "chocomint"]' # 禁止使用的用户名列表
# Game Settings
ENABLE_RX=false
ENABLE_AP=false
ENABLE_ALL_MODS_PP=false
ENABLE_SUPPORTER_FOR_ALL_USERS=false
ENABLE_ALL_BEATMAP_LEADERBOARD=false
ENABLE_ALL_BEATMAP_PP=false
SEASONAL_BACKGROUNDS='[]'
# 存储服务设置
# 支持的存储类型local本地存储、r2Cloudflare R2、s3AWS S3
# Beatmap Cache Settings
ENABLE_BEATMAP_PRELOAD=true
BEATMAP_CACHE_EXPIRE_HOURS=24
# Ranking Cache Settings
ENABLE_RANKING_CACHE=true
RANKING_CACHE_EXPIRE_MINUTES=10
RANKING_CACHE_REFRESH_INTERVAL_MINUTES=10
RANKING_CACHE_MAX_PAGES=20
RANKING_CACHE_TOP_COUNTRIES=20
# User Cache Settings
ENABLE_USER_CACHE_PRELOAD=true
USER_CACHE_EXPIRE_SECONDS=300
USER_SCORES_CACHE_EXPIRE_SECONDS=60
USER_BEATMAPSETS_CACHE_EXPIRE_SECONDS=600
USER_CACHE_MAX_PRELOAD_USERS=200
USER_CACHE_CONCURRENT_LIMIT=10
# Anti-cheat Settings
SUSPICIOUS_SCORE_CHECK=true
BANNED_NAME='["mrekk", "vaxei", "btmc", "cookiezi", "peppy", "saragi", "chocomint"]'
# Storage Settings
# Supported storage services: local, r2, s3
STORAGE_SERVICE="local"
# 存储服务配置 (JSON 格式)
# 本地存储配置(当 STORAGE_SERVICE=local 时)
STORAGE_SETTINGS='{"local_storage_path": "./storage"}'
# Local Storage Settings (when STORAGE_SERVICE=local)
# STORAGE_SETTINGS='{"local_storage_path": "./storage"}'
# Cloudflare R2 存储配置(当 STORAGE_SERVICE=r2 时)
# Cloudflare R2 Storage Settings (when STORAGE_SERVICE=r2)
# STORAGE_SETTINGS='{
# "r2_account_id": "your_cloudflare_r2_account_id",
# "r2_access_key_id": "your_r2_access_key_id",
@@ -97,11 +110,10 @@ STORAGE_SETTINGS='{"local_storage_path": "./storage"}'
# "r2_public_url_base": "https://your-custom-domain.com"
# }'
# AWS S3 存储配置(当 STORAGE_SERVICE=s3 时)
# AWS S3 Storage Settings (when STORAGE_SERVICE=s3)
# STORAGE_SETTINGS='{
# "s3_access_key_id": "your_aws_access_key_id",
# "s3_secret_access_key": "your_aws_secret_access_key",
# "s3_bucket_name": "your_s3_bucket_name",
# "s3_region_name": "us-east-1",
# "s3_public_url_base": "https://your-custom-domain.com"
# }'
# "s3_public_url_base": "https://your-custom

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@@ -25,7 +25,7 @@ This is an osu! API server implemented with FastAPI + MySQL + Redis, supporting
```
2. Create a `.env` file
Please see the server configuration below to modify the .env file.
Please see [wiki](https://github.com/GooGuTeam/g0v0-server/wiki/Configuration) to modify the .env file.
```bash
cp .env.example .env
```
@@ -40,131 +40,6 @@ This is an osu! API server implemented with FastAPI + MySQL + Redis, supporting
Use a [custom osu!lazer client](https://github.com/GooGuTeam/osu), or use [LazerAuthlibInjection](https://github.com/MingxuanGame/LazerAuthlibInjection), and change the server settings to the server's address.
## Configuration
### Database Settings
| Variable Name | Description | Default Value |
|---|---|---|
| `MYSQL_HOST` | MySQL host address | `localhost` |
| `MYSQL_PORT` | MySQL port | `3306` |
| `MYSQL_DATABASE` | MySQL database name | `osu_api` |
| `MYSQL_USER` | MySQL username | `osu_api` |
| `MYSQL_PASSWORD` | MySQL password | `password` |
| `MYSQL_ROOT_PASSWORD` | MySQL root password | `password` |
| `REDIS_URL` | Redis connection string | `redis://127.0.0.1:6379/0` |
### JWT Settings
| Variable Name | Description | Default Value |
|---|---|---|
| `JWT_SECRET_KEY` | JWT signing key | `your_jwt_secret_here` |
| `ALGORITHM` | JWT algorithm | `HS256` |
| `ACCESS_TOKEN_EXPIRE_MINUTES` | Access token expiration time (minutes) | `1440` |
### Server Settings
| Variable Name | Description | Default Value |
|---|---|---|
| `HOST` | Server listening address | `0.0.0.0` |
| `PORT` | Server listening port | `8000` |
| `DEBUG` | Debug mode | `false` |
| `SERVER_URL` | Server URL | `http://localhost:8000` |
| `CORS_URLS` | Additional CORS allowed domain list (JSON format) | `[]` |
| `FRONTEND_URL` | Frontend URL, redirects to this URL when accessing URLs opened from the game. Empty means no redirection. | `(null)` |
### OAuth Settings
| Variable Name | Description | Default Value |
|---|---|---|
| `OSU_CLIENT_ID` | OAuth client ID | `5` |
| `OSU_CLIENT_SECRET` | OAuth client secret | `FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk` |
| `OSU_WEB_CLIENT_ID` | Web OAuth client ID | `6` |
| `OSU_WEB_CLIENT_SECRET` | Web OAuth client secret | `your_osu_web_client_secret_here` |
### SignalR Server Settings
| Variable Name | Description | Default Value |
|---|---|---|
| `SIGNALR_NEGOTIATE_TIMEOUT` | SignalR negotiation timeout (seconds) | `30` |
| `SIGNALR_PING_INTERVAL` | SignalR ping interval (seconds) | `15` |
### Fetcher Settings
The Fetcher is used to get data from the official osu! API using OAuth 2.0 authentication.
| Variable Name | Description | Default Value |
|---|---|---|
| `FETCHER_CLIENT_ID` | Fetcher client ID | `""` |
| `FETCHER_CLIENT_SECRET` | Fetcher client secret | `""` |
| `FETCHER_SCOPES` | Fetcher scopes | `public` |
### Log Settings
| Variable Name | Description | Default Value |
|---|---|---|
| `LOG_LEVEL` | Log level | `INFO` |
### Sentry Settings
| Variable Name | Description | Default Value |
|---|---|---|
| `SENTRY_DSN` | Sentry DSN, empty to disable Sentry | `(null)` |
### Game Settings
| Variable Name | Description | Default Value |
|---|---|---|
| `ENABLE_RX` | Enable RX mod statistics | `false` |
| `ENABLE_AP` | Enable AP mod statistics | `false` |
| `ENABLE_ALL_MODS_PP` | Enable PP calculation for all mods | `false` |
| `ENABLE_SUPPORTER_FOR_ALL_USERS` | Enable supporter status for all new users | `false` |
| `ENABLE_ALL_BEATMAP_LEADERBOARD` | Enable leaderboards for all beatmaps | `false` |
| `ENABLE_ALL_BEATMAP_PP` | Allow any beatmap to grant PP | `false` |
| `SUSPICIOUS_SCORE_CHECK` | Enable suspicious score check (star>25 & acc<80 or pp>2300) | `true` |
| `SEASONAL_BACKGROUNDS` | List of seasonal background URLs | `[]` |
| `BANNED_NAME` | List of banned usernames | `["mrekk", "vaxei", "btmc", "cookiezi", "peppy", "saragi", "chocomint"]` |
### Storage Service Settings
Used for storing replay files, avatars, and other static assets.
| Variable Name | Description | Default Value |
|---|---|---|
| `STORAGE_SERVICE` | Storage service type: `local`, `r2`, `s3` | `local` |
| `STORAGE_SETTINGS` | Storage service configuration (JSON format), see below for configuration | `{"local_storage_path": "./storage"}` |
## Storage Service Configuration
### Local Storage (Recommended for development)
Local storage saves files to the server's local filesystem, suitable for development and small-scale deployments.
```bash
STORAGE_SERVICE="local"
STORAGE_SETTINGS='{"local_storage_path": "./storage"}'
```
### Cloudflare R2 Storage (Recommended for production)
```bash
STORAGE_SERVICE="r2"
STORAGE_SETTINGS='{
"r2_account_id": "your_cloudflare_account_id",
"r2_access_key_id": "your_r2_access_key_id",
"r2_secret_access_key": "your_r2_secret_access_key",
"r2_bucket_name": "your_bucket_name",
"r2_public_url_base": "https://your-custom-domain.com"
}'
```
### AWS S3 Storage
```bash
STORAGE_SERVICE="s3"
STORAGE_SETTINGS='{
"s3_access_key_id": "your_aws_access_key_id",
"s3_secret_access_key": "your_aws_secret_access_key",
"s3_bucket_name": "your_s3_bucket_name",
"s3_region_name": "us-east-1",
"s3_public_url_base": "https://your-custom-domain.com"
}'
```
> **Note**: In a production environment, be sure to change the default keys and passwords!
### Updating the Database
Refer to the [Database Migration Guide](https://github.com/GooGuTeam/g0v0-server/wiki/Migrate-Database)
@@ -177,6 +52,8 @@ MIT License
The project is currently in a state of rapid iteration. Issues and Pull Requests are welcome!
See [Contributing Guide](./CONTRIBUTING.md) for more information.
## Discussion
- Discord: https://discord.gg/AhzJXXWYfF

143
README.md
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@@ -26,7 +26,7 @@ cd g0v0-server
2. 创建 `.env` 文件
请参考下方的服务器配置修改 .env 文件
请参考 [wiki](https://github.com/GooGuTeam/g0v0-server/wiki/Configuration) 来修改 `.env` 文件
```bash
cp .env.example .env
@@ -44,145 +44,6 @@ docker-compose -f docker-compose-osurx.yml up -d
使用[自定义的 osu!lazer 客户端](https://github.com/GooGuTeam/osu),或者使用 [LazerAuthlibInjection](https://github.com/MingxuanGame/LazerAuthlibInjection),修改服务器设置为服务器的 IP
## 环境变量配置
### 数据库设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `MYSQL_HOST` | MySQL 主机地址 | `localhost` |
| `MYSQL_PORT` | MySQL 端口 | `3306` |
| `MYSQL_DATABASE` | MySQL 数据库名 | `osu_api` |
| `MYSQL_USER` | MySQL 用户名 | `osu_api` |
| `MYSQL_PASSWORD` | MySQL 密码 | `password` |
| `MYSQL_ROOT_PASSWORD` | MySQL root 密码 | `password` |
| `REDIS_URL` | Redis 连接字符串 | `redis://127.0.0.1:6379/0` |
### JWT 设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `JWT_SECRET_KEY` | JWT 签名密钥 | `your_jwt_secret_here` |
| `ALGORITHM` | JWT 算法 | `HS256` |
| `ACCESS_TOKEN_EXPIRE_MINUTES` | 访问令牌过期时间(分钟) | `1440` |
### 服务器设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `HOST` | 服务器监听地址 | `0.0.0.0` |
| `PORT` | 服务器监听端口 | `8000` |
| `DEBUG` | 调试模式 | `false` |
| `SERVER_URL` | 服务器 URL | `http://localhost:8000` |
| `CORS_URLS` | 额外的 CORS 允许的域名列表 (JSON 格式) | `[]` |
| `FRONTEND_URL` | 前端 URL当访问从游戏打开的 URL 时会重定向到这个 URL为空表示不重定向 | `(null)` |
### OAuth 设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `OSU_CLIENT_ID` | OAuth 客户端 ID | `5` |
| `OSU_CLIENT_SECRET` | OAuth 客户端密钥 | `FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk` |
| `OSU_WEB_CLIENT_ID` | Web OAuth 客户端 ID | `6` |
| `OSU_WEB_CLIENT_SECRET` | Web OAuth 客户端密钥 | `your_osu_web_client_secret_here`
### SignalR 服务器设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `SIGNALR_NEGOTIATE_TIMEOUT` | SignalR 协商超时时间(秒) | `30` |
| `SIGNALR_PING_INTERVAL` | SignalR ping 间隔(秒) | `15` |
### Fetcher 设置
Fetcher 用于从 osu! 官方 API 获取数据,使用 osu! 官方 API 的 OAuth 2.0 认证
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `FETCHER_CLIENT_ID` | Fetcher 客户端 ID | `""` |
| `FETCHER_CLIENT_SECRET` | Fetcher 客户端密钥 | `""` |
| `FETCHER_SCOPES` | Fetcher 权限范围 | `public` |
### 日志设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `LOG_LEVEL` | 日志级别 | `INFO` |
### Sentry 设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `SENTRY_DSN` | Sentry DSN为空不启用 Sentry | `(null)` |
### GeoIP 配置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `MAXMIND_LICENSE_KEY` | MaxMind License Key用于下载离线IP库 | `""` |
| `GEOIP_DEST_DIR` | GeoIP 数据库存储目录 | `"./geoip"` |
| `GEOIP_UPDATE_DAY` | GeoIP 每周更新的星期几0=周一6=周日) | `1` |
| `GEOIP_UPDATE_HOUR` | GeoIP 每周更新时间小时0-23 | `2` |
### New Relic 设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `NEW_RELIC_ENVIRONMENT` | New Relic 环境标识 | `"production"``"development"` |
`newrelic.ini` 配置文件放入项目根目录即可自动启用 New Relic 监控。如果配置文件不存在或 newrelic 包未安装,将跳过 New Relic 初始化。可通过环境变量 `NEW_RELIC_ENVIRONMENT` 指定运行环境。
### 游戏设置
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `ENABLE_RX` | 启用 RX mod 统计数据 | `false` |
| `ENABLE_AP` | 启用 AP mod 统计数据 | `false` |
| `ENABLE_ALL_MODS_PP` | 启用所有 Mod 的 PP 计算 | `false` |
| `ENABLE_SUPPORTER_FOR_ALL_USERS` | 启用所有新注册用户的支持者状态 | `false` |
| `ENABLE_ALL_BEATMAP_LEADERBOARD` | 启用所有谱面的排行榜 | `false` |
| `ENABLE_ALL_BEATMAP_PP` | 允许任何谱面获得 PP | `false` |
| `SUSPICIOUS_SCORE_CHECK` | 启用可疑分数检查star>25&acc<80 或 pp>2300 | `true` |
| `SEASONAL_BACKGROUNDS` | 季节背景图 URL 列表 | `[]` |
| `BANNED_NAME` | 禁止使用的用户名列表 | `["mrekk", "vaxei", "btmc", "cookiezi", "peppy", "saragi", "chocomint"]` |
### 存储服务设置
用于存储回放文件、头像等静态资源。
| 变量名 | 描述 | 默认值 |
|--------|------|--------|
| `STORAGE_SERVICE` | 存储服务类型:`local``r2``s3` | `local` |
| `STORAGE_SETTINGS` | 存储服务配置 (JSON 格式),配置见下 | `{"local_storage_path": "./storage"}` |
## 存储服务配置
### 本地存储 (推荐用于开发环境)
本地存储将文件保存在服务器的本地文件系统中,适合开发和小规模部署。
```bash
STORAGE_SERVICE="local"
STORAGE_SETTINGS='{"local_storage_path": "./storage"}'
```
### Cloudflare R2 存储 (推荐用于生产环境)
```bash
STORAGE_SERVICE="r2"
STORAGE_SETTINGS='{
"r2_account_id": "your_cloudflare_account_id",
"r2_access_key_id": "your_r2_access_key_id",
"r2_secret_access_key": "your_r2_secret_access_key",
"r2_bucket_name": "your_bucket_name",
"r2_public_url_base": "https://your-custom-domain.com"
}'
```
### AWS S3 存储
```bash
STORAGE_SERVICE="s3"
STORAGE_SETTINGS='{
"s3_access_key_id": "your_aws_access_key_id",
"s3_secret_access_key": "your_aws_secret_access_key",
"s3_bucket_name": "your_s3_bucket_name",
"s3_region_name": "us-east-1",
"s3_public_url_base": "https://your-custom-domain.com"
}'
```
> **注意**: 在生产环境中,请务必更改默认的密钥和密码!
### 更新数据库
@@ -196,6 +57,8 @@ MIT License
项目目前处于快速迭代状态,欢迎提交 Issue 和 Pull Request
查看 [贡献指南](./CONTRIBUTING.md) 获取更多信息。
## 参与讨论
- QQ 群:`1059561526`

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@@ -118,6 +118,7 @@ class Settings(BaseSettings):
log_level: str = "INFO"
# 邮件服务设置
enable_email_verification: bool = Field(default=False, description="是否启用邮件验证功能")
smtp_server: str = "localhost"
smtp_port: int = 587
smtp_username: str = ""
@@ -125,13 +126,12 @@ class Settings(BaseSettings):
from_email: str = "noreply@example.com"
from_name: str = "osu! server"
# 邮件验证功能开关
enable_email_verification: bool = Field(default=True, description="是否启用邮件验证功能")
enable_email_sending: bool = Field(default=False, description="是否真实发送邮件False时仅模拟发送")
# Sentry 配置
sentry_dsn: HttpUrl | None = None
# New Relic 配置
new_relic_environment: None | str = None
# GeoIP 配置
maxmind_license_key: str = ""
geoip_dest_dir: str = "./geoip"
@@ -145,11 +145,11 @@ class Settings(BaseSettings):
enable_supporter_for_all_users: bool = False
enable_all_beatmap_leaderboard: bool = False
enable_all_beatmap_pp: bool = False
# 性能优化设置
seasonal_backgrounds: Annotated[list[str], BeforeValidator(_parse_list)] = []
# 谱面缓存设置
enable_beatmap_preload: bool = True
beatmap_cache_expire_hours: int = 24
max_concurrent_pp_calculations: int = 10
enable_pp_calculation_threading: bool = True
# 排行榜缓存设置
enable_ranking_cache: bool = True
@@ -168,7 +168,6 @@ class Settings(BaseSettings):
# 反作弊设置
suspicious_score_check: bool = True
seasonal_backgrounds: Annotated[list[str], BeforeValidator(_parse_list)] = []
banned_name: list[str] = [
"mrekk",
"vaxei",

View File

@@ -140,12 +140,6 @@ class EmailService:
msg.attach(MIMEText(html_content, "html", "utf-8"))
# 发送邮件
if not settings.enable_email_sending:
# 邮件发送功能禁用时只记录日志,不实际发送
logger.info(f"[Email Verification] Mock sending verification code to {email}: {code}")
return True
with smtplib.SMTP(self.smtp_server, self.smtp_port) as server:
if self.smtp_username and self.smtp_password:
server.starttls()

39
main.py
View File

@@ -4,6 +4,7 @@ import asyncio
from contextlib import asynccontextmanager
from datetime import datetime
import os
from pathlib import Path
from app.config import settings
from app.dependencies.database import engine, redis_client
@@ -42,27 +43,6 @@ from app.service.redis_message_system import redis_message_system
from app.service.stats_scheduler import start_stats_scheduler, stop_stats_scheduler
from app.utils import bg_tasks
# 检查 New Relic 配置文件是否存在,如果存在则初始化 New Relic
newrelic_config_path = os.path.join(os.path.dirname(__file__), "newrelic.ini")
if os.path.exists(newrelic_config_path):
try:
import newrelic.agent
environment = os.environ.get(
"NEW_RELIC_ENVIRONMENT",
"production" if not settings.debug else "development",
)
newrelic.agent.initialize(newrelic_config_path, environment)
logger.info(f"[NewRelic] Enabled, environment: {environment}")
except ImportError:
logger.warning("[NewRelic] Config file found but 'newrelic' package is not installed")
except Exception as e:
logger.error(f"[NewRelic] Initialization failed: {e}")
else:
logger.info("[NewRelic] No newrelic.ini config file found, skipping initialization")
from fastapi import FastAPI, HTTPException, Request
from fastapi.exceptions import RequestValidationError
from fastapi.middleware.cors import CORSMiddleware
@@ -110,6 +90,23 @@ desc = (
"V1 API 文档:[osu-api](https://github.com/ppy/osu-api/wiki)"
)
# 检查 New Relic 配置文件是否存在,如果存在则初始化 New Relic
newrelic_config_path = Path("newrelic.ini")
if newrelic_config_path.exists():
try:
import newrelic.agent
environment = settings.new_relic_environment or ("production" if not settings.debug else "development")
newrelic.agent.initialize(newrelic_config_path, environment)
logger.info(f"[NewRelic] Enabled, environment: {environment}")
except ImportError:
logger.warning("[NewRelic] Config file found but 'newrelic' package is not installed")
except Exception as e:
logger.error(f"[NewRelic] Initialization failed: {e}")
else:
logger.info("[NewRelic] No newrelic.ini config file found, skipping initialization")
if settings.sentry_dsn is not None:
sentry_sdk.init(
dsn=str(settings.sentry_dsn),