🚀 faster solution
This commit is contained in:
132
packages/compute/cleanLayer.ts
Normal file
132
packages/compute/cleanLayer.ts
Normal file
@@ -0,0 +1,132 @@
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import { copyGrid, isEmpty, setColorEmpty } from "./grid";
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import { getHeadX, getHeadY, snakeEquals } from "./snake";
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import { sortPush } from "./utils/sortPush";
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import { arrayEquals } from "./utils/array";
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import { getAvailableRoutes } from "./getAvailableRoutes";
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import type { Snake } from "./snake";
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import type { Grid } from "./grid";
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import type { Point } from "./point";
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type M = {
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snake: Snake;
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chain: Snake[];
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chunk: Point[];
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grid: Grid;
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parent: M | null;
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w: number;
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h: number;
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f: number;
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};
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const unwrap = (o: M | null): Snake[] =>
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!o ? [] : [...o.chain, ...unwrap(o.parent)];
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const createGetHeuristic = (grid: Grid, chunk0: Point[]) => {
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const n = grid.data.reduce((sum, x: any) => sum + +!isEmpty(x), 0);
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const area = grid.width * grid.height;
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const k =
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Math.sqrt((2 * area) / chunk0.length) * 1 + (n - chunk0.length) / area;
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return (chunk: any[]) => chunk.length * k;
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};
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export const getAvailableWhiteListedRoutes = (
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grid: Grid,
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snake: Snake,
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whiteList: Point[]
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) => {
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let solution: Snake[] | null;
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getAvailableRoutes(grid, snake, (chain) => {
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const hx = getHeadX(chain[0]);
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const hy = getHeadY(chain[0]);
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if (!whiteList.some(({ x, y }) => hx === x && hy === y)) return false;
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solution = chain;
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return true;
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});
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// @ts-ignore
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return solution;
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};
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export const cleanLayer = (grid0: Grid, snake0: Snake, chunk0: Point[]) => {
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const getH = createGetHeuristic(grid0, chunk0);
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const next = {
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grid: grid0,
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snake: snake0,
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chain: [snake0],
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chunk: chunk0,
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parent: null,
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h: getH(chunk0),
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f: getH(chunk0),
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w: 0,
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};
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const openList: M[] = [next];
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const closeList: M[] = [next];
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while (openList.length) {
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const o = openList.shift()!;
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if (o.chunk.length === 0) return unwrap(o).slice(0, -1);
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const chain = getAvailableWhiteListedRoutes(o.grid, o.snake, o.chunk);
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if (chain) {
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const snake = chain[0];
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const x = getHeadX(snake);
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const y = getHeadY(snake);
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const chunk = o.chunk.filter((u) => u.x !== x || u.y !== y);
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if (
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!closeList.some(
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(u) => snakeEquals(u.snake, snake) && arrayEquals(u.chunk, chunk)
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)
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) {
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const grid = copyGrid(o.grid);
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setColorEmpty(grid, x, y);
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const h = getH(chunk);
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const w = o.w + chain.length;
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const f = h + w;
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const next = { snake, chain, chunk, grid, parent: o, h, w, f };
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sortPush(openList, next, (a, b) => a.f - b.f);
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closeList.push(next);
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}
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}
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}
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};
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// export const getAvailableWhiteListedRoutes = (
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// grid: Grid,
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// snake: Snake,
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// whiteList0: Point[],
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// n = 3
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// ) => {
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// const whiteList = whiteList0.slice();
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// const solutions: Snake[][] = [];
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// getAvailableRoutes(grid, snake, (chain) => {
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// const hx = getHeadX(chain[0]);
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// const hy = getHeadY(chain[0]);
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// const i = whiteList.findIndex(({ x, y }) => hx === x && hy === y);
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// if (i >= 0) {
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// whiteList.splice(i, 1);
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// solutions.push(chain);
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// if (solutions.length >= n || whiteList.length === 0) return true;
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// }
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// return false;
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// });
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// return solutions;
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// };
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@@ -1,20 +1,15 @@
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import {
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Grid,
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isInsideLarge,
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getColor,
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isInside,
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Color,
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isEmpty,
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} from "./grid";
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import { isInsideLarge, getColor, isInside, isEmpty } from "./grid";
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import { around4 } from "./point";
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import {
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getHeadX,
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getHeadY,
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nextSnake,
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Snake,
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snakeEquals,
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snakeWillSelfCollide,
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} from "./snake";
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import { sortPush } from "./utils/sortPush";
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import type { Snake } from "./snake";
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import type { Grid, Color } from "./grid";
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export const getAvailableRoutes = (
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grid: Grid,
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@@ -28,8 +23,6 @@ export const getAvailableRoutes = (
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const c = openList.shift()!;
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const [snake] = c;
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closeList.push(snake);
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const cx = getHeadX(snake);
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const cy = getHeadY(snake);
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@@ -48,42 +41,14 @@ export const getAvailableRoutes = (
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if (!closeList.some((s) => snakeEquals(nsnake, s))) {
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const color = isInside(grid, nx, ny) && getColor(grid, nx, ny);
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if (color && !isEmpty(color)) {
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if (onSolution([nsnake, ...c.slice(0, -1)], color)) return;
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if (!color || isEmpty(color)) {
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sortPush(openList, [nsnake, ...c], (a, b) => a.length - b.length);
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closeList.push(nsnake);
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} else {
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if (!openList.some(([s]) => snakeEquals(nsnake, s))) {
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const chain = [nsnake, ...c];
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openList.push(chain);
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openList.sort((a, b) => a.length - b.length);
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}
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if (onSolution([nsnake, ...c.slice(0, -1)], color)) return;
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}
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}
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}
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}
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}
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};
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export const getAvailableInterestingRoutes = (
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grid: Grid,
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snake0: Snake,
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onSolution: (snakes: Snake[], color: Color) => boolean,
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n = snake0.length
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) => {
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const solutions: Snake[] = [];
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getAvailableRoutes(grid, snake0, (snakes, color) => {
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const [snake] = snakes;
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for (let j = solutions.length; j--; ) {
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let same = true;
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for (let i = 0; i < n * 2; i++)
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same = same && solutions[j][i] === snake[i];
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if (same) return false;
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}
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solutions.push(snake);
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return onSolution(snakes, color);
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});
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};
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@@ -1,65 +0,0 @@
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import { Grid, isInsideLarge, getColor, isInside, isEmpty } from "./grid";
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import { around4 } from "./point";
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import {
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getHeadX,
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getHeadY,
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nextSnake,
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Snake,
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snakeEquals,
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snakeWillSelfCollide,
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} from "./snake";
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const snakeEqualsN = (a: Snake, b: Snake, n = a.length / 2) => {
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for (let i = 0; i < n * 2; i++) if (a[i] !== b[i]) return false;
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return true;
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};
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export const getAvailableRoutes = (grid: Grid, snake0: Snake, n?: number) => {
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const openList: Snake[][] = [[snake0]];
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const closeList: Snake[] = [];
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const solutions: Snake[][] = [];
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while (openList.length) {
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const c = openList.shift()!;
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const [snake] = c;
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closeList.push(snake);
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const cx = getHeadX(snake);
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const cy = getHeadY(snake);
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for (let i = 0; i < around4.length; i++) {
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const { x: dx, y: dy } = around4[i];
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const nx = cx + dx;
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const ny = cy + dy;
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if (
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isInsideLarge(grid, 1, nx, ny) &&
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!snakeWillSelfCollide(snake, dx, dy)
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) {
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const nsnake = nextSnake(snake, dx, dy);
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if (!closeList.some((s) => snakeEquals(nsnake, s))) {
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const color = isInside(grid, nx, ny) && getColor(grid, nx, ny);
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if (color && !isEmpty(color)) {
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if (solutions.every(([s]) => !snakeEqualsN(s, nsnake, n))) {
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const solution = [nsnake, ...c.slice(0, -1)];
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solutions.push(solution);
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}
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} else {
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if (!openList.some(([s]) => snakeEquals(nsnake, s))) {
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const chain = [nsnake, ...c];
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openList.push(chain);
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openList.sort((a, b) => a.length - b.length);
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}
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}
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}
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}
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}
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}
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return solutions;
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};
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@@ -1,257 +0,0 @@
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import {
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Color,
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copyGrid,
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getColor,
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Grid,
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isEmpty,
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isInside,
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isInsideLarge,
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setColorEmpty,
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} from "./grid";
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import { around4 } from "./point";
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import {
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getHeadX,
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getHeadY,
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nextSnake,
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Snake,
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snakeEquals,
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snakeWillSelfCollide,
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} from "./snake";
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import { sortPush } from "./utils/sortPush";
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type M = { x: number; y: number; parent: M | null; h: number };
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const unwrap = (grid: Grid, m: M | null): { x: number; y: number }[] =>
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m ? [...unwrap(grid, m.parent), m] : [];
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const getEscapePath = (
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grid: Grid,
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x: number,
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y: number,
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color: Color,
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forbidden: { x: number; y: number }[] = []
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) => {
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const openList: M[] = [{ x, y, h: 0, parent: null }];
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const closeList: { x: number; y: number }[] = [];
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while (openList.length) {
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const c = openList.shift()!;
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if (c.y === -1 || c.y === grid.height) return unwrap(grid, c);
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for (const a of around4) {
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const x = c.x + a.x;
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const y = c.y + a.y;
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if (!forbidden.some((cl) => cl.x === x && cl.y === y)) {
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if (!isInside(grid, x, y))
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return unwrap(grid, { x, y, parent: c } as any);
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const u = getColor(grid, x, y);
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if (
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(isEmpty(u) || u <= color) &&
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!closeList.some((cl) => cl.x === x && cl.y === y)
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) {
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const h = Math.abs(grid.height / 2 - y);
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const o = { x, y, parent: c, h };
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closeList.push(o);
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openList.push(o);
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}
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}
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}
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openList.sort((a, b) => a.h - b.h);
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}
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return null;
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};
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const isFree = (
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grid: Grid,
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x: number,
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y: number,
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color: Color,
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snakeN: number
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) => {
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const one = getEscapePath(grid, x, y, color);
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if (!one) return false;
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const two = getEscapePath(grid, x, y, color, one.slice(0, snakeN));
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return !!two;
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};
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export const pruneLayer = (grid: Grid, color: Color, snakeN: number) => {
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const chunk: { x: number; y: number }[] = [];
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for (let x = grid.width; x--; )
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for (let y = grid.height; y--; ) {
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const c = getColor(grid, x, y);
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if (!isEmpty(c) && c <= color && isFree(grid, x, y, color, snakeN)) {
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setColorEmpty(grid, x, y);
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chunk.push({ x, y });
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}
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}
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return chunk;
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};
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const extractColors = (grid: Grid): Color[] => {
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const colors = new Set<Color>();
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grid.data.forEach((c: any) => {
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if (!isEmpty(c)) colors.add(c);
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});
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return Array.from(colors.keys()).sort();
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};
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export const getAvailableRoutes = (
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grid: Grid,
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snake0: Snake,
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onSolution: (snakes: Snake[], color: Color) => boolean
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) => {
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const openList: Snake[][] = [[snake0]];
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const closeList: Snake[] = [];
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while (openList.length) {
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const c = openList.shift()!;
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const [snake] = c;
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const cx = getHeadX(snake);
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const cy = getHeadY(snake);
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for (let i = 0; i < around4.length; i++) {
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const { x: dx, y: dy } = around4[i];
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const nx = cx + dx;
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const ny = cy + dy;
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if (
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isInsideLarge(grid, 1, nx, ny) &&
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!snakeWillSelfCollide(snake, dx, dy)
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) {
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const nsnake = nextSnake(snake, dx, dy);
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if (!closeList.some((s) => snakeEquals(nsnake, s))) {
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const color = isInside(grid, nx, ny) && getColor(grid, nx, ny);
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if (!color || isEmpty(color)) {
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sortPush(openList, [nsnake, ...c], (a, b) => a.length - b.length);
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closeList.push(nsnake);
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} else {
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if (onSolution([nsnake, ...c.slice(0, -1)], color)) return;
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}
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}
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}
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}
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}
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};
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export const getAvailableWhiteListedRoutes = (
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grid: Grid,
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snake: Snake,
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whiteList0: { x: number; y: number }[],
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n = 3
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) => {
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const whiteList = whiteList0.slice();
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const solutions: Snake[][] = [];
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|
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getAvailableRoutes(grid, snake, (chain) => {
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const hx = getHeadX(chain[0]);
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const hy = getHeadY(chain[0]);
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|
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const i = whiteList.findIndex(({ x, y }) => hx === x && hy === y);
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|
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if (i >= 0) {
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whiteList.splice(i, 1);
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solutions.push(chain);
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if (solutions.length >= n || whiteList.length === 0) return true;
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}
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return false;
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});
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|
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return solutions;
|
||||
};
|
||||
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const arrayEquals = <T>(a: T[], b: T[]) =>
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a.length === b.length && a.every((_, i) => a[i] === b[i]);
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||||
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type O = {
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snake: Snake;
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chain: Snake[];
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chunk: { x: number; y: number }[];
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grid: Grid;
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parent: O | null;
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};
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const uunwrap = (o: O | null): Snake[] =>
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!o ? [] : [...uunwrap(o.parent), ...o.chain.reverse()];
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|
||||
export const cleanLayer = (
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||||
grid0: Grid,
|
||||
snake0: Snake,
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chunk0: { x: number; y: number }[]
|
||||
) => {
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||||
const next = {
|
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grid: grid0,
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||||
snake: snake0,
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chain: [snake0],
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chunk: chunk0,
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parent: null,
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};
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||||
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const openList: O[] = [next];
|
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const closeList: O[] = [next];
|
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|
||||
while (openList.length) {
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const o = openList.shift()!;
|
||||
|
||||
if (o.chunk.length === 0) return uunwrap(o);
|
||||
|
||||
for (const chain of getAvailableWhiteListedRoutes(
|
||||
o.grid,
|
||||
o.snake,
|
||||
o.chunk,
|
||||
1
|
||||
)) {
|
||||
const snake = chain[0];
|
||||
const x = getHeadX(snake);
|
||||
const y = getHeadY(snake);
|
||||
|
||||
const chunk = o.chunk.filter((u) => u.x !== x || u.y !== y);
|
||||
|
||||
if (
|
||||
!closeList.some(
|
||||
(u) => snakeEquals(u.snake, snake) && arrayEquals(u.chunk, chunk)
|
||||
)
|
||||
) {
|
||||
const grid = copyGrid(o.grid);
|
||||
setColorEmpty(grid, x, y);
|
||||
|
||||
const next = { snake, chain, chunk, grid, parent: o };
|
||||
openList.push(next);
|
||||
closeList.push(next);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
export const getBestRoute = (grid0: Grid, snake0: Snake) => {
|
||||
// for (const color of colors) {
|
||||
// const chunk = pruneLayer(grid0, color, snakeN);
|
||||
// layers.push({ chunk, grid: copyGrid(grid0) });
|
||||
// }
|
||||
|
||||
const grid = copyGrid(grid0);
|
||||
const colors = extractColors(grid0);
|
||||
|
||||
const chunk = pruneLayer(grid, colors[0], snake0.length / 2);
|
||||
|
||||
console.log(extractColors(grid0));
|
||||
|
||||
return cleanLayer(grid0, snake0, chunk);
|
||||
};
|
||||
@@ -1,198 +1,22 @@
|
||||
import { getAvailableInterestingRoutes } from "./getAvailableRoutes";
|
||||
import {
|
||||
Color,
|
||||
copyGrid,
|
||||
getColor,
|
||||
Grid,
|
||||
gridEquals,
|
||||
isEmpty,
|
||||
setColorEmpty,
|
||||
} from "./grid";
|
||||
import { copySnake, getHeadX, getHeadY, Snake, snakeEquals } from "./snake";
|
||||
|
||||
const createHeuristic = (grid0: Grid) => {
|
||||
const colorCount: Record<Color, number> = [];
|
||||
for (let x = grid0.width; x--; )
|
||||
for (let y = grid0.height; y--; ) {
|
||||
const color = getColor(grid0, x, y);
|
||||
if (!isEmpty(color))
|
||||
// @ts-ignore
|
||||
colorCount[color] = (0 | colorCount[color]) + 1;
|
||||
}
|
||||
|
||||
// const colors = Object.keys(colorCount).map((x) => +x);
|
||||
|
||||
const target = Object.entries(colorCount)
|
||||
.sort(([a], [b]) => +a - +b)
|
||||
.map(([color, length]: any) => Array.from({ length }, () => +color))
|
||||
.flat();
|
||||
|
||||
const getHeuristic = (_grid: Grid, _snake: Snake, stack: Color[]) =>
|
||||
stack.reduce((s, x, i) => s + (target[i] === x ? 1 : 0), 0);
|
||||
|
||||
const getNextColorHeuristic = (
|
||||
_grid: Grid,
|
||||
_snake: Snake,
|
||||
stack: Color[]
|
||||
) => {
|
||||
const colorTarget = target[stack.length];
|
||||
|
||||
// const cc = { ...colorCount };
|
||||
// for (const color of stack) cc[color]--;
|
||||
|
||||
// let colorTarget;
|
||||
// for (let i = colors.length; i--; )
|
||||
// if (cc[colors[i]] > 0) colorTarget = colors[i];
|
||||
|
||||
return (c: Color) => {
|
||||
if (colorTarget === c) return 1;
|
||||
|
||||
return 0;
|
||||
|
||||
// return 1 - Math.abs(colorTarget - c) / 10;
|
||||
};
|
||||
};
|
||||
|
||||
const isEnd = (_grid: Grid, _snake: Snake, stack: Color[]) =>
|
||||
stack.length === target.length;
|
||||
|
||||
return { isEnd, getHeuristic, getNextColorHeuristic };
|
||||
};
|
||||
|
||||
type OpenListItem = {
|
||||
grid: Grid;
|
||||
snake: Snake;
|
||||
chain: Snake[];
|
||||
stack: Color[];
|
||||
weight: number;
|
||||
heuristic: number;
|
||||
parent: OpenListItem | null;
|
||||
};
|
||||
|
||||
const unroll = (o: OpenListItem | null): Snake[] =>
|
||||
!o ? [] : [...unroll(o.parent), ...o.chain.slice().reverse()];
|
||||
|
||||
const itemEquals = (
|
||||
a: { grid: Grid; snake: Snake },
|
||||
b: { grid: Grid; snake: Snake }
|
||||
) => snakeEquals(a.snake, b.snake) && gridEquals(a.grid, b.grid);
|
||||
import { copyGrid, extractColors } from "./grid";
|
||||
import type { Snake } from "./snake";
|
||||
import type { Grid } from "./grid";
|
||||
import { pruneLayer } from "./pruneLayer";
|
||||
import { cleanLayer } from "./cleanLayer";
|
||||
|
||||
export const getBestRoute = (grid0: Grid, snake0: Snake) => {
|
||||
const { isEnd, getNextColorHeuristic } = createHeuristic(grid0);
|
||||
const grid = copyGrid(grid0);
|
||||
const colors = extractColors(grid0);
|
||||
const snakeN = snake0.length / 2;
|
||||
|
||||
let grid = copyGrid(grid0);
|
||||
let snake = copySnake(snake0);
|
||||
let stack: Color[] = [];
|
||||
const chain: Snake[] = [snake0];
|
||||
|
||||
const fullChain: Snake[] = [];
|
||||
|
||||
while (!isEnd(grid, snake, stack)) {
|
||||
const getColorHeuristic = getNextColorHeuristic(grid, snake, stack);
|
||||
|
||||
let solution: {
|
||||
heuristic: number;
|
||||
chain: Snake[];
|
||||
color: Color;
|
||||
} | null = null;
|
||||
|
||||
getAvailableInterestingRoutes(
|
||||
grid,
|
||||
snake,
|
||||
(chain: Snake[], color: Color) => {
|
||||
const heuristic = getColorHeuristic(color);
|
||||
|
||||
if (!solution || solution.heuristic < heuristic)
|
||||
solution = { heuristic, chain, color };
|
||||
|
||||
return solution.heuristic === 1;
|
||||
},
|
||||
2
|
||||
);
|
||||
|
||||
if (!solution) return null;
|
||||
|
||||
const { chain, color } = solution!;
|
||||
|
||||
snake = chain[0];
|
||||
const x = getHeadX(snake);
|
||||
const y = getHeadY(snake);
|
||||
|
||||
setColorEmpty(grid, x, y);
|
||||
|
||||
stack.push(color);
|
||||
|
||||
for (let i = chain.length; i--; ) fullChain.push(chain[i]);
|
||||
for (const color of colors) {
|
||||
const gridN = copyGrid(grid);
|
||||
const chunk = pruneLayer(grid, color, snakeN);
|
||||
const c = cleanLayer(gridN, chain[0], chunk);
|
||||
if (c) chain.unshift(...c);
|
||||
}
|
||||
|
||||
return fullChain;
|
||||
};
|
||||
|
||||
export const getBestRoute2 = (grid0: Grid, snake0: Snake) => {
|
||||
const { isEnd, getHeuristic, getNextColorHeuristic } = createHeuristic(grid0);
|
||||
|
||||
const closeList: { grid: Grid; snake: Snake }[] = [];
|
||||
|
||||
const openList: OpenListItem[] = [
|
||||
{
|
||||
grid: grid0,
|
||||
stack: [],
|
||||
snake: snake0,
|
||||
parent: null,
|
||||
weight: 0,
|
||||
heuristic: getHeuristic(grid0, snake0, []),
|
||||
chain: [],
|
||||
},
|
||||
];
|
||||
|
||||
while (openList.length) {
|
||||
const parent = openList.shift()!;
|
||||
|
||||
if (isEnd(parent.grid, parent.snake, parent.stack)) return unroll(parent);
|
||||
|
||||
const solutions: { snake: Snake; chain: Snake[]; color: Color }[] = [];
|
||||
const getColorHeuristic = getNextColorHeuristic(
|
||||
parent.grid,
|
||||
parent.snake,
|
||||
parent.stack
|
||||
);
|
||||
|
||||
getAvailableInterestingRoutes(
|
||||
parent.grid,
|
||||
parent.snake,
|
||||
(chain: Snake[], color: Color) => {
|
||||
if (
|
||||
!solutions[0] ||
|
||||
getColorHeuristic(solutions[0].color) <= getColorHeuristic(color)
|
||||
)
|
||||
solutions.unshift({ snake: chain[0], chain, color });
|
||||
|
||||
return solutions.length >= 3;
|
||||
},
|
||||
2
|
||||
);
|
||||
|
||||
for (const { snake, chain, color } of solutions) {
|
||||
const x = getHeadX(snake);
|
||||
const y = getHeadY(snake);
|
||||
|
||||
const grid = copyGrid(parent.grid);
|
||||
setColorEmpty(grid, x, y);
|
||||
|
||||
const stack = [...parent.stack, color];
|
||||
|
||||
const weight = parent.weight + chain.length;
|
||||
const heuristic = getHeuristic(grid, snake, stack);
|
||||
|
||||
const item = { grid, stack, snake, chain, weight, heuristic, parent };
|
||||
|
||||
if (!closeList.some((c) => itemEquals(c, item))) {
|
||||
closeList.push(item);
|
||||
openList.push(item);
|
||||
} else console.log("hit");
|
||||
}
|
||||
|
||||
openList.sort((a, b) => a.heuristic - b.heuristic);
|
||||
}
|
||||
|
||||
return null;
|
||||
return chain.reverse().slice(1);
|
||||
};
|
||||
|
||||
@@ -40,11 +40,47 @@ export const setColorEmpty = (grid: Grid, x: number, y: number) => {
|
||||
setColor(grid, x, y, 0 as Empty);
|
||||
};
|
||||
|
||||
/**
|
||||
* return true if the grid is empty
|
||||
*/
|
||||
export const isGridEmpty = (grid: Grid) => grid.data.every((x) => x === 0);
|
||||
|
||||
/**
|
||||
* extract colors
|
||||
* return a list of the colors found in the grid
|
||||
*/
|
||||
export const extractColors = (grid: Grid): Color[] => {
|
||||
const colors = new Set<Color>();
|
||||
grid.data.forEach((c: any) => {
|
||||
if (!isEmpty(c)) colors.add(c);
|
||||
});
|
||||
return Array.from(colors.keys()).sort();
|
||||
};
|
||||
|
||||
/**
|
||||
* extract colors count
|
||||
* return a list of the colors and their occurrences found in the grid
|
||||
*/
|
||||
export const extractColorCount = (grid: Grid) => {
|
||||
const colors = new Map<Color, number>();
|
||||
grid.data.forEach((c: any) => {
|
||||
if (!isEmpty(c)) colors.set(c, 1 + (colors.get(c) || 0));
|
||||
});
|
||||
return Array.from(colors.entries()).map(([color, count]) => ({
|
||||
color,
|
||||
count,
|
||||
}));
|
||||
};
|
||||
|
||||
/**
|
||||
* return true if the both are equals
|
||||
*/
|
||||
export const gridEquals = (a: Grid, b: Grid) =>
|
||||
a.data.every((_, i) => a.data[i] === b.data[i]);
|
||||
|
||||
/**
|
||||
* return a unique string for the grid
|
||||
*/
|
||||
export const getGridKey = ({ data }: Grid) => {
|
||||
let key = "";
|
||||
const n = 5;
|
||||
|
||||
85
packages/compute/pruneLayer.ts
Normal file
85
packages/compute/pruneLayer.ts
Normal file
@@ -0,0 +1,85 @@
|
||||
import { getColor, isEmpty, isInside, setColorEmpty } from "./grid";
|
||||
import { around4 } from "./point";
|
||||
import { sortPush } from "./utils/sortPush";
|
||||
import type { Color, Grid } from "./grid";
|
||||
import type { Point } from "./point";
|
||||
|
||||
type M = Point & { parent: M | null; h: number };
|
||||
|
||||
const unwrap = (grid: Grid, m: M | null): Point[] =>
|
||||
m ? [...unwrap(grid, m.parent), m] : [];
|
||||
|
||||
const getEscapePath = (
|
||||
grid: Grid,
|
||||
x: number,
|
||||
y: number,
|
||||
color: Color,
|
||||
forbidden: Point[] = []
|
||||
) => {
|
||||
const openList: M[] = [{ x, y, h: 0, parent: null }];
|
||||
const closeList: Point[] = [];
|
||||
|
||||
while (openList.length) {
|
||||
const c = openList.shift()!;
|
||||
|
||||
if (c.y === -1 || c.y === grid.height) return unwrap(grid, c);
|
||||
|
||||
for (const a of around4) {
|
||||
const x = c.x + a.x;
|
||||
const y = c.y + a.y;
|
||||
|
||||
if (!forbidden.some((cl) => cl.x === x && cl.y === y)) {
|
||||
if (!isInside(grid, x, y))
|
||||
return unwrap(grid, { x, y, parent: c } as any);
|
||||
|
||||
const u = getColor(grid, x, y);
|
||||
|
||||
if (
|
||||
(isEmpty(u) || u <= color) &&
|
||||
!closeList.some((cl) => cl.x === x && cl.y === y)
|
||||
) {
|
||||
const h = Math.abs(grid.height / 2 - y);
|
||||
const o = { x, y, parent: c, h };
|
||||
|
||||
sortPush(openList, o, (a, b) => a.h - b.h);
|
||||
closeList.push(o);
|
||||
openList.push(o);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
const isFree = (
|
||||
grid: Grid,
|
||||
x: number,
|
||||
y: number,
|
||||
color: Color,
|
||||
snakeN: number
|
||||
) => {
|
||||
const one = getEscapePath(grid, x, y, color);
|
||||
|
||||
if (!one) return false;
|
||||
|
||||
const two = getEscapePath(grid, x, y, color, one.slice(0, snakeN));
|
||||
|
||||
return !!two;
|
||||
};
|
||||
|
||||
export const pruneLayer = (grid: Grid, color: Color, snakeN: number) => {
|
||||
const chunk: Point[] = [];
|
||||
|
||||
for (let x = grid.width; x--; )
|
||||
for (let y = grid.height; y--; ) {
|
||||
const c = getColor(grid, x, y);
|
||||
|
||||
if (!isEmpty(c) && c <= color && isFree(grid, x, y, color, snakeN)) {
|
||||
setColorEmpty(grid, x, y);
|
||||
chunk.push({ x, y });
|
||||
}
|
||||
}
|
||||
|
||||
return chunk;
|
||||
};
|
||||
2
packages/compute/utils/array.ts
Normal file
2
packages/compute/utils/array.ts
Normal file
@@ -0,0 +1,2 @@
|
||||
export const arrayEquals = <T>(a: T[], b: T[]) =>
|
||||
a.length === b.length && a.every((_, i) => a[i] === b[i]);
|
||||
@@ -1,5 +1,5 @@
|
||||
import { createCanvas } from "./canvas";
|
||||
import { getBestRoute } from "../compute/getBestRoute";
|
||||
import { getBestRoute } from "@snk/compute/getBestRoute";
|
||||
import { Color, copyGrid } from "../compute/grid";
|
||||
import { grid, snake } from "./sample";
|
||||
import { step } from "@snk/compute/step";
|
||||
|
||||
Reference in New Issue
Block a user