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13 Commits
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4
.gitignore
vendored
4
.gitignore
vendored
@@ -1 +1,5 @@
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*.log
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# Byte-compiled / optimized / DLL files
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__pycache__/
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*.py[cod]
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*$py.class
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23
README.md
23
README.md
@@ -66,20 +66,23 @@ It is just so interesting. What it can do is under exploration.
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> Tips: When updating, please keep the original database in case of data loss.
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### Version 2.8
|
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- 适用于Arcaea 3.11.2版本 For Arcaea 3.11.2
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### Version 2.8.1
|
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- 适用于Arcaea 3.12.0版本 For Arcaea 3.12.0
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- 更新了歌曲数据库 Update the song database.
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- 新增对Link Play的支持 Add support for Link Play.
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- 搭档**彩梦**已觉醒 Uncap the character **ayu**.
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||||
- 新搭档**维塔**已解锁 Unlock the character **Vita**.
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||||
- 新增对**维塔**的技能支持 Add support for the skill of **Vita**.
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||||
- 修正世界模式进度计算方式 Revise the algorithm of world mode progress.
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||||
- 修复世界模式下 **对立(风暴)** 数值计算错误的问题 Fix the wrong value of **Tairitsu(Tempest)** in the World Mode.
|
||||
|
||||
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||||
- 以下是累积更新 The following are cumulative updates:
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||||
- 修复注册接口端点多了个杠的问题 Fix an unexpected slash at the registered interface endpoint.
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||||
- 新搭档**白姬**已解锁 Unlock the character **shirahime**.
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||||
- 修正两个角色的数值问题 Fix the values of two characters.
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||||
- 新搭档**玛莉嘉**已解锁 Unlock the character **marija**.
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- #35 集成式接口优化(By Young-Lord) Optimize `aggregate` interface. (By Young-Lord)
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- 新增填写Link Play服务器地址的选项,解决地址无法正确自动获取的问题 Add the option of filling in Link Play server address, which can solve the problem that the address cannot be obtained automatically.
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||||
- 修复高版本iOS客户端无法登陆的问题 Fix a bug that the high version of iOS client cannot log in.
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||||
- 修复有关下载的安全性问题 Fix a safety problem about downloading.
|
||||
- 修复有不同音频的Beyond谱面无法下载的问题 Fix a bug about unable to download a beyond chart which has another audio file.
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|
||||
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> 提示:Link Play可能存在大量bug
|
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> Tips: There may be many bugs in Link Play system.
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## 运行环境与依赖 Running environment and requirements
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|
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Binary file not shown.
@@ -4,7 +4,7 @@ import json
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||||
|
||||
# 数据库初始化文件,删掉arcaea_database.db文件后运行即可,谨慎使用
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|
||||
ARCAEA_SERVER_VERSION = 'v2.8'
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ARCAEA_SERVER_VERSION = 'v2.8.1'
|
||||
|
||||
|
||||
def main(path='./'):
|
||||
@@ -299,46 +299,46 @@ def main(path='./'):
|
||||
|
||||
# 搭档初始化
|
||||
char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', '', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
|
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'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija']
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||||
'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija', 'vita']
|
||||
|
||||
skill_id = ['gauge_easy', '', '', '', 'note_mirror', '', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes']
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes', 'skill_vita']
|
||||
|
||||
skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', '', 'eto_uncap', 'luna_uncap', 'shirabe_entry_fee',
|
||||
'', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
|
||||
'', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
|
||||
|
||||
skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8]
|
||||
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0]
|
||||
|
||||
frag1 = [55, 55, 60, 50, 47, 0, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32,
|
||||
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 50, 25, 58, 50, 61, 45, 45, 38]
|
||||
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 50, 25, 58, 50, 61, 45, 45, 38, 34]
|
||||
|
||||
prog1 = [35, 55, 47, 50, 60, 0, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52,
|
||||
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58]
|
||||
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58, 50]
|
||||
|
||||
overdrive1 = [35, 55, 25, 50, 47, 0, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18,
|
||||
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 50, 30, 49, 15, 34, 45, 45, 38]
|
||||
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 50, 30, 49, 15, 34, 45, 45, 38, 67]
|
||||
|
||||
frag20 = [78, 80, 90, 75, 70, 0, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52,
|
||||
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60]
|
||||
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60, 51]
|
||||
|
||||
prog20 = [61, 80, 70, 75, 90, 0, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73,
|
||||
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90]
|
||||
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90, 75]
|
||||
|
||||
overdrive20 = [61, 80, 47, 75, 70, 0, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64,
|
||||
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60]
|
||||
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60, 100]
|
||||
|
||||
frag30 = [88, 90, 100, 75, 80, 0, 70, 79, 65, 40, 50, 90, 100, 92, 0, 61, 67, 92, 85, 50, 86, 62,
|
||||
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60]
|
||||
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60, 51]
|
||||
|
||||
prog30 = [71, 90, 80, 75, 100, 0, 90, 102, 84, 78, 105, 77, 73, 78, 0, 99, 80, 66, 46, 93, 40, 83,
|
||||
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90]
|
||||
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90, 75]
|
||||
|
||||
overdrive30 = [71, 90, 57, 75, 80, 0, 95, 79, 65, 31, 50, 69, 100, 68, 0, 78, 50, 70, 62, 59, 64,
|
||||
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60]
|
||||
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60, 100]
|
||||
|
||||
char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
||||
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2]
|
||||
|
||||
char_core = {
|
||||
0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
||||
@@ -359,7 +359,7 @@ def main(path='./'):
|
||||
19: [{'core_id': 'core_colorful', 'amount': 30}]
|
||||
}
|
||||
|
||||
for i in range(0, 54):
|
||||
for i in range(0, 55):
|
||||
skill_requires_uncap = 1 if i == 2 else 0
|
||||
|
||||
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43, 11, 12, 19]:
|
||||
@@ -386,12 +386,12 @@ def main(path='./'):
|
||||
c.execute('''insert into item values(?,"core",1,'')''', (i,))
|
||||
|
||||
world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster",
|
||||
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3"]
|
||||
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3", "nulctrl", "avril"]
|
||||
for i in world_songs:
|
||||
c.execute('''insert into item values(?,"world_song",1,'')''', (i,))
|
||||
|
||||
world_unlocks = ["scenery_chap1", "scenery_chap2",
|
||||
"scenery_chap3", "scenery_chap4", "scenery_chap5"]
|
||||
"scenery_chap3", "scenery_chap4", "scenery_chap5", "scenery_chap6"]
|
||||
for i in world_unlocks:
|
||||
c.execute('''insert into item values(?,"world_unlock",1,'')''', (i,))
|
||||
|
||||
|
||||
@@ -1054,5 +1054,77 @@
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "internetoverdose",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "internetoverdose",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "macromod",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "macromod",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "neowings",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "neowings",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
},
|
||||
{
|
||||
"name": "kissinglucifer",
|
||||
"items": [
|
||||
{
|
||||
"type": "single",
|
||||
"id": "kissinglucifer",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 1,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 100,
|
||||
"price": 100
|
||||
}
|
||||
]
|
||||
@@ -1,6 +1,6 @@
|
||||
# encoding: utf-8
|
||||
|
||||
from flask import Flask, json, request, jsonify, make_response, send_from_directory
|
||||
from flask import Flask, json, request, jsonify, send_from_directory
|
||||
from logging.config import dictConfig
|
||||
from setting import Config
|
||||
import base64
|
||||
@@ -23,6 +23,10 @@ import sys
|
||||
from multiprocessing import Process, Pipe
|
||||
|
||||
|
||||
from urllib.parse import parse_qs, urlparse
|
||||
from werkzeug.datastructures import ImmutableMultiDict
|
||||
|
||||
|
||||
app = Flask(__name__)
|
||||
wsgi_app = app.wsgi_app
|
||||
|
||||
@@ -122,10 +126,16 @@ def error_return(error_code, extra={}): # 错误返回
|
||||
})
|
||||
|
||||
|
||||
def success_return(value):
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
|
||||
|
||||
@app.route('/')
|
||||
def hello():
|
||||
return "Hello World!"
|
||||
# 自定义路径
|
||||
|
||||
|
||||
@app.route('/favicon.ico', methods=['GET']) # 图标
|
||||
@@ -153,10 +163,10 @@ def login():
|
||||
else:
|
||||
device_id = 'low_version'
|
||||
|
||||
token, error_code, extra = server.auth.arc_login(
|
||||
token, user_id, error_code, extra = server.auth.arc_login(
|
||||
name, password, device_id, request.remote_addr)
|
||||
if not error_code:
|
||||
r = {"success": True, "token_type": "Bearer"}
|
||||
r = {"success": True, "token_type": "Bearer", 'user_id': user_id}
|
||||
r['access_token'] = token
|
||||
return jsonify(r)
|
||||
else:
|
||||
@@ -191,25 +201,83 @@ def register():
|
||||
return error_return(error_code)
|
||||
|
||||
|
||||
# 集成式请求,没想到什么好办法处理,就先这样写着
|
||||
@app.route(add_url_prefix('/compose/aggregate'), methods=['GET'])
|
||||
@app.route(add_url_prefix('/purchase/bundle/pack'), methods=['GET']) # 曲包信息
|
||||
@server.auth.auth_required(request)
|
||||
def aggregate(user_id):
|
||||
calls = request.args.get('calls')
|
||||
if calls == '[{ "endpoint": "/user/me", "id": 0 }]': # 极其沙雕的判断,我猜get的参数就两种
|
||||
r = server.info.arc_aggregate_small(user_id)
|
||||
else:
|
||||
r = server.info.arc_aggregate_big(user_id)
|
||||
return jsonify(r)
|
||||
def bundle_pack(user_id):
|
||||
return success_return(server.info.get_purchase_pack(user_id))
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me'), methods=['GET']) # 用户信息,给baa查分器用的
|
||||
@app.route(add_url_prefix('/game/info'), methods=['GET']) # 系统信息
|
||||
def game_info():
|
||||
return success_return(server.info.get_game_info())
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/present/me'), methods=['GET']) # 用户奖励信息
|
||||
@server.auth.auth_required(request)
|
||||
def present_info(user_id):
|
||||
return success_return(server.info.get_user_present(user_id))
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/compose/aggregate'), methods=['GET']) # 集成式请求
|
||||
def aggregate():
|
||||
try:
|
||||
#global request
|
||||
finally_response = {'success': True, 'value': []}
|
||||
#request_ = request
|
||||
get_list = json.loads(request.args.get('calls'))
|
||||
if len(get_list) > 10:
|
||||
# 请求太多驳回
|
||||
return error_return(108)
|
||||
|
||||
for i in get_list:
|
||||
endpoint = i['endpoint']
|
||||
url = add_url_prefix(endpoint)
|
||||
request.args = ImmutableMultiDict(
|
||||
{key: value[0] for key, value in parse_qs(urlparse(url).query).items()})
|
||||
|
||||
resp_t = map_dict[urlparse(endpoint).path]()
|
||||
|
||||
if hasattr(resp_t, "response"):
|
||||
resp_t = resp_t.response[0].decode().rstrip('\n')
|
||||
resp = json.loads(resp_t)
|
||||
|
||||
if hasattr(resp, 'get') and resp.get('success') is False:
|
||||
finally_response = {'success': False, 'error_code': 7, 'extra': {
|
||||
"id": i['id'], 'error_code': resp.get('error_code')}}
|
||||
if "extra" in resp:
|
||||
finally_response['extra']['extra'] = resp['extra']
|
||||
#request = request_
|
||||
return jsonify(finally_response)
|
||||
|
||||
finally_response['value'].append(
|
||||
{'id': i.get('id'), 'value': resp['value'] if hasattr(resp, 'get') else resp})
|
||||
|
||||
#request = request_
|
||||
return jsonify(finally_response)
|
||||
except KeyError:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# # 集成式请求,没想到什么好办法处理,就先这样写着
|
||||
# @app.route(add_url_prefix('/compose/aggregate'), methods=['GET'])
|
||||
# @server.auth.auth_required(request)
|
||||
# def aggregate(user_id):
|
||||
# calls = request.args.get('calls')
|
||||
# if calls == '[{ "endpoint": "/user/me", "id": 0 }]': # 极其沙雕的判断,我猜get的参数就两种
|
||||
# r = server.info.arc_aggregate_small(user_id)
|
||||
# else:
|
||||
# r = server.info.arc_aggregate_big(user_id)
|
||||
# return jsonify(r)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me'), methods=['GET']) # 用户信息
|
||||
@server.auth.auth_required(request)
|
||||
def user_me(user_id):
|
||||
r = server.info.arc_aggregate_small(user_id)
|
||||
if r['success']:
|
||||
r['value'] = r['value'][0]['value']
|
||||
return jsonify(r)
|
||||
r = server.info.get_user_me_c(user_id)
|
||||
if r:
|
||||
return success_return(r)
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me/character'), methods=['POST']) # 角色切换
|
||||
@@ -614,10 +682,11 @@ def world_one(user_id, map_id):
|
||||
@server.auth.auth_required(request)
|
||||
def download_song(user_id):
|
||||
song_ids = request.args.getlist('sid')
|
||||
if server.arcdownload.is_able_download(user_id):
|
||||
url_flag = json.loads(request.args.get('url', 'true'))
|
||||
if server.arcdownload.is_able_download(user_id) or not url_flag:
|
||||
re = {}
|
||||
if not song_ids:
|
||||
re = server.arcdownload.get_all_songs(user_id)
|
||||
re = server.arcdownload.get_all_songs(user_id, url_flag=url_flag)
|
||||
else:
|
||||
re = server.arcdownload.get_some_songs(user_id, song_ids)
|
||||
|
||||
@@ -633,7 +702,7 @@ def download_song(user_id):
|
||||
def download(file_path):
|
||||
try:
|
||||
t = request.args.get('t')
|
||||
message = server.arcdownload.is_token_able_download(t)
|
||||
message = server.arcdownload.is_token_able_download(t, file_path)
|
||||
if message == 0:
|
||||
path = os.path.join('./database/songs', file_path)
|
||||
if os.path.isfile(path) and not('../' in path or '..\\' in path):
|
||||
@@ -658,7 +727,11 @@ def room_create(user_id):
|
||||
conn1, user_id, client_song_map)
|
||||
|
||||
if error_code == 0:
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
@@ -680,7 +753,11 @@ def room_join(user_id, room_code):
|
||||
conn1, user_id, client_song_map, room_code)
|
||||
|
||||
if error_code == 0:
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
@@ -700,7 +777,11 @@ def multiplayer_update(user_id):
|
||||
error_code, value = server.arclinkplay.update_room(conn1, user_id, token)
|
||||
|
||||
if error_code == 0:
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
@@ -723,9 +804,20 @@ def sys_set(user_id, path):
|
||||
set_arg = path[5:]
|
||||
value = request.form['value']
|
||||
server.setme.arc_sys_set(user_id, value, set_arg)
|
||||
r = server.info.arc_aggregate_small(user_id)
|
||||
r['value'] = r['value'][0]['value']
|
||||
return jsonify(r)
|
||||
r = server.info.get_user_me_c(user_id)
|
||||
if r:
|
||||
return success_return(r)
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
map_dict = {'/user/me': user_me,
|
||||
'/purchase/bundle/pack': bundle_pack,
|
||||
'/serve/download/me/song': download_song,
|
||||
'/game/info': game_info,
|
||||
'/present/me': present_info,
|
||||
'/world/map/me': world_all,
|
||||
'/score/song/friend': song_score_friend}
|
||||
|
||||
|
||||
def main():
|
||||
|
||||
@@ -51,11 +51,14 @@ def get_one_song(c, user_id, song_id, file_dir='./database/songs', url_flag=True
|
||||
'a': user_id, 'b': song_id})
|
||||
|
||||
for i in dir_list:
|
||||
if os.path.isfile(os.path.join(file_dir, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg']:
|
||||
if os.path.isfile(os.path.join(file_dir, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg', '3.ogg']:
|
||||
token = hashlib.md5(
|
||||
(str(user_id) + song_id + i + str(now)).encode(encoding='UTF-8')).hexdigest()
|
||||
|
||||
if i == 'base.ogg':
|
||||
if 'audio' not in re:
|
||||
re['audio'] = {}
|
||||
|
||||
c.execute(
|
||||
'''select md5 from songfile where song_id=:a and file_type=-1''', {'a': song_id})
|
||||
x = c.fetchone()
|
||||
@@ -65,11 +68,29 @@ def get_one_song(c, user_id, song_id, file_dir='./database/songs', url_flag=True
|
||||
checksum = get_file_md5(os.path.join(
|
||||
file_dir, song_id, 'base.ogg'))
|
||||
|
||||
re['audio']["checksum"] = checksum
|
||||
if url_flag:
|
||||
re['audio'] = {"checksum": checksum, "url": get_url(
|
||||
file_path=song_id+'/base.ogg', t=token)}
|
||||
re['audio']["url"] = get_url(
|
||||
file_path=song_id+'/base.ogg', t=token)
|
||||
|
||||
elif i == '3.ogg':
|
||||
if 'audio' not in re:
|
||||
re['audio'] = {}
|
||||
|
||||
c.execute(
|
||||
'''select md5 from songfile where song_id=:a and file_type=-2''', {'a': song_id})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
checksum = x[0]
|
||||
else:
|
||||
re['audio'] = {"checksum": checksum}
|
||||
checksum = get_file_md5(os.path.join(
|
||||
file_dir, song_id, '3.ogg'))
|
||||
|
||||
if url_flag:
|
||||
re['audio']['3'] = {"checksum": checksum, "url": get_url(
|
||||
file_path=song_id+'/3.ogg', t=token)}
|
||||
else:
|
||||
re['audio']['3'] = {"checksum": checksum}
|
||||
else:
|
||||
if 'chart' not in re:
|
||||
re['chart'] = {}
|
||||
@@ -116,7 +137,7 @@ def get_some_songs(user_id, song_ids):
|
||||
return re
|
||||
|
||||
|
||||
def is_token_able_download(t):
|
||||
def is_token_able_download(t, path):
|
||||
# token是否可以下载,返回错误码,0即可以
|
||||
errorcode = 108
|
||||
with Connect() as c:
|
||||
@@ -124,7 +145,7 @@ def is_token_able_download(t):
|
||||
{'t': t})
|
||||
x = c.fetchone()
|
||||
now = int(time.time())
|
||||
if x and now - x[4] <= time_gap_limit:
|
||||
if x and now - x[4] <= time_gap_limit and x[1]+'/'+x[2] == path:
|
||||
c.execute(
|
||||
'''select count(*) from user_download where user_id = :a''', {'a': x[0]})
|
||||
y = c.fetchone()
|
||||
@@ -162,10 +183,13 @@ def initialize_one_songfile(c, song_id, file_dir='./database/songs'):
|
||||
# 计算并添加歌曲md5到表中,无返回
|
||||
dir_list = os.listdir(os.path.join(file_dir, song_id))
|
||||
for i in dir_list:
|
||||
if os.path.isfile(os.path.join(file_dir, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg']:
|
||||
if os.path.isfile(os.path.join(file_dir, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg', '3.ogg']:
|
||||
if i == 'base.ogg':
|
||||
c.execute('''insert into songfile values(:a,-1,:c)''', {
|
||||
'a': song_id, 'c': get_file_md5(os.path.join(file_dir, song_id, 'base.ogg'))})
|
||||
elif i == '3.ogg':
|
||||
c.execute('''insert into songfile values(:a,-2,:c)''', {
|
||||
'a': song_id, 'c': get_file_md5(os.path.join(file_dir, song_id, '3.ogg'))})
|
||||
else:
|
||||
c.execute('''insert into songfile values(:a,:b,:c)''', {
|
||||
'a': song_id, 'b': int(i[0]), 'c': get_file_md5(os.path.join(file_dir, song_id, i))})
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,6 @@
|
||||
import json
|
||||
from server.sql import Connect
|
||||
from .config import Constant
|
||||
from setting import Config
|
||||
import server.item
|
||||
import server.character
|
||||
@@ -10,11 +11,6 @@ import time
|
||||
import random
|
||||
|
||||
|
||||
ETO_UNCAP_BONUS_PROGRESS = 7
|
||||
LUNA_UNCAP_BONUS_PROGRESS = 7
|
||||
AYU_UNCAP_BONUS_PROGRESS = 5
|
||||
|
||||
|
||||
def int2b(x):
|
||||
# int与布尔值转换
|
||||
if x is None or x == 0:
|
||||
@@ -26,14 +22,14 @@ def int2b(x):
|
||||
def calc_stamina(max_stamina_ts, curr_stamina):
|
||||
# 计算体力,返回剩余体力数值
|
||||
|
||||
stamina = int(server.info.MAX_STAMINA - (max_stamina_ts -
|
||||
int(time.time()*1000)) / server.info.STAMINA_RECOVER_TICK)
|
||||
stamina = int(Constant.MAX_STAMINA - (max_stamina_ts -
|
||||
int(time.time()*1000)) / Constant.STAMINA_RECOVER_TICK)
|
||||
|
||||
if stamina >= server.info.MAX_STAMINA:
|
||||
if curr_stamina >= server.info.MAX_STAMINA:
|
||||
if stamina >= Constant.MAX_STAMINA:
|
||||
if curr_stamina >= Constant.MAX_STAMINA:
|
||||
stamina = curr_stamina
|
||||
else:
|
||||
stamina = server.info.MAX_STAMINA
|
||||
stamina = Constant.MAX_STAMINA
|
||||
if stamina < 0:
|
||||
stamina = 0
|
||||
|
||||
@@ -245,8 +241,8 @@ def play_world_song(user_id, args):
|
||||
return {}
|
||||
stamina = calc_stamina(max_stamina_ts, stamina) - \
|
||||
info['stamina_cost'] * stamina_multiply
|
||||
max_stamina_ts = now + server.info.STAMINA_RECOVER_TICK * \
|
||||
(server.info.MAX_STAMINA - stamina)
|
||||
max_stamina_ts = now + Constant.STAMINA_RECOVER_TICK * \
|
||||
(Constant.MAX_STAMINA - stamina)
|
||||
c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(max_stamina_ts, stamina, user_id))
|
||||
r = {
|
||||
@@ -356,7 +352,7 @@ def climb_step(user_id, map_id, step, prev_capture, prev_position):
|
||||
return rewards, steps, curr_position, curr_capture, info
|
||||
|
||||
|
||||
def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gauge, stamina_multiply=1, fragment_multiply=100, prog_boost_multiply=0):
|
||||
def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gauge, health, stamina_multiply=1, fragment_multiply=100, prog_boost_multiply=0):
|
||||
# 成绩上传后世界模式更新,返回字典
|
||||
|
||||
step_times = stamina_multiply * fragment_multiply / \
|
||||
@@ -377,6 +373,11 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
||||
is_skill_sealed = x[3] if x and x[3] is not None else 1
|
||||
skill = False
|
||||
skill_uncap = False
|
||||
level = 1
|
||||
exp = 0
|
||||
frag = 50
|
||||
prog = 50
|
||||
overdrive = 50
|
||||
if not is_skill_sealed:
|
||||
if x:
|
||||
skill = True
|
||||
@@ -385,55 +386,76 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
||||
if x[5] is not None and x[5] == 1:
|
||||
skill_uncap = False
|
||||
|
||||
c.execute('''select frag1,prog1,overdrive1,frag20,prog20,overdrive20,frag30,prog30,overdrive30,skill_id,skill_id_uncap from character where character_id=?''', (character_id,))
|
||||
x = c.fetchone()
|
||||
c.execute('''select frag1,prog1,overdrive1,frag20,prog20,overdrive20,frag30,prog30,overdrive30,skill_id,skill_id_uncap from character where character_id=?''', (character_id,))
|
||||
x = c.fetchone()
|
||||
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select level, exp from user_char_full where user_id = :a and character_id = :b''', {
|
||||
'a': user_id, 'b': character_id})
|
||||
else:
|
||||
c.execute('''select level, exp from user_char where user_id = :a and character_id = :b''', {
|
||||
'a': user_id, 'b': character_id})
|
||||
y = c.fetchone()
|
||||
if y:
|
||||
level = y[0]
|
||||
exp = y[1]
|
||||
else:
|
||||
level = 1
|
||||
exp = 0
|
||||
|
||||
if x:
|
||||
flag = server.character.calc_char_value(level, x[0], x[3], x[6])
|
||||
prog = server.character.calc_char_value(level, x[1], x[4], x[7])
|
||||
overdrive = server.character.calc_char_value(level, x[2], x[5], x[8])
|
||||
if x[9] is not None and x[9] != '' and skill:
|
||||
skill = x[9]
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select level, exp from user_char_full where user_id = :a and character_id = :b''', {
|
||||
'a': user_id, 'b': character_id})
|
||||
else:
|
||||
c.execute('''select level, exp from user_char where user_id = :a and character_id = :b''', {
|
||||
'a': user_id, 'b': character_id})
|
||||
y = c.fetchone()
|
||||
if y:
|
||||
level = y[0]
|
||||
exp = y[1]
|
||||
else:
|
||||
level = 1
|
||||
exp = 0
|
||||
|
||||
if x:
|
||||
frag = server.character.calc_char_value(level, x[0], x[3], x[6])
|
||||
prog = server.character.calc_char_value(level, x[1], x[4], x[7])
|
||||
overdrive = server.character.calc_char_value(
|
||||
level, x[2], x[5], x[8])
|
||||
if x[9] is not None and x[9] != '' and skill:
|
||||
skill = x[9]
|
||||
else:
|
||||
skill = None
|
||||
if x[10] is not None and x[9] != '' and skill_uncap:
|
||||
skill_uncap = x[10]
|
||||
else:
|
||||
skill_uncap = None
|
||||
else:
|
||||
frag = 0
|
||||
prog = 0
|
||||
overdrive = 0
|
||||
skill = None
|
||||
if x[10] is not None and x[9] != '' and skill_uncap:
|
||||
skill_uncap = x[10]
|
||||
else:
|
||||
skill_uncap = None
|
||||
else:
|
||||
flag = 0
|
||||
prog = 0
|
||||
overdrive = 0
|
||||
skill = None
|
||||
skill_uncap = None
|
||||
|
||||
skill_special = ''
|
||||
if skill_uncap is not None and skill_uncap and skill_uncap in ['eto_uncap', 'luna_uncap', 'ayu_uncap', 'skill_vita']:
|
||||
skill_special = skill_uncap
|
||||
elif skill is not None and skill and skill in ['eto_uncap', 'luna_uncap', 'ayu_uncap', 'skill_vita']:
|
||||
skill_special = skill
|
||||
|
||||
c.execute('''select current_map from user where user_id = :a''', {
|
||||
'a': user_id})
|
||||
map_id = c.fetchone()[0]
|
||||
|
||||
if beyond_gauge == 0: # 是否是beyond挑战
|
||||
prog_tempest = 0
|
||||
if not is_skill_sealed and character_id == 35:
|
||||
# 风暴对立
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
prog_tempest = 60
|
||||
else:
|
||||
c.execute(
|
||||
'''select sum(level) from user_char where user_id=?''', (user_id,))
|
||||
prog_tempest = int(x[0]) / 10 if x else 0
|
||||
if prog_tempest > 60:
|
||||
prog_tempest = 60
|
||||
elif prog_tempest < 0:
|
||||
prog_tempest = 0
|
||||
|
||||
base_step = 2.5 + 2.45*rating**0.5
|
||||
step = base_step * (prog/50) * step_times
|
||||
step = base_step * (prog + prog_tempest) / 50 * step_times
|
||||
else:
|
||||
info = get_world_info(map_id)
|
||||
if clear_type == 0:
|
||||
base_step = 8/9 + (rating/1.3)**0.5
|
||||
base_step = 25/28 + (rating)**0.5 * 0.43
|
||||
else:
|
||||
base_step = 8/3 + (rating/1.3)**0.5
|
||||
base_step = 75/28 + (rating)**0.5 * 0.43
|
||||
|
||||
if character_id in info['character_affinity']:
|
||||
affinity_multiplier = info['affinity_multiplier'][info['character_affinity'].index(
|
||||
@@ -441,7 +463,17 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
||||
else:
|
||||
affinity_multiplier = 1
|
||||
|
||||
step = base_step * (prog/50) * step_times * affinity_multiplier
|
||||
if skill_special == 'skill_vita':
|
||||
# vita技能,overdrive随回忆率提升,提升量最多为10
|
||||
# 此处采用线性函数
|
||||
overdrive_extra = 0
|
||||
if 0 < health <= 100:
|
||||
overdrive_extra = health / 10
|
||||
|
||||
overdrive += overdrive_extra
|
||||
|
||||
step = base_step * overdrive / 50 * \
|
||||
step_times * affinity_multiplier
|
||||
|
||||
c.execute('''select * from user_world where user_id = :a and map_id =:b''',
|
||||
{'a': user_id, 'b': map_id})
|
||||
@@ -451,13 +483,9 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
||||
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2])
|
||||
# Eto和Luna的技能
|
||||
|
||||
# Eto、Luna、Ayu的技能
|
||||
character_bonus_progress = None
|
||||
skill_special = ''
|
||||
if skill_uncap is not None and skill_uncap and skill_uncap in ['eto_uncap', 'luna_uncap', 'ayu_uncap']:
|
||||
skill_special = skill_uncap
|
||||
elif skill is not None and skill and skill in ['eto_uncap', 'luna_uncap', 'ayu_uncap']:
|
||||
skill_special = skill
|
||||
if skill_special == 'eto_uncap':
|
||||
# eto觉醒技能,获得残片奖励时世界模式进度加7
|
||||
fragment_flag = False
|
||||
@@ -469,7 +497,7 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
||||
if fragment_flag:
|
||||
break
|
||||
if fragment_flag:
|
||||
character_bonus_progress = ETO_UNCAP_BONUS_PROGRESS
|
||||
character_bonus_progress = Constant.ETO_UNCAP_BONUS_PROGRESS
|
||||
step += character_bonus_progress * step_times
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||
@@ -477,7 +505,7 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
||||
elif skill_special == 'luna_uncap':
|
||||
# luna觉醒技能,限制格开始时世界模式进度加7
|
||||
if 'restrict_id' in steps[0] and 'restrict_type' in steps[0] and steps[0]['restrict_type'] != '' and steps[0]['restrict_id'] != '':
|
||||
character_bonus_progress = LUNA_UNCAP_BONUS_PROGRESS
|
||||
character_bonus_progress = Constant.LUNA_UNCAP_BONUS_PROGRESS
|
||||
step += character_bonus_progress * step_times
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||
@@ -485,9 +513,9 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
||||
elif skill_special == 'ayu_uncap':
|
||||
# ayu觉醒技能,世界模式进度+5或-5,但不会小于0
|
||||
if random.random() >= 0.5:
|
||||
character_bonus_progress = AYU_UNCAP_BONUS_PROGRESS
|
||||
character_bonus_progress = Constant.AYU_UNCAP_BONUS_PROGRESS
|
||||
else:
|
||||
character_bonus_progress = -AYU_UNCAP_BONUS_PROGRESS
|
||||
character_bonus_progress = -Constant.AYU_UNCAP_BONUS_PROGRESS
|
||||
|
||||
step += character_bonus_progress * step_times
|
||||
if step < 0:
|
||||
@@ -515,62 +543,42 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
|
||||
c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
(level, exp, user_id, character_id))
|
||||
else:
|
||||
exp = server.character.LEVEL_STEPS[level]
|
||||
exp = Constant.LEVEL_STEPS[level]
|
||||
|
||||
re = {
|
||||
"rewards": rewards,
|
||||
"exp": exp,
|
||||
"level": level,
|
||||
"base_progress": base_step,
|
||||
"progress": step,
|
||||
"user_map": {
|
||||
"user_id": user_id,
|
||||
"curr_position": curr_position,
|
||||
"curr_capture": curr_capture,
|
||||
"is_locked": int2b(y[4]),
|
||||
"map_id": map_id,
|
||||
"prev_capture": y[3],
|
||||
"prev_position": y[2],
|
||||
"beyond_health": info['beyond_health']
|
||||
},
|
||||
"char_stats": {
|
||||
"character_id": character_id,
|
||||
"frag": frag,
|
||||
"prog": prog,
|
||||
"overdrive": overdrive
|
||||
},
|
||||
"current_stamina": calc_stamina(max_stamina_ts, stamina),
|
||||
"max_stamina_ts": max_stamina_ts
|
||||
}
|
||||
|
||||
if beyond_gauge == 0:
|
||||
re = {
|
||||
"rewards": rewards,
|
||||
"exp": exp,
|
||||
"level": level,
|
||||
"base_progress": base_step,
|
||||
"progress": step,
|
||||
"user_map": {
|
||||
"user_id": user_id,
|
||||
"curr_position": curr_position,
|
||||
"curr_capture": curr_capture,
|
||||
"is_locked": int2b(y[4]),
|
||||
"map_id": map_id,
|
||||
"prev_capture": y[3],
|
||||
"prev_position": y[2],
|
||||
"beyond_health": info['beyond_health'],
|
||||
"steps": steps
|
||||
},
|
||||
"char_stats": {
|
||||
"character_id": character_id,
|
||||
"frag": flag,
|
||||
"prog": prog,
|
||||
"overdrive": overdrive
|
||||
},
|
||||
"current_stamina": calc_stamina(max_stamina_ts, stamina),
|
||||
"max_stamina_ts": max_stamina_ts
|
||||
}
|
||||
re["user_map"]["steps"] = steps
|
||||
else:
|
||||
re = {
|
||||
"rewards": rewards,
|
||||
"exp": exp,
|
||||
"level": level,
|
||||
"base_progress": base_step,
|
||||
"progress": step,
|
||||
"user_map": {
|
||||
"user_id": user_id,
|
||||
"curr_position": curr_position,
|
||||
"curr_capture": curr_capture,
|
||||
"is_locked": int2b(y[4]),
|
||||
"map_id": map_id,
|
||||
"prev_capture": y[3],
|
||||
"prev_position": y[2],
|
||||
"beyond_health": info['beyond_health'],
|
||||
"step_count": len(steps)
|
||||
},
|
||||
"char_stats": {
|
||||
"character_id": character_id,
|
||||
"frag": flag,
|
||||
"prog": prog,
|
||||
"overdrive": overdrive
|
||||
},
|
||||
"current_stamina": calc_stamina(max_stamina_ts, stamina),
|
||||
"max_stamina_ts": max_stamina_ts
|
||||
}
|
||||
re["user_map"]["steps"] = len(steps)
|
||||
|
||||
if character_id == 35 and not is_skill_sealed:
|
||||
re['char_stats']['prog_tempest'] = prog_tempest
|
||||
re['char_stats']['prog'] += prog_tempest
|
||||
|
||||
if character_bonus_progress is not None:
|
||||
re['character_bonus_progress'] = character_bonus_progress
|
||||
@@ -600,11 +608,11 @@ def add_stamina(c, user_id, add_stamina):
|
||||
if x and x[0] is not None and x[1] is not None:
|
||||
stamina = calc_stamina(x[0], x[1]) + add_stamina
|
||||
max_stamina_ts = now - \
|
||||
(stamina-server.info.MAX_STAMINA) * \
|
||||
server.info.STAMINA_RECOVER_TICK
|
||||
(stamina-Constant.MAX_STAMINA) * \
|
||||
Constant.STAMINA_RECOVER_TICK
|
||||
else:
|
||||
max_stamina_ts = now
|
||||
stamina = server.info.MAX_STAMINA
|
||||
stamina = Constant.MAX_STAMINA
|
||||
|
||||
c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(max_stamina_ts, stamina, user_id))
|
||||
|
||||
@@ -9,12 +9,13 @@ BAN_TIME = [1, 3, 7, 15, 31]
|
||||
|
||||
|
||||
def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判断
|
||||
# 查询数据库中的user表,验证账号密码,返回并记录token,多返回个error code和extra
|
||||
# 查询数据库中的user表,验证账号密码,返回并记录token和user_id,多返回个error code和extra
|
||||
# token采用user_id和时间戳连接后hash生成(真的是瞎想的,没用bear)
|
||||
# 密码和token的加密方式为 SHA-256
|
||||
|
||||
error_code = 108
|
||||
token = None
|
||||
user_id = None
|
||||
with Connect() as c:
|
||||
hash_pwd = hashlib.sha256(password.encode("utf8")).hexdigest()
|
||||
c.execute('''select user_id, password, ban_flag from user where name = :name''', {
|
||||
@@ -61,7 +62,7 @@ def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判
|
||||
'''select count(*) from login where user_id=? and login_time>?''', (user_id, now-86400000))
|
||||
if c.fetchone()[0] >= Config.LOGIN_DEVICE_NUMBER_LIMIT:
|
||||
remaining_ts = arc_auto_ban(c, user_id, now)
|
||||
return None, 105, {'remaining_ts': remaining_ts}
|
||||
return None, None, 105, {'remaining_ts': remaining_ts}
|
||||
|
||||
c.execute('''delete from login where rowid in (select rowid from login where user_id=:user_id limit :a);''',
|
||||
{'user_id': user_id, 'a': int(should_delete_num)})
|
||||
@@ -76,7 +77,7 @@ def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判
|
||||
# 用户名错误
|
||||
error_code = 104
|
||||
|
||||
return token, error_code, None
|
||||
return token, user_id, error_code, None
|
||||
|
||||
|
||||
def arc_register(name: str, password: str, device_id: str, email: str, ip: str): # 注册
|
||||
|
||||
@@ -1,12 +1,10 @@
|
||||
from setting import Config
|
||||
from server.sql import Connect
|
||||
from .config import Constant
|
||||
import server.info
|
||||
import server.item
|
||||
import server.setme
|
||||
|
||||
LEVEL_STEPS = {1: 0, 2: 50, 3: 100, 4: 150, 5: 200, 6: 300, 7: 450, 8: 650, 9: 900, 10: 1200, 11: 1600, 12: 2100, 13: 2700, 14: 3400, 15: 4200, 16: 5100,
|
||||
17: 6100, 18: 7200, 19: 8500, 20: 10000, 21: 11500, 22: 13000, 23: 14500, 24: 16000, 25: 17500, 26: 19000, 27: 20500, 28: 22000, 29: 23500, 30: 25000}
|
||||
|
||||
|
||||
def int2b(x):
|
||||
# int与布尔值转换
|
||||
@@ -18,7 +16,7 @@ def int2b(x):
|
||||
|
||||
def get_level_steps():
|
||||
# 返回level_steps字典数组
|
||||
return [{'level': i, 'level_exp': LEVEL_STEPS[i]} for i in LEVEL_STEPS]
|
||||
return [{'level': i, 'level_exp': Constant.LEVEL_STEPS[i]} for i in Constant.LEVEL_STEPS]
|
||||
|
||||
|
||||
def calc_char_value(level, value1, value20, value30):
|
||||
@@ -114,7 +112,7 @@ def get_user_character(c, user_id):
|
||||
"overdrive": calc_char_value(i[2], i[11], i[14], i[17]),
|
||||
"prog": calc_char_value(i[2], i[10], i[13], i[16]),
|
||||
"frag": calc_char_value(i[2], i[9], i[12], i[15]),
|
||||
"level_exp": LEVEL_STEPS[i[2]],
|
||||
"level_exp": Constant.LEVEL_STEPS[i[2]],
|
||||
"exp": i[3],
|
||||
"level": i[2],
|
||||
"name": i[7],
|
||||
@@ -151,7 +149,7 @@ def get_one_character(c, user_id, character_id):
|
||||
"overdrive": calc_char_value(x[2], x[11], x[14], x[17]),
|
||||
"prog": calc_char_value(x[2], x[10], x[13], x[16]),
|
||||
"frag": calc_char_value(x[2], x[9], x[12], x[15]),
|
||||
"level_exp": LEVEL_STEPS[x[2]],
|
||||
"level_exp": Constant.LEVEL_STEPS[x[2]],
|
||||
"exp": x[3],
|
||||
"level": x[2],
|
||||
"name": x[7],
|
||||
@@ -168,18 +166,18 @@ def calc_level_up(c, user_id, character_id, exp, exp_addition):
|
||||
|
||||
exp += exp_addition
|
||||
|
||||
if exp >= LEVEL_STEPS[20]: # 未觉醒溢出
|
||||
if exp >= Constant.LEVEL_STEPS[20]: # 未觉醒溢出
|
||||
c.execute('''select is_uncapped from user_char where user_id=? and character_id=?''',
|
||||
(user_id, character_id))
|
||||
x = c.fetchone()
|
||||
if x and x[0] == 0:
|
||||
return LEVEL_STEPS[20], 20
|
||||
return Constant.LEVEL_STEPS[20], 20
|
||||
|
||||
a = []
|
||||
b = []
|
||||
for i in LEVEL_STEPS:
|
||||
for i in Constant.LEVEL_STEPS:
|
||||
a.append(i)
|
||||
b.append(LEVEL_STEPS[i])
|
||||
b.append(Constant.LEVEL_STEPS[i])
|
||||
|
||||
if exp >= b[-1]: # 溢出
|
||||
return b[-1], a[-1]
|
||||
@@ -213,11 +211,11 @@ def char_use_core(user_id, character_id, amount):
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
exp, level = calc_level_up(
|
||||
c, user_id, character_id, x[0], amount*server.info.CORE_EXP)
|
||||
c, user_id, character_id, x[0], amount*Config.CORE_EXP)
|
||||
c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
(level, exp, user_id, character_id))
|
||||
(level, exp, user_id, character_id))
|
||||
server.item.claim_user_item(
|
||||
c, user_id, 'core_generic', 'core', -amount)
|
||||
c, user_id, 'core_generic', 'core', -amount)
|
||||
|
||||
r = {'character': [get_one_character(c, user_id, character_id)]}
|
||||
r['cores'] = server.item.get_user_cores(c, user_id)
|
||||
|
||||
1140
latest version/server/config.py
Normal file
1140
latest version/server/config.py
Normal file
File diff suppressed because it is too large
Load Diff
@@ -6,10 +6,7 @@ import server.character
|
||||
import server.item
|
||||
import time
|
||||
from setting import Config
|
||||
|
||||
MAX_STAMINA = 12
|
||||
STAMINA_RECOVER_TICK = 1800000
|
||||
CORE_EXP = 250
|
||||
from .config import Constant
|
||||
|
||||
|
||||
def int2b(x):
|
||||
@@ -202,6 +199,38 @@ def get_user_me(c, user_id):
|
||||
return r
|
||||
|
||||
|
||||
def get_user_me_c(user_id):
|
||||
# user/me调用,上边没开数据库这里开一下
|
||||
with Connect() as c:
|
||||
return get_user_me(c, user_id)
|
||||
|
||||
|
||||
def get_purchase_pack(user_id):
|
||||
# 返回曲包数据
|
||||
with Connect() as c:
|
||||
return server.arcpurchase.get_purchase(c, 'pack')
|
||||
|
||||
|
||||
def get_game_info():
|
||||
# 返回游戏基本信息
|
||||
r = {
|
||||
"max_stamina": Constant.MAX_STAMINA,
|
||||
"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
|
||||
"core_exp": Constant.CORE_EXP,
|
||||
"curr_ts": int(time.time()*1000),
|
||||
"level_steps": server.character.get_level_steps(),
|
||||
"world_ranking_enabled": True,
|
||||
"is_byd_chapter_unlocked": True
|
||||
}
|
||||
return r
|
||||
|
||||
|
||||
def get_user_present(user_id):
|
||||
# 返回奖励信息
|
||||
with Connect() as c:
|
||||
return server.arcpurchase.get_user_present(c, user_id)
|
||||
|
||||
|
||||
def arc_aggregate_small(user_id):
|
||||
# 返回用户数据
|
||||
r = {"success": False}
|
||||
@@ -239,9 +268,9 @@ def arc_aggregate_big(user_id):
|
||||
}, {
|
||||
"id": 3,
|
||||
"value": {
|
||||
"max_stamina": MAX_STAMINA,
|
||||
"stamina_recover_tick": STAMINA_RECOVER_TICK,
|
||||
"core_exp": CORE_EXP,
|
||||
"max_stamina": Constant.MAX_STAMINA,
|
||||
"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
|
||||
"core_exp": Constant.CORE_EXP,
|
||||
"curr_ts": int(time.time()*1000),
|
||||
"level_steps": server.character.get_level_steps(),
|
||||
"world_ranking_enabled": True,
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
from server.sql import Connect
|
||||
from setting import Config
|
||||
from .config import Constant
|
||||
import server.info
|
||||
import server.character
|
||||
|
||||
@@ -90,7 +91,7 @@ def change_char_uncap(user_id, character_id):
|
||||
"overdrive": server.character.calc_char_value(y[2], y[11], y[14], y[17]),
|
||||
"prog": server.character.calc_char_value(y[2], y[10], y[13], y[16]),
|
||||
"frag": server.character.calc_char_value(y[2], y[9], y[12], y[15]),
|
||||
"level_exp": server.character.LEVEL_STEPS[y[2]],
|
||||
"level_exp": Constant.LEVEL_STEPS[y[2]],
|
||||
"exp": y[3],
|
||||
"level": y[2],
|
||||
"name": y[7],
|
||||
|
||||
@@ -19,7 +19,7 @@ class Config():
|
||||
游戏API地址前缀
|
||||
Game API's URL prefix
|
||||
'''
|
||||
GAME_API_PREFIX = '/merikuri/17'
|
||||
GAME_API_PREFIX = '/bridge/18'
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
@@ -30,7 +30,7 @@ class Config():
|
||||
Allowed game versions
|
||||
If it is blank, all are allowed.
|
||||
'''
|
||||
ALLOW_APPVERSION = ['3.5.3', '3.5.3c', '3.11.2', '3.11.2c']
|
||||
ALLOW_APPVERSION = ['3.5.3', '3.5.3c', '3.12.0', '3.12.0c']
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
@@ -46,6 +46,17 @@ class Config():
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
联机功能地址,留空则自动获取
|
||||
Link Play address
|
||||
If left blank, it will be obtained automatically.
|
||||
'''
|
||||
LINK_PLAY_HOST = '' # ***.com
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
SSL证书路径
|
||||
@@ -225,7 +236,7 @@ class Config():
|
||||
'''
|
||||
--------------------
|
||||
是否全解锁世界场景
|
||||
If unlocking all world scenerys is enabled
|
||||
If unlocking all world sceneries is enabled
|
||||
'''
|
||||
WORLD_SCENERY_FULL_UNLOCK = True
|
||||
'''
|
||||
|
||||
@@ -20,4 +20,4 @@
|
||||
{% endfor %} {% block content %}{% endblock %}
|
||||
</section>
|
||||
|
||||
<footer id="footer" class="footer">Made by Lost@2020-2021</footer>
|
||||
<footer id="footer" class="footer">Made by Lost@2020-2022</footer>
|
||||
@@ -418,7 +418,7 @@ def all_character():
|
||||
def change_character():
|
||||
# 修改角色数据
|
||||
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap']
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap', 'skill_vita']
|
||||
return render_template('web/changechar.html', skill_ids=skill_ids)
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user