mirror of
https://github.com/Lost-MSth/Arcaea-server.git
synced 2025-12-14 08:06:23 +08:00
4
.gitignore
vendored
4
.gitignore
vendored
@@ -1 +1,5 @@
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*.log
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# Byte-compiled / optimized / DLL files
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__pycache__/
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*.py[cod]
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*$py.class
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@@ -1,6 +1,6 @@
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# encoding: utf-8
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from flask import Flask, json, request, jsonify, make_response, send_from_directory
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from flask import Flask, json, request, jsonify, send_from_directory
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from logging.config import dictConfig
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from setting import Config
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import base64
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@@ -23,6 +23,10 @@ import sys
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from multiprocessing import Process, Pipe
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from urllib.parse import parse_qs, urlparse
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from werkzeug.datastructures import ImmutableMultiDict
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app = Flask(__name__)
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wsgi_app = app.wsgi_app
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@@ -36,6 +40,14 @@ app.register_blueprint(api.api_main.bp)
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conn1, conn2 = Pipe()
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map_dict = {'/user/me': 'user_me',
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'/purchase/bundle/pack': 'bundle_pack',
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'/serve/download/me/song': 'download_song',
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'/game/info': 'game_info',
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'/present/me': 'present_info',
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'/world/map/me': 'world_all',
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'/score/song/friend': 'song_score_friend'}
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def add_url_prefix(url, strange_flag=False):
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# 给url加前缀,返回字符串
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@@ -122,10 +134,16 @@ def error_return(error_code, extra={}): # 错误返回
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})
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def success_return(value):
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return jsonify({
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"success": True,
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"value": value
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})
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@app.route('/')
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def hello():
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return "Hello World!"
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# 自定义路径
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@app.route('/favicon.ico', methods=['GET']) # 图标
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@@ -191,25 +209,83 @@ def register():
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return error_return(error_code)
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# 集成式请求,没想到什么好办法处理,就先这样写着
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@app.route(add_url_prefix('/compose/aggregate'), methods=['GET'])
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@app.route(add_url_prefix('/purchase/bundle/pack'), methods=['GET']) # 曲包信息
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@server.auth.auth_required(request)
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def aggregate(user_id):
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calls = request.args.get('calls')
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if calls == '[{ "endpoint": "/user/me", "id": 0 }]': # 极其沙雕的判断,我猜get的参数就两种
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r = server.info.arc_aggregate_small(user_id)
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else:
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r = server.info.arc_aggregate_big(user_id)
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return jsonify(r)
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def bundle_pack(user_id):
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return success_return(server.info.get_purchase_pack(user_id))
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@app.route(add_url_prefix('/user/me'), methods=['GET']) # 用户信息,给baa查分器用的
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@app.route(add_url_prefix('/game/info'), methods=['GET']) # 系统信息
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def game_info():
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return success_return(server.info.get_game_info())
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@app.route(add_url_prefix('/present/me'), methods=['GET']) # 用户奖励信息
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@server.auth.auth_required(request)
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def present_info(user_id):
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return success_return(server.info.get_user_present(user_id))
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@app.route(add_url_prefix('/compose/aggregate'), methods=['GET']) # 集成式请求
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def aggregate():
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try:
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#global request
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finally_response = {'success': True, 'value': []}
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#request_ = request
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get_list = json.loads(request.args.get('calls'))
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if len(get_list) > 10:
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# 请求太多驳回
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return error_return(108)
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for i in get_list:
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endpoint = i['endpoint']
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url = add_url_prefix(endpoint)
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request.args = ImmutableMultiDict(
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{key: value[0] for key, value in parse_qs(urlparse(url).query).items()})
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resp_t = app.view_functions[map_dict[urlparse(endpoint).path]]()
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if hasattr(resp_t, "response"):
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resp_t = resp_t.response[0].decode().rstrip('\n')
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resp = json.loads(resp_t)
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if hasattr(resp, 'get') and resp.get('success') is False:
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finally_response = {'success': False, 'error_code': 7, 'extra': {
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"id": i['id'], 'error_code': resp.get('error_code')}}
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if "extra" in resp:
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finally_response['extra']['extra'] = resp['extra']
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#request = request_
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return jsonify(finally_response)
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finally_response['value'].append(
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{'id': i.get('id'), 'value': resp['value'] if hasattr(resp, 'get') else resp})
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#request = request_
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return jsonify(finally_response)
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except KeyError:
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return error_return(108)
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# # 集成式请求,没想到什么好办法处理,就先这样写着
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# @app.route(add_url_prefix('/compose/aggregate'), methods=['GET'])
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# @server.auth.auth_required(request)
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# def aggregate(user_id):
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# calls = request.args.get('calls')
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# if calls == '[{ "endpoint": "/user/me", "id": 0 }]': # 极其沙雕的判断,我猜get的参数就两种
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# r = server.info.arc_aggregate_small(user_id)
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# else:
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# r = server.info.arc_aggregate_big(user_id)
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# return jsonify(r)
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@app.route(add_url_prefix('/user/me'), methods=['GET']) # 用户信息
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@server.auth.auth_required(request)
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def user_me(user_id):
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r = server.info.arc_aggregate_small(user_id)
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if r['success']:
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r['value'] = r['value'][0]['value']
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return jsonify(r)
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r = server.info.get_user_me_c(user_id)
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if r:
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return success_return(r)
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else:
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return error_return(108)
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@app.route(add_url_prefix('/user/me/character'), methods=['POST']) # 角色切换
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@@ -614,10 +690,11 @@ def world_one(user_id, map_id):
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@server.auth.auth_required(request)
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def download_song(user_id):
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song_ids = request.args.getlist('sid')
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if server.arcdownload.is_able_download(user_id):
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url_flag = json.loads(request.args.get('url', 'true'))
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if server.arcdownload.is_able_download(user_id) or not url_flag:
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re = {}
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if not song_ids:
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re = server.arcdownload.get_all_songs(user_id)
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re = server.arcdownload.get_all_songs(user_id, url_flag=url_flag)
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else:
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re = server.arcdownload.get_some_songs(user_id, song_ids)
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@@ -723,9 +800,11 @@ def sys_set(user_id, path):
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set_arg = path[5:]
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value = request.form['value']
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server.setme.arc_sys_set(user_id, value, set_arg)
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r = server.info.arc_aggregate_small(user_id)
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r['value'] = r['value'][0]['value']
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return jsonify(r)
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r = server.info.get_user_me_c(user_id)
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if r:
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return success_return(r)
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else:
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return error_return(108)
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def main():
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@@ -1,5 +1,6 @@
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import json
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from server.sql import Connect
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from .config import Constant
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from setting import Config
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import server.item
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import server.character
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@@ -26,14 +27,14 @@ def int2b(x):
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def calc_stamina(max_stamina_ts, curr_stamina):
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# 计算体力,返回剩余体力数值
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stamina = int(server.info.MAX_STAMINA - (max_stamina_ts -
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int(time.time()*1000)) / server.info.STAMINA_RECOVER_TICK)
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stamina = int(Constant.MAX_STAMINA - (max_stamina_ts -
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int(time.time()*1000)) / Constant.STAMINA_RECOVER_TICK)
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if stamina >= server.info.MAX_STAMINA:
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if curr_stamina >= server.info.MAX_STAMINA:
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if stamina >= Constant.MAX_STAMINA:
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if curr_stamina >= Constant.MAX_STAMINA:
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stamina = curr_stamina
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else:
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stamina = server.info.MAX_STAMINA
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stamina = Constant.MAX_STAMINA
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if stamina < 0:
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stamina = 0
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@@ -245,8 +246,8 @@ def play_world_song(user_id, args):
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return {}
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stamina = calc_stamina(max_stamina_ts, stamina) - \
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info['stamina_cost'] * stamina_multiply
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max_stamina_ts = now + server.info.STAMINA_RECOVER_TICK * \
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(server.info.MAX_STAMINA - stamina)
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max_stamina_ts = now + Constant.STAMINA_RECOVER_TICK * \
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(Constant.MAX_STAMINA - stamina)
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c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
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(max_stamina_ts, stamina, user_id))
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r = {
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@@ -600,11 +601,11 @@ def add_stamina(c, user_id, add_stamina):
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if x and x[0] is not None and x[1] is not None:
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stamina = calc_stamina(x[0], x[1]) + add_stamina
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max_stamina_ts = now - \
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(stamina-server.info.MAX_STAMINA) * \
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server.info.STAMINA_RECOVER_TICK
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(stamina-Constant.MAX_STAMINA) * \
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Constant.STAMINA_RECOVER_TICK
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else:
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max_stamina_ts = now
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stamina = server.info.MAX_STAMINA
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stamina = Constant.MAX_STAMINA
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c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
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(max_stamina_ts, stamina, user_id))
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@@ -213,7 +213,7 @@ def char_use_core(user_id, character_id, amount):
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x = c.fetchone()
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if x:
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exp, level = calc_level_up(
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c, user_id, character_id, x[0], amount*server.info.CORE_EXP)
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c, user_id, character_id, x[0], amount*Config.CORE_EXP)
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c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
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(level, exp, user_id, character_id))
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server.item.claim_user_item(
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7
latest version/server/config.py
Normal file
7
latest version/server/config.py
Normal file
@@ -0,0 +1,7 @@
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class Constant:
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MAX_STAMINA = 12
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STAMINA_RECOVER_TICK = 1800000
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CORE_EXP = 250
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@@ -6,10 +6,7 @@ import server.character
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import server.item
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import time
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from setting import Config
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MAX_STAMINA = 12
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STAMINA_RECOVER_TICK = 1800000
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CORE_EXP = 250
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from .config import Constant
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def int2b(x):
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@@ -202,6 +199,38 @@ def get_user_me(c, user_id):
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return r
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def get_user_me_c(user_id):
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# user/me调用,上边没开数据库这里开一下
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with Connect() as c:
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return get_user_me(c, user_id)
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def get_purchase_pack(user_id):
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# 返回曲包数据
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with Connect() as c:
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return server.arcpurchase.get_purchase(c, 'pack')
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def get_game_info():
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# 返回游戏基本信息
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r = {
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"max_stamina": Constant.MAX_STAMINA,
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"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
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"core_exp": Constant.CORE_EXP,
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"curr_ts": int(time.time()*1000),
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"level_steps": server.character.get_level_steps(),
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"world_ranking_enabled": True,
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"is_byd_chapter_unlocked": True
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}
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return r
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def get_user_present(user_id):
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# 返回奖励信息
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with Connect() as c:
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return server.arcpurchase.get_user_present(c, user_id)
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def arc_aggregate_small(user_id):
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# 返回用户数据
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r = {"success": False}
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@@ -239,9 +268,9 @@ def arc_aggregate_big(user_id):
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}, {
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"id": 3,
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"value": {
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"max_stamina": MAX_STAMINA,
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"stamina_recover_tick": STAMINA_RECOVER_TICK,
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"core_exp": CORE_EXP,
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"max_stamina": Constant.MAX_STAMINA,
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"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
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"core_exp": Constant.CORE_EXP,
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"curr_ts": int(time.time()*1000),
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"level_steps": server.character.get_level_steps(),
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"world_ranking_enabled": True,
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