68 Commits

Author SHA1 Message Date
Lost-MSth
70d27be7c7 Merge pull request #94 from Lost-MSth/dev
Update to v2.11.0
2023-03-05 22:58:19 +08:00
Lost-MSth
8d856696ca Update to v2.11.0
- Change characters' value
2023-03-05 22:56:55 +08:00
Lost-MSth
ed8d0aa73c [Enhance] BYD boost & BYD chain maps
- Add support for beyond gauge boost
- Add support for beyond chain maps
- Add support skills of uncapped ilith and mika
- Unlock four chars and uncapped ilith
- Some changes in some values' algorithms
2023-03-02 23:25:38 +08:00
Lost-MSth
a84ec560dd [Enhance] API for redeem
- Add API endpoints for redeem system
- Continue to fix the bug mentioned in 930faf508d
2023-02-28 18:28:09 +08:00
Lost-MSth
930faf508d [Refactor] Refactor for link play
- Refactor simply for link play subprogram
- Fix a logic bug that the room without anyone can be entered
2023-02-27 23:41:32 +08:00
Lost-MSth
7ece2598d1 [Enhance] API for presents & character values
- Add API endpoints for presents
- Change character value algorithm
- Update character values (I forgot in v2.10.3)
2023-02-10 18:15:53 +08:00
Lost-MSth
6f39274b99 [Enhance] API for purchases, items, operations
- Add API endpoints for purchases, items, and operations
- Header checker? :)
2023-02-08 18:18:04 +08:00
Lost-MSth
e21cf89b1b Merge pull request #90 from Lost-MSth/dev
Dev
2023-01-26 21:19:32 +08:00
Lost-MSth
fbd5d83626 Update to v2.10.3 [Enhance] map local restrict
- Add support for locally restricting songs or challenges in the map of world mode
2023-01-26 21:15:09 +08:00
Lost-MSth
9fbdcd5edb [Refactor][Enhance] unlock items & Steps' difficulty restrict
- Refactor some codes about unlocking or locking some users' packs and singles
- Add support for restricting songs' difficulty in the map's steps of world mode
2023-01-24 16:45:09 +08:00
Lost-MSth
88d949fc18 [Bug fix] block headers without app version
- Fix a bug that headers without `AppVersion` are allowed in client version checking.
2023-01-22 22:09:15 +08:00
Lost-MSth
9636722709 [Enhance] Add API about songs
- Add some API endpoints, including creating, changing, deleting song info.
2023-01-22 18:39:15 +08:00
Lost-MSth
9c90d6ef89 [Enhance] Add an option about file hash pre-calc
- Add an option to disable song file hash pre-calculation
2023-01-14 18:32:53 +08:00
Lost-MSth
af03a48134 [Enhance] Cloud save update scores & capture auth error
- Restore the feature that cloud save can be used to cover best scores
- Capture error that the request does not have `Authorization` in header
2023-01-13 17:50:01 +08:00
Lost-MSth
1fde2801ad Merge pull request #84 from Lost-MSth/dev
Update to v2.10.2
2022-12-22 16:06:02 +08:00
Lost-MSth
f250701eca Update to v2.10.2
close #77 #83 #78 #64 #80 #81 #83
2022-12-22 16:02:44 +08:00
Lost-MSth
627985d1af [Doc] Game download link & some small changes 2022-12-19 20:38:37 +08:00
Lost-MSth
7324c9bd76 [Enhance] API song ranklist
- Add an API endpoint for getting the rank list of a song's chart #81
- Make the `run.bat` script pause when meeting an error #82
2022-12-19 20:20:31 +08:00
Lost-MSth
426f65ea9e [Enhance][Refactor] unranked score & warning log
- Add an option that can be used to forbid some illegal scores
- Add brief warning logs for custom exceptions
2022-11-28 21:58:06 +08:00
Lost-MSth
a7a9a4ba3d [Enhance][Bug fix] Add log db & log bug
- Add a log database to record all playing scores
- Fix a bug that if an exception is raised before flask app runs, logger will not work well.
2022-11-26 21:03:29 +08:00
Lost-MSth
84b0e869a5 [Refactor] Init files Encoding & Refresh rating
- Now initial files can be other encoding types which are supported by JSON module
- Code refactor for refreshing all scores' rating
2022-11-24 21:40:44 +08:00
Lost-MSth
bd9eb28832 Merge pull request #75 from Lost-MSth/dev
Update to v2.10.1
2022-11-10 18:33:50 +08:00
Lost-MSth
e3d5c19569 Update to v2.10.1 2022-11-10 18:32:53 +08:00
Lost-MSth
e1ce4d9ec4 [Enhance][Bug fix] download songlist & new skill & API null recent
- Add `amane` and add support for `skill_amane`
- Add a parser for `songlist` to specify downloadable files
- Fix a bug that users with no recent scores cannot get `recent30` via API
2022-11-10 18:00:27 +08:00
Lost-MSth
b70bfd6081 [Enhance] API user change
- Add a method of API to change the user's info
2022-11-07 22:52:42 +08:00
Lost-MSth
7cc17181e1 [Bug fix][Refactor] Course scores & Download
- Fix a bug that scores in course mode cannot calculate rating
- Make some optimization for downloading songs
2022-11-07 21:14:05 +08:00
Lost-MSth
e22485e4e0 [Bug fix] Course mode cannot start
- Fix a bug due to 4da3f38f6e that course mode cannot start
2022-11-06 15:06:01 +08:00
Lost-MSth
65aed56c3e Merge pull request #73 from Lost-MSth/dev
Dev
2022-11-05 21:33:57 +08:00
Lost-MSth
e6cb0f8981 Update README.md 2022-11-05 21:31:31 +08:00
Lost-MSth
4a5083c597 [Bug Fix][Enhance] Endless loop & waitress log
- Fix a bug due to 6fcca17918 that there is a endless loop in calculating recent 10 updating

- Add info log for `waitress`
2022-11-05 21:17:44 +08:00
Lost-MSth
78d28f8886 [Enhance][Bug fix] Waitress & API token
- Fix a bug that using API token in config file will not success
- Add deployment mode `waitress`
2022-11-03 13:42:39 +08:00
Lost-MSth
3fde61c639 [Bug fix] Hot fix for a funny thing
- Fix a bug that the order of the users on the score ranks is chaotic
2022-11-01 18:46:36 +08:00
Lost-MSth
cf350842ac [Refactor] Performance optimization
- Put download token in memory database
- Accelerate multiple querying in `best_score` table
2022-11-01 18:08:02 +08:00
Lost-MSth
e04c8ecf2d [Bug fix] Hot fix for typing error & import error 2022-10-31 19:29:31 +08:00
Lost-MSth
4da3f38f6e [Enhance] Performance optimization
- Change journal mode to WAL and enlarge cache size for sqlite3 database
- Use monkey patch to do asynchrony
- Make gevent use Flask's logger
2022-10-31 17:49:19 +08:00
Lost-MSth
40630fff4d [Refactor] Database initialization and migration
- Code refactoring for database initialization and migration
2022-10-21 18:19:37 +08:00
Lost-MSth
ca03360f0c [Enhance] API query param
- Add support for the `query` param in `GET` requests
2022-10-19 20:08:41 +08:00
Lost-MSth
d150553e6b [Enhance] Some config options & Login limiter
- Add limiter for login and API login
- Add some config options

- Delete `setting.py` files
2022-10-16 17:07:32 +08:00
Lost-MSth
ba36190f30 [Enhance][Bug fix] Improve setting file & ...
- Fix a small bug that `best30` of API cannot have scores whose songs are not in database
- At present the setting file can be a module or a file with some of options
- Limiter can have multiple rules together now
2022-10-16 15:49:49 +08:00
Lost-MSth
68a83a29d2 [Enhance] Add limiter & Building API
- Add a custom limiter and use it for limiting users' download instead of using database
> So add a requirement `limits`.

- Fix a character's value
- Change the email max length to 64
- Change something about API's roles and powers
- Add an API endpoint for getting users' roles and powers
2022-10-12 15:27:45 +08:00
Lost-MSth
2a3ee0f0c7 Merge pull request #69 from Lost-MSth/dev
Update to v2.10.0
2022-10-04 18:55:55 +08:00
Lost-MSth
a04df8bba6 Update README.md 2022-10-04 18:53:40 +08:00
Lost-MSth
fb110fd01c Update to v2.10.0 2022-10-04 18:51:49 +08:00
Lost-MSth
7a614eaa57 [Enhance] Add download error status code 2022-10-04 00:28:19 +08:00
Lost-MSth
8f1c28eb5c [Enhance] API & LinkPlay & something else
- Add song names for getting the score list (For API)
- Try to ensure thread safety in Link Play (twice again)
- Small change about database timeout
- Have a try to use `nginx` and `gevent` (Yes. I ensure it works well. This will not be viewed as a formal and necessary update.)
2022-10-03 23:46:52 +08:00
Lost-MSth
299c8c582c [Bug Fix][Enhance] About Link Play
- Fix a bug that the room host will be changed late when finishing a song
- Add logging module for linkplay server
2022-09-19 23:13:51 +08:00
Lost-MSth
6298b37ea2 Rearrange Link Play module
- Try to ensure thread safety by using TCP socket
2022-09-19 01:46:01 +08:00
Lost-MSth
b1575af0db Update the tool update_song.py 2022-09-10 20:34:21 +08:00
Lost-MSth
7bf43c3e07 Database performance optimization for large quantities
- Add two indices for avoiding possible slow queries

> This is an experimental handle for the database which has some tables over one hundred thousand lines.
2022-08-29 22:41:31 +08:00
Lost-MSth
12cd187563 Fix my rank
- ditto
2022-08-25 14:57:31 +08:00
Lost-MSth
574d2c9d9f Fix my rank
- Fix a bug that `my rank` doesn't work correctly (There may still be the problem)
2022-08-25 13:40:16 +08:00
Lost-MSth
732947a3f0 Fix some bugs
- Second try to fix a bug about API
- Fix a bug that the `prog boost` shows the incorrect value
- Fix a bug that the rewards can be get repeatedly in World Mode
- Fix a bug that second tube of blood of the world boss won't change
2022-08-11 22:38:26 +08:00
Lost-MSth
27ee147989 Fix two small bugs
- Fix a bug that the level of the character can exceed the max level
- Fix a bug that the response is incorrect when upgrading the characters by `generic core`
2022-08-03 22:00:42 +08:00
Lost-MSth
b38dbf1a55 Fix two small bugs
- Fix a bug that something of the finale challenge cannot be unlocked
- Fix a bug that the users' items will not be zero, which will disturb some purchase operations
2022-08-03 15:44:46 +08:00
Lost-MSth
d852be8029 Fix a bug about course system
- Fix a bug that the hidden courses cannot appear even if their requirements are satisfied
2022-07-30 17:55:01 +08:00
Lost-MSth
4f52df35ce Fix a small bug
- Fix a bug that the clients under v4.0.0 cannot upload the cloud save
2022-07-29 21:31:38 +08:00
Lost-MSth
cbd2198e43 Update issue templates 2022-07-29 21:22:47 +08:00
Lost-MSth
cdf76fb93a Just add something for unlocking songs
#62
2022-07-23 19:03:22 +08:00
Lost-MSth
5fba93524c Add a new feature
- Add support for specifying the songs of which only the `beyond` chart should be served #60
2022-07-22 17:20:13 +08:00
Lost-MSth
93f4ad4999 Fix some bugs
- Fix a bug that `GET` requests without data will report an error in API
- Fix a bug that `aggregate` requests will get an error when the inner function raises an error
- Fix a bug that the charts of a course cannot be the same because of the incorrect primary keys
- Fix a bug that global ranking scores cannot be calculated if there are no chart in the database #61
- The first try to fix #60 (I don't think it can be done so easily.)
2022-07-20 21:59:26 +08:00
Lost-MSth
47f05cdf1e Fix a bug and add a new thing
- Add support for logging Arcaea's errors
- Fix a bug when world maps' data don't have some unnecessary parts the client of iOS may break down
2022-07-16 19:50:07 +08:00
Lost-MSth
dbfed37dda Merge pull request #55 from Lost-MSth/dev
Update to v2.9.1
2022-07-13 23:06:33 +08:00
Lost-MSth
6801af197f Update to v2.9.1
- Fix a bug that the characters have wrong values
2022-07-13 23:05:28 +08:00
Lost-MSth
210ba99606 Fix an immaterial bug
- Delete a redundant import
2022-07-10 21:52:52 +08:00
Lost-MSth
0705c35be8 Merge pull request #54 from Lost-MSth/master
Update readme.md
2022-07-10 21:48:33 +08:00
Lost-MSth
c9bcbb8ec4 Update README.md 2022-07-10 21:47:43 +08:00
Lost-MSth
ac0071bfd6 Merge pull request #53 from Lost-MSth/dev
Fix a big bug
2022-07-09 23:06:06 +08:00
Lost-MSth
ef8e551261 Fix a big bug
- Fix a bug that the server gets all items as one user's item
2022-07-09 23:05:33 +08:00
84 changed files with 5177 additions and 2875 deletions

42
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
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@@ -0,0 +1,42 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: bug
assignees: ''
---
<!-- Please use a clear and concise title 能不能来个正常点的标题 -->
<!-- English or Chinese is ok 中英皆可 -->
**Describe the bug 问题描述**
A clear and concise description of what the bug is.
**To Reproduce 复现过程**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Error log 报错日志**
<!-- Including logs, texts in CMD, some messages in some softwares... -->
```
[Error] Balabalabalabala...
```
**Screenshots 截图**
<!-- Well, if you have error logs, pictures are optional. It is too slow for me to open a picture. -->
<!-- 有错误日志就别放图了,网速有多慢你懂的 -->
If applicable, add screenshots to help explain your problem.
**Environment 环境**
- Server OS: [e.g. Windows 11 Beta]
- Client OS: [e.g. Android 10]
- Server Version: [e.g. v2.8.1]
- Client Version [e.g. 4.0.256c]
- Others like python version, flask version, some proxy softwares if you used...
**Additional context 附加内容**
Add any other context about the problem here.

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@@ -0,0 +1,20 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: enhancement
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

14
.github/ISSUE_TEMPLATE/q-a.md vendored Normal file
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@@ -0,0 +1,14 @@
---
name: Q&A
about: Ask a question or wonder something
title: ''
labels: Q&A
assignees: ''
---
**What you want to know 你想知道什么**
Clearly describe your question here.
**Additional context 附加内容**
Add anything other here. Your abilities or knowledge base, your contact information, some pictures...

20
.gitignore vendored
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@@ -1,5 +1,23 @@
# log files
*.log
*.log.*
# SSL cert
*.pem
*.key
# sqlite3 database
*.db
*.db.bak*
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class
*$py.class
# setting/config files
latest version/config/
latest version/config.py
# song data
latest version/database/songs/

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@@ -1,7 +1,9 @@
# Arcaea-server
一个微型的Arcaea本地服务器 A small local server for Arcaea
## 简介 Introduction
这是基于Python以及Flask的微型本地Arcaea服务器可以模拟游戏的主要功能。这可能是我第一次写这种大程序若有不妥之处敬请谅解。
本程序主要用于学习研究,不得用于任何商业行为,否则后果自负,这不是强制要求,只是一个提醒与警告。
@@ -14,7 +16,9 @@ This procedure is mainly used for study and research, and shall not be used for
> It looks stupid, but it works!
## 特性 Features
有以下 We have
- 登录、注册 Login and registration
- 多设备登录 Multi device login
- 成绩上传 Score upload
@@ -24,7 +28,7 @@ This procedure is mainly used for study and research, and shall not be used for
- 段位系统 Course system
- Link Play
- 好友系统 Friends
- 数据同步 Data synchronization
- 云端存档 Cloud save
- 爬梯 Climbing steps
- 自定义世界模式 Customizable World Mode
- 自定义歌曲下载 Customizable songs download
@@ -40,65 +44,53 @@ This procedure is mainly used for study and research, and shall not be used for
- 服务器日志 Server log
没有以下 We don't have
- 服务器安全性保证 Server security assurance
可能有问题 There may be problems
- Recent 30
- 一些歌曲的解锁 Some songs' unlocking
- 同设备多共存登录 Multiple app logins on the same device
## 说明 Statement
只是很有趣,用处探索中。
It is just so interesting. What it can do is under exploration.
## 下载 Download
[这里 Here](https://github.com/Lost-MSth/Arcaea-server/releases)
[Arcaea-CN official](https://arcaea.lowiro.com/zh)
[Arcaea-lowi.ro](https://lowi.ro)
[Arcaea-RhyDown](https://rhydown.com)
[Arcaea-Konmai Academy](https://616.sb)
## 更新日志 Update log
只保留最新版本 Only keep the latest version.
> 提醒:更新时请注意保留原先的数据库,以防数据丢失。
>
> Tips: When updating, please keep the original database in case of data loss.
### Version 2.9
- 适用于Arcaea 4.0.0版本 For Arcaea 4.0.0
- 新增段位/课题模式 Add Dan/Course Mode.
- 新搭档 **光(Fatalis)** 已解锁 Unlock the character **Hikari(Fatalis)**.
- 新增对`光(Fatalis)`的技能的支持 Add support for the skill of `Hikari(Fatalis)`.
- 新增对额外文件下载的支持 Add support for downloading additional files.
- 新增对`结局挑战`的云端存档的支持 Add support for the cloud save of `finale challenge`.
- 修复`Link Play`模式下当房主退出时,新房主没有立即显示的问题 Fix a bug that the other player will not become the host of the room at once, when the player disconnect in `Link Play`.
- 修改了`Link Play`模式的一些时间常数 Change some constants of time in `Link Play` mode.
- 重构一些代码可能引入了新Bug Refactoring some codes and there may be more bugs.
- 以下是累积更新 The following are cumulative updates:
- 修复一个`v2.8.5`版本引入的有关无法加好友的问题 Fix a bug of unable to add friend which arose in the `version 2.8.5`.
- 修复`Link Play`模式下重复计算歌曲完成状态的问题 Fix a bug of duplicate calculating finishing states when players finish playing the chart in `Link Play`.
> 注意:
> - 不再提供歌曲数据
> - 目前尽量不会对前端web页面增补功能
> - `对立`不会死
>
> Note:
> - No longer provide song data.
> - Since now, probably not add functions to the front-end web pages.
> - `Tairitsu` will not die.
> Tips: When updating, please keep the original database in case of data loss.
### Version 2.11.0
- 适用于Arcaea 4.3.0版本 For Arcaea 4.3.0
- 新搭档 **霞玛(大~宇~宙)**、**米露可(大~宇~宙)**、**紫黑**、**百合咲美香** 已解锁 Unlock the character **Shama(UNiVERSE)**, **Milk(UNiVERSE)**, **Shikoku**, **Mika Yurisaki**.
- 搭档 **依莉丝** 已觉醒 Uncap the character **Ilith**.
- 为觉醒 **依莉丝** 以及 **百合咲美香** 的技能提供支持 Add support for the skills of uncapped **Ilith** and **Mika Yurisaki**.
- 为 Beyond 图倍增提供支持 Add support for beyond gauge boost.
- 为 Beyond 连锁图提供支持 Add support for beyond chain maps.
- 修复联机时无人房间仍可进入的问题 Fix a logic bug that the room without anyone can be entered in multiplayer.
- 对一些数值的算法进行了更改 Some changes in some values' algorithms.
- 小重构 Link Play 子程序 Refactor simply for Link Play subprogram.
- 新增增删改兑换码、购买项目、登陆奖励、物品的API接口 Add some API endpoints, including creating, changing, deleting about redeem, purchase, login present and item.
## 运行环境与依赖 Running environment and requirements
- Windows/Linux/Mac OS/Android...
- Python 3
- Flask module >= 2.0, Cryptography module
- Python >= 3.6
- Flask module >= 2.0, Cryptography module >= 3.0.0, limits >= 2.7.0
- Charles, IDA, proxy app... (optional)
<!--
@@ -108,30 +100,41 @@ It is just so interesting. What it can do is under exploration.
-->
## 使用说明 Instruction for use
[中文](https://github.com/Lost-MSth/Arcaea-server/wiki/%E4%BD%BF%E7%94%A8%E8%AF%B4%E6%98%8E)
[English](https://github.com/Lost-MSth/Arcaea-server/wiki/Instruction-for-use)
## 注意 Attentions
[中文](https://github.com/Lost-MSth/Arcaea-server/wiki/%E6%B3%A8%E6%84%8F)
[English](https://github.com/Lost-MSth/Arcaea-server/wiki/Attentions)
## Q&A
[中文/English](https://github.com/Lost-MSth/Arcaea-server/wiki/Q&A)
## 鸣谢 Thanks
~~歌曲数据库来自 Using song database from
[BotArcAPI releases](https://github.com/TheSnowfield/BotArcAPI/releases)~~
歌曲数据库来自 Using song database from
~~[BotArcAPI releases](https://github.com/TheSnowfield/BotArcAPI/releases)~~
[ArcaeaSongDatabase](https://github.com/Arcaea-Infinity/ArcaeaSongDatabase)
> 从v2.9开始不再提供歌曲数据
> Since v2.9, song data will not be provided.
网站图标来自 Using favicon from [black fate - てんてん - pixiv](https://www.pixiv.net/artworks/82374369)
## 联系方式 Contact
如有必要,可以联系本人 Contact me if necessary
邮箱 Emailth84292@foxmail.com
## 支持一下 Support me
生活不易。 Life is not easy.
[支付宝 Alipay](https://github.com/Lost-MSth/Arcaea-server/blob/master/pic/Alipay.jpg)
[微信 WeChat](https://github.com/Lost-MSth/Arcaea-server/blob/master/pic/WeChat.png)
## 使用许可 Use license
[MIT](LICENSE) © Lost

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@@ -1,10 +1,14 @@
from flask import Blueprint
from . import users
from . import songs
from . import token
from . import (users, songs, token, system, items,
purchases, presents, redeems)
bp = Blueprint('api', __name__, url_prefix='/api/v1')
bp.register_blueprint(users.bp)
bp.register_blueprint(songs.bp)
bp.register_blueprint(token.bp)
bp.register_blueprint(system.bp)
bp.register_blueprint(items.bp)
bp.register_blueprint(purchases.bp)
bp.register_blueprint(presents.bp)
bp.register_blueprint(redeems.bp)

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@@ -1,20 +1,27 @@
import functools
from base64 import b64decode
from functools import wraps
from json import loads
from traceback import format_exc
from flask import current_app
from core.api_user import APIUser
from core.error import ArcError, NoAccess, PostError
from core.config_manager import Config
from core.error import ArcError, InputError, NoAccess, PostError
from core.sql import Connect
from setting import Config
from .api_code import error_return
from .constant import Constant
def role_required(request, powers=[]):
'''api token验证写成了修饰器'''
def decorator(view):
@functools.wraps(view)
@wraps(view)
def wrapped_view(*args, **kwargs):
try:
request.json # 检查请求json格式
if request.data:
request.json # 检查请求json格式
except:
return error_return(PostError('Payload must be a valid json', api_error_code=-1), 400)
@@ -22,20 +29,17 @@ def role_required(request, powers=[]):
return error_return(PostError('No token', api_error_code=-1), 401)
user = APIUser()
if Config.API_TOKEN == request.headers['Token'] and Config.API_TOKEN != '':
user.user_id = 0
elif powers == []:
# 无powers则非本地权限API_TOKEN规定的无法访问
return error_return(NoAccess('No permission', api_error_code=-1), 403)
else:
with Connect() as c:
with Connect() as c:
user.c = c
if Config.API_TOKEN == request.headers['Token'] and Config.API_TOKEN != '':
user.set_role_system()
else:
try:
user.c = c
user.select_user_id_from_api_token(
request.headers['Token'])
user.select_role_and_powers()
if not any([y in [x.power_name for x in user.role.powers] for y in powers]):
if not any(user.role.has_power(y) for y in powers):
return error_return(NoAccess('No permission', api_error_code=-1), 403)
except ArcError as e:
return error_return(e, 401)
@@ -46,30 +50,74 @@ def role_required(request, powers=[]):
return decorator
def request_json_handle(request, required_keys=[], optional_keys=[]):
def request_json_handle(request, required_keys: list = [], optional_keys: list = [], must_change: bool = False, is_batch: bool = False):
'''
提取post参数返回dict写成了修饰器\
parameters: \
`request`: `Request` - 当前请求\
`required_keys`: `list` - 必须的参数\
`optional_keys`: `list` - 可选的参数
`optional_keys`: `list` - 可选的参数\
`must_change`: `bool` - 当全都是可选参数时,是否必须有至少一项修改
'''
def decorator(view):
@functools.wraps(view)
@wraps(view)
def wrapped_view(*args, **kwargs):
data = {}
for key in required_keys:
if key not in request.json:
return error_return(PostError('Missing parameter: ' + key, api_error_code=-100))
data[key] = request.json[key]
if request.data:
json_data = request.get_json()
else:
if request.method == 'GET' and 'query' in request.args:
# 处理axios没法GET传data的问题
try:
json_data = loads(
b64decode(request.args['query']).decode())
except:
raise PostError(api_error_code=-105)
else:
json_data = {}
for key in optional_keys:
if key in request.json:
data[key] = request.json[key]
for key in required_keys:
if key not in json_data:
return error_return(InputError(f'Missing parameter: {key}', api_error_code=-100))
data[key] = json_data[key]
if is_batch:
for key in Constant.PATCH_KEYS:
if key in json_data:
data[key] = json_data[key]
if not isinstance(data[key], list):
return error_return(InputError(f'Parameter {key} must be a list', api_error_code=-100))
if not data:
return error_return(InputError('No change', api_error_code=-100))
else:
for key in optional_keys:
if key in json_data:
data[key] = json_data[key]
if must_change and not data:
return error_return(InputError('No change', api_error_code=-100))
return view(data, *args, **kwargs)
return wrapped_view
return decorator
def api_try(view):
'''替代try/except记录`ArcError`为warning'''
@wraps(view)
def wrapped_view(*args, **kwargs):
try:
data = view(*args, **kwargs)
if data is None:
return error_return()
else:
return data
except ArcError as e:
if Config.ALLOW_WARNING_LOG:
current_app.logger.warning(format_exc())
return error_return(e, e.status)
return wrapped_view

View File

@@ -1,25 +1,35 @@
from core.error import ArcError
from flask import jsonify
from core.error import ArcError
default_error = ArcError('Unknown Error')
CODE_MSG = {
0: '',
-1: 'See status code',
-1: 'See status code', # 基础错误
-2: 'No data',
-3: 'No data or user',
-4: 'No user_id',
-100: 'Wrong post data',
-101: 'Wrong data type',
-102: 'Wrong query parameter',
-103: 'Wrong sort parameter',
-104: 'Wrong sort order parameter',
-200: 'No permission',
-3: 'No data or user', # 不确定是无数据还是无用户
-4: 'Data exist',
-100: 'Invalid post data', # 1xx数据错误
-101: 'Invalid data type',
-102: 'Invalid query parameter',
-103: 'Invalid sort parameter',
-104: 'Invalid sort order parameter',
-105: 'Invalid URL parameter',
-110: 'Invalid user_id',
-120: 'Invalid item type',
-121: 'No such item',
-122: 'Item already exists',
-123: 'The collection already has this item',
-124: 'The collection does not have this item',
-200: 'No permission', # 2xx用户相关错误
-201: 'Wrong username or password',
-202: 'User is banned',
-203: 'Username exists',
-204: 'Email address exists',
-203: 'Too many login attempts',
-210: 'Username exists',
-211: 'Email address exists',
-212: 'User code exists',
-999: 'Unknown error'
}

View File

@@ -1,2 +1,4 @@
class Constant:
QUERY_KEYS = ['limit', 'offset', 'query', 'fuzzy_query', 'sort']
PATCH_KEYS = ['create', 'update', 'remove']

115
latest version/api/items.py Normal file
View File

@@ -0,0 +1,115 @@
from flask import Blueprint, request
from core.error import DataExist, InputError, NoData
from core.item import Item, ItemFactory
from core.sql import Connect, Query, Sql
from .api_auth import api_try, request_json_handle, role_required
from .api_code import success_return
from .constant import Constant
bp = Blueprint('items', __name__, url_prefix='/items')
@bp.route('', methods=['GET'])
@role_required(request, ['select'])
@request_json_handle(request, optional_keys=Constant.QUERY_KEYS)
@api_try
def items_get(data, user):
'''查询全物品信息'''
with Connect() as c:
query = Query(['item_id', 'type'], ['item_id'],
['item_id']).from_dict(data)
x = Sql(c).select('item', query=query)
r: 'list[Item]' = []
for i in x:
r.append(ItemFactory.from_dict({
'item_id': i[0],
'type': i[1],
'is_available': i[2] == 1
}))
if not r:
raise NoData(api_error_code=-2)
return success_return([x.to_dict(has_is_available=True, has_amount=False) for x in r])
ALLOW_ITEM_TYPE = ['pack', 'single', 'world_song', 'character']
@bp.route('', methods=['POST'])
@role_required(request, ['change'])
@request_json_handle(request, required_keys=['item_id', 'type'], optional_keys=['is_available'])
@api_try
def items_post(data, user):
'''新增物品'''
if data['type'] not in ALLOW_ITEM_TYPE:
raise InputError(
f'Invalid item type: `{data["type"]}`', api_error_code=-120)
with Connect() as c:
item = ItemFactory.from_dict(data, c=c)
if item.select_exists():
raise DataExist(
f'Item `{item.item_type}`: `{item.item_id}` already exists', api_error_code=-122)
item.insert()
return success_return(item.to_dict(has_is_available=True, has_amount=False))
@bp.route('/<string:item_type>/<string:item_id>', methods=['DELETE'])
@role_required(request, ['change'])
@api_try
def items_item_delete(user, item_type, item_id):
'''删除物品'''
if item_type not in ALLOW_ITEM_TYPE:
raise InputError(
f'Invalid item type: `{item_type}`', api_error_code=-120)
with Connect() as c:
item = ItemFactory.from_dict({
'item_id': item_id,
'type': item_type
}, c=c)
if not item.select_exists():
raise NoData(
f'No such item `{item_type}`: `{item_id}`', api_error_code=-121)
item.delete()
return success_return()
@bp.route('/<string:item_type>/<string:item_id>', methods=['PUT'])
@role_required(request, ['change'])
@request_json_handle(request, optional_keys=['is_available'], must_change=True)
@api_try
def items_item_put(data, user, item_type, item_id):
'''修改物品'''
if item_type not in ALLOW_ITEM_TYPE:
raise InputError(
f'Invalid item type: `{item_type}`', api_error_code=-120)
if not isinstance(data['is_available'], bool):
raise InputError('`is_available` must be a boolean',
api_error_code=-101)
with Connect() as c:
item = ItemFactory.from_dict({
'item_id': item_id,
'type': item_type,
'is_available': data['is_available']
}, c=c)
if not item.select_exists():
raise NoData(
f'No such item `{item_type}`: `{item_id}`', api_error_code=-121)
item.update()
return success_return(item.to_dict(has_is_available=True, has_amount=False))
@bp.route('/<string:item_type>/<string:item_id>', methods=['GET'])
@role_required(request, ['select'])
@api_try
def items_item_get(user, item_type, item_id):
'''查询单个物品信息'''
with Connect() as c:
item = ItemFactory.from_dict({
'item_id': item_id,
'type': item_type
}, c=c)
item.select()
return success_return(item.to_dict(has_is_available=True, has_amount=False))

View File

@@ -0,0 +1,122 @@
from flask import Blueprint, request
from core.error import DataExist, InputError, NoData
from core.item import ItemFactory
from core.present import Present
from core.sql import Connect, Query, Sql
from .api_auth import api_try, request_json_handle, role_required
from .api_code import success_return
from .constant import Constant
bp = Blueprint('presents', __name__, url_prefix='/presents')
@bp.route('', methods=['GET'])
@role_required(request, ['select'])
@request_json_handle(request, optional_keys=Constant.QUERY_KEYS)
@api_try
def presents_get(data, user):
'''查询全present信息'''
with Connect() as c:
query = Query(['present_id'], ['present_id', 'description'], [
'present_id', 'expire_ts']).from_dict(data)
x = Sql(c).select('present', query=query)
r = [Present().from_list(i) for i in x]
if not r:
raise NoData(api_error_code=-2)
return success_return([x.to_dict(has_items=False) for x in r])
@bp.route('', methods=['POST'])
@role_required(request, ['insert'])
@request_json_handle(request, required_keys=['present_id', 'description', 'expire_ts'], optional_keys=['items'])
@api_try
def presents_post(data, user):
'''添加present注意可以有items不存在的item会自动创建'''
with Connect() as c:
p = Present(c).from_dict(data)
if p.select_exists():
raise DataExist(
f'Present `{p.present_id}` already exists')
p.insert_all()
return success_return(p.to_dict(has_items='items' in data))
@bp.route('/<string:present_id>', methods=['GET'])
@role_required(request, ['select'])
@api_try
def presents_present_get(user, present_id: str):
'''查询单个present信息'''
with Connect() as c:
p = Present(c).select(present_id)
p.select_items()
return success_return(p.to_dict())
@bp.route('/<string:present_id>', methods=['DELETE'])
@role_required(request, ['delete'])
@api_try
def presents_present_delete(user, present_id: str):
'''删除present会连带删除present_item'''
with Connect() as c:
Present(c).select(present_id).delete_all()
return success_return()
@bp.route('/<string:present_id>', methods=['PUT'])
@role_required(request, ['change'])
@request_json_handle(request, optional_keys=['description', 'expire_ts'], must_change=True)
@api_try
def presents_present_put(data, user, present_id: str):
'''更新present信息注意不能有items'''
with Connect() as c:
p = Present(c).select(present_id)
if 'description' in data:
p.description = str(data['description'])
if 'expire_ts' in data:
p.expire_ts = int(data['expire_ts'])
p.update()
return success_return(p.to_dict(has_items=False))
@bp.route('/<string:present_id>/items', methods=['GET'])
@role_required(request, ['select'])
@api_try
def presents_present_items_get(user, present_id: str):
'''查询present的items'''
with Connect() as c:
p = Present(c)
p.present_id = present_id
p.select_items()
return success_return([x.to_dict(has_is_available=True) for x in p.items])
@bp.route('/<string:present_id>/items', methods=['PATCH'])
@role_required(request, ['change'])
@request_json_handle(request, is_batch=True)
@api_try
def presents_present_items_patch(data, user, present_id: str):
'''增删改单个present的items'''
with Connect() as c:
p = Present(c)
p.present_id = present_id
p.select_items()
p.remove_items([ItemFactory.from_dict(x, c=c)
for x in data.get('remove', [])])
p.add_items([ItemFactory.from_dict(x, c=c)
for x in data.get('create', [])])
updates = data.get('update', [])
for x in updates:
if 'amount' not in x:
raise InputError('`amount` is required in `update`')
if not isinstance(x['amount'], int) or x['amount'] <= 0:
raise InputError(
'`amount` must be a positive integer', api_error_code=-101)
p.update_items([ItemFactory.from_dict(x, c=c) for x in updates])
return success_return([x.to_dict(has_is_available=True) for x in p.items])

View File

@@ -0,0 +1,163 @@
from flask import Blueprint, request
from core.error import DataExist, InputError, NoData
from core.item import ItemFactory
from core.purchase import Purchase
from core.sql import Connect, Query, Sql
from .api_auth import api_try, request_json_handle, role_required
from .api_code import success_return
from .constant import Constant
bp = Blueprint('purchases', __name__, url_prefix='/purchases')
@bp.route('', methods=['GET'])
@role_required(request, ['select'])
@request_json_handle(request, optional_keys=Constant.QUERY_KEYS)
@api_try
def purchases_get(data, user):
'''查询全购买信息'''
with Connect() as c:
query = Query(['purchase_name', 'discount_reason'], ['purchase_name'], [
'purchase_name', 'price', 'orig_price', 'discount_from', 'discount_to']).from_dict(data)
x = Sql(c).select('purchase', query=query)
r = [Purchase().from_list(i) for i in x]
if not r:
raise NoData(api_error_code=-2)
return success_return([x.to_dict(has_items=False, show_real_price=False) for x in r])
@bp.route('', methods=['POST'])
@role_required(request, ['change'])
@request_json_handle(request, required_keys=['purchase_name', 'orig_price'], optional_keys=['price', 'discount_from', 'discount_to', 'discount_reason', 'items'])
@api_try
def purchases_post(data, user):
'''新增购买注意可以有items不存在的item会自动创建'''
with Connect() as c:
purchase = Purchase(c).from_dict(data)
if purchase.select_exists():
raise DataExist(
f'Purchase `{purchase.purchase_name}` already exists')
purchase.insert_all()
return success_return(purchase.to_dict(has_items='items' in data, show_real_price=False))
@bp.route('/<string:purchase_name>', methods=['GET'])
@role_required(request, ['select'])
@api_try
def purchases_purchase_get(user, purchase_name: str):
'''查询单个购买信息'''
with Connect() as c:
return success_return(Purchase(c).select(purchase_name).to_dict(show_real_price=False))
@bp.route('/<string:purchase_name>', methods=['DELETE'])
@role_required(request, ['change'])
@api_try
def purchases_purchase_delete(user, purchase_name: str):
'''删除单个购买信息会连带删除purchase_item'''
with Connect() as c:
Purchase(c).select(purchase_name).delete_all()
return success_return()
@bp.route('/<string:purchase_name>', methods=['PUT'])
@role_required(request, ['change'])
@request_json_handle(request, optional_keys=['price', 'orig_price', 'discount_from', 'discount_to', 'discount_reason'], must_change=True)
@api_try
def purchases_purchase_put(data, user, purchase_name: str):
'''修改单个购买信息注意不能有items'''
with Connect() as c:
purchase = Purchase(c).select(purchase_name)
t = ['price', 'orig_price', 'discount_from', 'discount_to']
for i in t:
if i in data:
setattr(purchase, i, int(data[i]))
if 'discount_reason' in data:
purchase.discount_reason = str(data['discount_reason'])
purchase.update()
return success_return(purchase.to_dict(has_items=False, show_real_price=False))
@bp.route('/<string:purchase_name>/items', methods=['GET'])
@role_required(request, ['select'])
@api_try
def purchases_purchase_items_get(user, purchase_name: str):
'''查询单个购买的所有items'''
with Connect() as c:
p = Purchase(c)
p.purchase_name = purchase_name
p.select_items()
return success_return([x.to_dict(has_is_available=True) for x in p.items])
# @bp.route('/<string:purchase_name>/items', methods=['POST'])
# @role_required(request, ['change'])
# @request_json_handle(request, required_keys=['item_id', 'type'], optional_keys=['amount'])
# @api_try
# def purchases_purchase_items_post(data, user, purchase_name: str):
# '''新增单个购买的批量items'''
# with Connect() as c:
# p = Purchase(c)
# p.purchase_name = purchase_name
# p.select_items()
# p.add_items([ItemFactory().from_dict(data)])
# return success_return([x.to_dict(has_is_available=True) for x in p.items])
@bp.route('/<string:purchase_name>/items', methods=['PATCH'])
@role_required(request, ['change'])
@request_json_handle(request, is_batch=True)
@api_try
def purchases_purchase_items_patch(data, user, purchase_name: str):
'''增删改单个购买的批量items'''
with Connect() as c:
p = Purchase(c)
p.purchase_name = purchase_name
p.select_items()
p.remove_items([ItemFactory.from_dict(x, c=c)
for x in data.get('remove', [])])
p.add_items([ItemFactory.from_dict(x, c=c)
for x in data.get('create', [])])
updates = data.get('update', [])
for x in updates:
if 'amount' not in x:
raise InputError('`amount` is required in `update`')
if not isinstance(x['amount'], int) or x['amount'] <= 0:
raise InputError(
'`amount` must be a positive integer', api_error_code=-101)
p.update_items([ItemFactory.from_dict(x, c=c) for x in updates])
return success_return([x.to_dict(has_is_available=True) for x in p.items])
# @bp.route('/<string:purchase_name>/items/<string:item_type>/<string:item_id>', methods=['DELETE'])
# @role_required(request, ['change'])
# @api_try
# def purchases_purchase_items_item_delete(user, purchase_name: str, item_type: str, item_id: str):
# '''删除单个购买的单个item'''
# with Connect() as c:
# p = Purchase(c)
# p.purchase_name = purchase_name
# p.select_items()
# p.delete_items([ItemFactory().from_dict(
# {'item_type': item_type, 'item_id': item_id})])
# return success_return()
# @bp.route('/<string:purchase_name>/items/<string:item_type>/<string:item_id>', methods=['PUT'])
# @role_required(request, ['change'])
# @request_json_handle(request, optional_keys=['amount', 'is_available'], must_change=True)
# @api_try
# def purchases_purchase_items_item_put(data, user, purchase_name: str, item_type: str, item_id: str):
# '''修改单个购买的单个item'''
# with Connect() as c:
# p = Purchase(c)
# p.purchase_name = purchase_name
# pass
# return success_return()

View File

@@ -0,0 +1,119 @@
from flask import Blueprint, request
from core.error import DataExist, InputError, NoData
from core.item import ItemFactory
from core.redeem import Redeem
from core.sql import Connect, Query, Sql
from .api_auth import api_try, request_json_handle, role_required
from .api_code import success_return
from .constant import Constant
bp = Blueprint('redeems', __name__, url_prefix='/redeems')
@bp.route('', methods=['GET'])
@role_required(request, ['select'])
@request_json_handle(request, optional_keys=Constant.QUERY_KEYS)
@api_try
def redeems_get(data, user):
'''查询全redeem信息'''
with Connect() as c:
query = Query(['code', 'type'], ['code'], ['code']).from_dict(data)
x = Sql(c).select('redeem', query=query)
r = [Redeem().from_list(i) for i in x]
if not r:
raise NoData(api_error_code=-2)
return success_return([x.to_dict(has_items=False) for x in r])
@bp.route('', methods=['POST'])
@role_required(request, ['insert'])
@request_json_handle(request, required_keys=['code', 'type'], optional_keys=['items'])
@api_try
def redeems_post(data, user):
'''添加redeem注意可以有items不存在的item会自动创建'''
with Connect() as c:
r = Redeem(c).from_dict(data)
if r.select_exists():
raise DataExist(
f'redeem `{r.code}` already exists')
r.insert_all()
return success_return(r.to_dict(has_items='items' in data))
@bp.route('/<string:code>', methods=['GET'])
@role_required(request, ['select'])
@api_try
def redeems_redeem_get(user, code: str):
'''查询单个redeem信息'''
with Connect() as c:
r = Redeem(c).select(code)
r.select_items()
return success_return(r.to_dict())
@bp.route('/<string:code>', methods=['DELETE'])
@role_required(request, ['delete'])
@api_try
def redeems_redeem_delete(user, code: str):
'''删除redeem会连带删除redeem_item'''
with Connect() as c:
Redeem(c).select(code).delete_all()
return success_return()
@bp.route('/<string:code>', methods=['PUT'])
@role_required(request, ['change'])
@request_json_handle(request, optional_keys=['type'], must_change=True)
@api_try
def redeems_redeem_put(data, user, code: str):
'''更新redeem信息注意不能有items'''
with Connect() as c:
r = Redeem(c).select(code)
if 'type' in data:
r.redeem_type = int(data['type'])
r.update()
return success_return(r.to_dict(has_items=False))
@bp.route('/<string:code>/items', methods=['GET'])
@role_required(request, ['select'])
@api_try
def redeems_redeem_items_get(user, code: str):
'''查询redeem的items'''
with Connect() as c:
r = Redeem(c)
r.code = code
r.select_items()
return success_return([x.to_dict(has_is_available=True) for x in r.items])
@bp.route('/<string:code>/items', methods=['PATCH'])
@role_required(request, ['change'])
@request_json_handle(request, is_batch=True)
@api_try
def redeems_redeem_items_patch(data, user, code: str):
'''增删改单个redeem的items'''
with Connect() as c:
r = Redeem(c)
r.code = code
r.select_items()
r.remove_items([ItemFactory.from_dict(x, c=c)
for x in data.get('remove', [])])
r.add_items([ItemFactory.from_dict(x, c=c)
for x in data.get('create', [])])
updates = data.get('update', [])
for x in updates:
if 'amount' not in x:
raise InputError('`amount` is required in `update`')
if not isinstance(x['amount'], int) or x['amount'] <= 0:
raise InputError(
'`amount` must be a positive integer', api_error_code=-101)
r.update_items([ItemFactory.from_dict(x, c=c) for x in updates])
return success_return([x.to_dict(has_is_available=True) for x in r.items])

View File

@@ -1,10 +1,12 @@
from core.error import ArcError, NoData
from core.song import Song
from core.sql import Connect, Query, Sql
from flask import Blueprint, request
from .api_auth import request_json_handle, role_required
from .api_code import error_return, success_return
from core.error import DataExist, InputError, NoData
from core.rank import RankList
from core.song import Song
from core.sql import Connect, Query, Sql
from .api_auth import api_try, request_json_handle, role_required
from .api_code import success_return
from .constant import Constant
bp = Blueprint('songs', __name__, url_prefix='/songs')
@@ -12,37 +14,102 @@ bp = Blueprint('songs', __name__, url_prefix='/songs')
@bp.route('/<string:song_id>', methods=['GET'])
@role_required(request, ['select', 'select_song_info'])
@api_try
def songs_song_get(user, song_id):
'''查询歌曲信息'''
with Connect() as c:
try:
s = Song(c, song_id).select()
return success_return(s.to_dict())
except ArcError as e:
return error_return(e)
return error_return()
s = Song(c, song_id).select()
return success_return(s.to_dict())
@bp.route('/<string:song_id>', methods=['PUT'])
@role_required(request, ['change'])
@request_json_handle(request, optional_keys=['name', 'charts'], must_change=True)
@api_try
def songs_song_put(data, user, song_id):
'''修改歌曲信息'''
with Connect() as c:
s = Song(c, song_id).select()
if 'name' in data:
s.name = str(data['name'])
if 'charts' in data:
for i in data['charts']:
if 'difficulty' in i and 'chart_const' in i:
s.charts[i['difficulty']].defnum = round(
i['chart_const'] * 10)
s.update()
return success_return(s.to_dict())
@bp.route('/<string:song_id>', methods=['DELETE'])
@role_required(request, ['change'])
@api_try
def songs_song_delete(user, song_id):
'''删除歌曲信息'''
with Connect() as c:
s = Song(c, song_id)
if not s.select_exists():
raise NoData(f'No such song: `{song_id}`')
s.delete()
return success_return()
@bp.route('', methods=['GET'])
@role_required(request, ['select', 'select_song_info'])
@request_json_handle(request, optional_keys=Constant.QUERY_KEYS)
@api_try
def songs_get(data, user):
'''查询全歌曲信息'''
A = ['song_id', 'name']
B = ['song_id', 'name', 'rating_pst',
'rating_prs', 'rating_ftr', 'rating_byn']
with Connect() as c:
try:
query = Query(A, A, B).from_data(data)
x = Sql(c).select('chart', query=query)
r = []
for i in x:
r.append(Song(c).from_list(i))
query = Query(A, A, B).from_dict(data)
x = Sql(c).select('chart', query=query)
r = []
for i in x:
r.append(Song(c).from_list(i))
if not r:
raise NoData(api_error_code=-2)
if not r:
raise NoData(api_error_code=-2)
return success_return([x.to_dict() for x in r])
except ArcError as e:
return error_return(e)
return error_return()
return success_return([x.to_dict() for x in r])
@bp.route('', methods=['POST'])
@role_required(request, ['change'])
@request_json_handle(request, ['song_id', 'charts'], ['name'])
@api_try
def songs_post(data, user):
'''添加歌曲信息'''
with Connect() as c:
s = Song(c).from_dict(data)
if s.select_exists():
raise DataExist(f'Song `{s.song_id}` already exists')
s.insert()
return success_return(s.to_dict())
@bp.route('/<string:song_id>/<int:difficulty>/rank', methods=['GET'])
@role_required(request, ['select', 'select_song_rank', 'select_song_rank_top'])
@request_json_handle(request, optional_keys=['limit'])
@api_try
def songs_song_difficulty_rank_get(data, user, song_id, difficulty):
'''查询歌曲某个难度的成绩排行榜和游戏内接口相似只允许limit'''
if difficulty not in [0, 1, 2, 3]:
raise InputError('Difficulty must be 0, 1, 2 or 3')
limit = data.get('limit', 20)
if not isinstance(limit, int):
raise InputError('Limit must be int')
if user.role.only_has_powers(['select_song_rank_top'], ['select', 'select_song_rank']):
# 限制低权限只能查询前20名
if limit > 20 or limit < 0:
limit = 20
with Connect() as c:
rank_list = RankList(c)
rank_list.song.set_chart(song_id, difficulty)
rank_list.limit = limit
# 不检查歌曲是否存在,不存在返回的是空列表
rank_list.select_top()
return success_return(rank_list.to_dict_list())

View File

@@ -0,0 +1,32 @@
from flask import Blueprint, request
from core.error import ArcError
from core.operation import BaseOperation
from .api_auth import api_try, role_required
from .api_code import success_return
bp = Blueprint('system', __name__, url_prefix='/system')
operation_dict = {i._name: i for i in BaseOperation.__subclasses__()}
@bp.route('/operations', methods=['GET'])
@role_required(request, ['system'])
@api_try
def operations_get(user):
return success_return(list(operation_dict.keys()))
@bp.route('/operations/<string:operation_name>', methods=['POST'])
@role_required(request, ['system'])
@api_try
def operations_operation_post(user, operation_name: str):
if operation_name not in operation_dict:
raise ArcError(
f'No such operation: `{operation_name}`', api_error_code=-1, status=404)
x = operation_dict[operation_name]()
x.set_params(**request.get_json())
x.run()
return success_return()

View File

@@ -1,18 +1,20 @@
from base64 import b64decode
from core.api_user import APIUser
from core.error import ArcError, PostError
from core.sql import Connect
from flask import Blueprint, request
from .api_auth import request_json_handle, role_required
from .api_code import error_return, success_return
from core.api_user import APIUser
from core.error import PostError
from core.sql import Connect
from .api_auth import api_try, request_json_handle, role_required
from .api_code import success_return
bp = Blueprint('token', __name__, url_prefix='/token')
@bp.route('', methods=['POST'])
@request_json_handle(request, required_keys=['auth'])
@api_try
def token_post(data):
'''
登录获取token\
@@ -21,23 +23,20 @@ def token_post(data):
try:
auth_decode = bytes.decode(b64decode(data['auth']))
except:
return error_return(PostError(api_error_code=-100))
raise PostError(api_error_code=-100)
if not ':' in auth_decode:
return error_return(PostError(api_error_code=-100))
raise PostError(api_error_code=-100)
name, password = auth_decode.split(':', 1)
with Connect() as c:
try:
user = APIUser(c)
user.login(name, password, request.remote_addr)
return success_return({'token': user.token, 'user_id': user.user_id})
except ArcError as e:
return error_return(e)
return error_return()
user = APIUser(c)
user.login(name, password, request.remote_addr)
return success_return({'token': user.token, 'user_id': user.user_id})
@bp.route('', methods=['GET'])
@role_required(request, ['select_me', 'select'])
@api_try
def token_get(user):
'''判断登录有效性'''
return success_return()
@@ -45,13 +44,10 @@ def token_get(user):
@bp.route('', methods=['DELETE'])
@role_required(request, ['change_me', 'select_me', 'select'])
@api_try
def token_delete(user):
'''登出'''
with Connect() as c:
try:
user.c = c
user.logout()
return success_return()
except ArcError as e:
return error_return(e)
return error_return()
user.c = c
user.logout()
return success_return()

View File

@@ -1,10 +1,12 @@
from core.error import ArcError, InputError, NoAccess, NoData
from core.score import Potential, UserScoreList
from core.sql import Connect, Query, Sql
from core.user import UserInfo, UserRegister
from flask import Blueprint, request
from .api_auth import request_json_handle, role_required
from core.api_user import APIUser
from core.error import InputError, NoAccess, NoData
from core.score import Potential, UserScoreList
from core.sql import Connect, Query, Sql
from core.user import UserChanger, UserInfo, UserRegister
from .api_auth import api_try, request_json_handle, role_required
from .api_code import error_return, success_return
from .constant import Constant
@@ -14,137 +16,178 @@ bp = Blueprint('users', __name__, url_prefix='/users')
@bp.route('', methods=['POST'])
@role_required(request, ['change'])
@request_json_handle(request, ['name', 'password', 'email'])
def users_post(data, _):
@api_try
def users_post(data, user):
'''注册一个用户'''
with Connect() as c:
new_user = UserRegister(c)
try:
new_user.set_name(data['name'])
new_user.set_password(data['password'])
new_user.set_email(data['email'])
new_user.register()
return success_return({'user_id': new_user.user_id, 'user_code': new_user.user_code})
except ArcError as e:
return error_return(e)
return error_return()
new_user.set_name(data['name'])
new_user.set_password(data['password'])
new_user.set_email(data['email'])
new_user.register()
return success_return({'user_id': new_user.user_id, 'user_code': new_user.user_code})
@bp.route('', methods=['GET'])
@role_required(request, ['select'])
@request_json_handle(request, optional_keys=Constant.QUERY_KEYS)
@api_try
def users_get(data, user):
'''查询全用户信息'''
A = ['user_id', 'name', 'user_code']
B = ['user_id', 'name', 'user_code', 'join_date',
'rating_ptt', 'time_played', 'ticket', 'world_rank_score']
with Connect() as c:
try:
query = Query(A, A, B).from_data(data)
x = Sql(c).select('user', query=query)
r = []
for i in x:
r.append(UserInfo(c).from_list(i))
query = Query(A, A, B).from_dict(data)
x = Sql(c).select('user', query=query)
r = []
for i in x:
r.append(UserInfo(c).from_list(i))
if not r:
raise NoData(api_error_code=-2)
if not r:
raise NoData(api_error_code=-2)
return success_return([{
'user_id': x.user_id,
'name': x.name,
'join_date': x.join_date,
'user_code': x.user_code,
'rating_ptt': x.rating_ptt/100,
'character_id': x.character.character_id,
'is_char_uncapped': x.character.is_uncapped,
'is_char_uncapped_override': x.character.is_uncapped_override,
'is_hide_rating': x.is_hide_rating,
'ticket': x.ticket
} for x in r])
except ArcError as e:
return error_return(e)
return error_return()
return success_return([{
'user_id': x.user_id,
'name': x.name,
'join_date': x.join_date,
'user_code': x.user_code,
'rating_ptt': x.rating_ptt,
'character_id': x.character.character_id,
'is_char_uncapped': x.character.is_uncapped,
'is_char_uncapped_override': x.character.is_uncapped_override,
'is_hide_rating': x.is_hide_rating,
'ticket': x.ticket
} for x in r])
@bp.route('/<int:user_id>', methods=['GET'])
@role_required(request, ['select', 'select_me'])
@api_try
def users_user_get(user, user_id):
'''查询用户信息'''
if user_id <= 0:
return error_return(InputError(api_error_code=-4))
return error_return(InputError(api_error_code=-110))
# 查别人需要select权限
if user_id != user.user_id and user.user_id != 0 and not user.role.has_power('select'):
if user_id != user.user_id and not user.role.has_power('select'):
return error_return(NoAccess('No permission', api_error_code=-1), 403)
with Connect() as c:
try:
u = UserInfo(c, user_id)
return success_return(u.to_dict())
except ArcError as e:
return error_return(e)
return error_return()
u = UserInfo(c, user_id)
return success_return(u.to_dict())
@bp.route('/<int:user_id>', methods=['PUT'])
@role_required(request, ['change'])
@request_json_handle(request, optional_keys=['name', 'password', 'user_code', 'ticket', 'email'], must_change=True)
@api_try
def users_user_put(data, user, user_id):
'''修改一个用户'''
with Connect() as c:
u = UserChanger(c, user_id)
r = {}
r['user_id'] = user_id
if 'name' in data:
u.set_name(data['name'])
r['name'] = u.name
if 'password' in data:
u.set_password(data['password'])
r['password'] = u.hash_pwd
if 'email' in data:
u.set_email(data['email'])
r['email'] = u.email
if 'user_code' in data:
u.set_user_code(data['user_code'])
r['user_code'] = u.user_code
if 'ticket' in data:
if not isinstance(data['ticket'], int):
raise InputError('Ticket must be int')
u.ticket = data['ticket']
r['ticket'] = u.ticket
u.update_columns(d=r)
return success_return(r)
@bp.route('/<int:user_id>/b30', methods=['GET'])
@role_required(request, ['select', 'select_me'])
@api_try
def users_user_b30_get(user, user_id):
'''查询用户b30'''
if user_id <= 0:
return error_return(InputError(api_error_code=-4))
return error_return(InputError(api_error_code=-110))
# 查别人需要select权限
if user_id != user.user_id and user.user_id != 0 and not user.role.has_power('select'):
if user_id != user.user_id and not user.role.has_power('select'):
return error_return(NoAccess('No permission', api_error_code=-1), 403)
with Connect() as c:
try:
x = UserScoreList(c, UserInfo(c, user_id))
x.query.limit = 30
x.select_from_user()
r = x.to_dict_list()
rating_sum = sum([i.rating for i in x.scores])
return success_return({'user_id': user_id, 'b30_ptt': rating_sum / 30, 'data': r})
except ArcError as e:
return error_return(e)
return error_return()
x = UserScoreList(c, UserInfo(c, user_id))
x.query.limit = 30
x.select_from_user()
if not x.scores:
raise NoData(
f'No best30 data of user `{user_id}`', api_error_code=-3)
x.select_song_name()
r = x.to_dict_list()
rating_sum = sum([i.rating for i in x.scores])
return success_return({'user_id': user_id, 'b30_ptt': rating_sum / 30, 'data': r})
@bp.route('/<int:user_id>/best', methods=['GET'])
@role_required(request, ['select', 'select_me'])
@request_json_handle(request, optional_keys=Constant.QUERY_KEYS)
@api_try
def users_user_best_get(data, user, user_id):
'''查询用户所有best成绩'''
if user_id <= 0:
return error_return(InputError(api_error_code=-4))
return error_return(InputError(api_error_code=-110))
# 查别人需要select权限
if user_id != user.user_id and user.user_id != 0 and not user.role.has_power('select'):
if user_id != user.user_id and not user.role.has_power('select'):
return error_return(NoAccess('No permission', api_error_code=-1), 403)
with Connect() as c:
try:
x = UserScoreList(c, UserInfo(c, user_id))
x.query.from_data(data)
x.select_from_user()
r = x.to_dict_list()
return success_return({'user_id': user_id, 'data': r})
except ArcError as e:
return error_return(e)
return error_return()
x = UserScoreList(c, UserInfo(c, user_id))
x.query.from_dict(data)
x.select_from_user()
if not x.scores:
raise NoData(
f'No best score data of user `{user_id}`', api_error_code=-3)
r = x.to_dict_list()
return success_return({'user_id': user_id, 'data': r})
@bp.route('/<int:user_id>/r30', methods=['GET'])
@role_required(request, ['select', 'select_me'])
@api_try
def users_user_r30_get(user, user_id):
'''查询用户r30'''
if user_id <= 0:
return error_return(InputError(api_error_code=-4))
return error_return(InputError(api_error_code=-110))
# 查别人需要select权限
if user_id != user.user_id and user.user_id != 0 and not user.role.has_power('select'):
if user_id != user.user_id and not user.role.has_power('select'):
return error_return(NoAccess('No permission', api_error_code=-1), 403)
with Connect() as c:
try:
p = Potential(c, UserInfo(c, user_id))
return success_return({'user_id': user_id, 'r10_ptt': p.recent_10 / 10, 'data': p.recent_30_to_dict_list()})
except ArcError as e:
return error_return(e)
return error_return()
p = Potential(c, UserInfo(c, user_id))
return success_return({'user_id': user_id, 'r10_ptt': p.recent_10 / 10, 'data': p.recent_30_to_dict_list()})
@bp.route('/<int:user_id>/role', methods=['GET'])
@role_required(request, ['select', 'select_me'])
@api_try
def users_user_role_get(user, user_id):
'''查询用户role和powers'''
if user_id <= 0:
return error_return(InputError(api_error_code=-110))
if user_id == user.user_id:
return success_return({'user_id': user.user_id, 'role': user.role.role_id, 'powers': [i.power_id for i in user.role.powers]})
# 查别人需要select权限
if not user.role.has_power('select'):
return error_return(NoAccess('No permission', api_error_code=-1), 403)
with Connect() as c:
x = APIUser(c, user_id)
x.select_role_and_powers()
return success_return({'user_id': x.user_id, 'role': x.role.role_id, 'powers': [i.power_id for i in x.role.powers]})

View File

@@ -1,6 +1,7 @@
class Config():
'''
This is the setting file. You can change some parameters here.
This is the example setting file.
The user's setting file's name is `config.py`.
'''
'''
@@ -9,7 +10,7 @@ class Config():
Host and port of your server
'''
HOST = '0.0.0.0'
PORT = '80'
PORT = 80
'''
--------------------
'''
@@ -19,7 +20,7 @@ class Config():
游戏API地址前缀
Game API's URL prefix
'''
GAME_API_PREFIX = '/divide/20'
GAME_API_PREFIX = '/join/21'
'''
--------------------
'''
@@ -30,29 +31,30 @@ class Config():
Allowed game versions
If it is blank, all are allowed.
'''
ALLOW_APPVERSION = ['3.12.6', '3.12.6c', '4.0.0', '4.0.0c']
ALLOW_APPVERSION = ['3.12.6', '3.12.6c',
'4.0.256', '4.0.256c', '4.1.0', '4.1.0c']
'''
--------------------
'''
'''
--------------------
联机功能的端口号若为空则默认不开启联机功能
Port of your link play server
If it is blank, link play will be unavailable.
联机功能相关设置请确保与Link Play服务器端的设置一致
Setting of your link play server
Please ensure that the settings on the side of Link Play server are consistent.
'''
UDP_PORT = '10900'
'''
--------------------
'''
'''
--------------------
联机功能地址留空则自动获取
Link Play address
If left blank, it will be obtained automatically.
'''
LINK_PLAY_HOST = '' # ***.com
# SET_LINKPLAY_SERVER_AS_SUB_PROCESS: 是否同时在本地启动Link Play服务器
# SET_LINKPLAY_SERVER_AS_SUB_PROCESS: If it is `True`, the link play server will run with the main server locally at the same time.
SET_LINKPLAY_SERVER_AS_SUB_PROCESS = True
# LINKPLAY_HOST: 对主服务器来说的Link Play服务器的地址
# LINKPLAY_HOST: The address of the linkplay server based on the main server. If it is blank, the link play feature will be disabled.
LINKPLAY_HOST = '0.0.0.0'
LINKPLAY_UDP_PORT = 10900
LINKPLAY_TCP_PORT = 10901
LINKPLAY_AUTHENTICATION = 'my_link_play_server'
# LINKPLAY_DISPLAY_HOST: 对客户端来说的Link Play服务器地址如果为空则自动获取
# LINKPLAY_DISPLAY_HOST: The address of the linkplay server based on the client. If it is blank, the host of link play server for the client will be obtained automatically.
LINKPLAY_DISPLAY_HOST = ''
'''
--------------------
'''
@@ -75,7 +77,7 @@ class Config():
愚人节模式开关
Switch of April Fool's Day
'''
IS_APRILFOOLS = False
IS_APRILFOOLS = True
'''
--------------------
'''
@@ -186,7 +188,8 @@ class Config():
是否记录详细的服务器日志
If recording detailed server logs is enabled
'''
ALLOW_LOG_INFO = False
ALLOW_INFO_LOG = False
ALLOW_WARNING_LOG = False
'''
--------------------
'''

View File

@@ -2,57 +2,62 @@ from hashlib import sha256
from os import urandom
from time import time
from .error import NoAccess, NoData, UserBan
from .config_manager import Config
from .error import NoAccess, NoData, RateLimit, UserBan
from .limiter import ArcLimiter
from .user import UserOnline
class Power:
def __init__(self, c=None):
self.c = c
self.power_id: int = None
self.power_name: str = None
self.power_id: str = None
self.caption: str = None
@classmethod
def from_dict(cls, d: dict, c=None) -> 'Power':
p = cls(c)
p.power_id = d['power_id']
p.power_name = d['power_name']
p.caption = d['caption']
return p
def select_from_name(self, power_name: str) -> 'Power':
pass
class Role:
def __init__(self, c=None):
self.c = c
self.role_id: int = None
self.role_name: str = None
self.role_id: str = None
self.caption: str = None
self.powers: list = None
def has_power(self, power_name: str) -> bool:
def has_power(self, power_id: str) -> bool:
'''判断role是否有power'''
return any(power_id == i.power_id for i in self.powers)
def only_has_powers(self, power_ids: list, anti_power_ids: list = None) -> bool:
'''判断role是否全有power_ids里的power且没有anti_power_ids里的任何一个power'''
flags = [False] * len(power_ids)
if anti_power_ids is None:
anti_power_ids = []
for i in self.powers:
if i.power_name == power_name:
return True
return False
if i.power_id in anti_power_ids:
return False
for j, k in enumerate(power_ids):
if i.power_id == k:
flags[j] = True
return all(flags)
def select_from_id(self, role_id: int = None) -> 'Role':
'''用role_id查询role'''
if role_id is not None:
self.role_id = role_id
self.c.execute('''select role_name, caption from role where role_id = :a''',
self.c.execute('''select caption from role where role_id = :a''',
{'a': self.role_id})
x = self.c.fetchone()
if x is None:
raise NoData('The role `%s` does not exist.' %
self.role_id, api_error_code=-200)
self.role_name = x[0]
self.caption = x[1]
self.caption = x[0]
return self
def select_powers(self) -> None:
@@ -63,10 +68,12 @@ class Role:
x = self.c.fetchall()
for i in x:
self.powers.append(Power.from_dict(
{'power_id': i[0], 'power_name': i[1], 'caption': i[2]}, self.c))
{'power_id': i[0], 'caption': i[1]}, self.c))
class APIUser(UserOnline):
limiter = ArcLimiter(Config.API_LOGIN_RATE_LIMIT, 'api_login')
def __init__(self, c=None, user_id=None) -> None:
super().__init__(c, user_id)
self.api_token: str = None
@@ -74,6 +81,13 @@ class APIUser(UserOnline):
self.ip: str = None
def set_role_system(self) -> None:
'''设置为最高权限用户API接口'''
self.user_id = 0
self.role = Role(self.c)
self.role.role_id = 'system'
self.role.select_powers()
def select_role(self) -> None:
'''查询user的role'''
self.c.execute('''select role_id from user_role where user_id = :a''',
@@ -82,10 +96,9 @@ class APIUser(UserOnline):
self.role = Role(self.c)
if x is None:
# 默认role为user
self.role.role_id = 1
self.role.role_id = 'user'
else:
self.role.role_id = int(x[0])
self.role.select_from_id()
self.role.role_id = x[0]
def select_role_and_powers(self) -> None:
'''查询user的role以及role的powers'''
@@ -113,16 +126,20 @@ class APIUser(UserOnline):
self.password = password
if ip is not None:
self.ip = ip
if not self.limiter.hit(name):
raise RateLimit('Too many login attempts', api_error_code=-205)
self.c.execute('''select user_id, password from user where name = :a''', {
'a': self.name})
x = self.c.fetchone()
if x is None:
raise NoData('The user `%s` does not exist.' %
self.name, api_error_code=-201)
self.name, api_error_code=-201, status=401)
if x[1] == '':
raise UserBan('The user `%s` is banned.' % self.name)
if self.hash_pwd != x[1]:
raise NoAccess('The password is incorrect.', api_error_code=-201)
raise NoAccess('The password is incorrect.',
api_error_code=-201, status=401)
self.user_id = x[0]
now = int(time() * 1000)

View File

@@ -1,6 +1,6 @@
from setting import Config
from .error import ArcError, InputError, NoData, ItemNotEnough
from .config_manager import Config
from .constant import Constant
from .error import ArcError, InputError, ItemNotEnough, NoData
from .item import Item, ItemCore
@@ -25,6 +25,7 @@ class Level:
if exp >= Constant.LEVEL_STEPS[self.max_level]:
self.exp = Constant.LEVEL_STEPS[self.max_level]
self.level = self.max_level
return None
a = []
b = []
@@ -69,16 +70,24 @@ class CharacterValue:
self.set_parameter(start, mid, end)
@staticmethod
def _calc_char_value_20(level, stata, statb, lva=1, lvb=20):
# 计算1~20级搭档数值的核心函数返回浮点数来自https://redive.estertion.win/arcaea/calc/
n = [0, 0, 0.0005831753900000081, 0.004665403120000065, 0.015745735529959858, 0.03732322495992008, 0.07289692374980007, 0.12596588423968, 0.2000291587694801, 0.29858579967923987, 0.42513485930893946,
0.5748651406910605, 0.7014142003207574, 0.7999708412305152, 0.8740341157603029, 0.9271030762501818, 0.962676775040091, 0.9842542644700301, 0.9953345968799998, 0.9994168246100001, 1]
e = n[lva] - n[lvb]
a = stata - statb
r = a / e
d = stata - n[lva] * r
def _calc_char_value_20_math(level: int, value_1: float, value_20: float) -> float:
# by Lost-MSth
# 4/6859 = 0.00058317539
if level <= 10:
return 0.00058317539 * (level - 1) ** 3 * (value_20 - value_1) + value_1
else:
return - 0.00058317539 * (20 - level) ** 3 * (value_20 - value_1) + value_20
return d + r * n[level]
# @staticmethod
# def _calc_char_value_20(level: int, stata, statb, lva=1, lvb=20) -> float:
# # 计算1~20级搭档数值的核心函数返回浮点数来自https://redive.estertion.win/arcaea/calc/
# n = [0, 0, 0.0005831753900000081, 0.004665403120000065, 0.015745735529959858, 0.03732322495992008, 0.07289692374980007, 0.12596588423968, 0.2000291587694801, 0.29858579967923987, 0.42513485930893946,
# 0.5748651406910605, 0.7014142003207574, 0.7999708412305152, 0.8740341157603029, 0.9271030762501818, 0.962676775040091, 0.9842542644700301, 0.9953345968799998, 0.9994168246100001, 1]
# e = n[lva] - n[lvb]
# a = stata - statb
# r = a / e
# d = stata - n[lva] * r
# return d + r * n[level]
@staticmethod
def _calc_char_value_30(level, stata, statb, lva=20, lvb=30):
@@ -92,7 +101,7 @@ class CharacterValue:
def get_value(self, level: Level):
if level.min_level <= level.level <= level.mid_level:
return self._calc_char_value_20(level.level, self.start, self.mid)
return self._calc_char_value_20_math(level.level, self.start, self.mid)
elif level.mid_level < level.level <= level.max_level:
return self._calc_char_value_30(level.level, self.mid, self.end)
else:
@@ -102,7 +111,9 @@ class CharacterValue:
class Character:
database_table_name = None
def __init__(self) -> None:
def __init__(self, c=None) -> None:
self.c = c
self.character_id = None
self.name = None
self.char_type = None
@@ -133,10 +144,16 @@ class Character:
# 应该是只有对立这样
return self.character_id == 1
def to_dict(self) -> dict:
pass
def from_list(self, l: list) -> 'Character':
pass
class UserCharacter(Character):
'''
用户角色类\
用户角色类
property: `user` - `User`类或子类的实例
'''
database_table_name = 'user_char_full' if Config.CHARACTER_FULL_UNLOCK else 'user_char'
@@ -177,10 +194,12 @@ class UserCharacter(Character):
x = self.c.fetchone()
if not x:
raise NoData('The character of the user does not exist.')
self.is_uncapped = x[0] == 1
self.is_uncapped_override = x[1] == 1
self.is_uncapped = False
self.is_uncapped_override = False
# raise NoData('The character of the user does not exist.')
else:
self.is_uncapped = x[0] == 1
self.is_uncapped_override = x[1] == 1
def select_character_info(self, user=None):
# parameter: user - User类或子类的实例
@@ -227,8 +246,8 @@ class UserCharacter(Character):
"skill_unlock_level": self.skill.skill_unlock_level,
"skill_id": self.skill.skill_id,
"overdrive": self.overdrive.get_value(self.level),
"prog": self.overdrive.get_value(self.level),
"frag": self.overdrive.get_value(self.level),
"prog": self.prog.get_value(self.level),
"frag": self.frag.get_value(self.level),
"level_exp": self.level.level_exp,
"exp": self.level.exp,
"level": self.level.level,
@@ -238,7 +257,7 @@ class UserCharacter(Character):
if self.voice:
r['voice'] = self.voice
if self.character_id == 55:
r['fatalis_is_limited'] = True # emmmmmmm
r['fatalis_is_limited'] = False # emmmmmmm
if self.character_id in [1, 6, 7, 17, 18, 24, 32, 35, 52]:
r['base_character_id'] = 1
return r
@@ -329,9 +348,10 @@ class UserCharacter(Character):
def upgrade_by_core(self, user=None, core=None):
'''
以太之滴升级注意这里core.amount应该是负数\
parameter: `user` - `User`类或子类的实例\
`core` - `ItemCore`类或子类的实例
以太之滴升级注意这里core.amount应该是负数
parameter: `user` - `User`类或子类的实例
`core` - `ItemCore`类或子类的实例
'''
if user:
self.user = user
@@ -350,7 +370,7 @@ class UserCharacter(Character):
class UserCharacterList:
'''
用户拥有角色列表类\
用户拥有角色列表类
properties: `user` - `User`类或子类的实例
'''
database_table_name = 'user_char_full' if Config.CHARACTER_FULL_UNLOCK else 'user_char'

View File

@@ -0,0 +1,98 @@
class Config:
'''
Default config
'''
HOST = '0.0.0.0'
PORT = 80
DEPLOY_MODE = 'flask_multithread'
USE_PROXY_FIX = False
USE_CORS = False
SONG_FILE_HASH_PRE_CALCULATE = True
GAME_API_PREFIX = '/join/21'
ALLOW_APPVERSION = [] # list[str]
SET_LINKPLAY_SERVER_AS_SUB_PROCESS = True
LINKPLAY_HOST = '0.0.0.0'
LINKPLAY_UDP_PORT = 10900
LINKPLAY_TCP_PORT = 10901
LINKPLAY_AUTHENTICATION = 'my_link_play_server'
LINKPLAY_DISPLAY_HOST = ''
SSL_CERT = ''
SSL_KEY = ''
IS_APRILFOOLS = True
WORLD_RANK_MAX = 200
AVAILABLE_MAP = [] # list[str]
USERNAME = 'admin'
PASSWORD = 'admin'
SECRET_KEY = '1145141919810'
API_TOKEN = ''
DOWNLOAD_LINK_PREFIX = ''
DOWNLOAD_USE_NGINX_X_ACCEL_REDIRECT = False
NGINX_X_ACCEL_REDIRECT_PREFIX = '/nginx_download/'
DOWNLOAD_TIMES_LIMIT = 3000
DOWNLOAD_TIME_GAP_LIMIT = 1000
LOGIN_DEVICE_NUMBER_LIMIT = 1
ALLOW_LOGIN_SAME_DEVICE = False
ALLOW_BAN_MULTIDEVICE_USER_AUTO = True
ALLOW_SCORE_WITH_NO_SONG = True
ALLOW_INFO_LOG = False
ALLOW_WARNING_LOG = False
DEFAULT_MEMORIES = 0
UPDATE_WITH_NEW_CHARACTER_DATA = True
CHARACTER_FULL_UNLOCK = True
WORLD_SONG_FULL_UNLOCK = True
WORLD_SCENERY_FULL_UNLOCK = True
SAVE_FULL_UNLOCK = False
# ------------------------------------------
# You can change this to make another PTT mechanism.
BEST30_WEIGHT = 1 / 40
RECENT10_WEIGHT = 1 / 40
MAX_FRIEND_COUNT = 50
WORLD_MAP_FOLDER_PATH = './database/map/'
SONG_FILE_FOLDER_PATH = './database/songs/'
SONGLIST_FILE_PATH = './database/songs/songlist'
SQLITE_DATABASE_PATH = './database/arcaea_database.db'
SQLITE_DATABASE_BACKUP_FOLDER_PATH = './database/backup/'
DATABASE_INIT_PATH = './database/init/'
SQLITE_LOG_DATABASE_PATH = './database/arcaea_log.db'
GAME_LOGIN_RATE_LIMIT = '30/5 minutes'
API_LOGIN_RATE_LIMIT = '10/5 minutes'
class ConfigManager:
@staticmethod
def load(config) -> None:
for k, v in config.__dict__.items():
if k.startswith('__') or k.endswith('__'):
continue
if hasattr(Config, k):
setattr(Config, k, v)

View File

@@ -1,4 +1,6 @@
from setting import Config
from .config_manager import Config
ARCAEA_SERVER_VERSION = 'v2.11.0'
class Constant:
@@ -9,6 +11,8 @@ class Constant:
STAMINA_RECOVER_TICK = 1800000
COURSE_STAMINA_COST = 4
CORE_EXP = 250
LEVEL_STEPS = {1: 0, 2: 50, 3: 100, 4: 150, 5: 200, 6: 300, 7: 450, 8: 650, 9: 900, 10: 1200, 11: 1600, 12: 2100, 13: 2700, 14: 3400, 15: 4200, 16: 5100,
@@ -18,28 +22,37 @@ class Constant:
LUNA_UNCAP_BONUS_PROGRESS = 7
AYU_UNCAP_BONUS_PROGRESS = 5
SKILL_FATALIS_WORLD_LOCKED_TIME = 3600000
SKILL_MIKA_SONGS = ['aprilshowers', 'seventhsense', 'oshamascramble',
'amazingmightyyyy', 'cycles', 'maxrage', 'infinity', 'temptation']
MAX_FRIEND_COUNT = 50
MAX_FRIEND_COUNT = Config.MAX_FRIEND_COUNT
# You can change this to make another PTT mechanism.
BEST30_WEIGHT = 1 / 40
RECENT10_WEIGHT = 1 / 40
MY_RANK_MAX_LOCAL_POSITION = 5
MY_RANK_MAX_GLOBAL_POSITION = 9999
WORLD_MAP_FOLDER_PATH = './database/map/'
SONG_FILE_FOLDER_PATH = './database/songs/'
SQLITE_DATABASE_PATH = './database/arcaea_database.db'
BEST30_WEIGHT = Config.BEST30_WEIGHT
RECENT10_WEIGHT = Config.RECENT10_WEIGHT
WORLD_MAP_FOLDER_PATH = Config.WORLD_MAP_FOLDER_PATH
SONG_FILE_FOLDER_PATH = Config.SONG_FILE_FOLDER_PATH
SONGLIST_FILE_PATH = Config.SONGLIST_FILE_PATH
SQLITE_DATABASE_PATH = Config.SQLITE_DATABASE_PATH
SQLITE_LOG_DATABASE_PATH = Config.SQLITE_LOG_DATABASE_PATH
DOWNLOAD_TIMES_LIMIT = Config.DOWNLOAD_TIMES_LIMIT
DOWNLOAD_TIME_GAP_LIMIT = Config.DOWNLOAD_TIME_GAP_LIMIT
DOWNLOAD_LINK_PREFIX = Config.DOWNLOAD_LINK_PREFIX
LINK_PLAY_UNLOCK_LENGTH = 512 # Units: bytes
LINK_PLAY_TIMEOUT = 10 # Units: seconds
LINKPLAY_UNLOCK_LENGTH = 512 # Units: bytes
LINKPLAY_TIMEOUT = 5 # Units: seconds
COURSE_STAMINA_COST = 4
LINKPLAY_HOST = '127.0.0.1' if Config.SET_LINKPLAY_SERVER_AS_SUB_PROCESS else Config.LINKPLAY_HOST
LINKPLAY_TCP_PORT = Config.LINKPLAY_TCP_PORT
LINKPLAY_UDP_PORT = Config.LINKPLAY_UDP_PORT
LINKPLAY_AUTHENTICATION = Config.LINKPLAY_AUTHENTICATION
# Well, I can't say a word when I see this.
SHIT_DATA_OF_616 = [
FINALE_SWITCH = [
(0x0015F0, 0x00B032), (0x014C9A, 0x014408), (0x062585, 0x02783B),
(0x02429E, 0x0449A4), (0x099C9C,
0x07CFB4), (0x0785BF, 0x019B2C),
@@ -78,7 +91,14 @@ class Constant:
(0x4B05EC, 0x97FDFE), (0x207258,
0x02BB9B), (0x20A9EE, 0x1BA4BB),
(0x503D21, 0x6A41D0), (0x1C256C,
0x6DD3BC), (0x6E4E0C, 0x89FDAA), (0x3C5F95, 0x3BA786)
0x6DD3BC), (0x6E4E0C, 0x89FDAA), (0x3C5F95, 0x3BA786),
(0XFEA5, 0x2e4ca), (0X7BF653, 0x4befd11), (0X46BEA7B,
0x11d3684), (0X8BFB04, 0xa83d6c1),
(0X5D6FC5, 0xab97ef), (0X237206D, 0xdfef2), (0XA3DEE,
0x6CB300), (0XA35687B, 0xE456CDEA)
]
UNKNOWN_SHIT = [0XFEA5, 0X7BF653, 0X46BEA7B,
0X8BFB04, 0X5D6FC5, 0X237206D, 0XA3DEE, 0XA35687B]
DATABASE_MIGRATE_TABLES = ['user', 'friend', 'best_score', 'recent30', 'user_world', 'item', 'user_item', 'purchase', 'purchase_item', 'user_save',
'login', 'present', 'user_present', 'present_item', 'redeem', 'user_redeem', 'redeem_item', 'api_login', 'chart', 'user_course', 'user_char', 'user_role']
UPDATE_WITH_NEW_CHARACTER_DATA = Config.UPDATE_WITH_NEW_CHARACTER_DATA

View File

@@ -1,8 +1,6 @@
from .error import NoData
from .song import Chart
from .item import ItemFactory
from .song import Chart
class CourseChart(Chart):
@@ -213,7 +211,18 @@ class UserCourseList:
self.courses: list = []
def to_dict_list(self) -> list:
return [x.to_dict() for x in self.courses]
# 临时修复满足条件也无法解锁隐藏段位的问题
completed_course_id_list: list = []
r: list = []
for x in self.courses:
if x.is_completed:
completed_course_id_list.append(x.course_id)
r.append(x.to_dict())
for x in r:
for i in x['requirements']:
if i['value'] in completed_course_id_list:
i['is_fullfilled'] = True
return r
def select_all(self) -> None:
self.c.execute('''select * from course''')

View File

@@ -1,9 +1,14 @@
import os
from functools import lru_cache
from json import loads
from time import time
from flask import url_for
from .config_manager import Config
from .constant import Constant
from .error import NoAccess
from .limiter import ArcLimiter
from .user import User
from .util import get_file_md5, md5
@@ -16,13 +21,69 @@ def get_song_file_md5(song_id: str, file_name: str) -> str:
return get_file_md5(path)
def initialize_songfile():
'''初始化歌曲数据的md5信息'''
get_song_file_md5.cache_clear()
x = DownloadList()
x.url_flag = False
x.add_songs()
del x
class SonglistParser:
'''songlist文件解析器'''
FILE_NAMES = ['0.aff', '1.aff', '2.aff', '3.aff',
'base.ogg', '3.ogg', 'video.mp4', 'video_audio.ogg']
songs: dict = {} # {song_id: value, ...}
# value: bit 76543210
# 7: video_audio.ogg
# 6: video.mp4
# 5: 3.ogg
# 4: base.ogg
# 3: 3.aff
# 2: 2.aff
# 1: 1.aff
# 0: 0.aff
def __init__(self, path=Constant.SONGLIST_FILE_PATH) -> None:
self.path = path
self.data: list = []
self.parse()
@staticmethod
def is_available_file(song_id: str, file_name: str) -> bool:
'''判断文件是否允许被下载'''
if song_id not in SonglistParser.songs:
# songlist没有则只限制文件名
return file_name in SonglistParser.FILE_NAMES
rule = SonglistParser.songs[song_id]
for i in range(8):
if file_name == SonglistParser.FILE_NAMES[i] and rule & (1 << i) != 0:
return True
return False
def parse_one(self, song: dict) -> dict:
'''解析单个歌曲'''
if not 'id' in song:
return None
r = 0
if 'remote_dl' in song and song['remote_dl']:
r |= 16
for i in song.get('difficulties', []):
if i['ratingClass'] == 3 and i.get('audioOverride', False):
r |= 32
r |= 1 << i['ratingClass']
else:
if any(i['ratingClass'] == 3 for i in song.get('difficulties', [])):
r |= 8
if 'additional_files' in song:
if 'video.mp4' in song['additional_files']:
r |= 64
if 'video_audio.ogg' in song['additional_files']:
r |= 128
return {song['id']: r}
def parse(self) -> None:
'''解析songlist文件'''
if not os.path.isfile(self.path):
return
with open(self.path, 'r', encoding='utf-8') as f:
self.data = loads(f.read()).get('songs', [])
for x in self.data:
self.songs.update(self.parse_one(x))
class UserDownload:
@@ -31,62 +92,59 @@ class UserDownload:
properties: `user` - `User`类或子类的实例
'''
def __init__(self, c=None, user=None) -> None:
self.c = c
limiter = ArcLimiter(
str(Constant.DOWNLOAD_TIMES_LIMIT) + '/day', 'download')
def __init__(self, c_m=None, user=None) -> None:
self.c_m = c_m
self.user = user
self.song_id: str = None
self.file_name: str = None
self.file_path: str = None
self.token: str = None
self.token_time: int = None
def clear_user_download(self) -> None:
self.c.execute(
'''delete from user_download where user_id = :a and time <= :b''', {'a': self.user.user_id, 'b': int(time()) - 24*3600})
@property
def is_limited(self) -> bool:
'''是否达到用户最大下载量'''
self.c.execute(
'''select count(*) from user_download where user_id = :a''', {'a': self.user.user_id})
y = self.c.fetchone()
return y is not None and y[0] > Constant.DOWNLOAD_TIMES_LIMIT
if self.user is None:
self.select_for_check()
return not self.limiter.test(str(self.user.user_id))
@property
def is_valid(self) -> bool:
'''链接是否有效且未过期'''
return int(time()) - self.token_time <= Constant.DOWNLOAD_TIME_GAP_LIMIT and self.song_id+'/'+self.file_name == self.file_path
if self.token_time is None:
self.select_for_check()
return int(time()) - self.token_time <= Constant.DOWNLOAD_TIME_GAP_LIMIT
def insert_user_download(self) -> None:
'''记录下载信息'''
self.c.execute('''insert into user_download values(:a,:b,:c)''', {
'a': self.user.user_id, 'b': self.token, 'c': int(time())})
def download_hit(self) -> bool:
'''下载次数+1返回成功与否bool值'''
return self.limiter.hit(str(self.user.user_id))
def select_from_token(self, token: str = None) -> None:
if token is not None:
self.token = token
self.c.execute('''select * from download_token where token = :t limit 1''',
{'t': self.token})
def select_for_check(self) -> None:
'''利用token、song_id、file_name查询其它信息'''
self.c_m.execute('''select user_id, time from download_token where song_id=? and file_name=? and token = ? limit 1;''',
(self.song_id, self.file_name, self.token))
x = self.c.fetchone()
x = self.c_m.fetchone()
if not x:
raise NoAccess('The token `%s` is not valid.' % self.token)
raise NoAccess('The token `%s` is not valid.' %
self.token, status=403)
self.user = User()
self.user.user_id = x[0]
self.song_id = x[1]
self.file_name = x[2]
self.token_time = x[4]
self.token_time = x[1]
def generate_token(self) -> None:
self.token_time = int(time())
self.token = md5(str(self.user.user_id) + self.song_id +
self.file_name + str(self.token_time))
self.file_name + str(self.token_time) + str(os.urandom(8)))
def insert_download_token(self) -> None:
'''将数据插入数据库,让这个下载链接可用'''
self.c.execute('''insert into download_token values(:a,:b,:c,:d,:e)''', {
self.c_m.execute('''insert or replace into download_token values(:a,:b,:c,:d,:e)''', {
'a': self.user.user_id, 'b': self.song_id, 'c': self.file_name, 'd': self.token, 'e': self.token_time})
@property
@@ -94,15 +152,14 @@ class UserDownload:
'''生成下载链接'''
if self.token is None:
self.generate_token()
self.insert_download_token()
# self.insert_download_token() # 循环插入速度慢改为executemany
if Constant.DOWNLOAD_LINK_PREFIX:
prefix = Constant.DOWNLOAD_LINK_PREFIX
if prefix[-1] != '/':
prefix += '/'
return prefix + self.song_id + '/' + self.file_name + '?t=' + self.token
return f'{prefix}{self.song_id}/{self.file_name}?t={self.token}'
else:
from flask import url_for
return url_for('download', file_path=self.song_id + '/' + self.file_name, t=self.token, _external=True)
return url_for('download', file_path=f'{self.song_id}/{self.file_name}', t=self.token, _external=True)
@property
def hash(self) -> str:
@@ -111,12 +168,12 @@ class UserDownload:
class DownloadList(UserDownload):
'''
下载列表类\
下载列表类
properties: `user` - `User`类或子类的实例
'''
def __init__(self, c=None, user=None) -> None:
super().__init__(c, user)
def __init__(self, c_m=None, user=None) -> None:
super().__init__(c_m, user)
self.song_ids: list = None
self.url_flag: bool = None
@@ -124,66 +181,109 @@ class DownloadList(UserDownload):
self.downloads: list = []
self.urls: dict = {}
def clear_download_token_from_song(self, song_id: str) -> None:
self.c.execute('''delete from download_token where user_id=:a and song_id=:b''', {
'a': self.user.user_id, 'b': song_id})
@classmethod
def initialize_cache(cls) -> None:
'''初始化歌曲数据缓存包括md5、文件目录遍历、解析songlist'''
SonglistParser()
if Config.SONG_FILE_HASH_PRE_CALCULATE:
x = cls()
x.url_flag = False
x.add_songs()
del x
@staticmethod
def clear_all_cache() -> None:
'''清除所有歌曲文件有关缓存'''
get_song_file_md5.cache_clear()
DownloadList.get_one_song_file_names.cache_clear()
DownloadList.get_all_song_ids.cache_clear()
SonglistParser.songs = {}
def clear_download_token(self) -> None:
'''清除过期下载链接'''
self.c_m.execute('''delete from download_token where time<?''',
(int(time()) - Constant.DOWNLOAD_TIME_GAP_LIMIT,))
def insert_download_tokens(self) -> None:
'''插入所有下载链接'''
self.c_m.executemany('''insert or replace into download_token values(?,?,?,?,?)''', [(
self.user.user_id, x.song_id, x.file_name, x.token, x.token_time) for x in self.downloads])
@staticmethod
@lru_cache(maxsize=2048)
def get_one_song_file_names(song_id: str) -> list:
'''获取一个歌曲文件夹下的所有合法文件名有lru缓存'''
r = []
for i in os.scandir(os.path.join(Constant.SONG_FILE_FOLDER_PATH, song_id)):
file_name = i.name
if i.is_file() and SonglistParser.is_available_file(song_id, file_name):
r.append(file_name)
return r
def add_one_song(self, song_id: str) -> None:
if self.url_flag:
self.clear_download_token_from_song(song_id)
dir_list = os.listdir(os.path.join(
Constant.SONG_FILE_FOLDER_PATH, song_id))
re = {}
for i in dir_list:
if os.path.isfile(os.path.join(Constant.SONG_FILE_FOLDER_PATH, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg', '3.ogg', 'video.mp4', 'video_audio.ogg']:
x = UserDownload(self.c, self.user)
# self.downloads.append(x) # 这实际上没有用
x.song_id = song_id
x.file_name = i
if i == 'base.ogg':
if 'audio' not in re:
re['audio'] = {}
for i in self.get_one_song_file_names(song_id):
x = UserDownload(self.c_m, self.user)
self.downloads.append(x)
x.song_id = song_id
x.file_name = i
if i == 'base.ogg':
if 'audio' not in re:
re['audio'] = {}
re['audio']["checksum"] = x.hash
if self.url_flag:
re['audio']["url"] = x.url
elif i == '3.ogg':
if 'audio' not in re:
re['audio'] = {}
re['audio']["checksum"] = x.hash
if self.url_flag:
re['audio']["url"] = x.url
elif i == '3.ogg':
if 'audio' not in re:
re['audio'] = {}
if self.url_flag:
re['audio']['3'] = {"checksum": x.hash, "url": x.url}
else:
re['audio']['3'] = {"checksum": x.hash}
elif i == 'video.mp4' or i == 'video_audio.ogg':
if 'additional_files' not in re:
re['additional_files'] = []
if self.url_flag:
re['additional_files'].append(
{"checksum": x.hash, "url": x.url, 'file_name': i})
else:
re['additional_files'].append(
{"checksum": x.hash, 'file_name': i})
if self.url_flag:
re['audio']['3'] = {"checksum": x.hash, "url": x.url}
else:
if 'chart' not in re:
re['chart'] = {}
re['audio']['3'] = {"checksum": x.hash}
elif i == 'video.mp4' or i == 'video_audio.ogg':
if 'additional_files' not in re:
re['additional_files'] = []
if self.url_flag:
re['chart'][i[0]] = {"checksum": x.hash, "url": x.url}
else:
re['chart'][i[0]] = {"checksum": x.hash}
if self.url_flag:
re['additional_files'].append(
{"checksum": x.hash, "url": x.url, 'file_name': i})
else:
re['additional_files'].append(
{"checksum": x.hash, 'file_name': i})
else:
if 'chart' not in re:
re['chart'] = {}
if self.url_flag:
re['chart'][i[0]] = {"checksum": x.hash, "url": x.url}
else:
re['chart'][i[0]] = {"checksum": x.hash}
self.urls.update({song_id: re})
@staticmethod
@lru_cache()
def get_all_song_ids() -> list:
'''获取全歌曲文件夹列表有lru缓存'''
return [i.name for i in os.scandir(Constant.SONG_FILE_FOLDER_PATH) if i.is_dir()]
def add_songs(self, song_ids: list = None) -> None:
'''添加一个或多个歌曲到下载列表,若`song_ids`为空,则添加所有歌曲'''
if song_ids is not None:
self.song_ids = song_ids
x = self.song_ids if self.song_ids else os.listdir(
Constant.SONG_FILE_FOLDER_PATH)
for i in x:
if os.path.isdir(os.path.join(Constant.SONG_FILE_FOLDER_PATH, i)):
if not self.song_ids:
self.song_ids = self.get_all_song_ids()
for i in self.song_ids:
self.add_one_song(i)
else:
for i in self.song_ids:
if os.path.isdir(os.path.join(Constant.SONG_FILE_FOLDER_PATH, i)):
self.add_one_song(i)
if self.url_flag:
self.clear_download_token()
self.insert_download_tokens()

View File

@@ -1,90 +1,113 @@
class ArcError(Exception):
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None) -> None:
self.message = message
self.error_code = error_code
self.api_error_code = api_error_code
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None, status=200) -> None:
self.message: str = message
self.error_code: int = error_code
self.api_error_code: int = api_error_code
self.extra_data = extra_data
self.status: int = status
def __str__(self) -> str:
return repr(self.message)
class InputError(ArcError):
# 输入类型错误
def __init__(self, message=None, error_code=108, api_error_code=-100, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''输入类型错误'''
def __init__(self, message=None, error_code=108, api_error_code=-100, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class DataExist(ArcError):
# 数据存在
pass
'''数据存在'''
def __init__(self, message=None, error_code=108, api_error_code=-4, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class NoData(ArcError):
# 数据不存在
def __init__(self, message=None, error_code=108, api_error_code=-2, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''数据不存在'''
def __init__(self, message=None, error_code=108, api_error_code=-2, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class PostError(ArcError):
# 缺少输入
def __init__(self, message=None, error_code=108, api_error_code=-100, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''缺少输入'''
def __init__(self, message=None, error_code=108, api_error_code=-100, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class UserBan(ArcError):
# 用户封禁
def __init__(self, message=None, error_code=121, api_error_code=-202, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''用户封禁'''
def __init__(self, message=None, error_code=121, api_error_code=-202, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class ItemNotEnough(ArcError):
# 物品数量不足
def __init__(self, message=None, error_code=-6, api_error_code=-999, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''物品数量不足'''
def __init__(self, message=None, error_code=-6, api_error_code=-999, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class ItemUnavailable(ArcError):
# 物品不可用
def __init__(self, message=None, error_code=-6, api_error_code=-999, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''物品不可用'''
def __init__(self, message=None, error_code=-6, api_error_code=-999, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class RedeemUnavailable(ArcError):
# 兑换码不可用
def __init__(self, message=None, error_code=505, api_error_code=-999, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''兑换码不可用'''
def __init__(self, message=None, error_code=505, api_error_code=-999, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class MapLocked(ArcError):
# 地图锁定
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''地图锁定'''
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class StaminaNotEnough(ArcError):
# 体力不足
def __init__(self, message=None, error_code=107, api_error_code=-999, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''体力不足'''
def __init__(self, message=None, error_code=107, api_error_code=-999, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class TicketNotEnough(ArcError):
# 记忆源点不足
def __init__(self, message=None, error_code=-6, api_error_code=-999, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''记忆源点不足'''
def __init__(self, message=None, error_code=-6, api_error_code=-999, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class FriendError(ArcError):
# 好友系统出错
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None) -> None:
super().__init__(message, error_code, api_error_code, extra_data)
'''好友系统出错'''
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None, status=200) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class NoAccess(ArcError):
# 无权限
pass
'''无权限'''
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None, status=403) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)
class Timeout(ArcError):
# 超时
'''超时'''
pass
class RateLimit(ArcError):
'''频率达到限制'''
def __init__(self, message=None, error_code=108, api_error_code=-999, extra_data=None, status=429) -> None:
super().__init__(message, error_code, api_error_code, extra_data, status)

295
latest version/core/init.py Normal file
View File

@@ -0,0 +1,295 @@
import os
import sys
from importlib import import_module
from json import load
from shutil import copy, copy2
from time import time
from traceback import format_exc
from core.config_manager import Config
from core.constant import ARCAEA_SERVER_VERSION
from core.course import Course
from core.download import DownloadList
from core.purchase import Purchase
from core.sql import Connect, DatabaseMigrator, MemoryDatabase
from core.user import UserRegister
from core.util import try_rename
class DatabaseInit:
def __init__(self, db_path: str = Config.SQLITE_DATABASE_PATH, init_folder_path: str = Config.DATABASE_INIT_PATH) -> None:
self.db_path = db_path
self.init_folder_path = init_folder_path
self.c = None
self.init_data = None
@property
def sql_path(self) -> str:
return os.path.join(self.init_folder_path, 'tables.sql')
@property
def course_path(self) -> str:
return os.path.join(self.init_folder_path, 'courses.json')
@property
def pack_path(self) -> str:
return os.path.join(self.init_folder_path, 'packs.json')
@property
def single_path(self) -> str:
return os.path.join(self.init_folder_path, 'singles.json')
def table_init(self) -> None:
'''初始化数据库结构'''
with open(self.sql_path, 'r') as f:
self.c.executescript(f.read())
self.c.execute('''insert into config values("version", :a);''', {
'a': ARCAEA_SERVER_VERSION})
def character_init(self) -> None:
'''初始化搭档信息'''
for i in range(0, len(self.init_data.char)):
skill_requires_uncap = 1 if i == 2 else 0
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43, 11, 12, 19, 5, 10]:
max_level = 30
uncapable = 1
else:
max_level = 20
uncapable = 0
sql = '''insert into character values(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)'''
self.c.execute(sql, (i, self.init_data.char[i], max_level, self.init_data.frag1[i], self.init_data.prog1[i], self.init_data.overdrive1[i], self.init_data.frag20[i], self.init_data.prog20[i], self.init_data.overdrive20[i],
self.init_data.frag30[i], self.init_data.prog30[i], self.init_data.overdrive30[i], self.init_data.skill_id[i], self.init_data.skill_unlock_level[i], skill_requires_uncap, self.init_data.skill_id_uncap[i], self.init_data.char_type[i], uncapable))
self.c.execute('''insert into character values(?,?,20,?,?,?,?,?,?,?,?,?,?,?,?,?,?,0)''', (
99, 'shirahime', 38, 33, 28, 66, 58, 50, 66, 58, 50, 'frags_preferred_song', 0, 0, '', 0))
for i in self.init_data.char_core:
self.c.executemany('''insert into char_item values(?,?,'core',?)''', [
(i, j['core_id'], j['amount']) for j in self.init_data.char_core[i]])
def insert_purchase_item(self, purchases: list):
'''处理singles和packs'''
for i in purchases:
x = Purchase(self.c).from_dict(i)
x.insert_all()
def item_init(self) -> None:
'''初始化物品信息'''
self.c.executemany('''insert into item values(?,"core",1)''',
[(i,) for i in self.init_data.cores])
self.c.executemany('''insert into item values(?,"world_song",1)''', [
(i,) for i in self.init_data.world_songs])
self.c.executemany('''insert into item values(?,"world_unlock",1)''', [
(i,) for i in self.init_data.world_unlocks])
self.c.executemany('''insert into item values(?,"course_banner",1)''', [
(i,) for i in self.init_data.course_banners])
self.c.execute('''insert into item values(?,?,?)''',
('fragment', 'fragment', 1))
self.c.execute('''insert into item values(?,?,?)''',
('memory', 'memory', 1))
self.c.execute('''insert into item values(?,?,?)''',
('anni5tix', 'anni5tix', 1))
with open(self.pack_path, 'rb') as f:
self.insert_purchase_item(load(f))
with open(self.single_path, 'rb') as f:
self.insert_purchase_item(load(f))
def course_init(self) -> None:
'''初始化课题信息'''
courses = []
with open(self.course_path, 'rb') as f:
courses = load(f)
for i in courses:
x = Course(self.c).from_dict(i)
x.insert_all()
def role_power_init(self) -> None:
'''初始化power和role'''
self.c.executemany('''insert into role values(?,?)''', [(
self.init_data.role[i], self.init_data.role_caption[i]) for i in range(len(self.init_data.role))])
self.c.executemany('''insert into power values(?,?)''', [(
self.init_data.power[i], self.init_data.power_caption[i]) for i in range(len(self.init_data.power))])
for i in self.init_data.role_power:
self.c.executemany('''insert into role_power values(?,?)''', [
(i, j) for j in self.init_data.role_power[i]])
def admin_init(self) -> None:
'''初始化测试账号'''
x = UserRegister(self.c)
x.user_code = '123456789'
x.user_id = 2000000
x.name = 'admin'
x.email = 'admin@admin.com'
now = int(time() * 1000)
x._insert_user_char()
self.c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, is_hide_rating, favorite_character, max_stamina_notification_enabled, current_map, ticket, prog_boost, email)
values(:user_id, :name, :password, :join_date, :user_code, 0, 0, 0, 0, 0, 0, -1, 0, '', :memories, 0, :email)
''', {'user_code': x.user_code, 'user_id': x.user_id, 'join_date': now, 'name': x.name, 'password': '41e5653fc7aeb894026d6bb7b2db7f65902b454945fa8fd65a6327047b5277fb', 'memories': 114514, 'email': x.email})
self.c.execute('''insert into recent30(user_id) values(:user_id)''', {
'user_id': x.user_id})
self.c.execute(
'''insert into user_role values(?, "admin")''', (x.user_id,))
def init(self) -> None:
sys.path.append(os.path.join(sys.path[0], self.init_folder_path))
self.init_data = import_module('arc_data').InitData
with Connect(self.db_path) as c:
self.c = c
self.table_init()
self.character_init()
self.item_init()
self.course_init()
self.role_power_init()
self.admin_init()
class LogDatabaseInit:
def __init__(self, db_path: str = Config.SQLITE_LOG_DATABASE_PATH, init_folder_path: str = Config.DATABASE_INIT_PATH) -> None:
self.db_path = db_path
self.init_folder_path = init_folder_path
self.c = None
@property
def sql_path(self) -> str:
return os.path.join(self.init_folder_path, 'log_tables.sql')
def table_init(self) -> None:
'''初始化数据库结构'''
with open(self.sql_path, 'r') as f:
self.c.executescript(f.read())
self.c.execute(
'''insert into cache values("version", :a, -1);''', {'a': ARCAEA_SERVER_VERSION})
def init(self) -> None:
with Connect(self.db_path) as c:
self.c = c
self.table_init()
class FileChecker:
'''文件检查及初始化类'''
def __init__(self, logger=None):
self.logger = logger
def check_file(self, file_path: str) -> bool:
f = os.path.isfile(file_path)
if not f:
self.logger.warning('File `%s` is missing.' % file_path)
return f
def check_folder(self, folder_path: str) -> bool:
f = os.path.isdir(folder_path)
if not f:
self.logger.warning('Folder `%s` is missing.' % folder_path)
return f
def check_update_database(self) -> bool:
if not self.check_file(Config.SQLITE_LOG_DATABASE_PATH):
# 新建日志数据库
try:
self.logger.info(
f'Try to new the file {Config.SQLITE_LOG_DATABASE_PATH}')
LogDatabaseInit().init()
self.logger.info(
f'Success to new the file {Config.SQLITE_LOG_DATABASE_PATH}')
except Exception as e:
self.logger.error(format_exc())
self.logger.error(
f'Failed to new the file {Config.SQLITE_LOG_DATABASE_PATH}')
return False
if not self.check_file(Config.SQLITE_DATABASE_PATH):
# 新建数据库
try:
self.logger.info(
'Try to new the file `%s`.' % Config.SQLITE_DATABASE_PATH)
DatabaseInit().init()
self.logger.info(
'Success to new the file `%s`.' % Config.SQLITE_DATABASE_PATH)
except Exception as e:
self.logger.error(format_exc())
self.logger.warning(
'Failed to new the file `%s`.' % Config.SQLITE_DATABASE_PATH)
return False
else:
# 检查更新
with Connect() as c:
try:
c.execute('''select value from config where id="version"''')
x = c.fetchone()
except:
x = None
# 数据库自动更新,不强求
if not x or x[0] != ARCAEA_SERVER_VERSION:
self.logger.warning(
'Maybe the file `%s` is an old version.' % Config.SQLITE_DATABASE_PATH)
try:
self.logger.info(
'Try to update the file `%s`.' % Config.SQLITE_DATABASE_PATH)
if not os.path.isdir(Config.SQLITE_DATABASE_BACKUP_FOLDER_PATH):
os.makedirs(Config.SQLITE_DATABASE_BACKUP_FOLDER_PATH)
backup_path = try_rename(Config.SQLITE_DATABASE_PATH, os.path.join(
Config.SQLITE_DATABASE_BACKUP_FOLDER_PATH, os.path.split(Config.SQLITE_DATABASE_PATH)[-1] + '.bak'))
try:
copy2(backup_path, Config.SQLITE_DATABASE_PATH)
except:
copy(backup_path, Config.SQLITE_DATABASE_PATH)
temp_path = os.path.join(
*os.path.split(Config.SQLITE_DATABASE_PATH)[:-1], 'old_arcaea_database.db')
if os.path.isfile(temp_path):
os.remove(temp_path)
try_rename(Config.SQLITE_DATABASE_PATH, temp_path)
DatabaseInit().init()
self.update_database(temp_path)
self.logger.info(
'Success to update the file `%s`.' % Config.SQLITE_DATABASE_PATH)
except Exception as e:
self.logger.error(format_exc())
self.logger.warning(
'Fail to update the file `%s`.' % Config.SQLITE_DATABASE_PATH)
return True
@staticmethod
def update_database(old_path: str, new_path: str = Config.SQLITE_DATABASE_PATH) -> None:
'''更新数据库,并删除旧文件'''
if os.path.isfile(old_path) and os.path.isfile(new_path):
DatabaseMigrator(old_path, new_path).update_database()
os.remove(old_path)
def check_song_file(self) -> bool:
'''检查song有关文件并初始化缓存'''
f = self.check_folder(Config.SONG_FILE_FOLDER_PATH)
self.logger.info("Start to initialize song data...")
try:
DownloadList.initialize_cache()
if not Config.SONG_FILE_HASH_PRE_CALCULATE:
self.logger.info('Song file hash pre-calculate is disabled.')
self.logger.info('Complete!')
except Exception as e:
self.logger.error(format_exc())
self.logger.warning('Initialization error!')
f = False
return f
def check_before_run(self) -> bool:
'''运行前检查,返回布尔值'''
MemoryDatabase() # 初始化内存数据库
return self.check_song_file() & self.check_update_database()

View File

@@ -1,14 +1,18 @@
from .config_manager import Config
from .error import InputError, ItemNotEnough, ItemUnavailable, NoData
from setting import Config
class Item:
item_type = None
def __init__(self) -> None:
def __init__(self, c=None) -> None:
self.item_id = None
self.__amount = None
self.is_available = None
self.c = c
def __eq__(self, other: 'Item') -> bool:
return self.item_id == other.item_id and self.item_type == other.item_type
@property
def amount(self):
@@ -18,12 +22,13 @@ class Item:
def amount(self, value: int):
self.__amount = int(value)
def to_dict(self, has_is_available: bool = False) -> dict:
def to_dict(self, has_is_available: bool = False, has_amount: bool = True) -> dict:
r = {
'id': self.item_id,
'amount': self.amount,
'type': self.item_type
}
if has_amount:
r['amount'] = self.amount
if has_is_available:
r['is_available'] = self.is_available
return r
@@ -32,6 +37,32 @@ class Item:
# parameter: user - User类或子类的实例
pass
def select_exists(self):
self.c.execute('''select exists(select * from item where item_id=? and type=?)''',
(self.item_id, self.item_type))
return bool(self.c.fetchone()[0])
def insert(self, ignore: bool = False):
sql = '''insert into item values(?,?,?)''' if not ignore else '''insert or ignore into item values(?,?,?)'''
self.c.execute(sql, (self.item_id, self.item_type, self.is_available))
def delete(self):
self.c.execute('''delete from item where item_id=? and type=?''',
(self.item_id, self.item_type))
def update(self):
self.c.execute('''update item set is_available=? where item_id=? and type=?''',
(self.is_available, self.item_id, self.item_type))
def select(self):
self.c.execute('''select is_available from item where item_id=? and type=?''',
(self.item_id, self.item_type))
x = self.c.fetchone()
if not x:
raise NoData(
f'No such item `{self.item_type}`: `{self.item_id}`', api_error_code=-121)
self.is_available = x[0]
class UserItem(Item):
@@ -40,7 +71,7 @@ class UserItem(Item):
self.c = c
self.user = None
def select(self, user=None):
def select_user_item(self, user=None):
'''
查询用户item\
parameter: `user` - `User`类或子类的实例
@@ -51,7 +82,7 @@ class UserItem(Item):
(self.user.user_id, self.item_id, self.item_type))
x = self.c.fetchone()
if x:
self.amount = x[0] if x[0] else 1
self.amount = x[0] if x[0] is not None else 1
else:
self.amount = 0
@@ -248,7 +279,7 @@ class ProgBoost(UserItem):
世界模式prog_boost\
parameters: `user` - `UserOnline`类或子类的实例
'''
user.update_user_one_column('prog_boost', 1)
user.update_user_one_column('prog_boost', 300)
class Stamina6(UserItem):
@@ -302,7 +333,8 @@ class ItemFactory:
elif item_type == 'course_banner':
return CourseBanner(self.c)
else:
raise InputError('The item type `%s` is wrong.' % item_type)
raise InputError(
f'The item type `{item_type}` is invalid.', api_error_code=-120)
@classmethod
def from_dict(cls, d: dict, c=None):
@@ -373,8 +405,8 @@ class UserItemList:
self.c.execute(
'''select item_id from item where type=?''', (item_type,))
else:
self.c.execute('''select item_id, amount from user_item where type = :a''', {
'a': item_type})
self.c.execute('''select item_id, amount from user_item where type = :a and user_id = :b''', {
'a': item_type, 'b': self.user.user_id})
x = self.c.fetchall()
if not x:
return self
@@ -382,7 +414,7 @@ class UserItemList:
self.items: list = []
for i in x:
if len(i) > 1:
amount = i[1] if i[1] else 0
amount = i[1] if i[1] is not None else 1
else:
amount = 1
self.items.append(ItemFactory.from_dict(

View File

@@ -0,0 +1,31 @@
from limits import parse_many, strategies
from limits.storage import storage_from_string
class ArcLimiter:
storage = storage_from_string("memory://")
strategy = strategies.FixedWindowRateLimiter(storage)
def __init__(self, limit_str: str = None, namespace: str = None):
self._limits: list = None
self.limits = limit_str
self.namespace = namespace
@property
def limits(self) -> list:
return self._limits
@limits.setter
def limits(self, value: str):
if value is None:
return
self._limits = parse_many(value)
def hit(self, key: str, cost: int = 1) -> bool:
flag = True
for limit in self.limits:
flag &= self.strategy.hit(limit, self.namespace, key, cost)
return flag
def test(self, key: str) -> bool:
return all(self.strategy.test(limit, self.namespace, key) for limit in self.limits)

View File

@@ -1,16 +1,19 @@
from base64 import b64encode
import socket
from base64 import b64decode, b64encode
from core.error import ArcError, Timeout
from .constant import Constant
from .user import UserInfo
socket.setdefaulttimeout(Constant.LINKPLAY_TIMEOUT)
def get_song_unlock(client_song_map: dict) -> bytes:
'''处理可用歌曲bit返回bytes'''
user_song_unlock = [0] * Constant.LINK_PLAY_UNLOCK_LENGTH
for i in range(0, Constant.LINK_PLAY_UNLOCK_LENGTH*2, 2):
user_song_unlock = [0] * Constant.LINKPLAY_UNLOCK_LENGTH
for i in range(0, Constant.LINKPLAY_UNLOCK_LENGTH*2, 2):
x = 0
y = 0
if str(i) in client_song_map:
@@ -82,9 +85,8 @@ class Room:
}
class LocalMultiPlayer:
def __init__(self, conn=None) -> None:
self.conn = conn
class RemoteMultiPlayer:
def __init__(self) -> None:
self.user: 'Player' = None
self.room: 'Room' = None
@@ -93,29 +95,44 @@ class LocalMultiPlayer:
def to_dict(self) -> dict:
return dict(self.room.to_dict(), **self.user.to_dict())
@staticmethod
def tcp(data: str) -> str:
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
sock.connect((Constant.LINKPLAY_HOST,
Constant.LINKPLAY_TCP_PORT))
sock.sendall(bytes(data + "\n", "utf-8"))
try:
received = str(sock.recv(1024), "utf-8").strip()
except socket.timeout:
raise Timeout(
'Timeout when waiting for data from link play server.', status=400)
# print(received)
return received
def data_swap(self, data: tuple) -> tuple:
self.conn.send(data)
if self.conn.poll(Constant.LINK_PLAY_TIMEOUT):
self.data_recv = self.conn.recv()
if self.data_recv[0] != 0:
raise ArcError('Link Play error.', self.data_recv[0])
else:
raise Timeout(
'Timeout when waiting for data from local udp server.')
received = self.tcp(Constant.LINKPLAY_AUTHENTICATION +
'|' + '|'.join([str(x) for x in data]))
self.data_recv = received.split('|')
if self.data_recv[0] != '0':
code = int(self.data_recv[0])
raise ArcError(f'Link Play error code: {code}', code, status=400)
def create_room(self, user: 'Player' = None) -> None:
'''创建房间'''
if user is not None:
self.user = user
user.select_user_one_column('name')
self.data_swap((1, self.user.name, self.user.song_unlock))
self.data_swap((1, self.user.name, b64encode(
self.user.song_unlock).decode('utf-8')))
self.room = Room()
self.room.room_code = self.data_recv[1]
self.room.room_id = self.data_recv[2]
self.room.room_id = int(self.data_recv[2])
self.room.song_unlock = self.user.song_unlock
self.user.token = self.data_recv[3]
self.user.key = self.data_recv[4]
self.user.player_id = self.data_recv[5]
self.user.token = int(self.data_recv[3])
self.user.key = b64decode(self.data_recv[4])
self.user.player_id = int(self.data_recv[5])
def join_room(self, room: 'Room' = None, user: 'Player' = None) -> None:
'''加入房间'''
@@ -126,13 +143,13 @@ class LocalMultiPlayer:
self.user.select_user_one_column('name')
self.data_swap(
(2, self.user.name, self.user.song_unlock, room.room_code))
(2, self.user.name, b64encode(self.user.song_unlock).decode('utf-8'), room.room_code))
self.room.room_code = self.data_recv[1]
self.room.room_id = self.data_recv[2]
self.room.song_unlock = self.data_recv[6]
self.user.token = self.data_recv[3]
self.user.key = self.data_recv[4]
self.user.player_id = self.data_recv[5]
self.room.room_id = int(self.data_recv[2])
self.room.song_unlock = b64decode(self.data_recv[6])
self.user.token = int(self.data_recv[3])
self.user.key = b64decode(self.data_recv[4])
self.user.player_id = int(self.data_recv[5])
def update_room(self, user: 'Player' = None) -> None:
'''更新房间'''
@@ -141,7 +158,7 @@ class LocalMultiPlayer:
self.data_swap((3, self.user.token))
self.room = Room()
self.room.room_code = self.data_recv[1]
self.room.room_id = self.data_recv[2]
self.room.song_unlock = self.data_recv[5]
self.user.key = self.data_recv[3]
self.user.player_id = self.data_recv[4]
self.room.room_id = int(self.data_recv[2])
self.room.song_unlock = b64decode(self.data_recv[5])
self.user.key = b64decode(self.data_recv[3])
self.user.player_id = int(self.data_recv[4])

View File

@@ -0,0 +1,250 @@
from .download import DownloadList
from .error import NoData
from .save import SaveData
from .score import Score
from .sql import Connect, Sql
from .user import User
class BaseOperation:
_name: str = None
def __init__(self, *args, **kwargs):
pass
def __call__(self, *args, **kwargs) -> None:
return self.run(*args, **kwargs)
def set_params(self, *args, **kwargs) -> None:
pass
def run(self, *args, **kwargs) -> None:
raise NotImplementedError
class RefreshAllScoreRating(BaseOperation):
'''
刷新所有成绩的评分
'''
_name = 'refresh_all_score_rating'
def run(self):
# 追求效率不用Song类尽量不用对象
# 但其实还是很慢
with Connect() as c:
c.execute(
'''select song_id, rating_pst, rating_prs, rating_ftr, rating_byn from chart''')
x = c.fetchall()
songs = [i[0] for i in x]
c.execute(
f'''update best_score set rating=0 where song_id not in ({','.join(['?']*len(songs))})''', songs)
for i in x:
for j in range(0, 4):
defnum = -10 # 没在库里的全部当做定数-10
if i[j+1] is not None and i[j+1] > 0:
defnum = float(i[j+1]) / 10
c.execute('''select user_id, score from best_score where song_id=:a and difficulty=:b''', {
'a': i[0], 'b': j})
y = c.fetchall()
values = []
where_values = []
for k in y:
ptt = Score.calculate_rating(defnum, k[1])
if ptt < 0:
ptt = 0
values.append((ptt,))
where_values.append((k[0], i[0], j))
if values:
Sql(c).update_many('best_score', ['rating'], values, [
'user_id', 'song_id', 'difficulty'], where_values)
class RefreshSongFileCache(BaseOperation):
'''
刷新歌曲文件缓存包括文件hash缓存重建、文件目录重遍历、songlist重解析
注意在设置里预先计算关闭的情况下文件hash不会计算
'''
_name = 'refresh_song_file_cache'
def run(self):
DownloadList.clear_all_cache()
DownloadList.initialize_cache()
class SaveUpdateScore(BaseOperation):
'''
云存档更新成绩,是覆盖式更新\
提供user参数时只更新该用户的成绩否则更新所有用户的成绩
'''
_name = 'save_update_score'
def __init__(self, user=None):
self.user = user
def set_params(self, user_id: int = None, *args, **kwargs):
if user_id is not None:
self.user = User()
self.user.user_id = int(user_id)
def run(self, user=None):
'''
parameter:
`user` - `User`类或子类的实例
'''
if user is not None:
self.user = user
if self.user is not None and self.user.user_id is not None:
self._one_user_update()
else:
self._all_update()
def _one_user_update(self):
with Connect() as c:
save = SaveData(c)
save.select_scores(self.user)
clear_state = {f'{i["song_id"]}{i["difficulty"]}': i['clear_type']
for i in save.clearlamps_data}
song_id_1 = [i['song_id'] for i in save.scores_data]
song_id_2 = [i['song_id'] for i in save.clearlamps_data]
song_id = list(set(song_id_1 + song_id_2))
c.execute(
f'''select song_id, rating_pst, rating_prs, rating_ftr, rating_byn from chart where song_id in ({','.join(['?']*len(song_id))})''', song_id)
x = c.fetchall()
song_chart_const = {i[0]: [i[1], i[2], i[3], i[4]]
for i in x} # chart const * 10
new_scores = []
for i in save.scores_data:
rating = 0
if i['song_id'] in song_chart_const:
rating = Score.calculate_rating(
song_chart_const[i['song_id']][i['difficulty']] / 10, i['score'])
if rating < 0:
rating = 0
y = f'{i["song_id"]}{i["difficulty"]}'
if y in clear_state:
clear_type = clear_state[y]
else:
clear_type = 0
new_scores.append((self.user.user_id, i['song_id'], i['difficulty'], i['score'], i['shiny_perfect_count'], i['perfect_count'],
i['near_count'], i['miss_count'], i['health'], i['modifier'], i['time_played'], clear_type, clear_type, rating))
c.executemany(
'''insert or replace into best_score values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)''', new_scores)
def _all_update(self):
with Connect() as c:
c.execute(
f'''select song_id, rating_pst, rating_prs, rating_ftr, rating_byn from chart''')
song_chart_const = {i[0]: [i[1], i[2], i[3], i[4]]
for i in c.fetchall()} # chart const * 10
c.execute('''select user_id from user_save''')
for y in c.fetchall():
user = User()
user.user_id = y[0]
save = SaveData(c)
save.select_scores(user)
clear_state = {f'{i["song_id"]}{i["difficulty"]}': i['clear_type']
for i in save.clearlamps_data}
new_scores = []
for i in save.scores_data:
rating = 0
if i['song_id'] in song_chart_const:
rating = Score.calculate_rating(
song_chart_const[i['song_id']][i['difficulty']] / 10, i['score'])
if rating < 0:
rating = 0
y = f'{i["song_id"]}{i["difficulty"]}'
if y in clear_state:
clear_type = clear_state[y]
else:
clear_type = 0
new_scores.append((user.user_id, i['song_id'], i['difficulty'], i['score'], i['shiny_perfect_count'], i['perfect_count'],
i['near_count'], i['miss_count'], i['health'], i['modifier'], i['time_played'], clear_type, clear_type, rating))
c.executemany(
'''insert or replace into best_score values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)''', new_scores)
class UnlockUserItem(BaseOperation):
'''
全解锁/锁定用户物品\
提供user参数时只更新该用户的否则更新所有用户的
'''
_name = 'unlock_user_item'
ALLOW_TYPES = ['single', 'pack', 'world_song',
'course_banner', 'world_unlock']
def __init__(self, user=None, method: str = 'unlock', item_types: list = ['single', 'pack']):
self.user = user
self.set_params(method=method, item_types=item_types)
def set_params(self, user_id: int = None, method: str = 'unlock', item_types: list = ['single', 'pack'], *args, **kwargs):
if user_id is not None:
self.user = User()
self.user.user_id = int(user_id)
if method in ['unlock', 'lock']:
self.method = method
if isinstance(item_types, list) and all([i in self.ALLOW_TYPES for i in item_types]):
self.item_types = item_types
def run(self):
if self.user is not None and self.user.user_id is not None:
if self.method == 'unlock':
self._one_user_insert()
else:
self._one_user_delete()
else:
if self.method == 'unlock':
self._all_insert()
else:
self._all_delete()
def _one_user_insert(self):
with Connect() as c:
c.execute(
'''select exists(select * from user where user_id = ?)''', (self.user.user_id,))
if not c.fetchone()[0]:
raise NoData(
f'No such user: `{self.user.user_id}`', api_error_code=-110)
c.execute(
f'''select item_id, type from item where type in ({','.join(['?'] * len(self.item_types))})''', self.item_types)
sql_list = [(self.user.user_id, i[0], i[1])
for i in c.fetchall()]
c.executemany(
'''insert or ignore into user_item values (?, ?, ?, 1)''', sql_list)
def _all_insert(self):
with Connect() as c:
c.execute('''select user_id from user''')
x = c.fetchall()
c.execute(
f'''select item_id, type from item where type in ({','.join(['?'] * len(self.item_types))})''', self.item_types)
y = c.fetchall()
sql_list = [(i[0], j[0], j[1])
for i in x for j in y]
c.executemany(
'''insert or ignore into user_item values (?, ?, ?, 1)''', sql_list)
def _one_user_delete(self):
with Connect() as c:
c.execute(
f'''delete from user_item where user_id = ? and type in ({','.join(['?'] * len(self.item_types))})''', (self.user.user_id, *self.item_types))
def _all_delete(self):
with Connect() as c:
c.execute(
f'''delete from user_item where type in ({','.join(['?'] * len(self.item_types))})''', self.item_types)

View File

@@ -1,8 +1,7 @@
from time import time
from core.item import ItemFactory
from .error import ArcError, NoData
from .error import ArcError, DataExist, NoData
from .item import ItemFactory
class Present:
@@ -18,15 +17,39 @@ class Present:
def is_expired(self) -> bool:
return self.expire_ts < int(time() * 1000)
def to_dict(self) -> dict:
return {
def to_dict(self, has_items: bool = True) -> dict:
r = {
'present_id': self.present_id,
'expire_ts': self.expire_ts,
'description': self.description,
'items': [x.to_dict() for x in self.items]
'description': self.description
}
if has_items:
r['items'] = [x.to_dict() for x in self.items]
return r
def select(self, present_id: str = None) -> None:
def from_dict(self, d: dict) -> 'Present':
self.present_id = d['present_id']
self.expire_ts = int(d['expire_ts'])
self.description = d.get('description', '')
self.items = [ItemFactory.from_dict(
i, c=self.c) for i in d.get('items', [])]
return self
def from_list(self, l: list) -> 'Present':
self.present_id = l[0]
self.expire_ts = int(l[1]) if l[1] else 0
self.description = l[2] if l[2] else ''
return self
def select_exists(self) -> bool:
'''
查询present是否存在
'''
self.c.execute(
'''select exists(select * from present where present_id=?)''', (self.present_id,))
return bool(self.c.fetchone()[0])
def select(self, present_id: str = None) -> 'Present':
'''
用present_id查询信息
'''
@@ -39,8 +62,8 @@ class Present:
if x is None:
raise NoData('The present `%s` does not exist.' % self.present_id)
self.expire_ts = x[1] if x[1] else 0
self.description = x[2] if x[2] else ''
self.from_list(x)
return self
def select_items(self) -> None:
'''
@@ -48,15 +71,79 @@ class Present:
'''
self.c.execute(
'''select * from present_item where present_id=:a''', {'a': self.present_id})
x = self.c.fetchall()
if not x:
raise NoData('The present `%s` does not have any items.' %
self.present_id)
self.items = [ItemFactory.from_dict({
'item_id': i[1],
'type': i[2],
'amount': i[3] if i[3] else 1
}, self.c) for i in x]
}, self.c) for i in self.c.fetchall()]
def insert_items(self) -> None:
for i in self.items:
self.c.execute('''insert or ignore into item values(?,?,?)''',
(i.item_id, i.item_type, i.is_available))
self.c.execute('''insert or ignore into present_item values(?,?,?,?)''',
(self.present_id, i.item_id, i.item_type, i.amount))
def insert(self) -> None:
self.c.execute('''insert into present values(?,?,?)''',
(self.present_id, self.expire_ts, self.description))
def insert_all(self) -> None:
self.insert()
self.insert_items()
def delete(self) -> None:
self.c.execute(
'''delete from present where present_id=?''', (self.present_id,))
def delete_present_item(self) -> None:
self.c.execute(
'''delete from present_item where present_id=?''', (self.present_id,))
def delete_all(self) -> None:
self.delete_present_item()
self.delete()
def update(self) -> None:
self.c.execute('''update present set expire_ts=?, description=? where present_id=?''',
(self.expire_ts, self.description, self.present_id))
def remove_items(self, items: list) -> None:
'''删除present_item表中的物品'''
for i in items:
if i not in self.items:
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}` in present `{self.present_id}`', api_error_code=-124)
self.c.executemany('''delete from present_item where present_id=? and item_id=? and type=?''', [
(self.present_id, i.item_id, i.item_type) for i in items])
for i in items:
self.items.remove(i)
def add_items(self, items: list) -> None:
'''添加物品到present_item表'''
for i in items:
if not i.select_exists():
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}`', api_error_code=-121)
if i in self.items:
raise DataExist(
f'Item `{i.item_type}`: `{i.item_id}` already exists in present `{self.present_id}`', api_error_code=-123)
self.c.executemany('''insert into present_item values(?,?,?,?)''', [
(self.present_id, i.item_id, i.item_type, i.amount) for i in items])
self.items.extend(items)
def update_items(self, items: list) -> None:
'''更新present_item表中的物品'''
for i in items:
if i not in self.items:
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}` in present `{self.present_id}`', api_error_code=-124)
self.c.executemany('''update present_item set amount=? where present_id=? and item_id=? and type=?''', [
(i.amount, self.present_id, i.item_id, i.item_type) for i in items])
for i in items:
self.items[self.items.index(i)].amount = i.amount
class UserPresent(Present):

View File

@@ -1,6 +1,6 @@
from time import time
from .error import NoData, TicketNotEnough
from .error import DataExist, InputError, NoData, TicketNotEnough
from .item import ItemFactory
@@ -22,6 +22,8 @@ class Purchase:
self.items: list = []
# TODO: "discount_reason": "extend"
@property
def price_displayed(self) -> int:
'''
@@ -32,27 +34,87 @@ class Purchase:
if self.discount_reason == 'anni5tix':
x = ItemFactory(self.c).get_item('anni5tix')
x.item_id = 'anni5tix'
x.select(self.user)
x.select_user_item(self.user)
if x.amount >= 1:
return 0
return self.price
return self.orig_price
def to_dict(self) -> dict:
price = self.price_displayed
def to_dict(self, has_items: bool = True, show_real_price: bool = True) -> dict:
if show_real_price:
price = self.price_displayed
r = {
'name': self.purchase_name,
'price': price,
'price': price if show_real_price else self.price,
'orig_price': self.orig_price,
'items': [x.to_dict(has_is_available=True) for x in self.items]
}
if has_items:
r['items'] = [x.to_dict(has_is_available=True) for x in self.items]
if self.discount_from > 0 and self.discount_to > 0:
r['discount_from'] = self.discount_from
r['discount_to'] = self.discount_to
if self.discount_reason == 'anni5tix' and price == 0:
if not show_real_price or (self.discount_reason == 'anni5tix' and price == 0):
r['discount_reason'] = self.discount_reason
return r
def from_dict(self, d: dict) -> 'Purchase':
self.purchase_name = d.get('name') or d.get('purchase_name')
if not self.purchase_name:
raise InputError('purchase_name is required')
self.orig_price = int(d['orig_price'])
self.price = d.get('price', self.orig_price)
self.discount_from = d.get('discount_from', -1)
self.discount_to = d.get('discount_to', -1)
self.discount_reason = d.get('discount_reason', '')
for i in d.get('items', []):
self.items.append(ItemFactory.from_dict(i))
return self
def from_list(self, l: list) -> 'Purchase':
self.purchase_name = l[0]
self.price = l[1]
self.orig_price = l[2]
self.discount_from = l[3] if l[3] else -1
self.discount_to = l[4] if l[4] else -1
self.discount_reason = l[5] if l[5] else ''
return self
def insert_all(self) -> None:
'''向数据库插入包括item表和purchase_item表'''
self.insert()
self.insert_items()
def insert(self) -> None:
'''向数据库插入不包括item表和purchase_item表'''
self.c.execute('''insert into purchase values(?,?,?,?,?,?)''',
(self.purchase_name, self.price, self.orig_price, self.discount_from, self.discount_to, self.discount_reason))
# def insert_only_purchase_item(self) -> None:
# '''向数据库插入purchase_item表'''
# for i in self.items:
# self.c.execute('''insert into purchase_item values(?,?,?,?)''',
# (self.purchase_name, i.item_id, i.item_type, i.amount))
def insert_items(self) -> None:
'''向数据库插入物品,注意已存在的物品不会变更'''
for i in self.items:
self.c.execute('''insert or ignore into item values(?,?,?)''',
(i.item_id, i.item_type, i.is_available))
self.c.execute('''insert or ignore into purchase_item values(?,?,?,?)''',
(self.purchase_name, i.item_id, i.item_type, i.amount))
def select_exists(self, purchase_name: str = None) -> bool:
'''
用purchase_name查询存在性
'''
if purchase_name:
self.purchase_name = purchase_name
self.c.execute(
'''select exists(select * from purchase where purchase_name=?)''', (self.purchase_name,))
return self.c.fetchone() == (1,)
def select(self, purchase_name: str = None) -> 'Purchase':
'''
用purchase_name查询信息
@@ -61,11 +123,11 @@ class Purchase:
self.purchase_name = purchase_name
self.c.execute(
'''select * from purchase where purchase_name=:name''', {'name': purchase_name})
'''select * from purchase where purchase_name=:name''', {'name': self.purchase_name})
x = self.c.fetchone()
if not x:
raise NoData('The purchase `%s` does not exist.' %
purchase_name, 501)
raise NoData(
f'Purchase `{self.purchase_name}` does not exist.', 501)
self.price = x[1]
self.orig_price = x[2]
@@ -80,9 +142,9 @@ class Purchase:
self.c.execute(
'''select item_id, type, amount from purchase_item where purchase_name=:a''', {'a': self.purchase_name})
x = self.c.fetchall()
if not x:
raise NoData('The items of the purchase `%s` does not exist.' %
self.purchase_name, 501)
# if not x:
# raise NoData(
# f'The items of the purchase `{self.purchase_name}` does not exist.', 501)
self.items = []
t = None
@@ -130,6 +192,61 @@ class Purchase:
for i in self.items:
i.user_claim_item(self.user)
def delete_purchase_item(self) -> None:
'''删除purchase_item表'''
self.c.execute(
'''delete from purchase_item where purchase_name=?''', (self.purchase_name, ))
def delete(self) -> None:
'''删除purchase表'''
self.c.execute(
'''delete from purchase where purchase_name=?''', (self.purchase_name, ))
def delete_all(self) -> None:
'''删除purchase表和purchase_item表'''
self.delete_purchase_item()
self.delete()
def update(self) -> None:
'''更新purchase表'''
self.c.execute('''update purchase set price=:a, orig_price=:b, discount_from=:c, discount_to=:d, discount_reason=:e where purchase_name=:f''', {
'a': self.price, 'b': self.orig_price, 'c': self.discount_from, 'd': self.discount_to, 'e': self.discount_reason, 'f': self.purchase_name})
def add_items(self, items: list) -> None:
'''添加purchase_item表'''
for i in items:
if not i.select_exists():
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}`', api_error_code=-121)
if i in self.items:
raise DataExist(
f'Item `{i.item_type}`: `{i.item_id}` already exists in purchase `{self.purchase_name}`', api_error_code=-123)
self.c.executemany('''insert into purchase_item values (?, ?, ?, ?)''', [
(self.purchase_name, i.item_id, i.item_type, i.amount) for i in items])
self.items.extend(items)
def remove_items(self, items: list) -> None:
'''删除purchase_item表'''
for i in items:
if i not in self.items:
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}` in purchase `{self.purchase_name}`', api_error_code=-124)
self.c.executemany('''delete from purchase_item where purchase_name=? and item_id=? and type=?''', [
(self.purchase_name, i.item_id, i.item_type) for i in items])
for i in items:
self.items.remove(i)
def update_items(self, items: list) -> None:
'''更新purchase_item表只能更新amount'''
for i in items:
if i not in self.items:
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}` in purchase `{self.purchase_name}`', api_error_code=-124)
self.c.executemany('''update purchase_item set amount=? where purchase_name=? and item_id=? and type=?''', [
(i.amount, self.purchase_name, i.item_id, i.item_type) for i in items])
for i in items:
self.items[self.items.index(i)].amount = i.amount
class PurchaseList:
'''

View File

@@ -1,6 +1,7 @@
from .constant import Constant
from .score import UserScore
from .song import Chart
from .sql import Query, Sql
from .user import UserInfo
@@ -26,24 +27,29 @@ class RankList:
得到top分数表
'''
if self.limit >= 0:
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit''', {
self.c.execute('''select * from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit''', {
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit})
else:
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC''', {
self.c.execute('''select * from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC''', {
'song_id': self.song.song_id, 'difficulty': self.song.difficulty})
x = self.c.fetchall()
if not x:
return None
user_info_list = Sql(self.c).select('user', ['user_id', 'name', 'character_id', 'is_skill_sealed', 'is_char_uncapped',
'is_char_uncapped_override', 'favorite_character'], Query().from_args({'user_id': [i[0] for i in x]}))
user_info_dict = {i[0]: i[1:] for i in user_info_list}
rank = 0
self.list = []
for i in x:
rank += 1
y = UserScore(self.c, UserInfo(self.c, i[0]))
y = UserScore(self.c, UserInfo(self.c, i[0])).from_list(i)
y.song = self.song
y.select_score()
y.rank = rank
y.user.from_list_about_character(user_info_dict[i[0]])
self.list.append(y)
def select_friend(self, user=None, limit=Constant.MAX_FRIEND_COUNT) -> None:
@@ -54,26 +60,59 @@ class RankList:
if user:
self.user = user
self.c.execute('''select user_id from best_score where user_id in (select :user_id union select user_id_other from friend where user_id_me = :user_id) and song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit''', {
'user_id': self.user.user_id, 'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit})
user_ids = [self.user.user_id] + [x[0] for x in self.user.friend_ids]
self.c.execute(f'''select * from best_score where user_id in ({','.join(['?'] * len(user_ids))}) and song_id = ? and difficulty = ? order by score DESC, time_played DESC limit ?''', user_ids + [
self.song.song_id, self.song.difficulty, self.limit])
x = self.c.fetchall()
if not x:
return None
user_info_list = Sql(self.c).select('user', ['user_id', 'name', 'character_id', 'is_skill_sealed', 'is_char_uncapped',
'is_char_uncapped_override', 'favorite_character'], Query().from_args({'user_id': [i[0] for i in x]}))
user_info_dict = {i[0]: i[1:] for i in user_info_list}
rank = 0
self.list = []
for i in x:
rank += 1
y = UserScore(self.c, UserInfo(self.c, i[0]))
y = UserScore(self.c, UserInfo(self.c, i[0])).from_list(i)
y.song = self.song
y.select_score()
y.rank = rank
y.user.from_list_about_character(user_info_dict[i[0]])
self.list.append(y)
@staticmethod
def get_my_rank_parameter(my_rank: int, amount: int, all_limit: int = 20, max_local_position: int = Constant.MY_RANK_MAX_LOCAL_POSITION, max_global_position: int = Constant.MY_RANK_MAX_GLOBAL_POSITION):
'''
计算我的排名中的查询参数\
returns:
`sql_limit`: int - 查询limit参数
`sql_offset`: int - 查询offset参数
`need_myself`: bool - 是否需要在排名结尾添加自己
'''
sql_limit = all_limit
sql_offset = 0
need_myself = False
if my_rank <= max_local_position: # 排名在前面,前方人数不足
pass
elif my_rank > max_global_position: # 排名太后了,不显示排名
sql_limit -= 1
sql_offset = max_global_position - all_limit + 1
need_myself = True
elif amount - my_rank < all_limit - max_local_position: # 后方人数不足,显示排名
sql_offset = amount - all_limit
elif my_rank >= max_local_position and my_rank <= max_global_position - all_limit + max_local_position - 1: # 前方人数足够,显示排名
sql_offset = my_rank - max_local_position
else: # 我已经忘了这是什么了
sql_offset = max_global_position - all_limit
return sql_limit, sql_offset, need_myself
def select_me(self, user=None) -> None:
'''
得到我的排名分数表\
尚不清楚这个函数有没有问题
得到我的排名分数表
'''
if user:
self.user = user
@@ -85,73 +124,34 @@ class RankList:
self.c.execute('''select count(*) from best_score where song_id = :song_id and difficulty = :difficulty and ( score > :score or (score = :score and time_played > :time_played) )''', {
'user_id': self.user.user_id, 'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'score': x[0], 'time_played': x[1]})
x = self.c.fetchone()
myrank = int(x[0]) + 1
my_rank = int(self.c.fetchone()[0]) + 1
self.c.execute('''select count(*) from best_score where song_id=:a and difficulty=:b''',
{'a': self.song.song_id, 'b': self.song.difficulty})
amount = int(self.c.fetchone()[0])
if myrank <= 4: # 排名在前4
self.select_top()
elif myrank >= 5 and myrank <= 9999 - self.limit + 4 and amount >= 10000: # 万名内前面有4个人
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit, 'offset': myrank - 5})
x = self.c.fetchall()
if x:
rank = myrank - 5
self.list = []
for i in x:
rank += 1
y = UserScore(self.c, UserInfo(self.c, i[0]))
y.song = self.song
y.select_score()
y.rank = rank
self.list.append(y)
sql_limit, sql_offset, need_myself = self.get_my_rank_parameter(
my_rank, int(self.c.fetchone()[0]), self.limit)
self.c.execute('''select * from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': sql_limit, 'offset': sql_offset})
x = self.c.fetchall()
elif myrank >= 10000: # 万名外
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit - 1, 'offset': 9999-self.limit})
x = self.c.fetchall()
if x:
rank = 9999 - self.limit
for i in x:
rank += 1
y = UserScore(self.c, UserInfo(self.c, i[0]))
y.song = self.song
y.select_score()
y.rank = rank
self.list.append(y)
y = UserScore(self.c, UserInfo(self.c, self.user.user_id))
if x:
user_info_list = Sql(self.c).select('user', ['user_id', 'name', 'character_id', 'is_skill_sealed', 'is_char_uncapped',
'is_char_uncapped_override', 'favorite_character'], Query().from_args({'user_id': [i[0] for i in x]}))
user_info_dict = {i[0]: i[1:] for i in user_info_list}
rank = sql_offset if sql_offset > 0 else 0
self.list = []
for i in x:
rank += 1
y = UserScore(self.c, UserInfo(self.c, i[0])).from_list(i)
y.song = self.song
y.rank = -1
y.rank = rank
y.user.from_list_about_character(user_info_dict[i[0]])
self.list.append(y)
elif amount - myrank < self.limit - 5: # 后方人数不足
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit, 'offset': amount - self.limit})
x = self.c.fetchall()
if x:
rank = amount - self.limit
if rank < 0:
rank = 0
for i in x:
rank += 1
y = UserScore(self.c, UserInfo(self.c, i[0]))
y.song = self.song
y.select_score()
y.rank = rank
self.list.append(y)
else:
self.c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', {
'song_id': self.song.song_id, 'difficulty': self.song.difficulty, 'limit': self.limit, 'offset': 9998-self.limit})
x = self.c.fetchall()
if x:
rank = 9998 - self.limit
for i in x:
rank += 1
y = UserScore(self.c, UserInfo(self.c, i[0]))
y.song = self.song
y.select_score()
y.rank = rank
self.list.append(y)
if need_myself:
y = UserScore(self.c, UserInfo(self.c, self.user.user_id))
y.song = self.song
y.select_score()
y.rank = -1
self.list.append(y)

View File

@@ -1,4 +1,4 @@
from .error import NoData, RedeemUnavailable
from .error import DataExist, NoData, RedeemUnavailable
from .item import ItemFactory
@@ -11,29 +11,117 @@ class Redeem:
self.items: list = []
self.fragment: int = None
def select(self, code: str = None) -> None:
def to_dict(self, has_items: bool = True) -> dict:
r = {
'code': self.code,
'type': self.redeem_type
}
if has_items:
r['items'] = [x.to_dict() for x in self.items]
return r
def from_dict(self, d: dict) -> 'Redeem':
self.code = str(d['code'])
self.redeem_type = int(d.get('type') or d.get('redeem_type', 0))
self.items = [ItemFactory.from_dict(
i, c=self.c) for i in d.get('items', [])]
return self
def from_list(self, l: list) -> 'Redeem':
self.code = l[0]
self.redeem_type = l[1]
return self
def select_exists(self) -> bool:
self.c.execute(
'''select exists(select * from redeem where code=?)''', (self.code,))
return bool(self.c.fetchone()[0])
def select(self, code: str = None) -> 'Redeem':
if code:
self.code = code
self.c.execute('''select * from redeem where code=:a''',
{'a': self.code})
x = self.c.fetchone()
if x is None:
raise NoData('The redeem `%s` does not exist.' % self.code, 504)
raise NoData(f'The redeem `{self.code}` does not exist.', 504)
self.redeem_type = x[1]
return self
def select_items(self) -> None:
self.c.execute('''select * from redeem_item where code=:a''',
{'a': self.code})
x = self.c.fetchall()
if not x:
raise NoData(
'The redeem `%s` does not have any items.' % self.code)
self.items = [ItemFactory.from_dict({
'item_id': i[1],
'type': i[2],
'amount': i[3] if i[3] else 1
}, self.c) for i in x]
}, self.c) for i in self.c.fetchall()]
def insert(self) -> None:
self.c.execute('''insert into redeem values(?,?)''',
(self.code, self.redeem_type))
def insert_items(self) -> None:
for i in self.items:
i.insert(ignore=True)
self.c.execute('''insert into redeem_item values(?,?,?,?)''', (
self.code, i.item_id, i.item_type, i.amount))
def insert_all(self) -> None:
self.insert()
self.insert_items()
def delete(self) -> None:
self.c.execute('''delete from redeem where code=?''', (self.code,))
def delete_redeem_item(self) -> None:
self.c.execute(
'''delete from redeem_item where code=?''', (self.code,))
def delete_all(self) -> None:
self.delete_redeem_item()
self.delete()
def update(self) -> None:
self.c.execute('''update redeem set type=? where code=?''',
(self.redeem_type, self.code))
def remove_items(self, items: list) -> None:
'''删除redeem_item表中的物品'''
for i in items:
if i not in self.items:
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}` in redeem `{self.code}`', api_error_code=-124)
self.c.executemany('''delete from redeem_item where code=? and item_id=? and type=?''', [
(self.code, i.item_id, i.item_type) for i in items])
for i in items:
self.items.remove(i)
def add_items(self, items: list) -> None:
'''添加物品到redeem_item表'''
for i in items:
if not i.select_exists():
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}`', api_error_code=-121)
if i in self.items:
raise DataExist(
f'Item `{i.item_type}`: `{i.item_id}` already exists in redeem `{self.code}`', api_error_code=-123)
self.c.executemany('''insert into redeem_item values(?,?,?,?)''', [
(self.code, i.item_id, i.item_type, i.amount) for i in items])
self.items.extend(items)
def update_items(self, items: list) -> None:
'''更新redeem_item表中的物品'''
for i in items:
if i not in self.items:
raise NoData(
f'No such item `{i.item_type}`: `{i.item_id}` in redeem `{self.code}`', api_error_code=-124)
self.c.executemany('''update redeem_item set amount=? where code=? and item_id=? and type=?''', [
(i.amount, self.code, i.item_id, i.item_type) for i in items])
for i in items:
self.items[self.items.index(i)].amount = i.amount
class UserRedeem(Redeem):

View File

@@ -1,11 +1,9 @@
import json
from time import time
from setting import Config
from core.constant import Constant
from .error import InputError
from .config_manager import Config
from .constant import Constant
from .error import InputError, NoData
from .util import md5
@@ -56,6 +54,20 @@ class SaveData:
}
}
def select_scores(self, user) -> None:
'''
parameter: `user` - `User`类或子类的实例
'''
self.user = user
self.c.execute('''select scores_data, clearlamps_data from user_save where user_id=:a''',
{'a': user.user_id})
x = self.c.fetchone()
if not x:
raise NoData(f'User `{user.user_id}` has no cloud save data')
self.scores_data: list = json.loads(x[0])[""]
self.clearlamps_data: list = json.loads(x[1])[""]
def select_all(self, user) -> None:
'''
parameter: `user` - `User`类或子类的实例
@@ -93,23 +105,23 @@ class SaveData:
else:
i['complete'] = 1
self.finalestate_data = '|'.join(['0', '100'] + [str(i[1]) for i in Constant.SHIT_DATA_OF_616] + [
str(i) for i in Constant.UNKNOWN_SHIT] + ['1337'])
self.finalestate_data = '|'.join(
['0', '100'] + [str(x[0]) if i in [64, 65, 66, 71] else str(x[1]) for i, x in enumerate(Constant.FINALE_SWITCH)] + ['1337'])
def update_all(self, user) -> None:
'''
parameter: `user` - `User`类或子类的实例
'''
self.createdAt = int(time() * 1000)
self.c.execute('''delete from user_save where user_id=:a''', {
'a': user.user_id})
self.c.execute('''insert into user_save values(:a,:b,:c,:d,:e,:f,:g,:h,:i,:j)''', {
self.c.execute('''insert or replace into user_save values(:a,:b,:c,:d,:e,:f,:g,:h,:i,:j)''', {
'a': user.user_id, 'b': json.dumps({'': self.scores_data}), 'c': json.dumps({'': self.clearlamps_data}), 'd': json.dumps({'': self.clearedsongs_data}), 'e': json.dumps({'': self.unlocklist_data}), 'f': json.dumps({'val': self.installid_data}), 'g': json.dumps({'val': self.devicemodelname_data}), 'h': json.dumps({'': self.story_data}), 'i': self.createdAt, 'j': self.finalestate_data})
def set_value(self, key: str, value: str, checksum: str) -> None:
'''
从Arcaea客户端给的奇怪字符串中获取存档数据并进行数据校验
'''
if not value:
return None
if key not in self.__dict__:
raise KeyError(
'Property `%s` is not found in the instance of `SaveData` class.' % key)

View File

@@ -7,7 +7,7 @@ from .course import CoursePlay
from .error import NoData, StaminaNotEnough
from .item import ItemCore
from .song import Chart
from .sql import Query, Sql
from .sql import Connect, Query, Sql
from .util import md5
from .world import WorldPlay
@@ -102,8 +102,8 @@ class Score:
return True
@staticmethod
def calculate_rating(defnum: int, score: int) -> float:
'''计算rating谱面定数小于等于0视为Unrank这里的defnum = Chart const'''
def calculate_rating(defnum: float, score: int) -> float:
'''计算rating谱面定数小于等于0视为Unrank返回值会为-1这里的defnum = Chart const'''
if not defnum or defnum <= 0:
# 谱面没定数或者定数小于等于0被视作Unrank
return -1
@@ -128,7 +128,7 @@ class Score:
return self.rating
def to_dict(self) -> dict:
return {
r = {
"rating": self.rating,
"modifier": self.modifier,
"time_played": self.time_played,
@@ -142,6 +142,9 @@ class Score:
"difficulty": self.song.difficulty,
"song_id": self.song.song_id
}
if self.song.song_name is not None:
r["song_name"] = self.song.song_name
return r
class UserScore(Score):
@@ -152,9 +155,10 @@ class UserScore(Score):
super().__init__()
self.c = c
self.user = user
self.rank = None
self.rank = None # 成绩排名给Ranklist用的
def select_score(self) -> None:
'''查询成绩以及用户搭档信息,单次查询可用,不要集体循环查询'''
self.c.execute('''select * from best_score where user_id = :a and song_id = :b and difficulty = :c''',
{'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty})
x = self.c.fetchone()
@@ -205,6 +209,7 @@ class UserPlay(UserScore):
self.stamina_multiply: int = None
self.fragment_multiply: int = None
self.prog_boost_multiply: int = None
self.beyond_boost_gauge_usage: int = None
self.ptt: Potential = None # 临时用来计算用户ptt的
self.world_play: 'WorldPlay' = None
@@ -222,8 +227,9 @@ class UserPlay(UserScore):
else:
r = {}
r['user_rating'] = self.user.rating_ptt
r['finale_challenge_higher'] = self.rating > self.ptt.value
r['global_rank'] = self.user.global_rank
r['finale_play_value'] = 0 # emmmm
r['finale_play_value'] = 9.065 * self.rating ** 0.5 # by Lost-MSth
return r
@property
@@ -254,6 +260,12 @@ class UserPlay(UserScore):
def get_play_state(self) -> None:
'''检查token当然这里不管有没有是用来判断世界模式和课题模式的'''
if self.song_token == '1145141919810':
# 硬编码检查,绕过数据库
self.is_world_mode = False
self.course_play_state = -1
return None
self.c.execute(
'''select * from songplay_token where token=:a ''', {'a': self.song_token})
x = self.c.fetchone()
@@ -261,7 +273,8 @@ class UserPlay(UserScore):
self.is_world_mode = False
self.course_play_state = -1
return None
self.song.set_chart(x[2], x[3])
# raise NoData('No token data.')
# self.song.set_chart(x[2], x[3])
if x[4]:
self.course_play = CoursePlay(self.c, self.user, self)
self.course_play.course_id = x[4]
@@ -273,24 +286,29 @@ class UserPlay(UserScore):
self.stamina_multiply = int(x[8])
self.fragment_multiply = int(x[9])
self.prog_boost_multiply = int(x[10])
self.beyond_boost_gauge_usage = int(x[11])
self.is_world_mode = True
self.course_play_state = -1
def set_play_state_for_world(self, stamina_multiply: int = 1, fragment_multiply: int = 100, prog_boost_multiply: int = 0) -> None:
def set_play_state_for_world(self, stamina_multiply: int = 1, fragment_multiply: int = 100, prog_boost_multiply: int = 0, beyond_boost_gauge_usage: int = 0) -> None:
self.song_token = b64encode(urandom(64)).decode()
self.stamina_multiply = int(stamina_multiply)
self.fragment_multiply = int(fragment_multiply)
self.prog_boost_multiply = int(prog_boost_multiply)
if self.prog_boost_multiply != 0:
self.c.execute('''select prog_boost from user where user_id=:a''', {
self.beyond_boost_gauge_usage = int(beyond_boost_gauge_usage)
if self.prog_boost_multiply != 0 or self.beyond_boost_gauge_usage != 0:
self.c.execute('''select prog_boost, beyond_boost_gauge from user where user_id=:a''', {
'a': self.user.user_id})
x = self.c.fetchone()
if x and x[0] == 1:
self.prog_boost_multiply = 300
if x:
self.prog_boost_multiply = 300 if x[0] == 300 else 0
if x[1] < self.beyond_boost_gauge_usage or (self.beyond_boost_gauge_usage != 100 and self.beyond_boost_gauge_usage != 200):
# 注意偷懒了没判断是否是beyond图
self.beyond_boost_gauge_usage = 0
self.clear_play_state()
self.c.execute('''insert into songplay_token values(:t,:a,:b,:c,'',-1,0,0,:d,:e,:f)''', {
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.stamina_multiply, 'e': self.fragment_multiply, 'f': self.prog_boost_multiply, 't': self.song_token})
self.c.execute('''insert into songplay_token values(:t,:a,:b,:c,'',-1,0,0,:d,:e,:f,:g)''', {
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.stamina_multiply, 'e': self.fragment_multiply, 'f': self.prog_boost_multiply, 'g': self.beyond_boost_gauge_usage, 't': self.song_token})
self.user.select_user_about_current_map()
self.user.current_map.select_map_info()
@@ -322,8 +340,8 @@ class UserPlay(UserScore):
self.course_play.score = 0
self.course_play.clear_type = 3 # 设置为PM即最大值
self.c.execute('''insert into songplay_token values(?,?,?,?,?,?,?,?,1,100,0)''', (self.song_token, self.user.user_id, self.song.song_id,
self.song.difficulty, self.course_play.course_id, self.course_play_state, self.course_play.score, self.course_play.clear_type))
self.c.execute('''insert into songplay_token values(?,?,?,?,?,?,?,?,1,100,0,0)''', (self.song_token, self.user.user_id, self.song.song_id,
self.song.difficulty, self.course_play.course_id, self.course_play_state, self.course_play.score, self.course_play.clear_type))
self.user.select_user_about_stamina()
if use_course_skip_purchase:
x = ItemCore(self.c)
@@ -371,12 +389,12 @@ class UserPlay(UserScore):
r30_id = 29
elif self.song.song_id_difficulty in songs and n == 10:
i = 29
while self.ptt.s30[i] == self.song.song_id_difficulty:
while self.ptt.s30[i] == self.song.song_id_difficulty and i > 0:
i -= 1
r30_id = i
elif self.song.song_id_difficulty not in songs and n == 9:
i = 29
while self.ptt.s30.count(self.ptt.s30[-1]) == 1:
while self.ptt.s30.count(self.ptt.s30[i]) == 1 and i > 0:
i -= 1
r30_id = i
else:
@@ -396,6 +414,12 @@ class UserPlay(UserScore):
self.ptt.insert_recent_30()
def record_score(self) -> None:
'''向log数据库记录分数请注意列名不同'''
with Connect(Constant.SQLITE_LOG_DATABASE_PATH) as c2:
c2.execute('''insert into user_score values(?,?,?,?,?,?,?,?,?,?,?,?,?)''', (self.user.user_id, self.song.song_id, self.song.difficulty, self.time_played,
self.score, self.shiny_perfect_count, self.perfect_count, self.near_count, self.miss_count, self.health, self.modifier, self.clear_type, self.rating))
def upload_score(self) -> None:
'''上传分数包括user的recent更新best更新recent30更新世界模式计算'''
self.get_play_state()
@@ -408,6 +432,9 @@ class UserPlay(UserScore):
self.time_played = int(time())
# 记录分数
self.record_score()
# recent更新
self.c.execute('''update user set song_id = :b, difficulty = :c, score = :d, shiny_perfect_count = :e, perfect_count = :f, near_count = :g, miss_count = :h, health = :i, modifier = :j, clear_type = :k, rating = :l, time_played = :m where user_id = :a''', {
'a': self.user.user_id, 'b': self.song.song_id, 'c': self.song.difficulty, 'd': self.score, 'e': self.shiny_perfect_count, 'f': self.perfect_count, 'g': self.near_count, 'h': self.miss_count, 'i': self.health, 'j': self.modifier, 'k': self.clear_type, 'l': self.rating, 'm': self.time_played * 1000})
@@ -483,6 +510,9 @@ class Potential:
self.c.execute(
'''select * from recent30 where user_id = :a''', {'a': self.user.user_id})
x = self.c.fetchone()
if not x:
raise NoData(
f'No recent30 data for user `{self.user.user_id}`', api_error_code=-3)
self.r30 = []
self.s30 = []
if not x:
@@ -517,11 +547,15 @@ class Potential:
def recent_30_to_dict_list(self) -> list:
if self.r30 is None:
self.select_recent_30()
return [{
'song_id': self.s30[i][:-1],
'difficulty': int(self.s30[i][-1]),
'rating': self.r30[i]
} for i in range(len(self.r30))]
r = []
for x, y in zip(self.s30, self.r30):
if x:
r.append({
'song_id': x[:-1],
'difficulty': int(x[-1]),
'rating': y
})
return r
def recent_30_update(self, pop_index: int, rating: float, song_id_difficulty: str) -> None:
self.r30.pop(pop_index)
@@ -565,7 +599,16 @@ class UserScoreList:
self.query.query_append({'user_id': self.user.user_id})
self.query.sort += [{'column': 'rating', 'order': 'DESC'}]
print(self.query.sort)
x = Sql(self.c).select('best_score', query=self.query)
self.scores = [UserScore(self.c, self.user).from_list(i) for i in x]
def select_song_name(self) -> None:
'''为所有成绩中的song_id查询song_name'''
if self.scores is None:
return
for score in self.scores:
self.c.execute(
'''select name from chart where song_id = ?''', (score.song.song_id,))
x = self.c.fetchone()
score.song.song_name = x[0] if x else ''

View File

@@ -1,4 +1,5 @@
from .error import NoData
from .config_manager import Config
class Chart:
@@ -8,6 +9,7 @@ class Chart:
self.c = c
self.set_chart(song_id, difficulty)
self.defnum: int = None
self.song_name: str = None
def to_dict(self) -> dict:
return {
@@ -32,14 +34,16 @@ class Chart:
'''select rating_pst, rating_prs, rating_ftr, rating_byn from chart where song_id=:a''', {'a': self.song_id})
x = self.c.fetchone()
if x is None:
self.defnum = -10
# raise NoData('The song `%s` does not exist.' % self.song_id)
if Config.ALLOW_SCORE_WITH_NO_SONG:
self.defnum = -10
else:
raise NoData(f'The song `{self.song_id}` does not exist.', 120)
else:
self.defnum = x[self.difficulty]
class Song:
def __init__(self, c=None, song_id=None) -> None:
def __init__(self, c=None, song_id: str = None) -> None:
self.c = c
self.song_id: str = song_id
self.name: str = None
@@ -64,10 +68,39 @@ class Song:
self.charts[3].defnum = x[5]
return self
def from_dict(self, d: dict) -> 'Song':
self.song_id = d['song_id']
self.name = d.get('name', '')
self.charts = [Chart(self.c, self.song_id, 0), Chart(self.c, self.song_id, 1), Chart(
self.c, self.song_id, 2), Chart(self.c, self.song_id, 3)]
for i in range(4):
self.charts[i].defnum = -10
for chart in d['charts']:
self.charts[chart['difficulty']].defnum = round(
chart['chart_const'] * 10)
return self
def delete(self) -> None:
self.c.execute(
'''delete from chart where song_id=?''', (self.song_id,))
def update(self) -> None:
'''全部更新'''
self.c.execute(
'''update chart set name=?, rating_pst=?, rating_prs=?, rating_ftr=?, rating_byn=? where song_id=?''', (self.name, self.charts[0].defnum, self.charts[1].defnum, self.charts[2].defnum, self.charts[3].defnum, self.song_id))
def insert(self) -> None:
self.c.execute(
'''insert into chart values (?,?,?,?,?,?)''', (self.song_id, self.name, self.charts[0].defnum, self.charts[1].defnum, self.charts[2].defnum, self.charts[3].defnum))
def select_exists(self, song_id: str = None) -> bool:
if song_id is not None:
self.song_id = song_id
self.c.execute(
'''select exists(select * from chart where song_id=?)''', (self.song_id,))
return bool(self.c.fetchone()[0])
def select(self, song_id: str = None) -> 'Song':
if song_id is not None:
self.song_id = song_id
@@ -76,6 +109,6 @@ class Song:
'a': self.song_id})
x = self.c.fetchone()
if x is None:
raise NoData('The song `%s` does not exist.' % self.song_id)
raise NoData(f'The song `{self.song_id}` does not exist.')
return self.from_list(x)

View File

@@ -1,56 +1,67 @@
import sqlite3
import traceback
from certifi import where
from flask import current_app
from atexit import register
from .constant import Constant
from .error import InputError
from .error import ArcError, InputError
class Connect:
# 数据库连接类,上下文管理
logger = None
def __init__(self, file_path=Constant.SQLITE_DATABASE_PATH):
def __init__(self, file_path: str = Constant.SQLITE_DATABASE_PATH, in_memory: bool = False, logger=None) -> None:
"""
数据库连接默认连接arcaea_database.db\
接受:文件路径\
返回sqlite3连接操作对象
"""
self.file_path = file_path
self.in_memory: bool = in_memory
if logger is not None:
self.logger = logger
def __enter__(self):
self.conn = sqlite3.connect(self.file_path)
def __enter__(self) -> sqlite3.Cursor:
if self.in_memory:
self.conn = sqlite3.connect(
'file:arc_tmp?mode=memory&cache=shared', uri=True, timeout=10)
else:
self.conn = sqlite3.connect(self.file_path, timeout=10)
self.c = self.conn.cursor()
return self.c
def __exit__(self, exc_type, exc_val, exc_tb) -> bool:
flag = True
if exc_type is not None:
if self.conn:
if issubclass(exc_type, ArcError):
flag = False
else:
self.conn.rollback()
current_app.logger.error(
traceback.format_exception(exc_type, exc_val, exc_tb))
self.logger.error(
traceback.format_exception(exc_type, exc_val, exc_tb))
if self.conn:
self.conn.commit()
self.conn.close()
self.conn.commit()
self.conn.close()
return True
return flag
class Query:
'''查询参数类'''
def __init__(self, query_able: list = None, quzzy_query_able: list = None, sort_able: list = None) -> None:
self.query_able: list = query_able
self.quzzy_query_able: list = quzzy_query_able
def __init__(self, query_able: list = None, fuzzy_query_able: list = None, sort_able: list = None) -> None:
self.query_able: list = query_able # None表示不限制
self.fuzzy_query_able: list = fuzzy_query_able # None表示不限制
self.sort_able: list = sort_able
self.__limit: int = -1
self.__offset: int = 0
self.__query: dict = {} # {'name': 'admin'}
# {'name': 'admin'} or {'name': ['admin', 'user']}
self.__query: dict = {}
self.__fuzzy_query: dict = {} # {'name': 'dmi'}
# [{'column': 'user_id', 'order': 'ASC'}, ...]
self.__sort: list = []
@@ -105,7 +116,7 @@ class Query:
def fuzzy_query_append(self, fuzzy_query: dict) -> None:
if not isinstance(fuzzy_query, dict):
raise InputError(api_error_code=-101)
if self.quzzy_query_able is not None and fuzzy_query and not set(fuzzy_query).issubset(set(self.quzzy_query_able)):
if self.fuzzy_query_able is not None and fuzzy_query and not set(fuzzy_query).issubset(set(self.fuzzy_query_able)):
raise InputError(api_error_code=-102)
if not self.__fuzzy_query:
self.__fuzzy_query = fuzzy_query
@@ -140,11 +151,15 @@ class Query:
self.fuzzy_query = fuzzy_query
self.sort = sort
def from_data(self, d: dict) -> 'Query':
def from_dict(self, d: dict) -> 'Query':
self.set_value(d.get('limit', -1), d.get('offset', 0),
d.get('query', {}), d.get('fuzzy_query', {}), d.get('sort', []))
return self
def from_args(self, query: dict, limit: int = -1, offset: int = 0, sort: list = [], fuzzy_query: dict = {}) -> 'Query':
self.set_value(limit, offset, query, fuzzy_query, sort)
return self
class Sql:
'''
@@ -154,63 +169,250 @@ class Sql:
def __init__(self, c=None) -> None:
self.c = c
def select(self, table_name: str, target_column: 'list' = [], query: 'Query' = None) -> list:
'''单表内行查询单句sql语句返回fetchall数据'''
sql = 'select '
@staticmethod
def get_select_sql(table_name: str, target_column: list = [], query: 'Query' = None):
'''拼接单表内行查询单句sql语句返回语句和参数列表'''
sql_list = []
if len(target_column) >= 2:
sql += target_column[0]
for i in range(1, len(target_column)):
sql += ',' + target_column[i]
sql += ' from ' + table_name
elif len(target_column) == 1:
sql += target_column[0] + ' from ' + table_name
if not target_column:
sql = f'select * from {table_name}'
else:
sql += '* from ' + table_name
sql = f"select {', '.join(target_column)} from {table_name}"
if query is None:
self.c.execute(sql)
return self.c.fetchall()
return sql, sql_list
where_key = []
where_like_key = []
for i in query.query:
where_key.append(i)
sql_list.append(query.query[i])
for i in query.fuzzy_query:
where_like_key.append(i)
sql_list.append('%' + query.fuzzy_query[i] + '%')
if where_key or where_like_key:
sql += ' where '
if where_key:
sql += where_key[0] + '=?'
if len(where_key) >= 2:
for i in range(1, len(where_key)):
sql += ' and ' + where_key[i] + '=?'
if where_like_key:
for i in where_like_key:
sql += ' and ' + i + ' like ?'
for k, v in query.query.items():
if isinstance(v, list):
where_key.append(f"{k} in ({','.join(['?'] * len(v))})")
sql_list.extend(v)
else:
sql += where_like_key[0] + ' like ?'
where_key.append(f'{k}=?')
sql_list.append(v)
if len(where_like_key) >= 2:
for i in range(1, len(where_key)):
sql += ' and ' + where_key[i] + ' like ?'
for k, v in query.fuzzy_query.items():
where_key.append(f'{k} like ?')
sql_list.append(f'%{v}%')
if where_key:
sql += ' where '
sql += ' and '.join(where_key)
if query.sort:
sql += ' order by ' + \
query.sort[0]['column'] + ' ' + query.sort[0]['order']
for i in range(1, len(query.sort)):
sql += ', ' + query.sort[i]['column'] + \
' ' + query.sort[i]['order']
', '.join([x['column'] + ' ' + x['order'] for x in query.sort])
if query.limit >= 0:
sql += ' limit ? offset ?'
sql_list.append(query.limit)
sql_list.append(query.offset)
return sql, sql_list
@staticmethod
def get_insert_sql(table_name: str, key: list = [], value_len: int = None, insert_type: str = None) -> str:
'''拼接insert语句请注意只返回sql语句insert_type为replace或ignore'''
insert_type = 'replace' if insert_type in [
'replace', 'R', 'r', 'REPLACE'] else 'ignore'
return ('insert into ' if insert_type is None else 'insert or ' + insert_type + ' into ') + table_name + ('(' + ','.join(key) + ')' if key else '') + ' values(' + ','.join(['?'] * (len(key) if value_len is None else value_len)) + ')'
@staticmethod
def get_update_sql(table_name: str, d: dict = None, query: 'Query' = None):
if not d:
return None
sql_list = []
sql = f"update {table_name} set {','.join([f'{k}=?' for k in d.keys()])}"
sql_list.extend(d.values())
if query is None:
return sql, sql_list
where_key = []
for k, v in query.query.items():
if isinstance(v, list):
where_key.append(f"{k} in ({','.join(['?'] * len(v))})")
sql_list.extend(v)
else:
where_key.append(f'{k}=?')
sql_list.append(v)
for k, v in query.fuzzy_query.items():
where_key.append(f'{k} like ?')
sql_list.append(f'%{v}%')
if where_key:
sql += ' where '
sql += ' and '.join(where_key)
return sql, sql_list
@staticmethod
def get_update_many_sql(table_name: str, key: list = None, where_key: list = None) -> str:
'''拼接update语句这里不用Query类也不用字典请注意只返回sql语句'''
if not key or not where_key:
return None
return f"update {table_name} set {','.join([f'{k}=?' for k in key])} where {' and '.join([f'{k}=?' for k in where_key])}"
@staticmethod
def get_delete_sql(table_name: str, query: 'Query' = None):
'''拼接删除语句query中只有query和fuzzy_query会被处理'''
sql = f'delete from {table_name}'
if query is None:
return sql, []
sql_list = []
where_key = []
for k, v in query.query.items():
if isinstance(v, list):
where_key.append(f"{k} in ({','.join(['?'] * len(v))})")
sql_list.extend(v)
else:
where_key.append(f'{k}=?')
sql_list.append(v)
for k, v in query.fuzzy_query.items():
where_key.append(f'{k} like ?')
sql_list.append(f'%{v}%')
if where_key:
sql += ' where '
sql += ' and '.join(where_key)
return sql, sql_list
def select(self, table_name: str, target_column: list = [], query: 'Query' = None) -> list:
'''单表内行select单句sql语句返回fetchall数据'''
sql, sql_list = self.get_select_sql(table_name, target_column, query)
self.c.execute(sql, sql_list)
return self.c.fetchall()
def select_exists(self, table_name: str, target_column: list = [], query: 'Query' = None) -> bool:
'''单表内行select exists单句sql语句返回bool值'''
sql, sql_list = self.get_select_sql(table_name, target_column, query)
self.c.execute('select exists(' + sql + ')', sql_list)
return self.c.fetchone() == (1,)
def insert(self, table_name: str, key: list, value: tuple, insert_type: str = None) -> None:
'''单行插入或覆盖插入key传[]则为全部列insert_type为replace或ignore'''
self.c.execute(self.get_insert_sql(
table_name, key, len(value), insert_type), value)
def insert_many(self, table_name: str, key: list, value_list: list, insert_type: str = None) -> None:
'''多行插入或覆盖插入key传[]则为全部列insert_type为replace或ignore'''
if not value_list:
return
self.c.executemany(self.get_insert_sql(
table_name, key, len(value_list[0]), insert_type), value_list)
def update(self, table_name: str, d: dict, query: 'Query' = None) -> None:
'''单表内行update单句sql语句'''
if not d:
return
sql, sql_list = self.get_update_sql(table_name, d, query)
self.c.execute(sql, sql_list)
def update_many(self, table_name: str, key: list, value_list: list, where_key: list, where_value_list: list) -> None:
'''单表内行update多句sql语句这里不用Query类也不用字典要求值list长度一致有点像insert_many'''
if not key or not value_list or not where_key or not where_value_list or not len(key) == len(value_list[0]) or not len(where_key) == len(where_value_list[0]) or not len(value_list) == len(where_value_list):
raise ValueError
self.c.executemany(self.get_update_many_sql(
table_name, key, where_key), [x + y for x, y in zip(value_list, where_value_list)])
def delete(self, table_name: str, query: 'Query' = None) -> None:
'''删除query中只有query和fuzzy_query会被处理'''
sql, sql_list = self.get_delete_sql(table_name, query)
self.c.execute(sql, sql_list)
def get_table_info(self, table_name: str):
'''得到表结构,返回主键列表和字段名列表'''
pk = []
name = []
self.c.execute('''pragma table_info ("%s")''' % table_name) # 这里无法参数化
x = self.c.fetchall()
if x:
for i in x:
name.append(i[1])
if i[5] != 0:
pk.append(i[1])
return pk, name
class DatabaseMigrator:
def __init__(self, c1_path: str, c2_path: str) -> None:
self.c1_path = c1_path
self.c2_path = c2_path
@staticmethod
def update_one_table(c1, c2, table_name: str) -> bool:
'''从c1向c2更新数据表c1中存在的信息不变即c2中的冲突信息会被覆盖'''
c1.execute(
'''select * from sqlite_master where type = 'table' and name = :a''', {'a': table_name})
c2.execute(
'''select * from sqlite_master where type = 'table' and name = :a''', {'a': table_name})
if not c1.fetchone() or not c2.fetchone():
return False
sql1 = Sql(c1)
sql2 = Sql(c2)
db1_pk, db1_name = sql1.get_table_info(table_name)
db2_pk, db2_name = sql2.get_table_info(table_name)
if db1_pk != db2_pk:
return False
public_column = list(filter(lambda x: x in db2_name, db1_name))
sql2.insert_many(table_name, public_column, sql1.select(
table_name, public_column), insert_type='replace')
return True
@staticmethod
def update_user_char_full(c) -> None:
'''用character表数据更新user_char_full'''
c.execute('''select character_id, max_level, is_uncapped from character''')
x = c.fetchall()
c.execute('''select user_id from user''')
y = c.fetchall()
c.execute('''delete from user_char_full''')
for i in x:
exp = 25000 if i[1] == 30 else 10000
c.executemany('''insert into user_char_full values(?,?,?,?,?,?)''', [
(j[0], i[0], i[1], exp, i[2], 0) for j in y])
def update_database(self) -> None:
'''
将c1数据库不存在数据加入或覆盖到c2数据库上
对于c2更新一些表并用character数据更新user_char_full
'''
with Connect(self.c2_path) as c2:
with Connect(self.c1_path) as c1:
[self.update_one_table(c1, c2, i)
for i in Constant.DATABASE_MIGRATE_TABLES]
if not Constant.UPDATE_WITH_NEW_CHARACTER_DATA:
self.update_one_table(c1, c2, 'character')
self.update_user_char_full(c2) # 更新user_char_full
class MemoryDatabase:
conn = sqlite3.connect('file:arc_tmp?mode=memory&cache=shared', uri=True)
def __init__(self):
self.c = self.conn.cursor()
self.c.execute('''PRAGMA journal_mode = OFF''')
self.c.execute('''PRAGMA synchronous = 0''')
self.c.execute('''create table if not exists download_token(user_id int,
song_id text,file_name text,token text,time int,primary key(user_id, song_id, file_name));''')
self.c.execute(
'''create index if not exists download_token_1 on download_token (song_id, file_name);''')
self.conn.commit()
@register
def atexit():
MemoryDatabase.conn.close()

View File

@@ -3,15 +3,15 @@ import hashlib
import time
from os import urandom
from setting import Config
from .character import UserCharacter, UserCharacterList
from .config_manager import Config
from .constant import Constant
from .error import (ArcError, DataExist, FriendError, InputError, NoAccess,
NoData, UserBan)
NoData, RateLimit, UserBan)
from .item import UserItemList
from .limiter import ArcLimiter
from .score import Score
from .sql import Connect
from .sql import Query, Sql
from .world import Map, UserMap, UserStamina
@@ -32,17 +32,17 @@ def code_get_id(c, user_code: str) -> int:
class User:
def __init__(self) -> None:
self.name = None
self.email = None
self.password = None
self.user_id = None
self.user_code = None
self.name: str = None
self.email: str = None
self.password: str = None
self.user_id: int = None
self.user_code: str = None
self.join_date = None
self.rating_ptt: int = None # 100 times
self.ticket = None
self.world_rank_score = None
self.ticket: int = None
self.world_rank_score: int = None
self.ban_flag = None
@property
@@ -63,7 +63,7 @@ class UserRegister(User):
if self.c.fetchone() == (0,):
self.name = name
else:
raise DataExist('Username exists.', 101, -203)
raise DataExist('Username exists.', 101, -210)
else:
raise InputError('Username is invalid.')
@@ -76,16 +76,28 @@ class UserRegister(User):
def set_email(self, email: str):
# 邮箱格式懒得多判断
if 4 <= len(email) <= 32 and '@' in email and '.' in email:
if 4 <= len(email) <= 64 and '@' in email and '.' in email:
self.c.execute(
'''select exists(select * from user where email = :email)''', {'email': email})
if self.c.fetchone() == (0,):
self.email = email
else:
raise DataExist('Email address exists.', 102, -204)
raise DataExist('Email address exists.', 102, -211)
else:
raise InputError('Email address is invalid.')
def set_user_code(self, user_code: str) -> None:
'''设置用户的user_code'''
if len(user_code) == 9 and user_code.isdigit():
self.c.execute(
'''select exists(select * from user where user_code = ?)''', (user_code, ))
if self.c.fetchone() == (0,):
self.user_code = user_code
else:
raise DataExist('User code exists.', 103, -212)
else:
raise InputError('User code is invalid.')
def _build_user_code(self):
# 生成9位的user_code用的自然是随机
from random import randint
@@ -130,8 +142,10 @@ class UserRegister(User):
def register(self):
now = int(time.time() * 1000)
self._build_user_code()
self._build_user_id()
if self.user_code is None:
self._build_user_code()
if self.user_id is None:
self._build_user_id()
self._insert_user_char()
self.c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
@@ -144,6 +158,8 @@ class UserRegister(User):
class UserLogin(User):
# 密码和token的加密方式为 SHA-256
limiter = ArcLimiter(Config.GAME_LOGIN_RATE_LIMIT, 'game_login')
def __init__(self, c) -> None:
super().__init__()
self.c = c
@@ -220,12 +236,16 @@ class UserLogin(User):
if ip:
self.set_ip(ip)
if not self.limiter.hit(name):
raise RateLimit('Too many login attempts.', 123, -203)
self.c.execute('''select user_id, password, ban_flag from user where name = :name''', {
'name': self.name})
x = self.c.fetchone()
if x is None:
raise NoData('Username does not exist.', 104)
raise NoData(f'Username `{self.name}` does not exist.', 104)
self.user_id = x[0]
self.now = int(time.time() * 1000)
if x[2] is not None and x[2] != '':
# 自动封号检查
@@ -236,14 +256,14 @@ class UserLogin(User):
if x[1] == '':
# 账号封禁
raise UserBan('The account has been banned.', 106)
raise UserBan(
f'The account `{self.user_id}` has been banned.', 106)
if x[1] != self.hash_pwd:
raise NoAccess('Wrong password.', 104)
self.user_id = str(x[0])
self.token = base64.b64encode(hashlib.sha256(
(self.user_id + str(self.now)).encode("utf8") + urandom(8)).digest()).decode()
(str(self.user_id) + str(self.now)).encode("utf8") + urandom(8)).digest()).decode()
self.c.execute(
'''select login_device from login where user_id = :user_id''', {"user_id": self.user_id})
@@ -276,7 +296,7 @@ class UserAuth(User):
class UserInfo(User):
def __init__(self, c, user_id=None) -> None:
super().__init__()
User.__init__(self)
self.c = c
self.user_id = user_id
self.character = None
@@ -285,7 +305,8 @@ class UserInfo(User):
self.recent_score = Score()
self.favorite_character = None
self.max_stamina_notification_enabled = False
self.prog_boost = 0
self.prog_boost: int = 0
self.beyond_boost_gauge: float = 0
self.next_fragstam_ts: int = None
self.world_mode_locked_end_ts: int = None
@@ -302,7 +323,7 @@ class UserInfo(User):
@property
def cores(self) -> list:
if self.__cores is None:
x = UserItemList(self.c, self.user_id).select_from_type('core')
x = UserItemList(self.c, self).select_from_type('core')
self.__cores = [{'core_type': i.item_id,
'amount': i.amount} for i in x.items]
@@ -311,7 +332,7 @@ class UserInfo(User):
@property
def singles(self) -> list:
if self.__singles is None:
x = UserItemList(self.c, self.user_id).select_from_type('single')
x = UserItemList(self.c, self).select_from_type('single')
self.__singles = [i.item_id for i in x.items]
return self.__singles
@@ -319,7 +340,7 @@ class UserInfo(User):
@property
def packs(self) -> list:
if self.__packs is None:
x = UserItemList(self.c, self.user_id).select_from_type('pack')
x = UserItemList(self.c, self).select_from_type('pack')
self.__packs = [i.item_id for i in x.items]
return self.__packs
@@ -327,7 +348,7 @@ class UserInfo(User):
@property
def world_unlocks(self) -> list:
if self.__world_unlocks is None:
x = UserItemList(self.c, self.user_id).select_from_type(
x = UserItemList(self.c, self).select_from_type(
'world_unlock')
self.__world_unlocks = [i.item_id for i in x.items]
@@ -337,7 +358,7 @@ class UserInfo(User):
def world_songs(self) -> list:
if self.__world_songs is None:
x = UserItemList(
self.c, self.user_id).select_from_type('world_song')
self.c, self).select_from_type('world_song')
self.__world_songs = [i.item_id for i in x.items]
return self.__world_songs
@@ -346,7 +367,7 @@ class UserInfo(User):
def course_banners(self) -> list:
if self.__course_banners is None:
x = UserItemList(
self.c, self.user_id).select_from_type('course_banner')
self.c, self).select_from_type('course_banner')
self.__course_banners = [i.item_id for i in x.items]
return self.__course_banners
@@ -370,40 +391,42 @@ class UserInfo(User):
self.favorite_character.select_character_uncap_condition(self)
return self.favorite_character
@property
def friend_ids(self) -> list:
self.c.execute('''select user_id_other from friend where user_id_me = :user_id''', {
'user_id': self.user_id})
return self.c.fetchall()
@property
def friends(self) -> list:
# 得到用户的朋友列表
if self.__friends is None:
self.c.execute('''select user_id_other from friend where user_id_me = :user_id''', {
'user_id': self.user_id})
x = self.c.fetchall()
s = []
if x != [] and x[0][0] is not None:
for i in x:
self.c.execute('''select exists(select * from friend where user_id_me = :x and user_id_other = :y)''',
{'x': i[0], 'y': self.user_id})
for i in self.friend_ids:
self.c.execute('''select exists(select * from friend where user_id_me = :x and user_id_other = :y)''',
{'x': i[0], 'y': self.user_id})
is_mutual = True if self.c.fetchone() == (1,) else False
is_mutual = True if self.c.fetchone() == (1,) else False
you = UserOnline(self.c, i[0])
you.select_user()
character = you.character if you.favorite_character is None else you.favorite_character
character.select_character_uncap_condition(you)
you = UserOnline(self.c, i[0])
you.select_user()
character = you.character if you.favorite_character is None else you.favorite_character
character.select_character_uncap_condition(you)
rating = you.rating_ptt if not you.is_hide_rating else -1
rating = you.rating_ptt if not you.is_hide_rating else -1
s.append({
"is_mutual": is_mutual,
"is_char_uncapped_override": character.is_uncapped_override,
"is_char_uncapped": character.is_uncapped,
"is_skill_sealed": you.is_skill_sealed,
"rating": rating,
"join_date": you.join_date,
"character": character.character_id,
"recent_score": you.recent_score_list,
"name": you.name,
"user_id": you.user_id
})
s.append({
"is_mutual": is_mutual,
"is_char_uncapped_override": character.is_uncapped_override,
"is_char_uncapped": character.is_uncapped,
"is_skill_sealed": you.is_skill_sealed,
"rating": rating,
"join_date": you.join_date,
"character": character.character_id,
"recent_score": you.recent_score_list,
"name": you.name,
"user_id": you.user_id
})
s.sort(key=lambda item: item["recent_score"][0]["time_played"] if len(
item["recent_score"]) > 0 else 0, reverse=True)
self.__friends = s
@@ -450,6 +473,10 @@ class UserInfo(User):
favorite_character_id = self.favorite_character.character_id
else:
favorite_character_id = -1
if self.character.character_id not in character_list:
self.character.character_id = 0
return {
"is_aprilfools": Config.IS_APRILFOOLS,
"curr_available_maps": self.curr_available_maps_list,
@@ -470,6 +497,7 @@ class UserInfo(User):
"is_skill_sealed": self.is_skill_sealed,
"current_map": self.current_map.map_id,
"prog_boost": self.prog_boost,
"beyond_boost_gauge": self.beyond_boost_gauge,
"next_fragstam_ts": self.next_fragstam_ts,
"max_stamina_ts": self.stamina.max_stamina_ts,
"stamina": self.stamina.stamina,
@@ -477,7 +505,7 @@ class UserInfo(User):
"world_songs": self.world_songs,
"singles": self.singles,
"packs": self.packs,
"characters": self.characters_list,
"characters": character_list,
"cores": self.cores,
"recent_score": self.recent_score_list,
"max_friend": Constant.MAX_FRIEND_COUNT,
@@ -527,6 +555,7 @@ class UserInfo(User):
self.stamina = UserStamina(self.c, self)
self.stamina.set_value(x[32], x[33])
self.world_mode_locked_end_ts = x[34] if x[34] else -1
self.beyond_boost_gauge = x[35] if x[35] else 0
return self
@@ -557,16 +586,8 @@ class UserInfo(User):
self.stamina = UserStamina(self.c, self)
self.stamina.set_value(x[0], x[1])
def select_user_about_character(self) -> None:
'''
查询user表有关角色的信息
'''
self.c.execute('''select name, character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, favorite_character from user where user_id = :a''', {
'a': self.user_id})
x = self.c.fetchone()
if not x:
raise NoData('No user.', 108, -3)
def from_list_about_character(self, x: list) -> None:
'''从数据库user表获取搭档信息'''
self.name = x[0]
self.character = UserCharacter(self.c, x[1], self)
self.is_skill_sealed = x[2] == 1
@@ -575,12 +596,24 @@ class UserInfo(User):
self.favorite_character = None if x[5] == - \
1 else UserCharacter(self.c, x[5], self)
def select_user_about_character(self) -> None:
'''
查询user表有关搭档的信息
'''
self.c.execute('''select name, character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, favorite_character from user where user_id = :a''', {
'a': self.user_id})
x = self.c.fetchone()
if not x:
raise NoData('No user.', 108, -3)
self.from_list_about_character(x)
def select_user_about_world_play(self) -> None:
'''
查询user表有关世界模式打歌的信息
'''
self.c.execute(
'''select character_id, max_stamina_ts, stamina, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, current_map, world_mode_locked_end_ts from user where user_id=?''', (self.user_id,))
'''select character_id, max_stamina_ts, stamina, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, current_map, world_mode_locked_end_ts, beyond_boost_gauge from user where user_id=?''', (self.user_id,))
x = self.c.fetchone()
if not x:
raise NoData('No user.', 108, -3)
@@ -593,6 +626,7 @@ class UserInfo(User):
self.character.is_uncapped_override = x[5] == 1
self.current_map = UserMap(self.c, x[6], self)
self.world_mode_locked_end_ts = x[7] if x[7] else -1
self.beyond_boost_gauge = x[8] if x[8] else 0
@property
def global_rank(self) -> int:
@@ -612,27 +646,26 @@ class UserInfo(User):
def update_global_rank(self) -> None:
'''用户世界排名计算,有新增成绩则要更新'''
with Connect() as c2:
c2.execute('''select song_id, rating_ftr, rating_byn from chart''')
x = c2.fetchall()
if x:
song_list_ftr = [self.user_id]
song_list_byn = [self.user_id]
for i in x:
if i[1] > 0:
song_list_ftr.append(i[0])
if i[2] > 0:
song_list_byn.append(i[0])
self.c.execute('''select song_id, rating_ftr, rating_byn from chart''')
x = self.c.fetchall()
song_list_ftr = [self.user_id]
song_list_byn = [self.user_id]
for i in x:
if i[1] > 0:
song_list_ftr.append(i[0])
if i[2] > 0:
song_list_byn.append(i[0])
score_sum = 0
if len(song_list_ftr) >= 2:
self.c.execute('''select sum(score) from best_score where user_id=? and difficulty=2 and song_id in ({0})'''.format(
','.join(['?']*(len(song_list_ftr)-1))), tuple(song_list_ftr))
x = self.c.fetchone()
if x[0] is not None:
score_sum = x[0]
else:
score_sum = 0
score_sum += x[0]
if len(song_list_byn) >= 2:
self.c.execute('''select sum(score) from best_score where user_id=? and difficulty=3 and song_id in ({0})'''.format(
@@ -641,8 +674,6 @@ class UserInfo(User):
x = self.c.fetchone()
if x[0] is not None:
score_sum += x[0]
else:
score_sum += 0
self.c.execute('''update user set world_rank_score = :b where user_id = :a''', {
'a': self.user_id, 'b': score_sum})
@@ -719,3 +750,21 @@ class UserOnline(UserInfo):
self.favorite_character = UserCharacter(self.c, character_id, self)
self.c.execute('''update user set favorite_character = :a where user_id = :b''',
{'a': self.favorite_character.character_id, 'b': self.user_id})
class UserChanger(UserInfo, UserRegister):
def __init__(self, c, user_id=None) -> None:
super().__init__(c, user_id)
def update_columns(self, columns: list = None, d: dict = None) -> None:
if columns is not None:
d = {}
for column in columns:
if column == 'password':
d[column] = self.hash_pwd
else:
d[column] = self.__dict__[column]
Sql(self.c).update('user', d, Query().from_args(
{'user_id': self.user_id}))

View File

@@ -2,7 +2,7 @@ import hashlib
import os
def md5(code):
def md5(code: str) -> str:
# md5加密算法
code = code.encode()
md5s = hashlib.md5()
@@ -12,16 +12,28 @@ def md5(code):
return codes
def get_file_md5(file_path):
# 计算文件MD5
if not os.path.isfile(file_path):
return None
def get_file_md5(file_path: str) -> str:
'''计算文件MD5假设是文件'''
myhash = hashlib.md5()
with open(file_path, 'rb') as f:
while True:
b = f.read(8096)
b = f.read(8192)
if not b:
break
myhash.update(b)
return myhash.hexdigest()
def try_rename(path: str, new_path: str) -> str:
'''尝试重命名文件,并尝试避免命名冲突(在后面加自增数字),返回最终路径'''
final_path = new_path
if os.path.exists(new_path):
i = 1
while os.path.exists(new_path + str(i)):
i += 1
final_path = new_path + str(i)
os.rename(path, final_path)
return final_path

View File

@@ -50,6 +50,7 @@ class Step:
self.restrict_id: str = None
self.restrict_ids: list = []
self.restrict_type: str = None
self.restrict_difficulty: int = None
self.step_type: list = None
self.speed_limit_value: int = None
self.plus_stamina_value: int = None
@@ -61,12 +62,14 @@ class Step:
}
if self.items:
r['items'] = [i.to_dict() for i in self.items]
if self.restrict_id:
r['restrict_id'] = self.restrict_id
if self.restrict_ids:
r['restrict_ids'] = self.restrict_ids
if self.restrict_type:
r['restrict_type'] = self.restrict_type
if self.restrict_id:
r['restrict_id'] = self.restrict_id
if self.restrict_ids:
r['restrict_ids'] = self.restrict_ids
if self.restrict_difficulty is not None:
r['restrict_difficulty'] = self.restrict_difficulty
if self.step_type:
r['step_type'] = self.step_type
if self.speed_limit_value:
@@ -82,6 +85,7 @@ class Step:
self.restrict_id = d.get('restrict_id')
self.restrict_ids = d.get('restrict_ids')
self.restrict_type = d.get('restrict_type')
self.restrict_difficulty = d.get('restrict_difficulty')
self.step_type = d.get('step_type')
self.speed_limit_value = d.get('speed_limit_value')
self.plus_stamina_value = d.get('plus_stamina_value')
@@ -102,7 +106,7 @@ class Map:
self.available_from: int = None
self.available_to: int = None
self.is_repeatable: bool = None
self.require_id: str = None
self.require_id: 'str | list[str]' = None
self.require_type: str = None
self.require_value: int = None
self.coordinate: str = None
@@ -111,6 +115,10 @@ class Map:
self.steps: list = []
self.__rewards: list = None
self.require_localunlock_songid: str = None
self.require_localunlock_challengeid: str = None
self.chain_info: dict = None
@property
def rewards(self) -> list:
if self.__rewards is None:
@@ -133,7 +141,7 @@ class Map:
def to_dict(self) -> dict:
if self.chapter is None:
self.select_map_info()
return {
r = {
'map_id': self.map_id,
'is_legacy': self.is_legacy,
'is_beyond': self.is_beyond,
@@ -151,25 +159,35 @@ class Map:
'custom_bg': self.custom_bg,
'stamina_cost': self.stamina_cost,
'step_count': self.step_count,
'require_localunlock_songid': self.require_localunlock_songid,
'require_localunlock_challengeid': self.require_localunlock_challengeid,
'steps': [s.to_dict() for s in self.steps],
}
if self.chain_info is not None:
r['chain_info'] = self.chain_info
return r
def from_dict(self, raw_dict: dict) -> 'Map':
self.is_legacy = raw_dict.get('is_legacy')
self.is_beyond = raw_dict.get('is_beyond')
self.beyond_health = raw_dict.get('beyond_health')
self.character_affinity = raw_dict.get('character_affinity')
self.affinity_multiplier = raw_dict.get('affinity_multiplier')
self.character_affinity = raw_dict.get('character_affinity', [])
self.affinity_multiplier = raw_dict.get('affinity_multiplier', [])
self.chapter = raw_dict.get('chapter')
self.available_from = raw_dict.get('available_from')
self.available_to = raw_dict.get('available_to')
self.available_from = raw_dict.get('available_from', -1)
self.available_to = raw_dict.get('available_to', 9999999999999)
self.is_repeatable = raw_dict.get('is_repeatable')
self.require_id = raw_dict.get('require_id')
self.require_type = raw_dict.get('require_type')
self.require_value = raw_dict.get('require_value')
self.require_id = raw_dict.get('require_id', '')
self.require_type = raw_dict.get('require_type', '')
self.require_value = raw_dict.get('require_value', 1)
self.coordinate = raw_dict.get('coordinate')
self.custom_bg = raw_dict.get('custom_bg')
self.custom_bg = raw_dict.get('custom_bg', '')
self.stamina_cost = raw_dict.get('stamina_cost')
self.require_localunlock_songid = raw_dict.get(
'require_localunlock_songid', '')
self.require_localunlock_challengeid = raw_dict.get(
'require_localunlock_challengeid', '')
self.chain_info = raw_dict.get('chain_info')
self.steps = [Step().from_dict(s) for s in raw_dict.get('steps')]
return self
@@ -199,7 +217,7 @@ class UserMap(Map):
@property
def rewards_for_climbing(self) -> list:
rewards = []
for i in range(self.prev_position, self.curr_position+1):
for i in range(self.prev_position+1, self.curr_position+1):
step = self.steps[i]
if step.items:
rewards.append(
@@ -209,7 +227,7 @@ class UserMap(Map):
def rewards_for_climbing_to_dict(self) -> list:
rewards = []
for i in range(self.prev_position, self.curr_position+1):
for i in range(self.prev_position+1, self.curr_position+1):
step = self.steps[i]
if step.items:
rewards.append(
@@ -290,7 +308,7 @@ class UserMap(Map):
if self.require_type in ['pack', 'single']:
item = ItemFactory(self.c).get_item(self.require_type)
item.item_id = self.require_id
item.select(self.user)
item.select_user_item(self.user)
if not item.amount:
self.is_locked = True
@@ -436,8 +454,9 @@ class WorldPlay:
self.step_value: float = None
self.prog_tempest: float = None
self.overdrive_extra: float = None
self.character_bonus_progress: float = None
self.prog_skill_increase: float = None
self.over_skill_increase: float = None
def to_dict(self) -> dict:
arcmap: 'UserMap' = self.user.current_map
@@ -465,19 +484,22 @@ class WorldPlay:
},
"current_stamina": self.user.stamina.stamina,
"max_stamina_ts": self.user.stamina.max_stamina_ts,
'world_mode_locked_end_ts': self.user.world_mode_locked_end_ts
'world_mode_locked_end_ts': self.user.world_mode_locked_end_ts,
'beyond_boost_gauge': self.user.beyond_boost_gauge
}
if self.overdrive_extra is not None:
r['char_stats']['overdrive'] += self.overdrive_extra
if self.over_skill_increase is not None:
r['char_stats']['over_skill_increase'] = self.over_skill_increase
if self.prog_skill_increase is not None:
r['char_stats']['prog_skill_increase'] = self.prog_skill_increase
if self.prog_tempest is not None:
r['char_stats']['prog'] += self.prog_tempest
r['char_stats']['prog'] += self.prog_tempest # 没试过要不要这样
r['char_stats']['prog_tempest'] = self.prog_tempest
if self.character_bonus_progress is not None:
# 猜的,为了让客户端正确显示,当然结果是没问题的
r['base_progress'] += self.character_bonus_progress
# r['base_progress'] += self.character_bonus_progress # 肯定不是这样的
r['character_bonus_progress'] = self.character_bonus_progress
if self.user_play.beyond_gauge == 0:
@@ -492,16 +514,45 @@ class WorldPlay:
r['fragment_multiply'] = self.user_play.fragment_multiply
if self.user_play.prog_boost_multiply != 0:
r['prog_boost_multiply'] = self.user_play.prog_boost_multiply
if self.user_play.beyond_boost_gauge_usage != 0:
r['beyond_boost_gauge_usage'] = self.user_play.beyond_boost_gauge_usage
return r
@property
def beyond_boost_gauge_addition(self) -> float:
# guessed by Lost-MSth
return 2.45 * self.user_play.rating ** 0.5 + 27
@property
def step_times(self) -> float:
return self.user_play.stamina_multiply * self.user_play.fragment_multiply / 100 * (self.user_play.prog_boost_multiply+100) / 100
prog_boost_multiply = self.user_play.prog_boost_multiply + 100
beyond_boost_times = 1
if self.user_play.beyond_gauge == 1:
if prog_boost_multiply > 100:
prog_boost_multiply -= 100
if self.user_play.beyond_boost_gauge_usage == 100:
beyond_boost_times = 2
elif self.user_play.beyond_boost_gauge_usage == 200:
beyond_boost_times = 3
return self.user_play.stamina_multiply * self.user_play.fragment_multiply / 100 * prog_boost_multiply / 100 * beyond_boost_times
@property
def exp_times(self) -> float:
return self.user_play.stamina_multiply * (self.user_play.prog_boost_multiply+100) / 100
prog_boost_multiply = self.user_play.prog_boost_multiply + 100
beyond_boost_times = 1
if self.user_play.beyond_gauge == 1:
if prog_boost_multiply > 100:
prog_boost_multiply -= 100
if self.user_play.beyond_boost_gauge_usage == 100:
beyond_boost_times = 2
elif self.user_play.beyond_boost_gauge_usage == 200:
beyond_boost_times = 3
return self.user_play.stamina_multiply * prog_boost_multiply / 100 * beyond_boost_times
def get_step(self) -> None:
if self.user_play.beyond_gauge == 0:
@@ -510,6 +561,8 @@ class WorldPlay:
self.character_used.level)
if self.prog_tempest:
prog += self.prog_tempest
if self.prog_skill_increase:
prog += self.prog_skill_increase
self.step_value = self.base_step_value * prog / 50 * self.step_times
else:
@@ -528,8 +581,8 @@ class WorldPlay:
overdrive = self.character_used.overdrive.get_value(
self.character_used.level)
if self.overdrive_extra:
overdrive += self.overdrive_extra
if self.over_skill_increase:
overdrive += self.over_skill_increase
self.step_value = self.base_step_value * overdrive / \
50 * self.step_times * affinity_multiplier
@@ -542,6 +595,20 @@ class WorldPlay:
self.user_play.clear_play_state()
self.user.select_user_about_world_play()
if self.user_play.beyond_gauge == 0:
# 更新byd大招蓄力条
self.user.beyond_boost_gauge += self.beyond_boost_gauge_addition
if self.user.beyond_boost_gauge > 200:
self.user.beyond_boost_gauge = 200
self.user.update_user_one_column(
'beyond_boost_gauge', self.user.beyond_boost_gauge)
elif self.user_play.beyond_boost_gauge_usage != 0 and self.user_play.beyond_boost_gauge_usage <= self.user.beyond_boost_gauge:
self.user.beyond_boost_gauge -= self.user_play.beyond_boost_gauge_usage
if abs(self.user.beyond_boost_gauge) <= 1e-5:
self.user.beyond_boost_gauge = 0
self.user.update_user_one_column(
'beyond_boost_gauge', self.user.beyond_boost_gauge)
self.character_used = Character()
self.user.character.select_character_info()
@@ -587,13 +654,17 @@ class WorldPlay:
if self.user_play.beyond_gauge == 0:
if self.character_used.character_id == 35 and self.character_used.skill_id_displayed:
self._special_tempest()
elif self.character_used.skill_id_displayed == 'ilith_awakened_skill':
self._ilith_awakened_skill()
else:
if self.character_used.skill_id_displayed == 'skill_vita':
self._skill_vita()
if self.character_used.skill_id_displayed == 'skill_mika':
self._skill_mika()
def after_climb(self) -> None:
factory_dict = {'eto_uncap': self._eto_uncap, 'ayu_uncap': self._ayu_uncap,
'luna_uncap': self._luna_uncap, 'skill_fatalis': self._skill_fatalis}
'luna_uncap': self._luna_uncap, 'skill_fatalis': self._skill_fatalis, 'skill_amane': self._skill_amane}
if self.character_used.skill_id_displayed in factory_dict:
factory_dict[self.character_used.skill_id_displayed]()
@@ -616,9 +687,9 @@ class WorldPlay:
vita技能overdrive随回忆率提升提升量最多为10\
此处采用线性函数
'''
self.overdrive_extra = 0
self.over_skill_increase = 0
if 0 < self.user_play.health <= 100:
self.overdrive_extra = self.user_play.health / 10
self.over_skill_increase = self.user_play.health / 10
def _eto_uncap(self) -> None:
'''eto觉醒技能获得残片奖励时世界模式进度加7'''
@@ -666,3 +737,31 @@ class WorldPlay:
self.user.world_mode_locked_end_ts = int(
time()*1000) + Constant.SKILL_FATALIS_WORLD_LOCKED_TIME
self.user.update_user_one_column('world_mode_locked_end_ts')
def _skill_amane(self) -> None:
'''
amane技能起始格为限速或随机成绩小于EX时世界模式进度减半
偷懒在after_climb里面需要重爬一次
'''
x: 'Step' = self.user.current_map.steps_for_climbing[0]
if ('randomsong' in x.step_type or 'speedlimit' in x.step_type) and self.user_play.song_grade < 5:
self.character_bonus_progress = -self.step_value / 2 / self.step_times
self.step_value = self.step_value / 2
self.user.current_map.reclimb(self.step_value)
def _ilith_awakened_skill(self) -> None:
'''
ilith 觉醒技能,曲目通关时步数+6wiki 说是 prog 值+6
'''
if self.user_play.health > 0:
self.prog_skill_increase = 6
def _skill_mika(self) -> None:
'''
mika 技能,通关特定曲目能力值翻倍
'''
if self.user_play.song.song_id in Constant.SKILL_MIKA_SONGS and self.user_play.clear_type != 0:
self.over_skill_increase = self.character_used.overdrive.get_value(
self.character_used.level)
self.prog_skill_increase = self.character_used.prog.get_value(
self.character_used.level)

View File

@@ -1,599 +1,15 @@
import sqlite3
import time
import json
import os
import sys
from importlib import import_module
# 数据库初始化文件删掉arcaea_database.db文件后运行即可谨慎使用
ARCAEA_SERVER_VERSION = 'v2.9.0'
def main(path='./'):
conn = sqlite3.connect(path+'arcaea_database.db')
c = conn.cursor()
c.execute('''create table if not exists config(id text primary key,
value text
);''')
c.execute('''insert into config values("version", :a);''',
{'a': ARCAEA_SERVER_VERSION})
c.execute('''create table if not exists user(user_id int primary key,
name text unique,
password text not null,
join_date char(20),
user_code char(10),
rating_ptt int,
character_id int,
is_skill_sealed int,
is_char_uncapped int,
is_char_uncapped_override int,
is_hide_rating int,
song_id text,
difficulty int,
score int,
shiny_perfect_count int,
perfect_count int,
near_count int,
miss_count int,
health int,
modifier int,
time_played int,
clear_type int,
rating real,
favorite_character int,
max_stamina_notification_enabled int,
current_map text,
ticket int,
prog_boost int,
email text,
world_rank_score int,
ban_flag text,
next_fragstam_ts int,
max_stamina_ts int,
stamina int,
world_mode_locked_end_ts int
);''')
c.execute('''create table if not exists login(access_token text,
user_id int,
login_time int,
login_ip text,
login_device text,
primary key(access_token, user_id)
);''')
c.execute('''create table if not exists friend(user_id_me int,
user_id_other int,
primary key (user_id_me, user_id_other)
);''')
c.execute('''create table if not exists best_score(user_id int,
song_id text,
difficulty int,
score int,
shiny_perfect_count int,
perfect_count int,
near_count int,
miss_count int,
health int,
modifier int,
time_played int,
best_clear_type int,
clear_type int,
rating real,
primary key(user_id, song_id, difficulty)
);''')
c.execute('''create table if not exists user_char(user_id int,
character_id int,
level int,
exp real,
is_uncapped int,
is_uncapped_override int,
primary key(user_id, character_id)
);''')
c.execute('''create table if not exists user_char_full(user_id int,
character_id int,
level int,
exp real,
is_uncapped int,
is_uncapped_override int,
primary key(user_id, character_id)
);''')
c.execute('''create table if not exists character(character_id int primary key,
name text,
max_level int,
frag1 real,
prog1 real,
overdrive1 real,
frag20 real,
prog20 real,
overdrive20 real,
frag30 real,
prog30 real,
overdrive30 real,
skill_id text,
skill_unlock_level int,
skill_requires_uncap int,
skill_id_uncap text,
char_type int,
is_uncapped int
);''')
c.execute('''create table if not exists char_item(character_id int,
item_id text,
type text,
amount int,
primary key(character_id, item_id, type)
);''')
c.execute('''create table if not exists recent30(user_id int primary key,
r0 real,
song_id0 text,
r1 real,
song_id1 text,
r2 real,
song_id2 text,
r3 real,
song_id3 text,
r4 real,
song_id4 text,
r5 real,
song_id5 text,
r6 real,
song_id6 text,
r7 real,
song_id7 text,
r8 real,
song_id8 text,
r9 real,
song_id9 text,
r10 real,
song_id10 text,
r11 real,
song_id11 text,
r12 real,
song_id12 text,
r13 real,
song_id13 text,
r14 real,
song_id14 text,
r15 real,
song_id15 text,
r16 real,
song_id16 text,
r17 real,
song_id17 text,
r18 real,
song_id18 text,
r19 real,
song_id19 text,
r20 real,
song_id20 text,
r21 real,
song_id21 text,
r22 real,
song_id22 text,
r23 real,
song_id23 text,
r24 real,
song_id24 text,
r25 real,
song_id25 text,
r26 real,
song_id26 text,
r27 real,
song_id27 text,
r28 real,
song_id28 text,
r29 real,
song_id29 text
);''')
c.execute('''create table if not exists user_world(user_id int,
map_id text,
curr_position int,
curr_capture real,
is_locked int,
primary key(user_id, map_id)
);''')
c.execute('''create table if not exists songplay_token(token text primary key,
user_id int,
song_id text,
difficulty int,
course_id text,
course_state int,
course_score int,
course_clear_type int,
stamina_multiply int,
fragment_multiply int,
prog_boost_multiply int
);''')
c.execute('''create table if not exists download_token(user_id int,
song_id text,
file_name text,
token text,
time int,
primary key(user_id, song_id, file_name)
);''')
c.execute('''create table if not exists user_download(user_id int,
token text,
time int,
primary key(user_id, token, time)
);''')
c.execute('''create table if not exists item(item_id text,
type text,
is_available int,
_id text,
primary key(item_id, type)
);''')
c.execute('''create table if not exists user_item(user_id int,
item_id text,
type text,
amount int,
primary key(user_id, item_id, type)
);''')
c.execute('''create table if not exists purchase(purchase_name text primary key,
price int,
orig_price int,
discount_from int,
discount_to int,
discount_reason text
);''')
c.execute('''create table if not exists purchase_item(purchase_name text,
item_id text,
type text,
amount int,
primary key(purchase_name, item_id, type)
);''')
c.execute('''create table if not exists user_save(user_id int primary key,
scores_data text,
clearlamps_data text,
clearedsongs_data text,
unlocklist_data text,
installid_data text,
devicemodelname_data text,
story_data text,
createdAt int,
finalestate_data text
);''')
c.execute('''create table if not exists present(present_id text primary key,
expire_ts int,
description text
);''')
c.execute('''create table if not exists user_present(user_id int,
present_id text,
primary key(user_id, present_id)
);''')
c.execute('''create table if not exists present_item(present_id text,
item_id text,
type text,
amount int,
primary key(present_id, item_id, type)
);''')
c.execute('''create table if not exists chart(song_id text primary key,
name text,
rating_pst int,
rating_prs int,
rating_ftr int,
rating_byn int
);''')
c.execute('''create table if not exists redeem(code text primary key,
type int
);''')
c.execute('''create table if not exists user_redeem(user_id int,
code text,
primary key(user_id, code)
);''')
c.execute('''create table if not exists redeem_item(code text,
item_id text,
type text,
amount int,
primary key(code, item_id, type)
);''')
c.execute('''create table if not exists role(role_id int primary key,
role_name text,
caption text
);''')
c.execute('''create table if not exists user_role(user_id int,
role_id int,
primary key(user_id, role_id)
);''')
c.execute('''create table if not exists power(power_id int primary key,
power_name text,
caption text
);''')
c.execute('''create table if not exists role_power(role_id int,
power_id int,
primary key(role_id, power_id)
);''')
c.execute('''create table if not exists api_login(user_id int,
token text,
login_time int,
login_ip text,
primary key(user_id, token)
);''')
c.execute('''create table if not exists course(course_id text primary key,
course_name text,
dan_name text,
style int,
gauge_requirement text,
flag_as_hidden_when_requirements_not_met int,
can_start int
);''')
c.execute('''create table if not exists user_course(user_id int,
course_id text,
high_score int,
best_clear_type int,
primary key(user_id, course_id)
);''')
c.execute('''create table if not exists course_chart(course_id text,
song_id text,
difficulty int,
flag_as_hidden int,
song_index int,
primary key(course_id, song_id, difficulty)
);''')
c.execute('''create table if not exists course_requirement(course_id text,
required_id text,
primary key(course_id, required_id)
);''')
c.execute('''create table if not exists course_item(course_id text,
item_id text,
type text,
amount int,
primary key(course_id, item_id, type)
);''')
# 搭档初始化
char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', '', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija', 'vita', 'hikari(fatalis)']
skill_id = ['gauge_easy', '', '', '', 'note_mirror', '', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes', 'skill_vita', 'skill_fatalis']
skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', '', 'eto_uncap', 'luna_uncap', 'shirabe_entry_fee',
'', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0,
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0]
frag1 = [55, 55, 60, 50, 47, 0, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32,
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 38, 25, 58, 50, 61, 45, 45, 38, 34, 27]
prog1 = [35, 55, 47, 50, 60, 0, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52,
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58, 50, 60]
overdrive1 = [35, 55, 25, 50, 47, 0, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18,
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 38, 30, 49, 15, 34, 45, 45, 38, 67, 65]
frag20 = [78, 80, 90, 75, 70, 0, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52,
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 61, 50, 68, 60, 90, 67, 50, 60, 51, 50]
prog20 = [61, 80, 70, 75, 90, 0, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73,
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 79, 55, 65, 59, 90, 50, 90, 90, 75, 100]
overdrive20 = [61, 80, 47, 75, 70, 0, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64,
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 61, 40, 69, 62, 51, 90, 67, 60, 100, 105]
frag30 = [88, 90, 100, 75, 80, 0, 70, 79, 65, 40, 50, 90, 100, 92, 0, 61, 67, 92, 85, 50, 86, 62,
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 61, 50, 68, 60, 90, 67, 50, 60, 51, 50]
prog30 = [71, 90, 80, 75, 100, 0, 90, 102, 84, 78, 105, 77, 73, 78, 0, 99, 80, 66, 46, 93, 40, 83,
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 79, 55, 65, 59, 90, 50, 90, 90, 75, 100]
overdrive30 = [71, 90, 57, 75, 80, 0, 95, 79, 65, 31, 50, 69, 100, 68, 0, 78, 50, 70, 62, 59, 64,
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 61, 40, 69, 62, 51, 90, 67, 60, 100, 105]
char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 3]
char_core = {
0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
1: [{'core_id': 'core_hollow', 'amount': 5}, {'core_id': 'core_desolate', 'amount': 25}],
2: [{'core_id': 'core_hollow', 'amount': 5}, {'core_id': 'core_crimson', 'amount': 25}],
4: [{'core_id': 'core_ambivalent', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
13: [{'core_id': 'core_scarlet', 'amount': 30}],
21: [{'core_id': 'core_scarlet', 'amount': 30}],
26: [{'core_id': 'core_chunithm', 'amount': 15}],
27: [{'core_id': 'core_chunithm', 'amount': 15}],
28: [{'core_id': 'core_chunithm', 'amount': 15}],
29: [{'core_id': 'core_chunithm', 'amount': 15}],
36: [{'core_id': 'core_chunithm', 'amount': 15}],
42: [{'core_id': 'core_chunithm', 'amount': 15}],
43: [{'core_id': 'core_chunithm', 'amount': 15}],
11: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_hollow', 'amount': 5}],
12: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
19: [{'core_id': 'core_colorful', 'amount': 30}]
}
for i in range(0, 56):
skill_requires_uncap = 1 if i == 2 else 0
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43, 11, 12, 19]:
sql = '''insert into character values(?,?,30,?,?,?,?,?,?,?,?,?,?,?,?,?,?,1)'''
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
else:
if i == 5:
continue
sql = '''insert into character values(?,?,20,?,?,?,?,?,?,?,?,?,?,?,?,?,?,0)'''
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
c.execute('''insert into character values(?,?,20,?,?,?,?,?,?,?,?,?,?,?,?,?,?,0)''', (99,
'shirahime', 38, 33, 28, 66, 58, 50, 66, 58, 50, 'frags_preferred_song', 0, 0, '', 0))
for i in char_core:
for j in char_core[i]:
c.execute('''insert into char_item values(?,?,'core',?)''',
(i, j['core_id'], j['amount']))
cores = ['core_hollow', 'core_desolate', 'core_chunithm', 'core_crimson',
'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic', 'core_binary', 'core_colorful', 'core_course_skip_purchase']
for i in cores:
c.execute('''insert into item values(?,"core",1,'')''', (i,))
world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster",
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3", "nulctrl", "avril", "ddd", "merlin3", "omakeno3", "nekonote", "sanskia"]
for i in world_songs:
c.execute('''insert into item values(?,"world_song",1,'')''', (i,))
world_unlocks = ["scenery_chap1", "scenery_chap2",
"scenery_chap3", "scenery_chap4", "scenery_chap5", "scenery_chap6", "scenery_chap7"]
for i in world_unlocks:
c.execute('''insert into item values(?,"world_unlock",1,'')''', (i,))
course_banners = ['course_banner_' + str(i) for i in range(1, 12)]
for i in course_banners:
c.execute('''insert into item values(?,"course_banner",1,'')''', (i,))
c.execute('''insert into item values(?,?,?,?)''',
('fragment', 'fragment', 1, ''))
c.execute('''insert into item values(?,?,?,?)''',
('memory', 'memory', 1, ''))
c.execute('''insert into item values(?,?,?,?)''',
('anni5tix', 'anni5tix', 1, ''))
def insert_items(c, items):
# 物品数据导入
for i in items:
if 'discount_from' not in i:
discount_from = -1
else:
discount_from = i['discount_from']
if 'discount_to' not in i:
discount_to = -1
else:
discount_to = i['discount_to']
if 'discount_reason' not in i:
discount_reason = ''
else:
discount_reason = i['discount_reason']
c.execute('''insert into purchase values(?,?,?,?,?,?)''',
(i['name'], i['price'], i['orig_price'], discount_from, discount_to, discount_reason))
for j in i['items']:
if "_id" not in j:
_id = ''
else:
_id = j['_id']
c.execute(
'''select exists(select * from item where item_id=?)''', (j['id'],))
if c.fetchone() == (0,):
c.execute('''insert into item values(?,?,?,?)''',
(j['id'], j['type'], j['is_available'], _id))
if 'amount' in j:
amount = j['amount']
else:
amount = 1
c.execute('''insert into purchase_item values(?,?,?,?)''',
(i['name'], j['id'], j['type'], amount))
# item初始化
try:
f = open(path+'singles.json', 'r')
singles = json.load(f)
f.close()
insert_items(c, singles)
except:
pass
try:
f = open(path+'packs.json', 'r')
packs = json.load(f)
f.close()
insert_items(c, packs)
except:
pass
# course初始化
try:
f = open(path+'courses.json', 'r', encoding="utf-8")
courses = json.load(f)
f.close()
except:
courses = []
if courses:
if path == './':
# 有什么好办法吗
import sys
sys.path.append('..')
from core.course import Course
for i in courses:
x = Course(c).from_dict(i)
x.insert_all()
# api权限与权限组初始化
role = ['admin', 'user', 'selecter']
role_caption = ['管理员', '用户', '查询接口']
power = ['select', 'select_me', 'change', 'change_me', 'grant',
'grant_inf', 'select_song_rank', 'select_song_info']
power_caption = ['总体查询权限', '自我查询权限', '总体修改权限',
'自我修改权限', '授权权限', '下级授权权限', '歌曲排行榜查询权限', '歌曲信息查询权限']
role_power = {'0': [0, 1, 3, 5, 6, 7],
'1': [1, 3, 6, 7],
'2': [0]
}
for i in range(0, len(role)):
c.execute('''insert into role values(:a,:b,:c)''', {
'a': i, 'b': role[i], 'c': role_caption[i]})
for i in range(0, len(power)):
c.execute('''insert into power values(:a,:b,:c)''', {
'a': i, 'b': power[i], 'c': power_caption[i]})
for i in role_power:
for j in role_power[i]:
c.execute('''insert into role_power values(:a,:b)''',
{'a': int(i), 'b': j})
conn.commit()
conn.close()
def arc_register(name: str):
def build_user_code(c):
return '123456789'
def build_user_id(c):
return 2000000
def insert_user_char(c, user_id):
# 为用户添加可用角色
c.execute('''insert into user_char values(?,?,?,?,?,?)''',
(user_id, 0, 30, 25000, 1, 0))
c.execute('''insert into user_char values(?,?,?,?,?,?)''',
(user_id, 1, 30, 25000, 1, 0))
c.execute(
'''select character_id, max_level, is_uncapped from character''')
x = c.fetchall()
if x:
for i in x:
exp = 25000 if i[1] == 30 else 10000
c.execute('''insert into user_char_full values(?,?,?,?,?,?)''',
(user_id, i[0], i[1], exp, i[2], 0))
conn = sqlite3.connect(path+'arcaea_database.db')
c = conn.cursor()
hash_pwd = '41e5653fc7aeb894026d6bb7b2db7f65902b454945fa8fd65a6327047b5277fb'
c.execute(
'''select exists(select * from user where name = :name)''', {'name': name})
if c.fetchone() == (0,):
user_code = build_user_code(c)
user_id = build_user_id(c)
now = int(time.time() * 1000)
c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, is_hide_rating, favorite_character, max_stamina_notification_enabled, current_map, ticket)
values(:user_id, :name, :password, :join_date, :user_code, 1250, 1, 0, 1, 0, 0, -1, 0, '', 114514)
''', {'user_code': user_code, 'user_id': user_id, 'join_date': now, 'name': name, 'password': hash_pwd})
c.execute('''insert into recent30(user_id) values(:user_id)''', {
'user_id': user_id})
c.execute(
'''insert into best_score values(2000000,'vexaria',3,10000000,100,0,0,0,100,0,1599667200,3,3,10.8)''')
insert_user_char(c, user_id)
conn.commit()
conn.close()
return None
else:
conn.commit()
conn.close()
return None
arc_register('admin')
def main(core_path: str = '../', db_path: str = './arcaea_database.db', init_folder_path: str = './init'):
sys.path.append(os.path.join(sys.path[0], core_path))
sys.path.append(os.path.join(sys.path[0], core_path, './core/'))
init = import_module('init').DatabaseInit(db_path, init_folder_path)
init.init()
if __name__ == '__main__':

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class InitData:
char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', 'hikari&tairitsu(reunion)', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija', 'vita', 'hikari(fatalis)', 'saki', 'setsuna', 'amane', 'kou(winter)', 'lagrange(aria)', 'lethe(apophenia)', 'shama(UNiVERSE)', 'milk(UNiVERSE)', 'shikoku', 'mika yurisaki']
skill_id = ['gauge_easy', '', '', '', 'note_mirror', 'skill_reunion', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes', 'skill_vita', 'skill_fatalis', 'frags_ongeki_slash', 'frags_ongeki_hard', 'skill_amane', 'skill_kou_winter', '', 'gauge_hard|note_mirror', 'skill_shama', 'skill_milk', 'skill_shikoku', 'skill_mika']
skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', 'ilith_awakened_skill', 'eto_uncap', 'luna_uncap', 'shirabe_entry_fee',
'', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0,
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0]
frag1 = [55, 55, 60, 50, 47, 79, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32,
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 38, 25, 58, 50, 61, 45, 45, 38, 34, 27, 18, 56, 47, 30, 45, 57, 55.5, 47, 33, 26]
prog1 = [35, 55, 47, 50, 60, 70, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52,
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58, 50, 130, 18, 57, 55, 50, 45, 70, 37.5, 29, 44, 26]
overdrive1 = [35, 55, 25, 50, 47, 70, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18,
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 38, 30, 49, 15, 34, 45, 45, 38, 67, 120, 44, 33, 55, 50, 45, 57, 31, 29, 65, 26]
frag20 = [78, 80, 90, 75, 70, 79, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52,
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 61, 50, 68, 60, 90, 67, 50, 60, 51, 50, 35, 85, 47, 50, 75, 80, 89.5, 50, 50, 51]
prog20 = [61, 80, 70, 75, 90, 70, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73,
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 79, 55, 65, 59, 90, 50, 90, 90, 75, 210, 35, 86, 92, 80, 75, 100, 60, 50, 68, 51]
overdrive20 = [61, 80, 47, 75, 70, 70, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64,
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 61, 40, 69, 62, 51, 90, 67, 60, 100, 200, 85, 50, 92, 50, 75, 80, 49.5, 50, 100, 51]
frag30 = [88, 90, 100, 75, 80, 89, 70, 79, 65, 40, 50, 90, 100, 92, 0, 61, 67, 92, 85, 50, 86, 62,
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 61, 50, 68, 60, 90, 67, 50, 60, 51, 50, 35, 85, 47, 50, 75, 80, 89.5, 50, 50, 51]
prog30 = [71, 90, 80, 75, 100, 80, 90, 102, 84, 78, 110, 77, 73, 78, 0, 99, 80, 66, 46, 93, 40, 83,
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 79, 55, 65, 59, 90, 50, 90, 90, 75, 210, 35, 86, 92, 80, 75, 100, 60, 50, 68, 51]
overdrive30 = [71, 90, 57, 75, 80, 80, 95, 79, 65, 31, 50, 69, 100, 68, 0, 78, 50, 70, 62, 59, 64,
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 61, 40, 69, 62, 51, 90, 67, 60, 100, 200, 85, 50, 92, 50, 75, 80, 49.5, 50, 100, 51]
char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 2, 2, 0, 0, 2, 0, 0, 2, 0]
char_core = {
0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
1: [{'core_id': 'core_hollow', 'amount': 5}, {'core_id': 'core_desolate', 'amount': 25}],
2: [{'core_id': 'core_hollow', 'amount': 5}, {'core_id': 'core_crimson', 'amount': 25}],
4: [{'core_id': 'core_ambivalent', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
13: [{'core_id': 'core_scarlet', 'amount': 30}],
21: [{'core_id': 'core_scarlet', 'amount': 30}],
26: [{'core_id': 'core_chunithm', 'amount': 15}],
27: [{'core_id': 'core_chunithm', 'amount': 15}],
28: [{'core_id': 'core_chunithm', 'amount': 15}],
29: [{'core_id': 'core_chunithm', 'amount': 15}],
36: [{'core_id': 'core_chunithm', 'amount': 15}],
42: [{'core_id': 'core_chunithm', 'amount': 15}],
43: [{'core_id': 'core_chunithm', 'amount': 15}],
11: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_hollow', 'amount': 5}],
12: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
19: [{'core_id': 'core_colorful', 'amount': 30}],
10: [{'core_id': 'core_umbral', 'amount': 30}], # TODO: check
}
cores = ['core_hollow', 'core_desolate', 'core_chunithm', 'core_crimson',
'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic', 'core_binary', 'core_colorful', 'core_course_skip_purchase', 'core_umbral']
world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster",
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3", "nulctrl", "avril", "ddd", "merlin3", "omakeno3", "nekonote", "sanskia", 'altair', 'mukishitsu', 'trapcrow', 'redandblue3', 'ignotus3', 'singularity3', 'dropdead3', 'arcahv', 'freefall3', 'partyvinyl3', 'tsukinimurakumo', 'mantis', 'worldfragments', 'astrawalkthrough', 'chronicle', 'trappola3', 'letsrock']
world_unlocks = ["scenery_chap1", "scenery_chap2",
"scenery_chap3", "scenery_chap4", "scenery_chap5", "scenery_chap6", "scenery_chap7"]
course_banners = ['course_banner_' + str(i) for i in range(1, 12)]
role = ['system', 'admin', 'user', 'selecter']
role_caption = ['系统', '管理员', '用户', '查询接口']
power = ['system', 'select', 'select_me', 'change', 'change_me', 'grant',
'grant_inf', 'select_song_rank', 'select_song_info', 'select_song_rank_top']
power_caption = ['系统权限', '总体查询权限', '自我查询权限', '总体修改权限',
'自我修改权限', '授权权限', '下级授权权限', '歌曲排行榜查询权限', '歌曲信息查询权限', '歌曲排行榜有限查询权限']
role_power = {'system': power,
'admin': ['select', 'select_me', 'change_me', 'grant_inf', 'select_song_rank_top', 'select_song_info'],
'user': ['select_me', 'change_me', 'select_song_rank', 'select_song_info'],
'selector': ['select']
}

View File

@@ -0,0 +1,25 @@
create table if not exists cache(key text primary key,
value text,
expire_time int
);
create table if not exists user_score(user_id int,
song_id text,
difficulty int,
time_played int,
score int,
shiny_perfect_count int,
perfect_count int,
near_count int,
miss_count int,
health int,
modifier int,
clear_type int,
rating real,
primary key(user_id, song_id, difficulty, time_played)
);
create index if not exists user_score_1 on user_score (song_id, difficulty);
create index if not exists user_score_2 on user_score (time_played);
PRAGMA journal_mode = WAL;
PRAGMA default_cache_size = 4000;

View File

@@ -327,11 +327,10 @@
"is_available": true
}
],
"price": 0,
"price": 700,
"orig_price": 700,
"discount_from": 1646784000000,
"discount_to": 1647388799000,
"discount_reason": "extend"
"discount_to": 1647388799000
},
{
"name": "alice",
@@ -595,6 +594,11 @@
"id": "finale",
"is_available": true
},
{
"type": "pack",
"id": "epilogue",
"is_available": true
},
{
"type": "core",
"amount": 5,
@@ -604,5 +608,61 @@
],
"orig_price": 500,
"price": 500
},
{
"name": "ongeki_append_1",
"items": [
{
"type": "pack",
"id": "ongeki_append_1",
"is_available": true
},
{
"type": "core",
"amount": 5,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 500,
"price": 500
},
{
"name": "extend_2",
"items": [
{
"type": "pack",
"id": "extend_2",
"is_available": true
},
{
"type": "core",
"amount": 7,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 700,
"price": 700,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "maimai_append_1",
"items": [
{
"type": "pack",
"id": "maimai_append_1",
"is_available": true
},
{
"type": "core",
"amount": 4,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 400,
"price": 400
}
]

View File

@@ -28,8 +28,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "yourvoiceso",
@@ -48,8 +48,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "crosssoul",
@@ -68,8 +68,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "impurebird",
@@ -88,8 +88,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "auxesia",
@@ -128,8 +128,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "yozakurafubuki",
@@ -148,8 +148,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "surrender",
@@ -168,8 +168,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "metallicpunisher",
@@ -224,8 +224,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "callmyname",
@@ -244,8 +244,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "fallensquare",
@@ -264,8 +264,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "dropdead",
@@ -304,8 +304,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "astraltale",
@@ -324,8 +324,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "phantasia",
@@ -380,8 +380,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "dottodot",
@@ -400,8 +400,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "dreadnought",
@@ -420,8 +420,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "mirzam",
@@ -440,8 +440,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "heavenlycaress",
@@ -460,8 +460,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "filament",
@@ -480,8 +480,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "avantraze",
@@ -518,8 +518,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "saikyostronger",
@@ -556,8 +556,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "einherjar",
@@ -576,8 +576,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "laqryma",
@@ -596,8 +596,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "amygdata",
@@ -616,8 +616,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "altale",
@@ -636,8 +636,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "feelssoright",
@@ -656,8 +656,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "scarletcage",
@@ -712,8 +712,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "badtek",
@@ -732,8 +732,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "maliciousmischance",
@@ -788,8 +788,8 @@
],
"price": 100,
"orig_price": 100,
"discount_from": 1615248000000,
"discount_to": 1615852799000
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "xeraphinite",
@@ -807,7 +807,9 @@
}
],
"orig_price": 100,
"price": 100
"price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "xanatos",
@@ -825,7 +827,9 @@
}
],
"price": 100,
"orig_price": 100
"orig_price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "attraqtia",
@@ -843,7 +847,9 @@
}
],
"orig_price": 100,
"price": 100
"price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "gimmedablood",
@@ -879,7 +885,9 @@
}
],
"orig_price": 100,
"price": 100
"price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "theultimacy",
@@ -897,7 +905,9 @@
}
],
"orig_price": 100,
"price": 100
"price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "rekkaresonanc",
@@ -945,7 +955,9 @@
}
],
"orig_price": 100,
"price": 100
"price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "eveninginscarlet",
@@ -981,7 +993,9 @@
}
],
"orig_price": 100,
"price": 100
"price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "goldenslaughterer",
@@ -999,7 +1013,9 @@
}
],
"orig_price": 100,
"price": 100
"price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "redolentshape",
@@ -1017,7 +1033,9 @@
}
],
"orig_price": 100,
"price": 100
"price": 100,
"discount_from": 1646784000000,
"discount_to": 1647388799000
},
{
"name": "summerfireworks",
@@ -1056,29 +1074,11 @@
"price": 100
},
{
"name": "internetoverdose",
"name": "kissinglucifer",
"items": [
{
"type": "single",
"id": "internetoverdose",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "macromod",
"items": [
{
"type": "single",
"id": "macromod",
"id": "kissinglucifer",
"is_available": true
},
{
@@ -1110,11 +1110,11 @@
"price": 100
},
{
"name": "kissinglucifer",
"name": "macromod",
"items": [
{
"type": "single",
"id": "kissinglucifer",
"id": "macromod",
"is_available": true
},
{
@@ -1128,11 +1128,11 @@
"price": 100
},
{
"name": "headbonkache",
"name": "internetoverdose",
"items": [
{
"type": "single",
"id": "headbonkache",
"id": "internetoverdose",
"is_available": true
},
{
@@ -1163,6 +1163,24 @@
"orig_price": 100,
"price": 100
},
{
"name": "headbonkache",
"items": [
{
"type": "single",
"id": "headbonkache",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "picopicotranslation",
"items": [
@@ -1198,5 +1216,149 @@
],
"orig_price": 100,
"price": 100
},
{
"name": "pupa",
"items": [
{
"type": "single",
"id": "pupa",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "cocorocosmetic",
"items": [
{
"type": "single",
"id": "cocorocosmetic",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "freemyself",
"items": [
{
"type": "single",
"id": "freemyself",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "capella",
"items": [
{
"type": "single",
"id": "capella",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "nullapophenia",
"items": [
{
"type": "single",
"id": "nullapophenia",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "hiirogekka",
"items": [
{
"type": "single",
"id": "hiirogekka",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "manicjeer",
"items": [
{
"type": "single",
"id": "manicjeer",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
},
{
"name": "crimsonthrone",
"items": [
{
"type": "single",
"id": "crimsonthrone",
"is_available": true
},
{
"type": "core",
"amount": 1,
"id": "core_generic",
"is_available": true
}
],
"orig_price": 100,
"price": 100
}
]

View File

@@ -0,0 +1,314 @@
create table if not exists config(id text primary key, value text);
create table if not exists user(user_id int primary key,
name text unique,
password text,
join_date char(20),
user_code char(10),
rating_ptt int,
character_id int,
is_skill_sealed int,
is_char_uncapped int,
is_char_uncapped_override int,
is_hide_rating int,
song_id text,
difficulty int,
score int,
shiny_perfect_count int,
perfect_count int,
near_count int,
miss_count int,
health int,
modifier int,
time_played int,
clear_type int,
rating real,
favorite_character int,
max_stamina_notification_enabled int,
current_map text,
ticket int,
prog_boost int,
email text,
world_rank_score int,
ban_flag text,
next_fragstam_ts int,
max_stamina_ts int,
stamina int,
world_mode_locked_end_ts int,
beyond_boost_gauge real default 0
);
create table if not exists login(access_token text,
user_id int,
login_time int,
login_ip text,
login_device text,
primary key(access_token, user_id)
);
create table if not exists friend(user_id_me int,
user_id_other int,
primary key (user_id_me, user_id_other)
);
create table if not exists best_score(user_id int,
song_id text,
difficulty int,
score int,
shiny_perfect_count int,
perfect_count int,
near_count int,
miss_count int,
health int,
modifier int,
time_played int,
best_clear_type int,
clear_type int,
rating real,
primary key(user_id, song_id, difficulty)
);
create table if not exists user_char(user_id int,
character_id int,
level int,
exp real,
is_uncapped int,
is_uncapped_override int,
primary key(user_id, character_id)
);
create table if not exists user_char_full(user_id int,
character_id int,
level int,
exp real,
is_uncapped int,
is_uncapped_override int,
primary key(user_id, character_id)
);
create table if not exists character(character_id int primary key,
name text,
max_level int,
frag1 real,
prog1 real,
overdrive1 real,
frag20 real,
prog20 real,
overdrive20 real,
frag30 real,
prog30 real,
overdrive30 real,
skill_id text,
skill_unlock_level int,
skill_requires_uncap int,
skill_id_uncap text,
char_type int,
is_uncapped int
);
create table if not exists char_item(character_id int,
item_id text,
type text,
amount int,
primary key(character_id, item_id, type)
);
create table if not exists recent30(user_id int primary key,
r0 real,
song_id0 text,
r1 real,
song_id1 text,
r2 real,
song_id2 text,
r3 real,
song_id3 text,
r4 real,
song_id4 text,
r5 real,
song_id5 text,
r6 real,
song_id6 text,
r7 real,
song_id7 text,
r8 real,
song_id8 text,
r9 real,
song_id9 text,
r10 real,
song_id10 text,
r11 real,
song_id11 text,
r12 real,
song_id12 text,
r13 real,
song_id13 text,
r14 real,
song_id14 text,
r15 real,
song_id15 text,
r16 real,
song_id16 text,
r17 real,
song_id17 text,
r18 real,
song_id18 text,
r19 real,
song_id19 text,
r20 real,
song_id20 text,
r21 real,
song_id21 text,
r22 real,
song_id22 text,
r23 real,
song_id23 text,
r24 real,
song_id24 text,
r25 real,
song_id25 text,
r26 real,
song_id26 text,
r27 real,
song_id27 text,
r28 real,
song_id28 text,
r29 real,
song_id29 text
);
create table if not exists user_world(user_id int,
map_id text,
curr_position int,
curr_capture real,
is_locked int,
primary key(user_id, map_id)
);
create table if not exists songplay_token(token text primary key,
user_id int,
song_id text,
difficulty int,
course_id text,
course_state int,
course_score int,
course_clear_type int,
stamina_multiply int,
fragment_multiply int,
prog_boost_multiply int,
beyond_boost_gauge_usage int
);
create table if not exists item(item_id text,
type text,
is_available int,
primary key(item_id, type)
);
create table if not exists user_item(user_id int,
item_id text,
type text,
amount int,
primary key(user_id, item_id, type)
);
create table if not exists purchase(purchase_name text primary key,
price int,
orig_price int,
discount_from int,
discount_to int,
discount_reason text
);
create table if not exists purchase_item(purchase_name text,
item_id text,
type text,
amount int,
primary key(purchase_name, item_id, type)
);
create table if not exists user_save(user_id int primary key,
scores_data text,
clearlamps_data text,
clearedsongs_data text,
unlocklist_data text,
installid_data text,
devicemodelname_data text,
story_data text,
createdAt int,
finalestate_data text
);
create table if not exists present(present_id text primary key,
expire_ts int,
description text
);
create table if not exists user_present(user_id int,
present_id text,
primary key(user_id, present_id)
);
create table if not exists present_item(present_id text,
item_id text,
type text,
amount int,
primary key(present_id, item_id, type)
);
create table if not exists chart(song_id text primary key,
name text,
rating_pst int,
rating_prs int,
rating_ftr int,
rating_byn int
);
create table if not exists redeem(code text primary key,
type int
);
create table if not exists user_redeem(user_id int,
code text,
primary key(user_id, code)
);
create table if not exists redeem_item(code text,
item_id text,
type text,
amount int,
primary key(code, item_id, type)
);
create table if not exists role(role_id text primary key,
caption text
);
create table if not exists user_role(user_id int,
role_id text,
primary key(user_id, role_id)
);
create table if not exists power(power_id text primary key,
caption text
);
create table if not exists role_power(role_id text,
power_id text,
primary key(role_id, power_id)
);
create table if not exists api_login(user_id int,
token text,
login_time int,
login_ip text,
primary key(user_id, token)
);
create table if not exists course(course_id text primary key,
course_name text,
dan_name text,
style int,
gauge_requirement text,
flag_as_hidden_when_requirements_not_met int,
can_start int
);
create table if not exists user_course(user_id int,
course_id text,
high_score int,
best_clear_type int,
primary key(user_id, course_id)
);
create table if not exists course_chart(course_id text,
song_id text,
difficulty int,
flag_as_hidden int,
song_index int,
primary key(course_id, song_index)
);
create table if not exists course_requirement(course_id text,
required_id text,
primary key(course_id, required_id)
);
create table if not exists course_item(course_id text,
item_id text,
type text,
amount int,
primary key(course_id, item_id, type)
);
create index if not exists best_score_1 on best_score (song_id, difficulty);
PRAGMA journal_mode = WAL;
PRAGMA default_cache_size = 8000;

View File

@@ -0,0 +1,12 @@
{
"songs": [
{
"id": "dement",
"difficulties": [
{
"ratingClass": 3
}
]
}
]
}

View File

@@ -0,0 +1 @@
from .main import link_play

View File

@@ -1,11 +1,11 @@
import os
from os import urandom
from cryptography.hazmat.primitives.ciphers import (
Cipher, algorithms, modes
)
def encrypt(key, plaintext, associated_data):
iv = os.urandom(12)
iv = urandom(12)
encryptor = Cipher(
algorithms.AES(key),
modes.GCM(iv, min_tag_length=12),

View File

@@ -0,0 +1,29 @@
class Config:
'''
Link Play server configuration
'''
'''
服务器地址、端口号、校验码
Server address, port and verification code
'''
HOST = '0.0.0.0'
UDP_PORT = 10900
TCP_PORT = 10901
AUTHENTICATION = 'my_link_play_server'
'''
--------------------------------------------------
'''
DEBUG = False
TIME_LIMIT = 3600000
COMMAND_INTERVAL = 1000000
COUNTDOWM_TIME = 3999
PLAYER_PRE_TIMEOUT = 3000000
PLAYER_TIMEOUT = 20000000
LINK_PLAY_UNLOCK_LENGTH = 512

View File

@@ -0,0 +1,83 @@
import binascii
import logging
import socketserver
import threading
from .aes import decrypt, encrypt
from .config import Config
from .store import Store, TCPRouter, clear_player, clear_room
from .udp_class import bi
from .udp_parser import CommandParser
logging.basicConfig(format='[%(asctime)s] %(levelname)s in %(module)s: %(message)s',
level=logging.INFO)
class UDP_handler(socketserver.BaseRequestHandler):
def handle(self):
client_msg, server = self.request
try:
token = client_msg[:8]
iv = client_msg[8:20]
tag = client_msg[20:32]
ciphertext = client_msg[32:]
if bi(token) not in Store.link_play_data:
return None
user = Store.link_play_data[bi(token)]
plaintext = decrypt(user['key'], b'', iv, ciphertext, tag)
except Exception as e:
logging.error(e)
return None
# if Config.DEBUG:
# logging.info(
# f'UDP-From-{self.client_address[0]}-{binascii.b2a_hex(plaintext)}')
commands = CommandParser(
user['room'], user['player_index']).get_commands(plaintext)
if user['room'].players[user['player_index']].player_id == 0:
clear_player(bi(token))
if user['room'].player_num == 0:
clear_room(user['room'])
commands = [i for i in commands if i[2] == 0x12]
# 处理不能正确被踢的问题
for i in commands:
iv, ciphertext, tag = encrypt(user['key'], i, b'')
# if Config.DEBUG:
# logging.info(
# f'UDP-To-{self.client_address[0]}-{binascii.b2a_hex(i)}')
server.sendto(token + iv + tag[:12] +
ciphertext, self.client_address)
class TCP_handler(socketserver.StreamRequestHandler):
def handle(self):
self.data = self.rfile.readline().strip()
message = self.data.decode('utf-8')
if Config.DEBUG:
logging.info(f'TCP-From-{self.client_address[0]}-{message}')
data = message.split('|')
if data[0] != Config.AUTHENTICATION:
self.wfile.write(b'No authentication')
logging.warning(f'TCP-{self.client_address[0]}-No authentication')
return None
r = TCPRouter(data[1:]).handle()
if Config.DEBUG:
logging.info(f'TCP-To-{self.client_address[0]}-{r}')
self.wfile.write(r.encode('utf-8'))
def link_play(ip: str = Config.HOST, udp_port: int = Config.UDP_PORT, tcp_port: int = Config.TCP_PORT):
udp_server = socketserver.ThreadingUDPServer((ip, udp_port), UDP_handler)
tcp_server = socketserver.ThreadingTCPServer((ip, tcp_port), TCP_handler)
threads = [threading.Thread(target=udp_server.serve_forever), threading.Thread(
target=tcp_server.serve_forever)]
[t.start() for t in threads]
[t.join() for t in threads]

View File

@@ -0,0 +1,231 @@
import logging
from base64 import b64decode, b64encode
from os import urandom
from random import randint
from threading import RLock
from time import time
from .config import Config
from .udp_class import Player, Room, bi
class Store:
# token: {'key': key, 'room': Room, 'player_index': player_index, 'player_id': player_id}
link_play_data = {}
room_id_dict = {} # 'room_id': Room
room_code_dict = {} # 'room_code': Room
player_dict = {} # 'player_id' : Player
lock = RLock()
def random_room_code():
re = ''
for _ in range(4):
re += chr(randint(65, 90))
for _ in range(2):
re += str(randint(0, 9))
return re
def unique_random(dataset, length=8, random_func=None):
'''无重复随机且默认非0没处理可能的死循环'''
if random_func is None:
x = bi(urandom(length))
while x in dataset or x == 0:
x = bi(urandom(length))
else:
x = random_func()
while x in dataset:
x = random_func()
return x
def clear_player(token):
# 清除玩家信息和token
del Store.player_dict[Store.link_play_data[token]['player_id']]
del Store.link_play_data[token]
def clear_room(room):
# 清除房间信息
room_id = room.room_id
room_code = room.room_code
del Store.room_id_dict[room_id]
del Store.room_code_dict[room_code]
del room
def memory_clean(now):
# 内存清理,应对玩家不正常退出
with Store.lock:
clean_room_list = []
clean_player_list = []
for token in Store.link_play_data:
room = Store.link_play_data[token]['room']
if now - room.timestamp >= Config.TIME_LIMIT:
clean_room_list.append(room.room_id)
if now - room.players[Store.link_play_data[token]['player_index']].last_timestamp // 1000 >= Config.TIME_LIMIT:
clean_player_list.append(token)
for room_id in Store.room_id_dict:
if now - Store.room_id_dict[room_id].timestamp >= Config.TIME_LIMIT:
clean_room_list.append(room_id)
for room_id in clean_room_list:
if room_id in Store.room_id_dict:
clear_room(Store.room_id_dict[room_id])
for token in clean_player_list:
clear_player(token)
class TCPRouter:
clean_timer = 0
router = {
'0': 'debug',
'1': 'create_room',
'2': 'join_room',
'3': 'update_room',
}
def __init__(self, data: list):
self.data = data # data: list[str] = [command, ...]
def debug(self):
if Config.DEBUG:
return eval(self.data[1])
return 'ok'
@staticmethod
def clean_check():
now = round(time() * 1000)
if now - TCPRouter.clean_timer >= Config.TIME_LIMIT:
logging.info('Start cleaning memory...')
TCPRouter.clean_timer = now
memory_clean(now)
def handle(self) -> str:
self.clean_check()
if self.data[0] not in self.router:
return None
r = getattr(self, self.router[self.data[0]])()
if isinstance(r, tuple):
return '|'.join(map(str, r))
return str(r)
@staticmethod
def generate_player(name: str) -> Player:
player_id = unique_random(Store.player_dict, 3)
player = Player()
player.player_id = player_id
player.set_player_name(name)
Store.player_dict[player_id] = player
return player
@staticmethod
def generate_room() -> Room:
room_id = unique_random(Store.room_id_dict)
room = Room()
room.room_id = room_id
room.timestamp = round(time() * 1000)
Store.room_id_dict[room_id] = room
room_code = unique_random(
Store.room_code_dict, random_func=random_room_code)
room.room_code = room_code
Store.room_code_dict[room_code] = room
return room
def create_room(self) -> tuple:
# 开房
# data = ['1', name, song_unlock, ]
# song_unlock: base64 str
name = self.data[1]
song_unlock = b64decode(self.data[2])
key = urandom(16)
with Store.lock:
room = self.generate_room()
player = self.generate_player(name)
player.song_unlock = song_unlock
room.song_unlock = song_unlock
room.host_id = player.player_id
room.players[0] = player
token = room.room_id
player.token = token
Store.link_play_data[token] = {
'key': key,
'room': room,
'player_index': 0,
'player_id': player.player_id
}
logging.info(f'TCP-Create room `{room.room_code}` by player `{name}`')
return (0, room.room_code, room.room_id, token, b64encode(key).decode('utf-8'), player.player_id)
def join_room(self) -> tuple:
# 入房
# data = ['2', name, song_unlock, room_code]
# song_unlock: base64 str
room_code = self.data[3].upper()
key = urandom(16)
name = self.data[1]
song_unlock = b64decode(self.data[2])
with Store.lock:
if room_code not in Store.room_code_dict:
# 房间号错误 / 房间不存在
return '1202'
room: Room = Store.room_code_dict[room_code]
player_num = room.player_num
if player_num == 4:
# 满人
return '1201'
elif player_num == 0:
# 房间不存在
return '1202'
elif room.state != 2:
# 无法加入
return '1205'
token = unique_random(Store.link_play_data)
player = self.generate_player(name)
player.token = token
player.song_unlock = song_unlock
room.update_song_unlock()
for i in range(4):
if room.players[i].player_id == 0:
room.players[i] = player
player_index = i
break
Store.link_play_data[token] = {
'key': key,
'room': room,
'player_index': player_index,
'player_id': player.player_id
}
logging.info(f'TCP-Player `{name}` joins room `{room_code}`')
return (0, room_code, room.room_id, token, b64encode(key).decode('utf-8'), player.player_id, b64encode(room.song_unlock).decode('utf-8'))
def update_room(self) -> tuple:
# 房间信息更新
# data = ['3', token]
token = int(self.data[1])
with Store.lock:
if token not in Store.link_play_data:
return '108'
r = Store.link_play_data[token]
room = r['room']
logging.info(f'TCP-Room `{room.room_code}` info update')
return (0, room.room_code, room.room_id, b64encode(r['key']).decode('utf-8'), room.players[r['player_index']].player_id, b64encode(room.song_unlock).decode('utf-8'))

View File

@@ -1,4 +1,6 @@
from .udp_config import Config
from time import time
from .config import Config
def b(value, length=1):
@@ -38,7 +40,7 @@ class Player:
self.last_timestamp = 0
self.extra_command_queue = []
self.song_unlock = b'\x00' * Config.LINK_PLAY_UNLOCK_LENGTH
self.song_unlock: bytes = b'\x00' * Config.LINK_PLAY_UNLOCK_LENGTH
self.start_command_num = 0
@@ -61,11 +63,10 @@ class Room:
self.song_idx = 0xffff
self.last_song_idx = 0xffff
self.song_unlock = b'\x00' * Config.LINK_PLAY_UNLOCK_LENGTH
self.song_unlock = b'\xFF' * Config.LINK_PLAY_UNLOCK_LENGTH
self.host_id = 0
self.players = [Player(), Player(), Player(), Player()]
self.player_num = 0
self.interval = 1000
self.times = 100
@@ -73,7 +74,33 @@ class Room:
self.round_switch = 0
self.command_queue = []
self.command_queue_length = 0
@property
def command_queue_length(self) -> int:
return len(self.command_queue)
@property
def player_num(self) -> int:
self.check_player_online()
return sum(i.player_id != 0 for i in self.players)
def check_player_online(self, now: int = None):
# 检测玩家是否被自动踢出房间 / 离线判断
now = round(time() * 1000000) if now is None else now
flag = False
player_index_list = []
for i, x in enumerate(self.players):
if x.player_id == 0 or x.last_timestamp == 0:
continue
if now - x.last_timestamp >= Config.PLAYER_TIMEOUT:
self.delete_player(i)
flag = True
player_index_list.append(i)
elif x.online == 1 and now - x.last_timestamp >= Config.PLAYER_PRE_TIMEOUT:
x.online = 0
player_index_list.append(i)
return flag, player_index_list
def get_players_info(self):
# 获取所有玩家信息
@@ -113,7 +140,6 @@ class Room:
def delete_player(self, player_index: int):
# 删除某个玩家
self.player_num -= 1
if self.players[player_index].player_id == self.host_id:
self.make_round()

View File

@@ -1,36 +1,28 @@
import time
from .udp_class import Room, bi
from .udp_config import Config
from .config import Config
from .udp_sender import CommandSender
class CommandParser:
route = [None, 'command_01', 'command_02', 'command_03', 'command_04', 'command_05',
'command_06', 'command_07', 'command_08', 'command_09', 'command_0a', 'command_0b']
def __init__(self, room: Room, player_index: int = 0) -> None:
self.room = room
self.player_index = player_index
self.s = CommandSender(self.room)
def get_commands(self, command):
self.command = command
l = {b'\x06\x16\x01': self.command_01,
b'\x06\x16\x02': self.command_02,
b'\x06\x16\x03': self.command_03,
b'\x06\x16\x04': self.command_04,
b'\x06\x16\x05': self.command_05,
b'\x06\x16\x06': self.command_06,
b'\x06\x16\x07': self.command_07,
b'\x06\x16\x08': self.command_08,
b'\x06\x16\x09': self.command_09,
b'\x06\x16\x0a': self.command_0a,
b'\x06\x16\x0b': self.command_0b
}
r = l[command[:3]]()
r = getattr(self, self.route[self.command[2]])()
re = []
flag_13 = False
for i in range(max(bi(self.command[12:16]), self.room.players[self.player_index].start_command_num), self.room.command_queue_length):
if self.room.command_queue[i][:3] == b'\x06\x16\x13':
if self.room.command_queue[i][2] == 0x13:
if flag_13:
break
flag_13 = True
@@ -52,16 +44,13 @@ class CommandParser:
if i.player_id == player_id and i.online == 1:
self.room.host_id = player_id
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_10())
self.s.random_code = self.command[16:24]
self.room.command_queue.append(self.s.command_10())
return None
def command_02(self):
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.s.random_code = self.command[16:24]
song_idx = bi(self.command[24:26])
flag = 2
@@ -69,17 +58,14 @@ class CommandParser:
flag = 0
self.room.state = 3
self.room.song_idx = song_idx
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_11())
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
self.room.command_queue.append(self.s.command_11())
self.room.command_queue.append(self.s.command_13())
return [x.command_0d(flag)]
return [self.s.command_0d(flag)]
def command_03(self):
# 尝试进入结算
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.s.random_code = self.command[16:24]
player = self.room.players[self.player_index]
player.score = bi(self.command[24:28])
player.cleartype = self.command[28]
@@ -89,20 +75,17 @@ class CommandParser:
player.last_timestamp -= Config.COMMAND_INTERVAL
self.room.last_song_idx = self.room.song_idx
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(self.player_index))
self.room.command_queue.append(self.s.command_12(self.player_index))
if self.room.is_finish():
self.room.make_finish()
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
self.room.command_queue.append(self.s.command_13())
return None
def command_04(self):
# 踢人
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.s.random_code = self.command[16:24]
player_id = bi(self.command[24:32])
flag = 2
if self.room.players[self.player_index].player_id == self.room.host_id and player_id != self.room.host_id:
@@ -110,51 +93,42 @@ class CommandParser:
if self.room.players[i].player_id == player_id:
flag = 1
self.room.delete_player(i)
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(i))
self.room.command_queue.append(self.s.command_12(i))
self.room.update_song_unlock()
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_14())
self.room.command_queue.append(self.s.command_14())
break
return [x.command_0d(flag)]
return [self.s.command_0d(flag)]
def command_05(self):
pass
def command_06(self):
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.s.random_code = self.command[16:24]
self.room.state = 1
self.room.song_idx = 0xffff
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
self.room.command_queue.append(self.s.command_13())
return None
def command_07(self):
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.s.random_code = self.command[16:24]
self.room.players[self.player_index].song_unlock = self.command[24:536]
self.room.update_song_unlock()
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_14())
self.room.command_queue.append(self.s.command_14())
return None
def command_08(self):
self.room.round_switch = bi(self.command[24:25])
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
self.s.random_code = self.command[16:24]
self.room.command_queue.append(self.s.command_13())
return None
def command_09(self):
re = []
x = CommandSender(self.room)
x.random_code = self.command[16:24]
self.s.random_code = self.command[16:24]
player = self.room.players[self.player_index]
if bi(self.command[12:16]) == 0:
@@ -162,29 +136,17 @@ class CommandParser:
self.room.state = 1
self.room.update_song_unlock()
player.start_command_num = self.room.command_queue_length
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_15())
self.room.command_queue.append(self.s.command_15())
else:
if x.timestamp - player.last_timestamp >= Config.COMMAND_INTERVAL:
re.append(x.command_0c())
player.last_timestamp = x.timestamp
if self.s.timestamp - player.last_timestamp >= Config.COMMAND_INTERVAL:
re.append(self.s.command_0c())
player.last_timestamp = self.s.timestamp
flag_13 = False
# 离线判断
for i in range(4):
if i != self.player_index:
t = self.room.players[i]
if t.player_id != 0:
if t.last_timestamp != 0:
if t.online == 1 and x.timestamp - t.last_timestamp >= Config.PLAYER_PRE_TIMEOUT:
t.online = 0
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(i))
elif t.online == 0 and x.timestamp - t.last_timestamp >= Config.PLAYER_TIMEOUT:
self.room.delete_player(i)
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(i))
flag_13 = True
flag_13, player_index_list = self.room.check_player_online(
self.s.timestamp)
for i in player_index_list:
self.room.command_queue.append(self.s.command_12(i))
flag_11 = False
flag_12 = False
@@ -230,6 +192,9 @@ class CommandParser:
self.room.countdown = Config.COUNTDOWM_TIME
self.room.timestamp = round(time.time() * 1000)
self.room.state = 4
if self.room.round_switch == 1:
# 将换房主时间提前到此刻
self.room.make_round()
if self.room.state == 4 or self.room.state == 5 or self.room.state == 6:
timestamp = round(time.time() * 1000)
@@ -273,14 +238,12 @@ class CommandParser:
if player.timer != 0 or self.room.state != 8:
for i in self.room.players:
i.extra_command_queue.append(
x.command_0e(self.player_index))
self.s.command_0e(self.player_index))
if self.room.is_ready(8, 1):
flag_13 = True
self.room.state = 1
self.room.song_idx = 0xffff
if self.room.round_switch == 1:
self.room.make_round()
for i in self.room.players:
i.timer = 0
@@ -292,14 +255,12 @@ class CommandParser:
flag_13 = True
if flag_11:
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_11())
self.room.command_queue.append(self.s.command_11())
if flag_12:
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(self.player_index))
self.room.command_queue.append(
self.s.command_12(self.player_index))
if flag_13:
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
self.room.command_queue.append(self.s.command_13())
return re
@@ -307,28 +268,22 @@ class CommandParser:
# 退出房间
self.room.delete_player(self.player_index)
x = CommandSender(self.room)
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_12(self.player_index))
self.room.command_queue.append(self.s.command_12(self.player_index))
if self.room.state == 3:
if self.room.state == 3 or self.room.state == 2:
self.room.state = 1
self.room.song_idx = 0xffff
# self.room.command_queue_length += 1
# self.room.command_queue.append(x.command_11())
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_13())
self.room.command_queue_length += 1
self.room.command_queue.append(x.command_14())
# self.room.command_queue.append(self.s.command_11())
self.room.command_queue.append(self.s.command_13())
self.room.command_queue.append(self.s.command_14())
return None
def command_0b(self):
# 推荐歌曲
song_idx = bi(self.command[16:18])
x = CommandSender(self.room)
for i in range(4):
if self.player_index != i and self.room.players[i].online == 1:
self.room.players[i].extra_command_queue.append(
x.command_0f(self.player_index, song_idx))
self.s.command_0f(self.player_index, song_idx))
return None

View File

@@ -0,0 +1,64 @@
from time import time
from .udp_class import Room, b
class CommandSender:
PROTOCOL_NAME = b'\x06\x16'
PROTOCOL_VERSION = b'\x09'
def __init__(self, room: Room = None) -> None:
self.room = room
self.timestamp = round(time() * 1000000)
self.random_code = b'\x11\x11\x11\x11\x00\x00\x00\x00'
@staticmethod
def command_encode(t: tuple):
r = b''.join(t)
x = 16 - len(r) % 16
return r + b(x) * x
def command_prefix(self, command: bytes):
length = self.room.command_queue_length
if command >= b'\x10':
length += 1
return (self.PROTOCOL_NAME, command, self.PROTOCOL_VERSION, b(self.room.room_id, 8), b(length, 4))
def command_0c(self):
return self.command_encode((*self.command_prefix(b'\x0c'), self.random_code, b(self.room.state), b(self.room.countdown, 4), b(self.timestamp, 8)))
def command_0d(self, code: int):
return self.command_encode((*self.command_prefix(b'\x0d'), self.random_code, b(code)))
def command_0e(self, player_index: int):
# 分数广播
player = self.room.players[player_index]
return self.command_encode((*self.command_prefix(b'\x0e'), b(player.player_id, 8), b(player.character_id), b(player.is_uncapped), b(player.difficulty), b(player.score, 4), b(player.timer, 4), b(player.cleartype), b(player.player_state), b(player.download_percent), b'\x01', b(player.last_score, 4), b(player.last_timer, 4), b(player.online)))
def command_0f(self, player_index: int, song_idx: int):
# 歌曲推荐
player = self.room.players[player_index]
return self.command_encode((*self.command_prefix(b'\x0f'), b(player.player_id, 8), b(song_idx, 2)))
def command_10(self):
# 房主宣告
return self.command_encode((*self.command_prefix(b'\x10'), self.random_code, b(self.room.host_id, 8)))
def command_11(self):
return self.command_encode((*self.command_prefix(b'\x11'), self.random_code, self.room.get_players_info()))
def command_12(self, player_index: int):
player = self.room.players[player_index]
return self.command_encode((*self.command_prefix(b'\x12'), self.random_code, b(player_index), b(player.player_id, 8), b(player.character_id), b(player.is_uncapped), b(player.difficulty), b(player.score, 4), b(player.timer, 4), b(player.cleartype), b(player.player_state), b(player.download_percent), b(player.online)))
def command_13(self):
return self.command_encode((*self.command_prefix(b'\x13'), self.random_code, b(self.room.host_id, 8), b(self.room.state), b(self.room.countdown, 4), b(self.timestamp, 8), b(self.room.song_idx, 2), b(self.room.interval, 2), b(self.room.times, 7), self.room.get_player_last_score(), b(self.room.last_song_idx, 2), b(self.room.round_switch, 1)))
def command_14(self):
return self.command_encode((*self.command_prefix(b'\x14'), self.random_code, self.room.song_unlock))
def command_15(self):
return self.command_encode((*self.command_prefix(b'\x15'), self.room.get_players_info(), self.room.song_unlock, b(self.room.host_id, 8), b(self.room.state), b(self.room.countdown, 4), b(self.timestamp, 8), b(self.room.song_idx, 2), b(self.room.interval, 2), b(self.room.times, 7), self.room.get_player_last_score(), b(self.room.last_song_idx, 2), b(self.room.round_switch, 1)))

View File

@@ -1,29 +1,53 @@
# encoding: utf-8
import os
from importlib import import_module
from core.config_manager import Config, ConfigManager
if os.path.exists('config.py') or os.path.exists('config'):
# 导入用户自定义配置
ConfigManager.load(import_module('config').Config)
if Config.DEPLOY_MODE == 'gevent':
# 异步
from gevent import monkey
monkey.patch_all()
import sys
from logging.config import dictConfig
from multiprocessing import Process, set_start_method
from traceback import format_exc
from flask import Flask, request, send_from_directory
from flask import Flask, make_response, request, send_from_directory
import api
import server
import server.init
import web.index
import web.login
from core.constant import Constant
from core.download import UserDownload, initialize_songfile
from core.error import ArcError
from core.download import UserDownload
from core.error import ArcError, NoAccess, RateLimit
from core.init import FileChecker
from core.sql import Connect
from server.func import error_return
from setting import Config
app = Flask(__name__)
wsgi_app = app.wsgi_app
if Config.USE_PROXY_FIX:
# 代理修复
from werkzeug.middleware.proxy_fix import ProxyFix
app.wsgi_app = ProxyFix(app.wsgi_app, x_proto=1, x_host=1)
if Config.USE_CORS:
# 服务端跨域
from flask_cors import CORS
CORS(app, supports_credentials=True)
os.chdir(sys.path[0]) # 更改工作路径,以便于愉快使用相对路径
app.config.from_mapping(SECRET_KEY=Config.SECRET_KEY)
app.config['SESSION_TYPE'] = 'filesystem'
app.register_blueprint(web.login.bp)
@@ -48,27 +72,78 @@ def favicon():
@app.route('/download/<path:file_path>', methods=['GET']) # 下载
def download(file_path):
with Connect() as c:
with Connect(in_memory=True) as c:
try:
x = UserDownload(c)
x.file_path = file_path
x.select_from_token(request.args.get('t'))
x.token = request.args.get('t')
x.song_id, x.file_name = file_path.split('/', 1)
x.select_for_check()
if x.is_limited:
raise ArcError('You have reached the download limit.', 903)
if x.is_valid:
x.insert_user_download()
return send_from_directory(Constant.SONG_FILE_FOLDER_PATH, file_path, as_attachment=True)
raise RateLimit('You have reached the download limit.', 903)
if not x.is_valid:
raise NoAccess('Expired token.')
x.download_hit()
if Config.DOWNLOAD_USE_NGINX_X_ACCEL_REDIRECT:
# nginx X-Accel-Redirect
response = make_response()
response.headers['Content-Type'] = 'application/octet-stream'
response.headers['X-Accel-Redirect'] = Config.NGINX_X_ACCEL_REDIRECT_PREFIX + file_path
return response
return send_from_directory(Constant.SONG_FILE_FOLDER_PATH, file_path, as_attachment=True, conditional=True)
except ArcError as e:
if Config.ALLOW_WARNING_LOG:
app.logger.warning(format_exc())
return error_return(e)
return error_return()
if Config.DEPLOY_MODE == 'waitress':
# 给waitress加个日志
@app.after_request
def after_request(response):
app.logger.info(
f'{request.remote_addr} - - {request.method} {request.path} {response.status_code}')
return response
# @app.before_request
# def before_request():
# print(request.path)
# print(request.headers)
# print(request.data)
def tcp_server_run():
if Config.SSL_CERT and Config.SSL_KEY:
app.run(Config.HOST, Config.PORT, ssl_context=(
Config.SSL_CERT, Config.SSL_KEY))
if Config.DEPLOY_MODE == 'gevent':
# 异步 gevent WSGI server
host_port = (Config.HOST, Config.PORT)
app.logger.info('Running gevent WSGI server... (%s:%s)' % host_port)
from gevent.pywsgi import WSGIServer
WSGIServer(host_port, app, log=app.logger).serve_forever()
elif Config.DEPLOY_MODE == 'waitress':
# waitress WSGI server
import logging
from waitress import serve
logger = logging.getLogger('waitress')
logger.setLevel(logging.INFO)
serve(app, host=Config.HOST, port=Config.PORT)
else:
app.run(Config.HOST, Config.PORT)
if Config.SSL_CERT and Config.SSL_KEY:
app.run(Config.HOST, Config.PORT, ssl_context=(
Config.SSL_CERT, Config.SSL_KEY))
else:
app.run(Config.HOST, Config.PORT)
def generate_log_file_dict(level: str, filename: str) -> dict:
return {
"class": "logging.handlers.RotatingFileHandler",
"maxBytes": 1024 * 1024,
"backupCount": 1,
"encoding": "utf-8",
"level": level,
"formatter": "default",
"filename": filename
}
def main():
@@ -84,15 +159,7 @@ def main():
'stream': 'ext://flask.logging.wsgi_errors_stream',
'formatter': 'default'
},
"error_file": {
"class": "logging.handlers.RotatingFileHandler",
"maxBytes": 1024 * 1024,
"backupCount": 1,
"encoding": "utf-8",
"level": "ERROR",
"formatter": "default",
"filename": "./log/error.log"
}
"error_file": generate_log_file_dict('ERROR', './log/error.log')
},
'formatters': {
'default': {
@@ -100,39 +167,32 @@ def main():
}
}
}
if Config.ALLOW_LOG_INFO:
log_dict['root']['handlers'] = ['wsgi', 'info_file', 'error_file']
log_dict['handlers']['info_file'] = {
"class": "logging.handlers.RotatingFileHandler",
"maxBytes": 1024 * 1024,
"backupCount": 1,
"encoding": "utf-8",
"level": "INFO",
"formatter": "default",
"filename": "./log/info.log"
}
if Config.ALLOW_INFO_LOG:
log_dict['root']['handlers'].append('info_file')
log_dict['handlers']['info_file'] = generate_log_file_dict(
'INFO', './log/info.log')
if Config.ALLOW_WARNING_LOG:
log_dict['root']['handlers'].append('warning_file')
log_dict['handlers']['warning_file'] = generate_log_file_dict(
'WARNING', './log/warning.log')
dictConfig(log_dict)
if not server.init.check_before_run(app):
app.logger.error('Something wrong. The server will not run.')
Connect.logger = app.logger
if not FileChecker(app.logger).check_before_run():
app.logger.error('Some errors occurred. The server will not run.')
input('Press ENTER key to exit.')
sys.exit()
app.logger.info("Start to initialize song data...")
try:
initialize_songfile()
app.logger.info('Complete!')
except:
app.logger.warning('Initialization error!')
if Config.UDP_PORT and Config.UDP_PORT != '':
from server.multiplayer import conn2
from udpserver.udp_main import link_play
if Config.LINKPLAY_HOST and Config.SET_LINKPLAY_SERVER_AS_SUB_PROCESS:
from linkplay_server import link_play
process = [Process(target=link_play, args=(
conn2, Config.HOST, int(Config.UDP_PORT)))]
Config.LINKPLAY_HOST, int(Config.LINKPLAY_UDP_PORT), int(Config.LINKPLAY_TCP_PORT)))]
[p.start() for p in process]
app.logger.info("UDP server is running...")
app.logger.info(
f"Link Play UDP server is running on {Config.LINKPLAY_HOST}:{Config.LINKPLAY_UDP_PORT} ...")
app.logger.info(
f"Link Play TCP server is running on {Config.LINKPLAY_HOST}:{Config.LINKPLAY_TCP_PORT} ...")
tcp_server_run()
[p.join() for p in process]
else:

View File

@@ -1,2 +1,3 @@
flask>=2.0
cryptography
flask>=2.0.2
cryptography>=3.0.0
limits>=2.7.0

View File

@@ -1,3 +1,4 @@
cd /d %~dp0
:: Develop server
python -B main.py
python -B main.py
pause

View File

@@ -0,0 +1,9 @@
import os
import sys
import linkplay_server
os.chdir(sys.path[0])
if __name__ == '__main__':
linkplay_server.link_play()

View File

@@ -1,15 +1,8 @@
from core.config_manager import Config
from flask import Blueprint
from setting import Config
from . import user
from . import auth
from . import friend
from . import score
from . import world
from . import purchase
from . import present
from . import others
from . import multiplayer
from . import course
from . import (auth, course, friend, multiplayer, others, present, purchase,
score, user, world)
bp = Blueprint('server', __name__, url_prefix=Config.GAME_API_PREFIX)
bp.register_blueprint(user.bp)

View File

@@ -1,56 +0,0 @@
from core.sql import Connect
def calculate_rating(defnum, score):
# 计算rating
if score >= 10000000:
ptt = defnum + 2
elif score < 9800000:
ptt = defnum + (score-9500000) / 300000
if ptt < 0 and defnum != -10:
ptt = 0
else:
ptt = defnum + 1 + (score-9800000) / 200000
return ptt
def refresh_all_score_rating():
# 刷新所有best成绩的rating
error = 'Unknown error.'
with Connect() as c:
c.execute(
'''select song_id, rating_pst, rating_prs, rating_ftr, rating_byn from chart''')
x = c.fetchall()
if x:
song_list = [i[0] for i in x]
with Connect() as c:
c.execute('''update best_score set rating=0 where song_id not in ({0})'''.format(
','.join(['?']*len(song_list))), tuple(song_list))
for i in x:
for j in range(0, 4):
defnum = -10 # 没在库里的全部当做定数-10
if i is not None:
defnum = float(i[j+1]) / 10
if defnum <= 0:
defnum = -10 # 缺少难度的当做定数-10
c.execute('''select user_id, score from best_score where song_id=:a and difficulty=:b''', {
'a': i[0], 'b': j})
y = c.fetchall()
if y:
for k in y:
ptt = calculate_rating(defnum, k[1])
if ptt < 0:
ptt = 0
c.execute('''update best_score set rating=:a where user_id=:b and song_id=:c and difficulty=:d''', {
'a': ptt, 'b': k[0], 'c': i[0], 'd': j})
error = None
else:
error = 'No song data.'
return error

View File

@@ -1,68 +1,66 @@
import base64
import functools
from functools import wraps
from core.error import ArcError, NoAccess
from core.sql import Connect
from core.user import UserAuth, UserLogin
from flask import Blueprint, jsonify, request
from setting import Config
from flask import Blueprint, g, jsonify, request, current_app
from .func import error_return
from .func import arc_try, error_return, header_check
bp = Blueprint('auth', __name__, url_prefix='/auth')
@bp.route('/login', methods=['POST']) # 登录接口
@arc_try
def login():
if 'AppVersion' in request.headers: # 版本检查
if Config.ALLOW_APPVERSION:
if request.headers['AppVersion'] not in Config.ALLOW_APPVERSION:
return error_return(NoAccess('Wrong app version.', 1203))
headers = request.headers
e = header_check(request)
if e is not None:
raise e
request.form['grant_type']
with Connect() as c:
try:
id_pwd = headers['Authorization']
id_pwd = base64.b64decode(id_pwd[6:]).decode()
name, password = id_pwd.split(':', 1)
if 'DeviceId' in headers:
device_id = headers['DeviceId']
else:
device_id = 'low_version'
id_pwd = headers['Authorization']
id_pwd = base64.b64decode(id_pwd[6:]).decode()
name, password = id_pwd.split(':', 1)
if 'DeviceId' in headers:
device_id = headers['DeviceId']
else:
device_id = 'low_version'
user = UserLogin(c)
user.login(name, password, device_id, request.remote_addr)
user = UserLogin(c)
user.login(name, password, device_id, request.remote_addr)
return jsonify({"success": True, "token_type": "Bearer", 'user_id': user.user_id, 'access_token': user.token})
except ArcError as e:
return error_return(e)
return error_return()
return jsonify({"success": True, "token_type": "Bearer", 'user_id': user.user_id, 'access_token': user.token})
def auth_required(request):
# arcaea登录验证写成了修饰器
def decorator(view):
@functools.wraps(view)
@wraps(view)
def wrapped_view(*args, **kwargs):
headers = request.headers
if 'AppVersion' in headers: # 版本检查
if Config.ALLOW_APPVERSION:
if headers['AppVersion'] not in Config.ALLOW_APPVERSION:
return error_return(NoAccess('Wrong app version.', 1203))
e = header_check(request)
if e is not None:
current_app.logger.warning(
f' - {e.error_code}|{e.api_error_code}: {e}')
return error_return(e)
with Connect() as c:
try:
user = UserAuth(c)
user.token = headers['Authorization'][7:]
return view(user.token_get_id(), *args, **kwargs)
token = headers.get('Authorization')
if not token:
raise NoAccess('No token.', -4)
user.token = token[7:]
user_id = user.token_get_id()
g.user = user
except ArcError as e:
return error_return(e)
return error_return()
return view(user_id, *args, **kwargs)
return wrapped_view
return decorator

View File

@@ -1,33 +1,29 @@
from core.constant import Constant
from core.course import UserCourseList
from core.error import ArcError
from core.item import ItemCore
from core.sql import Connect
from core.user import UserOnline
from flask import Blueprint, request
from .auth import auth_required
from .func import error_return, success_return
from .func import arc_try, success_return
bp = Blueprint('course', __name__, url_prefix='/course')
@bp.route('/me', methods=['GET'])
@auth_required(request)
@arc_try
def course_me(user_id):
with Connect() as c:
try:
user = UserOnline(c, user_id)
core = ItemCore(c)
core.item_id = 'core_course_skip_purchase'
core.select(user)
x = UserCourseList(c, user)
x.select_all()
return success_return({
'courses': x.to_dict_list(),
"stamina_cost": Constant.COURSE_STAMINA_COST,
"course_skip_purchase_ticket": core.amount
})
except ArcError as e:
return error_return(e)
return error_return()
user = UserOnline(c, user_id)
core = ItemCore(c)
core.item_id = 'core_course_skip_purchase'
core.select_user_item(user)
x = UserCourseList(c, user)
x.select_all()
return success_return({
'courses': x.to_dict_list(),
"stamina_cost": Constant.COURSE_STAMINA_COST,
"course_skip_purchase_ticket": core.amount
})

View File

@@ -1,49 +1,43 @@
from flask import Blueprint, request
from core.sql import Connect
from core.error import ArcError
from core.user import UserOnline, code_get_id
from .func import error_return, success_return
from flask import Blueprint, request
from .auth import auth_required
from .func import arc_try, success_return
bp = Blueprint('friend', __name__, url_prefix='/friend')
@bp.route('/me/add', methods=['POST']) # 加好友
@auth_required(request)
@arc_try
def add_friend(user_id):
with Connect() as c:
try:
friend_code = request.form['friend_code']
friend_id = code_get_id(c, friend_code)
user = UserOnline(c, user_id)
user.add_friend(friend_id)
friend_code = request.form['friend_code']
friend_id = code_get_id(c, friend_code)
user = UserOnline(c, user_id)
user.add_friend(friend_id)
return success_return({
"user_id": user.user_id,
"updatedAt": "2020-09-07T07:32:12.740Z",
"createdAt": "2020-09-06T10:05:18.471Z",
"friends": user.friends
})
except ArcError as e:
return error_return(e)
return error_return()
return success_return({
"user_id": user.user_id,
"updatedAt": "2020-09-07T07:32:12.740Z",
"createdAt": "2020-09-06T10:05:18.471Z",
"friends": user.friends
})
@bp.route('/me/delete', methods=['POST']) # 删好友
@auth_required(request)
@arc_try
def delete_friend(user_id):
with Connect() as c:
try:
friend_id = int(request.form['friend_id'])
user = UserOnline(c, user_id)
user.delete_friend(friend_id)
friend_id = int(request.form['friend_id'])
user = UserOnline(c, user_id)
user.delete_friend(friend_id)
return success_return({
"user_id": user.user_id,
"updatedAt": "2020-09-07T07:32:12.740Z",
"createdAt": "2020-09-06T10:05:18.471Z",
"friends": user.friends
})
except ArcError as e:
return error_return(e)
return error_return()
return success_return({
"user_id": user.user_id,
"updatedAt": "2020-09-07T07:32:12.740Z",
"createdAt": "2020-09-06T10:05:18.471Z",
"friends": user.friends
})

View File

@@ -1,7 +1,19 @@
from flask import jsonify
from core.error import ArcError
from functools import wraps
from traceback import format_exc
default_error = ArcError('Unknown Error')
from flask import current_app, g, jsonify
from core.config_manager import Config
from core.error import ArcError, NoAccess
has_arc_hash = False
try:
from core.arc_crypto import ArcHashChecker # type: ignore
has_arc_hash = True
except ModuleNotFoundError:
pass
default_error = ArcError('Unknown Error', status=500)
def error_return(e: ArcError = default_error): # 错误返回
@@ -56,7 +68,7 @@ def error_return(e: ArcError = default_error): # 错误返回
if e.extra_data:
r['extra'] = e.extra_data
return jsonify(r)
return jsonify(r), e.status
def success_return(value=None):
@@ -64,3 +76,37 @@ def success_return(value=None):
if value is not None:
r['value'] = value
return jsonify(r)
def arc_try(view):
'''替代try/except记录`ArcError`为warning'''
@wraps(view)
def wrapped_view(*args, **kwargs):
try:
data = view(*args, **kwargs)
if data is None:
return error_return()
else:
return data
except ArcError as e:
if Config.ALLOW_WARNING_LOG:
current_app.logger.warning(format_exc())
user = g.get("user", None)
current_app.logger.warning(
f'{user.user_id if user is not None else ""} - {e.error_code}|{e.api_error_code}: {e}')
return error_return(e)
return wrapped_view
def header_check(request) -> ArcError:
'''检查请求头是否合法'''
headers = request.headers
if Config.ALLOW_APPVERSION: # 版本检查
if 'AppVersion' not in headers or headers['AppVersion'] not in Config.ALLOW_APPVERSION:
return NoAccess('Invalid app version', 1203)
if has_arc_hash and not ArcHashChecker(request).check():
return NoAccess('Invalid request')
return None

View File

@@ -1,94 +0,0 @@
import os
from shutil import copy, copy2
from core.sql import Connect
from database.database_initialize import main, ARCAEA_SERVER_VERSION
from web.system import update_database
def try_rename(path, new_path):
# 尝试重命名文件,并尝试避免命名冲突,返回最终路径
final_path = new_path
if os.path.exists(new_path):
i = 1
while os.path.exists(new_path + str(i)):
i += 1
os.rename(path, new_path + str(i))
final_path = new_path + str(i)
else:
os.rename(path, new_path)
return final_path
def check_before_run(app):
# 运行前检查关键文件,返回布尔值,其实是因为有人经常忘了
f = True
if not os.path.exists('setting.py'):
app.logger.warning('File `setting.py` is missing.')
f = False
if not os.path.exists('database'):
app.logger.warning('Folder `database` is missing.')
f = False
if not os.path.exists('database/songs'):
app.logger.warning('Folder `database/songs` is missing.')
f = False
if not os.path.exists('database/arcaea_database.db'):
app.logger.warning('File `database/arcaea_database.db` is missing.')
f = False
try:
app.logger.info(
'Try to new the file `database/arcaea_database.db`.')
main('./database/')
app.logger.info(
'Success to new the file `database/arcaea_database.db`.')
f = True
except:
app.logger.warning(
'Fail to new the file `database/arcaea_database.db`.')
else:
with Connect() as c:
try:
c.execute('''select value from config where id="version"''')
x = c.fetchone()
except:
x = None
# 数据库自动更新,不强求
if not x or x[0] != ARCAEA_SERVER_VERSION:
app.logger.warning(
'Maybe the file `database/arcaea_database.db` is an old version.')
try:
app.logger.info(
'Try to update the file `database/arcaea_database.db`.')
path = try_rename('database/arcaea_database.db',
'database/arcaea_database.db.bak')
try:
copy2(path, 'database/arcaea_database.db')
except:
copy(path, 'database/arcaea_database.db')
if os.path.isfile("database/old_arcaea_database.db"):
os.remove('database/old_arcaea_database.db')
try_rename('database/arcaea_database.db',
'database/old_arcaea_database.db')
main('./database/')
update_database()
app.logger.info(
'Success to update the file `database/arcaea_database.db`.')
except:
app.logger.warning(
'Fail to update the file `database/arcaea_database.db`.')
return f

View File

@@ -1,81 +1,69 @@
from multiprocessing import Pipe
from core.config_manager import Config
from core.error import ArcError
from core.linkplay import LocalMultiPlayer, Player, Room
from core.linkplay import Player, RemoteMultiPlayer, Room
from core.sql import Connect
from flask import Blueprint, request
from setting import Config
from .auth import auth_required
from .func import error_return, success_return
from .func import arc_try, success_return
bp = Blueprint('multiplayer', __name__, url_prefix='/multiplayer')
conn1, conn2 = Pipe()
@bp.route('/me/room/create', methods=['POST']) # 创建房间
@auth_required(request)
@arc_try
def room_create(user_id):
if not Config.UDP_PORT or Config.UDP_PORT == '':
return error_return(ArcError('The local udp server is down.', 151)), 404
if not Config.LINKPLAY_HOST:
raise ArcError('The link play server is unavailable.', 151, status=404)
with Connect() as c:
try:
x = LocalMultiPlayer(conn1)
user = Player(c, user_id)
user.get_song_unlock(request.json['clientSongMap'])
x.create_room(user)
r = x.to_dict()
r['endPoint'] = request.host.split(
':')[0] if Config.LINK_PLAY_HOST == '' else Config.LINK_PLAY_HOST
r['port'] = int(Config.UDP_PORT)
return success_return(r)
except ArcError as e:
return error_return(e), 400
return error_return()
x = RemoteMultiPlayer()
user = Player(c, user_id)
user.get_song_unlock(request.json['clientSongMap'])
x.create_room(user)
r = x.to_dict()
r['endPoint'] = request.host.split(
':')[0] if Config.LINKPLAY_DISPLAY_HOST == '' else Config.LINKPLAY_DISPLAY_HOST
r['port'] = int(Config.LINKPLAY_UDP_PORT)
return success_return(r)
@bp.route('/me/room/join/<room_code>', methods=['POST']) # 加入房间
@auth_required(request)
@arc_try
def room_join(user_id, room_code):
if not Config.UDP_PORT or Config.UDP_PORT == '':
return error_return(ArcError('The local udp server is down.', 151)), 404
if not Config.LINKPLAY_HOST:
raise ArcError('The link play server is unavailable.', 151, status=404)
with Connect() as c:
try:
x = LocalMultiPlayer(conn1)
user = Player(c, user_id)
user.get_song_unlock(request.json['clientSongMap'])
room = Room()
room.room_code = room_code
x.join_room(room, user)
r = x.to_dict()
r['endPoint'] = request.host.split(
':')[0] if Config.LINK_PLAY_HOST == '' else Config.LINK_PLAY_HOST
r['port'] = int(Config.UDP_PORT)
return success_return(r)
except ArcError as e:
return error_return(e), 400
return error_return()
x = RemoteMultiPlayer()
user = Player(c, user_id)
user.get_song_unlock(request.json['clientSongMap'])
room = Room()
room.room_code = room_code
x.join_room(room, user)
r = x.to_dict()
r['endPoint'] = request.host.split(
':')[0] if Config.LINKPLAY_DISPLAY_HOST == '' else Config.LINKPLAY_DISPLAY_HOST
r['port'] = int(Config.LINKPLAY_UDP_PORT)
return success_return(r)
@bp.route('/me/update', methods=['POST']) # 更新房间
@auth_required(request)
@arc_try
def multiplayer_update(user_id):
if not Config.UDP_PORT or Config.UDP_PORT == '':
return error_return(ArcError('The local udp server is down.', 151)), 404
if not Config.LINKPLAY_HOST:
raise ArcError('The link play server is unavailable.', 151, status=404)
with Connect() as c:
try:
x = LocalMultiPlayer(conn1)
user = Player(c, user_id)
user.token = int(request.json['token'])
x.update_room(user)
r = x.to_dict()
r['endPoint'] = request.host.split(
':')[0] if Config.LINK_PLAY_HOST == '' else Config.LINK_PLAY_HOST
r['port'] = int(Config.UDP_PORT)
return success_return(r)
except ArcError as e:
return error_return(e), 400
return error_return()
x = RemoteMultiPlayer()
user = Player(c, user_id)
user.token = int(request.json['token'])
x.update_room(user)
r = x.to_dict()
r['endPoint'] = request.host.split(
':')[0] if Config.LINKPLAY_DISPLAY_HOST == '' else Config.LINKPLAY_DISPLAY_HOST
r['port'] = int(Config.LINKPLAY_UDP_PORT)
return success_return(r)

View File

@@ -2,7 +2,7 @@ import json
from urllib.parse import parse_qs, urlparse
from core.download import DownloadList
from core.error import ArcError
from core.error import RateLimit
from core.sql import Connect
from core.system import GameInfo
from core.user import UserOnline
@@ -10,9 +10,9 @@ from flask import Blueprint, jsonify, request
from werkzeug.datastructures import ImmutableMultiDict
from .auth import auth_required
from .func import error_return, success_return
from .func import arc_try, error_return, success_return
from .present import present_info
from .purchase import bundle_pack, bundle_bundle
from .purchase import bundle_bundle, bundle_pack
from .score import song_score_friend
from .user import user_me
from .world import world_all
@@ -27,21 +27,17 @@ def game_info():
@bp.route('/serve/download/me/song', methods=['GET']) # 歌曲下载
@auth_required(request)
@arc_try
def download_song(user_id):
with Connect() as c:
try:
x = DownloadList(c, UserOnline(c, user_id))
x.song_ids = request.args.getlist('sid')
x.url_flag = json.loads(request.args.get('url', 'true'))
x.clear_user_download()
if x.is_limited and x.url_flag:
raise ArcError('You have reached the download limit.', 903)
with Connect(in_memory=True) as c:
x = DownloadList(c, UserOnline(None, user_id))
x.song_ids = request.args.getlist('sid')
x.url_flag = json.loads(request.args.get('url', 'true'))
if x.url_flag and x.is_limited:
raise RateLimit('You have reached the download limit.', 903)
x.add_songs()
return success_return(x.urls)
except ArcError as e:
return error_return(e)
return error_return()
x.add_songs()
return success_return(x.urls)
@bp.route('/finale/progress', methods=['GET'])
@@ -85,16 +81,19 @@ def aggregate():
{key: value[0] for key, value in parse_qs(urlparse(endpoint).query).items()})
resp_t = map_dict[urlparse(endpoint).path]()
if isinstance(resp_t, tuple):
# The response may be a tuple, if it is an error response
resp_t = resp_t[0]
if hasattr(resp_t, "response"):
resp_t = resp_t.response[0].decode().rstrip('\n')
resp = json.loads(resp_t)
if hasattr(resp, 'get') and resp.get('success') is False:
finally_response = {'success': False, 'error_code': 7, 'extra': {
"id": i['id'], 'error_code': resp.get('error_code')}}
finally_response = {'success': False, 'error_code': resp.get(
'error_code'), 'id': i['id']}
if "extra" in resp:
finally_response['extra']['extra'] = resp['extra']
finally_response['extra'] = resp['extra']
#request = request_
return jsonify(finally_response)

View File

@@ -1,38 +1,31 @@
from core.error import ArcError
from core.present import UserPresent, UserPresentList
from core.sql import Connect
from core.user import UserOnline
from flask import Blueprint, request
from .auth import auth_required
from .func import error_return, success_return
from .func import arc_try, success_return
bp = Blueprint('present', __name__, url_prefix='/present')
@bp.route('/me', methods=['GET']) # 用户奖励信息
@auth_required(request)
@arc_try
def present_info(user_id):
with Connect() as c:
try:
x = UserPresentList(c, UserOnline(c, user_id))
x.select_user_presents()
x = UserPresentList(c, UserOnline(c, user_id))
x.select_user_presents()
return success_return(x.to_dict_list())
except ArcError as e:
return error_return(e)
return error_return()
return success_return(x.to_dict_list())
@bp.route('/me/claim/<present_id>', methods=['POST']) # 礼物确认
@auth_required(request)
@arc_try
def claim_present(user_id, present_id):
with Connect() as c:
try:
x = UserPresent(c, UserOnline(c, user_id))
x.claim_user_present(present_id)
x = UserPresent(c, UserOnline(c, user_id))
x.claim_user_present(present_id)
return success_return()
except ArcError as e:
return error_return(e)
return error_return()
return success_return()

View File

@@ -1,6 +1,6 @@
from time import time
from core.error import ArcError, ItemUnavailable
from core.error import InputError, ItemUnavailable, PostError
from core.item import ItemFactory, Stamina6
from core.purchase import Purchase, PurchaseList
from core.redeem import UserRedeem
@@ -9,35 +9,29 @@ from core.user import UserOnline
from flask import Blueprint, request
from .auth import auth_required
from .func import error_return, success_return
from .func import arc_try, success_return
bp = Blueprint('purchase', __name__, url_prefix='/purchase')
@bp.route('/bundle/pack', methods=['GET']) # 曲包信息
@auth_required(request)
@arc_try
def bundle_pack(user_id):
with Connect() as c:
try:
x = PurchaseList(c, UserOnline(c, user_id)
).select_from_type('pack')
return success_return(x.to_dict_list())
except ArcError as e:
return error_return(e)
return error_return()
x = PurchaseList(c, UserOnline(c, user_id)
).select_from_type('pack')
return success_return(x.to_dict_list())
@bp.route('/bundle/single', methods=['GET']) # 单曲购买信息获取
@auth_required(request)
@arc_try
def get_single(user_id):
with Connect() as c:
try:
x = PurchaseList(c, UserOnline(c, user_id)
).select_from_type('single')
return success_return(x.to_dict_list())
except ArcError as e:
return error_return(e)
return error_return()
x = PurchaseList(c, UserOnline(c, user_id)
).select_from_type('single')
return success_return(x.to_dict_list())
@bp.route('/bundle/bundle', methods=['GET']) # 捆绑包
@@ -72,99 +66,87 @@ def bundle_bundle():
@bp.route('/me/pack', methods=['POST']) # 曲包和单曲购买
@auth_required(request)
@arc_try
def buy_pack_or_single(user_id):
with Connect() as c:
try:
if 'pack_id' in request.form:
purchase_name = request.form['pack_id']
elif 'single_id' in request.form:
purchase_name = request.form['single_id']
else:
return success_return()
if 'pack_id' in request.form:
purchase_name = request.form['pack_id']
elif 'single_id' in request.form:
purchase_name = request.form['single_id']
else:
return success_return()
x = Purchase(c, UserOnline(c, user_id)).select(purchase_name)
x.buy()
x = Purchase(c, UserOnline(c, user_id)).select(purchase_name)
x.buy()
return success_return({
'user_id': x.user.user_id,
'ticket': x.user.ticket,
'packs': x.user.packs,
'singles': x.user.singles,
'characters': x.user.characters_list
})
except ArcError as e:
return error_return(e)
return error_return()
return success_return({
'user_id': x.user.user_id,
'ticket': x.user.ticket,
'packs': x.user.packs,
'singles': x.user.singles,
'characters': x.user.characters_list
})
@bp.route('/me/item', methods=['POST']) # 特殊购买world模式boost和stamina
@auth_required(request)
@arc_try
def buy_special(user_id):
with Connect() as c:
try:
if 'item_id' not in request.form:
return error_return()
item_id = request.form['item_id']
if 'item_id' not in request.form:
raise PostError('`item_id` is required')
item_id = request.form['item_id']
x = Purchase(c, UserOnline(c, user_id))
x.purchase_name = item_id
x.price = 50
x.orig_price = 50
x.discount_from = -1
x.discount_to = -1
x.items = [ItemFactory(c).get_item(item_id)]
x.buy()
x = Purchase(c, UserOnline(c, user_id))
x.purchase_name = item_id
x.price = 50
x.orig_price = 50
x.discount_from = -1
x.discount_to = -1
x.items = [ItemFactory(c).get_item(item_id)]
x.buy()
r = {'user_id': x.user.user_id, 'ticket': x.user.ticket}
if item_id == 'stamina6':
r['stamina'] = x.user.stamina.stamina
r['max_stamina_ts'] = x.user.stamina.max_stamina_ts
r['world_mode_locked_end_ts'] = -1
return success_return(r)
except ArcError as e:
return error_return(e)
return error_return()
r = {'user_id': x.user.user_id, 'ticket': x.user.ticket}
if item_id == 'stamina6':
r['stamina'] = x.user.stamina.stamina
r['max_stamina_ts'] = x.user.stamina.max_stamina_ts
r['world_mode_locked_end_ts'] = -1
return success_return(r)
@bp.route('/me/stamina/<buy_stamina_type>', methods=['POST']) # 购买体力
@auth_required(request)
@arc_try
def purchase_stamina(user_id, buy_stamina_type):
with Connect() as c:
try:
if buy_stamina_type != 'fragment':
return error_return()
if buy_stamina_type != 'fragment':
raise InputError('Invalid type of buying stamina')
user = UserOnline(c, user_id)
user.select_user_one_column('next_fragstam_ts', -1)
now = int(time()*1000)
if user.next_fragstam_ts > now:
return ItemUnavailable('Buying stamina by fragment is not available yet.', 905)
user = UserOnline(c, user_id)
user.select_user_one_column('next_fragstam_ts', -1)
now = int(time()*1000)
if user.next_fragstam_ts > now:
return ItemUnavailable('Buying stamina by fragment is not available yet.', 905)
user.update_user_one_column(
'next_fragstam_ts', now + 24 * 3600 * 1000)
s = Stamina6(c)
s.user_claim_item(user)
return success_return({
"user_id": user.user_id,
"stamina": user.stamina.stamina,
"max_stamina_ts": user.stamina.max_stamina_ts,
"next_fragstam_ts": user.next_fragstam_ts,
'world_mode_locked_end_ts': -1
})
except ArcError as e:
return error_return(e)
return error_return()
user.update_user_one_column(
'next_fragstam_ts', now + 24 * 3600 * 1000)
s = Stamina6(c)
s.user_claim_item(user)
return success_return({
"user_id": user.user_id,
"stamina": user.stamina.stamina,
"max_stamina_ts": user.stamina.max_stamina_ts,
"next_fragstam_ts": user.next_fragstam_ts,
'world_mode_locked_end_ts': -1
})
@bp.route('/me/redeem', methods=['POST']) # 兑换码
@auth_required(request)
@arc_try
def redeem(user_id):
with Connect() as c:
try:
x = UserRedeem(c, UserOnline(c, user_id))
x.claim_user_redeem(request.form['code'])
x = UserRedeem(c, UserOnline(c, user_id))
x.claim_user_redeem(request.form['code'])
return success_return({"coupon": "fragment" + str(x.fragment) if x.fragment > 0 else ""})
except ArcError as e:
return error_return(e)
return error_return()
return success_return({"coupon": "fragment" + str(x.fragment) if x.fragment > 0 else ""})

View File

@@ -1,7 +1,7 @@
from time import time
from core.course import CoursePlay
from core.error import ArcError, InputError
from core.error import InputError
from core.rank import RankList
from core.score import UserPlay
from core.sql import Connect
@@ -9,7 +9,7 @@ from core.user import UserOnline
from flask import Blueprint, request
from .auth import auth_required
from .func import error_return, success_return
from .func import arc_try, success_return
bp = Blueprint('score', __name__, url_prefix='/score')
@@ -21,136 +21,116 @@ def score_token():
@bp.route('/token/world', methods=['GET']) # 世界模式成绩上传所需的token
@auth_required(request)
@arc_try
def score_token_world(user_id):
stamina_multiply = int(
request.args['stamina_multiply']) if 'stamina_multiply' in request.args else 1
fragment_multiply = int(
request.args['fragment_multiply']) if 'fragment_multiply' in request.args else 100
prog_boost_multiply = int(
request.args['prog_boost_multiply']) if 'prog_boost_multiply' in request.args else 0
stamina_multiply = int(request.args.get('stamina_multiply', 1))
fragment_multiply = int(request.args.get('fragment_multiply', 100))
prog_boost_multiply = int(request.args.get('prog_boost_multiply', 0))
beyond_boost_gauge_use = int(request.args.get('beyond_boost_gauge_use', 0))
with Connect() as c:
try:
x = UserPlay(c, UserOnline(c, user_id))
x.song.set_chart(request.args['song_id'], int(
request.args['difficulty']))
x.set_play_state_for_world(stamina_multiply,
fragment_multiply, prog_boost_multiply)
return success_return({
"stamina": x.user.stamina.stamina,
"max_stamina_ts": x.user.stamina.max_stamina_ts,
"token": x.song_token
}
)
except ArcError as e:
return error_return(e)
return error_return()
x = UserPlay(c, UserOnline(c, user_id))
x.song.set_chart(request.args['song_id'], int(
request.args['difficulty']))
x.set_play_state_for_world(
stamina_multiply, fragment_multiply, prog_boost_multiply, beyond_boost_gauge_use)
return success_return({
"stamina": x.user.stamina.stamina,
"max_stamina_ts": x.user.stamina.max_stamina_ts,
"token": x.song_token
}
)
@bp.route('/token/course', methods=['GET']) # 课题模式成绩上传所需的token
@auth_required(request)
@arc_try
def score_token_course(user_id):
with Connect() as c:
try:
use_course_skip_purchase = request.args.get(
'use_course_skip_purchase', 'false') == 'true'
use_course_skip_purchase = request.args.get(
'use_course_skip_purchase', 'false') == 'true'
user = UserOnline(c, user_id)
user_play = UserPlay(c, user)
user_play.song_token = request.args.get('previous_token', None)
user_play.get_play_state()
user = UserOnline(c, user_id)
user_play = UserPlay(c, user)
user_play.song_token = request.args.get('previous_token', None)
user_play.get_play_state()
status = 'created'
if user_play.course_play_state == -1:
# 没有token课题模式刚开始
course_play = CoursePlay(c, user, user_play)
course_play.course_id = request.args['course_id']
user_play.course_play = course_play
user_play.set_play_state_for_course(
use_course_skip_purchase)
elif 0 <= user_play.course_play_state <= 3:
# 验证token
user_play.update_token_for_course()
else:
# 课题模式已经结束
user_play.clear_play_state()
user.select_user_about_stamina()
status = 'cleared' if user_play.course_play_state == 4 else 'failed'
status = 'created'
if user_play.course_play_state == -1:
# 没有token课题模式刚开始
course_play = CoursePlay(c, user, user_play)
course_play.course_id = request.args['course_id']
user_play.course_play = course_play
user_play.set_play_state_for_course(
use_course_skip_purchase)
elif 0 <= user_play.course_play_state <= 3:
# 验证token
user_play.update_token_for_course()
else:
# 课题模式已经结束
user_play.clear_play_state()
user.select_user_about_stamina()
status = 'cleared' if user_play.course_play_state == 4 else 'failed'
return success_return({
"stamina": user.stamina.stamina,
"max_stamina_ts": user.stamina.max_stamina_ts,
"token": user_play.song_token,
'status': status
})
except ArcError as e:
return error_return(e)
return error_return()
return success_return({
"stamina": user.stamina.stamina,
"max_stamina_ts": user.stamina.max_stamina_ts,
"token": user_play.song_token,
'status': status
})
@bp.route('/song', methods=['POST']) # 成绩上传
@auth_required(request)
@arc_try
def song_score_post(user_id):
with Connect() as c:
try:
x = UserPlay(c, UserOnline(c, user_id))
x.song_token = request.form['song_token']
x.song_hash = request.form['song_hash']
x.song.set_chart(
request.form['song_id'], request.form['difficulty'])
x.set_score(request.form['score'], request.form['shiny_perfect_count'], request.form['perfect_count'], request.form['near_count'],
request.form['miss_count'], request.form['health'], request.form['modifier'], int(time() * 1000), request.form['clear_type'])
x.beyond_gauge = int(request.form['beyond_gauge'])
x.submission_hash = request.form['submission_hash']
if not x.is_valid:
raise InputError('Invalid score.', 107)
x.upload_score()
return success_return(x.to_dict())
except ArcError as e:
return error_return(e)
return error_return()
x = UserPlay(c, UserOnline(c, user_id))
x.song_token = request.form['song_token']
x.song_hash = request.form['song_hash']
x.song.set_chart(
request.form['song_id'], request.form['difficulty'])
x.set_score(request.form['score'], request.form['shiny_perfect_count'], request.form['perfect_count'], request.form['near_count'],
request.form['miss_count'], request.form['health'], request.form['modifier'], int(time() * 1000), request.form['clear_type'])
x.beyond_gauge = int(request.form['beyond_gauge'])
x.submission_hash = request.form['submission_hash']
if not x.is_valid:
raise InputError('Invalid score.', 107)
x.upload_score()
return success_return(x.to_dict())
@bp.route('/song', methods=['GET']) # TOP20
@auth_required(request)
@arc_try
def song_score_top(user_id):
with Connect() as c:
try:
rank_list = RankList(c)
rank_list.song.set_chart(request.args.get(
'song_id'), request.args.get('difficulty'))
rank_list.select_top()
return success_return(rank_list.to_dict_list())
except ArcError as e:
return error_return(e)
return error_return()
rank_list = RankList(c)
rank_list.song.set_chart(request.args.get(
'song_id'), request.args.get('difficulty'))
rank_list.select_top()
return success_return(rank_list.to_dict_list())
@bp.route('/song/me', methods=['GET']) # 我的排名默认最多20
@auth_required(request)
@arc_try
def song_score_me(user_id):
with Connect() as c:
try:
rank_list = RankList(c)
rank_list.song.set_chart(request.args.get(
'song_id'), request.args.get('difficulty'))
rank_list.select_me(UserOnline(c, user_id))
return success_return(rank_list.to_dict_list())
except ArcError as e:
return error_return(e)
return error_return()
rank_list = RankList(c)
rank_list.song.set_chart(request.args.get(
'song_id'), request.args.get('difficulty'))
rank_list.select_me(UserOnline(c, user_id))
return success_return(rank_list.to_dict_list())
@bp.route('/song/friend', methods=['GET']) # 好友排名默认最多50
@auth_required(request)
@arc_try
def song_score_friend(user_id):
with Connect() as c:
try:
rank_list = RankList(c)
rank_list.song.set_chart(request.args.get(
'song_id'), request.args.get('difficulty'))
rank_list.select_friend(UserOnline(c, user_id))
return success_return(rank_list.to_dict_list())
except ArcError as e:
return error_return(e)
return error_return()
rank_list = RankList(c)
rank_list.song.set_chart(request.args.get(
'song_id'), request.args.get('difficulty'))
rank_list.select_friend(UserOnline(c, user_id))
return success_return(rank_list.to_dict_list())

View File

@@ -1,193 +1,167 @@
from core.character import UserCharacter
from core.config_manager import Config
from core.error import ArcError, NoAccess
from core.item import ItemCore
from core.save import SaveData
from core.sql import Connect
from core.user import User, UserLogin, UserOnline, UserRegister
from flask import Blueprint, request
from setting import Config
from .auth import auth_required
from .func import error_return, success_return
from .func import arc_try, header_check, success_return
bp = Blueprint('user', __name__, url_prefix='/user')
@bp.route('', methods=['POST']) # 注册接口
@arc_try
def register():
if 'AppVersion' in request.headers: # 版本检查
if Config.ALLOW_APPVERSION:
if request.headers['AppVersion'] not in Config.ALLOW_APPVERSION:
return error_return(NoAccess('Wrong app version.', 1203))
headers = request.headers
error = header_check(request)
if error is not None:
raise error
with Connect() as c:
try:
new_user = UserRegister(c)
new_user.set_name(request.form['name'])
new_user.set_password(request.form['password'])
new_user.set_email(request.form['email'])
if 'device_id' in request.form:
device_id = request.form['device_id']
else:
device_id = 'low_version'
new_user = UserRegister(c)
new_user.set_name(request.form['name'])
new_user.set_password(request.form['password'])
new_user.set_email(request.form['email'])
if 'device_id' in request.form:
device_id = request.form['device_id']
else:
device_id = 'low_version'
new_user.register()
new_user.register()
# 注册后自动登录
user = UserLogin(c)
user.login(new_user.name, new_user.password,
device_id, request.remote_addr)
return success_return({'user_id': user.user_id, 'access_token': user.token})
except ArcError as e:
return error_return(e)
return error_return()
# 注册后自动登录
user = UserLogin(c)
user.login(new_user.name, new_user.password,
device_id, request.remote_addr)
return success_return({'user_id': user.user_id, 'access_token': user.token})
@bp.route('/me', methods=['GET']) # 用户信息
@auth_required(request)
@arc_try
def user_me(user_id):
with Connect() as c:
try:
return success_return(UserOnline(c, user_id).to_dict())
except ArcError as e:
return error_return(e)
return error_return()
return success_return(UserOnline(c, user_id).to_dict())
@bp.route('/me/character', methods=['POST']) # 角色切换
@auth_required(request)
@arc_try
def character_change(user_id):
with Connect() as c:
try:
user = UserOnline(c, user_id)
user.change_character(
int(request.form['character']), request.form['skill_sealed'] == 'true')
user = UserOnline(c, user_id)
user.change_character(
int(request.form['character']), request.form['skill_sealed'] == 'true')
return success_return({'user_id': user.user_id, 'character': user.character.character_id})
except ArcError as e:
return error_return(e)
return error_return()
return success_return({'user_id': user.user_id, 'character': user.character.character_id})
# 角色觉醒切换
@bp.route('/me/character/<int:character_id>/toggle_uncap', methods=['POST'])
@auth_required(request)
@arc_try
def toggle_uncap(user_id, character_id):
with Connect() as c:
try:
user = User()
user.user_id = user_id
character = UserCharacter(c, character_id)
character.change_uncap_override(user)
character.select_character_info(user)
return success_return({'user_id': user.user_id, 'character': [character.to_dict()]})
except ArcError as e:
return error_return(e)
return error_return()
user = User()
user.user_id = user_id
character = UserCharacter(c, character_id)
character.change_uncap_override(user)
character.select_character_info(user)
return success_return({'user_id': user.user_id, 'character': [character.to_dict()]})
# 角色觉醒
@bp.route('/me/character/<int:character_id>/uncap', methods=['POST'])
@auth_required(request)
@arc_try
def character_first_uncap(user_id, character_id):
with Connect() as c:
try:
user = UserOnline(c, user_id)
character = UserCharacter(c, character_id)
character.select_character_info(user)
character.character_uncap(user)
return success_return({'user_id': user.user_id, 'character': [character.to_dict()], 'cores': user.cores})
except ArcError as e:
return error_return(e)
return error_return()
user = UserOnline(c, user_id)
character = UserCharacter(c, character_id)
character.select_character_info(user)
character.character_uncap(user)
return success_return({'user_id': user.user_id, 'character': [character.to_dict()], 'cores': user.cores})
# 角色使用以太之滴
@bp.route('/me/character/<int:character_id>/exp', methods=['POST'])
@auth_required(request)
@arc_try
def character_exp(user_id, character_id):
with Connect() as c:
try:
user = UserOnline(c, user_id)
character = UserCharacter(c, character_id)
character.select_character_info(user)
core = ItemCore(c)
core.amount = - int(request.form['amount'])
core.item_id = 'core_generic'
character.upgrade_by_core(user, core)
return success_return({'user_id': user.user_id, 'character': [character.to_dict], 'cores': user.cores})
except ArcError as e:
return error_return(e)
return error_return()
user = UserOnline(c, user_id)
character = UserCharacter(c, character_id)
character.select_character_info(user)
core = ItemCore(c)
core.amount = - int(request.form['amount'])
core.item_id = 'core_generic'
character.upgrade_by_core(user, core)
return success_return({'user_id': user.user_id, 'character': [character.to_dict()], 'cores': user.cores})
@bp.route('/me/save', methods=['GET']) # 从云端同步
@auth_required(request)
@arc_try
def cloud_get(user_id):
with Connect() as c:
try:
user = User()
user.user_id = user_id
save = SaveData(c)
save.select_all(user)
return success_return(save.to_dict())
except ArcError as e:
return error_return(e)
return error_return()
user = User()
user.user_id = user_id
save = SaveData(c)
save.select_all(user)
return success_return(save.to_dict())
@bp.route('/me/save', methods=['POST']) # 向云端同步
@auth_required(request)
@arc_try
def cloud_post(user_id):
with Connect() as c:
try:
user = User()
user.user_id = user_id
save = SaveData(c)
save.set_value(
'scores_data', request.form['scores_data'], request.form['scores_checksum'])
save.set_value(
'clearlamps_data', request.form['clearlamps_data'], request.form['clearlamps_checksum'])
save.set_value(
'clearedsongs_data', request.form['clearedsongs_data'], request.form['clearedsongs_checksum'])
save.set_value(
'unlocklist_data', request.form['unlocklist_data'], request.form['unlocklist_checksum'])
save.set_value(
'installid_data', request.form['installid_data'], request.form['installid_checksum'])
save.set_value('devicemodelname_data',
request.form['devicemodelname_data'], request.form['devicemodelname_checksum'])
save.set_value(
'story_data', request.form['story_data'], request.form['story_checksum'])
save.set_value(
'finalestate_data', request.form['finalestate_data'], request.form['finalestate_checksum'])
user = User()
user.user_id = user_id
save = SaveData(c)
save.set_value(
'scores_data', request.form['scores_data'], request.form['scores_checksum'])
save.set_value(
'clearlamps_data', request.form['clearlamps_data'], request.form['clearlamps_checksum'])
save.set_value(
'clearedsongs_data', request.form['clearedsongs_data'], request.form['clearedsongs_checksum'])
save.set_value(
'unlocklist_data', request.form['unlocklist_data'], request.form['unlocklist_checksum'])
save.set_value(
'installid_data', request.form['installid_data'], request.form['installid_checksum'])
save.set_value('devicemodelname_data',
request.form['devicemodelname_data'], request.form['devicemodelname_checksum'])
save.set_value(
'story_data', request.form['story_data'], request.form['story_checksum'])
save.set_value(
'finalestate_data', request.form.get('finalestate_data'), request.form.get('finalestate_checksum'))
save.update_all(user)
return success_return({'user_id': user.user_id})
except ArcError as e:
return error_return(e)
return error_return()
save.update_all(user)
return success_return({'user_id': user.user_id})
@bp.route('/me/setting/<set_arg>', methods=['POST']) # 三个设置
@auth_required(request)
@arc_try
def sys_set(user_id, set_arg):
with Connect() as c:
try:
value = request.form['value']
user = UserOnline(c, user_id)
if 'favorite_character' == set_arg:
user.change_favorite_character(int(value))
else:
value = 'true' == value
if 'is_hide_rating' == set_arg or 'max_stamina_notification_enabled' == set_arg:
user.update_user_one_column(set_arg, value)
return success_return(user.to_dict())
except ArcError as e:
return error_return(e)
return error_return()
value = request.form['value']
user = UserOnline(c, user_id)
if 'favorite_character' == set_arg:
user.change_favorite_character(int(value))
else:
value = 'true' == value
if 'is_hide_rating' == set_arg or 'max_stamina_notification_enabled' == set_arg:
user.update_user_one_column(set_arg, value)
return success_return(user.to_dict())
@bp.route('/me/request_delete', methods=['POST']) # 删除账号
@auth_required(request)
@arc_try
def user_delete(user_id):
return error_return(ArcError('Cannot delete the account.', 151)), 404
raise ArcError('Cannot delete the account.', 151, status=404)

View File

@@ -1,56 +1,47 @@
from flask import Blueprint, request
from core.error import ArcError
from core.sql import Connect
from core.user import UserOnline
from core.world import UserMap, get_world_all
from .func import error_return, success_return
from flask import Blueprint, request
from .auth import auth_required
from .func import arc_try, success_return
bp = Blueprint('world', __name__, url_prefix='/world')
@bp.route('/map/me', methods=['GET']) # 获得世界模式信息,所有地图
@auth_required(request)
@arc_try
def world_all(user_id):
with Connect() as c:
try:
user = UserOnline(c, user_id)
user.select_user_about_current_map()
return success_return({
"current_map": user.current_map.map_id,
"user_id": user_id,
"maps": [x.to_dict(has_map_info=True, has_rewards=True) for x in get_world_all(c, user)]
})
except ArcError as e:
return error_return(e)
return error_return()
user = UserOnline(c, user_id)
user.select_user_about_current_map()
return success_return({
"current_map": user.current_map.map_id,
"user_id": user_id,
"maps": [x.to_dict(has_map_info=True, has_rewards=True) for x in get_world_all(c, user)]
})
@bp.route('/map/me', methods=['POST']) # 进入地图
@auth_required(request)
@arc_try
def world_in(user_id):
with Connect() as c:
try:
arcmap = UserMap(c, request.form['map_id'], UserOnline(c, user_id))
if arcmap.unlock():
return success_return(arcmap.to_dict())
except ArcError as e:
return error_return(e)
return error_return()
arcmap = UserMap(c, request.form['map_id'], UserOnline(c, user_id))
if arcmap.unlock():
return success_return(arcmap.to_dict())
@bp.route('/map/me/<map_id>', methods=['GET']) # 获得单个地图完整信息
@auth_required(request)
@arc_try
def world_one(user_id, map_id):
with Connect() as c:
try:
arcmap = UserMap(c, map_id, UserOnline(c, user_id))
arcmap.change_user_current_map()
return success_return({
"user_id": user_id,
"current_map": map_id,
"maps": [arcmap.to_dict(has_map_info=True, has_steps=True)]
})
except ArcError as e:
return error_return(e)
return error_return()
arcmap = UserMap(c, map_id, UserOnline(c, user_id))
arcmap.change_user_current_map()
return success_return({
"user_id": user_id,
"current_map": map_id,
"maps": [arcmap.to_dict(has_map_info=True, has_steps=True)]
})

View File

@@ -1,11 +0,0 @@
class Config:
TIME_LIMIT = 3600000
COMMAND_INTERVAL = 1000000
COUNTDOWM_TIME = 3999
PLAYER_PRE_TIMEOUT = 3000000
PLAYER_TIMEOUT = 20000000
LINK_PLAY_UNLOCK_LENGTH = 512

View File

@@ -1,223 +0,0 @@
import socketserver
import threading
import os
import random
import time
# import binascii
from . import aes
from .udp_parser import CommandParser
from .udp_class import Room, Player, bi
from .udp_config import Config
# token: {'key': key, 'room': Room, 'player_index': player_index, 'player_id': player_id}
link_play_data = {}
room_id_dict = {} # 'room_id': Room
room_code_dict = {} # 'room_code': Room
player_dict = {} # 'player_id' : Player
clean_timer = 0
def random_room_code():
# 随机生成房间号
re = ''
for _ in range(4):
re += chr(random.randint(65, 90))
for _ in range(2):
re += str(random.randint(0, 9))
return re
def clear_player(token):
# 清除玩家信息和token
del player_dict[link_play_data[token]['player_id']]
del link_play_data[token]
def clear_room(room):
# 清除房间信息
room_id = room.room_id
room_code = room.room_code
del room_id_dict[room_id]
del room_code_dict[room_code]
del room
def memory_clean(now):
# 内存清理
clean_room_list = []
clean_player_list = []
for token in link_play_data:
room = link_play_data[token]['room']
if now - room.timestamp >= Config.TIME_LIMIT:
clean_room_list.append(room.room_id)
if now - room.players[link_play_data[token]['player_index']].last_timestamp // 1000 >= Config.TIME_LIMIT:
clean_player_list.append(token)
for room_id in room_id_dict:
if now - room_id_dict[room_id].timestamp >= Config.TIME_LIMIT:
clean_room_list.append(room_id)
for room_id in clean_room_list:
if room_id in room_id_dict:
clear_room(room_id_dict[room_id])
for token in clean_player_list:
clear_player(token)
class UDPhandler(socketserver.BaseRequestHandler):
def handle(self):
client_msg, server = self.request
token = client_msg[:8]
iv = client_msg[8:20]
tag = client_msg[20:32]
ciphertext = client_msg[32:]
if int.from_bytes(token, byteorder='little') in link_play_data:
user = link_play_data[bi(token)]
else:
return None
plaintext = aes.decrypt(user['key'], b'', iv, ciphertext, tag)
# print(binascii.b2a_hex(plaintext))
commands = CommandParser(
user['room'], user['player_index']).get_commands(plaintext)
if user['room'].players[user['player_index']].player_id == 0:
clear_player(bi(token))
temp = []
for i in commands:
if i[:3] == b'\x06\x16\x12':
temp.append(i)
commands = temp
# 处理不能正确被踢的问题
for i in commands:
iv, ciphertext, tag = aes.encrypt(user['key'], i, b'')
# print(binascii.b2a_hex(i))
server.sendto(token + iv + tag[:12] +
ciphertext, self.client_address)
def server_run(ip, port):
server = socketserver.ThreadingUDPServer((ip, port), UDPhandler)
server.serve_forever()
def data_swap(conn):
clean_timer = 0
while True:
try:
data = conn.recv()
except EOFError:
break
now = round(time.time() * 1000)
if now - clean_timer >= Config.TIME_LIMIT:
clean_timer = now
memory_clean(now)
if data[0] == 1:
# 开房
key = os.urandom(16)
room_id = bi(os.urandom(8))
while room_id in room_id_dict and room_id == 0:
room_id = bi(os.urandom(8))
room = Room()
room.room_id = room_id
room_id_dict[room_id] = room
player_id = bi(os.urandom(3))
while player_id in player_dict and player_id == 0:
player_id = bi(os.urandom(3))
player = Player()
player.player_id = player_id
player.set_player_name(data[1])
player_dict[player_id] = player
player.song_unlock = data[2]
room.song_unlock = data[2]
room.host_id = player_id
room.players[0] = player
room.player_num = 1
room_code = random_room_code()
while room_code in room_code_dict:
room_code = random_room_code()
room.room_code = room_code
room_code_dict[room_code] = room
token = room_id
player.token = token
link_play_data[token] = {'key': key,
'room': room,
'player_index': 0,
'player_id': player_id}
conn.send((0, room_code, room_id, token, key, player_id))
elif data[0] == 2:
room_code = data[3].upper()
if room_code not in room_code_dict:
# 房间号错误
conn.send((1202, ))
else:
room = room_code_dict[room_code]
if room.player_num == 4:
# 满人
conn.send((1201, ))
elif room.state != 2:
# 无法加入
conn.send((1205, ))
else:
key = os.urandom(16)
token = bi(os.urandom(8))
player_id = bi(os.urandom(3))
while player_id in player_dict and player_id == 0:
player_id = bi(os.urandom(3))
player = Player()
player.player_id = player_id
player.set_player_name(data[1])
player.token = token
player_dict[player_id] = player
player.song_unlock = data[2]
room.update_song_unlock()
for i in range(4):
if room.players[i].player_id == 0:
room.players[i] = player
player_index = i
break
link_play_data[token] = {'key': key,
'room': room,
'player_index': player_index,
'player_id': player_id}
conn.send((0, room_code, room.room_id,
token, key, player_id, room.song_unlock))
elif data[0] == 3:
token = data[1]
if token in link_play_data:
r = link_play_data[token]
conn.send((0, r['room'].room_code, r['room'].room_id, r['key'],
r['room'].players[r['player_index']].player_id, r['room'].song_unlock))
else:
conn.send((108, ))
def link_play(conn, ip: str, port: int):
try:
server = threading.Thread(target=server_run, args=(ip, port))
data_exchange = threading.Thread(target=data_swap, args=(conn,))
server.start()
data_exchange.start()
except:
pass

View File

@@ -1,46 +0,0 @@
import time
from .udp_class import Room, b
class CommandSender:
def __init__(self, room: Room = Room()) -> None:
self.room = room
self.timestamp = round(time.time() * 1000000)
self.random_code = b'\x11\x11\x11\x11\x00\x00\x00\x00'
def command_0c(self):
return b'\x06\x16\x0c\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b'\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b'
def command_0d(self, code: int):
return b'\x06\x16\x0d\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(code) + b'\x07\x07\x07\x07\x07\x07\x07'
def command_0e(self, player_index: int):
# 分数广播
player = self.room.players[player_index]
return b'\x06\x16\x0e\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + b(player.player_id, 8) + b(player.character_id) + b(player.is_uncapped) + b(player.difficulty) + b(player.score, 4) + b(player.timer, 4) + b(player.cleartype) + b(player.player_state) + b(player.download_percent) + b'\x01' + b(player.last_score, 4) + b(player.last_timer, 4) + b(player.online)
def command_0f(self, player_index: int, song_idx: int):
# 歌曲推荐
player = self.room.players[player_index]
return b'\x06\x16\x0f\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + b(player.player_id, 8) + b(song_idx, 2) + b'\x06\x06\x06\x06\x06\x06'
def command_10(self):
# 房主宣告
return b'\x06\x16\x10\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.host_id, 8)
def command_11(self):
return b'\x06\x16\x11\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + self.room.get_players_info() + b'\x08\x08\x08\x08\x08\x08\x08\x08'
def command_12(self, player_index: int):
player = self.room.players[player_index]
return b'\x06\x16\x12\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(player_index) + b(player.player_id, 8) + b(player.character_id) + b(player.is_uncapped) + b(player.difficulty) + b(player.score, 4) + b(player.timer, 4) + b(player.cleartype) + b(player.player_state) + b(player.download_percent) + b(player.online)
def command_13(self):
return b'\x06\x16\x13\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.host_id, 8) + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b(self.room.song_idx, 2) + b(self.room.interval, 2) + b(self.room.times, 7) + self.room.get_player_last_score() + b(self.room.last_song_idx, 2) + b(self.room.round_switch, 1) + b'\x01'
def command_14(self):
return b'\x06\x16\x14\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + self.room.song_unlock + b'\x08\x08\x08\x08\x08\x08\x08\x08'
def command_15(self):
return b'\x06\x16\x15\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.room.get_players_info() + self.room.song_unlock + b(self.room.host_id, 8) + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b(self.room.song_idx, 2) + b(self.room.interval, 2) + b(self.room.times, 7) + self.room.get_player_last_score() + b(self.room.last_song_idx, 2) + b(self.room.round_switch, 1) + b'\x09\x09\x09\x09\x09\x09\x09\x09\x09'

View File

@@ -1,10 +1,11 @@
import os
import time
import server.arcscore
from core.download import initialize_songfile
from core.init import FileChecker
from core.operation import RefreshAllScoreRating, RefreshSongFileCache, SaveUpdateScore, UnlockUserItem
from core.rank import RankList
from core.sql import Connect
from core.user import User
from flask import Blueprint, flash, redirect, render_template, request, url_for
from werkzeug.utils import secure_filename
@@ -270,7 +271,8 @@ def update_database():
file.save(os.path.join(UPLOAD_FOLDER, filename))
flash('上传成功 Success upload.')
try:
web.system.update_database()
FileChecker.update_database(
os.path.join(UPLOAD_FOLDER, filename))
flash('数据更新成功 Success update data.')
except:
flash('数据更新失败 Cannot update data.')
@@ -288,7 +290,7 @@ def update_database():
def update_song_hash():
# 更新数据库内谱面文件hash值
try:
initialize_songfile()
RefreshSongFileCache().run()
flash('数据刷新成功 Success refresh data.')
except:
flash('Something error!')
@@ -299,11 +301,8 @@ def update_song_hash():
@login_required
def update_song_rating():
# 更新所有分数的rating
error = server.arcscore.refresh_all_score_rating()
if error:
flash(error)
else:
flash('数据刷新成功 Success refresh data.')
RefreshAllScoreRating().run()
flash('数据刷新成功 Success refresh data.')
return render_template('web/updatedatabase.html')
@@ -423,7 +422,7 @@ def all_character():
def change_character():
# 修改角色数据
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap', 'skill_vita', 'skill_fatalis']
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap', 'skill_vita', 'skill_fatalis', 'skill_reunion', 'frags_ongeki_slash', 'frags_ongeki_hard', 'skill_amane', 'skill_kou_winter', 'gauge_hard|note_mirror']
return render_template('web/changechar.html', skill_ids=skill_ids)
@@ -607,7 +606,7 @@ def edit_user_purchase():
if 'name' not in request.form and 'user_code' not in request.form:
flag = False
if method == '0':
web.system.unlock_all_user_item(c)
UnlockUserItem().run()
else:
c.execute(
'''delete from user_item where type in ('pack', 'single')''')
@@ -633,7 +632,9 @@ def edit_user_purchase():
user_id = user_id[0]
if method == '0':
web.system.unlock_user_item(c, user_id)
x = UnlockUserItem()
x.set_params(user_id=user_id)
x.run()
else:
c.execute('''delete from user_item where type in ('pack', 'single') and user_id = :user_id''', {
'user_id': user_id})
@@ -697,7 +698,7 @@ def change_item():
c.execute(
'''select exists(select * from item where item_id=:a and type=:b)''', {'a': item_id, 'b': item_type})
if c.fetchone() == (0,):
c.execute('''insert into item values(?,?,?,'')''',
c.execute('''insert into item values(?,?,?)''',
(item_id, item_type, is_available))
flash('物品添加成功 Successfully add the item.')
else:
@@ -939,7 +940,7 @@ def update_user_save():
# 全修改
if 'name' not in request.form and 'user_code' not in request.form:
flag = False
web.system.update_all_save(c)
SaveUpdateScore().run()
flash("全部用户存档同步成功 Successfully update all users' saves.")
else:
@@ -959,7 +960,9 @@ def update_user_save():
user_id = c.fetchone()
if user_id:
user_id = user_id[0]
web.system.update_one_save(c, user_id)
user = User()
user.user_id = user_id
SaveUpdateScore(user).run()
flash("用户存档同步成功 Successfully update the user's saves.")
else:

View File

@@ -1,10 +1,10 @@
#import sqlite3
from flask import (Blueprint, flash, g, redirect,
render_template, request, session, url_for)
import functools
from setting import Config
import hashlib
from core.config_manager import Config
from flask import (Blueprint, flash, g, redirect, render_template, request,
session, url_for)
bp = Blueprint('login', __name__, url_prefix='/web')

View File

@@ -1,9 +1,8 @@
import os
from core.sql import Connect
import time
import hashlib
import time
from random import Random
from setting import Config
from core.sql import Connect
def int2b(x):
@@ -25,139 +24,6 @@ def random_str(randomlength=10):
return s
def get_table_info(c, table_name):
# 得到表结构,返回主键列表和字段名列表
pk = []
name = []
c.execute('''pragma table_info ("'''+table_name+'''")''')
x = c.fetchall()
if x:
for i in x:
name.append(i[1])
if i[5] != 0:
pk.append(i[1])
return pk, name
def get_sql_select_table(table_name, get_field, where_field=[], where_value=[]):
# sql语句拼接select ... from ... where ...
sql = 'select '
sql_dict = {}
if len(get_field) >= 2:
sql += get_field[0]
for i in range(1, len(get_field)):
sql += ',' + get_field[i]
sql += ' from ' + table_name
elif len(get_field) == 1:
sql += get_field[0] + ' from ' + table_name
else:
sql += '* from ' + table_name
if where_field and where_value:
sql += ' where '
sql += where_field[0] + '=:' + where_field[0]
sql_dict[where_field[0]] = where_value[0]
if len(where_field) >= 1:
for i in range(1, len(where_field)):
sql_dict[where_field[i]] = where_value[i]
sql += ' and ' + where_field[i] + '=:' + where_field[i]
sql += ' order by rowid'
return sql, sql_dict
def get_sql_insert_table(table_name, field, value):
# sql语句拼接insert into ...(...) values(...)
sql = 'insert into ' + table_name + '('
sql_dict = {}
sql2 = ''
if len(field) >= 2:
sql += field[0]
sql2 += ':' + field[0]
sql_dict[field[0]] = value[0]
for i in range(1, len(field)):
sql += ',' + field[i]
sql2 += ', :' + field[i]
sql_dict[field[i]] = value[i]
sql += ') values('
elif len(field) == 1:
sql += field[0] + ') values('
sql2 += ':' + field[0]
sql_dict[field[0]] = value[0]
else:
return 'error', {}
sql += sql2 + ')'
return sql, sql_dict
def get_sql_delete_table(table_name, where_field=[], where_value=[]):
# sql语句拼接delete from ... where ...
sql = 'delete from ' + table_name
sql_dict = {}
if where_field and where_value:
sql += ' where '
sql += where_field[0] + '=:' + where_field[0]
sql_dict[where_field[0]] = where_value[0]
if len(where_field) >= 1:
for i in range(1, len(where_field)):
sql_dict[where_field[i]] = where_value[i]
sql += ' and ' + where_field[i] + '=:' + where_field[i]
return sql, sql_dict
def update_one_table(c1, c2, table_name):
# 从c1向c2更新数据表c1中存在的信息不变
c1.execute(
'''select * from sqlite_master where type = 'table' and name = :a''', {'a': table_name})
c2.execute(
'''select * from sqlite_master where type = 'table' and name = :a''', {'a': table_name})
if not c1.fetchone() or not c2.fetchone():
return 'error'
db1_pk, db1_name = get_table_info(c1, table_name)
db2_pk, db2_name = get_table_info(c2, table_name)
if db1_pk != db2_pk:
return 'error'
field = []
for i in db1_name:
if i in db2_name:
field.append(i)
sql, sql_dict = get_sql_select_table(table_name, db1_pk)
c1.execute(sql)
x = c1.fetchall()
sql, sql_dict = get_sql_select_table(table_name, field)
c1.execute(sql)
y = c1.fetchall()
if x:
for i in range(0, len(x)):
sql, sql_dict = get_sql_select_table(
table_name, [], db1_pk, list(x[i]))
sql = 'select exists(' + sql + ')'
c2.execute(sql, sql_dict)
if c2.fetchone() == (1,): # 如果c2里存在先删除
sql, sql_dict = get_sql_delete_table(
table_name, db1_pk, list(x[i]))
c2.execute(sql, sql_dict)
sql, sql_dict = get_sql_insert_table(
table_name, field, list(y[i]))
c2.execute(sql, sql_dict)
return None
def update_user_char(c):
# 用character数据更新user_char
c.execute('''select character_id, max_level, is_uncapped from character''')
@@ -174,87 +40,6 @@ def update_user_char(c):
(j[0], i[0], i[1], exp, i[2], 0))
def update_database():
# 将old数据库不存在数据加入到新数据库上并删除old数据库
# 对于arcaea_datebase.db更新一些表并用character数据更新user_char_full
if os.path.isfile("database/old_arcaea_database.db") and os.path.isfile("database/arcaea_database.db"):
with Connect('./database/old_arcaea_database.db') as c1:
with Connect() as c2:
update_one_table(c1, c2, 'user')
update_one_table(c1, c2, 'friend')
update_one_table(c1, c2, 'best_score')
update_one_table(c1, c2, 'recent30')
update_one_table(c1, c2, 'user_world')
update_one_table(c1, c2, 'item')
update_one_table(c1, c2, 'user_item')
update_one_table(c1, c2, 'purchase')
update_one_table(c1, c2, 'purchase_item')
update_one_table(c1, c2, 'user_save')
update_one_table(c1, c2, 'login')
update_one_table(c1, c2, 'present')
update_one_table(c1, c2, 'user_present')
update_one_table(c1, c2, 'present_item')
update_one_table(c1, c2, 'redeem')
update_one_table(c1, c2, 'user_redeem')
update_one_table(c1, c2, 'redeem_item')
update_one_table(c1, c2, 'role')
update_one_table(c1, c2, 'user_role')
update_one_table(c1, c2, 'power')
update_one_table(c1, c2, 'role_power')
update_one_table(c1, c2, 'api_login')
update_one_table(c1, c2, 'chart')
update_one_table(c1, c2, 'user_course')
update_one_table(c1, c2, 'course')
update_one_table(c1, c2, 'course_item')
update_one_table(c1, c2, 'course_chart')
update_one_table(c1, c2, 'course_requirement')
update_one_table(c1, c2, 'user_char')
if not Config.UPDATE_WITH_NEW_CHARACTER_DATA:
update_one_table(c1, c2, 'character')
update_user_char(c2) # 更新user_char_full
os.remove('database/old_arcaea_database.db')
def unlock_all_user_item(c):
# 解锁所有用户购买
c.execute('''select user_id from user''')
x = c.fetchall()
c.execute('''select item_id, type from purchase_item''')
y = c.fetchall()
if x and y:
for i in x:
for j in y:
c.execute('''select exists(select * from user_item where user_id=:a and item_id=:b and type=:c)''', {
'a': i[0], 'b': j[0], 'c': j[1]})
if c.fetchone() == (0,) and j[1] != 'character':
c.execute('''insert into user_item values(:a,:b,:c,1)''', {
'a': i[0], 'b': j[0], 'c': j[1]})
return
def unlock_user_item(c, user_id):
# 解锁用户购买
c.execute('''select item_id, type from purchase_item''')
y = c.fetchall()
for j in y:
c.execute('''select exists(select * from user_item where user_id=:a and item_id=:b and type=:c)''', {
'a': user_id, 'b': j[0], 'c': j[1]})
if c.fetchone() == (0,) and j[1] != 'character':
c.execute('''insert into user_item values(:a,:b,:c,1)''', {
'a': user_id, 'b': j[0], 'c': j[1]})
return
def get_all_item():
# 所有物品数据查询
with Connect() as c:
@@ -312,61 +97,6 @@ def get_all_purchase():
return re
def update_one_save(c, user_id):
# 同步指定用户存档
# 注意best_score表不比较直接覆盖
return
# c.execute('''select scores_data, clearlamps_data from user_save where user_id=:a''', {
# 'a': user_id})
# x = c.fetchone()
# if x:
# scores = json.loads(x[0])[""]
# clearlamps = json.loads(x[1])[""]
# clear_song_id_difficulty = []
# clear_state = []
# for i in clearlamps:
# clear_song_id_difficulty.append(i['song_id']+str(i['difficulty']))
# clear_state.append(i['clear_type'])
# for i in scores:
# rating = server.arcscore.get_one_ptt(
# i['song_id'], i['difficulty'], i['score'])
# if rating < 0:
# rating = 0
# try:
# index = clear_song_id_difficulty.index(
# i['song_id'] + str(i['difficulty']))
# except:
# index = -1
# if index != -1:
# clear_type = clear_state[index]
# else:
# clear_type = 0
# c.execute('''delete from best_score where user_id=:a and song_id=:b and difficulty=:c''', {
# 'a': user_id, 'b': i['song_id'], 'c': i['difficulty']})
# c.execute('''insert into best_score values(:a, :b, :c, :d, :e, :f, :g, :h, :i, :j, :k, :l, :m, :n)''', {
# 'a': user_id, 'b': i['song_id'], 'c': i['difficulty'], 'd': i['score'], 'e': i['shiny_perfect_count'], 'f': i['perfect_count'], 'g': i['near_count'], 'h': i['miss_count'], 'i': i['health'], 'j': i['modifier'], 'k': i['time_played'], 'l': clear_type, 'm': clear_type, 'n': rating})
# ptt = server.arcscore.get_user_ptt(c, user_id) # 更新PTT
# c.execute('''update user set rating_ptt=:a where user_id=:b''', {
# 'a': ptt, 'b': user_id})
# return
def update_all_save(c):
# 同步所有用户存档
c.execute('''select user_id from user_save''')
x = c.fetchall()
if x:
for i in x:
update_one_save(c, i[0])
return
def add_one_present(present_id, expire_ts, description, item_id, item_type, item_amount):
# 添加一个奖励

View File

@@ -1,11 +1,17 @@
import os
import sqlite3
SONG_DATABASE_PATH = './arcsong.db'
SERVER_DATABASE_PATH = './arcaea_database.db'
class Connect():
# 数据库连接类,上下文管理
def __init__(self, file_path='./arcaea_database.db'):
def __init__(self, file_path=SERVER_DATABASE_PATH):
"""
数据库连接默认连接arcaea_database.db\
数据库连接\
接受:文件路径\
返回sqlite3连接操作对象
"""
@@ -28,33 +34,81 @@ class Connect():
return True
def insert(cursor, song_id, name, a, b, c, d):
def insert(cursor, song_id, name, a, b, c, d, update_type=0):
'''Insert a new song into database.'''
cursor.execute(
'''select exists(select * from chart where song_id=?)''', (song_id, ))
if cursor.fetchone()[0]:
return None
if update_type == 0 or update_type == 1:
cursor.execute(
'''select exists(select * from chart where song_id=?)''', (song_id, ))
if cursor.fetchone()[0]:
if update_type == 0:
# 重复则不更新,以服务端数据库数据为准
return
elif update_type == 1:
# 重复则更新,以`arcsong.db`数据为准
cursor.execute('''update chart set name=?, rating_pst=?, rating_prs=?, rating_ftr=?, rating_byn=? where song_id=?''',
(name, a, b, c, d, song_id))
return
cursor.execute(
'''insert into chart values (?,?,?,?,?,?)''', (song_id, name, a, b, c, d))
def old_to_new():
'''Update old database to new database.'''
with Connect('./arcsong.db') as c:
c.execute(
'''select sid, name_en, rating_pst, rating_prs, rating_ftr, rating_byn from songs''')
data = c.fetchall()
def from_song_datebase():
'''Get song data from song database and insert them into server's database.'''
with Connect(SONG_DATABASE_PATH) as c:
c.execute('''select name from sqlite_master where type="table"''')
tables = [x[0] for x in c.fetchall()]
if 'songs' in tables:
c.execute(
'''select sid, name_en, rating_pst, rating_prs, rating_ftr, rating_byn from songs''')
data = c.fetchall()
elif 'charts' in tables:
c.execute(
'''select song_id, rating_class, name_en, rating from charts''')
songs = {}
for song_id, rating_class, name_en, rating in c.fetchall():
if song_id not in songs:
songs[song_id] = [-1, -1, -1, -1, name_en]
songs[song_id][rating_class] = rating
data = [(x, y[-1], y[0], y[1], y[2], y[3])
for x, y in songs.items()]
else:
print('Error: Cannot find table `songs` or `charts` in the database.')
return
# 用户确认更新方式
update_type = 0
x = input('Type a number to decide the update type:\n0: Do not update if the song already exists in the server database.\n1: Update even if the song already exists in the server database.\n2: Clear chart data in the server database and then update.\nYour choice: ')
x = x.strip()
if x not in ('0', '1', '2'):
print('Error: Invalid input.')
return
update_type = int(x)
with Connect() as c:
if update_type == 2:
# 清空数据表后更新
c.execute('''delete from chart''')
for x in data:
insert(c, x[0], x[1], x[2], x[3], x[4], x[5])
insert(c, x[0], x[1], x[2], x[3], x[4], x[5], update_type)
print('Seems to be done.')
def check_file():
if not os.path.isfile(SONG_DATABASE_PATH) or not os.path.isfile(SERVER_DATABASE_PATH):
print('Error: Files cannot be found.')
print('Note: Please make sure that both `arcsong.db` and `arcaea_server.db` are in this directory.')
return False
return True
def main():
old_to_new()
if check_file():
from_song_datebase()
if __name__ == '__main__':
main()
print('Done.')
input()
exit()
input('Press `Enter` key to exit.')