咕谷酱 0cf3061f8a Add nginx and spectator services to docker-compose
Introduced nginx and spectator services to docker-compose-osurx.yml for improved routing and replay handling. Added nginx configuration file to restrict access to /_lio/ paths and proxy requests to spectator and app services. Also refactored environment variable management and removed direct port mapping from the app service.
2025-08-26 13:18:11 +08:00
2025-08-26 13:18:11 +08:00
2025-08-18 12:16:22 +00:00
2025-08-22 00:06:13 +08:00
2025-07-28 13:09:55 +00:00
2025-08-10 07:07:33 +00:00
2025-08-22 10:06:26 +00:00

g0v0-server

简体中文 | English

This is an osu! API server implemented with FastAPI + MySQL + Redis, supporting most features of osu! API v1, v2, and osu!lazer.

Features

  • OAuth 2.0 Authentication: Supports password and refresh token flows.
  • User Data Management: Complete user information, statistics, achievements, etc.
  • Multi-game Mode Support: osu! (RX, AP), taiko (RX), catch (RX), mania.
  • Database Persistence: MySQL for storing user data.
  • Cache Support: Redis for caching tokens and session information.
  • Multiple Storage Backends: Supports local storage, Cloudflare R2, and AWS S3.
  • Containerized Deployment: Docker and Docker Compose support.

Quick Start

  1. Clone the project

    git clone https://github.com/GooGuTeam/g0v0-server.git
    cd g0v0-server
    
  2. Create a .env file

    Please see wiki to modify the .env file.

    cp .env.example .env
    
  3. Start the service

    # Standard server
    docker-compose -f docker-compose.yml up -d
    # Enable osu!RX and osu!AP statistics (ppy-sb pp algorithm)
    docker-compose -f docker-compose-osurx.yml up -d
    
  4. Connect to the server from the game

    Use a custom osu!lazer client, or use LazerAuthlibInjection, and change the server settings to the server's address.

Updating the Database

Refer to the Database Migration Guide

License

MIT License

Contributing

The project is currently in a state of rapid iteration. Issues and Pull Requests are welcome!

See Contributing Guide for more information.

Discussion

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