🚀 draw world
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63
packages/draw/drawWorld.ts
Normal file
63
packages/draw/drawWorld.ts
Normal file
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import { Grid, Color } from "@snk/compute/grid";
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import { pathRoundedRect } from "./pathRoundedRect";
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import { Point } from "@snk/compute/point";
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import { drawGrid } from "./drawGrid";
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type Options = {
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colorDots: Record<Color, string>;
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colorEmpty: string;
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colorBorder: string;
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colorSnake: string;
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sizeCell: number;
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sizeDot: number;
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sizeBorderRadius: number;
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};
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export const drawSnake = (
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ctx: CanvasRenderingContext2D,
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snake: Point[],
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o: Options
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) => {
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for (let i = 0; i < snake.length; i++) {
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const u = (i + 1) * 0.6;
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ctx.save();
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ctx.fillStyle = o.colorSnake;
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ctx.translate(snake[i].x * o.sizeCell + u, snake[i].y * o.sizeCell + u);
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ctx.beginPath();
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pathRoundedRect(
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ctx,
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o.sizeCell - u * 2,
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o.sizeCell - u * 2,
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(o.sizeCell - u * 2) * 0.25
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);
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ctx.fill();
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ctx.restore();
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}
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};
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export const drawWorld = (
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ctx: CanvasRenderingContext2D,
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grid: Grid,
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snake: Point[],
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stack: Color[],
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o: Options
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) => {
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ctx.save();
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ctx.translate(2 * o.sizeCell, 2 * o.sizeCell);
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drawGrid(ctx, grid, o);
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drawSnake(ctx, snake, o);
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ctx.restore();
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const m = 5;
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ctx.save();
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ctx.translate(o.sizeCell, (grid.height + 4) * o.sizeCell);
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for (let i = 0; i < stack.length; i++) {
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ctx.fillStyle = o.colorDots[stack[i]];
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ctx.fillRect(i * m, 0, m, 10);
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}
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ctx.restore();
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};
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