formatting

This commit is contained in:
Tianyi Cao
2024-02-07 02:21:46 -08:00
parent abe1d3ad29
commit 017d00371d
4 changed files with 8 additions and 9 deletions

View File

@@ -279,4 +279,4 @@
<Content Include="AquaMai.toml" /> <Content Include="AquaMai.toml" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

View File

@@ -7,12 +7,12 @@ namespace AquaMai
{ {
public UXConfig UX { get; set; } public UXConfig UX { get; set; }
public CheatConfig Cheat { get; set; } public CheatConfig Cheat { get; set; }
public class CheatConfig public class CheatConfig
{ {
public bool TicketUnlock { get; set; } public bool TicketUnlock { get; set; }
} }
public class UXConfig public class UXConfig
{ {
public bool SkipWarningScreen { get; set; } public bool SkipWarningScreen { get; set; }
@@ -20,4 +20,4 @@ namespace AquaMai
public bool SkipToMusicSelection { get; set; } public bool SkipToMusicSelection { get; set; }
} }
} }
} }

View File

@@ -50,7 +50,6 @@ namespace AquaMai
if (AppConfig.Cheat.TicketUnlock) if (AppConfig.Cheat.TicketUnlock)
Patch(typeof(TicketUnlock)); Patch(typeof(TicketUnlock));
if (AppConfig.UX.SkipToMusicSelection) if (AppConfig.UX.SkipToMusicSelection)
{ {
Patch(typeof(SkipToMusicSelection)); Patch(typeof(SkipToMusicSelection));

View File

@@ -3,19 +3,19 @@ using Manager;
using Process; using Process;
using Process.Information; using Process.Information;
namespace AquaMai.UX namespace AquaMai.UX
{ {
public class SkipToMusicSelection public class SkipToMusicSelection
{ {
/* /*
* Highly experimental, may well break some stuff * Highly experimental, may well break some stuff
* Works by overriding the info screen (where it shows new events and stuff) * Works by overriding the info screen (where it shows new events and stuff)
* to directly exit to the music selection screen, skipping character and * to directly exit to the music selection screen, skipping character and
* event selection, among others * event selection, among others
*/ */
[HarmonyPrefix] [HarmonyPrefix]
[HarmonyPatch(typeof(InformationProcess), "OnUpdate")] [HarmonyPatch(typeof(InformationProcess), "OnUpdate")]
public static bool OnUpdate(InformationProcess __instance, ProcessDataContainer ___container) public static bool OnUpdate(InformationProcess __instance, ProcessDataContainer ___container)
{ {
GameManager.SetMaxTrack(); GameManager.SetMaxTrack();
___container.processManager.AddProcess(new MusicSelectProcess(___container), 50); ___container.processManager.AddProcess(new MusicSelectProcess(___container), 50);