修复房间逻辑
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@@ -374,59 +374,78 @@ async def create_multiplayer_room(
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)
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@router.put("/multiplayer/rooms/{room_id}/users/{user_id}")
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async def add_user_to_room(
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request: Request,
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room_id: int,
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user_id: int,
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db: Database,
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timestamp: str = "",
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) -> Dict[str, Any]:
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"""Add a user to a multiplayer room."""
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#try:
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print(f"Adding user {user_id} to room {room_id}")
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# Get request body and parse user_data
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body = await request.body()
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user_data = None
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if body:
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try:
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user_data = json.loads(body.decode('utf-8'))
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print(f"Parsed user_data: {user_data}")
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except json.JSONDecodeError:
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print("Failed to parse user_data from request body")
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user_data = None
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# Verify request signature
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if not verify_request_signature(request, timestamp, body):
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raise HTTPException(
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status_code=status.HTTP_401_UNAUTHORIZED,
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detail="Invalid request signature"
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async def _update_room_participant_count(db: Database, room_id: int) -> int:
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"""更新房间参与者数量并返回当前数量。"""
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# 统计活跃参与者
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active_participants_result = await db.execute(
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select(RoomParticipatedUser.user_id).where(
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RoomParticipatedUser.room_id == room_id,
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col(RoomParticipatedUser.left_at).is_(None)
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)
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# Verify room exists and check password
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provided_password = user_data.get("password") if user_data else None
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print(f"Verifying room {room_id} with password: {provided_password}")
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await _verify_room_password(db, room_id, provided_password)
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# Add or update participant
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#await _add_or_update_participant(db, room_id, user_id)
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)
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active_participants = active_participants_result.all()
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count = len(active_participants)
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# Update participant count
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await _update_room_participant_count(db, room_id)
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# 更新房间参与者数量
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await db.execute(
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update(Room)
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.where(col(Room.id) == room_id)
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.values(participant_count=count)
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)
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await db.commit()
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print(f"Successfully added user {user_id} to room {room_id}")
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return {"success": True}
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return count
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""" except HTTPException:
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raise
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except Exception as e:
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print(f"Error adding user to room: {str(e)}")
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raise HTTPException(
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status_code=status.HTTP_500_INTERNAL_SERVER_ERROR,
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detail=f"Failed to add user to room: {str(e)}"
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) """
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async def _end_room_if_empty(db: Database, room_id: int) -> bool:
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"""如果房间为空,则标记房间结束。返回是否结束了房间。"""
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# 检查房间是否还有活跃参与者
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participant_count = await _update_room_participant_count(db, room_id)
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if participant_count == 0:
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# 房间为空,标记结束
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now = utcnow()
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await db.execute(
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update(Room)
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.where(col(Room.id) == room_id)
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.values(
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ends_at=now,
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status=RoomStatus.IDLE, # 或者使用 RoomStatus.ENDED 如果有这个状态
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participant_count=0
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)
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)
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print(f"Room {room_id} ended automatically (no participants remaining)")
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return True
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return False
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async def _transfer_ownership_or_end_room(db: Database, room_id: int, leaving_user_id: int) -> bool:
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"""处理房主离开的逻辑:转让房主权限或结束房间。返回是否结束了房间。"""
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# 查找其他活跃参与者来转让房主权限
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remaining_result = await db.execute(
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select(RoomParticipatedUser.user_id)
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.where(
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col(RoomParticipatedUser.room_id) == room_id,
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col(RoomParticipatedUser.user_id) != leaving_user_id,
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col(RoomParticipatedUser.left_at).is_(None)
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)
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.order_by(col(RoomParticipatedUser.joined_at)) # 按加入时间排序
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)
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remaining_participants = remaining_result.all()
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if remaining_participants:
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# 将房主权限转让给最早加入的用户
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new_owner_id = remaining_participants[0][0] # 获取 user_id
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await db.execute(
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update(Room)
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.where(col(Room.id) == room_id)
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.values(host_id=new_owner_id)
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)
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print(f"Room {room_id} ownership transferred from {leaving_user_id} to {new_owner_id}")
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return False # 房间继续存在
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else:
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# 没有其他参与者,结束房间
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return await _end_room_if_empty(db, room_id)
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@router.delete("/multiplayer/rooms/{room_id}/users/{user_id}")
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@@ -450,7 +469,7 @@ async def remove_user_from_room(
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# 检查房间是否存在
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room_result = await db.execute(
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select(Room.host_id, Room.status, Room.participant_count)
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select(Room.host_id, Room.status, Room.participant_count, Room.ends_at)
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.where(col(Room.id) == room_id)
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)
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room_query = room_result.first()
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@@ -461,9 +480,12 @@ async def remove_user_from_room(
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detail="Room not found"
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)
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room_owner_id = room_query[0] # host_id is used as owner_id
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room_status = room_query[1]
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current_participant_count = room_query[2]
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room_owner_id, room_status, current_participant_count, ends_at = room_query
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# 如果房间已经结束,直接返回
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if ends_at is not None:
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print(f"Room {room_id} is already ended")
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return {"success": True, "room_ended": True}
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# 检查用户是否在房间中
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participant_result = await db.execute(
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@@ -475,12 +497,12 @@ async def remove_user_from_room(
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)
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)
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participant_query = participant_result.first()
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if not participant_query:
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raise HTTPException(
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status_code=status.HTTP_404_NOT_FOUND,
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detail="User is not in this room"
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)
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# 用户不在房间中,检查房间是否需要结束(幂等操作)
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room_ended = await _end_room_if_empty(db, room_id)
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await db.commit()
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return {"success": True, "room_ended": room_ended}
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# 标记用户离开房间
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await db.execute(
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@@ -493,56 +515,91 @@ async def remove_user_from_room(
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.values(left_at=now)
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)
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room_ended = False
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# 检查是否是房主离开
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if user_id == room_owner_id:
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# 房主离开,查找其他参与者来转让房主权限
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remaining_result = await db.execute(
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select(RoomParticipatedUser.user_id)
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.where(
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col(RoomParticipatedUser.room_id) == room_id,
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col(RoomParticipatedUser.user_id) != user_id,
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col(RoomParticipatedUser.left_at).is_(None)
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)
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.order_by(col(RoomParticipatedUser.joined_at)) # 按加入时间排序,选择最早的
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)
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remaining_participants = remaining_result.all()
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if remaining_participants:
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# 将房主权限转让给最早加入的用户
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new_owner_id = remaining_participants[0][0] # 获取 user_id
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await db.execute(
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update(Room)
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.where(col(Room.id) == room_id)
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.values(host_id=new_owner_id)
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)
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# 记录房主转让日志(可选)
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# logger.info(f"Room {room_id} ownership transferred from {user_id} to {new_owner_id}")
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else:
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# 没有其他参与者,房间应该被标记为结束
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await db.execute(
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update(Room)
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.where(col(Room.id) == room_id)
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.values(
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ends_at=now,
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status=RoomStatus.IDLE,
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participant_count=0
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)
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)
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await db.commit()
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return {"success": True, "room_ended": True}
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# 更新房间参与者数量
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await _update_room_participant_count(db, room_id)
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print(f"Host {user_id} is leaving room {room_id}")
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room_ended = await _transfer_ownership_or_end_room(db, room_id, user_id)
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else:
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# 不是房主离开,只需检查房间是否为空
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room_ended = await _end_room_if_empty(db, room_id)
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await db.commit()
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return {"success": True, "room_ended": False}
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print(f"Successfully removed user {user_id} from room {room_id}, room_ended: {room_ended}")
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return {"success": True, "room_ended": room_ended}
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except HTTPException:
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raise
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except Exception as e:
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await db.rollback()
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print(f"Error removing user from room: {str(e)}")
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raise HTTPException(
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status_code=status.HTTP_500_INTERNAL_SERVER_ERROR,
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detail=f"Failed to remove user from room: {str(e)}"
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)
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)
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@router.put("/multiplayer/rooms/{room_id}/users/{user_id}")
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async def add_user_to_room(
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request: Request,
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room_id: int,
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user_id: int,
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db: Database,
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timestamp: str = "",
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) -> Dict[str, Any]:
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"""Add a user to a multiplayer room."""
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print(f"Adding user {user_id} to room {room_id}")
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# Get request body and parse user_data
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body = await request.body()
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user_data = None
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if body:
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try:
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user_data = json.loads(body.decode('utf-8'))
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print(f"Parsed user_data: {user_data}")
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except json.JSONDecodeError:
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print("Failed to parse user_data from request body")
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user_data = None
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# Verify request signature
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if not verify_request_signature(request, timestamp, body):
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raise HTTPException(
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status_code=status.HTTP_401_UNAUTHORIZED,
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detail="Invalid request signature"
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)
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# 检查房间是否已结束
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room_result = await db.execute(
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select(Room.id, Room.ends_at)
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.where(col(Room.id) == room_id)
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)
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room_query = room_result.first()
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if not room_query:
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raise HTTPException(
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status_code=status.HTTP_404_NOT_FOUND,
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detail="Room not found"
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)
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if room_query[1] is not None: # ends_at is not None
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print(f"User {user_id} attempted to join ended room {room_id}")
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raise HTTPException(
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status_code=status.HTTP_410_GONE,
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detail="Room has ended and cannot accept new participants"
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)
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# Verify room exists and check password
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provided_password = user_data.get("password") if user_data else None
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print(f"Verifying room {room_id} with password: {provided_password}")
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await _verify_room_password(db, room_id, provided_password)
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# Add or update participant
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await _add_or_update_participant(db, room_id, user_id)
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# Update participant count
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await _update_room_participant_count(db, room_id)
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await db.commit()
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print(f"Successfully added user {user_id} to room {room_id}")
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return {"success": True}
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