🚀 faster solution
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132
packages/compute/cleanLayer.ts
Normal file
132
packages/compute/cleanLayer.ts
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import { copyGrid, isEmpty, setColorEmpty } from "./grid";
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import { getHeadX, getHeadY, snakeEquals } from "./snake";
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import { sortPush } from "./utils/sortPush";
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import { arrayEquals } from "./utils/array";
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import { getAvailableRoutes } from "./getAvailableRoutes";
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import type { Snake } from "./snake";
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import type { Grid } from "./grid";
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import type { Point } from "./point";
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type M = {
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snake: Snake;
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chain: Snake[];
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chunk: Point[];
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grid: Grid;
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parent: M | null;
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w: number;
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h: number;
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f: number;
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};
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const unwrap = (o: M | null): Snake[] =>
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!o ? [] : [...o.chain, ...unwrap(o.parent)];
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const createGetHeuristic = (grid: Grid, chunk0: Point[]) => {
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const n = grid.data.reduce((sum, x: any) => sum + +!isEmpty(x), 0);
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const area = grid.width * grid.height;
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const k =
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Math.sqrt((2 * area) / chunk0.length) * 1 + (n - chunk0.length) / area;
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return (chunk: any[]) => chunk.length * k;
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};
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export const getAvailableWhiteListedRoutes = (
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grid: Grid,
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snake: Snake,
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whiteList: Point[]
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) => {
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let solution: Snake[] | null;
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getAvailableRoutes(grid, snake, (chain) => {
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const hx = getHeadX(chain[0]);
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const hy = getHeadY(chain[0]);
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if (!whiteList.some(({ x, y }) => hx === x && hy === y)) return false;
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solution = chain;
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return true;
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});
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// @ts-ignore
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return solution;
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};
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export const cleanLayer = (grid0: Grid, snake0: Snake, chunk0: Point[]) => {
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const getH = createGetHeuristic(grid0, chunk0);
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const next = {
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grid: grid0,
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snake: snake0,
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chain: [snake0],
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chunk: chunk0,
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parent: null,
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h: getH(chunk0),
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f: getH(chunk0),
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w: 0,
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};
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const openList: M[] = [next];
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const closeList: M[] = [next];
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while (openList.length) {
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const o = openList.shift()!;
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if (o.chunk.length === 0) return unwrap(o).slice(0, -1);
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const chain = getAvailableWhiteListedRoutes(o.grid, o.snake, o.chunk);
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if (chain) {
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const snake = chain[0];
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const x = getHeadX(snake);
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const y = getHeadY(snake);
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const chunk = o.chunk.filter((u) => u.x !== x || u.y !== y);
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if (
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!closeList.some(
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(u) => snakeEquals(u.snake, snake) && arrayEquals(u.chunk, chunk)
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)
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) {
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const grid = copyGrid(o.grid);
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setColorEmpty(grid, x, y);
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const h = getH(chunk);
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const w = o.w + chain.length;
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const f = h + w;
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const next = { snake, chain, chunk, grid, parent: o, h, w, f };
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sortPush(openList, next, (a, b) => a.f - b.f);
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closeList.push(next);
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}
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}
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}
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};
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// export const getAvailableWhiteListedRoutes = (
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// grid: Grid,
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// snake: Snake,
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// whiteList0: Point[],
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// n = 3
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// ) => {
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// const whiteList = whiteList0.slice();
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// const solutions: Snake[][] = [];
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// getAvailableRoutes(grid, snake, (chain) => {
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// const hx = getHeadX(chain[0]);
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// const hy = getHeadY(chain[0]);
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// const i = whiteList.findIndex(({ x, y }) => hx === x && hy === y);
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// if (i >= 0) {
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// whiteList.splice(i, 1);
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// solutions.push(chain);
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// if (solutions.length >= n || whiteList.length === 0) return true;
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// }
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// return false;
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// });
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// return solutions;
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// };
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