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111
README.md
111
README.md
@@ -17,42 +17,53 @@ This procedure is mainly used for study and research, and shall not be used for
|
||||
|
||||
## 特性 Features
|
||||
|
||||
有以下 We have:
|
||||
:x: : 不支持 Not supported
|
||||
:warning: : 可能存在问题 / 可能与官方不一样 Possible issues / may differ from official
|
||||
:wastebasket: : 不再更新,可能会移除或重构 No longer updated, may be removed or refactored
|
||||
:construction: : 建设中 In construction
|
||||
|
||||
- 登录、注册 Login and registration
|
||||
- 多设备登录 Multi device login
|
||||
- 多设备自动封号 Auto-ban of multiple devices
|
||||
- :warning: 多设备登录 Multi device login
|
||||
- 登录频次限制 Login rate limit
|
||||
- :x: 销号 Destroy account
|
||||
- 成绩上传 Score upload
|
||||
- PTT
|
||||
- 世界排名 Global rank
|
||||
- 排名 Rank
|
||||
- 成绩校验 Score check
|
||||
- 成绩排名 Score rank
|
||||
- 潜力值机制 Potential
|
||||
- Best 30
|
||||
- :warning: Recent Top 10
|
||||
- :warning: 世界排名 Global rank
|
||||
- 段位系统 Course system
|
||||
- Link Play
|
||||
- :warning: Link Play
|
||||
- 好友系统 Friends
|
||||
- :x: 好友位提升 Max friend number increase
|
||||
- 云端存档 Cloud save
|
||||
- 爬梯 Climbing steps
|
||||
- 自定义世界模式 Customizable World Mode
|
||||
- 自定义歌曲下载 Customizable songs download
|
||||
- 单曲和曲包购买(没啥用) Single songs and song packs purchase(useless)
|
||||
- 尝试全剧情、曲目解锁 Try to unlock all the stories and songs
|
||||
- 世界模式 World mode
|
||||
- 体力系统 Stamina system
|
||||
- :warning: 普通梯子强化和绳子强化 Normal steps boost & beyond boost
|
||||
- :warning: 角色技能 Character skills
|
||||
- 歌曲下载 Songs downloading
|
||||
- :x: 加密下载 Encrypted downloading
|
||||
- 下载校验 Download check
|
||||
- 下载频次限制 Download rate limit
|
||||
- 购买系统 Purchase system
|
||||
- 单曲和曲包 Single & Pack
|
||||
- :x: 捆绑包 Bundle
|
||||
- 折扣 Discount
|
||||
- 五周年兑换券 5-th anniversary ticket
|
||||
- :x: Extend 包自动降价 Extend pack automatic price reduction
|
||||
- 奖励系统 Present system
|
||||
- 兑换码系统 Redeem code system
|
||||
- 角色系统 Character system
|
||||
- 全剧情解锁 Unlock all the stories
|
||||
- 后台查询 Background search
|
||||
- 后台自定义信息 Customize some things in the background
|
||||
- 成绩校验 Score check
|
||||
- 下载校验 Download check
|
||||
- 数据记录 Data recording
|
||||
- 用户成绩 Users' scores
|
||||
- 用户每日潜力值 Users' daily potential
|
||||
- :wastebasket: 简单的网页管理后台 Simple web admin backend
|
||||
- :construction: API
|
||||
- 服务器日志 Server log
|
||||
|
||||
没有以下 We don't have:
|
||||
|
||||
- 服务器安全性保证 Server security assurance
|
||||
|
||||
可能有问题 There may be problems:
|
||||
|
||||
- Recent 30
|
||||
- 一些歌曲的解锁 Some songs' unlocking
|
||||
- 同设备多共存登录 Multiple app logins on the same device
|
||||
|
||||
## 说明 Statement
|
||||
|
||||
只是很有趣,用处探索中。
|
||||
@@ -69,28 +80,46 @@ It is just so interesting. What it can do is under exploration.
|
||||
|
||||
只保留最新版本 Only keep the latest version.
|
||||
|
||||
> 提醒:更新时请注意保留原先的数据库,以防数据丢失。
|
||||
>
|
||||
> 提醒:更新时请注意保留原先的数据库,以防数据丢失。
|
||||
> Tips: When updating, please keep the original database in case of data loss.
|
||||
>
|
||||
> 其它小改动请参考各个 commit 信息
|
||||
> Please refer to the commit messages for other minor changes.
|
||||
|
||||
### Version 2.11.0
|
||||
### Version 2.11.3
|
||||
|
||||
- 适用于Arcaea 4.3.0版本 For Arcaea 4.3.0
|
||||
- 新搭档 **霞玛(大~宇~宙)**、**米露可(大~宇~宙)**、**紫黑**、**百合咲美香** 已解锁 Unlock the character **Shama(UNiVERSE)**, **Milk(UNiVERSE)**, **Shikoku**, **Mika Yurisaki**.
|
||||
- 搭档 **依莉丝** 已觉醒 Uncap the character **Ilith**.
|
||||
- 为觉醒 **依莉丝** 以及 **百合咲美香** 的技能提供支持 Add support for the skills of uncapped **Ilith** and **Mika Yurisaki**.
|
||||
- 为 Beyond 图倍增提供支持 Add support for beyond gauge boost.
|
||||
- 为 Beyond 连锁图提供支持 Add support for beyond chain maps.
|
||||
- 修复联机时无人房间仍可进入的问题 Fix a logic bug that the room without anyone can be entered in multiplayer.
|
||||
- 对一些数值的算法进行了更改 Some changes in some values' algorithms.
|
||||
- 小重构 Link Play 子程序 Refactor simply for Link Play subprogram.
|
||||
- 新增增删改兑换码、购买项目、登陆奖励、物品的API接口 Add some API endpoints, including creating, changing, deleting about redeem, purchase, login present and item.
|
||||
> v2.11.2.1 ~ v2.11.2.7 for Arcaea 4.5.0 ~ 5.2.0
|
||||
|
||||
- 适用于 Arcaea 5.2.0 版本
|
||||
For Arcaea 5.2.0
|
||||
- 新搭档 **Ilith & Ivy**、**Hikari & Vanessa**、**摩耶**、**露恩** 已解锁(注意“ 洞烛(至高:第八探索者)”因客户端因素不可选用)
|
||||
Unlock the character **Ilith & Ivy**, **Hikari & Vanessa**, **Maya**, and **Luin**. (Note that "Insight(Ascendant - 8th Seeker)" is not available due to the client.)
|
||||
- 为以上角色的技能提供服务端支持
|
||||
Provide server-side support for the skills of the above characters.
|
||||
- 设置中新增可选选项 `DOWNLOAD_FORBID_WHEN_NO_ITEM` 使得当 `songlist` 文件存在时,没有购买的用户无法下载曲目文件(实验性)
|
||||
An option `DOWNLOAD_FORBID_WHEN_NO_ITEM` has been added to the config file to make that users cannot download the songs' files if they has not bought them when the `songlist` file exists. (Experimental)
|
||||
- 支持文件 `video_720.mp4` & `video_1080.mp4` 的下载
|
||||
Add support for downloading `video_720.mp4` & `video_1080.mp4`.
|
||||
- 在存档全解锁和 `songlist` 解析器中支持更多东西,以适应游戏更新
|
||||
Support more things in full cloud save unlocking and `songlist` parser, to adapt to game updates.
|
||||
- Link Play 拥有更详细的控制台日志了
|
||||
More detailed console log for Link Play.
|
||||
- 修复一些搭档的技能在世界模式进度中显示不正确的问题
|
||||
Fix a bug that some characters' skill cannot display proper values in world mode progression.
|
||||
- 修复技能 "skill_mithra" 导致了 `prog` 值增加而不是世界模式进度增加的问题
|
||||
Fix a bug that "skill_mithra" results in adding `prog` value instead of world mode progress.
|
||||
- 重构 Link Play TCP 数据交换部分,以获得更好的安全性和扩展性
|
||||
Code refactor of Link Play TCP data transmission for better security and scalability.
|
||||
- 新增一个 HTTP API 用来获取 Link Play 中当前的房间和玩家信息
|
||||
Add an HTTP API endpoint for getting the information of current rooms and players in Link Play.
|
||||
|
||||
## 运行环境与依赖 Running environment and requirements
|
||||
|
||||
- Windows/Linux/Mac OS/Android...
|
||||
- Windows / Linux / Mac OS / Android...
|
||||
- Python >= 3.6
|
||||
- Flask module >= 2.0, Cryptography module >= 3.0.0, limits >= 2.7.0
|
||||
- Flask >= 2.0
|
||||
- Cryptography >= 3.0.0
|
||||
- limits >= 2.7.0
|
||||
- Charles, IDA, proxy app... (optional)
|
||||
|
||||
<!--
|
||||
@@ -111,7 +140,7 @@ It is just so interesting. What it can do is under exploration.
|
||||
|
||||
## Q&A
|
||||
|
||||
[中文/English](https://github.com/Lost-MSth/Arcaea-server/wiki/Q&A)
|
||||
[中文 / English](https://github.com/Lost-MSth/Arcaea-server/wiki/Q&A)
|
||||
|
||||
## 鸣谢 Thanks
|
||||
|
||||
|
||||
@@ -1,14 +1,10 @@
|
||||
from flask import Blueprint
|
||||
|
||||
from . import (users, songs, token, system, items,
|
||||
purchases, presents, redeems)
|
||||
purchases, presents, redeems, characters, multiplay)
|
||||
|
||||
bp = Blueprint('api', __name__, url_prefix='/api/v1')
|
||||
bp.register_blueprint(users.bp)
|
||||
bp.register_blueprint(songs.bp)
|
||||
bp.register_blueprint(token.bp)
|
||||
bp.register_blueprint(system.bp)
|
||||
bp.register_blueprint(items.bp)
|
||||
bp.register_blueprint(purchases.bp)
|
||||
bp.register_blueprint(presents.bp)
|
||||
bp.register_blueprint(redeems.bp)
|
||||
l = [users, songs, token, system, items, purchases,
|
||||
presents, redeems, characters, multiplay]
|
||||
for i in l:
|
||||
bp.register_blueprint(i.bp)
|
||||
|
||||
@@ -52,11 +52,12 @@ def role_required(request, powers=[]):
|
||||
|
||||
def request_json_handle(request, required_keys: list = [], optional_keys: list = [], must_change: bool = False, is_batch: bool = False):
|
||||
'''
|
||||
提取post参数,返回dict,写成了修饰器\
|
||||
parameters: \
|
||||
`request`: `Request` - 当前请求\
|
||||
`required_keys`: `list` - 必须的参数\
|
||||
`optional_keys`: `list` - 可选的参数\
|
||||
提取post参数,返回dict,写成了修饰器
|
||||
|
||||
parameters:
|
||||
`request`: `Request` - 当前请求
|
||||
`required_keys`: `list` - 必须的参数
|
||||
`optional_keys`: `list` - 可选的参数
|
||||
`must_change`: `bool` - 当全都是可选参数时,是否必须有至少一项修改
|
||||
'''
|
||||
|
||||
@@ -113,8 +114,7 @@ def api_try(view):
|
||||
data = view(*args, **kwargs)
|
||||
if data is None:
|
||||
return error_return()
|
||||
else:
|
||||
return data
|
||||
return data
|
||||
except ArcError as e:
|
||||
if Config.ALLOW_WARNING_LOG:
|
||||
current_app.logger.warning(format_exc())
|
||||
|
||||
@@ -23,6 +23,8 @@ CODE_MSG = {
|
||||
-122: 'Item already exists',
|
||||
-123: 'The collection already has this item',
|
||||
-124: 'The collection does not have this item',
|
||||
-130: 'No such character',
|
||||
-131: 'Invalid skill ID',
|
||||
-200: 'No permission', # 2xx用户相关错误
|
||||
-201: 'Wrong username or password',
|
||||
-202: 'User is banned',
|
||||
|
||||
134
latest version/api/characters.py
Normal file
134
latest version/api/characters.py
Normal file
@@ -0,0 +1,134 @@
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.error import InputError, NoData
|
||||
from core.item import ItemFactory
|
||||
from core.character import Character
|
||||
from core.sql import Connect, Query, Sql
|
||||
|
||||
from .api_auth import api_try, request_json_handle, role_required
|
||||
from .api_code import success_return
|
||||
from .constant import Constant
|
||||
|
||||
|
||||
bp = Blueprint('characters', __name__, url_prefix='/characters')
|
||||
|
||||
|
||||
@bp.route('', methods=['GET'])
|
||||
@role_required(request, ['select'])
|
||||
@request_json_handle(request, optional_keys=Constant.QUERY_KEYS)
|
||||
@api_try
|
||||
def characters_get(data, user):
|
||||
'''查询全角色信息'''
|
||||
A = ['character_id', 'name', 'skill_id',
|
||||
'skill_id_uncap', 'char_type', 'is_uncapped']
|
||||
B = ['name', 'skill_id', 'skill_id_uncap']
|
||||
C = ['name', 'frag1', 'prog1', 'overdrive1', 'frag20',
|
||||
'prog20', 'overdrive20', 'frag30', 'prog30', 'overdrive30']
|
||||
with Connect() as c:
|
||||
query = Query(A, B, C).from_dict(data)
|
||||
x = Sql(c).select('character', query=query)
|
||||
r = [Character().from_list(i) for i in x]
|
||||
|
||||
if not r:
|
||||
raise NoData(api_error_code=-2)
|
||||
|
||||
return success_return([x.to_dict() for x in r])
|
||||
|
||||
|
||||
@bp.route('/<int:character_id>', methods=['GET'])
|
||||
@role_required(request, ['select'])
|
||||
@api_try
|
||||
def characters_character_get(user, character_id: int):
|
||||
# 包含core
|
||||
with Connect() as c:
|
||||
c = Character(c).select(character_id)
|
||||
c.select_character_core()
|
||||
return success_return(c.to_dict(has_cores=True))
|
||||
|
||||
|
||||
@bp.route('/<int:character_id>', methods=['PUT'])
|
||||
@role_required(request, ['change'])
|
||||
@request_json_handle(request, optional_keys=['max_level', 'skill_id', 'skill_id_uncap', 'skill_unlock_level', 'skill_requires_uncap', 'char_type', 'is_uncapped', 'frag1', 'prog1', 'overdrive1', 'frag20', 'prog20', 'overdrive20', 'frag30', 'prog30', 'overdrive30'], must_change=True)
|
||||
@api_try
|
||||
def characters_character_put(data, user, character_id: int):
|
||||
'''修改角色信息'''
|
||||
if ('skill_id' in data and data['skill_id'] != '' and data['skill_id'] not in Constant.SKILL_IDS) or ('skill_id_uncap' in data and data['skill_id_uncap'] != '' and data['skill_id_uncap'] not in Constant.SKILL_IDS):
|
||||
raise InputError('Invalid skill_id', api_error_code=-131)
|
||||
with Connect() as c:
|
||||
c = Character(c).select(character_id)
|
||||
try:
|
||||
if 'max_level' in data:
|
||||
c.max_level = int(data['max_level'])
|
||||
if 'skill_id' in data:
|
||||
c.skill_id = data['skill_id']
|
||||
if 'skill_id_uncap' in data:
|
||||
c.skill_id_uncap = data['skill_id_uncap']
|
||||
if 'skill_unlock_level' in data:
|
||||
c.skill_unlock_level = int(data['skill_unlock_level'])
|
||||
if 'skill_requires_uncap' in data:
|
||||
c.skill_requires_uncap = data['skill_requires_uncap'] == 1
|
||||
if 'char_type' in data:
|
||||
c.char_type = int(data['char_type'])
|
||||
if 'is_uncapped' in data:
|
||||
c.is_uncapped = data['is_uncapped'] == 1
|
||||
t = ['frag1', 'prog1', 'overdrive1', 'frag20', 'prog20',
|
||||
'overdrive20', 'frag30', 'prog30', 'overdrive30']
|
||||
for i in t:
|
||||
if i not in data:
|
||||
continue
|
||||
if i.endswith('1'):
|
||||
x = getattr(c, i[:-1])
|
||||
x.start = float(data[i])
|
||||
elif i.endswith('20'):
|
||||
x = getattr(c, i[:-2])
|
||||
x.mid = float(data[i])
|
||||
else:
|
||||
x = getattr(c, i[:-2])
|
||||
x.end = float(data[i])
|
||||
except ValueError as e:
|
||||
raise InputError('Invalid input', api_error_code=-101) from e
|
||||
c.update()
|
||||
return success_return(c.to_dict())
|
||||
|
||||
|
||||
@bp.route('/<int:character_id>/cores', methods=['GET'])
|
||||
@role_required(request, ['select'])
|
||||
@api_try
|
||||
def characters_character_cores_get(user, character_id: int):
|
||||
with Connect() as c:
|
||||
c = Character(c)
|
||||
c.character_id = character_id
|
||||
c.select_character_core()
|
||||
return success_return(c.uncap_cores_to_dict())
|
||||
|
||||
|
||||
@bp.route('/<int:character_id>/cores', methods=['PATCH'])
|
||||
@role_required(request, ['change'])
|
||||
@request_json_handle(request, is_batch=True)
|
||||
@api_try
|
||||
def characters_character_cores_patch(data, user, character_id: int):
|
||||
'''修改角色觉醒cores'''
|
||||
def force_type_core(x: dict) -> dict:
|
||||
x['item_type'] = 'core'
|
||||
x['type'] = 'core'
|
||||
return x
|
||||
|
||||
with Connect() as c:
|
||||
ch = Character(c)
|
||||
ch.character_id = character_id
|
||||
ch.select_character_core()
|
||||
ch.remove_items([ItemFactory.from_dict(x, c=c)
|
||||
for x in map(force_type_core, data.get('remove', []))])
|
||||
ch.add_items([ItemFactory.from_dict(x, c=c)
|
||||
for x in map(force_type_core, data.get('create', []))])
|
||||
updates = list(map(force_type_core, data.get('update', [])))
|
||||
for x in updates:
|
||||
if 'amount' not in x:
|
||||
raise InputError('`amount` is required in `update`')
|
||||
if not isinstance(x['amount'], int) or x['amount'] <= 0:
|
||||
raise InputError(
|
||||
'`amount` must be a positive integer', api_error_code=-101)
|
||||
|
||||
ch.update_items(
|
||||
[ItemFactory.from_dict(x, c=c) for x in updates])
|
||||
return success_return(ch.uncap_cores_to_dict())
|
||||
@@ -2,3 +2,6 @@ class Constant:
|
||||
QUERY_KEYS = ['limit', 'offset', 'query', 'fuzzy_query', 'sort']
|
||||
|
||||
PATCH_KEYS = ['create', 'update', 'remove']
|
||||
|
||||
SKILL_IDS = ['gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere', 'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight',
|
||||
'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap', 'skill_vita', 'skill_fatalis', 'skill_reunion', 'frags_ongeki_slash', 'frags_ongeki_hard', 'skill_amane', 'skill_kou_winter', 'gauge_hard|note_mirror', 'skill_shama', 'skill_milk', 'skill_shikoku', 'skill_mika', 'ilith_awakened_skill', 'skill_mithra', 'skill_toa']
|
||||
|
||||
21
latest version/api/multiplay.py
Normal file
21
latest version/api/multiplay.py
Normal file
@@ -0,0 +1,21 @@
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.linkplay import RemoteMultiPlayer
|
||||
|
||||
from .api_auth import api_try, request_json_handle, role_required
|
||||
from .api_code import success_return
|
||||
|
||||
|
||||
bp = Blueprint('multiplay', __name__, url_prefix='/multiplay')
|
||||
|
||||
|
||||
@bp.route('/rooms', methods=['GET'])
|
||||
@role_required(request, ['select'])
|
||||
@request_json_handle(request, optional_keys=['offset', 'limit'])
|
||||
@api_try
|
||||
def rooms_get(data, user):
|
||||
'''获取房间列表'''
|
||||
|
||||
r = RemoteMultiPlayer().get_rooms(offset=data.get(
|
||||
'offset', 0), limit=data.get('limit', 100))
|
||||
return success_return(r)
|
||||
@@ -1,6 +1,6 @@
|
||||
from base64 import b64decode
|
||||
|
||||
from flask import Blueprint, request
|
||||
from flask import Blueprint, current_app, request
|
||||
|
||||
from core.api_user import APIUser
|
||||
from core.error import PostError
|
||||
@@ -17,21 +17,23 @@ bp = Blueprint('token', __name__, url_prefix='/token')
|
||||
@api_try
|
||||
def token_post(data):
|
||||
'''
|
||||
登录,获取token\
|
||||
登录,获取token
|
||||
|
||||
{'auth': base64('<user_id>:<password>')}
|
||||
'''
|
||||
try:
|
||||
auth_decode = bytes.decode(b64decode(data['auth']))
|
||||
except:
|
||||
raise PostError(api_error_code=-100)
|
||||
if not ':' in auth_decode:
|
||||
except Exception as e:
|
||||
raise PostError(api_error_code=-100) from e
|
||||
if ':' not in auth_decode:
|
||||
raise PostError(api_error_code=-100)
|
||||
name, password = auth_decode.split(':', 1)
|
||||
|
||||
with Connect() as c:
|
||||
user = APIUser(c)
|
||||
user.login(name, password, request.remote_addr)
|
||||
return success_return({'token': user.token, 'user_id': user.user_id})
|
||||
current_app.logger.info(f'API user `{user.user_id}` log in')
|
||||
return success_return({'token': user.api_token, 'user_id': user.user_id})
|
||||
|
||||
|
||||
@bp.route('', methods=['GET'])
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.api_user import APIUser
|
||||
from core.config_manager import Config
|
||||
from core.error import InputError, NoAccess, NoData
|
||||
from core.score import Potential, UserScoreList
|
||||
from core.sql import Connect, Query, Sql
|
||||
from core.user import UserChanger, UserInfo, UserRegister
|
||||
from core.util import get_today_timestamp
|
||||
|
||||
from .api_auth import api_try, request_json_handle, role_required
|
||||
from .api_code import error_return, success_return
|
||||
@@ -91,8 +93,12 @@ def users_user_put(data, user, user_id):
|
||||
u.set_name(data['name'])
|
||||
r['name'] = u.name
|
||||
if 'password' in data:
|
||||
u.set_password(data['password'])
|
||||
r['password'] = u.hash_pwd
|
||||
if data['password'] == '':
|
||||
u.password = ''
|
||||
r['password'] = ''
|
||||
else:
|
||||
u.set_password(data['password'])
|
||||
r['password'] = u.hash_pwd
|
||||
if 'email' in data:
|
||||
u.set_email(data['email'])
|
||||
r['email'] = u.email
|
||||
@@ -128,7 +134,7 @@ def users_user_b30_get(user, user_id):
|
||||
f'No best30 data of user `{user_id}`', api_error_code=-3)
|
||||
x.select_song_name()
|
||||
r = x.to_dict_list()
|
||||
rating_sum = sum([i.rating for i in x.scores])
|
||||
rating_sum = sum(i.rating for i in x.scores)
|
||||
return success_return({'user_id': user_id, 'b30_ptt': rating_sum / 30, 'data': r})
|
||||
|
||||
|
||||
@@ -191,3 +197,32 @@ def users_user_role_get(user, user_id):
|
||||
x = APIUser(c, user_id)
|
||||
x.select_role_and_powers()
|
||||
return success_return({'user_id': x.user_id, 'role': x.role.role_id, 'powers': [i.power_id for i in x.role.powers]})
|
||||
|
||||
|
||||
@bp.route('/<int:user_id>/rating', methods=['GET'])
|
||||
@role_required(request, ['select', 'select_me'])
|
||||
@request_json_handle(request, optional_keys=['start_timestamp', 'end_timestamp', 'duration'])
|
||||
@api_try
|
||||
def users_user_rating_get(data, user, user_id):
|
||||
'''查询用户历史rating,`duration`是相对于今天的天数'''
|
||||
# 查别人需要select权限
|
||||
if user_id != user.user_id and not user.role.has_power('select'):
|
||||
return error_return(NoAccess('No permission', api_error_code=-1), 403)
|
||||
|
||||
start_timestamp = data.get('start_timestamp', None)
|
||||
end_timestamp = data.get('end_timestamp', None)
|
||||
duration = data.get('duration', None)
|
||||
sql = '''select time, rating_ptt from user_rating where user_id = ?'''
|
||||
sql_data = [user_id]
|
||||
if start_timestamp is not None and end_timestamp is not None:
|
||||
sql += ''' and time between ? and ?'''
|
||||
sql_data += [start_timestamp, end_timestamp]
|
||||
elif duration is not None:
|
||||
sql += ''' and time between ? and ?'''
|
||||
t = get_today_timestamp()
|
||||
sql_data += [t - duration * 24 * 3600, t]
|
||||
|
||||
with Connect(Config.SQLITE_LOG_DATABASE_PATH) as c:
|
||||
c.execute(sql, sql_data)
|
||||
r = c.fetchall()
|
||||
return success_return({'user_id': user_id, 'data': [{'time': i[0], 'rating_ptt': i[1]} for i in r]})
|
||||
|
||||
@@ -55,8 +55,8 @@ class Role:
|
||||
{'a': self.role_id})
|
||||
x = self.c.fetchone()
|
||||
if x is None:
|
||||
raise NoData('The role `%s` does not exist.' %
|
||||
self.role_id, api_error_code=-200)
|
||||
raise NoData(
|
||||
f'The role `{self.role_id}` does not exist.', api_error_code=-200)
|
||||
self.caption = x[0]
|
||||
return self
|
||||
|
||||
@@ -127,25 +127,26 @@ class APIUser(UserOnline):
|
||||
if ip is not None:
|
||||
self.ip = ip
|
||||
if not self.limiter.hit(name):
|
||||
raise RateLimit('Too many login attempts', api_error_code=-205)
|
||||
raise RateLimit(
|
||||
f'Too many login attempts of username {name}', api_error_code=-205)
|
||||
|
||||
self.c.execute('''select user_id, password from user where name = :a''', {
|
||||
'a': self.name})
|
||||
x = self.c.fetchone()
|
||||
if x is None:
|
||||
raise NoData('The user `%s` does not exist.' %
|
||||
self.name, api_error_code=-201, status=401)
|
||||
raise NoData(
|
||||
f'The user `{self.name}` does not exist.', api_error_code=-201, status=401)
|
||||
if x[1] == '':
|
||||
raise UserBan('The user `%s` is banned.' % self.name)
|
||||
raise UserBan(f'The user `{x[0]}` is banned.')
|
||||
if self.hash_pwd != x[1]:
|
||||
raise NoAccess('The password is incorrect.',
|
||||
raise NoAccess(f'The password of user `{x[0]}` is incorrect.',
|
||||
api_error_code=-201, status=401)
|
||||
|
||||
self.user_id = x[0]
|
||||
now = int(time() * 1000)
|
||||
self.token = sha256(
|
||||
self.api_token = sha256(
|
||||
(str(self.user_id) + str(now)).encode("utf8") + urandom(8)).hexdigest()
|
||||
|
||||
self.logout()
|
||||
self.c.execute('''insert into api_login values(?,?,?,?)''',
|
||||
(self.user_id, self.token, now, self.ip))
|
||||
(self.user_id, self.api_token, now, self.ip))
|
||||
|
||||
50
latest version/core/bgtask.py
Normal file
50
latest version/core/bgtask.py
Normal file
@@ -0,0 +1,50 @@
|
||||
from atexit import register
|
||||
from concurrent.futures import ThreadPoolExecutor
|
||||
|
||||
from .constant import Constant
|
||||
from .sql import Connect
|
||||
|
||||
|
||||
class BGTask:
|
||||
executor = ThreadPoolExecutor(max_workers=1)
|
||||
|
||||
def __init__(self, func, *args, **kwargs):
|
||||
self.future = self.executor.submit(func, *args, **kwargs)
|
||||
|
||||
def result(self):
|
||||
return self.future.result()
|
||||
|
||||
def cancel(self) -> bool:
|
||||
return self.future.cancel()
|
||||
|
||||
def done(self) -> bool:
|
||||
return self.future.done()
|
||||
|
||||
@staticmethod
|
||||
def shutdown(wait: bool = True):
|
||||
BGTask.executor.shutdown(wait)
|
||||
|
||||
|
||||
@register
|
||||
def atexit():
|
||||
BGTask.shutdown()
|
||||
|
||||
|
||||
def logdb_execute_func(sql, *args, **kwargs):
|
||||
with Connect(Constant.SQLITE_LOG_DATABASE_PATH) as c:
|
||||
c.execute(sql, *args, **kwargs)
|
||||
|
||||
|
||||
def logdb_execute_many_func(sql, *args, **kwargs):
|
||||
with Connect(Constant.SQLITE_LOG_DATABASE_PATH) as c:
|
||||
c.executemany(sql, *args, **kwargs)
|
||||
|
||||
|
||||
def logdb_execute(sql: str, *args, **kwargs):
|
||||
'''异步执行SQL,日志库写入,注意不会直接返回结果'''
|
||||
return BGTask(logdb_execute_func, sql, *args, **kwargs)
|
||||
|
||||
|
||||
def logdb_execute_many(sql: str, *args, **kwargs):
|
||||
'''异步批量执行SQL,日志库写入,注意不会直接返回结果'''
|
||||
return BGTask(logdb_execute_many_func, sql, *args, **kwargs)
|
||||
@@ -1,7 +1,7 @@
|
||||
from .config_manager import Config
|
||||
from .constant import Constant
|
||||
from .error import ArcError, InputError, ItemNotEnough, NoData
|
||||
from .item import Item, ItemCore
|
||||
from .item import CollectionItemMixin, ItemCore
|
||||
|
||||
|
||||
class Level:
|
||||
@@ -9,9 +9,9 @@ class Level:
|
||||
min_level = 1
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.max_level = None
|
||||
self.level = None
|
||||
self.exp = None
|
||||
self.max_level: int = None
|
||||
self.level: int = None
|
||||
self.exp: float = None
|
||||
|
||||
@property
|
||||
def level_exp(self):
|
||||
@@ -29,9 +29,9 @@ class Level:
|
||||
|
||||
a = []
|
||||
b = []
|
||||
for i in Constant.LEVEL_STEPS:
|
||||
a.append(i)
|
||||
b.append(Constant.LEVEL_STEPS[i])
|
||||
for k, v in Constant.LEVEL_STEPS.items():
|
||||
a.append(k)
|
||||
b.append(v)
|
||||
|
||||
if exp < b[0]: # 向下溢出,是异常状态,不该被try捕获,不然数据库无法回滚
|
||||
raise ValueError('EXP value error.')
|
||||
@@ -46,23 +46,10 @@ class Level:
|
||||
|
||||
class Skill:
|
||||
def __init__(self) -> None:
|
||||
self.skill_id = None
|
||||
self.skill_id_uncap = None
|
||||
self.skill_unlock_level = None
|
||||
self.skill_requires_uncap = None
|
||||
|
||||
|
||||
class Core(Item):
|
||||
item_type = 'core'
|
||||
|
||||
def __init__(self, core_type: str = '', amount: int = 0) -> None:
|
||||
super().__init__()
|
||||
self.item_id = core_type
|
||||
self.amount = amount
|
||||
self.is_available = True
|
||||
|
||||
def to_dict(self):
|
||||
return {'core_type': self.item_id, 'amount': self.amount}
|
||||
self.skill_id: str = None
|
||||
self.skill_id_uncap: str = None
|
||||
self.skill_unlock_level: int = None
|
||||
self.skill_requires_uncap: bool = None
|
||||
|
||||
|
||||
class CharacterValue:
|
||||
@@ -75,8 +62,7 @@ class CharacterValue:
|
||||
# 4/6859 = 0.00058317539
|
||||
if level <= 10:
|
||||
return 0.00058317539 * (level - 1) ** 3 * (value_20 - value_1) + value_1
|
||||
else:
|
||||
return - 0.00058317539 * (20 - level) ** 3 * (value_20 - value_1) + value_20
|
||||
return - 0.00058317539 * (20 - level) ** 3 * (value_20 - value_1) + value_20
|
||||
|
||||
# @staticmethod
|
||||
# def _calc_char_value_20(level: int, stata, statb, lva=1, lvb=20) -> float:
|
||||
@@ -95,44 +81,51 @@ class CharacterValue:
|
||||
return (level - lva) * (statb - stata) / (lvb - lva) + stata
|
||||
|
||||
def set_parameter(self, start: float = 0, mid: float = 0, end: float = 0):
|
||||
self.start = start
|
||||
self.mid = mid
|
||||
self.end = end
|
||||
self.start: float = start
|
||||
self.mid: float = mid
|
||||
self.end: float = end
|
||||
|
||||
def get_value(self, level: Level):
|
||||
if level.min_level <= level.level <= level.mid_level:
|
||||
return self._calc_char_value_20_math(level.level, self.start, self.mid)
|
||||
elif level.mid_level < level.level <= level.max_level:
|
||||
if level.mid_level < level.level <= level.max_level:
|
||||
return self._calc_char_value_30(level.level, self.mid, self.end)
|
||||
else:
|
||||
return 0
|
||||
return 0
|
||||
|
||||
|
||||
class Character:
|
||||
class Character(CollectionItemMixin):
|
||||
database_table_name = None
|
||||
|
||||
collection_item_const = {
|
||||
'name': 'character',
|
||||
'table_name': 'char_item',
|
||||
'table_primary_key': 'character_id',
|
||||
'id_name': 'character_id',
|
||||
'items_name': 'uncap_cores'
|
||||
}
|
||||
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
|
||||
self.character_id = None
|
||||
self.name = None
|
||||
self.char_type = None
|
||||
self.is_uncapped = None
|
||||
self.is_uncapped_override = None
|
||||
self.character_id: int = None
|
||||
self.name: str = None
|
||||
self.char_type: int = None
|
||||
self.is_uncapped: bool = None
|
||||
self.is_uncapped_override: bool = None
|
||||
self.skill = Skill()
|
||||
self.level = Level()
|
||||
self.frag = CharacterValue()
|
||||
self.prog = CharacterValue()
|
||||
self.overdrive = CharacterValue()
|
||||
self.uncap_cores = []
|
||||
self.voice = None
|
||||
self.uncap_cores: list = []
|
||||
self.voice: list = None
|
||||
|
||||
@property
|
||||
def skill_id_displayed(self) -> str:
|
||||
return None
|
||||
|
||||
def uncap_cores_to_dict(self):
|
||||
return [x.to_dict() for x in self.uncap_cores]
|
||||
return [x.to_dict(character_format=True) for x in self.uncap_cores]
|
||||
|
||||
@property
|
||||
def is_uncapped_displayed(self) -> bool:
|
||||
@@ -144,11 +137,71 @@ class Character:
|
||||
# 应该是只有对立这样
|
||||
return self.character_id == 1
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
pass
|
||||
def to_dict(self, has_cores=False) -> dict:
|
||||
# 用于API里,游戏内的数据不太一样,故不能super
|
||||
r = {
|
||||
'character_id': self.character_id,
|
||||
'name': self.name,
|
||||
'char_type': self.char_type,
|
||||
'is_uncapped': self.is_uncapped,
|
||||
'max_level': self.level.max_level,
|
||||
'skill_id': self.skill.skill_id,
|
||||
'skill_unlock_level': self.skill.skill_unlock_level,
|
||||
'skill_requires_uncap': self.skill.skill_requires_uncap,
|
||||
'skill_id_uncap': self.skill.skill_id_uncap,
|
||||
'frag1': self.frag.start,
|
||||
'frag20': self.frag.mid,
|
||||
'frag30': self.frag.end,
|
||||
'prog1': self.prog.start,
|
||||
'prog20': self.prog.mid,
|
||||
'prog30': self.prog.end,
|
||||
'overdrive1': self.overdrive.start,
|
||||
'overdrive20': self.overdrive.mid,
|
||||
'overdrive30': self.overdrive.end,
|
||||
}
|
||||
if has_cores:
|
||||
r['uncap_cores'] = self.uncap_cores_to_dict()
|
||||
return r
|
||||
|
||||
def from_list(self, l: list) -> 'Character':
|
||||
pass
|
||||
def from_list(self, l: tuple) -> 'Character':
|
||||
self.character_id = l[0]
|
||||
self.name = l[1]
|
||||
self.level.max_level = l[2]
|
||||
self.frag.set_parameter(l[3], l[6], l[9])
|
||||
self.prog.set_parameter(l[4], l[7], l[10])
|
||||
self.overdrive.set_parameter(l[5], l[8], l[11])
|
||||
self.skill.skill_id = l[12]
|
||||
self.skill.skill_unlock_level = l[13]
|
||||
self.skill.skill_requires_uncap = l[14] == 1
|
||||
self.skill.skill_id_uncap = l[15]
|
||||
self.char_type = l[16]
|
||||
self.is_uncapped = l[17] == 1
|
||||
return self
|
||||
|
||||
def select(self, character_id: int = None) -> 'Character':
|
||||
if character_id is not None:
|
||||
self.character_id = character_id
|
||||
self.c.execute(
|
||||
'select * from character where character_id = ?', (self.character_id,))
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData(
|
||||
f'No such character: {self.character_id}', api_error_code=-130)
|
||||
return self.from_list(x)
|
||||
|
||||
def update(self) -> None:
|
||||
self.c.execute('''update character set name = ?, max_level = ?, frag1 = ?, frag20 = ?, frag30 = ?, prog1 = ?, prog20 = ?, prog30 = ?, overdrive1 = ?, overdrive20 = ?, overdrive30 = ?, skill_id = ?, skill_unlock_level = ?, skill_requires_uncap = ?, skill_id_uncap = ?, char_type = ?, is_uncapped = ? where character_id = ?''', (
|
||||
self.name, self.level.max_level, self.frag.start, self.frag.mid, self.frag.end, self.prog.start, self.prog.mid, self.prog.end, self.overdrive.start, self.overdrive.mid, self.overdrive.end, self.skill.skill_id, self.skill.skill_unlock_level, self.skill.skill_requires_uncap, self.skill.skill_id_uncap, self.char_type, self.is_uncapped, self.character_id))
|
||||
|
||||
def select_character_core(self):
|
||||
# 获取此角色所需核心
|
||||
self.c.execute(
|
||||
'''select item_id, amount from char_item where character_id = ? and type="core"''', (self.character_id,))
|
||||
x = self.c.fetchall()
|
||||
if x:
|
||||
self.uncap_cores = []
|
||||
for i in x:
|
||||
self.uncap_cores.append(ItemCore(self.c, i[0], i[1]))
|
||||
|
||||
|
||||
class UserCharacter(Character):
|
||||
@@ -164,32 +217,29 @@ class UserCharacter(Character):
|
||||
self.character_id = character_id
|
||||
self.user = user
|
||||
|
||||
self.skill_flag: bool = None
|
||||
|
||||
@property
|
||||
def skill_id_displayed(self) -> str:
|
||||
'''对外显示的技能id'''
|
||||
if self.is_uncapped_displayed and self.skill.skill_id_uncap:
|
||||
return self.skill.skill_id_uncap
|
||||
elif self.skill.skill_id and self.level.level >= self.skill.skill_unlock_level:
|
||||
if self.skill.skill_id and self.level.level >= self.skill.skill_unlock_level:
|
||||
return self.skill.skill_id
|
||||
else:
|
||||
return None
|
||||
return None
|
||||
|
||||
def select_character_core(self):
|
||||
# 获取此角色所需核心
|
||||
self.c.execute(
|
||||
'''select item_id, amount from char_item where character_id = ? and type="core"''', (self.character_id,))
|
||||
x = self.c.fetchall()
|
||||
if x:
|
||||
self.uncap_cores = []
|
||||
for i in x:
|
||||
self.uncap_cores.append(Core(i[0], i[1]))
|
||||
@property
|
||||
def skill_state(self) -> str:
|
||||
if self.skill_id_displayed == 'skill_maya':
|
||||
return 'add_random' if self.skill_flag else 'remove_random'
|
||||
return None
|
||||
|
||||
def select_character_uncap_condition(self, user=None):
|
||||
# parameter: user - User类或子类的实例
|
||||
# 获取此角色的觉醒信息
|
||||
if user:
|
||||
self.user = user
|
||||
self.c.execute('''select is_uncapped, is_uncapped_override from %s where user_id = :a and character_id = :b''' % self.database_table_name,
|
||||
self.c.execute(f'''select is_uncapped, is_uncapped_override from {self.database_table_name} where user_id = :a and character_id = :b''',
|
||||
{'a': self.user.user_id, 'b': self.character_id})
|
||||
|
||||
x = self.c.fetchone()
|
||||
@@ -206,29 +256,31 @@ class UserCharacter(Character):
|
||||
# 获取所给用户此角色信息
|
||||
if user:
|
||||
self.user = user
|
||||
self.c.execute('''select * from %s a,character b where a.user_id=? and a.character_id=b.character_id and a.character_id=?''' % self.database_table_name,
|
||||
self.c.execute(f'''select * from {self.database_table_name} a,character b where a.user_id=? and a.character_id=b.character_id and a.character_id=?''',
|
||||
(self.user.user_id, self.character_id))
|
||||
|
||||
y = self.c.fetchone()
|
||||
if y is None:
|
||||
raise NoData('The character of the user does not exist.')
|
||||
|
||||
self.name = y[7]
|
||||
self.char_type = y[22]
|
||||
self.name = y[8]
|
||||
self.char_type = y[23]
|
||||
self.is_uncapped = y[4] == 1
|
||||
self.is_uncapped_override = y[5] == 1
|
||||
self.level.level = y[2]
|
||||
self.level.exp = y[3]
|
||||
self.level.max_level = y[8]
|
||||
self.frag.set_parameter(y[9], y[12], y[15])
|
||||
self.prog.set_parameter(y[10], y[13], y[16])
|
||||
self.overdrive.set_parameter(y[11], y[14], y[17])
|
||||
self.skill.skill_id = y[18]
|
||||
self.skill.skill_id_uncap = y[21]
|
||||
self.skill.skill_unlock_level = y[19]
|
||||
self.skill.skill_requires_uncap = y[20] == 1
|
||||
self.level.max_level = y[9]
|
||||
self.frag.set_parameter(y[10], y[13], y[16])
|
||||
self.prog.set_parameter(y[11], y[14], y[17])
|
||||
self.overdrive.set_parameter(y[12], y[15], y[18])
|
||||
self.skill.skill_id = y[19]
|
||||
self.skill.skill_id_uncap = y[22]
|
||||
self.skill.skill_unlock_level = y[20]
|
||||
self.skill.skill_requires_uncap = y[21] == 1
|
||||
|
||||
if self.character_id == 21 or self.character_id == 46:
|
||||
self.skill_flag = y[6] == 1
|
||||
|
||||
if self.character_id in (21, 46):
|
||||
self.voice = [0, 1, 2, 3, 100, 1000, 1001]
|
||||
|
||||
self.select_character_core()
|
||||
@@ -260,6 +312,11 @@ class UserCharacter(Character):
|
||||
r['fatalis_is_limited'] = False # emmmmmmm
|
||||
if self.character_id in [1, 6, 7, 17, 18, 24, 32, 35, 52]:
|
||||
r['base_character_id'] = 1
|
||||
|
||||
x = self.skill_state
|
||||
if x:
|
||||
r['skill_state'] = x
|
||||
|
||||
return r
|
||||
|
||||
def change_uncap_override(self, user=None):
|
||||
@@ -267,7 +324,7 @@ class UserCharacter(Character):
|
||||
# 切换觉醒状态
|
||||
if user:
|
||||
self.user = user
|
||||
self.c.execute('''select is_uncapped, is_uncapped_override from %s where user_id = :a and character_id = :b''' % self.database_table_name,
|
||||
self.c.execute(f'''select is_uncapped, is_uncapped_override from {self.database_table_name} where user_id = :a and character_id = :b''',
|
||||
{'a': self.user.user_id, 'b': self.character_id})
|
||||
|
||||
x = self.c.fetchone()
|
||||
@@ -277,7 +334,7 @@ class UserCharacter(Character):
|
||||
self.c.execute('''update user set is_char_uncapped_override = :a where user_id = :b''', {
|
||||
'a': 1 if x[1] == 0 else 0, 'b': self.user.user_id})
|
||||
|
||||
self.c.execute('''update %s set is_uncapped_override = :a where user_id = :b and character_id = :c''' % self.database_table_name, {
|
||||
self.c.execute(f'''update {self.database_table_name} set is_uncapped_override = :a where user_id = :b and character_id = :c''', {
|
||||
'a': 1 if x[1] == 0 else 0, 'b': self.user.user_id, 'c': self.character_id})
|
||||
|
||||
self.is_uncapped_override = x[1] == 0
|
||||
@@ -307,11 +364,11 @@ class UserCharacter(Character):
|
||||
self.c.execute(
|
||||
'''select amount from user_item where user_id=? and item_id=? and type="core"''', (self.user.user_id, i.item_id))
|
||||
y = self.c.fetchone()
|
||||
if not y or i.amount > y[0]:
|
||||
if i.amount > 0 and (not y or i.amount > y[0]):
|
||||
raise ItemNotEnough('The cores are not enough.')
|
||||
|
||||
for i in self.uncap_cores:
|
||||
ItemCore(self.c, i, reverse=True).user_claim_item(self.user)
|
||||
i.user_claim_item(self.user, reverse=True)
|
||||
|
||||
self.c.execute('''update user_char set is_uncapped=1, is_uncapped_override=0 where user_id=? and character_id=?''',
|
||||
(self.user.user_id, self.character_id))
|
||||
@@ -367,6 +424,12 @@ class UserCharacter(Character):
|
||||
core.user_claim_item(self.user)
|
||||
self.upgrade(self.user, - core.amount * Constant.CORE_EXP)
|
||||
|
||||
def change_skill_state(self) -> None:
|
||||
'''翻转技能状态,目前为 skill_miya 专用'''
|
||||
self.skill_flag = not self.skill_flag
|
||||
self.c.execute(f'''update {self.database_table_name} set skill_flag = ? where user_id = ? and character_id = ?''', (
|
||||
1 if self.skill_flag else 0, self.user.user_id, self.character_id))
|
||||
|
||||
|
||||
class UserCharacterList:
|
||||
'''
|
||||
@@ -382,7 +445,7 @@ class UserCharacterList:
|
||||
|
||||
def select_user_characters(self):
|
||||
self.c.execute(
|
||||
'''select character_id from %s where user_id=?''' % self.database_table_name, (self.user.user_id,))
|
||||
f'''select character_id from {self.database_table_name} where user_id=?''', (self.user.user_id,))
|
||||
x = self.c.fetchall()
|
||||
self.characters: list = []
|
||||
if x:
|
||||
|
||||
@@ -12,7 +12,7 @@ class Config:
|
||||
|
||||
SONG_FILE_HASH_PRE_CALCULATE = True
|
||||
|
||||
GAME_API_PREFIX = '/join/21'
|
||||
GAME_API_PREFIX = '/evolution/23'
|
||||
|
||||
ALLOW_APPVERSION = [] # list[str]
|
||||
|
||||
@@ -23,6 +23,7 @@ class Config:
|
||||
LINKPLAY_TCP_PORT = 10901
|
||||
LINKPLAY_AUTHENTICATION = 'my_link_play_server'
|
||||
LINKPLAY_DISPLAY_HOST = ''
|
||||
LINKPLAY_TCP_SECRET_KEY = '1145141919810'
|
||||
|
||||
SSL_CERT = ''
|
||||
SSL_KEY = ''
|
||||
@@ -48,6 +49,8 @@ class Config:
|
||||
DOWNLOAD_TIMES_LIMIT = 3000
|
||||
DOWNLOAD_TIME_GAP_LIMIT = 1000
|
||||
|
||||
DOWNLOAD_FORBID_WHEN_NO_ITEM = False
|
||||
|
||||
LOGIN_DEVICE_NUMBER_LIMIT = 1
|
||||
ALLOW_LOGIN_SAME_DEVICE = False
|
||||
ALLOW_BAN_MULTIDEVICE_USER_AUTO = True
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
from .config_manager import Config
|
||||
|
||||
ARCAEA_SERVER_VERSION = 'v2.11.0'
|
||||
ARCAEA_SERVER_VERSION = 'v2.11.2.7'
|
||||
ARCAEA_LOG_DATBASE_VERSION = 'v1.1'
|
||||
|
||||
|
||||
class Constant:
|
||||
@@ -18,6 +19,11 @@ class Constant:
|
||||
LEVEL_STEPS = {1: 0, 2: 50, 3: 100, 4: 150, 5: 200, 6: 300, 7: 450, 8: 650, 9: 900, 10: 1200, 11: 1600, 12: 2100, 13: 2700, 14: 3400, 15: 4200, 16: 5100,
|
||||
17: 6100, 18: 7200, 19: 8500, 20: 10000, 21: 11500, 22: 13000, 23: 14500, 24: 16000, 25: 17500, 26: 19000, 27: 20500, 28: 22000, 29: 23500, 30: 25000}
|
||||
|
||||
WORLD_VALUE_NAME_ENUM = ['frag', 'prog', 'over']
|
||||
|
||||
FREE_PACK_NAME = 'base'
|
||||
SINGLE_PACK_NAME = 'single'
|
||||
|
||||
ETO_UNCAP_BONUS_PROGRESS = 7
|
||||
LUNA_UNCAP_BONUS_PROGRESS = 7
|
||||
AYU_UNCAP_BONUS_PROGRESS = 5
|
||||
@@ -50,6 +56,8 @@ class Constant:
|
||||
LINKPLAY_TCP_PORT = Config.LINKPLAY_TCP_PORT
|
||||
LINKPLAY_UDP_PORT = Config.LINKPLAY_UDP_PORT
|
||||
LINKPLAY_AUTHENTICATION = Config.LINKPLAY_AUTHENTICATION
|
||||
LINKPLAY_TCP_SECRET_KEY = Config.LINKPLAY_TCP_SECRET_KEY
|
||||
LINKPLAY_TCP_MAX_LENGTH = 0x0FFFFFFF
|
||||
|
||||
# Well, I can't say a word when I see this.
|
||||
FINALE_SWITCH = [
|
||||
@@ -101,4 +109,6 @@ class Constant:
|
||||
DATABASE_MIGRATE_TABLES = ['user', 'friend', 'best_score', 'recent30', 'user_world', 'item', 'user_item', 'purchase', 'purchase_item', 'user_save',
|
||||
'login', 'present', 'user_present', 'present_item', 'redeem', 'user_redeem', 'redeem_item', 'api_login', 'chart', 'user_course', 'user_char', 'user_role']
|
||||
|
||||
LOG_DATABASE_MIGRATE_TABLES = ['cache', 'user_score', 'user_rating']
|
||||
|
||||
UPDATE_WITH_NEW_CHARACTER_DATA = Config.UPDATE_WITH_NEW_CHARACTER_DATA
|
||||
|
||||
@@ -96,7 +96,7 @@ class Course:
|
||||
'''select * from course where course_id = ?''', (self.course_id,))
|
||||
x = self.c.fetchone()
|
||||
if x is None:
|
||||
raise NoData('The course `%s` is not found.' % self.course_id)
|
||||
raise NoData(f'The course `{self.course_id}` is not found.')
|
||||
return self.from_list(x)
|
||||
|
||||
def select_course_chart(self) -> None:
|
||||
@@ -151,7 +151,8 @@ class Course:
|
||||
|
||||
class UserCourse(Course):
|
||||
'''
|
||||
用户课题类\
|
||||
用户课题类
|
||||
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
@@ -200,7 +201,8 @@ class UserCourse(Course):
|
||||
|
||||
class UserCourseList:
|
||||
'''
|
||||
用户课题列表类\
|
||||
用户课题列表类
|
||||
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
@@ -237,8 +239,9 @@ class UserCourseList:
|
||||
|
||||
class CoursePlay(UserCourse):
|
||||
'''
|
||||
课题模式打歌类,联动UserPlay\
|
||||
parameter: `user` - `UserOnline`类或子类的实例\
|
||||
课题模式打歌类,联动UserPlay
|
||||
|
||||
parameter: `user` - `UserOnline`类或子类的实例
|
||||
'user_play` - `UserPlay`类的实例
|
||||
'''
|
||||
|
||||
|
||||
@@ -25,7 +25,9 @@ class SonglistParser:
|
||||
'''songlist文件解析器'''
|
||||
|
||||
FILE_NAMES = ['0.aff', '1.aff', '2.aff', '3.aff',
|
||||
'base.ogg', '3.ogg', 'video.mp4', 'video_audio.ogg']
|
||||
'base.ogg', '3.ogg', 'video.mp4', 'video_audio.ogg', 'video_720.mp4', 'video_1080.mp4']
|
||||
|
||||
has_songlist = False
|
||||
songs: dict = {} # {song_id: value, ...}
|
||||
# value: bit 76543210
|
||||
# 7: video_audio.ogg
|
||||
@@ -37,6 +39,10 @@ class SonglistParser:
|
||||
# 1: 1.aff
|
||||
# 0: 0.aff
|
||||
|
||||
pack_info: 'dict[str, set]' = {} # {pack_id: {song_id, ...}, ...}
|
||||
free_songs: set = set() # {song_id, ...}
|
||||
world_songs: set = set() # {world_song_id, ...}
|
||||
|
||||
def __init__(self, path=Constant.SONGLIST_FILE_PATH) -> None:
|
||||
self.path = path
|
||||
self.data: list = []
|
||||
@@ -49,15 +55,37 @@ class SonglistParser:
|
||||
# songlist没有,则只限制文件名
|
||||
return file_name in SonglistParser.FILE_NAMES
|
||||
rule = SonglistParser.songs[song_id]
|
||||
for i in range(8):
|
||||
for i in range(10):
|
||||
if file_name == SonglistParser.FILE_NAMES[i] and rule & (1 << i) != 0:
|
||||
return True
|
||||
return False
|
||||
|
||||
@staticmethod
|
||||
def get_user_unlocks(user) -> set:
|
||||
'''user: UserInfo类或子类的实例'''
|
||||
x = SonglistParser
|
||||
if user is None:
|
||||
return set()
|
||||
|
||||
r = set()
|
||||
for i in user.packs:
|
||||
if i in x.pack_info:
|
||||
r.update(x.pack_info[i])
|
||||
|
||||
if Constant.SINGLE_PACK_NAME in x.pack_info:
|
||||
r.update(x.pack_info[Constant.SINGLE_PACK_NAME]
|
||||
& set(user.singles))
|
||||
r.update(set(i if i[-1] != '3' else i[:-1]
|
||||
for i in (x.world_songs & set(user.world_songs))))
|
||||
r.update(x.free_songs)
|
||||
|
||||
return r
|
||||
|
||||
def parse_one(self, song: dict) -> dict:
|
||||
'''解析单个歌曲'''
|
||||
# TODO: byd_local_unlock ???
|
||||
if not 'id' in song:
|
||||
return None
|
||||
return {}
|
||||
r = 0
|
||||
if 'remote_dl' in song and song['remote_dl']:
|
||||
r |= 16
|
||||
@@ -69,27 +97,55 @@ class SonglistParser:
|
||||
if any(i['ratingClass'] == 3 for i in song.get('difficulties', [])):
|
||||
r |= 8
|
||||
|
||||
if 'additional_files' in song:
|
||||
if 'video.mp4' in song['additional_files']:
|
||||
for extra_file in song.get('additional_files', []):
|
||||
x = extra_file['file_name']
|
||||
if x == SonglistParser.FILE_NAMES[6]:
|
||||
r |= 64
|
||||
if 'video_audio.ogg' in song['additional_files']:
|
||||
elif x == SonglistParser.FILE_NAMES[7]:
|
||||
r |= 128
|
||||
elif x == SonglistParser.FILE_NAMES[8]:
|
||||
r |= 256
|
||||
elif x == SonglistParser.FILE_NAMES[9]:
|
||||
r |= 512
|
||||
|
||||
return {song['id']: r}
|
||||
|
||||
def parse_one_unlock(self, song: dict) -> None:
|
||||
'''解析单个歌曲解锁方式'''
|
||||
if not 'id' in song or not 'set' in song or not 'purchase' in song:
|
||||
return {}
|
||||
x = SonglistParser
|
||||
if Constant.FREE_PACK_NAME == song['set']:
|
||||
if any(i['ratingClass'] == 3 for i in song.get('difficulties', [])):
|
||||
x.world_songs.add(song['id'] + '3')
|
||||
x.free_songs.add(song['id'])
|
||||
return None
|
||||
|
||||
if song.get('world_unlock', False):
|
||||
x.world_songs.add(song['id'])
|
||||
|
||||
if song['purchase'] == '':
|
||||
return None
|
||||
|
||||
x.pack_info.setdefault(song['set'], set()).add(song['id'])
|
||||
|
||||
def parse(self) -> None:
|
||||
'''解析songlist文件'''
|
||||
if not os.path.isfile(self.path):
|
||||
return
|
||||
with open(self.path, 'r', encoding='utf-8') as f:
|
||||
with open(self.path, 'rb') as f:
|
||||
self.data = loads(f.read()).get('songs', [])
|
||||
self.has_songlist = True
|
||||
for x in self.data:
|
||||
self.songs.update(self.parse_one(x))
|
||||
self.parse_one_unlock(x)
|
||||
|
||||
|
||||
class UserDownload:
|
||||
'''
|
||||
用户下载类\
|
||||
properties: `user` - `User`类或子类的实例
|
||||
用户下载类
|
||||
|
||||
properties: `user` - `UserInfo`类或子类的实例
|
||||
'''
|
||||
|
||||
limiter = ArcLimiter(
|
||||
@@ -158,8 +214,7 @@ class UserDownload:
|
||||
if prefix[-1] != '/':
|
||||
prefix += '/'
|
||||
return f'{prefix}{self.song_id}/{self.file_name}?t={self.token}'
|
||||
else:
|
||||
return url_for('download', file_path=f'{self.song_id}/{self.file_name}', t=self.token, _external=True)
|
||||
return url_for('download', file_path=f'{self.song_id}/{self.file_name}', t=self.token, _external=True)
|
||||
|
||||
@property
|
||||
def hash(self) -> str:
|
||||
@@ -198,6 +253,10 @@ class DownloadList(UserDownload):
|
||||
DownloadList.get_one_song_file_names.cache_clear()
|
||||
DownloadList.get_all_song_ids.cache_clear()
|
||||
SonglistParser.songs = {}
|
||||
SonglistParser.pack_info = {}
|
||||
SonglistParser.free_songs = set()
|
||||
SonglistParser.world_songs = set()
|
||||
SonglistParser.has_songlist = False
|
||||
|
||||
def clear_download_token(self) -> None:
|
||||
'''清除过期下载链接'''
|
||||
@@ -243,7 +302,7 @@ class DownloadList(UserDownload):
|
||||
re['audio']['3'] = {"checksum": x.hash, "url": x.url}
|
||||
else:
|
||||
re['audio']['3'] = {"checksum": x.hash}
|
||||
elif i == 'video.mp4' or i == 'video_audio.ogg':
|
||||
elif i in ('video.mp4', 'video_audio.ogg', 'video_720.mp4', 'video_1080.mp4'):
|
||||
if 'additional_files' not in re:
|
||||
re['additional_files'] = []
|
||||
|
||||
@@ -253,6 +312,7 @@ class DownloadList(UserDownload):
|
||||
else:
|
||||
re['additional_files'].append(
|
||||
{"checksum": x.hash, 'file_name': i})
|
||||
# 有参数 requirement 作用未知
|
||||
else:
|
||||
if 'chart' not in re:
|
||||
re['chart'] = {}
|
||||
@@ -277,9 +337,19 @@ class DownloadList(UserDownload):
|
||||
|
||||
if not self.song_ids:
|
||||
self.song_ids = self.get_all_song_ids()
|
||||
if Config.DOWNLOAD_FORBID_WHEN_NO_ITEM and SonglistParser.has_songlist:
|
||||
# 没有歌曲时不允许下载
|
||||
self.song_ids = list(SonglistParser.get_user_unlocks(
|
||||
self.user) & set(self.song_ids))
|
||||
|
||||
for i in self.song_ids:
|
||||
self.add_one_song(i)
|
||||
else:
|
||||
if Config.DOWNLOAD_FORBID_WHEN_NO_ITEM and SonglistParser.has_songlist:
|
||||
# 没有歌曲时不允许下载
|
||||
self.song_ids = list(SonglistParser.get_user_unlocks(
|
||||
self.user) & set(self.song_ids))
|
||||
|
||||
for i in self.song_ids:
|
||||
if os.path.isdir(os.path.join(Constant.SONG_FILE_FOLDER_PATH, i)):
|
||||
self.add_one_song(i)
|
||||
|
||||
@@ -7,11 +7,12 @@ from time import time
|
||||
from traceback import format_exc
|
||||
|
||||
from core.config_manager import Config
|
||||
from core.constant import ARCAEA_SERVER_VERSION
|
||||
from core.constant import ARCAEA_LOG_DATBASE_VERSION, ARCAEA_SERVER_VERSION
|
||||
from core.course import Course
|
||||
from core.download import DownloadList
|
||||
from core.purchase import Purchase
|
||||
from core.sql import Connect, DatabaseMigrator, MemoryDatabase
|
||||
from core.sql import (Connect, DatabaseMigrator, LogDatabaseMigrator,
|
||||
MemoryDatabase)
|
||||
from core.user import UserRegister
|
||||
from core.util import try_rename
|
||||
|
||||
@@ -41,16 +42,17 @@ class DatabaseInit:
|
||||
|
||||
def table_init(self) -> None:
|
||||
'''初始化数据库结构'''
|
||||
with open(self.sql_path, 'r') as f:
|
||||
with open(self.sql_path, 'r', encoding='utf-8') as f:
|
||||
self.c.executescript(f.read())
|
||||
self.c.execute('''insert into config values("version", :a);''', {
|
||||
'a': ARCAEA_SERVER_VERSION})
|
||||
|
||||
def character_init(self) -> None:
|
||||
'''初始化搭档信息'''
|
||||
uncapped_characters = self.init_data.char_core.keys()
|
||||
for i in range(0, len(self.init_data.char)):
|
||||
skill_requires_uncap = 1 if i == 2 else 0
|
||||
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43, 11, 12, 19, 5, 10]:
|
||||
if i in uncapped_characters:
|
||||
max_level = 30
|
||||
uncapable = 1
|
||||
else:
|
||||
@@ -129,7 +131,7 @@ class DatabaseInit:
|
||||
|
||||
x._insert_user_char()
|
||||
|
||||
self.c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
|
||||
self.c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
|
||||
character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, is_hide_rating, favorite_character, max_stamina_notification_enabled, current_map, ticket, prog_boost, email)
|
||||
values(:user_id, :name, :password, :join_date, :user_code, 0, 0, 0, 0, 0, 0, -1, 0, '', :memories, 0, :email)
|
||||
''', {'user_code': x.user_code, 'user_id': x.user_id, 'join_date': now, 'name': x.name, 'password': '41e5653fc7aeb894026d6bb7b2db7f65902b454945fa8fd65a6327047b5277fb', 'memories': 114514, 'email': x.email})
|
||||
@@ -207,6 +209,29 @@ class FileChecker:
|
||||
self.logger.error(
|
||||
f'Failed to new the file {Config.SQLITE_LOG_DATABASE_PATH}')
|
||||
return False
|
||||
else:
|
||||
# 检查更新
|
||||
with Connect(Config.SQLITE_LOG_DATABASE_PATH) as c:
|
||||
try:
|
||||
x = c.execute(
|
||||
'''select value from cache where key="version"''').fetchone()
|
||||
except:
|
||||
x = None
|
||||
if not x or x[0] != ARCAEA_LOG_DATBASE_VERSION:
|
||||
self.logger.warning(
|
||||
f'Maybe the file `{Config.SQLITE_LOG_DATABASE_PATH}` is an old version.')
|
||||
try:
|
||||
self.logger.info(
|
||||
f'Try to update the file `{Config.SQLITE_LOG_DATABASE_PATH}`')
|
||||
self.update_log_database()
|
||||
self.logger.info(
|
||||
f'Success to update the file `{Config.SQLITE_LOG_DATABASE_PATH}`')
|
||||
except Exception as e:
|
||||
self.logger.error(format_exc())
|
||||
self.logger.error(
|
||||
f'Failed to update the file `{Config.SQLITE_LOG_DATABASE_PATH}`')
|
||||
return False
|
||||
|
||||
if not self.check_file(Config.SQLITE_DATABASE_PATH):
|
||||
# 新建数据库
|
||||
try:
|
||||
@@ -274,6 +299,12 @@ class FileChecker:
|
||||
DatabaseMigrator(old_path, new_path).update_database()
|
||||
os.remove(old_path)
|
||||
|
||||
@staticmethod
|
||||
def update_log_database(old_path: str = Config.SQLITE_LOG_DATABASE_PATH) -> None:
|
||||
'''直接更新日志数据库'''
|
||||
if os.path.isfile(old_path):
|
||||
LogDatabaseMigrator(old_path).update_database()
|
||||
|
||||
def check_song_file(self) -> bool:
|
||||
'''检查song有关文件并初始化缓存'''
|
||||
f = self.check_folder(Config.SONG_FILE_FOLDER_PATH)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
from .config_manager import Config
|
||||
from .error import InputError, ItemNotEnough, ItemUnavailable, NoData
|
||||
from .error import DataExist, InputError, ItemNotEnough, ItemUnavailable, NoData
|
||||
|
||||
|
||||
class Item:
|
||||
@@ -73,7 +73,8 @@ class UserItem(Item):
|
||||
|
||||
def select_user_item(self, user=None):
|
||||
'''
|
||||
查询用户item\
|
||||
查询用户item
|
||||
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
if user is not None:
|
||||
@@ -102,8 +103,7 @@ class NormalItem(UserItem):
|
||||
if x[0] == 0:
|
||||
self.is_available = False
|
||||
raise ItemUnavailable('The item is unavailable.')
|
||||
else:
|
||||
self.is_available = True
|
||||
self.is_available = True
|
||||
else:
|
||||
raise NoData('No item data.')
|
||||
|
||||
@@ -142,16 +142,29 @@ class PositiveItem(UserItem):
|
||||
class ItemCore(PositiveItem):
|
||||
item_type = 'core'
|
||||
|
||||
def __init__(self, c, core=None, reverse=False) -> None:
|
||||
def __init__(self, c, core_type: str = '', amount: int = 0) -> None:
|
||||
super().__init__(c)
|
||||
self.is_available = True
|
||||
if core:
|
||||
self.item_id = core.item_id
|
||||
self.amount = - core.amount if reverse else core.amount
|
||||
self.item_id = core_type
|
||||
self.amount = amount
|
||||
|
||||
def __str__(self) -> str:
|
||||
return self.item_id + '_' + str(self.amount)
|
||||
|
||||
def to_dict(self, has_is_available: bool = False, has_amount: bool = True, character_format: bool = False) -> dict:
|
||||
if character_format:
|
||||
# 搭档的core是特殊格式的
|
||||
return {'core_type': self.item_id, 'amount': self.amount}
|
||||
return super().to_dict(has_is_available=has_is_available, has_amount=has_amount)
|
||||
|
||||
def user_claim_item(self, user, reverse: bool = False) -> None:
|
||||
# 骚操作,将amount变为负数后使用再变回来
|
||||
if reverse:
|
||||
self.amount = -self.amount
|
||||
super().user_claim_item(user)
|
||||
if reverse:
|
||||
self.amount = -self.amount
|
||||
|
||||
|
||||
class ItemCharacter(UserItem):
|
||||
item_type = 'character'
|
||||
@@ -182,7 +195,7 @@ class ItemCharacter(UserItem):
|
||||
'''select exists(select * from user_char where user_id=? and character_id=?)''', (user.user_id, self.item_id))
|
||||
if self.c.fetchone() == (0,):
|
||||
self.c.execute(
|
||||
'''insert into user_char values(?,?,1,0,0,0)''', (user.user_id, self.item_id))
|
||||
'''insert into user_char values(?,?,1,0,0,0,0)''', (user.user_id, self.item_id))
|
||||
|
||||
|
||||
class Memory(UserItem):
|
||||
@@ -257,16 +270,10 @@ class CourseBanner(NormalItem):
|
||||
class Single(NormalItem):
|
||||
item_type = 'single'
|
||||
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__(c)
|
||||
|
||||
|
||||
class Pack(NormalItem):
|
||||
item_type = 'pack'
|
||||
|
||||
def __init__(self, c) -> None:
|
||||
super().__init__(c)
|
||||
|
||||
|
||||
class ProgBoost(UserItem):
|
||||
item_type = 'prog_boost_300'
|
||||
@@ -276,7 +283,8 @@ class ProgBoost(UserItem):
|
||||
|
||||
def user_claim_item(self, user):
|
||||
'''
|
||||
世界模式prog_boost\
|
||||
世界模式prog_boost
|
||||
|
||||
parameters: `user` - `UserOnline`类或子类的实例
|
||||
'''
|
||||
user.update_user_one_column('prog_boost', 300)
|
||||
@@ -290,7 +298,7 @@ class Stamina6(UserItem):
|
||||
|
||||
def user_claim_item(self, user):
|
||||
'''
|
||||
世界模式记忆源点或残片买体力+6\
|
||||
世界模式记忆源点或残片买体力+6
|
||||
顺手清一下世界模式过载状态
|
||||
'''
|
||||
user.select_user_about_stamina()
|
||||
@@ -386,8 +394,8 @@ class ItemFactory:
|
||||
|
||||
class UserItemList:
|
||||
'''
|
||||
用户的item列表\
|
||||
注意只能查在user_item里面的,character不行\
|
||||
用户的item列表
|
||||
注意只能查在user_item里面的,character不行
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
@@ -420,3 +428,63 @@ class UserItemList:
|
||||
self.items.append(ItemFactory.from_dict(
|
||||
{'item_id': i[0], 'amount': amount, 'item_type': item_type}, self.c))
|
||||
return self
|
||||
|
||||
|
||||
class CollectionItemMixin:
|
||||
'''
|
||||
批量修改一些集合中的items
|
||||
'''
|
||||
collection_item_const = {
|
||||
'name': 'collection',
|
||||
'table_name': 'collection_item',
|
||||
'table_primary_key': 'collection_id',
|
||||
'id_name': 'collection_id',
|
||||
'items_name': 'items'
|
||||
}
|
||||
|
||||
def add_items(self, items: 'list[Item]') -> None:
|
||||
collection_id: 'str' = getattr(
|
||||
self, self.collection_item_const['id_name'])
|
||||
collection_items: 'list[Item]' = getattr(
|
||||
self, self.collection_item_const['items_name'])
|
||||
|
||||
for i in items:
|
||||
if not i.select_exists():
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}`', api_error_code=-121)
|
||||
if i in collection_items:
|
||||
raise DataExist(
|
||||
f'Item `{i.item_type}`: `{i.item_id}` already exists in {self.collection_item_const["name"]} `{collection_id}`', api_error_code=-123)
|
||||
self.c.executemany(f'''insert into {self.collection_item_const["table_name"]} values (?, ?, ?, ?)''', [
|
||||
(collection_id, i.item_id, i.item_type, i.amount) for i in items])
|
||||
collection_items.extend(items)
|
||||
|
||||
def remove_items(self, items: 'list[Item]') -> None:
|
||||
collection_id: 'str' = getattr(
|
||||
self, self.collection_item_const['id_name'])
|
||||
collection_items: 'list[Item]' = getattr(
|
||||
self, self.collection_item_const['items_name'])
|
||||
|
||||
for i in items:
|
||||
if i not in collection_items:
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}` in {self.collection_item_const["name"]} `{collection_id}`', api_error_code=-124)
|
||||
self.c.executemany(f'''delete from {self.collection_item_const["table_name"]} where {self.collection_item_const["table_primary_key"]}=? and item_id=? and type=?''', [
|
||||
(collection_id, i.item_id, i.item_type) for i in items])
|
||||
for i in items:
|
||||
collection_items.remove(i)
|
||||
|
||||
def update_items(self, items: 'list[Item]') -> None:
|
||||
collection_id: 'str' = getattr(
|
||||
self, self.collection_item_const['id_name'])
|
||||
collection_items: 'list[Item]' = getattr(
|
||||
self, self.collection_item_const['items_name'])
|
||||
|
||||
for i in items:
|
||||
if i not in collection_items:
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}` in {self.collection_item_const["name"]} `{collection_id}`', api_error_code=-124)
|
||||
self.c.executemany(f'''update {self.collection_item_const["table_name"]} set amount=? where {self.collection_item_const["table_primary_key"]}=? and item_id=? and type=?''', [
|
||||
(i.amount, collection_id, i.item_id, i.item_type) for i in items])
|
||||
for i in items:
|
||||
collection_items[collection_items.index(i)].amount = i.amount
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
import socket
|
||||
from base64 import b64decode, b64encode
|
||||
from json import dumps, loads
|
||||
|
||||
from core.error import ArcError, Timeout
|
||||
|
||||
from .constant import Constant
|
||||
from .user import UserInfo
|
||||
from .util import aes_gcm_128_decrypt, aes_gcm_128_encrypt
|
||||
|
||||
socket.setdefaulttimeout(Constant.LINKPLAY_TIMEOUT)
|
||||
|
||||
@@ -86,53 +88,77 @@ class Room:
|
||||
|
||||
|
||||
class RemoteMultiPlayer:
|
||||
TCP_AES_KEY = Constant.LINKPLAY_TCP_SECRET_KEY.encode(
|
||||
'utf-8').ljust(16, b'\x00')[:16]
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.user: 'Player' = None
|
||||
self.room: 'Room' = None
|
||||
|
||||
self.data_recv: tuple = None
|
||||
self.data_recv: 'dict | list' = None
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
return dict(self.room.to_dict(), **self.user.to_dict())
|
||||
|
||||
@staticmethod
|
||||
def tcp(data: str) -> str:
|
||||
def tcp(data: bytes) -> bytes:
|
||||
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
|
||||
sock.connect((Constant.LINKPLAY_HOST,
|
||||
Constant.LINKPLAY_TCP_PORT))
|
||||
sock.sendall(bytes(data + "\n", "utf-8"))
|
||||
|
||||
sock.sendall(data)
|
||||
try:
|
||||
received = str(sock.recv(1024), "utf-8").strip()
|
||||
except socket.timeout:
|
||||
cipher_len = int.from_bytes(sock.recv(8), byteorder='little')
|
||||
if cipher_len > Constant.LINKPLAY_TCP_MAX_LENGTH:
|
||||
raise ArcError(
|
||||
'Too long body from link play server', status=400)
|
||||
iv = sock.recv(12)
|
||||
tag = sock.recv(12)
|
||||
ciphertext = sock.recv(cipher_len)
|
||||
received = aes_gcm_128_decrypt(
|
||||
RemoteMultiPlayer.TCP_AES_KEY, b'', iv, ciphertext, tag)
|
||||
except socket.timeout as e:
|
||||
raise Timeout(
|
||||
'Timeout when waiting for data from link play server.', status=400)
|
||||
'Timeout when waiting for data from link play server.', status=400) from e
|
||||
# print(received)
|
||||
return received
|
||||
|
||||
def data_swap(self, data: tuple) -> tuple:
|
||||
def data_swap(self, data: dict) -> dict:
|
||||
|
||||
received = self.tcp(Constant.LINKPLAY_AUTHENTICATION +
|
||||
'|' + '|'.join([str(x) for x in data]))
|
||||
iv, ciphertext, tag = aes_gcm_128_encrypt(
|
||||
self.TCP_AES_KEY, dumps(data).encode('utf-8'), b'')
|
||||
send_data = Constant.LINKPLAY_AUTHENTICATION.encode(
|
||||
'utf-8') + len(ciphertext).to_bytes(8, byteorder='little') + iv + tag[:12] + ciphertext
|
||||
recv_data = self.tcp(send_data)
|
||||
self.data_recv = loads(recv_data)
|
||||
|
||||
self.data_recv = received.split('|')
|
||||
if self.data_recv[0] != '0':
|
||||
code = int(self.data_recv[0])
|
||||
code = self.data_recv['code']
|
||||
if code != 0:
|
||||
raise ArcError(f'Link Play error code: {code}', code, status=400)
|
||||
|
||||
return self.data_recv
|
||||
|
||||
def create_room(self, user: 'Player' = None) -> None:
|
||||
'''创建房间'''
|
||||
if user is not None:
|
||||
self.user = user
|
||||
user.select_user_one_column('name')
|
||||
self.data_swap((1, self.user.name, b64encode(
|
||||
self.user.song_unlock).decode('utf-8')))
|
||||
self.data_swap({
|
||||
'endpoint': 'create_room',
|
||||
'data': {
|
||||
'name': self.user.name,
|
||||
'song_unlock': b64encode(self.user.song_unlock).decode('utf-8')
|
||||
}
|
||||
})
|
||||
|
||||
self.room = Room()
|
||||
self.room.room_code = self.data_recv[1]
|
||||
self.room.room_id = int(self.data_recv[2])
|
||||
x = self.data_recv['data']
|
||||
self.room.room_code = x['room_code']
|
||||
self.room.room_id = int(x['room_id'])
|
||||
self.room.song_unlock = self.user.song_unlock
|
||||
self.user.token = int(self.data_recv[3])
|
||||
self.user.key = b64decode(self.data_recv[4])
|
||||
self.user.player_id = int(self.data_recv[5])
|
||||
self.user.token = int(x['token'])
|
||||
self.user.key = b64decode(x['key'])
|
||||
self.user.player_id = int(x['player_id'])
|
||||
|
||||
def join_room(self, room: 'Room' = None, user: 'Player' = None) -> None:
|
||||
'''加入房间'''
|
||||
@@ -142,23 +168,49 @@ class RemoteMultiPlayer:
|
||||
self.room = room
|
||||
|
||||
self.user.select_user_one_column('name')
|
||||
self.data_swap(
|
||||
(2, self.user.name, b64encode(self.user.song_unlock).decode('utf-8'), room.room_code))
|
||||
self.room.room_code = self.data_recv[1]
|
||||
self.room.room_id = int(self.data_recv[2])
|
||||
self.room.song_unlock = b64decode(self.data_recv[6])
|
||||
self.user.token = int(self.data_recv[3])
|
||||
self.user.key = b64decode(self.data_recv[4])
|
||||
self.user.player_id = int(self.data_recv[5])
|
||||
self.data_swap({
|
||||
'endpoint': 'join_room',
|
||||
'data': {
|
||||
'name': self.user.name,
|
||||
'song_unlock': b64encode(self.user.song_unlock).decode('utf-8'),
|
||||
'room_code': self.room.room_code
|
||||
}
|
||||
})
|
||||
x = self.data_recv['data']
|
||||
self.room.room_code = x['room_code']
|
||||
self.room.room_id = int(x['room_id'])
|
||||
self.room.song_unlock = b64decode(x['song_unlock'])
|
||||
self.user.token = int(x['token'])
|
||||
self.user.key = b64decode(x['key'])
|
||||
self.user.player_id = int(x['player_id'])
|
||||
|
||||
def update_room(self, user: 'Player' = None) -> None:
|
||||
'''更新房间'''
|
||||
if user is not None:
|
||||
self.user = user
|
||||
self.data_swap((3, self.user.token))
|
||||
self.data_swap({
|
||||
'endpoint': 'update_room',
|
||||
'data': {
|
||||
'token': self.user.token
|
||||
}
|
||||
})
|
||||
|
||||
self.room = Room()
|
||||
self.room.room_code = self.data_recv[1]
|
||||
self.room.room_id = int(self.data_recv[2])
|
||||
self.room.song_unlock = b64decode(self.data_recv[5])
|
||||
self.user.key = b64decode(self.data_recv[3])
|
||||
self.user.player_id = int(self.data_recv[4])
|
||||
x = self.data_recv['data']
|
||||
self.room.room_code = x['room_code']
|
||||
self.room.room_id = int(x['room_id'])
|
||||
self.room.song_unlock = b64decode(x['song_unlock'])
|
||||
self.user.key = b64decode(x['key'])
|
||||
self.user.player_id = int(x['player_id'])
|
||||
|
||||
def get_rooms(self, offset=0, limit=50) -> dict:
|
||||
'''获取房间列表'''
|
||||
self.data_swap({
|
||||
'endpoint': 'get_rooms',
|
||||
'data': {
|
||||
'offset': offset,
|
||||
'limit': limit
|
||||
}
|
||||
})
|
||||
|
||||
return self.data_recv['data']
|
||||
|
||||
@@ -53,8 +53,7 @@ class RefreshAllScoreRating(BaseOperation):
|
||||
where_values = []
|
||||
for k in y:
|
||||
ptt = Score.calculate_rating(defnum, k[1])
|
||||
if ptt < 0:
|
||||
ptt = 0
|
||||
ptt = max(ptt, 0)
|
||||
values.append((ptt,))
|
||||
where_values.append((k[0], i[0], j))
|
||||
if values:
|
||||
@@ -76,7 +75,7 @@ class RefreshSongFileCache(BaseOperation):
|
||||
|
||||
class SaveUpdateScore(BaseOperation):
|
||||
'''
|
||||
云存档更新成绩,是覆盖式更新\
|
||||
云存档更新成绩,是覆盖式更新
|
||||
提供user参数时,只更新该用户的成绩,否则更新所有用户的成绩
|
||||
'''
|
||||
_name = 'save_update_score'
|
||||
@@ -125,8 +124,7 @@ class SaveUpdateScore(BaseOperation):
|
||||
if i['song_id'] in song_chart_const:
|
||||
rating = Score.calculate_rating(
|
||||
song_chart_const[i['song_id']][i['difficulty']] / 10, i['score'])
|
||||
if rating < 0:
|
||||
rating = 0
|
||||
rating = max(rating, 0)
|
||||
|
||||
y = f'{i["song_id"]}{i["difficulty"]}'
|
||||
if y in clear_state:
|
||||
@@ -143,7 +141,7 @@ class SaveUpdateScore(BaseOperation):
|
||||
def _all_update(self):
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
f'''select song_id, rating_pst, rating_prs, rating_ftr, rating_byn from chart''')
|
||||
'''select song_id, rating_pst, rating_prs, rating_ftr, rating_byn from chart''')
|
||||
song_chart_const = {i[0]: [i[1], i[2], i[3], i[4]]
|
||||
for i in c.fetchall()} # chart const * 10
|
||||
c.execute('''select user_id from user_save''')
|
||||
@@ -162,8 +160,7 @@ class SaveUpdateScore(BaseOperation):
|
||||
if i['song_id'] in song_chart_const:
|
||||
rating = Score.calculate_rating(
|
||||
song_chart_const[i['song_id']][i['difficulty']] / 10, i['score'])
|
||||
if rating < 0:
|
||||
rating = 0
|
||||
rating = max(rating, 0)
|
||||
|
||||
y = f'{i["song_id"]}{i["difficulty"]}'
|
||||
if y in clear_state:
|
||||
@@ -180,7 +177,7 @@ class SaveUpdateScore(BaseOperation):
|
||||
|
||||
class UnlockUserItem(BaseOperation):
|
||||
'''
|
||||
全解锁/锁定用户物品\
|
||||
全解锁/锁定用户物品
|
||||
提供user参数时,只更新该用户的,否则更新所有用户的
|
||||
'''
|
||||
_name = 'unlock_user_item'
|
||||
@@ -198,7 +195,7 @@ class UnlockUserItem(BaseOperation):
|
||||
self.user.user_id = int(user_id)
|
||||
if method in ['unlock', 'lock']:
|
||||
self.method = method
|
||||
if isinstance(item_types, list) and all([i in self.ALLOW_TYPES for i in item_types]):
|
||||
if isinstance(item_types, list) and all(i in self.ALLOW_TYPES for i in item_types):
|
||||
self.item_types = item_types
|
||||
|
||||
def run(self):
|
||||
|
||||
@@ -1,10 +1,18 @@
|
||||
from time import time
|
||||
|
||||
from .error import ArcError, DataExist, NoData
|
||||
from .item import ItemFactory
|
||||
from .error import ArcError, NoData
|
||||
from .item import CollectionItemMixin, ItemFactory
|
||||
|
||||
|
||||
class Present:
|
||||
class Present(CollectionItemMixin):
|
||||
collection_item_const = {
|
||||
'name': 'present',
|
||||
'table_name': 'present_item',
|
||||
'table_primary_key': 'present_id',
|
||||
'id_name': 'present_id',
|
||||
'items_name': 'items'
|
||||
}
|
||||
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
self.present_id: str = None
|
||||
@@ -109,47 +117,11 @@ class Present:
|
||||
self.c.execute('''update present set expire_ts=?, description=? where present_id=?''',
|
||||
(self.expire_ts, self.description, self.present_id))
|
||||
|
||||
def remove_items(self, items: list) -> None:
|
||||
'''删除present_item表中的物品'''
|
||||
for i in items:
|
||||
if i not in self.items:
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}` in present `{self.present_id}`', api_error_code=-124)
|
||||
self.c.executemany('''delete from present_item where present_id=? and item_id=? and type=?''', [
|
||||
(self.present_id, i.item_id, i.item_type) for i in items])
|
||||
for i in items:
|
||||
self.items.remove(i)
|
||||
|
||||
def add_items(self, items: list) -> None:
|
||||
'''添加物品到present_item表'''
|
||||
for i in items:
|
||||
if not i.select_exists():
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}`', api_error_code=-121)
|
||||
if i in self.items:
|
||||
raise DataExist(
|
||||
f'Item `{i.item_type}`: `{i.item_id}` already exists in present `{self.present_id}`', api_error_code=-123)
|
||||
self.c.executemany('''insert into present_item values(?,?,?,?)''', [
|
||||
(self.present_id, i.item_id, i.item_type, i.amount) for i in items])
|
||||
self.items.extend(items)
|
||||
|
||||
def update_items(self, items: list) -> None:
|
||||
'''更新present_item表中的物品'''
|
||||
for i in items:
|
||||
if i not in self.items:
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}` in present `{self.present_id}`', api_error_code=-124)
|
||||
self.c.executemany('''update present_item set amount=? where present_id=? and item_id=? and type=?''', [
|
||||
(i.amount, self.present_id, i.item_id, i.item_type) for i in items])
|
||||
|
||||
for i in items:
|
||||
self.items[self.items.index(i)].amount = i.amount
|
||||
|
||||
|
||||
class UserPresent(Present):
|
||||
'''
|
||||
用户登录奖励类\
|
||||
忽视了description的多语言\
|
||||
用户登录奖励类
|
||||
忽视了description的多语言
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
|
||||
@@ -1,14 +1,21 @@
|
||||
from time import time
|
||||
|
||||
from .error import DataExist, InputError, NoData, TicketNotEnough
|
||||
from .item import ItemFactory
|
||||
from .error import InputError, NoData, TicketNotEnough
|
||||
from .item import CollectionItemMixin, ItemFactory
|
||||
|
||||
|
||||
class Purchase:
|
||||
class Purchase(CollectionItemMixin):
|
||||
'''
|
||||
购买类\
|
||||
购买类
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
collection_item_const = {
|
||||
'name': 'purchase',
|
||||
'table_name': 'purchase_item',
|
||||
'table_primary_key': 'purchase_name',
|
||||
'id_name': 'purchase_name',
|
||||
'items_name': 'items'
|
||||
}
|
||||
|
||||
def __init__(self, c=None, user=None):
|
||||
self.c = c
|
||||
@@ -212,45 +219,11 @@ class Purchase:
|
||||
self.c.execute('''update purchase set price=:a, orig_price=:b, discount_from=:c, discount_to=:d, discount_reason=:e where purchase_name=:f''', {
|
||||
'a': self.price, 'b': self.orig_price, 'c': self.discount_from, 'd': self.discount_to, 'e': self.discount_reason, 'f': self.purchase_name})
|
||||
|
||||
def add_items(self, items: list) -> None:
|
||||
'''添加purchase_item表'''
|
||||
for i in items:
|
||||
if not i.select_exists():
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}`', api_error_code=-121)
|
||||
if i in self.items:
|
||||
raise DataExist(
|
||||
f'Item `{i.item_type}`: `{i.item_id}` already exists in purchase `{self.purchase_name}`', api_error_code=-123)
|
||||
self.c.executemany('''insert into purchase_item values (?, ?, ?, ?)''', [
|
||||
(self.purchase_name, i.item_id, i.item_type, i.amount) for i in items])
|
||||
self.items.extend(items)
|
||||
|
||||
def remove_items(self, items: list) -> None:
|
||||
'''删除purchase_item表'''
|
||||
for i in items:
|
||||
if i not in self.items:
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}` in purchase `{self.purchase_name}`', api_error_code=-124)
|
||||
self.c.executemany('''delete from purchase_item where purchase_name=? and item_id=? and type=?''', [
|
||||
(self.purchase_name, i.item_id, i.item_type) for i in items])
|
||||
for i in items:
|
||||
self.items.remove(i)
|
||||
|
||||
def update_items(self, items: list) -> None:
|
||||
'''更新purchase_item表,只能更新amount'''
|
||||
for i in items:
|
||||
if i not in self.items:
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}` in purchase `{self.purchase_name}`', api_error_code=-124)
|
||||
self.c.executemany('''update purchase_item set amount=? where purchase_name=? and item_id=? and type=?''', [
|
||||
(i.amount, self.purchase_name, i.item_id, i.item_type) for i in items])
|
||||
for i in items:
|
||||
self.items[self.items.index(i)].amount = i.amount
|
||||
|
||||
|
||||
class PurchaseList:
|
||||
'''
|
||||
购买列表类\
|
||||
购买列表类
|
||||
|
||||
property: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
|
||||
@@ -7,8 +7,9 @@ from .user import UserInfo
|
||||
|
||||
class RankList:
|
||||
'''
|
||||
排行榜类\
|
||||
默认limit=20,limit<0认为是all\
|
||||
排行榜类
|
||||
默认limit=20,limit<0认为是all
|
||||
|
||||
property: `user` - `User`类或者子类的实例
|
||||
'''
|
||||
|
||||
@@ -85,7 +86,8 @@ class RankList:
|
||||
@staticmethod
|
||||
def get_my_rank_parameter(my_rank: int, amount: int, all_limit: int = 20, max_local_position: int = Constant.MY_RANK_MAX_LOCAL_POSITION, max_global_position: int = Constant.MY_RANK_MAX_GLOBAL_POSITION):
|
||||
'''
|
||||
计算我的排名中的查询参数\
|
||||
计算我的排名中的查询参数
|
||||
|
||||
returns:
|
||||
`sql_limit`: int - 查询limit参数
|
||||
`sql_offset`: int - 查询offset参数
|
||||
@@ -103,7 +105,7 @@ class RankList:
|
||||
need_myself = True
|
||||
elif amount - my_rank < all_limit - max_local_position: # 后方人数不足,显示排名
|
||||
sql_offset = amount - all_limit
|
||||
elif my_rank >= max_local_position and my_rank <= max_global_position - all_limit + max_local_position - 1: # 前方人数足够,显示排名
|
||||
elif max_local_position <= my_rank <= max_global_position - all_limit + max_local_position - 1: # 前方人数足够,显示排名
|
||||
sql_offset = my_rank - max_local_position
|
||||
else: # 我已经忘了这是什么了
|
||||
sql_offset = max_global_position - all_limit
|
||||
|
||||
@@ -1,8 +1,16 @@
|
||||
from .error import DataExist, NoData, RedeemUnavailable
|
||||
from .item import ItemFactory
|
||||
from .error import NoData, RedeemUnavailable
|
||||
from .item import CollectionItemMixin, ItemFactory
|
||||
|
||||
|
||||
class Redeem:
|
||||
class Redeem(CollectionItemMixin):
|
||||
collection_item_const = {
|
||||
'name': 'redeem',
|
||||
'table_name': 'redeem_item',
|
||||
'table_primary_key': 'code',
|
||||
'id_name': 'code',
|
||||
'items_name': 'items'
|
||||
}
|
||||
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
self.code: str = None
|
||||
@@ -87,46 +95,11 @@ class Redeem:
|
||||
self.c.execute('''update redeem set type=? where code=?''',
|
||||
(self.redeem_type, self.code))
|
||||
|
||||
def remove_items(self, items: list) -> None:
|
||||
'''删除redeem_item表中的物品'''
|
||||
for i in items:
|
||||
if i not in self.items:
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}` in redeem `{self.code}`', api_error_code=-124)
|
||||
self.c.executemany('''delete from redeem_item where code=? and item_id=? and type=?''', [
|
||||
(self.code, i.item_id, i.item_type) for i in items])
|
||||
for i in items:
|
||||
self.items.remove(i)
|
||||
|
||||
def add_items(self, items: list) -> None:
|
||||
'''添加物品到redeem_item表'''
|
||||
for i in items:
|
||||
if not i.select_exists():
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}`', api_error_code=-121)
|
||||
if i in self.items:
|
||||
raise DataExist(
|
||||
f'Item `{i.item_type}`: `{i.item_id}` already exists in redeem `{self.code}`', api_error_code=-123)
|
||||
self.c.executemany('''insert into redeem_item values(?,?,?,?)''', [
|
||||
(self.code, i.item_id, i.item_type, i.amount) for i in items])
|
||||
self.items.extend(items)
|
||||
|
||||
def update_items(self, items: list) -> None:
|
||||
'''更新redeem_item表中的物品'''
|
||||
for i in items:
|
||||
if i not in self.items:
|
||||
raise NoData(
|
||||
f'No such item `{i.item_type}`: `{i.item_id}` in redeem `{self.code}`', api_error_code=-124)
|
||||
self.c.executemany('''update redeem_item set amount=? where code=? and item_id=? and type=?''', [
|
||||
(i.amount, self.code, i.item_id, i.item_type) for i in items])
|
||||
|
||||
for i in items:
|
||||
self.items[self.items.index(i)].amount = i.amount
|
||||
|
||||
|
||||
class UserRedeem(Redeem):
|
||||
'''
|
||||
用户兑换码类\
|
||||
用户兑换码类
|
||||
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
@@ -165,7 +138,7 @@ class UserRedeem(Redeem):
|
||||
if self.redeem_type == 0:
|
||||
raise RedeemUnavailable(
|
||||
'The redeem `%s` is unavailable.' % self.code)
|
||||
elif self.redeem_type == 1:
|
||||
if self.redeem_type == 1:
|
||||
raise RedeemUnavailable(
|
||||
'The redeem `%s` is unavailable.' % self.code, 506)
|
||||
|
||||
|
||||
@@ -11,6 +11,8 @@ class SaveData:
|
||||
|
||||
def __init__(self, c=None) -> None:
|
||||
self.c = c
|
||||
self.user = None
|
||||
|
||||
self.scores_data = []
|
||||
self.clearlamps_data = []
|
||||
self.clearedsongs_data = []
|
||||
@@ -94,13 +96,16 @@ class SaveData:
|
||||
i['c'] = True
|
||||
i['r'] = True
|
||||
for i in self.unlocklist_data:
|
||||
if i['unlock_key'][-3:] == '101':
|
||||
x = i['unlock_key']
|
||||
if x[-3:] == '101':
|
||||
i['complete'] = 100
|
||||
elif i['unlock_key'][:16] == 'aegleseeker|2|3|':
|
||||
elif x[:16] == 'aegleseeker|2|3|':
|
||||
i['complete'] = 10
|
||||
elif i['unlock_key'] == 'saikyostronger|2|3|einherjar|2':
|
||||
elif x == 'saikyostronger|2|3|einherjar|2':
|
||||
i['complete'] = 6
|
||||
elif i['unlock_key'] == 'saikyostronger|2|3|laqryma|2':
|
||||
elif x == 'saikyostronger|2|3|laqryma|2':
|
||||
i['complete'] = 3
|
||||
elif x[-5:-2] == '109':
|
||||
i['complete'] = 3
|
||||
else:
|
||||
i['complete'] = 1
|
||||
@@ -127,7 +132,7 @@ class SaveData:
|
||||
'Property `%s` is not found in the instance of `SaveData` class.' % key)
|
||||
|
||||
if md5(value) == checksum:
|
||||
if key == 'installid_data' or key == 'devicemodelname_data' or key == 'finalestate_data':
|
||||
if key in ('installid_data', 'devicemodelname_data', 'finalestate_data'):
|
||||
self.__dict__[key] = json.loads(value)['val']
|
||||
else:
|
||||
self.__dict__[key] = json.loads(value)['']
|
||||
|
||||
@@ -2,18 +2,22 @@ from base64 import b64encode
|
||||
from os import urandom
|
||||
from time import time
|
||||
|
||||
from .bgtask import BGTask, logdb_execute
|
||||
from .config_manager import Config
|
||||
from .constant import Constant
|
||||
from .course import CoursePlay
|
||||
from .error import NoData, StaminaNotEnough
|
||||
from .item import ItemCore
|
||||
from .song import Chart
|
||||
from .sql import Connect, Query, Sql
|
||||
from .util import md5
|
||||
from .util import get_today_timestamp, md5
|
||||
from .world import WorldPlay
|
||||
|
||||
|
||||
class Score:
|
||||
def __init__(self) -> None:
|
||||
self.c = None
|
||||
|
||||
self.song: 'Chart' = Chart()
|
||||
self.score: int = None
|
||||
self.shiny_perfect_count: int = None
|
||||
@@ -45,18 +49,17 @@ class Score:
|
||||
'''分数转换为评级'''
|
||||
if score >= 9900000: # EX+
|
||||
return 6
|
||||
elif 9800000 <= score < 9900000: # EX
|
||||
if score >= 9800000: # EX
|
||||
return 5
|
||||
elif 9500000 <= score < 9800000: # AA
|
||||
if score >= 9500000: # AA
|
||||
return 4
|
||||
elif 9200000 <= score < 9500000: # A
|
||||
if score >= 9200000: # A
|
||||
return 3
|
||||
elif 8900000 <= score < 9200000: # B
|
||||
if score >= 8900000: # B
|
||||
return 2
|
||||
elif 8600000 <= score < 8900000: # C
|
||||
if score >= 8600000: # C
|
||||
return 1
|
||||
else:
|
||||
return 0
|
||||
return 0
|
||||
|
||||
@property
|
||||
def song_grade(self) -> int:
|
||||
@@ -67,21 +70,24 @@ class Score:
|
||||
'''clear_type转换为成绩状态,用数字大小标识便于比较'''
|
||||
if clear_type == 3: # PM
|
||||
return 5
|
||||
elif clear_type == 2: # FC
|
||||
if clear_type == 2: # FC
|
||||
return 4
|
||||
elif clear_type == 5: # Hard Clear
|
||||
if clear_type == 5: # Hard Clear
|
||||
return 3
|
||||
elif clear_type == 1: # Clear
|
||||
if clear_type == 1: # Clear
|
||||
return 2
|
||||
elif clear_type == 4: # Easy Clear
|
||||
if clear_type == 4: # Easy Clear
|
||||
return 1
|
||||
else: # Track Lost
|
||||
return 0
|
||||
return 0 # Track Lost
|
||||
|
||||
@property
|
||||
def song_state(self) -> int:
|
||||
return self.get_song_state(self.clear_type)
|
||||
|
||||
@property
|
||||
def all_note_count(self) -> int:
|
||||
return self.perfect_count + self.near_count + self.miss_count
|
||||
|
||||
@property
|
||||
def is_valid(self) -> bool:
|
||||
'''分数有效性检查'''
|
||||
@@ -90,7 +96,7 @@ class Score:
|
||||
if self.song.difficulty not in (0, 1, 2, 3):
|
||||
return False
|
||||
|
||||
all_note = self.perfect_count + self.near_count + self.miss_count
|
||||
all_note = self.all_note_count
|
||||
if all_note == 0:
|
||||
return False
|
||||
|
||||
@@ -112,8 +118,7 @@ class Score:
|
||||
ptt = defnum + 2
|
||||
elif score < 9800000:
|
||||
ptt = defnum + (score-9500000) / 300000
|
||||
if ptt < 0:
|
||||
ptt = 0
|
||||
ptt = max(ptt, 0)
|
||||
else:
|
||||
ptt = defnum + 1 + (score-9800000) / 200000
|
||||
|
||||
@@ -217,7 +222,13 @@ class UserPlay(UserScore):
|
||||
self.course_play_state: int = None
|
||||
self.course_play: 'CoursePlay' = None
|
||||
|
||||
self.combo_interval_bonus: int = None # 不能给 None 以外的默认值
|
||||
self.skill_cytusii_flag: str = None
|
||||
self.highest_health: int = None
|
||||
self.lowest_health: int = None
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
# 不能super
|
||||
if self.is_world_mode is None or self.course_play_state is None:
|
||||
return {}
|
||||
if self.course_play_state == 4:
|
||||
@@ -249,10 +260,15 @@ class UserPlay(UserScore):
|
||||
if songfile_hash and songfile_hash != self.song_hash:
|
||||
return False
|
||||
|
||||
x = self.song_token + self.song_hash + self.song.song_id + str(self.song.difficulty) + str(self.score) + str(self.shiny_perfect_count) + str(
|
||||
self.perfect_count) + str(self.near_count) + str(self.miss_count) + str(self.health) + str(self.modifier) + str(self.clear_type)
|
||||
y = str(self.user.user_id) + self.song_hash
|
||||
x = f'''{self.song_token}{self.song_hash}{self.song.song_id}{self.song.difficulty}{self.score}{self.shiny_perfect_count}{self.perfect_count}{self.near_count}{self.miss_count}{self.health}{self.modifier}{self.clear_type}'''
|
||||
if self.combo_interval_bonus is not None:
|
||||
if self.combo_interval_bonus < 0 or self.combo_interval_bonus > self.all_note_count / 150:
|
||||
return False
|
||||
x = x + str(self.combo_interval_bonus)
|
||||
|
||||
y = f'{self.user.user_id}{self.song_hash}'
|
||||
checksum = md5(x+md5(y))
|
||||
|
||||
if checksum != self.submission_hash:
|
||||
return False
|
||||
|
||||
@@ -287,28 +303,30 @@ class UserPlay(UserScore):
|
||||
self.fragment_multiply = int(x[9])
|
||||
self.prog_boost_multiply = int(x[10])
|
||||
self.beyond_boost_gauge_usage = int(x[11])
|
||||
self.skill_cytusii_flag = x[12]
|
||||
self.is_world_mode = True
|
||||
self.course_play_state = -1
|
||||
|
||||
def set_play_state_for_world(self, stamina_multiply: int = 1, fragment_multiply: int = 100, prog_boost_multiply: int = 0, beyond_boost_gauge_usage: int = 0) -> None:
|
||||
def set_play_state_for_world(self, stamina_multiply: int = 1, fragment_multiply: int = 100, prog_boost_multiply: int = 0, beyond_boost_gauge_usage: int = 0, skill_cytusii_flag: str = None) -> None:
|
||||
self.song_token = b64encode(urandom(64)).decode()
|
||||
self.stamina_multiply = int(stamina_multiply)
|
||||
self.fragment_multiply = int(fragment_multiply)
|
||||
self.prog_boost_multiply = int(prog_boost_multiply)
|
||||
self.beyond_boost_gauge_usage = int(beyond_boost_gauge_usage)
|
||||
self.skill_cytusii_flag = skill_cytusii_flag
|
||||
if self.prog_boost_multiply != 0 or self.beyond_boost_gauge_usage != 0:
|
||||
self.c.execute('''select prog_boost, beyond_boost_gauge from user where user_id=:a''', {
|
||||
'a': self.user.user_id})
|
||||
x = self.c.fetchone()
|
||||
if x:
|
||||
self.prog_boost_multiply = 300 if x[0] == 300 else 0
|
||||
if x[1] < self.beyond_boost_gauge_usage or (self.beyond_boost_gauge_usage != 100 and self.beyond_boost_gauge_usage != 200):
|
||||
if x[1] < self.beyond_boost_gauge_usage or self.beyond_boost_gauge_usage not in (100, 200):
|
||||
# 注意:偷懒了,没判断是否是beyond图
|
||||
self.beyond_boost_gauge_usage = 0
|
||||
|
||||
self.clear_play_state()
|
||||
self.c.execute('''insert into songplay_token values(:t,:a,:b,:c,'',-1,0,0,:d,:e,:f,:g)''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.stamina_multiply, 'e': self.fragment_multiply, 'f': self.prog_boost_multiply, 'g': self.beyond_boost_gauge_usage, 't': self.song_token})
|
||||
self.c.execute('''insert into songplay_token values(:t,:a,:b,:c,'',-1,0,0,:d,:e,:f,:g,:h)''', {
|
||||
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.stamina_multiply, 'e': self.fragment_multiply, 'f': self.prog_boost_multiply, 'g': self.beyond_boost_gauge_usage, 'h': self.skill_cytusii_flag, 't': self.song_token})
|
||||
|
||||
self.user.select_user_about_current_map()
|
||||
self.user.current_map.select_map_info()
|
||||
@@ -340,8 +358,8 @@ class UserPlay(UserScore):
|
||||
self.course_play.score = 0
|
||||
self.course_play.clear_type = 3 # 设置为PM,即最大值
|
||||
|
||||
self.c.execute('''insert into songplay_token values(?,?,?,?,?,?,?,?,1,100,0,0)''', (self.song_token, self.user.user_id, self.song.song_id,
|
||||
self.song.difficulty, self.course_play.course_id, self.course_play_state, self.course_play.score, self.course_play.clear_type))
|
||||
self.c.execute('''insert into songplay_token values(?,?,?,?,?,?,?,?,1,100,0,0,"")''', (self.song_token, self.user.user_id, self.song.song_id,
|
||||
self.song.difficulty, self.course_play.course_id, self.course_play_state, self.course_play.score, self.course_play.clear_type))
|
||||
self.user.select_user_about_stamina()
|
||||
if use_course_skip_purchase:
|
||||
x = ItemCore(self.c)
|
||||
@@ -374,8 +392,8 @@ class UserPlay(UserScore):
|
||||
'''更新此分数对应用户的recent30'''
|
||||
old_recent_10 = self.ptt.recent_10
|
||||
if self.is_protected:
|
||||
old_r30 = [x for x in self.ptt.r30]
|
||||
old_s30 = [x for x in self.ptt.s30]
|
||||
old_r30 = self.ptt.r30.copy()
|
||||
old_s30 = self.ptt.s30.copy()
|
||||
|
||||
# 寻找pop位置
|
||||
songs = list(set(self.ptt.s30))
|
||||
@@ -416,9 +434,20 @@ class UserPlay(UserScore):
|
||||
|
||||
def record_score(self) -> None:
|
||||
'''向log数据库记录分数,请注意列名不同'''
|
||||
with Connect(Constant.SQLITE_LOG_DATABASE_PATH) as c2:
|
||||
c2.execute('''insert into user_score values(?,?,?,?,?,?,?,?,?,?,?,?,?)''', (self.user.user_id, self.song.song_id, self.song.difficulty, self.time_played,
|
||||
self.score, self.shiny_perfect_count, self.perfect_count, self.near_count, self.miss_count, self.health, self.modifier, self.clear_type, self.rating))
|
||||
logdb_execute('''insert into user_score values(?,?,?,?,?,?,?,?,?,?,?,?,?)''', (self.user.user_id, self.song.song_id, self.song.difficulty, self.time_played,
|
||||
self.score, self.shiny_perfect_count, self.perfect_count, self.near_count, self.miss_count, self.health, self.modifier, self.clear_type, self.rating))
|
||||
|
||||
def record_rating_ptt(self, user_rating_ptt: float) -> None:
|
||||
'''向log数据库记录用户ptt变化'''
|
||||
today_timestamp = get_today_timestamp()
|
||||
with Connect(Config.SQLITE_LOG_DATABASE_PATH) as c2:
|
||||
old_ptt = c2.execute('''select rating_ptt from user_rating where user_id=? and time=?''', (
|
||||
self.user.user_id, today_timestamp)).fetchone()
|
||||
|
||||
old_ptt = 0 if old_ptt is None else old_ptt[0]
|
||||
if old_ptt != user_rating_ptt:
|
||||
c2.execute('''insert or replace into user_rating values(?,?,?)''',
|
||||
(self.user.user_id, today_timestamp, user_rating_ptt))
|
||||
|
||||
def upload_score(self) -> None:
|
||||
'''上传分数,包括user的recent更新,best更新,recent30更新,世界模式计算'''
|
||||
@@ -463,7 +492,9 @@ class UserPlay(UserScore):
|
||||
self.update_recent30()
|
||||
|
||||
# 总PTT更新
|
||||
self.user.rating_ptt = int(self.ptt.value * 100)
|
||||
user_rating_ptt = self.ptt.value
|
||||
self.user.rating_ptt = int(user_rating_ptt * 100)
|
||||
BGTask(self.record_rating_ptt, user_rating_ptt) # 记录总PTT变换
|
||||
self.c.execute('''update user set rating_ptt = :a where user_id = :b''', {
|
||||
'a': self.user.rating_ptt, 'b': self.user.user_id})
|
||||
|
||||
@@ -479,7 +510,8 @@ class UserPlay(UserScore):
|
||||
|
||||
class Potential:
|
||||
'''
|
||||
用户潜力值计算处理类\
|
||||
用户潜力值计算处理类
|
||||
|
||||
property: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
@@ -487,8 +519,8 @@ class Potential:
|
||||
self.c = c
|
||||
self.user = user
|
||||
|
||||
self.r30: list = None
|
||||
self.s30: list = None
|
||||
self.r30: 'list[float]' = None
|
||||
self.s30: 'list[str]' = None
|
||||
self.songs_selected: list = None
|
||||
|
||||
self.b30: list = None
|
||||
@@ -503,7 +535,7 @@ class Potential:
|
||||
'''获取用户best30的总潜力值'''
|
||||
self.c.execute('''select rating from best_score where user_id = :a order by rating DESC limit 30''', {
|
||||
'a': self.user.user_id})
|
||||
return sum([x[0] for x in self.c.fetchall()])
|
||||
return sum(x[0] for x in self.c.fetchall())
|
||||
|
||||
def select_recent_30(self) -> None:
|
||||
'''获取用户recent30数据'''
|
||||
@@ -578,7 +610,8 @@ class Potential:
|
||||
|
||||
class UserScoreList:
|
||||
'''
|
||||
用户分数查询类\
|
||||
用户分数查询类
|
||||
|
||||
properties: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
|
||||
@@ -7,6 +7,8 @@ class Chart:
|
||||
|
||||
def __init__(self, c=None, song_id: str = None, difficulty: int = None) -> None:
|
||||
self.c = c
|
||||
self.song_id: str = None
|
||||
self.difficulty: int = None
|
||||
self.set_chart(song_id, difficulty)
|
||||
self.defnum: int = None
|
||||
self.song_name: str = None
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
import os
|
||||
import sqlite3
|
||||
import traceback
|
||||
from atexit import register
|
||||
|
||||
from .constant import Constant
|
||||
from .config_manager import Config
|
||||
from .constant import ARCAEA_LOG_DATBASE_VERSION, Constant
|
||||
from .error import ArcError, InputError
|
||||
|
||||
|
||||
@@ -12,8 +14,8 @@ class Connect:
|
||||
|
||||
def __init__(self, file_path: str = Constant.SQLITE_DATABASE_PATH, in_memory: bool = False, logger=None) -> None:
|
||||
"""
|
||||
数据库连接,默认连接arcaea_database.db\
|
||||
接受:文件路径\
|
||||
数据库连接,默认连接arcaea_database.db
|
||||
接受:文件路径
|
||||
返回:sqlite3连接操作对象
|
||||
"""
|
||||
self.file_path = file_path
|
||||
@@ -21,6 +23,9 @@ class Connect:
|
||||
if logger is not None:
|
||||
self.logger = logger
|
||||
|
||||
self.conn: sqlite3.Connection = None
|
||||
self.c: sqlite3.Cursor = None
|
||||
|
||||
def __enter__(self) -> sqlite3.Cursor:
|
||||
if self.in_memory:
|
||||
self.conn = sqlite3.connect(
|
||||
@@ -144,19 +149,19 @@ class Query:
|
||||
raise InputError(api_error_code=-104)
|
||||
self.__sort = sort
|
||||
|
||||
def set_value(self, limit=-1, offset=0, query={}, fuzzy_query={}, sort=[]) -> None:
|
||||
def set_value(self, limit=-1, offset=0, query=None, fuzzy_query=None, sort=None) -> None:
|
||||
self.limit = limit
|
||||
self.offset = offset
|
||||
self.query = query
|
||||
self.fuzzy_query = fuzzy_query
|
||||
self.sort = sort
|
||||
self.query = query if query is not None else {}
|
||||
self.fuzzy_query = fuzzy_query if fuzzy_query is not None else {}
|
||||
self.sort = sort if sort is not None else []
|
||||
|
||||
def from_dict(self, d: dict) -> 'Query':
|
||||
self.set_value(d.get('limit', -1), d.get('offset', 0),
|
||||
d.get('query', {}), d.get('fuzzy_query', {}), d.get('sort', []))
|
||||
return self
|
||||
|
||||
def from_args(self, query: dict, limit: int = -1, offset: int = 0, sort: list = [], fuzzy_query: dict = {}) -> 'Query':
|
||||
def from_args(self, query: dict, limit: int = -1, offset: int = 0, sort: list = None, fuzzy_query: dict = None) -> 'Query':
|
||||
self.set_value(limit, offset, query, fuzzy_query, sort)
|
||||
return self
|
||||
|
||||
@@ -170,7 +175,7 @@ class Sql:
|
||||
self.c = c
|
||||
|
||||
@staticmethod
|
||||
def get_select_sql(table_name: str, target_column: list = [], query: 'Query' = None):
|
||||
def get_select_sql(table_name: str, target_column: list = None, query: 'Query' = None):
|
||||
'''拼接单表内行查询单句sql语句,返回语句和参数列表'''
|
||||
sql_list = []
|
||||
if not target_column:
|
||||
@@ -210,8 +215,10 @@ class Sql:
|
||||
return sql, sql_list
|
||||
|
||||
@staticmethod
|
||||
def get_insert_sql(table_name: str, key: list = [], value_len: int = None, insert_type: str = None) -> str:
|
||||
def get_insert_sql(table_name: str, key: list = None, value_len: int = None, insert_type: str = None) -> str:
|
||||
'''拼接insert语句,请注意只返回sql语句,insert_type为replace或ignore'''
|
||||
if key is None:
|
||||
key = []
|
||||
insert_type = 'replace' if insert_type in [
|
||||
'replace', 'R', 'r', 'REPLACE'] else 'ignore'
|
||||
return ('insert into ' if insert_type is None else 'insert or ' + insert_type + ' into ') + table_name + ('(' + ','.join(key) + ')' if key else '') + ' values(' + ','.join(['?'] * (len(key) if value_len is None else value_len)) + ')'
|
||||
@@ -281,13 +288,13 @@ class Sql:
|
||||
|
||||
return sql, sql_list
|
||||
|
||||
def select(self, table_name: str, target_column: list = [], query: 'Query' = None) -> list:
|
||||
def select(self, table_name: str, target_column: list = None, query: 'Query' = None) -> list:
|
||||
'''单表内行select单句sql语句,返回fetchall数据'''
|
||||
sql, sql_list = self.get_select_sql(table_name, target_column, query)
|
||||
self.c.execute(sql, sql_list)
|
||||
return self.c.fetchall()
|
||||
|
||||
def select_exists(self, table_name: str, target_column: list = [], query: 'Query' = None) -> bool:
|
||||
def select_exists(self, table_name: str, target_column: list = None, query: 'Query' = None) -> bool:
|
||||
'''单表内行select exists单句sql语句,返回bool值'''
|
||||
sql, sql_list = self.get_select_sql(table_name, target_column, query)
|
||||
self.c.execute('select exists(' + sql + ')', sql_list)
|
||||
@@ -329,7 +336,7 @@ class Sql:
|
||||
pk = []
|
||||
name = []
|
||||
|
||||
self.c.execute('''pragma table_info ("%s")''' % table_name) # 这里无法参数化
|
||||
self.c.execute(f'''pragma table_info ("{table_name}")''') # 这里无法参数化
|
||||
x = self.c.fetchall()
|
||||
if x:
|
||||
for i in x:
|
||||
@@ -380,7 +387,7 @@ class DatabaseMigrator:
|
||||
c.execute('''delete from user_char_full''')
|
||||
for i in x:
|
||||
exp = 25000 if i[1] == 30 else 10000
|
||||
c.executemany('''insert into user_char_full values(?,?,?,?,?,?)''', [
|
||||
c.executemany('''insert into user_char_full values(?,?,?,?,?,?,0)''', [
|
||||
(j[0], i[0], i[1], exp, i[2], 0) for j in y])
|
||||
|
||||
def update_database(self) -> None:
|
||||
@@ -390,8 +397,8 @@ class DatabaseMigrator:
|
||||
'''
|
||||
with Connect(self.c2_path) as c2:
|
||||
with Connect(self.c1_path) as c1:
|
||||
[self.update_one_table(c1, c2, i)
|
||||
for i in Constant.DATABASE_MIGRATE_TABLES]
|
||||
for i in Constant.DATABASE_MIGRATE_TABLES:
|
||||
self.update_one_table(c1, c2, i)
|
||||
|
||||
if not Constant.UPDATE_WITH_NEW_CHARACTER_DATA:
|
||||
self.update_one_table(c1, c2, 'character')
|
||||
@@ -399,6 +406,31 @@ class DatabaseMigrator:
|
||||
self.update_user_char_full(c2) # 更新user_char_full
|
||||
|
||||
|
||||
class LogDatabaseMigrator:
|
||||
|
||||
def __init__(self, c1_path: str = Config.SQLITE_LOG_DATABASE_PATH) -> None:
|
||||
self.c1_path = c1_path
|
||||
# self.c2_path = c2_path
|
||||
self.init_folder_path = Config.DATABASE_INIT_PATH
|
||||
self.c = None
|
||||
|
||||
@property
|
||||
def sql_path(self) -> str:
|
||||
return os.path.join(self.init_folder_path, 'log_tables.sql')
|
||||
|
||||
def table_update(self) -> None:
|
||||
'''直接更新数据库结构'''
|
||||
with open(self.sql_path, 'r') as f:
|
||||
self.c.executescript(f.read())
|
||||
self.c.execute(
|
||||
'''insert or replace into cache values("version", :a, -1);''', {'a': ARCAEA_LOG_DATBASE_VERSION})
|
||||
|
||||
def update_database(self) -> None:
|
||||
with Connect(self.c1_path) as c:
|
||||
self.c = c
|
||||
self.table_update()
|
||||
|
||||
|
||||
class MemoryDatabase:
|
||||
conn = sqlite3.connect('file:arc_tmp?mode=memory&cache=shared', uri=True)
|
||||
|
||||
@@ -406,7 +438,7 @@ class MemoryDatabase:
|
||||
self.c = self.conn.cursor()
|
||||
self.c.execute('''PRAGMA journal_mode = OFF''')
|
||||
self.c.execute('''PRAGMA synchronous = 0''')
|
||||
self.c.execute('''create table if not exists download_token(user_id int,
|
||||
self.c.execute('''create table if not exists download_token(user_id int,
|
||||
song_id text,file_name text,token text,time int,primary key(user_id, song_id, file_name));''')
|
||||
self.c.execute(
|
||||
'''create index if not exists download_token_1 on download_token (song_id, file_name);''')
|
||||
|
||||
@@ -13,7 +13,7 @@ class GameInfo:
|
||||
"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
|
||||
"core_exp": Constant.CORE_EXP,
|
||||
"curr_ts": int(time()*1000),
|
||||
"level_steps": [{'level': i, 'level_exp': Constant.LEVEL_STEPS[i]} for i in Constant.LEVEL_STEPS],
|
||||
"level_steps": [{'level': k, 'level_exp': v} for k, v in Constant.LEVEL_STEPS.items()],
|
||||
"world_ranking_enabled": True,
|
||||
"is_byd_chapter_unlocked": True
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ import base64
|
||||
import hashlib
|
||||
import time
|
||||
from os import urandom
|
||||
from random import randint
|
||||
|
||||
from .character import UserCharacter, UserCharacterList
|
||||
from .config_manager import Config
|
||||
@@ -100,7 +101,6 @@ class UserRegister(User):
|
||||
|
||||
def _build_user_code(self):
|
||||
# 生成9位的user_code,用的自然是随机
|
||||
from random import randint
|
||||
random_times = 0
|
||||
|
||||
while random_times <= 1000:
|
||||
@@ -127,9 +127,9 @@ class UserRegister(User):
|
||||
|
||||
def _insert_user_char(self):
|
||||
# 为用户添加初始角色
|
||||
self.c.execute('''insert into user_char values(?,?,?,?,?,?)''',
|
||||
self.c.execute('''insert into user_char values(?,?,?,?,?,?,0)''',
|
||||
(self.user_id, 0, 1, 0, 0, 0))
|
||||
self.c.execute('''insert into user_char values(?,?,?,?,?,?)''',
|
||||
self.c.execute('''insert into user_char values(?,?,?,?,?,?,0)''',
|
||||
(self.user_id, 1, 1, 0, 0, 0))
|
||||
self.c.execute(
|
||||
'''select character_id, max_level, is_uncapped from character''')
|
||||
@@ -137,7 +137,7 @@ class UserRegister(User):
|
||||
if x:
|
||||
for i in x:
|
||||
exp = 25000 if i[1] == 30 else 10000
|
||||
self.c.execute('''insert into user_char_full values(?,?,?,?,?,?)''',
|
||||
self.c.execute('''insert into user_char_full values(?,?,?,?,?,?,0)''',
|
||||
(self.user_id, i[0], i[1], exp, i[2], 0))
|
||||
|
||||
def register(self):
|
||||
@@ -148,7 +148,7 @@ class UserRegister(User):
|
||||
self._build_user_id()
|
||||
self._insert_user_char()
|
||||
|
||||
self.c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
|
||||
self.c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
|
||||
character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, is_hide_rating, favorite_character, max_stamina_notification_enabled, current_map, ticket, prog_boost, email)
|
||||
values(:user_id, :name, :password, :join_date, :user_code, 0, 0, 0, 0, 0, 0, -1, 0, '', :memories, 0, :email)
|
||||
''', {'user_code': self.user_code, 'user_id': self.user_id, 'join_date': now, 'name': self.name, 'password': self.hash_pwd, 'memories': Config.DEFAULT_MEMORIES, 'email': self.email})
|
||||
@@ -237,7 +237,8 @@ class UserLogin(User):
|
||||
self.set_ip(ip)
|
||||
|
||||
if not self.limiter.hit(name):
|
||||
raise RateLimit('Too many login attempts.', 123, -203)
|
||||
raise RateLimit(
|
||||
f'Too many login attempts of username `{name}`', 123, -203)
|
||||
|
||||
self.c.execute('''select user_id, password, ban_flag from user where name = :name''', {
|
||||
'name': self.name})
|
||||
@@ -251,7 +252,7 @@ class UserLogin(User):
|
||||
# 自动封号检查
|
||||
ban_timestamp = int(x[2].split(':', 1)[1])
|
||||
if ban_timestamp > self.now:
|
||||
raise UserBan('Too many devices logging in during 24 hours.', 105, extra_data={
|
||||
raise UserBan(f'Too many devices user `{self.user_id}` logging in during 24 hours.', 105, extra_data={
|
||||
'remaining_ts': ban_timestamp-self.now})
|
||||
|
||||
if x[1] == '':
|
||||
@@ -260,7 +261,7 @@ class UserLogin(User):
|
||||
f'The account `{self.user_id}` has been banned.', 106)
|
||||
|
||||
if x[1] != self.hash_pwd:
|
||||
raise NoAccess('Wrong password.', 104)
|
||||
raise NoAccess(f'Wrong password of user `{self.user_id}`', 104)
|
||||
|
||||
self.token = base64.b64encode(hashlib.sha256(
|
||||
(str(self.user_id) + str(self.now)).encode("utf8") + urandom(8)).digest()).decode()
|
||||
@@ -309,6 +310,8 @@ class UserInfo(User):
|
||||
self.beyond_boost_gauge: float = 0
|
||||
self.next_fragstam_ts: int = None
|
||||
self.world_mode_locked_end_ts: int = None
|
||||
self.current_map: 'Map' = None
|
||||
self.stamina: 'UserStamina' = None
|
||||
|
||||
self.__cores: list = None
|
||||
self.__packs: list = None
|
||||
@@ -406,7 +409,7 @@ class UserInfo(User):
|
||||
self.c.execute('''select exists(select * from friend where user_id_me = :x and user_id_other = :y)''',
|
||||
{'x': i[0], 'y': self.user_id})
|
||||
|
||||
is_mutual = True if self.c.fetchone() == (1,) else False
|
||||
is_mutual = self.c.fetchone() == (1,)
|
||||
|
||||
you = UserOnline(self.c, i[0])
|
||||
you.select_user()
|
||||
@@ -626,7 +629,7 @@ class UserInfo(User):
|
||||
self.character.is_uncapped_override = x[5] == 1
|
||||
self.current_map = UserMap(self.c, x[6], self)
|
||||
self.world_mode_locked_end_ts = x[7] if x[7] else -1
|
||||
self.beyond_boost_gauge = x[8] if x[8] else 0
|
||||
self.beyond_boost_gauge = x[8] if x[8] else 0
|
||||
|
||||
@property
|
||||
def global_rank(self) -> int:
|
||||
@@ -660,16 +663,16 @@ class UserInfo(User):
|
||||
|
||||
score_sum = 0
|
||||
if len(song_list_ftr) >= 2:
|
||||
self.c.execute('''select sum(score) from best_score where user_id=? and difficulty=2 and song_id in ({0})'''.format(
|
||||
','.join(['?']*(len(song_list_ftr)-1))), tuple(song_list_ftr))
|
||||
self.c.execute(
|
||||
f'''select sum(score) from best_score where user_id=? and difficulty=2 and song_id in ({','.join(['?']*(len(song_list_ftr)-1))})''', tuple(song_list_ftr))
|
||||
|
||||
x = self.c.fetchone()
|
||||
if x[0] is not None:
|
||||
score_sum += x[0]
|
||||
|
||||
if len(song_list_byn) >= 2:
|
||||
self.c.execute('''select sum(score) from best_score where user_id=? and difficulty=3 and song_id in ({0})'''.format(
|
||||
','.join(['?']*(len(song_list_byn)-1))), tuple(song_list_byn))
|
||||
self.c.execute(
|
||||
f'''select sum(score) from best_score where user_id=? and difficulty=3 and song_id in ({','.join(['?']*(len(song_list_byn)-1))})''', tuple(song_list_byn))
|
||||
|
||||
x = self.c.fetchone()
|
||||
if x[0] is not None:
|
||||
@@ -682,13 +685,13 @@ class UserInfo(User):
|
||||
|
||||
def select_user_one_column(self, column_name: str, default_value=None) -> None:
|
||||
'''
|
||||
查询user表的某个属性\
|
||||
查询user表的某个属性
|
||||
请注意必须是一个普通属性,不能是一个类的实例
|
||||
'''
|
||||
if column_name not in self.__dict__:
|
||||
raise InputError('No such column.')
|
||||
self.c.execute('''select %s from user where user_id = :a''' %
|
||||
column_name, {'a': self.user_id})
|
||||
self.c.execute(f'''select {column_name} from user where user_id = :a''', {
|
||||
'a': self.user_id})
|
||||
x = self.c.fetchone()
|
||||
if not x:
|
||||
raise NoData('No user.', 108, -3)
|
||||
@@ -697,15 +700,15 @@ class UserInfo(User):
|
||||
|
||||
def update_user_one_column(self, column_name: str, value=None) -> None:
|
||||
'''
|
||||
更新user表的某个属性\
|
||||
更新user表的某个属性
|
||||
请注意必须是一个普通属性,不能是一个类的实例
|
||||
'''
|
||||
if column_name not in self.__dict__:
|
||||
raise InputError('No such column.')
|
||||
if value is not None:
|
||||
self.__dict__[column_name] = value
|
||||
self.c.execute('''update user set %s = :a where user_id = :b''' %
|
||||
column_name, {'a': self.__dict__[column_name], 'b': self.user_id})
|
||||
self.c.execute(f'''update user set {column_name} = :a where user_id = :b''', {
|
||||
'a': self.__dict__[column_name], 'b': self.user_id})
|
||||
|
||||
|
||||
class UserOnline(UserInfo):
|
||||
@@ -761,7 +764,7 @@ class UserChanger(UserInfo, UserRegister):
|
||||
if columns is not None:
|
||||
d = {}
|
||||
for column in columns:
|
||||
if column == 'password':
|
||||
if column == 'password' and self.password != '':
|
||||
d[column] = self.hash_pwd
|
||||
else:
|
||||
d[column] = self.__dict__[column]
|
||||
|
||||
@@ -1,5 +1,28 @@
|
||||
import hashlib
|
||||
import os
|
||||
from cryptography.hazmat.primitives.ciphers import Cipher, algorithms, modes
|
||||
from datetime import date
|
||||
from time import mktime
|
||||
|
||||
|
||||
def aes_gcm_128_encrypt(key, plaintext, associated_data):
|
||||
iv = os.urandom(12)
|
||||
encryptor = Cipher(
|
||||
algorithms.AES(key),
|
||||
modes.GCM(iv, min_tag_length=12),
|
||||
).encryptor()
|
||||
encryptor.authenticate_additional_data(associated_data)
|
||||
ciphertext = encryptor.update(plaintext) + encryptor.finalize()
|
||||
return (iv, ciphertext, encryptor.tag)
|
||||
|
||||
|
||||
def aes_gcm_128_decrypt(key, associated_data, iv, ciphertext, tag):
|
||||
decryptor = Cipher(
|
||||
algorithms.AES(key),
|
||||
modes.GCM(iv, tag, min_tag_length=12),
|
||||
).decryptor()
|
||||
decryptor.authenticate_additional_data(associated_data)
|
||||
return decryptor.update(ciphertext) + decryptor.finalize()
|
||||
|
||||
|
||||
def md5(code: str) -> str:
|
||||
@@ -37,3 +60,8 @@ def try_rename(path: str, new_path: str) -> str:
|
||||
|
||||
os.rename(path, final_path)
|
||||
return final_path
|
||||
|
||||
|
||||
def get_today_timestamp():
|
||||
'''相对于本机本地时间的今天0点的时间戳'''
|
||||
return int(mktime(date.today().timetuple()))
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import json
|
||||
import os
|
||||
from functools import lru_cache
|
||||
from json import load
|
||||
from random import random
|
||||
from time import time
|
||||
|
||||
@@ -25,15 +25,15 @@ def get_world_name(file_dir: str = Constant.WORLD_MAP_FOLDER_PATH) -> list:
|
||||
def get_world_info(map_id: str) -> dict:
|
||||
'''读取json文件内容,返回字典'''
|
||||
world_info = {}
|
||||
with open(os.path.join(Constant.WORLD_MAP_FOLDER_PATH, map_id+'.json'), 'r') as f:
|
||||
world_info = json.load(f)
|
||||
with open(os.path.join(Constant.WORLD_MAP_FOLDER_PATH, f'{map_id}.json'), 'rb') as f:
|
||||
world_info = load(f)
|
||||
|
||||
return world_info
|
||||
|
||||
|
||||
def get_world_all(c, user) -> list:
|
||||
'''
|
||||
读取所有地图信息,返回列表\
|
||||
读取所有地图信息,返回列表
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
worlds = get_world_name()
|
||||
@@ -44,7 +44,7 @@ class Step:
|
||||
'''台阶类'''
|
||||
|
||||
def __init__(self) -> None:
|
||||
self.postion: int = None
|
||||
self.position: int = None
|
||||
self.capture: int = None
|
||||
self.items: list = []
|
||||
self.restrict_id: str = None
|
||||
@@ -198,7 +198,7 @@ class Map:
|
||||
|
||||
class UserMap(Map):
|
||||
'''
|
||||
用户地图类\
|
||||
用户地图类
|
||||
parameters: `user` - `User`类或者子类的实例
|
||||
'''
|
||||
|
||||
@@ -413,7 +413,8 @@ class Stamina:
|
||||
|
||||
class UserStamina(Stamina):
|
||||
'''
|
||||
用户体力类\
|
||||
用户体力类
|
||||
|
||||
parameter: `user` - `User`类或子类的实例
|
||||
'''
|
||||
|
||||
@@ -439,8 +440,9 @@ class UserStamina(Stamina):
|
||||
|
||||
class WorldPlay:
|
||||
'''
|
||||
世界模式打歌类,处理特殊角色技能,联动UserMap和UserPlay\
|
||||
parameter: `user` - `UserOnline`类或子类的实例\
|
||||
世界模式打歌类,处理特殊角色技能,联动UserMap和UserPlay
|
||||
|
||||
parameter: `user` - `UserOnline`类或子类的实例
|
||||
'user_play` - `UserPlay`类的实例
|
||||
'''
|
||||
|
||||
@@ -498,10 +500,13 @@ class WorldPlay:
|
||||
r['char_stats']['prog_tempest'] = self.prog_tempest
|
||||
|
||||
if self.character_bonus_progress is not None:
|
||||
# 猜的,为了让客户端正确显示,当然结果是没问题的
|
||||
# r['base_progress'] += self.character_bonus_progress # 肯定不是这样的
|
||||
# 猜的,为了让客户端正确显示
|
||||
r['progress'] -= self.character_bonus_progress
|
||||
r['character_bonus_progress'] = self.character_bonus_progress
|
||||
|
||||
if self.character_used.skill_id_displayed == 'skill_maya':
|
||||
r['char_stats']['skill_state'] = self.character_used.skill_state
|
||||
|
||||
if self.user_play.beyond_gauge == 0:
|
||||
r["user_map"]["steps"] = [
|
||||
x.to_dict() for x in arcmap.steps_for_climbing]
|
||||
@@ -598,8 +603,8 @@ class WorldPlay:
|
||||
if self.user_play.beyond_gauge == 0:
|
||||
# 更新byd大招蓄力条
|
||||
self.user.beyond_boost_gauge += self.beyond_boost_gauge_addition
|
||||
if self.user.beyond_boost_gauge > 200:
|
||||
self.user.beyond_boost_gauge = 200
|
||||
self.user.beyond_boost_gauge = min(
|
||||
self.user.beyond_boost_gauge, 200)
|
||||
self.user.update_user_one_column(
|
||||
'beyond_boost_gauge', self.user.beyond_boost_gauge)
|
||||
elif self.user_play.beyond_boost_gauge_usage != 0 and self.user_play.beyond_boost_gauge_usage <= self.user.beyond_boost_gauge:
|
||||
@@ -651,20 +656,17 @@ class WorldPlay:
|
||||
self.user.current_map.update()
|
||||
|
||||
def before_calculate(self) -> None:
|
||||
if self.user_play.beyond_gauge == 0:
|
||||
if self.character_used.character_id == 35 and self.character_used.skill_id_displayed:
|
||||
self._special_tempest()
|
||||
elif self.character_used.skill_id_displayed == 'ilith_awakened_skill':
|
||||
self._ilith_awakened_skill()
|
||||
else:
|
||||
if self.character_used.skill_id_displayed == 'skill_vita':
|
||||
self._skill_vita()
|
||||
if self.character_used.skill_id_displayed == 'skill_mika':
|
||||
self._skill_mika()
|
||||
factory_dict = {'skill_vita': self._skill_vita, 'skill_mika': self._skill_mika, 'skill_ilith_ivy': self._skill_ilith_ivy,
|
||||
'ilith_awakened_skill': self._ilith_awakened_skill, 'skill_hikari_vanessa': self._skill_hikari_vanessa}
|
||||
if self.user_play.beyond_gauge == 0 and self.character_used.character_id == 35 and self.character_used.skill_id_displayed:
|
||||
self._special_tempest()
|
||||
|
||||
if self.character_used.skill_id_displayed in factory_dict:
|
||||
factory_dict[self.character_used.skill_id_displayed]()
|
||||
|
||||
def after_climb(self) -> None:
|
||||
factory_dict = {'eto_uncap': self._eto_uncap, 'ayu_uncap': self._ayu_uncap,
|
||||
'luna_uncap': self._luna_uncap, 'skill_fatalis': self._skill_fatalis, 'skill_amane': self._skill_amane}
|
||||
'luna_uncap': self._luna_uncap, 'skill_fatalis': self._skill_fatalis, 'skill_amane': self._skill_amane, 'skill_maya': self._skill_maya, 'skill_mithra': self._skill_mithra}
|
||||
if self.character_used.skill_id_displayed in factory_dict:
|
||||
factory_dict[self.character_used.skill_id_displayed]()
|
||||
|
||||
@@ -684,7 +686,7 @@ class WorldPlay:
|
||||
|
||||
def _skill_vita(self) -> None:
|
||||
'''
|
||||
vita技能,overdrive随回忆率提升,提升量最多为10\
|
||||
vita技能,overdrive随回忆率提升,提升量最多为10
|
||||
此处采用线性函数
|
||||
'''
|
||||
self.over_skill_increase = 0
|
||||
@@ -705,7 +707,7 @@ class WorldPlay:
|
||||
|
||||
if fragment_flag:
|
||||
self.character_bonus_progress = Constant.ETO_UNCAP_BONUS_PROGRESS
|
||||
self.step_value += self.character_bonus_progress * self.step_times
|
||||
self.step_value += self.character_bonus_progress
|
||||
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
|
||||
@@ -714,7 +716,7 @@ class WorldPlay:
|
||||
x: 'Step' = self.user.current_map.steps_for_climbing[0]
|
||||
if x.restrict_id and x.restrict_type:
|
||||
self.character_bonus_progress = Constant.LUNA_UNCAP_BONUS_PROGRESS
|
||||
self.step_value += self.character_bonus_progress * self.step_times
|
||||
self.step_value += self.character_bonus_progress
|
||||
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
|
||||
@@ -724,9 +726,9 @@ class WorldPlay:
|
||||
self.character_bonus_progress = Constant.AYU_UNCAP_BONUS_PROGRESS if random(
|
||||
) >= 0.5 else -Constant.AYU_UNCAP_BONUS_PROGRESS
|
||||
|
||||
self.step_value += self.character_bonus_progress * self.step_times
|
||||
self.step_value += self.character_bonus_progress
|
||||
if self.step_value < 0:
|
||||
self.character_bonus_progress += self.step_value / self.step_times
|
||||
self.character_bonus_progress += self.step_value
|
||||
self.step_value = 0
|
||||
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
@@ -745,7 +747,7 @@ class WorldPlay:
|
||||
'''
|
||||
x: 'Step' = self.user.current_map.steps_for_climbing[0]
|
||||
if ('randomsong' in x.step_type or 'speedlimit' in x.step_type) and self.user_play.song_grade < 5:
|
||||
self.character_bonus_progress = -self.step_value / 2 / self.step_times
|
||||
self.character_bonus_progress = -self.step_value / 2
|
||||
self.step_value = self.step_value / 2
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
|
||||
@@ -765,3 +767,44 @@ class WorldPlay:
|
||||
self.character_used.level)
|
||||
self.prog_skill_increase = self.character_used.prog.get_value(
|
||||
self.character_used.level)
|
||||
|
||||
def _skill_mithra(self) -> None:
|
||||
'''
|
||||
mithra 技能,每 150 combo 增加世界模式进度+1
|
||||
'''
|
||||
if self.user_play.combo_interval_bonus:
|
||||
self.character_bonus_progress = self.user_play.combo_interval_bonus
|
||||
self.step_value += self.character_bonus_progress
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
|
||||
def _skill_ilith_ivy(self) -> None:
|
||||
'''
|
||||
ilith & ivy 技能,根据 skill_cytusii_flag 来增加三个数值,最高生命每过 20 就对应数值 +10
|
||||
'''
|
||||
if not self.user_play.skill_cytusii_flag:
|
||||
return
|
||||
x = self.user_play.skill_cytusii_flag[:
|
||||
self.user_play.highest_health // 20]
|
||||
self.over_skill_increase = x.count('2') * 10
|
||||
self.prog_skill_increase = x.count('1') * 10
|
||||
|
||||
def _skill_hikari_vanessa(self) -> None:
|
||||
'''
|
||||
hikari & vanessa 技能,根据 skill_cytusii_flag 来减少三个数值,最高生命每过 20 就对应数值 -10
|
||||
'''
|
||||
if not self.user_play.skill_cytusii_flag:
|
||||
return
|
||||
x = self.user_play.skill_cytusii_flag[:5 -
|
||||
self.user_play.lowest_health // 20]
|
||||
self.over_skill_increase = -x.count('2') * 10
|
||||
self.prog_skill_increase = -x.count('1') * 10
|
||||
|
||||
def _skill_maya(self) -> None:
|
||||
'''
|
||||
maya 技能,skill_flag 为 1 时,世界模式进度翻倍
|
||||
'''
|
||||
if self.character_used.skill_flag:
|
||||
self.character_bonus_progress = self.step_value
|
||||
self.step_value += self.character_bonus_progress
|
||||
self.user.current_map.reclimb(self.step_value)
|
||||
self.character_used.change_skill_state()
|
||||
|
||||
@@ -1,45 +1,45 @@
|
||||
class InitData:
|
||||
char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', 'hikari&tairitsu(reunion)', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
|
||||
'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija', 'vita', 'hikari(fatalis)', 'saki', 'setsuna', 'amane', 'kou(winter)', 'lagrange(aria)', 'lethe(apophenia)', 'shama(UNiVERSE)', 'milk(UNiVERSE)', 'shikoku', 'mika yurisaki']
|
||||
'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija', 'vita', 'hikari(fatalis)', 'saki', 'setsuna', 'amane', 'kou(winter)', 'lagrange(aria)', 'lethe(apophenia)', 'shama(UNiVERSE)', 'milk(UNiVERSE)', 'shikoku', 'mika yurisaki', 'Mithra Tercera', 'Toa Kozukata', 'Nami(Twilight)', 'Ilith & Ivy', 'Hikari & Vanessa', 'Maya', 'Insight(Ascendant - 8th Seeker)', 'Luin']
|
||||
|
||||
skill_id = ['gauge_easy', '', '', '', 'note_mirror', 'skill_reunion', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes', 'skill_vita', 'skill_fatalis', 'frags_ongeki_slash', 'frags_ongeki_hard', 'skill_amane', 'skill_kou_winter', '', 'gauge_hard|note_mirror', 'skill_shama', 'skill_milk', 'skill_shikoku', 'skill_mika']
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes', 'skill_vita', 'skill_fatalis', 'frags_ongeki_slash', 'frags_ongeki_hard', 'skill_amane', 'skill_kou_winter', '', 'gauge_hard|note_mirror', 'skill_shama', 'skill_milk', 'skill_shikoku', 'skill_mika', 'skill_mithra', 'skill_toa', 'skill_nami_twilight', 'skill_ilith_ivy', 'skill_hikari_vanessa', 'skill_maya', 'skill_intruder', 'skill_luin']
|
||||
|
||||
skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', 'ilith_awakened_skill', 'eto_uncap', 'luna_uncap', 'shirabe_entry_fee',
|
||||
'', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
|
||||
'', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'skill_luin_uncap']
|
||||
|
||||
skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
||||
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
||||
|
||||
frag1 = [55, 55, 60, 50, 47, 79, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32,
|
||||
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 38, 25, 58, 50, 61, 45, 45, 38, 34, 27, 18, 56, 47, 30, 45, 57, 55.5, 47, 33, 26]
|
||||
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 38, 25, 58, 50, 61, 45, 45, 38, 34, 27, 18, 56, 47, 30, 45, 57, 56, 47, 33, 26, 29, 66, 40, 33, 51, 27, 50, 60]
|
||||
|
||||
prog1 = [35, 55, 47, 50, 60, 70, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52,
|
||||
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58, 50, 130, 18, 57, 55, 50, 45, 70, 37.5, 29, 44, 26]
|
||||
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58, 50, 130, 18, 57, 55, 50, 45, 70, 37.5, 29, 44, 26, 26, 35, 40, 33, 58, 31, 50, 50]
|
||||
|
||||
overdrive1 = [35, 55, 25, 50, 47, 70, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18,
|
||||
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 38, 30, 49, 15, 34, 45, 45, 38, 67, 120, 44, 33, 55, 50, 45, 57, 31, 29, 65, 26]
|
||||
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 38, 30, 49, 15, 34, 45, 45, 38, 67, 120, 44, 33, 55, 50, 45, 57, 31, 29, 65, 26, 29, 42.5, 40, 33, 58, 31, 50, 34]
|
||||
|
||||
frag20 = [78, 80, 90, 75, 70, 79, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52,
|
||||
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 61, 50, 68, 60, 90, 67, 50, 60, 51, 50, 35, 85, 47, 50, 75, 80, 89.5, 50, 50, 51]
|
||||
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 61, 50, 68, 60, 90, 67, 50, 60, 51, 50, 35, 85, 47, 50, 75, 80, 90, 80, 50, 51, 54, 100, 50, 58, 51, 40, 50, 70]
|
||||
|
||||
prog20 = [61, 80, 70, 75, 90, 70, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73,
|
||||
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 79, 55, 65, 59, 90, 50, 90, 90, 75, 210, 35, 86, 92, 80, 75, 100, 60, 50, 68, 51]
|
||||
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 79, 55, 65, 59, 90, 50, 90, 90, 75, 210, 35, 86, 92, 80, 75, 100, 60, 50, 68, 51, 50, 53, 85, 58, 96, 47, 50, 80]
|
||||
|
||||
overdrive20 = [61, 80, 47, 75, 70, 70, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64,
|
||||
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 61, 40, 69, 62, 51, 90, 67, 60, 100, 200, 85, 50, 92, 50, 75, 80, 49.5, 50, 100, 51]
|
||||
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 61, 40, 69, 62, 51, 90, 67, 60, 100, 200, 85, 50, 92, 50, 75, 80, 49.5, 50, 100, 51, 54, 65.5, 59.5, 58, 96, 47, 50, 54]
|
||||
|
||||
frag30 = [88, 90, 100, 75, 80, 89, 70, 79, 65, 40, 50, 90, 100, 92, 0, 61, 67, 92, 85, 50, 86, 62,
|
||||
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 61, 50, 68, 60, 90, 67, 50, 60, 51, 50, 35, 85, 47, 50, 75, 80, 89.5, 50, 50, 51]
|
||||
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 61, 50, 68, 60, 90, 67, 50, 60, 51, 50, 35, 85, 47, 50, 75, 80, 90, 80, 50, 51, 64, 100, 50, 58, 51, 40, 50, 80]
|
||||
|
||||
prog30 = [71, 90, 80, 75, 100, 80, 90, 102, 84, 78, 110, 77, 73, 78, 0, 99, 80, 66, 46, 93, 40, 83,
|
||||
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 79, 55, 65, 59, 90, 50, 90, 90, 75, 210, 35, 86, 92, 80, 75, 100, 60, 50, 68, 51]
|
||||
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 79, 55, 65, 59, 90, 50, 90, 90, 75, 210, 35, 86, 92, 80, 75, 100, 60, 50, 68, 51, 60, 53, 85, 58, 96, 47, 50, 90]
|
||||
|
||||
overdrive30 = [71, 90, 57, 75, 80, 80, 95, 79, 65, 31, 50, 69, 100, 68, 0, 78, 50, 70, 62, 59, 64,
|
||||
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 61, 40, 69, 62, 51, 90, 67, 60, 100, 200, 85, 50, 92, 50, 75, 80, 49.5, 50, 100, 51]
|
||||
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 61, 40, 69, 62, 51, 90, 67, 60, 100, 200, 85, 50, 92, 50, 75, 80, 49.5, 50, 100, 51, 64, 65.5, 59.5, 58, 96, 47, 50, 64]
|
||||
|
||||
char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 2, 2, 0, 0, 2, 0, 0, 2, 0]
|
||||
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 2, 2, 0, 0, 2, 0, 0, 2, 0, 2, 2, 1, 0, 2, 0, 0, 2]
|
||||
|
||||
char_core = {
|
||||
0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
||||
@@ -58,14 +58,17 @@ class InitData:
|
||||
11: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_hollow', 'amount': 5}],
|
||||
12: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
||||
19: [{'core_id': 'core_colorful', 'amount': 30}],
|
||||
10: [{'core_id': 'core_umbral', 'amount': 30}], # TODO: check
|
||||
10: [{'core_id': 'core_umbral', 'amount': 30}],
|
||||
66: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||
5: [{'core_id': 'core_hollow', 'amount': 0}],
|
||||
73: [{'core_id': 'core_wacca', 'amount': 15}]
|
||||
}
|
||||
|
||||
cores = ['core_hollow', 'core_desolate', 'core_chunithm', 'core_crimson',
|
||||
'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic', 'core_binary', 'core_colorful', 'core_course_skip_purchase', 'core_umbral']
|
||||
'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic', 'core_binary', 'core_colorful', 'core_course_skip_purchase', 'core_umbral', 'core_wacca']
|
||||
|
||||
world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster",
|
||||
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3", "nulctrl", "avril", "ddd", "merlin3", "omakeno3", "nekonote", "sanskia", 'altair', 'mukishitsu', 'trapcrow', 'redandblue3', 'ignotus3', 'singularity3', 'dropdead3', 'arcahv', 'freefall3', 'partyvinyl3', 'tsukinimurakumo', 'mantis', 'worldfragments', 'astrawalkthrough', 'chronicle', 'trappola3', 'letsrock']
|
||||
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3", "nulctrl", "avril", "ddd", "merlin3", "omakeno3", "nekonote", "sanskia", 'altair', 'mukishitsu', 'trapcrow', 'redandblue3', 'ignotus3', 'singularity3', 'dropdead3', 'arcahv', 'freefall3', 'partyvinyl3', 'tsukinimurakumo', 'mantis', 'worldfragments', 'astrawalkthrough', 'chronicle', 'trappola3', 'letsrock', 'shadesoflight3', 'teriqma3', 'impact3', 'lostemotion', 'gimmick', 'lawlesspoint', 'hybris', 'ultimatetaste', 'rgb', 'matenrou', 'dynitikos', 'amekagura', 'fantasy', 'aloneandlorn']
|
||||
|
||||
world_unlocks = ["scenery_chap1", "scenery_chap2",
|
||||
"scenery_chap3", "scenery_chap4", "scenery_chap5", "scenery_chap6", "scenery_chap7"]
|
||||
|
||||
@@ -17,6 +17,11 @@ clear_type int,
|
||||
rating real,
|
||||
primary key(user_id, song_id, difficulty, time_played)
|
||||
);
|
||||
create table if not exists user_rating(user_id int,
|
||||
time int,
|
||||
rating_ptt real,
|
||||
primary key(user_id, time)
|
||||
);
|
||||
|
||||
create index if not exists user_score_1 on user_score (song_id, difficulty);
|
||||
create index if not exists user_score_2 on user_score (time_played);
|
||||
|
||||
@@ -664,5 +664,131 @@
|
||||
],
|
||||
"orig_price": 400,
|
||||
"price": 400
|
||||
},
|
||||
{
|
||||
"name": "chunithm_append_2",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "chunithm_append_2",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 500,
|
||||
"price": 500
|
||||
},
|
||||
{
|
||||
"name": "cytusii",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "cytusii",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 500,
|
||||
"price": 500
|
||||
},
|
||||
{
|
||||
"name": "cytusii_append_1",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "cytusii_append_1",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 500,
|
||||
"price": 500
|
||||
},
|
||||
{
|
||||
"name": "eden",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "eden",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 500,
|
||||
"price": 500
|
||||
},
|
||||
{
|
||||
"name": "eden_append_1",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "eden_append_1",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 500,
|
||||
"price": 500
|
||||
},
|
||||
{
|
||||
"name": "eden_append_2",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "eden_append_2",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 3,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 300,
|
||||
"price": 300
|
||||
},
|
||||
{
|
||||
"name": "wacca_append_1",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "wacca_append_1",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 500,
|
||||
"price": 500
|
||||
}
|
||||
]
|
||||
@@ -1360,5 +1360,203 @@
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "primitivelights",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "primitivelights",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "thesurvivor",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "thesurvivor",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "newyorkbackraise",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "newyorkbackraise",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "lostintheabyss",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "lostintheabyss",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "galacticlove",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "galacticlove",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "tothemilkyway",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "tothemilkyway",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "internetyamero",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "internetyamero",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "sacrifice",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "sacrifice",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "tothefurthestdream",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "tothefurthestdream",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "bbkkbkk",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "bbkkbkk",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "wishuponasnow",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "wishuponasnow",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
}
|
||||
]
|
||||
@@ -69,6 +69,7 @@ level int,
|
||||
exp real,
|
||||
is_uncapped int,
|
||||
is_uncapped_override int,
|
||||
skill_flag int,
|
||||
primary key(user_id, character_id)
|
||||
);
|
||||
create table if not exists user_char_full(user_id int,
|
||||
@@ -77,6 +78,7 @@ level int,
|
||||
exp real,
|
||||
is_uncapped int,
|
||||
is_uncapped_override int,
|
||||
skill_flag int,
|
||||
primary key(user_id, character_id)
|
||||
);
|
||||
create table if not exists character(character_id int primary key,
|
||||
@@ -184,7 +186,8 @@ course_clear_type int,
|
||||
stamina_multiply int,
|
||||
fragment_multiply int,
|
||||
prog_boost_multiply int,
|
||||
beyond_boost_gauge_usage int
|
||||
beyond_boost_gauge_usage int,
|
||||
skill_cytusii_flag text
|
||||
);
|
||||
create table if not exists item(item_id text,
|
||||
type text,
|
||||
|
||||
@@ -1,12 +1,27 @@
|
||||
{
|
||||
"songs": [
|
||||
{
|
||||
"id": "dement",
|
||||
"difficulties": [
|
||||
"songs": [
|
||||
{
|
||||
"ratingClass": 3
|
||||
"id": "dement",
|
||||
"set": "base",
|
||||
"purchase": "",
|
||||
"difficulties": [
|
||||
{
|
||||
"ratingClass": 0,
|
||||
"rating": 3
|
||||
},
|
||||
{
|
||||
"ratingClass": 1,
|
||||
"rating": 6
|
||||
},
|
||||
{
|
||||
"ratingClass": 2,
|
||||
"rating": 7
|
||||
},
|
||||
{
|
||||
"ratingClass": 3,
|
||||
"rating": 9
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -4,19 +4,22 @@ class Config:
|
||||
'''
|
||||
|
||||
'''
|
||||
服务器地址、端口号、校验码
|
||||
Server address, port and verification code
|
||||
服务器地址、端口号、校验码、传输加密密钥
|
||||
Server address, port, verification code, and encryption key
|
||||
'''
|
||||
HOST = '0.0.0.0'
|
||||
UDP_PORT = 10900
|
||||
TCP_PORT = 10901
|
||||
AUTHENTICATION = 'my_link_play_server'
|
||||
TCP_SECRET_KEY = '1145141919810'
|
||||
'''
|
||||
--------------------------------------------------
|
||||
'''
|
||||
|
||||
DEBUG = False
|
||||
|
||||
TCP_MAX_LENGTH = 0x0FFFFFFF
|
||||
|
||||
TIME_LIMIT = 3600000
|
||||
|
||||
COMMAND_INTERVAL = 1000000
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
import binascii
|
||||
# import binascii
|
||||
import logging
|
||||
import socketserver
|
||||
import threading
|
||||
from json import dumps, loads
|
||||
|
||||
from .aes import decrypt, encrypt
|
||||
from .config import Config
|
||||
@@ -16,6 +17,7 @@ logging.basicConfig(format='[%(asctime)s] %(levelname)s in %(module)s: %(message
|
||||
class UDP_handler(socketserver.BaseRequestHandler):
|
||||
def handle(self):
|
||||
client_msg, server = self.request
|
||||
# print(client_msg)
|
||||
try:
|
||||
token = client_msg[:8]
|
||||
iv = client_msg[8:20]
|
||||
@@ -54,23 +56,52 @@ class UDP_handler(socketserver.BaseRequestHandler):
|
||||
ciphertext, self.client_address)
|
||||
|
||||
|
||||
class TCP_handler(socketserver.StreamRequestHandler):
|
||||
def handle(self):
|
||||
self.data = self.rfile.readline().strip()
|
||||
AUTH_LEN = len(Config.AUTHENTICATION)
|
||||
TCP_AES_KEY = Config.TCP_SECRET_KEY.encode('utf-8').ljust(16, b'\x00')[:16]
|
||||
|
||||
message = self.data.decode('utf-8')
|
||||
if Config.DEBUG:
|
||||
logging.info(f'TCP-From-{self.client_address[0]}-{message}')
|
||||
data = message.split('|')
|
||||
if data[0] != Config.AUTHENTICATION:
|
||||
self.wfile.write(b'No authentication')
|
||||
logging.warning(f'TCP-{self.client_address[0]}-No authentication')
|
||||
|
||||
class TCP_handler(socketserver.StreamRequestHandler):
|
||||
|
||||
def handle(self):
|
||||
try:
|
||||
if self.rfile.read(AUTH_LEN).decode('utf-8') != Config.AUTHENTICATION:
|
||||
self.wfile.write(b'No authentication')
|
||||
logging.warning(
|
||||
f'TCP-{self.client_address[0]}-No authentication')
|
||||
return None
|
||||
|
||||
cipher_len = int.from_bytes(self.rfile.read(8), byteorder='little')
|
||||
if cipher_len > Config.TCP_MAX_LENGTH:
|
||||
self.wfile.write(b'Body too long')
|
||||
logging.warning(f'TCP-{self.client_address[0]}-Body too long')
|
||||
return None
|
||||
|
||||
iv = self.rfile.read(12)
|
||||
tag = self.rfile.read(12)
|
||||
ciphertext = self.rfile.read(cipher_len)
|
||||
|
||||
self.data = decrypt(TCP_AES_KEY, b'', iv, ciphertext, tag)
|
||||
message = self.data.decode('utf-8')
|
||||
data = loads(message)
|
||||
except Exception as e:
|
||||
logging.error(e)
|
||||
return None
|
||||
|
||||
r = TCPRouter(data[1:]).handle()
|
||||
if Config.DEBUG:
|
||||
logging.info(f'TCP-To-{self.client_address[0]}-{r}')
|
||||
self.wfile.write(r.encode('utf-8'))
|
||||
logging.info(f'TCP-From-{self.client_address[0]}-{message}')
|
||||
|
||||
r = TCPRouter(data).handle()
|
||||
try:
|
||||
r = dumps(r)
|
||||
if Config.DEBUG:
|
||||
logging.info(f'TCP-To-{self.client_address[0]}-{r}')
|
||||
iv, ciphertext, tag = encrypt(TCP_AES_KEY, r.encode('utf-8'), b'')
|
||||
r = len(ciphertext).to_bytes(8, byteorder='little') + \
|
||||
iv + tag[:12] + ciphertext
|
||||
except Exception as e:
|
||||
logging.error(e)
|
||||
return None
|
||||
self.wfile.write(r)
|
||||
|
||||
|
||||
def link_play(ip: str = Config.HOST, udp_port: int = Config.UDP_PORT, tcp_port: int = Config.TCP_PORT):
|
||||
|
||||
@@ -43,7 +43,9 @@ def unique_random(dataset, length=8, random_func=None):
|
||||
|
||||
def clear_player(token):
|
||||
# 清除玩家信息和token
|
||||
del Store.player_dict[Store.link_play_data[token]['player_id']]
|
||||
player_id = Store.link_play_data[token]['player_id']
|
||||
logging.info(f'Clean player `{Store.player_dict[player_id].name}`')
|
||||
del Store.player_dict[player_id]
|
||||
del Store.link_play_data[token]
|
||||
|
||||
|
||||
@@ -51,6 +53,7 @@ def clear_room(room):
|
||||
# 清除房间信息
|
||||
room_id = room.room_id
|
||||
room_code = room.room_code
|
||||
logging.info(f'Clean room `{room_code}`')
|
||||
del Store.room_id_dict[room_id]
|
||||
del Store.room_code_dict[room_code]
|
||||
del room
|
||||
@@ -61,16 +64,16 @@ def memory_clean(now):
|
||||
with Store.lock:
|
||||
clean_room_list = []
|
||||
clean_player_list = []
|
||||
for token in Store.link_play_data:
|
||||
room = Store.link_play_data[token]['room']
|
||||
for token, v in Store.link_play_data.items():
|
||||
room = v['room']
|
||||
if now - room.timestamp >= Config.TIME_LIMIT:
|
||||
clean_room_list.append(room.room_id)
|
||||
|
||||
if now - room.players[Store.link_play_data[token]['player_index']].last_timestamp // 1000 >= Config.TIME_LIMIT:
|
||||
if now - room.players[v['player_index']].last_timestamp // 1000 >= Config.TIME_LIMIT:
|
||||
clean_player_list.append(token)
|
||||
|
||||
for room_id in Store.room_id_dict:
|
||||
if now - Store.room_id_dict[room_id].timestamp >= Config.TIME_LIMIT:
|
||||
for room_id, v in Store.room_id_dict.items():
|
||||
if now - v.timestamp >= Config.TIME_LIMIT:
|
||||
clean_room_list.append(room_id)
|
||||
|
||||
for room_id in clean_room_list:
|
||||
@@ -84,19 +87,22 @@ def memory_clean(now):
|
||||
class TCPRouter:
|
||||
clean_timer = 0
|
||||
router = {
|
||||
'0': 'debug',
|
||||
'1': 'create_room',
|
||||
'2': 'join_room',
|
||||
'3': 'update_room',
|
||||
'debug',
|
||||
'create_room',
|
||||
'join_room',
|
||||
'update_room',
|
||||
'get_rooms',
|
||||
}
|
||||
|
||||
def __init__(self, data: list):
|
||||
self.data = data # data: list[str] = [command, ...]
|
||||
def __init__(self, raw_data: 'dict | list'):
|
||||
self.raw_data = raw_data # data: dict {endpoint: str, data: dict}
|
||||
self.data = raw_data['data']
|
||||
self.endpoint = raw_data['endpoint']
|
||||
|
||||
def debug(self):
|
||||
def debug(self) -> dict:
|
||||
if Config.DEBUG:
|
||||
return eval(self.data[1])
|
||||
return 'ok'
|
||||
return {'result': eval(self.data['code'])}
|
||||
return {'hello_world': 'ok'}
|
||||
|
||||
@staticmethod
|
||||
def clean_check():
|
||||
@@ -106,14 +112,21 @@ class TCPRouter:
|
||||
TCPRouter.clean_timer = now
|
||||
memory_clean(now)
|
||||
|
||||
def handle(self) -> str:
|
||||
def handle(self) -> dict:
|
||||
self.clean_check()
|
||||
if self.data[0] not in self.router:
|
||||
if self.endpoint not in self.router:
|
||||
return None
|
||||
r = getattr(self, self.router[self.data[0]])()
|
||||
if isinstance(r, tuple):
|
||||
return '|'.join(map(str, r))
|
||||
return str(r)
|
||||
try:
|
||||
r = getattr(self, self.endpoint)()
|
||||
except Exception as e:
|
||||
logging.error(e)
|
||||
return 999
|
||||
if isinstance(r, int):
|
||||
return {'code': r}
|
||||
return {
|
||||
'code': 0,
|
||||
'data': r
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
def generate_player(name: str) -> Player:
|
||||
@@ -141,12 +154,12 @@ class TCPRouter:
|
||||
|
||||
return room
|
||||
|
||||
def create_room(self) -> tuple:
|
||||
def create_room(self) -> dict:
|
||||
# 开房
|
||||
# data = ['1', name, song_unlock, ]
|
||||
# song_unlock: base64 str
|
||||
name = self.data[1]
|
||||
song_unlock = b64decode(self.data[2])
|
||||
name = self.data['name']
|
||||
song_unlock = b64decode(self.data['song_unlock'])
|
||||
|
||||
key = urandom(16)
|
||||
with Store.lock:
|
||||
@@ -169,33 +182,39 @@ class TCPRouter:
|
||||
}
|
||||
|
||||
logging.info(f'TCP-Create room `{room.room_code}` by player `{name}`')
|
||||
return (0, room.room_code, room.room_id, token, b64encode(key).decode('utf-8'), player.player_id)
|
||||
return {
|
||||
'room_code': room.room_code,
|
||||
'room_id': room.room_id,
|
||||
'token': token,
|
||||
'key': b64encode(key).decode('utf-8'),
|
||||
'player_id': player.player_id
|
||||
}
|
||||
|
||||
def join_room(self) -> tuple:
|
||||
def join_room(self) -> 'dict | int':
|
||||
# 入房
|
||||
# data = ['2', name, song_unlock, room_code]
|
||||
# song_unlock: base64 str
|
||||
room_code = self.data[3].upper()
|
||||
room_code = self.data['room_code'].upper()
|
||||
key = urandom(16)
|
||||
name = self.data[1]
|
||||
song_unlock = b64decode(self.data[2])
|
||||
name = self.data['name']
|
||||
song_unlock = b64decode(self.data['song_unlock'])
|
||||
|
||||
with Store.lock:
|
||||
if room_code not in Store.room_code_dict:
|
||||
# 房间号错误 / 房间不存在
|
||||
return '1202'
|
||||
return 1202
|
||||
room: Room = Store.room_code_dict[room_code]
|
||||
|
||||
player_num = room.player_num
|
||||
if player_num == 4:
|
||||
# 满人
|
||||
return '1201'
|
||||
elif player_num == 0:
|
||||
return 1201
|
||||
if player_num == 0:
|
||||
# 房间不存在
|
||||
return '1202'
|
||||
elif room.state != 2:
|
||||
return 1202
|
||||
if room.state != 2:
|
||||
# 无法加入
|
||||
return '1205'
|
||||
return 1205
|
||||
|
||||
token = unique_random(Store.link_play_data)
|
||||
|
||||
@@ -216,16 +235,68 @@ class TCPRouter:
|
||||
}
|
||||
|
||||
logging.info(f'TCP-Player `{name}` joins room `{room_code}`')
|
||||
return (0, room_code, room.room_id, token, b64encode(key).decode('utf-8'), player.player_id, b64encode(room.song_unlock).decode('utf-8'))
|
||||
return {
|
||||
'room_code': room_code,
|
||||
'room_id': room.room_id,
|
||||
'token': token,
|
||||
'key': b64encode(key).decode('utf-8'),
|
||||
'player_id': player.player_id,
|
||||
'song_unlock': b64encode(room.song_unlock).decode('utf-8')
|
||||
}
|
||||
|
||||
def update_room(self) -> tuple:
|
||||
def update_room(self) -> dict:
|
||||
# 房间信息更新
|
||||
# data = ['3', token]
|
||||
token = int(self.data[1])
|
||||
token = int(self.data['token'])
|
||||
with Store.lock:
|
||||
if token not in Store.link_play_data:
|
||||
return '108'
|
||||
return 108
|
||||
r = Store.link_play_data[token]
|
||||
room = r['room']
|
||||
logging.info(f'TCP-Room `{room.room_code}` info update')
|
||||
return (0, room.room_code, room.room_id, b64encode(r['key']).decode('utf-8'), room.players[r['player_index']].player_id, b64encode(room.song_unlock).decode('utf-8'))
|
||||
return {
|
||||
'room_code': room.room_code,
|
||||
'room_id': room.room_id,
|
||||
'key': b64encode(r['key']).decode('utf-8'),
|
||||
# changed from room.players[r['player_index']].player_id,
|
||||
'player_id': r['player_id'],
|
||||
'song_unlock': b64encode(room.song_unlock).decode('utf-8')
|
||||
}
|
||||
|
||||
def get_rooms(self) -> dict:
|
||||
# 获取房间列表与详细信息
|
||||
|
||||
offset = int(self.data.get('offset', 0))
|
||||
if offset < 0:
|
||||
offset = 0
|
||||
limit = min(int(self.data.get('limit', 100)), 100)
|
||||
if limit < 0:
|
||||
limit = 100
|
||||
|
||||
n = 0
|
||||
m = 0
|
||||
rooms = []
|
||||
f = False
|
||||
f2 = False
|
||||
for room in Store.room_id_dict.values():
|
||||
if room.player_num == 0:
|
||||
continue
|
||||
if m < offset:
|
||||
m += 1
|
||||
continue
|
||||
if f:
|
||||
# 处理刚好有 limit 个房间的情况
|
||||
f2 = True
|
||||
break
|
||||
n += 1
|
||||
rooms.append(room.to_dict())
|
||||
if n >= limit:
|
||||
f = True
|
||||
|
||||
return {
|
||||
'amount': n,
|
||||
'offset': offset,
|
||||
'limit': limit,
|
||||
'has_more': f2,
|
||||
'rooms': rooms
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import logging
|
||||
from time import time
|
||||
|
||||
from .config import Config
|
||||
@@ -44,6 +45,31 @@ class Player:
|
||||
|
||||
self.start_command_num = 0
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return self.player_name.decode('ascii').rstrip('\x00')
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
return {
|
||||
'multiplay_player_id': self.player_id,
|
||||
'name': self.name,
|
||||
'is_online': self.online == 1,
|
||||
'character_id': self.character_id,
|
||||
'is_uncapped': self.is_uncapped == 1,
|
||||
'last_song': {
|
||||
'difficulty': self.last_difficulty,
|
||||
'score': self.last_score,
|
||||
'cleartype': self.last_cleartype,
|
||||
},
|
||||
'song': {
|
||||
'difficulty': self.difficulty,
|
||||
'score': self.score,
|
||||
'cleartype': self.cleartype,
|
||||
},
|
||||
'player_state': self.player_state,
|
||||
'last_timestamp': self.last_timestamp,
|
||||
}
|
||||
|
||||
def set_player_name(self, player_name: str):
|
||||
self.player_name = player_name.encode('ascii')
|
||||
if len(self.player_name) > 16:
|
||||
@@ -75,6 +101,32 @@ class Room:
|
||||
|
||||
self.command_queue = []
|
||||
|
||||
def to_dict(self) -> dict:
|
||||
p = [i.to_dict() for i in self.players if i.player_id != 0]
|
||||
for i in p:
|
||||
i['is_host'] = i['player_id'] == self.host_id
|
||||
return {
|
||||
'room_id': self.room_id,
|
||||
'room_code': self.room_code,
|
||||
'state': self.state,
|
||||
'song_idx': self.song_idx,
|
||||
'last_song_idx': self.last_song_idx if not self.is_playing else 0xffff,
|
||||
'host_id': self.host_id,
|
||||
'players': p,
|
||||
'round_switch': self.round_switch == 1,
|
||||
'last_timestamp': self.timestamp,
|
||||
'is_enterable': self.is_enterable,
|
||||
'is_playing': self.is_playing,
|
||||
}
|
||||
|
||||
@property
|
||||
def is_enterable(self) -> bool:
|
||||
return 0 < self.player_num < 4 and self.state == 2
|
||||
|
||||
@property
|
||||
def is_playing(self) -> bool:
|
||||
return self.state in (4, 5, 6, 7)
|
||||
|
||||
@property
|
||||
def command_queue_length(self) -> int:
|
||||
return len(self.command_queue)
|
||||
@@ -133,16 +185,23 @@ class Room:
|
||||
for i in range(4):
|
||||
if self.players[i].player_id == self.host_id:
|
||||
for j in range(1, 4):
|
||||
if self.players[(i + j) % 4].player_id != 0:
|
||||
self.host_id = self.players[(i + j) % 4].player_id
|
||||
player = self.players[(i + j) % 4]
|
||||
if player.player_id != 0:
|
||||
self.host_id = player.player_id
|
||||
logging.info(
|
||||
f'Player `{player.name}` becomes the host of room `{self.room_code}`')
|
||||
break
|
||||
break
|
||||
|
||||
def delete_player(self, player_index: int):
|
||||
# 删除某个玩家
|
||||
if self.players[player_index].player_id == self.host_id:
|
||||
player = self.players[player_index]
|
||||
if player.player_id == self.host_id:
|
||||
self.make_round()
|
||||
|
||||
logging.info(
|
||||
f'Player `{player.name}` leaves room `{self.room_code}`')
|
||||
|
||||
self.players[player_index].online = 0
|
||||
self.players[player_index] = Player()
|
||||
self.update_song_unlock()
|
||||
@@ -164,8 +223,7 @@ class Room:
|
||||
return False
|
||||
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
return False
|
||||
|
||||
def is_finish(self):
|
||||
# 是否全部进入结算
|
||||
@@ -204,3 +262,10 @@ class Room:
|
||||
|
||||
for i in max_score_i:
|
||||
self.players[i].best_player_flag = 1
|
||||
|
||||
logging.info(
|
||||
f'Room `{self.room_code}` finishes song `{self.song_idx}`')
|
||||
for i in self.players:
|
||||
if i.player_id != 0:
|
||||
logging.info(
|
||||
f'- Player `{i.name}` - Score: {i.last_score} Cleartype: {i.last_cleartype} Difficulty: {i.last_difficulty}')
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import logging
|
||||
import time
|
||||
|
||||
from .udp_class import Room, bi
|
||||
@@ -13,8 +14,9 @@ class CommandParser:
|
||||
self.room = room
|
||||
self.player_index = player_index
|
||||
self.s = CommandSender(self.room)
|
||||
self.command: bytes = None
|
||||
|
||||
def get_commands(self, command):
|
||||
def get_commands(self, command: bytes):
|
||||
self.command = command
|
||||
r = getattr(self, self.route[self.command[2]])()
|
||||
|
||||
@@ -43,12 +45,12 @@ class CommandParser:
|
||||
for i in self.room.players:
|
||||
if i.player_id == player_id and i.online == 1:
|
||||
self.room.host_id = player_id
|
||||
logging.info(
|
||||
f'Player `{i.name}` becomes the host of room `{self.room.room_code}`')
|
||||
|
||||
self.s.random_code = self.command[16:24]
|
||||
self.room.command_queue.append(self.s.command_10())
|
||||
|
||||
return None
|
||||
|
||||
def command_02(self):
|
||||
self.s.random_code = self.command[16:24]
|
||||
song_idx = bi(self.command[24:26])
|
||||
@@ -81,8 +83,6 @@ class CommandParser:
|
||||
self.room.make_finish()
|
||||
self.room.command_queue.append(self.s.command_13())
|
||||
|
||||
return None
|
||||
|
||||
def command_04(self):
|
||||
# 踢人
|
||||
self.s.random_code = self.command[16:24]
|
||||
@@ -109,7 +109,6 @@ class CommandParser:
|
||||
self.room.song_idx = 0xffff
|
||||
|
||||
self.room.command_queue.append(self.s.command_13())
|
||||
return None
|
||||
|
||||
def command_07(self):
|
||||
self.s.random_code = self.command[16:24]
|
||||
@@ -117,15 +116,12 @@ class CommandParser:
|
||||
self.room.update_song_unlock()
|
||||
|
||||
self.room.command_queue.append(self.s.command_14())
|
||||
return None
|
||||
|
||||
def command_08(self):
|
||||
self.room.round_switch = bi(self.command[24:25])
|
||||
self.s.random_code = self.command[16:24]
|
||||
self.room.command_queue.append(self.s.command_13())
|
||||
|
||||
return None
|
||||
|
||||
def command_09(self):
|
||||
re = []
|
||||
self.s.random_code = self.command[16:24]
|
||||
@@ -196,7 +192,9 @@ class CommandParser:
|
||||
# 将换房主时间提前到此刻
|
||||
self.room.make_round()
|
||||
|
||||
if self.room.state == 4 or self.room.state == 5 or self.room.state == 6:
|
||||
logging.info(f'Room `{self.room.room_code}` starts playing')
|
||||
|
||||
if self.room.state in (4, 5, 6):
|
||||
timestamp = round(time.time() * 1000)
|
||||
self.room.countdown -= timestamp - self.room.timestamp
|
||||
self.room.timestamp = timestamp
|
||||
@@ -225,10 +223,9 @@ class CommandParser:
|
||||
self.room.countdown = 0xffffffff
|
||||
flag_13 = True
|
||||
|
||||
if self.room.countdown <= 0:
|
||||
self.room.countdown = 0
|
||||
self.room.countdown = self.room.countdown if self.room.countdown > 0 else 0
|
||||
|
||||
if self.room.state == 7 or self.room.state == 8:
|
||||
if self.room.state in (7, 8):
|
||||
if player.timer < bi(self.command[28:32]) or bi(self.command[28:32]) == 0 and player.timer != 0:
|
||||
player.last_timer = player.timer
|
||||
player.last_score = player.score
|
||||
@@ -270,13 +267,12 @@ class CommandParser:
|
||||
|
||||
self.room.command_queue.append(self.s.command_12(self.player_index))
|
||||
|
||||
if self.room.state == 3 or self.room.state == 2:
|
||||
if self.room.state in (2, 3):
|
||||
self.room.state = 1
|
||||
self.room.song_idx = 0xffff
|
||||
# self.room.command_queue.append(self.s.command_11())
|
||||
self.room.command_queue.append(self.s.command_13())
|
||||
self.room.command_queue.append(self.s.command_14())
|
||||
return None
|
||||
|
||||
def command_0b(self):
|
||||
# 推荐歌曲
|
||||
@@ -285,5 +281,3 @@ class CommandParser:
|
||||
if self.player_index != i and self.room.players[i].online == 1:
|
||||
self.room.players[i].extra_command_queue.append(
|
||||
self.s.command_0f(self.player_index, song_idx))
|
||||
|
||||
return None
|
||||
|
||||
@@ -26,6 +26,7 @@ import api
|
||||
import server
|
||||
import web.index
|
||||
import web.login
|
||||
# import webapi
|
||||
from core.constant import Constant
|
||||
from core.download import UserDownload
|
||||
from core.error import ArcError, NoAccess, RateLimit
|
||||
@@ -54,6 +55,7 @@ app.register_blueprint(web.login.bp)
|
||||
app.register_blueprint(web.index.bp)
|
||||
app.register_blueprint(api.bp)
|
||||
app.register_blueprint(server.bp)
|
||||
# app.register_blueprint(webapi.bp)
|
||||
|
||||
|
||||
@app.route('/')
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
from core.config_manager import Config
|
||||
from flask import Blueprint
|
||||
|
||||
from core.config_manager import Config
|
||||
|
||||
from . import (auth, course, friend, multiplayer, others, present, purchase,
|
||||
score, user, world)
|
||||
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import base64
|
||||
from functools import wraps
|
||||
|
||||
from flask import Blueprint, current_app, g, jsonify, request
|
||||
|
||||
from core.error import ArcError, NoAccess
|
||||
from core.sql import Connect
|
||||
from core.user import UserAuth, UserLogin
|
||||
from flask import Blueprint, g, jsonify, request, current_app
|
||||
|
||||
from .func import arc_try, error_return, header_check
|
||||
|
||||
@@ -31,19 +32,25 @@ def login():
|
||||
|
||||
user = UserLogin(c)
|
||||
user.login(name, password, device_id, request.remote_addr)
|
||||
|
||||
current_app.logger.info(f'User `{user.user_id}` log in')
|
||||
return jsonify({"success": True, "token_type": "Bearer", 'user_id': user.user_id, 'access_token': user.token})
|
||||
|
||||
|
||||
def auth_required(request):
|
||||
@bp.route('/verify', methods=['POST']) # 邮箱验证进度查询
|
||||
@arc_try
|
||||
def email_verify():
|
||||
raise ArcError('Email verification unavailable.', 151, status=404)
|
||||
|
||||
|
||||
def auth_required(req):
|
||||
# arcaea登录验证,写成了修饰器
|
||||
def decorator(view):
|
||||
@wraps(view)
|
||||
def wrapped_view(*args, **kwargs):
|
||||
|
||||
headers = request.headers
|
||||
headers = req.headers
|
||||
|
||||
e = header_check(request)
|
||||
e = header_check(req)
|
||||
if e is not None:
|
||||
current_app.logger.warning(
|
||||
f' - {e.error_code}|{e.api_error_code}: {e}')
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.constant import Constant
|
||||
from core.course import UserCourseList
|
||||
from core.item import ItemCore
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, success_return
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline, code_get_id
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, success_return
|
||||
|
||||
@@ -40,6 +40,8 @@ def error_return(e: ArcError = default_error): # 错误返回
|
||||
# 124 你今天不能再使用这个IP地址创建新的账号
|
||||
# 150 非常抱歉您已被限制使用此功能
|
||||
# 151 目前无法使用此功能
|
||||
# 160 账户未邮箱认证,请检查邮箱
|
||||
# 161 账户认证过期,请重新注册
|
||||
# 401 用户不存在
|
||||
# 403 无法连接至服务器
|
||||
# 501 502 -6 此物品目前无法获取
|
||||
@@ -51,6 +53,7 @@ def error_return(e: ArcError = default_error): # 错误返回
|
||||
# 604 你不能加自己为好友
|
||||
# 903 下载量超过了限制,请24小时后重试
|
||||
# 905 请在再次使用此功能前等待24小时
|
||||
# 910 重新请求验证邮件前需等待x分钟 extra: retry_at
|
||||
# 1001 设备数量达到上限
|
||||
# 1002 此设备已使用过此功能
|
||||
# 1201 房间已满
|
||||
@@ -86,8 +89,7 @@ def arc_try(view):
|
||||
data = view(*args, **kwargs)
|
||||
if data is None:
|
||||
return error_return()
|
||||
else:
|
||||
return data
|
||||
return data
|
||||
except ArcError as e:
|
||||
if Config.ALLOW_WARNING_LOG:
|
||||
current_app.logger.warning(format_exc())
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.config_manager import Config
|
||||
from core.error import ArcError
|
||||
from core.linkplay import Player, RemoteMultiPlayer, Room
|
||||
from core.sql import Connect
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, success_return
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
import json
|
||||
from urllib.parse import parse_qs, urlparse
|
||||
|
||||
from flask import Blueprint, jsonify, request
|
||||
from werkzeug.datastructures import ImmutableMultiDict
|
||||
|
||||
from core.download import DownloadList
|
||||
from core.error import RateLimit
|
||||
from core.sql import Connect
|
||||
from core.system import GameInfo
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, jsonify, request
|
||||
from werkzeug.datastructures import ImmutableMultiDict
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, error_return, success_return
|
||||
@@ -29,15 +30,16 @@ def game_info():
|
||||
@auth_required(request)
|
||||
@arc_try
|
||||
def download_song(user_id):
|
||||
with Connect(in_memory=True) as c:
|
||||
x = DownloadList(c, UserOnline(None, user_id))
|
||||
x.song_ids = request.args.getlist('sid')
|
||||
x.url_flag = json.loads(request.args.get('url', 'true'))
|
||||
if x.url_flag and x.is_limited:
|
||||
raise RateLimit('You have reached the download limit.', 903)
|
||||
with Connect(in_memory=True) as c_m:
|
||||
with Connect() as c:
|
||||
x = DownloadList(c_m, UserOnline(c, user_id))
|
||||
x.song_ids = request.args.getlist('sid')
|
||||
x.url_flag = json.loads(request.args.get('url', 'true'))
|
||||
if x.url_flag and x.is_limited:
|
||||
raise RateLimit('You have reached the download limit.', 903)
|
||||
|
||||
x.add_songs()
|
||||
return success_return(x.urls)
|
||||
x.add_songs()
|
||||
return success_return(x.urls)
|
||||
|
||||
|
||||
@bp.route('/finale/progress', methods=['GET'])
|
||||
@@ -53,6 +55,11 @@ def finale_start():
|
||||
return success_return({})
|
||||
|
||||
|
||||
@bp.route('/finale/finale_end', methods=['POST'])
|
||||
def finale_end():
|
||||
return success_return({})
|
||||
|
||||
|
||||
map_dict = {'/user/me': user_me,
|
||||
'/purchase/bundle/pack': bundle_pack,
|
||||
'/serve/download/me/song': download_song,
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.present import UserPresent, UserPresentList
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, success_return
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
from time import time
|
||||
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.error import InputError, ItemUnavailable, PostError
|
||||
from core.item import ItemFactory, Stamina6
|
||||
from core.purchase import Purchase, PurchaseList
|
||||
from core.redeem import UserRedeem
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, success_return
|
||||
|
||||
@@ -1,12 +1,15 @@
|
||||
from random import randint
|
||||
from time import time
|
||||
from core.course import CoursePlay
|
||||
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.constant import Constant
|
||||
from core.course import CoursePlay
|
||||
from core.error import InputError
|
||||
from core.rank import RankList
|
||||
from core.score import UserPlay
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, success_return
|
||||
@@ -24,22 +27,38 @@ def score_token():
|
||||
@arc_try
|
||||
def score_token_world(user_id):
|
||||
|
||||
stamina_multiply = int(request.args.get('stamina_multiply', 1))
|
||||
fragment_multiply = int(request.args.get('fragment_multiply', 100))
|
||||
prog_boost_multiply = int(request.args.get('prog_boost_multiply', 0))
|
||||
beyond_boost_gauge_use = int(request.args.get('beyond_boost_gauge_use', 0))
|
||||
d = request.args.get
|
||||
|
||||
stamina_multiply = int(d('stamina_multiply', 1))
|
||||
fragment_multiply = int(d('fragment_multiply', 100))
|
||||
prog_boost_multiply = int(d('prog_boost_multiply', 0))
|
||||
beyond_boost_gauge_use = int(d('beyond_boost_gauge_use', 0))
|
||||
skill_cytusii_flag = None
|
||||
skill_id = d('skill_id')
|
||||
|
||||
if (skill_id == 'skill_ilith_ivy' or skill_id == 'skill_hikari_vanessa') and d('is_skill_sealed') == 'false':
|
||||
# 处理 ivy 技能或者 vanessa 技能
|
||||
# TODO: 需要重构整个 user_play,世界模式 / 课题模式,所以现在临时 work 一下
|
||||
skill_cytusii_flag = ''.join([str(randint(0, 2)) for _ in range(5)])
|
||||
|
||||
with Connect() as c:
|
||||
x = UserPlay(c, UserOnline(c, user_id))
|
||||
x.song.set_chart(request.args['song_id'], int(
|
||||
request.args['difficulty']))
|
||||
x.set_play_state_for_world(
|
||||
stamina_multiply, fragment_multiply, prog_boost_multiply, beyond_boost_gauge_use)
|
||||
return success_return({
|
||||
stamina_multiply, fragment_multiply, prog_boost_multiply, beyond_boost_gauge_use, skill_cytusii_flag)
|
||||
|
||||
r = {
|
||||
"stamina": x.user.stamina.stamina,
|
||||
"max_stamina_ts": x.user.stamina.max_stamina_ts,
|
||||
"token": x.song_token
|
||||
"token": x.song_token,
|
||||
}
|
||||
)
|
||||
if skill_cytusii_flag and skill_id:
|
||||
r['play_parameters'] = {
|
||||
skill_id: list(
|
||||
map(lambda x: Constant.WORLD_VALUE_NAME_ENUM[int(x)], skill_cytusii_flag))
|
||||
}
|
||||
return success_return(r)
|
||||
|
||||
|
||||
@bp.route('/token/course', methods=['GET']) # 课题模式成绩上传所需的token
|
||||
@@ -94,6 +113,10 @@ def song_score_post(user_id):
|
||||
request.form['miss_count'], request.form['health'], request.form['modifier'], int(time() * 1000), request.form['clear_type'])
|
||||
x.beyond_gauge = int(request.form['beyond_gauge'])
|
||||
x.submission_hash = request.form['submission_hash']
|
||||
if 'combo_interval_bonus' in request.form:
|
||||
x.combo_interval_bonus = int(request.form['combo_interval_bonus'])
|
||||
x.highest_health = request.form.get("highest_health", type=int)
|
||||
x.lowest_health = request.form.get("lowest_health", type=int)
|
||||
if not x.is_valid:
|
||||
raise InputError('Invalid score.', 107)
|
||||
x.upload_score()
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
from flask import Blueprint, current_app, request
|
||||
|
||||
from core.character import UserCharacter
|
||||
from core.config_manager import Config
|
||||
from core.error import ArcError, NoAccess
|
||||
from core.error import ArcError
|
||||
from core.item import ItemCore
|
||||
from core.save import SaveData
|
||||
from core.sql import Connect
|
||||
from core.user import User, UserLogin, UserOnline, UserRegister
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, header_check, success_return
|
||||
@@ -16,7 +16,6 @@ bp = Blueprint('user', __name__, url_prefix='/user')
|
||||
@bp.route('', methods=['POST']) # 注册接口
|
||||
@arc_try
|
||||
def register():
|
||||
headers = request.headers
|
||||
error = header_check(request)
|
||||
if error is not None:
|
||||
raise error
|
||||
@@ -37,6 +36,7 @@ def register():
|
||||
user = UserLogin(c)
|
||||
user.login(new_user.name, new_user.password,
|
||||
device_id, request.remote_addr)
|
||||
current_app.logger.info(f'New user `{user.user_id}` registered')
|
||||
return success_return({'user_id': user.user_id, 'access_token': user.token})
|
||||
|
||||
|
||||
@@ -155,7 +155,7 @@ def sys_set(user_id, set_arg):
|
||||
user.change_favorite_character(int(value))
|
||||
else:
|
||||
value = 'true' == value
|
||||
if 'is_hide_rating' == set_arg or 'max_stamina_notification_enabled' == set_arg:
|
||||
if set_arg in ('is_hide_rating', 'max_stamina_notification_enabled'):
|
||||
user.update_user_one_column(set_arg, value)
|
||||
return success_return(user.to_dict())
|
||||
|
||||
@@ -165,3 +165,9 @@ def sys_set(user_id, set_arg):
|
||||
@arc_try
|
||||
def user_delete(user_id):
|
||||
raise ArcError('Cannot delete the account.', 151, status=404)
|
||||
|
||||
|
||||
@bp.route('/email/resend_verify', methods=['POST']) # 邮箱验证重发
|
||||
@arc_try
|
||||
def email_resend_verify():
|
||||
raise ArcError('Email verification unavailable.', 151, status=404)
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
from flask import Blueprint, request
|
||||
|
||||
from core.sql import Connect
|
||||
from core.user import UserOnline
|
||||
from core.world import UserMap, get_world_all
|
||||
from flask import Blueprint, request
|
||||
|
||||
from .auth import auth_required
|
||||
from .func import arc_try, success_return
|
||||
|
||||
@@ -422,7 +422,7 @@ def all_character():
|
||||
def change_character():
|
||||
# 修改角色数据
|
||||
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap', 'skill_vita', 'skill_fatalis', 'skill_reunion', 'frags_ongeki_slash', 'frags_ongeki_hard', 'skill_amane', 'skill_kou_winter', 'gauge_hard|note_mirror']
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap', 'skill_vita', 'skill_fatalis', 'skill_reunion', 'frags_ongeki_slash', 'frags_ongeki_hard', 'skill_amane', 'skill_kou_winter', 'gauge_hard|note_mirror', 'skill_shama', 'skill_milk', 'skill_shikoku', 'skill_mika', 'ilith_awakened_skill', 'skill_mithra', 'skill_toa', 'skill_nami_twilight', 'skill_ilith_ivy', 'skill_hikari_vanessa', 'skill_maya', 'skill_luin', 'skill_luin_uncap']
|
||||
return render_template('web/changechar.html', skill_ids=skill_ids)
|
||||
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ def random_str(randomlength=10):
|
||||
|
||||
|
||||
def update_user_char(c):
|
||||
# 用character数据更新user_char
|
||||
# 用character数据更新user_char_full
|
||||
c.execute('''select character_id, max_level, is_uncapped from character''')
|
||||
x = c.fetchall()
|
||||
c.execute('''select user_id from user''')
|
||||
@@ -36,7 +36,7 @@ def update_user_char(c):
|
||||
c.execute('''delete from user_char_full where user_id=:a and character_id=:b''', {
|
||||
'a': j[0], 'b': i[0]})
|
||||
exp = 25000 if i[1] == 30 else 10000
|
||||
c.execute('''insert into user_char_full values(?,?,?,?,?,?)''',
|
||||
c.execute('''insert into user_char_full values(?,?,?,?,?,?,?)''',
|
||||
(j[0], i[0], i[1], exp, i[2], 0))
|
||||
|
||||
|
||||
|
||||
121
tools/clean_logdb.py
Normal file
121
tools/clean_logdb.py
Normal file
@@ -0,0 +1,121 @@
|
||||
import os
|
||||
import sqlite3
|
||||
from datetime import datetime
|
||||
from time import mktime
|
||||
|
||||
LOG_DATABASE_PATH = './arcaea_log.db'
|
||||
|
||||
|
||||
class Connect():
|
||||
# 数据库连接类,上下文管理
|
||||
|
||||
def __init__(self, file_path=LOG_DATABASE_PATH):
|
||||
"""
|
||||
数据库连接
|
||||
接受:文件路径
|
||||
返回:sqlite3连接操作对象
|
||||
"""
|
||||
self.file_path = file_path
|
||||
|
||||
def __enter__(self):
|
||||
self.conn = sqlite3.connect(self.file_path)
|
||||
self.c = self.conn.cursor()
|
||||
return self.c
|
||||
|
||||
def __exit__(self, exc_type, exc_val, exc_tb) -> bool:
|
||||
if exc_type is not None:
|
||||
print(f'exc_type: {exc_type}')
|
||||
print(f'exc_val: {exc_val}')
|
||||
print(f'exc_tb: {exc_tb}')
|
||||
if self.conn:
|
||||
self.conn.rollback()
|
||||
|
||||
if self.conn:
|
||||
self.conn.commit()
|
||||
self.conn.close()
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def clean_by_time(table_name: str, time_colume_name: str, colume_count: int):
|
||||
with Connect() as c:
|
||||
today = datetime.now()
|
||||
print(f'The time now is {today}.')
|
||||
day = input(
|
||||
'Please input the number of days the data before which you want to delete: ')
|
||||
try:
|
||||
day = int(day)
|
||||
except ValueError:
|
||||
print('Invalid input!')
|
||||
return
|
||||
time = mktime(today.timetuple()) - day * 24 * 60 * 60
|
||||
delete_count = c.execute(
|
||||
f'select count(*) from {table_name} where {time_colume_name} < ?', (time,)).fetchone()[0]
|
||||
all_count = c.execute(
|
||||
f'select count(*) from {table_name}').fetchone()[0]
|
||||
print(
|
||||
f'Before {day} days, there are {delete_count} records to be deleted, {all_count} records in total.')
|
||||
flag = input('Are you sure to delete these records? (y/n) ')
|
||||
if flag == 'y' or flag == 'Y':
|
||||
if delete_count >= 1000000:
|
||||
print(
|
||||
'It will cost a long time to delete these records, please wait patiently...')
|
||||
print('Deleting...')
|
||||
c.execute('PRAGMA cache_size = 32768')
|
||||
c.execute('PRAGMA synchronous = OFF')
|
||||
c.execute('PRAGMA temp_store = MEMORY')
|
||||
if delete_count / all_count >= 0.8:
|
||||
data = c.execute(
|
||||
f'select * from {table_name} where {time_colume_name} > ?', (time,)).fetchall()
|
||||
c.execute(f'delete from {table_name}')
|
||||
c.executemany(
|
||||
f'insert into {table_name} values ({",".join(["?"]*colume_count)})', data)
|
||||
else:
|
||||
c.execute(
|
||||
f'delete from {table_name} where {time_colume_name} < ?', (time,))
|
||||
c.execute('PRAGMA temp_store = DEFAULT')
|
||||
print('Delete successfully!')
|
||||
else:
|
||||
print('Delete canceled!')
|
||||
|
||||
|
||||
def vacuum():
|
||||
print('This operation will release unused space in the database file.')
|
||||
print('It will cost a long time to release unused space if the database file is so large.')
|
||||
flag = input('Are you sure to release unused space? (y/n) ')
|
||||
if flag == 'y' or flag == 'Y':
|
||||
with Connect() as c:
|
||||
print('Releasing unused space...')
|
||||
c.execute('vacuum')
|
||||
print('Release unused space successfully!')
|
||||
else:
|
||||
print('Release unused space canceled!')
|
||||
|
||||
|
||||
def main():
|
||||
if not os.path.exists(LOG_DATABASE_PATH):
|
||||
print('The database file `arcaea_log.db` does not exist!')
|
||||
print('-- Arcaea Server Log Database Cleaner --')
|
||||
print('Note: It is more recommended to delete the database file directly.')
|
||||
while True:
|
||||
print('-' * 40)
|
||||
print('1. clean `user_score` table')
|
||||
print('2. clean `user_rating` table')
|
||||
print('3. release unused space (`vacuum` command)')
|
||||
print('0. exit')
|
||||
choice = input('Please input your choice: ')
|
||||
if choice == '1':
|
||||
clean_by_time('user_score', 'time_played', 13)
|
||||
elif choice == '2':
|
||||
clean_by_time('user_rating', 'time', 3)
|
||||
elif choice == '3':
|
||||
vacuum()
|
||||
elif choice == '0':
|
||||
break
|
||||
else:
|
||||
print('Invalid choice!')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
input('Press `Enter` key to exit.')
|
||||
Reference in New Issue
Block a user