* feat(config): make `performance_server` as default calculator
* deploy(docker): use osu-performance-server
* docs(readme): add ruleset download instructions
* chore(dev): update development environment
* feat(dev): update development environment setup and service startup order
* fix(deps): move `rosu-pp-py` to `project.optional-dependencies`
* feat(beatmap): handle deleted beatmaps
* feat(performance-server): add a long timeout for calculation
* feat(recalculate): enhance CLI arguments for performance, leaderboard, and rating recalculations with CSV output support
* fix(recalculate): resolve reviews
* Apply suggestions from code review
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* fix(beatmapsync): resolve too long line
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Initial plan
* feat(calculator): add classic score simulator and scoring mode support
- Add ScoringMode enum with STANDARDISED and CLASSIC modes
- Add scoring_mode configuration to game settings
- Implement GetDisplayScore function in calculator.py
- Add get_display_score method to Score model
- Update score statistics to use display scores based on scoring mode
Co-authored-by: MingxuanGame <68982190+MingxuanGame@users.noreply.github.com>
* fix(calculator): apply scoring mode to TotalScoreBestScore delete method
- Update delete method to use display score for consistency
- Ensures all UserStatistics modifications use configured scoring mode
Co-authored-by: MingxuanGame <68982190+MingxuanGame@users.noreply.github.com>
* refactor(calculator): address code review feedback
- Move MAX_SCORE constant to app/const.py
- Implement is_basic() as method in HitResult enum
- Move imports to top of file in Score model
- Revert TotalScoreBestScore storage to use standardised score
- Apply display score calculation in tools/recalculate.py
- Keep display score usage in UserStatistics modifications
Co-authored-by: MingxuanGame <68982190+MingxuanGame@users.noreply.github.com>
* chore(linter): auto fix by pre-commit hooks
* Don't use forward-ref for `ScoringMode`
* chore(linter): auto fix by pre-commit hooks
* fix(calculator): update HitResult usage in get_display_score and adjust ruleset value in PerformanceServerPerformanceCalculator
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: MingxuanGame <MingxuanGame@outlook.com>
* feat(custom_ruleset): add custom rulesets support
* feat(custom-ruleset): add version check
* feat(custom-ruleset): add LegacyIO API to get ruleset hashes
* feat(pp): add check for rulesets whose pp cannot be calculated
* docs(readme): update README to include support for custom rulesets
* fix(custom-ruleset): make `rulesets` empty instead of throw a error when version check is disabled
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* chore(custom-ruleset): apply the latest changes of generator
c891bcd159
and
e25041ad3b
* feat(calculator): add fallback performance calculation for unsupported modes
* fix(calculator): remove debug print
* fix: resolve reviews
* feat(calculator): add difficulty calculation checks
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
APIs:
- GET `/api/private/user/preferences`: Get current user's preferences.
- PATCH `/api/private/user/preferences`: Modify current user's preferences. (body: Preferences)
- PUT `/api/private/user/preferences`: Overwrite current user's preferences. (body: Preferences)
- DELETE `/api/private/user/preferences`: Reset current user's preferences. (body: list[str])
- body specifies the content to be reset. If body is empty, reset all preferences.
User:
- `User.g0v0_playmode`: show the special ruleset like `OSURX`, and custom rulesets in the future.
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
## APIs Restricted for Restricted Users
A restricted user is blocked from performing the following actions, and will typically receive a `403 Forbidden` error:
* **Chat & Notifications:**
* Sending any chat messages (public or private).
* Joining or leaving chat channels.
* Creating new PM channels.
* **User Profile & Content:**
* Uploading a new avatar.
* Uploading a new profile cover image.
* Changing their username.
* Updating their userpage content.
* **Scores & Gameplay:**
* Submitting scores in multiplayer rooms.
* Deleting their own scores (to prevent hiding evidence of cheating).
* **Beatmaps:**
* Rating beatmaps.
* Taging beatmaps.
* **Relationship:**
* Adding friends or blocking users.
* Removing friends or unblocking users.
* **Teams:**
* Creating, updating, or deleting a team.
* Requesting to join a team.
* Handling join requests for a team they manage.
* Kicking a member from a team they manage.
* **Multiplayer:**
* Creating or deleting multiplayer rooms.
* Joining or leaving multiplayer rooms.
## What is Invisible to Normal Users
* **Leaderboards:**
* Beatmap leaderboards.
* Multiplayer (playlist) room leaderboards.
* **User Search/Lists:**
* Restricted users will not appear in the results of the `/api/v2/users` endpoint.
* They will not appear in the list of a team's members.
* **Relationship:**
* They will not appear in a user's friend list (`/friends`).
* **Profile & History:**
* Attempting to view a restricted user's profile, events, kudosu history, or score history will result in a `404 Not Found` error, effectively making their profile invisible (unless the user viewing the profile is the restricted user themselves).
* **Chat:**
* Normal users cannot start a new PM with a restricted user (they will get a `404 Not Found` error).
* **Ranking:**
* Restricted users are excluded from any rankings.
### How to Restrict a User
Insert into `user_account_history` with `type=restriction`.
```sql
-- length is in seconds
INSERT INTO user_account_history (`description`, `length`, `permanent`, `timestamp`, `type`, `user_id`) VALUE ('some description', 86400, 0, '2025-10-05 01:00:00', 'RESTRICTION', 1);
```
---
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
format: {time:YYYY-MM-DD HH:mm:ss} [{level}] | {name} | {message}
{name} is:
- Uvicorn: log from uvicorn server (#228B22)
- Service: log from class of `app.service` (blue)
- Fetcher: log from fetchers (magenta)
- Task: log from `app.tasks` (#FFD700)
- System: log from `system_logger` (red)
- Normal: log from `log(name)` (#FFC1C1)
- Default: the module name of caller
if you are writing services or tasks, you can just call `logger.`, we will pack it with name `Service` or `Task`
if you want to print fetcher logs, system-related logs, or normal logs, use `logger = (fetcher_logger / system_logger / log)(name)`
New API to maintain sessions and devices:
- GET /api/private/admin/sessions
- DELETE /api/private/admin/sessions/{session_id}
- GET /api/private/admin/trusted-devices
- DELETE /api/private/admin/trusted-devices/{device_id}
Auth:
web clients request `/oauth/token` and `/api/v2/session/verify` with `X-UUID` header to save the client as trusted device.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
New API:
- DELETE /api/private/score/{score_id}: delete a score
- POST /api/private/beatmapsets/{beatmapset_id}/sync: request for syncing a beatmapset
New configuration:
- OLD_SCORE_PROCESSING_MODE
* chore(deps): add pyotp
* feat(auth): implement TOTP verification
feat(auth): implement TOTP verification and email verification services
- Added TOTP keys management with a new database model `TotpKeys`.
- Introduced `EmailVerification` and `LoginSession` models for email verification.
- Created `verification_service` to handle email verification logic and TOTP processes.
- Updated user response models to include session verification methods.
- Implemented routes for TOTP creation, verification, and fallback to email verification.
- Enhanced login session management to support new location checks and verification methods.
- Added migration script to create `totp_keys` table in the database.
* feat(config): update config example
* docs(totp): complete creating TOTP flow
* refactor(totp): resolve review
* feat(api): forbid unverified request
* fix(totp): trace session by token id to avoid other sessions are forbidden
* chore(linter): make pyright happy
* fix(totp): only mark sessions with a specified token id
* feat(relationship): support legacy-compatible response format
* feat(score): add support for legacy score response format in API
* fix(score): avoid missing greenlet
* fix(score): fix missing field for model validation
* feat(user): apply legacy score format for user
* feat(api): use `int` to hint `APIVersion`
Add configuration: `BEATMAP_TAG_TOP_COUNT` to control the minimun vote count
Tips: this is 10 in osu-web, but private server doesn't have enough player so we use 2 as default value
Official tags see: https://osu.ppy.sh/wiki/Beatmap/Beatmap_tags
Introduces the MultiplayerRealtimeRoomEvent SQLModel for tracking real-time room events. Adds an async helper to allocate unique channel IDs for rooms, and updates room creation logic to use this helper for assigning channel IDs automatically.
Simplifies the PlaylistBase id field to a non-optional int and updates database logic to use session.refresh for id assignment. Adds Alembic migration to include created_at and updated_at columns in room_playlists for timestamp tracking.