🚀 draw world
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42
packages/draw/drawGrid.ts
Normal file
42
packages/draw/drawGrid.ts
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import { Grid, getColor, Color } from "@snk/compute/grid";
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import { pathRoundedRect } from "./pathRoundedRect";
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type Options = {
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colorDots: Record<Color, string>;
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colorEmpty: string;
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colorBorder: string;
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sizeCell: number;
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sizeDot: number;
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sizeBorderRadius: number;
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};
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export const drawGrid = (
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ctx: CanvasRenderingContext2D,
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grid: Grid,
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o: Options
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) => {
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for (let x = grid.width; x--; )
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for (let y = grid.height; y--; ) {
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const c = getColor(grid, x, y);
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// @ts-ignore
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const color = c === null ? o.colorEmpty : o.colorDots[c];
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ctx.save();
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ctx.translate(
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x * o.sizeCell + (o.sizeCell - o.sizeDot) / 2,
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y * o.sizeCell + (o.sizeCell - o.sizeDot) / 2
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);
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ctx.fillStyle = color;
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ctx.strokeStyle = o.colorBorder;
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ctx.lineWidth = 1;
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ctx.beginPath();
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pathRoundedRect(ctx, o.sizeDot, o.sizeDot, o.sizeBorderRadius);
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ctx.fill();
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ctx.stroke();
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ctx.closePath();
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ctx.restore();
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}
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};
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