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https://github.com/Lost-MSth/Arcaea-server.git
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4
.gitignore
vendored
4
.gitignore
vendored
@@ -1 +1,5 @@
|
||||
*.log
|
||||
# Byte-compiled / optimized / DLL files
|
||||
__pycache__/
|
||||
*.py[cod]
|
||||
*$py.class
|
||||
46
README.md
46
README.md
@@ -19,7 +19,9 @@ This procedure is mainly used for study and research, and shall not be used for
|
||||
- 多设备登录 Multi device login
|
||||
- 成绩上传 Score upload
|
||||
- PTT
|
||||
- 世界排名 Global rank
|
||||
- 排名 Rank
|
||||
- Link Play
|
||||
- 好友系统 Friends
|
||||
- 数据同步 Data synchronization
|
||||
- 爬梯 Climbing steps
|
||||
@@ -28,9 +30,7 @@ This procedure is mainly used for study and research, and shall not be used for
|
||||
- 单曲和曲包购买(没啥用) Single songs and song packs purchase(useless)
|
||||
- 奖励系统 Present system
|
||||
- 兑换码系统 Redeem code system
|
||||
- 全角色立绘 All character drawings
|
||||
- 角色技能 Character skills
|
||||
- 自定义角色属性 Customizable characters attributes
|
||||
- 角色系统 Character system
|
||||
- 全剧情解锁 Unlock all the stories
|
||||
- 后台查询 Background search
|
||||
- 后台自定义信息 Customize some things in the background
|
||||
@@ -40,8 +40,6 @@ This procedure is mainly used for study and research, and shall not be used for
|
||||
|
||||
没有以下 We don't have:
|
||||
- 服务器安全性保证 Server security assurance
|
||||
- 世界模式下的搭档升级、觉醒,以及某些奖励的获取 Partner upgrading, uncapping, and receiving some rewards in the world mode
|
||||
- 世界排名 Global rank
|
||||
|
||||
可能有问题 There may be problems:
|
||||
- Recent 30
|
||||
@@ -56,7 +54,9 @@ It is just so interesting. What it can do is under exploration.
|
||||
## 下载 Download
|
||||
[这里 Here](https://github.com/Lost-MSth/Arcaea-server/releases)
|
||||
|
||||
[Arcaea](https://konmai.cn/#arcaea)
|
||||
[Arcaea-CN official](https://arcaea.lowiro.com/zh)
|
||||
[Arcaea-lowi.ro](https://lowi.ro)
|
||||
[Arcaea-RhyDown](https://rhydown.com)
|
||||
|
||||
## 更新日志 Update log
|
||||
只保留最新版本 Only keep the latest version.
|
||||
@@ -65,33 +65,41 @@ It is just so interesting. What it can do is under exploration.
|
||||
>
|
||||
> Tips: When updating, please keep the original database in case of data loss.
|
||||
|
||||
### Version 2.4
|
||||
- 适用于Arcaea 3.6.0版本 For Arcaea 3.6.0
|
||||
|
||||
### Version 2.8.1
|
||||
- 适用于Arcaea 3.12.0版本 For Arcaea 3.12.0
|
||||
- 更新了歌曲数据库 Update the song database.
|
||||
- 新搭档 **拉格兰(拉格朗日!)** 已解锁 Unlock the new character **Lagrange**.
|
||||
- 新增游戏版本校验 Add game version verification.
|
||||
- 新增注册时邮箱记录 Add email recording while registering.
|
||||
- 新增登录时IP地址记录 Add IP address recording at login time.
|
||||
- 新增了一些设置选项和后台功能 Add some setting options and background functions.
|
||||
- 新增数据库自动更新功能 Add database automatic update function.
|
||||
- 正在构建API接口 Building API interface.
|
||||
- 修复了一些Bug Fix some bugs.
|
||||
- 新搭档**维塔**已解锁 Unlock the character **Vita**.
|
||||
- 新增对**维塔**的技能支持 Add support for the skill of **Vita**.
|
||||
- 修正世界模式进度计算方式 Revise the algorithm of world mode progress.
|
||||
- 修复世界模式下 **对立(风暴)** 数值计算错误的问题 Fix the wrong value of **Tairitsu(Tempest)** in the World Mode.
|
||||
|
||||
|
||||
- 以下是累积更新 The following are cumulative updates:
|
||||
- #35 集成式接口优化(By Young-Lord) Optimize `aggregate` interface. (By Young-Lord)
|
||||
- 新增填写Link Play服务器地址的选项,解决地址无法正确自动获取的问题 Add the option of filling in Link Play server address, which can solve the problem that the address cannot be obtained automatically.
|
||||
- 修复高版本iOS客户端无法登陆的问题 Fix a bug that the high version of iOS client cannot log in.
|
||||
- 修复有关下载的安全性问题 Fix a safety problem about downloading.
|
||||
- 修复有不同音频的Beyond谱面无法下载的问题 Fix a bug about unable to download a beyond chart which has another audio file.
|
||||
|
||||
|
||||
|
||||
|
||||
## 运行环境与依赖 Running environment and requirements
|
||||
- Windows/Linux/Mac OS/Android
|
||||
- Windows/Linux/Mac OS/Android...
|
||||
- Python 3
|
||||
- Flask module
|
||||
- Flask module, Cryptography module
|
||||
- Charles, IDA, proxy app... (optional)
|
||||
|
||||
<!--
|
||||
## 环境搭建 Environment construction
|
||||
[中文](https://github.com/Lost-MSth/Arcaea-server/wiki/%E7%8E%AF%E5%A2%83%E6%90%AD%E5%BB%BA)
|
||||
[English](https://github.com/Lost-MSth/Arcaea-server/wiki/Environment-construction)
|
||||
-->
|
||||
|
||||
## 使用说明 Instruction for use
|
||||
[中文](https://github.com/Lost-MSth/Arcaea-server/wiki/%E4%BD%BF%E7%94%A8%E8%AF%B4%E6%98%8E)
|
||||
[English](https://github.com/Lost-MSth/Arcaea-server/wiki/Instruction-for-use)
|
||||
-->
|
||||
|
||||
## 注意 Attentions
|
||||
[中文](https://github.com/Lost-MSth/Arcaea-server/wiki/%E6%B3%A8%E6%84%8F)
|
||||
|
||||
0
latest version/api/__init__.py
Normal file
0
latest version/api/__init__.py
Normal file
@@ -1,5 +1,7 @@
|
||||
import hashlib
|
||||
import base64
|
||||
import time
|
||||
import random
|
||||
from server.sql import Connect
|
||||
import functools
|
||||
from setting import Config
|
||||
@@ -14,14 +16,50 @@ class User():
|
||||
self.power = power
|
||||
|
||||
|
||||
def login():
|
||||
# 登录接口
|
||||
return {'token': 1}, 0
|
||||
def login(auth: str, ip: str):
|
||||
# 登录接口,返回字典和错误码
|
||||
|
||||
try:
|
||||
auth_decode = bytes.decode(base64.b64decode(auth))
|
||||
except:
|
||||
return {}, -100
|
||||
|
||||
if not ':' in auth_decode:
|
||||
return {}, -100
|
||||
|
||||
name, password = auth_decode.split(':', 1)
|
||||
|
||||
with Connect() as c:
|
||||
hash_pwd = hashlib.sha256(password.encode("utf8")).hexdigest()
|
||||
c.execute('''select user_id, password from user where name = :name''', {
|
||||
'name': name})
|
||||
x = c.fetchone()
|
||||
if x is None:
|
||||
return {}, -201
|
||||
if x[1] == '':
|
||||
return {}, -202
|
||||
if hash_pwd != x[1]:
|
||||
return {}, -201
|
||||
|
||||
user_id = str(x[0])
|
||||
now = int(time.time() * 1000)
|
||||
token = hashlib.sha256(
|
||||
(user_id + str(random.randint(10000, 99999)) + str(now)).encode("utf8")).hexdigest()
|
||||
c.execute('''delete from api_login where user_id=?''', (user_id,))
|
||||
c.execute('''insert into api_login values(?,?,?,?)''',
|
||||
(user_id, token, now, ip))
|
||||
|
||||
return {'token': token, 'user_id': user_id}, 0
|
||||
|
||||
|
||||
def logout():
|
||||
# 登出接口
|
||||
pass
|
||||
def logout(user: User):
|
||||
# 登出接口,返回错误码
|
||||
code = 999
|
||||
with Connect() as c:
|
||||
c.execute('''delete from api_login where user_id=?''', (user.user_id,))
|
||||
code = 0
|
||||
|
||||
return code
|
||||
|
||||
|
||||
def id_get_role_id(c, user_id):
|
||||
@@ -86,20 +124,19 @@ def role_required(request, power=[]):
|
||||
return jsonify({'status': 400, 'code': -1, 'data': {}, 'msg': 'Payload must be a valid json'})
|
||||
|
||||
if not 'Token' in request.headers:
|
||||
return jsonify({'status': 401, 'code': -1, 'data': {}, 'msg': 'No Token'})
|
||||
return jsonify({'status': 401, 'code': -1, 'data': {}, 'msg': 'No token'})
|
||||
|
||||
user = User()
|
||||
if power == []:
|
||||
if Config.API_TOKEN == request.headers['Token'] and Config.API_TOKEN != '':
|
||||
user.user_id = 0
|
||||
else:
|
||||
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'})
|
||||
if Config.API_TOKEN == request.headers['Token'] and Config.API_TOKEN != '':
|
||||
user.user_id = 0
|
||||
elif power == []:
|
||||
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'})
|
||||
else:
|
||||
with Connect() as c:
|
||||
user.user_id = api_token_get_id(
|
||||
c, request.headers['Token'])
|
||||
if user.user_id is None:
|
||||
return jsonify({'status': 404, 'code': -1, 'data': {}, 'msg': ''})
|
||||
return jsonify({'status': 401, 'code': -1, 'data': {}, 'msg': 'No token'})
|
||||
|
||||
role_id = id_get_role_id(c, user.user_id)
|
||||
user.role = role_id_get_role(c, role_id)
|
||||
|
||||
@@ -6,10 +6,14 @@ def code_get_msg(code):
|
||||
'-2': 'No data',
|
||||
'-3': 'No data or user',
|
||||
'-4': 'No user_id',
|
||||
'-100': 'Wrong post data',
|
||||
'-101': 'Wrong data type',
|
||||
'-102': 'Wrong query parameter',
|
||||
'-103': 'Wrong sort parameter',
|
||||
'-104': 'Wrong sort order parameter'
|
||||
'-104': 'Wrong sort order parameter',
|
||||
'-201': 'Wrong username or password',
|
||||
'-202': 'User is banned',
|
||||
'-999': 'Unknown error'
|
||||
}
|
||||
|
||||
return msg[str(code)]
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
from flask import (
|
||||
Blueprint, request, jsonify
|
||||
)
|
||||
import functools
|
||||
import api.api_auth
|
||||
import api.users
|
||||
import api.songs
|
||||
@@ -10,93 +11,112 @@ from api.api_code import code_get_msg
|
||||
bp = Blueprint('api', __name__, url_prefix='/api/v1')
|
||||
|
||||
|
||||
class Query():
|
||||
# 查询类,当查询附加参数的数据类型用
|
||||
def __init__(self, limit=-1, offset=0, query={}, sort=[]) -> None:
|
||||
self.limit = limit
|
||||
self.offset = offset
|
||||
self.query = query # {'name': 'admin'}
|
||||
self.sort = sort # [{'column': 'user_id', 'order': 'ASC'}, ...]
|
||||
|
||||
|
||||
def get_query_parameter(request, query_able=[], sort_able=[]):
|
||||
# 提取查询请求参数,返回四个参数和code
|
||||
# 提取查询请求参数,返回Query类查询参数,写成修饰器
|
||||
|
||||
limit = -1
|
||||
offset = 0
|
||||
query = {} # {'name': 'admin'}
|
||||
sort = [] # [{'column': 'user_id', 'order': 'ASC'}, ...]
|
||||
def decorator(view):
|
||||
@functools.wraps(view)
|
||||
def wrapped_view(*args, **kwargs):
|
||||
|
||||
if 'limit' in request.json:
|
||||
try:
|
||||
limit = int(request.json['limit'])
|
||||
except:
|
||||
return -1, 0, {}, {}, -101
|
||||
if 'offset' in request.json:
|
||||
try:
|
||||
offset = int(request.json['offset'])
|
||||
except:
|
||||
return -1, 0, {}, {}, -101
|
||||
if 'query' in request.json:
|
||||
query = request.json['query']
|
||||
for i in query:
|
||||
if i not in query_able:
|
||||
return -1, 0, {}, {}, -102
|
||||
if 'sort' in request.json:
|
||||
sort = request.json['sort']
|
||||
for i in sort:
|
||||
if 'column' not in i or i['column'] not in sort_able:
|
||||
return -1, 0, {}, {}, -103
|
||||
if not 'order' in i:
|
||||
i['order'] = 'ASC'
|
||||
else:
|
||||
if i['order'] not in ['ASC', 'DESC']:
|
||||
return -1, 0, {}, {}, -104
|
||||
re = Query()
|
||||
|
||||
return limit, offset, query, sort, 0
|
||||
if 'limit' in request.json:
|
||||
try:
|
||||
re.limit = int(request.json['limit'])
|
||||
except:
|
||||
return jsonify({'status': 200, 'code': -101, 'data': {}, 'msg': code_get_msg(-101)})
|
||||
|
||||
if 'offset' in request.json:
|
||||
try:
|
||||
re.offset = int(request.json['offset'])
|
||||
except:
|
||||
return jsonify({'status': 200, 'code': -101, 'data': {}, 'msg': code_get_msg(-101)})
|
||||
if 'query' in request.json:
|
||||
re.query = request.json['query']
|
||||
for i in re.query:
|
||||
if i not in query_able:
|
||||
return jsonify({'status': 200, 'code': -102, 'data': {}, 'msg': code_get_msg(-102)})
|
||||
if 'sort' in request.json:
|
||||
re.sort = request.json['sort']
|
||||
for i in re.sort:
|
||||
if 'column' not in i or i['column'] not in sort_able:
|
||||
return jsonify({'status': 200, 'code': -103, 'data': {}, 'msg': code_get_msg(-103)})
|
||||
if not 'order' in i:
|
||||
i['order'] = 'ASC'
|
||||
else:
|
||||
if i['order'] not in ['ASC', 'DESC']:
|
||||
return jsonify({'status': 200, 'code': -104, 'data': {}, 'msg': code_get_msg(-104)})
|
||||
|
||||
return view(re, *args, **kwargs)
|
||||
|
||||
return wrapped_view
|
||||
return decorator
|
||||
|
||||
|
||||
def return_encode(code: int = 0, data: dict = {}, status: int = 200, msg: str = ''):
|
||||
# 构造返回,返回jsonify处理过后的response_class
|
||||
if msg == '':
|
||||
msg = code_get_msg(code)
|
||||
if code < 0:
|
||||
return jsonify({'status': status, 'code': code, 'data': {}, 'msg': msg})
|
||||
else:
|
||||
return jsonify({'status': status, 'code': code, 'data': data, 'msg': msg})
|
||||
|
||||
|
||||
@bp.route('/')
|
||||
def ping():
|
||||
return jsonify({'status': 200, 'code': 0, 'data': {}, 'msg': ''})
|
||||
return return_encode()
|
||||
|
||||
|
||||
@bp.route('/token', methods=['POST'])
|
||||
def token_post():
|
||||
# 登录,获取token
|
||||
# {'auth': `base64(user_id:password)`}
|
||||
|
||||
if 'auth' in request.json:
|
||||
data, code = api.api_auth.login(
|
||||
request.json['auth'], request.remote_addr)
|
||||
if code < 0:
|
||||
return jsonify({'status': 200, 'code': code, 'data': {}, 'msg': code_get_msg(code)})
|
||||
else:
|
||||
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
|
||||
str(request.json['auth']), request.remote_addr)
|
||||
return return_encode(code, data)
|
||||
else:
|
||||
return jsonify({'status': 401, 'code': -1, 'data': {}, 'msg': 'No authentication'})
|
||||
return return_encode(-1, {}, 401, 'No authentication')
|
||||
|
||||
|
||||
@bp.route('/token', methods=['GET'])
|
||||
@api.api_auth.role_required(request, ['select_me', 'select'])
|
||||
def token_get(user):
|
||||
# 判断登录有效性
|
||||
return jsonify({'status': 200, 'code': 0, 'data': {}, 'msg': ''})
|
||||
return return_encode()
|
||||
|
||||
|
||||
@bp.route('/token', methods=['DELETE'])
|
||||
@api.api_auth.role_required(request, ['change_me', 'select_me', 'select'])
|
||||
def token_delete(user):
|
||||
# 登出
|
||||
return jsonify({'status': 200, 'code': 0, 'data': {}, 'msg': ''})
|
||||
return return_encode(api.api_auth.logout(user))
|
||||
|
||||
|
||||
@bp.route('/users', methods=['GET'])
|
||||
@api.api_auth.role_required(request, ['select'])
|
||||
def users_get(user):
|
||||
@get_query_parameter(request, ['user_id', 'name', 'user_code'], [
|
||||
'user_id', 'name', 'user_code', 'join_date', 'rating_ptt', 'time_played', 'ticket', 'world_rank_score'])
|
||||
def users_get(query, user):
|
||||
# 查询全用户信息
|
||||
|
||||
limit, offset, query, sort, code = get_query_parameter(request, ['user_id', 'name', 'user_code'], [
|
||||
'user_id', 'name', 'user_code', 'join_date', 'rating_ptt', 'time_played', 'ticket'])
|
||||
if code < 0:
|
||||
return jsonify({'status': 200, 'code': code, 'data': {}, 'msg': code_get_msg(code)})
|
||||
|
||||
data = api.users.get_users(limit, offset, query, sort)
|
||||
data = api.users.get_users(query)
|
||||
|
||||
if not data:
|
||||
return jsonify({'status': 200, 'code': -2, 'data': {}, 'msg': code_get_msg(-2)})
|
||||
return return_encode(-2)
|
||||
|
||||
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
|
||||
return return_encode(0, data)
|
||||
|
||||
|
||||
@bp.route('/users/<int:user_id>', methods=['GET'])
|
||||
@@ -108,17 +128,17 @@ def users_user_get(user, user_id):
|
||||
user_id = user.user_id
|
||||
|
||||
if user_id <= 0:
|
||||
return jsonify({'status': 200, 'code': -4, 'data': {}, 'msg': code_get_msg(-4)})
|
||||
return return_encode(-4)
|
||||
|
||||
if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限
|
||||
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'})
|
||||
return return_encode(-1, {}, 403, 'No permission')
|
||||
|
||||
data = api.users.get_user_info(user_id)
|
||||
|
||||
if not data:
|
||||
return jsonify({'status': 200, 'code': -3, 'data': {}, 'msg': code_get_msg(-3)})
|
||||
return return_encode(-3)
|
||||
|
||||
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
|
||||
return return_encode(0, data)
|
||||
|
||||
|
||||
@bp.route('/users/<int:user_id>/b30', methods=['GET'])
|
||||
@@ -126,48 +146,39 @@ def users_user_get(user, user_id):
|
||||
def users_user_b30_get(user, user_id):
|
||||
# 查询用户b30
|
||||
|
||||
if user_id == 'me':
|
||||
user_id = user.user_id
|
||||
|
||||
if user_id <= 0:
|
||||
return jsonify({'status': 200, 'code': -4, 'data': {}, 'msg': code_get_msg(-4)})
|
||||
return return_encode(-4)
|
||||
|
||||
if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限
|
||||
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'})
|
||||
return return_encode(-1, {}, 403, 'No permission')
|
||||
|
||||
data = api.users.get_user_b30(user_id)
|
||||
|
||||
if data['data'] == []:
|
||||
return jsonify({'status': 200, 'code': -3, 'data': {}, 'msg': code_get_msg(-3)})
|
||||
return return_encode(-3)
|
||||
|
||||
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
|
||||
return return_encode(0, data)
|
||||
|
||||
|
||||
@bp.route('/users/<int:user_id>/best', methods=['GET'])
|
||||
@api.api_auth.role_required(request, ['select', 'select_me'])
|
||||
def users_user_best_get(user, user_id):
|
||||
@get_query_parameter(request, ['song_id', 'difficulty'], [
|
||||
'song_id', 'difficulty', 'score', 'time_played', 'rating'])
|
||||
def users_user_best_get(query, user, user_id):
|
||||
# 查询用户所有best成绩
|
||||
|
||||
if user_id == 'me':
|
||||
user_id = user.user_id
|
||||
|
||||
if user_id <= 0:
|
||||
return jsonify({'status': 200, 'code': -4, 'data': {}, 'msg': code_get_msg(-4)})
|
||||
return return_encode(-4)
|
||||
|
||||
if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限
|
||||
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'})
|
||||
return return_encode(-1, {}, 403, 'No permission')
|
||||
|
||||
limit, offset, query, sort, code = get_query_parameter(request, ['song_id', 'difficulty'], [
|
||||
'song_id', 'difficulty', 'score', 'time_played', 'rating'])
|
||||
if code < 0:
|
||||
return jsonify({'status': 200, 'code': code, 'data': {}, 'msg': code_get_msg(code)})
|
||||
|
||||
data = api.users.get_user_best(user_id, limit, offset, query, sort)
|
||||
data = api.users.get_user_best(user_id, query)
|
||||
|
||||
if data['data'] == []:
|
||||
return jsonify({'status': 200, 'code': -3, 'data': {}, 'msg': code_get_msg(-3)})
|
||||
return return_encode(-3)
|
||||
|
||||
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
|
||||
return return_encode(0, data)
|
||||
|
||||
|
||||
@bp.route('/users/<int:user_id>/r30', methods=['GET'])
|
||||
@@ -175,21 +186,18 @@ def users_user_best_get(user, user_id):
|
||||
def users_user_r30_get(user, user_id):
|
||||
# 查询用户r30
|
||||
|
||||
if user_id == 'me':
|
||||
user_id = user.user_id
|
||||
|
||||
if user_id <= 0:
|
||||
return jsonify({'status': 200, 'code': -4, 'data': {}, 'msg': code_get_msg(-4)})
|
||||
return return_encode(-4)
|
||||
|
||||
if user_id != user.user_id and not 'select' in user.power and user.user_id != 0: # 查别人需要select权限
|
||||
return jsonify({'status': 403, 'code': -1, 'data': {}, 'msg': 'No permission'})
|
||||
return return_encode(-1, {}, 403, 'No permission')
|
||||
|
||||
data = api.users.get_user_r30(user_id)
|
||||
|
||||
if data['data'] == []:
|
||||
return jsonify({'status': 200, 'code': -3, 'data': {}, 'msg': code_get_msg(-3)})
|
||||
return return_encode(-3)
|
||||
|
||||
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
|
||||
return return_encode(0, data)
|
||||
|
||||
|
||||
@bp.route('/songs/<string:song_id>', methods=['GET'])
|
||||
@@ -200,24 +208,21 @@ def songs_song_get(user, song_id):
|
||||
data = api.songs.get_song_info(song_id)
|
||||
|
||||
if not data:
|
||||
return jsonify({'status': 200, 'code': -2, 'data': {}, 'msg': code_get_msg(-2)})
|
||||
return return_encode(-2)
|
||||
|
||||
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
|
||||
return return_encode(0, data)
|
||||
|
||||
|
||||
@bp.route('/songs', methods=['GET'])
|
||||
@api.api_auth.role_required(request, ['select', 'select_song_info'])
|
||||
def songs_get(user):
|
||||
@get_query_parameter(request, ['sid', 'name_en', 'name_jp', 'pakset', 'artist'], [
|
||||
'sid', 'name_en', 'name_jp', 'pakset', 'artist', 'date', 'rating_pst', 'rating_prs', 'rating_ftr', 'rating_byn'])
|
||||
def songs_get(query, user):
|
||||
# 查询全歌曲信息
|
||||
|
||||
limit, offset, query, sort, code = get_query_parameter(request, ['sid', 'name_en', 'name_jp', 'pakset', 'artist'], [
|
||||
'sid', 'name_en', 'name_jp', 'pakset', 'artist', 'date', 'rating_pst', 'rating_prs', 'rating_ftr', 'rating_byn'])
|
||||
if code < 0:
|
||||
return jsonify({'status': 200, 'code': code, 'data': {}, 'msg': code_get_msg(code)})
|
||||
|
||||
data = api.songs.get_songs(limit, offset, query, sort)
|
||||
data = api.songs.get_songs(query)
|
||||
|
||||
if not data:
|
||||
return jsonify({'status': 200, 'code': -2, 'data': {}, 'msg': code_get_msg(-2)})
|
||||
return return_encode(-2)
|
||||
|
||||
return jsonify({'status': 200, 'code': 0, 'data': data, 'msg': ''})
|
||||
return return_encode(0, data)
|
||||
|
||||
@@ -17,25 +17,25 @@ def get_song_info(song_id):
|
||||
'pakset': x[5],
|
||||
'artist': x[6],
|
||||
'date': x[9],
|
||||
'rating_pst': x[12]/10,
|
||||
'rating_prs': x[13]/10,
|
||||
'rating_ftr': x[14]/10,
|
||||
'rating_byn': x[15]/10,
|
||||
'difficultly_pst': x[16]/2,
|
||||
'difficultly_prs': x[17]/2,
|
||||
'difficultly_ftr': x[18]/2,
|
||||
'difficultly_byn': x[19]/2
|
||||
'rating_pst': x[13]/10,
|
||||
'rating_prs': x[14]/10,
|
||||
'rating_ftr': x[15]/10,
|
||||
'rating_byn': x[16]/10,
|
||||
'difficultly_pst': x[17]/2,
|
||||
'difficultly_prs': x[18]/2,
|
||||
'difficultly_ftr': x[19]/2,
|
||||
'difficultly_byn': x[20]/2
|
||||
}
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def get_songs(limit=-1, offset=0, query={}, sort=[]):
|
||||
def get_songs(query=None):
|
||||
# 查询全部歌曲信息,返回字典列表
|
||||
r = []
|
||||
|
||||
with Connect('./database/arcsong.db') as c:
|
||||
x = Sql.select(c, 'songs', [], limit, offset, query, sort)
|
||||
x = Sql.select(c, 'songs', [], query)
|
||||
|
||||
if x:
|
||||
for i in x:
|
||||
@@ -45,14 +45,14 @@ def get_songs(limit=-1, offset=0, query={}, sort=[]):
|
||||
'pakset': i[5],
|
||||
'artist': i[6],
|
||||
'date': i[9],
|
||||
'rating_pst': i[12]/10,
|
||||
'rating_prs': i[13]/10,
|
||||
'rating_ftr': i[14]/10,
|
||||
'rating_byn': i[15]/10,
|
||||
'difficultly_pst': i[16]/2,
|
||||
'difficultly_prs': i[17]/2,
|
||||
'difficultly_ftr': i[18]/2,
|
||||
'difficultly_byn': i[19]/2
|
||||
'rating_pst': i[13]/10,
|
||||
'rating_prs': i[14]/10,
|
||||
'rating_ftr': i[15]/10,
|
||||
'rating_byn': i[16]/10,
|
||||
'difficultly_pst': i[17]/2,
|
||||
'difficultly_prs': i[18]/2,
|
||||
'difficultly_ftr': i[19]/2,
|
||||
'difficultly_byn': i[20]/2
|
||||
})
|
||||
|
||||
return r
|
||||
|
||||
@@ -5,12 +5,12 @@ import web.webscore
|
||||
import server.info
|
||||
|
||||
|
||||
def get_users(limit=-1, offset=0, query={}, sort=[]):
|
||||
def get_users(query=None):
|
||||
# 获取全用户信息,返回字典列表
|
||||
|
||||
r = []
|
||||
with Connect() as c:
|
||||
x = Sql.select(c, 'user', [], limit, offset, query, sort)
|
||||
x = Sql.select(c, 'user', [], query)
|
||||
|
||||
if x:
|
||||
for i in x:
|
||||
@@ -62,12 +62,12 @@ def get_user_b30(user_id):
|
||||
return {'user_id': user_id, 'b30_ptt': bestptt / 30, 'data': r}
|
||||
|
||||
|
||||
def get_user_best(user_id, limit=-1, offset=0, query={}, sort=[]):
|
||||
def get_user_best(user_id, query=None):
|
||||
# 获取用户b30信息,返回字典
|
||||
|
||||
r = []
|
||||
with Connect() as c:
|
||||
x = Sql.select(c, 'best_score', [], limit, offset, query, sort)
|
||||
x = Sql.select(c, 'best_score', [], query)
|
||||
if x:
|
||||
for i in x:
|
||||
r.append({
|
||||
|
||||
0
latest version/database/__init__.py
Normal file
0
latest version/database/__init__.py
Normal file
Binary file not shown.
@@ -1,11 +1,10 @@
|
||||
import sqlite3
|
||||
import hashlib
|
||||
import time
|
||||
import json
|
||||
|
||||
# 数据库初始化文件,删掉arcaea_database.db文件后运行即可,谨慎使用
|
||||
|
||||
ARCAEA_SERVER_VERSION = 'v2.4.0'
|
||||
ARCAEA_SERVER_VERSION = 'v2.8.1'
|
||||
|
||||
|
||||
def main(path='./'):
|
||||
@@ -44,7 +43,12 @@ def main(path='./'):
|
||||
current_map text,
|
||||
ticket int,
|
||||
prog_boost int,
|
||||
email text
|
||||
email text,
|
||||
world_rank_score int,
|
||||
ban_flag text,
|
||||
next_fragstam_ts int,
|
||||
max_stamina_ts int,
|
||||
stamina int
|
||||
);''')
|
||||
c.execute('''create table if not exists login(access_token text,
|
||||
user_id int,
|
||||
@@ -77,35 +81,42 @@ def main(path='./'):
|
||||
character_id int,
|
||||
level int,
|
||||
exp real,
|
||||
level_exp real,
|
||||
frag real,
|
||||
prog real,
|
||||
overdrive real,
|
||||
skill_id text,
|
||||
skill_unlock_level int,
|
||||
skill_requires_uncap int,
|
||||
skill_id_uncap text,
|
||||
char_type int,
|
||||
is_uncapped int,
|
||||
is_uncapped_override int,
|
||||
primary key(user_id, character_id)
|
||||
);''')
|
||||
c.execute('''create table if not exists user_char_full(user_id int,
|
||||
character_id int,
|
||||
level int,
|
||||
exp real,
|
||||
is_uncapped int,
|
||||
is_uncapped_override int,
|
||||
primary key(user_id, character_id)
|
||||
);''')
|
||||
c.execute('''create table if not exists character(character_id int primary key,
|
||||
name text,
|
||||
level int,
|
||||
exp real,
|
||||
level_exp real,
|
||||
frag real,
|
||||
prog real,
|
||||
overdrive real,
|
||||
max_level int,
|
||||
frag1 real,
|
||||
prog1 real,
|
||||
overdrive1 real,
|
||||
frag20 real,
|
||||
prog20 real,
|
||||
overdrive20 real,
|
||||
frag30 real,
|
||||
prog30 real,
|
||||
overdrive30 real,
|
||||
skill_id text,
|
||||
skill_unlock_level int,
|
||||
skill_requires_uncap int,
|
||||
skill_id_uncap text,
|
||||
char_type int,
|
||||
uncap_cores text,
|
||||
is_uncapped int,
|
||||
is_uncapped_override int
|
||||
is_uncapped int
|
||||
);''')
|
||||
c.execute('''create table if not exists char_item(character_id int,
|
||||
item_id text,
|
||||
type text,
|
||||
amount int,
|
||||
primary key(character_id, item_id, type)
|
||||
);''')
|
||||
c.execute('''create table if not exists recent30(user_id int primary key,
|
||||
r0 real,
|
||||
@@ -199,18 +210,27 @@ def main(path='./'):
|
||||
c.execute('''create table if not exists item(item_id text,
|
||||
type text,
|
||||
is_available int,
|
||||
price int,
|
||||
orig_price int,
|
||||
discount_from int,
|
||||
discount_to int,
|
||||
_id text,
|
||||
primary key(item_id, type)
|
||||
);''')
|
||||
c.execute('''create table if not exists user_item(user_id int,
|
||||
item_id text,
|
||||
type text,
|
||||
amount int,
|
||||
primary key(user_id, item_id, type)
|
||||
);''')
|
||||
c.execute('''create table if not exists purchase(purchase_name text primary key,
|
||||
price int,
|
||||
orig_price int,
|
||||
discount_from int,
|
||||
discount_to int
|
||||
);''')
|
||||
c.execute('''create table if not exists purchase_item(purchase_name text,
|
||||
item_id text,
|
||||
type text,
|
||||
amount int,
|
||||
primary key(purchase_name, item_id, type)
|
||||
);''')
|
||||
c.execute('''create table if not exists user_save(user_id int primary key,
|
||||
scores_data text,
|
||||
clearlamps_data text,
|
||||
@@ -223,26 +243,36 @@ def main(path='./'):
|
||||
);''')
|
||||
c.execute('''create table if not exists present(present_id text primary key,
|
||||
expire_ts int,
|
||||
items text,
|
||||
description text
|
||||
);''')
|
||||
c.execute('''create table if not exists user_present(user_id int,
|
||||
present_id text,
|
||||
primary key(user_id, present_id)
|
||||
);''')
|
||||
c.execute('''create table if not exists present_item(present_id text,
|
||||
item_id text,
|
||||
type text,
|
||||
amount int,
|
||||
primary key(present_id, item_id, type)
|
||||
);''')
|
||||
c.execute('''create table if not exists songfile(song_id text,
|
||||
file_type int,
|
||||
md5 text,
|
||||
primary key(song_id, file_type)
|
||||
);''')
|
||||
c.execute('''create table if not exists redeem(code text primary key,
|
||||
items text,
|
||||
type int
|
||||
);''')
|
||||
c.execute('''create table if not exists user_redeem(user_id int,
|
||||
code text,
|
||||
primary key(user_id, code)
|
||||
);''')
|
||||
c.execute('''create table if not exists redeem_item(code text,
|
||||
item_id text,
|
||||
type text,
|
||||
amount int,
|
||||
primary key(code, item_id, type)
|
||||
);''')
|
||||
|
||||
c.execute('''create table if not exists role(role_id int primary key,
|
||||
role_name text,
|
||||
@@ -268,52 +298,107 @@ def main(path='./'):
|
||||
);''')
|
||||
|
||||
# 搭档初始化
|
||||
char = ['Hikari', 'Tairitsu', 'Kou', 'Sapphire', 'Lethe', '', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'Stella', 'Hikari & Fisica', 'Ilith', 'Eto', 'Luna', 'Shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
|
||||
'Ayu', 'Eto & Luna', 'Yume', 'Seine & Hikari', 'Saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'Haruna', 'Nono', 'MTA-XXX', 'MDA-21', 'Kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'Sia', 'DORO*C', 'Tairitsu(Tempest)', 'Brillante', 'Ilith(Summer)', 'Etude', 'Alice & Tenniel', 'Luna & Mia', 'Areus', 'Seele', 'Isabelle', 'Mir', 'Lagrange']
|
||||
char = ['hikari', 'tairitsu', 'kou', 'sapphire', 'lethe', '', 'Tairitsu(Axium)', 'Tairitsu(Grievous Lady)', 'stella', 'Hikari & Fisica', 'ilith', 'eto', 'luna', 'shirabe', 'Hikari(Zero)', 'Hikari(Fracture)', 'Hikari(Summer)', 'Tairitsu(Summer)', 'Tairitsu & Trin',
|
||||
'ayu', 'Eto & Luna', 'yume', 'Seine & Hikari', 'saya', 'Tairitsu & Chuni Penguin', 'Chuni Penguin', 'haruna', 'nono', 'MTA-XXX', 'MDA-21', 'kanae', 'Hikari(Fantasia)', 'Tairitsu(Sonata)', 'sia', 'DORO*C', 'Tairitsu(Tempest)', 'brillante', 'Ilith(Summer)', 'etude', 'Alice & Tenniel', 'Luna & Mia', 'areus', 'seele', 'isabelle', 'mir', 'lagrange', 'linka', 'nami', 'Saya & Elizabeth', 'lily', 'kanae(midsummer)', 'alice&tenniel(minuet)', 'tairitsu(elegy)', 'marija', 'vita']
|
||||
|
||||
skill_id = ['gauge_easy', '', '', '', 'note_mirror', '', '', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange']
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', '', '', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', '', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', '', '', 'visual_ghost_skynotes', 'skill_vita']
|
||||
|
||||
skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', '', '', '', 'shirabe_entry_fee',
|
||||
'', '', '', '', '', '', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
|
||||
skill_id_uncap = ['', '', 'frags_kou', '', 'visual_ink', '', '', '', '', '', '', 'eto_uncap', 'luna_uncap', 'shirabe_entry_fee',
|
||||
'', '', '', '', '', 'ayu_uncap', '', 'frags_yume', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '']
|
||||
|
||||
frag = [88, 90, 100, 75, 80, 0, 70, 79, 65, 40, 50, 80, 90, 92, 0, 61, 67, 92, 85, 50, 86, 62,
|
||||
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80]
|
||||
skill_unlock_level = [0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 8, 0, 14, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0]
|
||||
|
||||
prog = [71, 90, 80, 75, 100, 0, 90, 102, 84, 78, 105, 67, 63, 78, 0, 99, 80, 66, 46, 83, 40, 83,
|
||||
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80]
|
||||
frag1 = [55, 55, 60, 50, 47, 0, 47, 57, 41, 22, 50, 54, 60, 56, 78, 42, 41, 61, 52, 50, 52, 32,
|
||||
42, 55, 45, 58, 43, 0.5, 68, 50, 62, 45, 45, 52, 44, 27, 59, 0, 45, 50, 50, 47, 47, 61, 43, 42, 50, 25, 58, 50, 61, 45, 45, 38, 34]
|
||||
|
||||
overdrive = [71, 90, 57, 75, 80, 0, 95, 79, 65, 31, 50, 59, 90, 68, 0, 78, 50, 70, 62, 49, 64,
|
||||
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 90, 80]
|
||||
prog1 = [35, 55, 47, 50, 60, 0, 60, 70, 58, 45, 70, 45, 42, 46, 61, 67, 49, 44, 28, 45, 24, 46, 52,
|
||||
59, 62, 33, 58, 25, 63, 69, 50, 45, 45, 51, 34, 70, 62, 70, 45, 32, 32, 61, 47, 47, 37, 42, 50, 50, 45, 41, 61, 45, 45, 58, 50]
|
||||
|
||||
overdrive1 = [35, 55, 25, 50, 47, 0, 72, 57, 41, 7, 10, 32, 65, 31, 61, 53, 31, 47, 38, 12, 39, 18,
|
||||
48, 65, 45, 55, 44, 25, 46, 44, 33, 45, 45, 37, 25, 27, 50, 20, 45, 63, 21, 47, 61, 47, 65, 80, 50, 30, 49, 15, 34, 45, 45, 38, 67]
|
||||
|
||||
frag20 = [78, 80, 90, 75, 70, 0, 70, 79, 65, 40, 50, 80, 90, 82, 0, 61, 67, 92, 85, 50, 86, 52,
|
||||
65, 85, 67, 88, 64, 0.5, 95, 70, 95, 50, 80, 87, 71, 50, 85, 0, 80, 75, 50, 70, 70, 90, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60, 51]
|
||||
|
||||
prog20 = [61, 80, 70, 75, 90, 0, 90, 102, 84, 78, 105, 67, 63, 68, 0, 99, 80, 66, 46, 83, 40, 73,
|
||||
80, 90, 93, 50, 86, 78, 89, 98, 75, 80, 50, 64, 55, 100, 90, 110, 80, 50, 74, 90, 70, 70, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90, 75]
|
||||
|
||||
overdrive20 = [61, 80, 47, 75, 70, 0, 95, 79, 65, 31, 50, 59, 90, 58, 0, 78, 50, 70, 62, 49, 64,
|
||||
46, 73, 95, 67, 84, 70, 78, 69, 70, 50, 80, 80, 63, 25, 50, 72, 55, 50, 95, 55, 70, 90, 70, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60, 100]
|
||||
|
||||
frag30 = [88, 90, 100, 75, 80, 0, 70, 79, 65, 40, 50, 90, 100, 92, 0, 61, 67, 92, 85, 50, 86, 62,
|
||||
65, 85, 67, 88, 74, 0.5, 105, 80, 95, 50, 80, 87, 71, 50, 95, 0, 80, 75, 50, 70, 80, 100, 65, 80, 100, 50, 68, 60, 90, 67, 50, 60, 51]
|
||||
|
||||
prog30 = [71, 90, 80, 75, 100, 0, 90, 102, 84, 78, 105, 77, 73, 78, 0, 99, 80, 66, 46, 93, 40, 83,
|
||||
80, 90, 93, 50, 96, 88, 99, 108, 75, 80, 50, 64, 55, 100, 100, 110, 80, 50, 74, 90, 80, 80, 56, 80, 100, 55, 65, 59, 90, 50, 90, 90, 75]
|
||||
|
||||
overdrive30 = [71, 90, 57, 75, 80, 0, 95, 79, 65, 31, 50, 69, 100, 68, 0, 78, 50, 70, 62, 59, 64,
|
||||
56, 73, 95, 67, 84, 80, 88, 79, 80, 50, 80, 80, 63, 25, 50, 82, 55, 50, 95, 55, 70, 100, 80, 99, 80, 100, 40, 69, 62, 51, 90, 67, 60, 100]
|
||||
|
||||
char_type = [1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 2, 0, 0, 0, 2, 3, 1, 0, 0, 0, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0]
|
||||
0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2]
|
||||
|
||||
# print(len(char))
|
||||
# print(len(skill_id))
|
||||
# print(len(skill_id_uncap))
|
||||
# print(len(frag))
|
||||
# print(len(prog))
|
||||
# print(len(overdrive))
|
||||
# print(len(char_type))
|
||||
char_core = {
|
||||
0: [{'core_id': 'core_hollow', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
||||
1: [{'core_id': 'core_hollow', 'amount': 5}, {'core_id': 'core_desolate', 'amount': 25}],
|
||||
2: [{'core_id': 'core_hollow', 'amount': 5}, {'core_id': 'core_crimson', 'amount': 25}],
|
||||
4: [{'core_id': 'core_ambivalent', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
||||
13: [{'core_id': 'core_scarlet', 'amount': 30}],
|
||||
21: [{'core_id': 'core_scarlet', 'amount': 30}],
|
||||
26: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||
27: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||
28: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||
29: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||
36: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||
42: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||
43: [{'core_id': 'core_chunithm', 'amount': 15}],
|
||||
11: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_hollow', 'amount': 5}],
|
||||
12: [{'core_id': 'core_binary', 'amount': 25}, {'core_id': 'core_desolate', 'amount': 5}],
|
||||
19: [{'core_id': 'core_colorful', 'amount': 30}]
|
||||
}
|
||||
|
||||
for i in range(0, 46):
|
||||
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43]:
|
||||
sql = '''insert into character values(:a,:b,30,25000,25000,:c,:d,:e,:f,0,0,:g,:h,'',1,1)'''
|
||||
c.execute(sql, {'a': i, 'b': char[i], 'c': frag[i], 'd': prog[i],
|
||||
'e': overdrive[i], 'f': skill_id[i], 'g': skill_id_uncap[i], 'h': char_type[i]})
|
||||
for i in range(0, 55):
|
||||
skill_requires_uncap = 1 if i == 2 else 0
|
||||
|
||||
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21, 42, 43, 11, 12, 19]:
|
||||
sql = '''insert into character values(?,?,30,?,?,?,?,?,?,?,?,?,?,?,?,?,?,1)'''
|
||||
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
|
||||
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
|
||||
else:
|
||||
if i != 5:
|
||||
sql = '''insert into character values(:a,:b,20,10000,10000,:c,:d,:e,:f,0,0,:g,:h,'',0,0)'''
|
||||
c.execute(sql, {'a': i, 'b': char[i], 'c': frag[i], 'd': prog[i],
|
||||
'e': overdrive[i], 'f': skill_id[i], 'g': skill_id_uncap[i], 'h': char_type[i]})
|
||||
if i != 5 and i != 46:
|
||||
sql = '''insert into character values(?,?,20,?,?,?,?,?,?,?,?,?,?,?,?,?,?,0)'''
|
||||
c.execute(sql, (i, char[i], frag1[i], prog1[i], overdrive1[i], frag20[i], prog20[i], overdrive20[i],
|
||||
frag30[i], prog30[i], overdrive30[i], skill_id[i], skill_unlock_level[i], skill_requires_uncap, skill_id_uncap[i], char_type[i]))
|
||||
|
||||
def b2int(x):
|
||||
# int与布尔值转换
|
||||
if x:
|
||||
return 1
|
||||
else:
|
||||
return 0
|
||||
c.execute('''insert into character values(?,?,20,?,?,?,?,?,?,?,?,?,?,?,?,?,?,0)''', (99,
|
||||
'shirahime', 38, 33, 28, 66, 58, 50, 66, 58, 50, 'frags_preferred_song', 0, 0, '', 0))
|
||||
|
||||
for i in char_core:
|
||||
for j in char_core[i]:
|
||||
c.execute('''insert into char_item values(?,?,'core',?)''',
|
||||
(i, j['core_id'], j['amount']))
|
||||
cores = ['core_hollow', 'core_desolate', 'core_chunithm', 'core_crimson',
|
||||
'core_ambivalent', 'core_scarlet', 'core_groove', 'core_generic', 'core_binary', 'core_colorful']
|
||||
|
||||
for i in cores:
|
||||
c.execute('''insert into item values(?,"core",1,'')''', (i,))
|
||||
|
||||
world_songs = ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster",
|
||||
"cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3", "turbocharger", "bookmaker3", "laqryma3", "kyogenkigo", "hivemind", "seclusion", "quonwacca3", "bluecomet", "energysynergymatrix", "gengaozo", "lastendconductor3", "antithese3", "qualia3", "kanagawa3", "heavensdoor3", "pragmatism3", "nulctrl", "avril"]
|
||||
for i in world_songs:
|
||||
c.execute('''insert into item values(?,"world_song",1,'')''', (i,))
|
||||
|
||||
world_unlocks = ["scenery_chap1", "scenery_chap2",
|
||||
"scenery_chap3", "scenery_chap4", "scenery_chap5", "scenery_chap6"]
|
||||
for i in world_unlocks:
|
||||
c.execute('''insert into item values(?,"world_unlock",1,'')''', (i,))
|
||||
|
||||
c.execute('''insert into item values(?,?,?,?)''',
|
||||
('fragment', 'fragment', 1, ''))
|
||||
c.execute('''insert into item values(?,?,?,?)''',
|
||||
('memory', 'memory', 1, ''))
|
||||
|
||||
def insert_items(c, items):
|
||||
# 物品数据导入
|
||||
@@ -326,14 +411,24 @@ def main(path='./'):
|
||||
discount_to = -1
|
||||
else:
|
||||
discount_to = i['discount_to']
|
||||
c.execute('''insert into purchase values(?,?,?,?,?)''',
|
||||
(i['name'], i['price'], i['orig_price'], discount_from, discount_to))
|
||||
for j in i['items']:
|
||||
if "_id" not in j:
|
||||
_id = ''
|
||||
else:
|
||||
_id = j['_id']
|
||||
if j['type'] != 'character':
|
||||
c.execute('''insert into item(item_id, type, is_available, price, orig_price, discount_from, discount_to, _id) values(:a,:b,:c,:d,:e,:f,:g,:h)''', {
|
||||
'a': j['id'], 'b': j['type'], 'c': b2int(j['is_available']), 'd': i['price'], 'e': i['orig_price'], 'f': discount_from, 'g': discount_to, 'h': _id})
|
||||
c.execute(
|
||||
'''select exists(select * from item where item_id=?)''', (j['id'],))
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into item values(?,?,?,?)''',
|
||||
(j['id'], j['type'], j['is_available'], _id))
|
||||
if 'amount' in j:
|
||||
amount = j['amount']
|
||||
else:
|
||||
amount = 1
|
||||
c.execute('''insert into purchase_item values(?,?,?,?)''',
|
||||
(i['name'], j['id'], j['type'], amount))
|
||||
|
||||
# item初始化
|
||||
f = open(path+'singles.json', 'r')
|
||||
@@ -374,36 +469,32 @@ def main(path='./'):
|
||||
conn.commit()
|
||||
conn.close()
|
||||
|
||||
def arc_register(name: str, password: str):
|
||||
def arc_register(name: str):
|
||||
def build_user_code(c):
|
||||
return '123456789'
|
||||
|
||||
def build_user_id(c):
|
||||
return 2000000
|
||||
|
||||
# def insert_user_char(c, user_id):
|
||||
# for i in range(0, 38):
|
||||
# if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21]:
|
||||
# sql = 'insert into user_char values('+str(user_id)+','+str(
|
||||
# i)+''',30,25000,25000,90,90,90,'',0,0,'',0,1,1)'''
|
||||
# c.execute(sql)
|
||||
# else:
|
||||
# if i != 5:
|
||||
# sql = 'insert into user_char values('+str(user_id)+','+str(
|
||||
# i)+''',30,25000,25000,90,90,90,'',0,0,'',0,0,0)'''
|
||||
# c.execute(sql)
|
||||
def insert_user_char(c, user_id):
|
||||
# 为用户添加所有可用角色
|
||||
c.execute('''select * from character''')
|
||||
# 为用户添加可用角色
|
||||
c.execute('''insert into user_char values(?,?,?,?,?,?)''',
|
||||
(user_id, 0, 30, 25000, 1, 0))
|
||||
c.execute('''insert into user_char values(?,?,?,?,?,?)''',
|
||||
(user_id, 1, 30, 25000, 1, 0))
|
||||
|
||||
c.execute(
|
||||
'''select character_id, max_level, is_uncapped from character''')
|
||||
x = c.fetchall()
|
||||
if x != []:
|
||||
if x:
|
||||
for i in x:
|
||||
c.execute('''insert into user_char values(:a,:b,:c,:d,:e,:f,:g,:h,:i,:j,:k,:l,:m,:n,:o)''', {
|
||||
'a': user_id, 'b': i[0], 'c': i[2], 'd': i[3], 'e': i[4], 'f': i[5], 'g': i[6], 'h': i[7], 'i': i[8], 'j': i[9], 'k': i[10], 'l': i[11], 'm': i[12], 'n': i[14], 'o': i[15]})
|
||||
exp = 25000 if i[1] == 30 else 10000
|
||||
c.execute('''insert into user_char_full values(?,?,?,?,?,?)''',
|
||||
(user_id, i[0], i[1], exp, i[2], 0))
|
||||
|
||||
conn = sqlite3.connect(path+'arcaea_database.db')
|
||||
c = conn.cursor()
|
||||
hash_pwd = hashlib.sha256(password.encode("utf8")).hexdigest()
|
||||
hash_pwd = '41e5653fc7aeb894026d6bb7b2db7f65902b454945fa8fd65a6327047b5277fb'
|
||||
c.execute(
|
||||
'''select exists(select * from user where name = :name)''', {'name': name})
|
||||
if c.fetchone() == (0,):
|
||||
@@ -427,7 +518,7 @@ def main(path='./'):
|
||||
conn.close()
|
||||
return None
|
||||
|
||||
arc_register('admin', 'admin123')
|
||||
arc_register('admin')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
||||
376
latest version/database/map/byd_bookmaker.json
Normal file
376
latest version/database/map/byd_bookmaker.json
Normal file
@@ -0,0 +1,376 @@
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"is_legacy": false,
|
||||
"chapter": 1001,
|
||||
"available_from": -1,
|
||||
"available_to": 9999999999999,
|
||||
"is_repeatable": false,
|
||||
"require_id": "bookmaker2",
|
||||
"require_type": "chart_unlock",
|
||||
"coordinate": "-650,-650",
|
||||
"is_beyond": true,
|
||||
"stamina_cost": 3,
|
||||
"beyond_health": 300,
|
||||
"character_affinity": [
|
||||
23,
|
||||
34,
|
||||
47
|
||||
],
|
||||
"affinity_multiplier": [
|
||||
1.3,
|
||||
5,
|
||||
3.8
|
||||
],
|
||||
"step_count": 31,
|
||||
"custom_bg": "",
|
||||
"curr_position": 3,
|
||||
"curr_capture": 35.81730523472207,
|
||||
"is_locked": false,
|
||||
"steps": [
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 0,
|
||||
"capture": 10
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 1,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 2,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 3,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
],
|
||||
"restrict_ids": [
|
||||
"bookmaker",
|
||||
"viciousheroism",
|
||||
"battlenoone",
|
||||
"galaxyfriends",
|
||||
"rekkaresonance"
|
||||
],
|
||||
"restrict_type": "song_id"
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 4,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 5,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 6,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 7,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 8,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 9,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 10,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "core",
|
||||
"id": "core_generic",
|
||||
"amount": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 11,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 12,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 13,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 14,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 15,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 16,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 17,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 18,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 19,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 20,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "core",
|
||||
"id": "core_generic",
|
||||
"amount": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 21,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 22,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 23,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 24,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 25,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 26,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 27,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 28,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 29,
|
||||
"capture": 10,
|
||||
"items": [
|
||||
{
|
||||
"type": "fragment",
|
||||
"amount": 30
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"map_id": "byd_bookmaker",
|
||||
"position": 30,
|
||||
"capture": 0,
|
||||
"items": [
|
||||
{
|
||||
"id": "bookmaker3",
|
||||
"type": "world_song"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
114
latest version/database/map/test3.json
Normal file
114
latest version/database/map/test3.json
Normal file
@@ -0,0 +1,114 @@
|
||||
{
|
||||
"map_id": "test3",
|
||||
"is_legacy": true,
|
||||
"is_beyond": false,
|
||||
"beyond_health": 100,
|
||||
"character_affinity": [],
|
||||
"affinity_multiplier": [],
|
||||
"chapter": 0,
|
||||
"available_from": -1,
|
||||
"available_to": 2106124800000,
|
||||
"is_repeatable": false,
|
||||
"require_id": "",
|
||||
"require_type": "",
|
||||
"require_value": 0,
|
||||
"coordinate": "300,200",
|
||||
"step_count": 12,
|
||||
"custom_bg": "",
|
||||
"stamina_cost": 1,
|
||||
"curr_position": 0,
|
||||
"curr_capture": 0,
|
||||
"is_locked": false,
|
||||
"steps": [{
|
||||
"position": 0,
|
||||
"capture": 10
|
||||
}, {
|
||||
"position": 1,
|
||||
"capture": 10,
|
||||
"items": [{
|
||||
"type": "fragment",
|
||||
"amount": 1000
|
||||
}]
|
||||
}, {
|
||||
"position": 2,
|
||||
"capture": 10,
|
||||
"restrict_id": "base",
|
||||
"restrict_type": "pack_id",
|
||||
"items": [{
|
||||
"type": "memory",
|
||||
"amount": 150
|
||||
}]
|
||||
}, {
|
||||
"position": 3,
|
||||
"capture": 10,
|
||||
"restrict_id": "base",
|
||||
"restrict_type": "pack_id",
|
||||
"step_type": ["randomsong"],
|
||||
"items": [{
|
||||
"id": "supernova",
|
||||
"type": "world_song"
|
||||
}]
|
||||
}, {
|
||||
"position": 4,
|
||||
"capture": 10,
|
||||
"items": [{
|
||||
"type": "core",
|
||||
"id": "core_generic",
|
||||
"amount": 1
|
||||
}]
|
||||
}, {
|
||||
"position": 5,
|
||||
"capture": 10,
|
||||
"step_type": ["speedlimit"],
|
||||
"speed_limit_value": 60,
|
||||
"items": [{
|
||||
"id": "scenery_chap4",
|
||||
"type": "world_unlock"
|
||||
}]
|
||||
}, {
|
||||
"position": 6,
|
||||
"capture": 10,
|
||||
"items": [{
|
||||
"type": "fragment",
|
||||
"amount": 1250
|
||||
}]
|
||||
}, {
|
||||
"position": 7,
|
||||
"capture": 10,
|
||||
"step_type": ["plusstamina"],
|
||||
"plus_stamina_value": 2,
|
||||
"items": [{
|
||||
"type": "fragment",
|
||||
"amount": 125
|
||||
}]
|
||||
}, {
|
||||
"position": 8,
|
||||
"capture": 10,
|
||||
"items": [{
|
||||
"type": "fragment",
|
||||
"amount": 125
|
||||
}]
|
||||
}, {
|
||||
"position": 9,
|
||||
"capture": 10,
|
||||
"items": [{
|
||||
"type": "memory",
|
||||
"amount": 150
|
||||
}]
|
||||
}, {
|
||||
"position": 10,
|
||||
"capture": 10,
|
||||
"items": [{"id": "2", "type": "character"}]
|
||||
}, {
|
||||
"position": 11,
|
||||
"capture": 0,
|
||||
"items": [{
|
||||
"type": "core",
|
||||
"id": "core_crimson",
|
||||
"amount": 50
|
||||
}, {
|
||||
"type": "fragment",
|
||||
"amount": 125
|
||||
}]
|
||||
}]
|
||||
}
|
||||
@@ -1,250 +1,556 @@
|
||||
[{
|
||||
"name": "core",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "core",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "shiawase",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "shiawase",
|
||||
"is_available": true
|
||||
}, {
|
||||
"type": "character",
|
||||
"id": "kou",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "dynamix",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "dynamix",
|
||||
"is_available": true
|
||||
}, {
|
||||
"type": "character",
|
||||
"id": "sapphire",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "mirai",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "mirai",
|
||||
"is_available": true
|
||||
}, {
|
||||
"type": "character",
|
||||
"id": "lethe",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "yugamu",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "yugamu",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "lanota",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "lanota",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "nijuusei",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "nijuusei",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "rei",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "rei",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "tonesphere",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "tonesphere",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "groovecoaster",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "groovecoaster",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
"orig_price": 500,
|
||||
"discount_from": 1615248000000,
|
||||
"discount_to": 1615852799000
|
||||
}, {
|
||||
"name": "zettai",
|
||||
"items": [{
|
||||
"type": "pack",
|
||||
"id": "zettai",
|
||||
"is_available": true
|
||||
}],
|
||||
"price": 500,
|
||||
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|
||||
"type": "core",
|
||||
"amount": 3,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 300,
|
||||
"price": 300
|
||||
},
|
||||
{
|
||||
"name": "wacca",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "wacca",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 500,
|
||||
"price": 500
|
||||
},
|
||||
{
|
||||
"name": "nijuusei_append_1",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "nijuusei_append_1",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 3,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 300,
|
||||
"price": 300
|
||||
},
|
||||
{
|
||||
"name": "dividedheart",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "dividedheart",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"orig_price": 500,
|
||||
"price": 500
|
||||
},
|
||||
{
|
||||
"name": "musedash",
|
||||
"items": [
|
||||
{
|
||||
"type": "pack",
|
||||
"id": "musedash",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "character",
|
||||
"id": "marija",
|
||||
"is_available": true
|
||||
},
|
||||
{
|
||||
"type": "core",
|
||||
"amount": 5,
|
||||
"id": "core_generic",
|
||||
"is_available": true
|
||||
}
|
||||
],
|
||||
"price": 400,
|
||||
"orig_price": 400
|
||||
}
|
||||
]
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
# encoding: utf-8
|
||||
|
||||
from flask import Flask, request, jsonify, make_response, send_from_directory
|
||||
from flask import Flask, json, request, jsonify, send_from_directory
|
||||
from logging.config import dictConfig
|
||||
from setting import Config
|
||||
import base64
|
||||
@@ -15,8 +15,16 @@ import server.arcworld
|
||||
import server.arcdownload
|
||||
import server.arcpurchase
|
||||
import server.init
|
||||
import server.character
|
||||
import server.arclinkplay
|
||||
from udpserver.udp_main import link_play
|
||||
import os
|
||||
import sys
|
||||
from multiprocessing import Process, Pipe
|
||||
|
||||
|
||||
from urllib.parse import parse_qs, urlparse
|
||||
from werkzeug.datastructures import ImmutableMultiDict
|
||||
|
||||
|
||||
app = Flask(__name__)
|
||||
@@ -30,62 +38,7 @@ app.register_blueprint(web.login.bp)
|
||||
app.register_blueprint(web.index.bp)
|
||||
app.register_blueprint(api.api_main.bp)
|
||||
|
||||
log_dict = {
|
||||
'version': 1,
|
||||
'root': {
|
||||
'level': 'INFO',
|
||||
'handlers': ['wsgi', 'error_file']
|
||||
},
|
||||
'handlers': {
|
||||
'wsgi': {
|
||||
'class': 'logging.StreamHandler',
|
||||
'stream': 'ext://flask.logging.wsgi_errors_stream',
|
||||
'formatter': 'default'
|
||||
},
|
||||
"error_file": {
|
||||
"class": "logging.handlers.RotatingFileHandler",
|
||||
"maxBytes": 1024 * 1024,
|
||||
"backupCount": 1,
|
||||
"encoding": "utf-8",
|
||||
"level": "ERROR",
|
||||
"formatter": "default",
|
||||
"filename": "./log/error.log"
|
||||
}
|
||||
},
|
||||
'formatters': {
|
||||
'default': {
|
||||
'format': '[%(asctime)s] %(levelname)s in %(module)s: %(message)s'
|
||||
}
|
||||
}
|
||||
}
|
||||
if Config.ALLOW_LOG_INFO:
|
||||
log_dict['root']['handlers'] = ['wsgi', 'info_file', 'error_file']
|
||||
log_dict['handlers']['info_file'] = {
|
||||
"class": "logging.handlers.RotatingFileHandler",
|
||||
"maxBytes": 1024 * 1024,
|
||||
"backupCount": 1,
|
||||
"encoding": "utf-8",
|
||||
"level": "INFO",
|
||||
"formatter": "default",
|
||||
"filename": "./log/info.log"
|
||||
}
|
||||
|
||||
dictConfig(log_dict)
|
||||
|
||||
if not server.init.check_before_run(app):
|
||||
app.logger.error('Something wrong. The server will not run.')
|
||||
input('Press ENTER key to exit.')
|
||||
sys.exit()
|
||||
|
||||
app.logger.info("Start to initialize data in 'songfile' table...")
|
||||
try:
|
||||
error = server.arcdownload.initialize_songfile()
|
||||
except:
|
||||
error = 'Something wrong.'
|
||||
if error:
|
||||
app.logger.warning(error)
|
||||
else:
|
||||
app.logger.info('Complete!')
|
||||
conn1, conn2 = Pipe()
|
||||
|
||||
|
||||
def add_url_prefix(url, strange_flag=False):
|
||||
@@ -112,25 +65,25 @@ def add_url_prefix(url, strange_flag=False):
|
||||
return prefix + r
|
||||
|
||||
|
||||
def error_return(error_code): # 错误返回
|
||||
def error_return(error_code, extra={}): # 错误返回
|
||||
# -7 处理交易时发生了错误
|
||||
# -5 所有的曲目都已经下载完毕
|
||||
# -4 您的账号已在别处登录
|
||||
# -3 无法连接至服务器
|
||||
# 2 Arcaea服务器正在维护
|
||||
# 5 请更新Arcaea到最新版本
|
||||
# 9 新版本请等待几分钟
|
||||
# 100 无法在此ip地址下登录游戏
|
||||
# 101 用户名占用
|
||||
# 102 电子邮箱已注册
|
||||
# 103 已有一个账号由此设备创建
|
||||
# 104 用户名密码错误
|
||||
# 105 24小时内登入两台设备
|
||||
# 106 账户冻结
|
||||
# 106 121 账户冻结
|
||||
# 107 你没有足够的体力
|
||||
# 113 活动已结束
|
||||
# 114 该活动已结束,您的成绩不会提交
|
||||
# 115 请输入有效的电子邮箱地址
|
||||
# 120 封号警告
|
||||
# 121 账户冻结
|
||||
# 122 账户暂时冻结
|
||||
# 123 账户被限制
|
||||
# 124 你今天不能再使用这个IP地址创建新的账号
|
||||
@@ -149,22 +102,40 @@ def error_return(error_code): # 错误返回
|
||||
# 905 请在再次使用此功能前等待24小时
|
||||
# 1001 设备数量达到上限
|
||||
# 1002 此设备已使用过此功能
|
||||
# 1201 房间已满
|
||||
# 1202 房间号码无效
|
||||
# 1203 请将Arcaea更新至最新版本
|
||||
# 1205 此房间目前无法加入
|
||||
# 9801 下载歌曲时发生问题,请再试一次
|
||||
# 9802 保存歌曲时发生问题,请检查设备空间容量
|
||||
# 9803 下载已取消
|
||||
# 9905 没有在云端发现任何数据
|
||||
# 9907 更新数据时发生了问题
|
||||
# 9908 服务器只支持最新的版本,请更新Arcaea
|
||||
# 其它 发生未知错误
|
||||
if extra:
|
||||
return jsonify({
|
||||
"success": False,
|
||||
"error_code": error_code,
|
||||
"extra": extra
|
||||
})
|
||||
else:
|
||||
return jsonify({
|
||||
"success": False,
|
||||
"error_code": error_code
|
||||
})
|
||||
|
||||
|
||||
def success_return(value):
|
||||
return jsonify({
|
||||
"success": False,
|
||||
"error_code": error_code
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
|
||||
|
||||
@app.route('/')
|
||||
def hello():
|
||||
return "Hello World!"
|
||||
# 自定义路径
|
||||
|
||||
|
||||
@app.route('/favicon.ico', methods=['GET']) # 图标
|
||||
@@ -181,7 +152,7 @@ def login():
|
||||
if 'AppVersion' in request.headers: # 版本检查
|
||||
if Config.ALLOW_APPVERSION:
|
||||
if request.headers['AppVersion'] not in Config.ALLOW_APPVERSION:
|
||||
return jsonify({"success": False, "error_code": 5})
|
||||
return error_return(1203)
|
||||
|
||||
headers = request.headers
|
||||
id_pwd = headers['Authorization']
|
||||
@@ -192,22 +163,25 @@ def login():
|
||||
else:
|
||||
device_id = 'low_version'
|
||||
|
||||
token, error_code = server.auth.arc_login(
|
||||
token, user_id, error_code, extra = server.auth.arc_login(
|
||||
name, password, device_id, request.remote_addr)
|
||||
if not error_code:
|
||||
r = {"success": True, "token_type": "Bearer"}
|
||||
r = {"success": True, "token_type": "Bearer", 'user_id': user_id}
|
||||
r['access_token'] = token
|
||||
return jsonify(r)
|
||||
else:
|
||||
return error_return(error_code)
|
||||
if extra:
|
||||
return error_return(error_code, extra)
|
||||
else:
|
||||
return error_return(error_code)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/'), methods=['POST']) # 注册接口
|
||||
@app.route(add_url_prefix('/user'), methods=['POST']) # 注册接口
|
||||
def register():
|
||||
if 'AppVersion' in request.headers: # 版本检查
|
||||
if Config.ALLOW_APPVERSION:
|
||||
if request.headers['AppVersion'] not in Config.ALLOW_APPVERSION:
|
||||
return jsonify({"success": False, "error_code": 5})
|
||||
return error_return(5)
|
||||
|
||||
name = request.form['name']
|
||||
password = request.form['password']
|
||||
@@ -227,16 +201,83 @@ def register():
|
||||
return error_return(error_code)
|
||||
|
||||
|
||||
# 集成式请求,没想到什么好办法处理,就先这样写着
|
||||
@app.route(add_url_prefix('/compose/aggregate'), methods=['GET'])
|
||||
@app.route(add_url_prefix('/purchase/bundle/pack'), methods=['GET']) # 曲包信息
|
||||
@server.auth.auth_required(request)
|
||||
def aggregate(user_id):
|
||||
calls = request.args.get('calls')
|
||||
if calls == '[{ "endpoint": "/user/me", "id": 0 }]': # 极其沙雕的判断,我猜get的参数就两种
|
||||
r = server.info.arc_aggregate_small(user_id)
|
||||
def bundle_pack(user_id):
|
||||
return success_return(server.info.get_purchase_pack(user_id))
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/game/info'), methods=['GET']) # 系统信息
|
||||
def game_info():
|
||||
return success_return(server.info.get_game_info())
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/present/me'), methods=['GET']) # 用户奖励信息
|
||||
@server.auth.auth_required(request)
|
||||
def present_info(user_id):
|
||||
return success_return(server.info.get_user_present(user_id))
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/compose/aggregate'), methods=['GET']) # 集成式请求
|
||||
def aggregate():
|
||||
try:
|
||||
#global request
|
||||
finally_response = {'success': True, 'value': []}
|
||||
#request_ = request
|
||||
get_list = json.loads(request.args.get('calls'))
|
||||
if len(get_list) > 10:
|
||||
# 请求太多驳回
|
||||
return error_return(108)
|
||||
|
||||
for i in get_list:
|
||||
endpoint = i['endpoint']
|
||||
url = add_url_prefix(endpoint)
|
||||
request.args = ImmutableMultiDict(
|
||||
{key: value[0] for key, value in parse_qs(urlparse(url).query).items()})
|
||||
|
||||
resp_t = map_dict[urlparse(endpoint).path]()
|
||||
|
||||
if hasattr(resp_t, "response"):
|
||||
resp_t = resp_t.response[0].decode().rstrip('\n')
|
||||
resp = json.loads(resp_t)
|
||||
|
||||
if hasattr(resp, 'get') and resp.get('success') is False:
|
||||
finally_response = {'success': False, 'error_code': 7, 'extra': {
|
||||
"id": i['id'], 'error_code': resp.get('error_code')}}
|
||||
if "extra" in resp:
|
||||
finally_response['extra']['extra'] = resp['extra']
|
||||
#request = request_
|
||||
return jsonify(finally_response)
|
||||
|
||||
finally_response['value'].append(
|
||||
{'id': i.get('id'), 'value': resp['value'] if hasattr(resp, 'get') else resp})
|
||||
|
||||
#request = request_
|
||||
return jsonify(finally_response)
|
||||
except KeyError:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# # 集成式请求,没想到什么好办法处理,就先这样写着
|
||||
# @app.route(add_url_prefix('/compose/aggregate'), methods=['GET'])
|
||||
# @server.auth.auth_required(request)
|
||||
# def aggregate(user_id):
|
||||
# calls = request.args.get('calls')
|
||||
# if calls == '[{ "endpoint": "/user/me", "id": 0 }]': # 极其沙雕的判断,我猜get的参数就两种
|
||||
# r = server.info.arc_aggregate_small(user_id)
|
||||
# else:
|
||||
# r = server.info.arc_aggregate_big(user_id)
|
||||
# return jsonify(r)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me'), methods=['GET']) # 用户信息
|
||||
@server.auth.auth_required(request)
|
||||
def user_me(user_id):
|
||||
r = server.info.get_user_me_c(user_id)
|
||||
if r:
|
||||
return success_return(r)
|
||||
else:
|
||||
r = server.info.arc_aggregate_big(user_id)
|
||||
return jsonify(r)
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me/character'), methods=['POST']) # 角色切换
|
||||
@@ -262,9 +303,7 @@ def character_change(user_id):
|
||||
@app.route(add_url_prefix('/<path:path>/toggle_uncap', True), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def character_uncap(user_id, path):
|
||||
while '//' in path:
|
||||
path = path.replace('//', '/')
|
||||
character_id = int(path[21:])
|
||||
character_id = int(path[path.find('character')+10:])
|
||||
r = server.setme.change_char_uncap(user_id, character_id)
|
||||
if r is not None:
|
||||
return jsonify({
|
||||
@@ -278,6 +317,37 @@ def character_uncap(user_id, path):
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 角色觉醒
|
||||
@app.route(add_url_prefix('/<path:path>/uncap', True), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def character_first_uncap(user_id, path):
|
||||
character_id = int(path[path.find('character')+10:])
|
||||
r = server.character.char_uncap(user_id, character_id)
|
||||
if r is not None:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 角色使用以太之滴
|
||||
@app.route(add_url_prefix('/<path:path>/exp', True), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def character_exp(user_id, path):
|
||||
character_id = int(path[path.find('character')+10:])
|
||||
amount = int(request.form['amount'])
|
||||
r = server.character.char_use_core(user_id, character_id, amount)
|
||||
if r is not None:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/friend/me/add'), methods=['POST']) # 加好友
|
||||
@server.auth.auth_required(request)
|
||||
def add_friend(user_id):
|
||||
@@ -396,17 +466,11 @@ def song_score_post(user_id):
|
||||
|
||||
r, re = server.arcscore.arc_score_post(user_id, song_id, difficulty, score, shiny_perfect_count,
|
||||
perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type)
|
||||
if r is not None:
|
||||
if re:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": re
|
||||
})
|
||||
else:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": {"user_rating": r}
|
||||
})
|
||||
if re:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": re
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
@@ -427,15 +491,14 @@ def score_token():
|
||||
@server.auth.auth_required(request)
|
||||
def score_token_world(user_id):
|
||||
args = request.args
|
||||
server.arcworld.play_world_song(user_id, args)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": {
|
||||
"stamina": 12,
|
||||
"max_stamina_ts": 1599547603825,
|
||||
"token": "13145201919810"
|
||||
}
|
||||
})
|
||||
r = server.arcworld.play_world_song(user_id, args)
|
||||
if r:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me/save'), methods=['GET']) # 从云端同步
|
||||
@@ -506,6 +569,28 @@ def claim_present(user_id, present_id):
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 购买体力
|
||||
@app.route(add_url_prefix('/purchase/me/stamina/<buy_stamina_type>'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def purchase_stamina(user_id, buy_stamina_type):
|
||||
|
||||
if buy_stamina_type == 'fragment':
|
||||
r, error_code = server.arcworld.buy_stamina_by_fragment(user_id)
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
if error_code:
|
||||
return error_return(error_code)
|
||||
else:
|
||||
if r:
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": r
|
||||
})
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 购买,world模式boost
|
||||
@app.route(add_url_prefix('/purchase/me/item'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
@@ -521,6 +606,16 @@ def prog_boost(user_id):
|
||||
"success": True,
|
||||
"value": {'ticket': ticket}
|
||||
}
|
||||
|
||||
elif request.form['item_id'] == 'stamina6':
|
||||
r, error_code = server.arcworld.buy_stamina_by_ticket(user_id)
|
||||
if error_code:
|
||||
return error_return(error_code)
|
||||
|
||||
re = {
|
||||
"success": True,
|
||||
"value": r
|
||||
}
|
||||
return jsonify(re)
|
||||
|
||||
|
||||
@@ -528,9 +623,9 @@ def prog_boost(user_id):
|
||||
@server.auth.auth_required(request)
|
||||
def pack(user_id):
|
||||
if 'pack_id' in request.form:
|
||||
return jsonify(server.arcpurchase.buy_thing(user_id, request.form['pack_id'], 'pack'))
|
||||
return jsonify(server.arcpurchase.buy_thing(user_id, request.form['pack_id']))
|
||||
if 'single_id' in request.form:
|
||||
return jsonify(server.arcpurchase.buy_thing(user_id, request.form['single_id'], 'single'))
|
||||
return jsonify(server.arcpurchase.buy_thing(user_id, request.form['single_id']))
|
||||
|
||||
return jsonify({"success": True})
|
||||
|
||||
@@ -557,12 +652,13 @@ def world_all(user_id):
|
||||
})
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/world/map/me/'), methods=['POST']) # 进入地图
|
||||
@app.route(add_url_prefix('/world/map/me'), methods=['POST']) # 进入地图
|
||||
@server.auth.auth_required(request)
|
||||
def world_in(user_id):
|
||||
map_id = request.form['map_id']
|
||||
flag = server.arcworld.unlock_user_world(user_id, map_id)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"success": flag,
|
||||
"value": server.arcworld.get_user_world(user_id, map_id)
|
||||
})
|
||||
|
||||
@@ -586,10 +682,11 @@ def world_one(user_id, map_id):
|
||||
@server.auth.auth_required(request)
|
||||
def download_song(user_id):
|
||||
song_ids = request.args.getlist('sid')
|
||||
if server.arcdownload.is_able_download(user_id):
|
||||
url_flag = json.loads(request.args.get('url', 'true'))
|
||||
if server.arcdownload.is_able_download(user_id) or not url_flag:
|
||||
re = {}
|
||||
if not song_ids:
|
||||
re = server.arcdownload.get_all_songs(user_id)
|
||||
re = server.arcdownload.get_all_songs(user_id, url_flag=url_flag)
|
||||
else:
|
||||
re = server.arcdownload.get_some_songs(user_id, song_ids)
|
||||
|
||||
@@ -605,7 +702,7 @@ def download_song(user_id):
|
||||
def download(file_path):
|
||||
try:
|
||||
t = request.args.get('t')
|
||||
message = server.arcdownload.is_token_able_download(t)
|
||||
message = server.arcdownload.is_token_able_download(t, file_path)
|
||||
if message == 0:
|
||||
path = os.path.join('./database/songs', file_path)
|
||||
if os.path.isfile(path) and not('../' in path or '..\\' in path):
|
||||
@@ -618,24 +715,186 @@ def download(file_path):
|
||||
return error_return(108)
|
||||
|
||||
|
||||
# 创建房间
|
||||
@app.route(add_url_prefix('/multiplayer/me/room/create'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def room_create(user_id):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(151), 404
|
||||
|
||||
client_song_map = request.json['clientSongMap']
|
||||
error_code, value = server.arclinkplay.create_room(
|
||||
conn1, user_id, client_song_map)
|
||||
|
||||
if error_code == 0:
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
else:
|
||||
return error_return(error_code), 400
|
||||
|
||||
|
||||
# 加入房间
|
||||
@app.route(add_url_prefix('/multiplayer/me/room/join/<room_code>'), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def room_join(user_id, room_code):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(151), 404
|
||||
|
||||
client_song_map = request.json['clientSongMap']
|
||||
error_code, value = server.arclinkplay.join_room(
|
||||
conn1, user_id, client_song_map, room_code)
|
||||
|
||||
if error_code == 0:
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
else:
|
||||
return error_return(error_code), 400
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/multiplayer/me/update'), methods=['POST']) # 更新房间
|
||||
@server.auth.auth_required(request)
|
||||
def multiplayer_update(user_id):
|
||||
if not Config.UDP_PORT or Config.UDP_PORT == '':
|
||||
return error_return(151), 404
|
||||
|
||||
token = request.json['token']
|
||||
error_code, value = server.arclinkplay.update_room(conn1, user_id, token)
|
||||
|
||||
if error_code == 0:
|
||||
if Config.LINK_PLAY_HOST == '':
|
||||
value['endPoint'] = request.host.split(':')[0]
|
||||
else:
|
||||
value['endPoint'] = Config.LINK_PLAY_HOST
|
||||
|
||||
value['port'] = int(Config.UDP_PORT)
|
||||
return jsonify({
|
||||
"success": True,
|
||||
"value": value
|
||||
})
|
||||
else:
|
||||
return error_return(error_code), 400
|
||||
|
||||
|
||||
@app.route(add_url_prefix('/user/me/request_delete'), methods=['POST']) # 删除账号
|
||||
@server.auth.auth_required(request)
|
||||
def user_delete(user_id):
|
||||
return error_return(151), 404
|
||||
|
||||
|
||||
# 三个设置,写在最后降低优先级
|
||||
@app.route(add_url_prefix('/<path:path>', True), methods=['POST'])
|
||||
@server.auth.auth_required(request)
|
||||
def sys_set(user_id, path):
|
||||
set_arg = path[10:]
|
||||
set_arg = path[5:]
|
||||
value = request.form['value']
|
||||
server.setme.arc_sys_set(user_id, value, set_arg)
|
||||
r = server.info.arc_aggregate_small(user_id)
|
||||
r['value'] = r['value'][0]['value']
|
||||
return jsonify(r)
|
||||
r = server.info.get_user_me_c(user_id)
|
||||
if r:
|
||||
return success_return(r)
|
||||
else:
|
||||
return error_return(108)
|
||||
|
||||
|
||||
map_dict = {'/user/me': user_me,
|
||||
'/purchase/bundle/pack': bundle_pack,
|
||||
'/serve/download/me/song': download_song,
|
||||
'/game/info': game_info,
|
||||
'/present/me': present_info,
|
||||
'/world/map/me': world_all,
|
||||
'/score/song/friend': song_score_friend}
|
||||
|
||||
|
||||
def main():
|
||||
if Config.SSL_CERT and Config.SSL_KEY:
|
||||
app.run(Config.HOST, Config.PORT, ssl_context=(
|
||||
Config.SSL_CERT, Config.SSL_KEY))
|
||||
log_dict = {
|
||||
'version': 1,
|
||||
'root': {
|
||||
'level': 'INFO',
|
||||
'handlers': ['wsgi', 'error_file']
|
||||
},
|
||||
'handlers': {
|
||||
'wsgi': {
|
||||
'class': 'logging.StreamHandler',
|
||||
'stream': 'ext://flask.logging.wsgi_errors_stream',
|
||||
'formatter': 'default'
|
||||
},
|
||||
"error_file": {
|
||||
"class": "logging.handlers.RotatingFileHandler",
|
||||
"maxBytes": 1024 * 1024,
|
||||
"backupCount": 1,
|
||||
"encoding": "utf-8",
|
||||
"level": "ERROR",
|
||||
"formatter": "default",
|
||||
"filename": "./log/error.log"
|
||||
}
|
||||
},
|
||||
'formatters': {
|
||||
'default': {
|
||||
'format': '[%(asctime)s] %(levelname)s in %(module)s: %(message)s'
|
||||
}
|
||||
}
|
||||
}
|
||||
if Config.ALLOW_LOG_INFO:
|
||||
log_dict['root']['handlers'] = ['wsgi', 'info_file', 'error_file']
|
||||
log_dict['handlers']['info_file'] = {
|
||||
"class": "logging.handlers.RotatingFileHandler",
|
||||
"maxBytes": 1024 * 1024,
|
||||
"backupCount": 1,
|
||||
"encoding": "utf-8",
|
||||
"level": "INFO",
|
||||
"formatter": "default",
|
||||
"filename": "./log/info.log"
|
||||
}
|
||||
|
||||
dictConfig(log_dict)
|
||||
|
||||
if not server.init.check_before_run(app):
|
||||
app.logger.error('Something wrong. The server will not run.')
|
||||
input('Press ENTER key to exit.')
|
||||
sys.exit()
|
||||
|
||||
app.logger.info("Start to initialize data in 'songfile' table...")
|
||||
try:
|
||||
error = server.arcdownload.initialize_songfile()
|
||||
except:
|
||||
error = 'Something wrong.'
|
||||
if error:
|
||||
app.logger.warning(error)
|
||||
else:
|
||||
app.run(Config.HOST, Config.PORT)
|
||||
app.logger.info('Complete!')
|
||||
|
||||
if Config.UDP_PORT and Config.UDP_PORT != '':
|
||||
process = [Process(target=link_play, args=(
|
||||
conn2, Config.HOST, int(Config.UDP_PORT)))]
|
||||
[p.start() for p in process]
|
||||
app.logger.info("UDP server is running...")
|
||||
if Config.SSL_CERT and Config.SSL_KEY:
|
||||
app.run(Config.HOST, Config.PORT, ssl_context=(
|
||||
Config.SSL_CERT, Config.SSL_KEY))
|
||||
else:
|
||||
app.run(Config.HOST, Config.PORT)
|
||||
[p.join() for p in process]
|
||||
else:
|
||||
if Config.SSL_CERT and Config.SSL_KEY:
|
||||
app.run(Config.HOST, Config.PORT, ssl_context=(
|
||||
Config.SSL_CERT, Config.SSL_KEY))
|
||||
else:
|
||||
app.run(Config.HOST, Config.PORT)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
||||
2
latest version/requirements.txt
Normal file
2
latest version/requirements.txt
Normal file
@@ -0,0 +1,2 @@
|
||||
flask
|
||||
cryptography
|
||||
@@ -1 +1,2 @@
|
||||
cd /d %~dp0
|
||||
python -B main.py
|
||||
0
latest version/server/__init__.py
Normal file
0
latest version/server/__init__.py
Normal file
@@ -51,11 +51,14 @@ def get_one_song(c, user_id, song_id, file_dir='./database/songs', url_flag=True
|
||||
'a': user_id, 'b': song_id})
|
||||
|
||||
for i in dir_list:
|
||||
if os.path.isfile(os.path.join(file_dir, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg']:
|
||||
if os.path.isfile(os.path.join(file_dir, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg', '3.ogg']:
|
||||
token = hashlib.md5(
|
||||
(str(user_id) + song_id + i + str(now)).encode(encoding='UTF-8')).hexdigest()
|
||||
|
||||
if i == 'base.ogg':
|
||||
if 'audio' not in re:
|
||||
re['audio'] = {}
|
||||
|
||||
c.execute(
|
||||
'''select md5 from songfile where song_id=:a and file_type=-1''', {'a': song_id})
|
||||
x = c.fetchone()
|
||||
@@ -65,11 +68,29 @@ def get_one_song(c, user_id, song_id, file_dir='./database/songs', url_flag=True
|
||||
checksum = get_file_md5(os.path.join(
|
||||
file_dir, song_id, 'base.ogg'))
|
||||
|
||||
re['audio']["checksum"] = checksum
|
||||
if url_flag:
|
||||
re['audio'] = {"checksum": checksum, "url": get_url(
|
||||
file_path=song_id+'/base.ogg', t=token)}
|
||||
re['audio']["url"] = get_url(
|
||||
file_path=song_id+'/base.ogg', t=token)
|
||||
|
||||
elif i == '3.ogg':
|
||||
if 'audio' not in re:
|
||||
re['audio'] = {}
|
||||
|
||||
c.execute(
|
||||
'''select md5 from songfile where song_id=:a and file_type=-2''', {'a': song_id})
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
checksum = x[0]
|
||||
else:
|
||||
re['audio'] = {"checksum": checksum}
|
||||
checksum = get_file_md5(os.path.join(
|
||||
file_dir, song_id, '3.ogg'))
|
||||
|
||||
if url_flag:
|
||||
re['audio']['3'] = {"checksum": checksum, "url": get_url(
|
||||
file_path=song_id+'/3.ogg', t=token)}
|
||||
else:
|
||||
re['audio']['3'] = {"checksum": checksum}
|
||||
else:
|
||||
if 'chart' not in re:
|
||||
re['chart'] = {}
|
||||
@@ -116,7 +137,7 @@ def get_some_songs(user_id, song_ids):
|
||||
return re
|
||||
|
||||
|
||||
def is_token_able_download(t):
|
||||
def is_token_able_download(t, path):
|
||||
# token是否可以下载,返回错误码,0即可以
|
||||
errorcode = 108
|
||||
with Connect() as c:
|
||||
@@ -124,7 +145,7 @@ def is_token_able_download(t):
|
||||
{'t': t})
|
||||
x = c.fetchone()
|
||||
now = int(time.time())
|
||||
if x and now - x[4] <= time_gap_limit:
|
||||
if x and now - x[4] <= time_gap_limit and x[1]+'/'+x[2] == path:
|
||||
c.execute(
|
||||
'''select count(*) from user_download where user_id = :a''', {'a': x[0]})
|
||||
y = c.fetchone()
|
||||
@@ -162,10 +183,13 @@ def initialize_one_songfile(c, song_id, file_dir='./database/songs'):
|
||||
# 计算并添加歌曲md5到表中,无返回
|
||||
dir_list = os.listdir(os.path.join(file_dir, song_id))
|
||||
for i in dir_list:
|
||||
if os.path.isfile(os.path.join(file_dir, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg']:
|
||||
if os.path.isfile(os.path.join(file_dir, song_id, i)) and i in ['0.aff', '1.aff', '2.aff', '3.aff', 'base.ogg', '3.ogg']:
|
||||
if i == 'base.ogg':
|
||||
c.execute('''insert into songfile values(:a,-1,:c)''', {
|
||||
'a': song_id, 'c': get_file_md5(os.path.join(file_dir, song_id, 'base.ogg'))})
|
||||
elif i == '3.ogg':
|
||||
c.execute('''insert into songfile values(:a,-2,:c)''', {
|
||||
'a': song_id, 'c': get_file_md5(os.path.join(file_dir, song_id, '3.ogg'))})
|
||||
else:
|
||||
c.execute('''insert into songfile values(:a,:b,:c)''', {
|
||||
'a': song_id, 'b': int(i[0]), 'c': get_file_md5(os.path.join(file_dir, song_id, i))})
|
||||
|
||||
113
latest version/server/arclinkplay.py
Normal file
113
latest version/server/arclinkplay.py
Normal file
@@ -0,0 +1,113 @@
|
||||
from .sql import Connect
|
||||
import base64
|
||||
|
||||
|
||||
def get_song_unlock(client_song_map):
|
||||
# 处理可用歌曲bit,返回bytes
|
||||
|
||||
user_song_unlock = [0] * 512
|
||||
for i in range(0, 1024, 2):
|
||||
x = 0
|
||||
y = 0
|
||||
if str(i) in client_song_map:
|
||||
if client_song_map[str(i)][0]:
|
||||
x += 1
|
||||
if client_song_map[str(i)][1]:
|
||||
x += 2
|
||||
if client_song_map[str(i)][2]:
|
||||
x += 4
|
||||
if client_song_map[str(i)][3]:
|
||||
x += 8
|
||||
if str(i+1) in client_song_map:
|
||||
if client_song_map[str(i+1)][0]:
|
||||
y += 1
|
||||
if client_song_map[str(i+1)][1]:
|
||||
y += 2
|
||||
if client_song_map[str(i+1)][2]:
|
||||
y += 4
|
||||
if client_song_map[str(i+1)][3]:
|
||||
y += 8
|
||||
|
||||
user_song_unlock[i // 2] = y*16 + x
|
||||
|
||||
return bytes(user_song_unlock)
|
||||
|
||||
|
||||
def create_room(conn, user_id, client_song_map):
|
||||
# 创建房间,返回错误码和房间与用户信息
|
||||
error_code = 108
|
||||
|
||||
with Connect() as c:
|
||||
c.execute('''select name from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x is not None:
|
||||
name = x[0]
|
||||
|
||||
song_unlock = get_song_unlock(client_song_map)
|
||||
|
||||
conn.send((1, name, song_unlock))
|
||||
data = conn.recv()
|
||||
if data[0] == 0:
|
||||
error_code = 0
|
||||
return error_code, {'roomCode': data[1],
|
||||
'roomId': str(data[2]),
|
||||
'token': str(data[3]),
|
||||
'key': (base64.b64encode(data[4])).decode(),
|
||||
'playerId': str(data[5]),
|
||||
'userId': user_id,
|
||||
'orderedAllowedSongs': (base64.b64encode(song_unlock)).decode()
|
||||
}
|
||||
|
||||
return error_code, None
|
||||
|
||||
|
||||
def join_room(conn, user_id, client_song_map, room_code):
|
||||
# 加入房间,返回错误码和房间与用户信息
|
||||
error_code = 108
|
||||
|
||||
with Connect() as c:
|
||||
c.execute('''select name from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x is not None:
|
||||
name = x[0]
|
||||
|
||||
song_unlock = get_song_unlock(client_song_map)
|
||||
|
||||
conn.send((2, name, song_unlock, room_code))
|
||||
data = conn.recv()
|
||||
if data[0] == 0:
|
||||
error_code = 0
|
||||
return error_code, {'roomCode': data[1],
|
||||
'roomId': str(data[2]),
|
||||
'token': str(data[3]),
|
||||
'key': (base64.b64encode(data[4])).decode(),
|
||||
'playerId': str(data[5]),
|
||||
'userId': user_id,
|
||||
'orderedAllowedSongs': (base64.b64encode(data[6])).decode()
|
||||
}
|
||||
else:
|
||||
error_code = data[0]
|
||||
|
||||
return error_code, None
|
||||
|
||||
|
||||
def update_room(conn, user_id, token):
|
||||
# 更新房间,返回错误码和房间与用户信息
|
||||
error_code = 108
|
||||
|
||||
conn.send((3, int(token)))
|
||||
data = conn.recv()
|
||||
if data[0] == 0:
|
||||
error_code = 0
|
||||
return error_code, {'roomCode': data[1],
|
||||
'roomId': str(data[2]),
|
||||
'token': token,
|
||||
'key': (base64.b64encode(data[3])).decode(),
|
||||
'playerId': str(data[4]),
|
||||
'userId': user_id,
|
||||
'orderedAllowedSongs': (base64.b64encode(data[5])).decode()
|
||||
}
|
||||
else:
|
||||
error_code = data[0]
|
||||
|
||||
return error_code, None
|
||||
@@ -1,5 +1,6 @@
|
||||
from server.sql import Connect
|
||||
import server.info
|
||||
import server.item
|
||||
import server.character
|
||||
import time
|
||||
import json
|
||||
|
||||
@@ -12,28 +13,57 @@ def int2b(x):
|
||||
return True
|
||||
|
||||
|
||||
def get_item(c, type='pack'):
|
||||
def get_purchase(c, type='pack'):
|
||||
# 读取packs内容,返回字典列表
|
||||
c.execute('''select * from item where type = :a''', {'a': type})
|
||||
c.execute(
|
||||
'''select * from purchase where purchase_name in (select purchase_name from purchase_item where type = :a)''', {'a': type})
|
||||
x = c.fetchall()
|
||||
if not x:
|
||||
return []
|
||||
|
||||
re = []
|
||||
for i in x:
|
||||
r = {"name": i[0],
|
||||
"items": [{
|
||||
"type": i[1],
|
||||
"id": i[0],
|
||||
"is_available": int2b(i[2])
|
||||
}],
|
||||
"price": i[3],
|
||||
"orig_price": i[4]}
|
||||
items = []
|
||||
c.execute(
|
||||
'''select a.*, b.amount from item a, purchase_item b where a.item_id=b.item_id and a.type=b.type and b.purchase_name=:name''', {'name': i[0]})
|
||||
y = c.fetchall()
|
||||
t = None
|
||||
if y:
|
||||
for j in y:
|
||||
if j[3]:
|
||||
amount = j[3]
|
||||
else:
|
||||
amount = 1
|
||||
if i[0] == j[0]:
|
||||
# 物品排序,否则客户端报错
|
||||
t = {
|
||||
"type": j[1],
|
||||
"id": j[0],
|
||||
"is_available": int2b(j[2]),
|
||||
'amount': amount
|
||||
}
|
||||
else:
|
||||
items.append({
|
||||
"type": j[1],
|
||||
"id": j[0],
|
||||
"is_available": int2b(j[2]),
|
||||
"amount": amount
|
||||
})
|
||||
|
||||
if i[5] > 0:
|
||||
r['discount_from'] = i[5]
|
||||
if i[6] > 0:
|
||||
r['discount_to'] = i[6]
|
||||
|
||||
if t is not None:
|
||||
# 放到列表头
|
||||
items = [t, items]
|
||||
|
||||
r = {"name": i[0],
|
||||
"items": items,
|
||||
"price": i[1],
|
||||
"orig_price": i[2]}
|
||||
|
||||
if i[3] > 0:
|
||||
r['discount_from'] = i[3]
|
||||
if i[4] > 0:
|
||||
r['discount_to'] = i[4]
|
||||
|
||||
re.append(r)
|
||||
|
||||
@@ -44,7 +74,7 @@ def get_single_purchase():
|
||||
# main里面没开数据库,这里写一下代替
|
||||
re = []
|
||||
with Connect() as c:
|
||||
re = get_item(c, type='single')
|
||||
re = get_purchase(c, type='single')
|
||||
|
||||
return re
|
||||
|
||||
@@ -68,7 +98,7 @@ def buy_item(c, user_id, price):
|
||||
return True, ticket - price
|
||||
|
||||
|
||||
def buy_thing(user_id, item_id, item_type):
|
||||
def buy_thing(user_id, purchase_id):
|
||||
# 购买物品接口,返回字典
|
||||
success_flag = False
|
||||
ticket = 0
|
||||
@@ -77,36 +107,50 @@ def buy_thing(user_id, item_id, item_type):
|
||||
characters = []
|
||||
|
||||
with Connect() as c:
|
||||
c.execute('''select is_available, price, orig_price, discount_from, discount_to from item where item_id=:a and type=:b''',
|
||||
{'a': item_id, 'b': item_type})
|
||||
c.execute('''select price, orig_price, discount_from, discount_to from purchase where purchase_name=:a''',
|
||||
{'a': purchase_id})
|
||||
x = c.fetchone()
|
||||
price = 0
|
||||
flag = False
|
||||
if x:
|
||||
is_available = x[0]
|
||||
price = x[1]
|
||||
orig_price = x[2]
|
||||
discount_from = x[3]
|
||||
discount_to = x[4]
|
||||
|
||||
if not is_available:
|
||||
return False
|
||||
price = x[0]
|
||||
orig_price = x[1]
|
||||
discount_from = x[2]
|
||||
discount_to = x[3]
|
||||
else:
|
||||
return {
|
||||
"success": False,
|
||||
"error_code": 501
|
||||
}
|
||||
|
||||
c.execute(
|
||||
'''select item_id, type, amount from purchase_item where purchase_name=:a''', {'a': purchase_id})
|
||||
x = c.fetchall()
|
||||
if x:
|
||||
now = int(time.time() * 1000)
|
||||
if not(discount_from <= now <= discount_to):
|
||||
price = orig_price
|
||||
|
||||
flag, ticket = buy_item(c, user_id, price)
|
||||
|
||||
if flag:
|
||||
c.execute('''insert into user_item values(:a,:b,:c)''',
|
||||
{'a': user_id, 'b': item_id, 'c': item_type})
|
||||
if flag:
|
||||
for i in x:
|
||||
if i[2]:
|
||||
amount = i[2]
|
||||
else:
|
||||
amount = 1
|
||||
server.item.claim_user_item(c, user_id, i[0], i[1], amount)
|
||||
|
||||
success_flag = True
|
||||
success_flag = True
|
||||
else:
|
||||
return {
|
||||
"success": False,
|
||||
"error_code": 501
|
||||
}
|
||||
|
||||
packs = server.info.get_user_packs(c, user_id)
|
||||
singles = server.info.get_user_singles(c, user_id)
|
||||
characters = server.info.get_user_characters(c, user_id)
|
||||
packs = server.item.get_user_items(c, user_id, 'pack')
|
||||
singles = server.item.get_user_items(c, user_id, 'single')
|
||||
characters = server.character.get_user_characters(c, user_id)
|
||||
|
||||
return {
|
||||
"success": success_flag,
|
||||
@@ -145,10 +189,22 @@ def get_user_present(c, user_id):
|
||||
if x:
|
||||
for i in x:
|
||||
if now <= int(i[1]):
|
||||
c.execute(
|
||||
'''select * from present_item where present_id=?''', (i[0],))
|
||||
y = c.fetchall()
|
||||
items = []
|
||||
if y:
|
||||
for j in y:
|
||||
if j is not None:
|
||||
items.append({
|
||||
"type": j[2],
|
||||
"id": j[1],
|
||||
"amount": j[3]
|
||||
})
|
||||
re.append({'expire_ts': i[1],
|
||||
'description': i[3],
|
||||
'description': i[2],
|
||||
'present_id': i[0],
|
||||
'items': json.loads(i[2])
|
||||
'items': items
|
||||
})
|
||||
|
||||
return re
|
||||
@@ -169,16 +225,16 @@ def claim_user_present(user_id, present_id):
|
||||
now = int(time.time() * 1000)
|
||||
if now <= int(x[1]):
|
||||
# 处理memory
|
||||
items = json.loads(x[2])
|
||||
for i in items:
|
||||
if i['id'] == 'memory':
|
||||
c.execute('''select ticket from user where user_id=:a''', {
|
||||
'a': user_id})
|
||||
ticket = int(c.fetchone()[0])
|
||||
ticket += int(i['amount'])
|
||||
c.execute('''update user set ticket=:b where user_id=:a''', {
|
||||
'a': user_id, 'b': ticket})
|
||||
c.execute(
|
||||
'''select * from present_item where present_id=?''', (x[0],))
|
||||
y = c.fetchall()
|
||||
flag = True
|
||||
if y:
|
||||
for j in y:
|
||||
if j is not None:
|
||||
flag = flag and server.item.claim_user_item(
|
||||
c, user_id, j[1], j[2], j[3])
|
||||
|
||||
else:
|
||||
# 过期
|
||||
flag = False
|
||||
@@ -196,12 +252,12 @@ def claim_user_redeem(user_id, code):
|
||||
if not x:
|
||||
return 0, 504
|
||||
|
||||
if x[2] == 0: # 一次性
|
||||
if x[1] == 0: # 一次性
|
||||
c.execute(
|
||||
'''select exists(select * from user_redeem where code=:a)''', {'a': code})
|
||||
if c.fetchone() == (1,):
|
||||
return 0, 505
|
||||
elif x[2] == 1: # 每个玩家一次
|
||||
elif x[1] == 1: # 每个玩家一次
|
||||
c.execute('''select exists(select * from user_redeem where code=:a and user_id=:b)''',
|
||||
{'a': code, 'b': user_id})
|
||||
if c.fetchone() == (1,):
|
||||
@@ -210,17 +266,17 @@ def claim_user_redeem(user_id, code):
|
||||
c.execute('''insert into user_redeem values(:b,:a)''',
|
||||
{'a': code, 'b': user_id})
|
||||
|
||||
items = json.loads(x[1])
|
||||
for i in items:
|
||||
if i['type'] == 'fragment':
|
||||
fragment = i['amount']
|
||||
if i['type'] == 'memory':
|
||||
c.execute('''select ticket from user where user_id=:a''', {
|
||||
'a': user_id})
|
||||
ticket = int(c.fetchone()[0])
|
||||
ticket += int(i['amount'])
|
||||
c.execute('''update user set ticket=:b where user_id=:a''', {
|
||||
'a': user_id, 'b': ticket})
|
||||
error_code = None
|
||||
c.execute('''select * from redeem_item where code=?''', (code,))
|
||||
x = c.fetchall()
|
||||
flag = True
|
||||
if x:
|
||||
for i in x:
|
||||
if i[2] == 'fragment':
|
||||
fragment += i[3]
|
||||
else:
|
||||
flag = flag and server.item.claim_user_item(
|
||||
c, user_id, i[1], i[2], i[3])
|
||||
if flag:
|
||||
error_code = None
|
||||
|
||||
return fragment, error_code
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,14 @@
|
||||
import json
|
||||
from server.sql import Connect
|
||||
from .config import Constant
|
||||
from setting import Config
|
||||
import server.item
|
||||
import server.character
|
||||
import server.info
|
||||
import server.arcpurchase
|
||||
import os
|
||||
import time
|
||||
import random
|
||||
|
||||
|
||||
def int2b(x):
|
||||
@@ -11,6 +19,23 @@ def int2b(x):
|
||||
return True
|
||||
|
||||
|
||||
def calc_stamina(max_stamina_ts, curr_stamina):
|
||||
# 计算体力,返回剩余体力数值
|
||||
|
||||
stamina = int(Constant.MAX_STAMINA - (max_stamina_ts -
|
||||
int(time.time()*1000)) / Constant.STAMINA_RECOVER_TICK)
|
||||
|
||||
if stamina >= Constant.MAX_STAMINA:
|
||||
if curr_stamina >= Constant.MAX_STAMINA:
|
||||
stamina = curr_stamina
|
||||
else:
|
||||
stamina = Constant.MAX_STAMINA
|
||||
if stamina < 0:
|
||||
stamina = 0
|
||||
|
||||
return stamina
|
||||
|
||||
|
||||
def get_world_name(file_dir='./database/map'):
|
||||
# 获取所有地图名称,返回列表
|
||||
L = []
|
||||
@@ -42,7 +67,10 @@ def get_user_world_info(user_id, map_id):
|
||||
info['curr_capture'] = x[3]
|
||||
info['is_locked'] = int2b(x[4])
|
||||
else:
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,0)''', {
|
||||
info['curr_position'] = 0
|
||||
info['curr_capture'] = 0
|
||||
info['is_locked'] = True
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': user_id, 'b': map_id})
|
||||
|
||||
return info
|
||||
@@ -64,8 +92,8 @@ def get_current_map(user_id):
|
||||
def get_world_all(user_id):
|
||||
# 读取所有地图信息并处理,返回字典列表
|
||||
re = []
|
||||
worlds = get_world_name()
|
||||
with Connect() as c:
|
||||
worlds = get_world_name()
|
||||
for map_id in worlds:
|
||||
info = get_world_info(map_id)
|
||||
steps = info['steps']
|
||||
@@ -84,7 +112,10 @@ def get_world_all(user_id):
|
||||
info['curr_capture'] = x[3]
|
||||
info['is_locked'] = int2b(x[4])
|
||||
else:
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,0)''', {
|
||||
info['curr_position'] = 0
|
||||
info['curr_capture'] = 0
|
||||
info['is_locked'] = True
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': user_id, 'b': map_id})
|
||||
|
||||
re.append(info)
|
||||
@@ -92,6 +123,23 @@ def get_world_all(user_id):
|
||||
return re
|
||||
|
||||
|
||||
def get_available_maps():
|
||||
# 获取当前可用图(用户设定的),返回字典列表
|
||||
re = []
|
||||
for i in Config.AVAILABLE_MAP:
|
||||
info = get_world_info(i)
|
||||
del info['steps']
|
||||
try:
|
||||
del info['is_locked']
|
||||
del info['curr_position']
|
||||
del info['curr_capture']
|
||||
except:
|
||||
pass
|
||||
re.append(info)
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def get_user_world(user_id, map_id):
|
||||
# 获取用户图信息,返回字典
|
||||
re = {}
|
||||
@@ -103,7 +151,7 @@ def get_user_world(user_id, map_id):
|
||||
"user_id": user_id,
|
||||
"curr_position": 0,
|
||||
"curr_capture": 0,
|
||||
"is_locked": False,
|
||||
"is_locked": True,
|
||||
"map_id": map_id
|
||||
}
|
||||
if x:
|
||||
@@ -111,12 +159,40 @@ def get_user_world(user_id, map_id):
|
||||
re['curr_capture'] = x[3]
|
||||
re['is_locked'] = int2b(x[4])
|
||||
else:
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,0)''', {
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': user_id, 'b': map_id})
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def unlock_user_world(user_id, map_id):
|
||||
# 解锁用户的图,返回成功与否布尔值
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select is_locked from user_world where map_id=? and user_id=?''', (map_id, user_id))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
is_locked = x[0]
|
||||
else:
|
||||
is_locked = 1
|
||||
c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
|
||||
'a': user_id, 'b': map_id})
|
||||
if is_locked == 1:
|
||||
map_info = get_world_info(map_id)
|
||||
if 'require_type' in map_info and map_info['require_type'] != '':
|
||||
if map_info['require_type'] in ['pack', 'single']:
|
||||
c.execute('''select exists(select * from user_item where user_id=? and item_id=? and type=?)''',
|
||||
(user_id, map_info['require_id'], map_info['require_type']))
|
||||
if c.fetchone() == (0,):
|
||||
return False
|
||||
|
||||
c.execute(
|
||||
'''update user_world set is_locked=0 where user_id=? and map_id=?''', (user_id, map_id))
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def change_user_current_map(user_id, map_id):
|
||||
# 改变用户当前图
|
||||
with Connect() as c:
|
||||
@@ -126,7 +202,8 @@ def change_user_current_map(user_id, map_id):
|
||||
|
||||
|
||||
def play_world_song(user_id, args):
|
||||
# 声明是世界模式的打歌,并且记录加成信息
|
||||
# 声明是世界模式的打歌,并且记录加成信息,返回字典
|
||||
r = {}
|
||||
with Connect() as c:
|
||||
stamina_multiply = 1
|
||||
fragment_multiply = 100
|
||||
@@ -147,11 +224,39 @@ def play_world_song(user_id, args):
|
||||
c.execute('''insert into world_songplay values(:a,:b,:c,:d,:e,:f)''', {
|
||||
'a': user_id, 'b': args['song_id'], 'c': args['difficulty'], 'd': stamina_multiply, 'e': fragment_multiply, 'f': prog_boost_multiply})
|
||||
|
||||
return None
|
||||
c.execute('''select current_map from user where user_id = :a''', {
|
||||
'a': user_id})
|
||||
map_id = c.fetchone()[0]
|
||||
info = get_world_info(map_id)
|
||||
# 体力计算
|
||||
c.execute(
|
||||
'''select max_stamina_ts, stamina from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
max_stamina_ts = x[0] if x and x[0] is not None else 0
|
||||
stamina = x[1] if x and x[1] is not None else 12
|
||||
now = int(time.time() * 1000)
|
||||
|
||||
# 体力不足
|
||||
if calc_stamina(max_stamina_ts, stamina) < info['stamina_cost']:
|
||||
return {}
|
||||
stamina = calc_stamina(max_stamina_ts, stamina) - \
|
||||
info['stamina_cost'] * stamina_multiply
|
||||
max_stamina_ts = now + Constant.STAMINA_RECOVER_TICK * \
|
||||
(Constant.MAX_STAMINA - stamina)
|
||||
c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(max_stamina_ts, stamina, user_id))
|
||||
r = {
|
||||
"stamina": stamina,
|
||||
"max_stamina_ts": max_stamina_ts,
|
||||
"token": "13145201919810"
|
||||
}
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def climb_step(user_id, map_id, step, prev_capture, prev_position):
|
||||
# 爬梯子,返回奖励列表,台阶列表,当前的位置和坐标,图信息
|
||||
|
||||
info = get_world_info(map_id)
|
||||
step_count = int(info['step_count'])
|
||||
|
||||
@@ -245,3 +350,323 @@ def climb_step(user_id, map_id, step, prev_capture, prev_position):
|
||||
steps.append(x)
|
||||
|
||||
return rewards, steps, curr_position, curr_capture, info
|
||||
|
||||
|
||||
def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gauge, health, stamina_multiply=1, fragment_multiply=100, prog_boost_multiply=0):
|
||||
# 成绩上传后世界模式更新,返回字典
|
||||
|
||||
step_times = stamina_multiply * fragment_multiply / \
|
||||
100 * (prog_boost_multiply+100)/100
|
||||
exp_times = stamina_multiply * (prog_boost_multiply+100)/100
|
||||
if prog_boost_multiply != 0:
|
||||
c.execute('''update user set prog_boost = 0 where user_id = :a''', {
|
||||
'a': user_id})
|
||||
c.execute('''delete from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', {
|
||||
'a': user_id, 'b': song_id, 'c': difficulty})
|
||||
|
||||
c.execute(
|
||||
'''select character_id, max_stamina_ts, stamina, is_skill_sealed, is_char_uncapped, is_char_uncapped_override from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
character_id = x[0] if x and x[0] is not None else 0
|
||||
max_stamina_ts = x[1] if x and x[1] is not None else 0
|
||||
stamina = x[2] if x and x[2] is not None else 12
|
||||
is_skill_sealed = x[3] if x and x[3] is not None else 1
|
||||
skill = False
|
||||
skill_uncap = False
|
||||
level = 1
|
||||
exp = 0
|
||||
frag = 50
|
||||
prog = 50
|
||||
overdrive = 50
|
||||
if not is_skill_sealed:
|
||||
if x:
|
||||
skill = True
|
||||
if x[4] is not None and x[4] == 1:
|
||||
skill_uncap = True
|
||||
if x[5] is not None and x[5] == 1:
|
||||
skill_uncap = False
|
||||
|
||||
c.execute('''select frag1,prog1,overdrive1,frag20,prog20,overdrive20,frag30,prog30,overdrive30,skill_id,skill_id_uncap from character where character_id=?''', (character_id,))
|
||||
x = c.fetchone()
|
||||
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select level, exp from user_char_full where user_id = :a and character_id = :b''', {
|
||||
'a': user_id, 'b': character_id})
|
||||
else:
|
||||
c.execute('''select level, exp from user_char where user_id = :a and character_id = :b''', {
|
||||
'a': user_id, 'b': character_id})
|
||||
y = c.fetchone()
|
||||
if y:
|
||||
level = y[0]
|
||||
exp = y[1]
|
||||
else:
|
||||
level = 1
|
||||
exp = 0
|
||||
|
||||
if x:
|
||||
frag = server.character.calc_char_value(level, x[0], x[3], x[6])
|
||||
prog = server.character.calc_char_value(level, x[1], x[4], x[7])
|
||||
overdrive = server.character.calc_char_value(
|
||||
level, x[2], x[5], x[8])
|
||||
if x[9] is not None and x[9] != '' and skill:
|
||||
skill = x[9]
|
||||
else:
|
||||
skill = None
|
||||
if x[10] is not None and x[9] != '' and skill_uncap:
|
||||
skill_uncap = x[10]
|
||||
else:
|
||||
skill_uncap = None
|
||||
else:
|
||||
frag = 0
|
||||
prog = 0
|
||||
overdrive = 0
|
||||
skill = None
|
||||
skill_uncap = None
|
||||
|
||||
skill_special = ''
|
||||
if skill_uncap is not None and skill_uncap and skill_uncap in ['eto_uncap', 'luna_uncap', 'ayu_uncap', 'skill_vita']:
|
||||
skill_special = skill_uncap
|
||||
elif skill is not None and skill and skill in ['eto_uncap', 'luna_uncap', 'ayu_uncap', 'skill_vita']:
|
||||
skill_special = skill
|
||||
|
||||
c.execute('''select current_map from user where user_id = :a''', {
|
||||
'a': user_id})
|
||||
map_id = c.fetchone()[0]
|
||||
|
||||
if beyond_gauge == 0: # 是否是beyond挑战
|
||||
prog_tempest = 0
|
||||
if not is_skill_sealed and character_id == 35:
|
||||
# 风暴对立
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
prog_tempest = 60
|
||||
else:
|
||||
c.execute(
|
||||
'''select sum(level) from user_char where user_id=?''', (user_id,))
|
||||
prog_tempest = int(x[0]) / 10 if x else 0
|
||||
if prog_tempest > 60:
|
||||
prog_tempest = 60
|
||||
elif prog_tempest < 0:
|
||||
prog_tempest = 0
|
||||
|
||||
base_step = 2.5 + 2.45*rating**0.5
|
||||
step = base_step * (prog + prog_tempest) / 50 * step_times
|
||||
else:
|
||||
info = get_world_info(map_id)
|
||||
if clear_type == 0:
|
||||
base_step = 25/28 + (rating)**0.5 * 0.43
|
||||
else:
|
||||
base_step = 75/28 + (rating)**0.5 * 0.43
|
||||
|
||||
if character_id in info['character_affinity']:
|
||||
affinity_multiplier = info['affinity_multiplier'][info['character_affinity'].index(
|
||||
character_id)]
|
||||
else:
|
||||
affinity_multiplier = 1
|
||||
|
||||
if skill_special == 'skill_vita':
|
||||
# vita技能,overdrive随回忆率提升,提升量最多为10
|
||||
# 此处采用线性函数
|
||||
overdrive_extra = 0
|
||||
if 0 < health <= 100:
|
||||
overdrive_extra = health / 10
|
||||
|
||||
overdrive += overdrive_extra
|
||||
|
||||
step = base_step * overdrive / 50 * \
|
||||
step_times * affinity_multiplier
|
||||
|
||||
c.execute('''select * from user_world where user_id = :a and map_id =:b''',
|
||||
{'a': user_id, 'b': map_id})
|
||||
y = c.fetchone()
|
||||
if y[4] == 1: # 图不可用
|
||||
return {}
|
||||
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2])
|
||||
|
||||
# Eto、Luna、Ayu的技能
|
||||
character_bonus_progress = None
|
||||
if skill_special == 'eto_uncap':
|
||||
# eto觉醒技能,获得残片奖励时世界模式进度加7
|
||||
fragment_flag = False
|
||||
for i in rewards:
|
||||
for j in i['items']:
|
||||
if j['type'] == 'fragment':
|
||||
fragment_flag = True
|
||||
break
|
||||
if fragment_flag:
|
||||
break
|
||||
if fragment_flag:
|
||||
character_bonus_progress = Constant.ETO_UNCAP_BONUS_PROGRESS
|
||||
step += character_bonus_progress * step_times
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||
|
||||
elif skill_special == 'luna_uncap':
|
||||
# luna觉醒技能,限制格开始时世界模式进度加7
|
||||
if 'restrict_id' in steps[0] and 'restrict_type' in steps[0] and steps[0]['restrict_type'] != '' and steps[0]['restrict_id'] != '':
|
||||
character_bonus_progress = Constant.LUNA_UNCAP_BONUS_PROGRESS
|
||||
step += character_bonus_progress * step_times
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||
|
||||
elif skill_special == 'ayu_uncap':
|
||||
# ayu觉醒技能,世界模式进度+5或-5,但不会小于0
|
||||
if random.random() >= 0.5:
|
||||
character_bonus_progress = Constant.AYU_UNCAP_BONUS_PROGRESS
|
||||
else:
|
||||
character_bonus_progress = -Constant.AYU_UNCAP_BONUS_PROGRESS
|
||||
|
||||
step += character_bonus_progress * step_times
|
||||
if step < 0:
|
||||
character_bonus_progress += step / step_times
|
||||
step = 0
|
||||
|
||||
rewards, steps, curr_position, curr_capture, info = climb_step(
|
||||
user_id, map_id, step, y[3], y[2]) # 二次爬梯,重新计算
|
||||
|
||||
for i in rewards: # 物品分发
|
||||
for j in i['items']:
|
||||
amount = j['amount'] if 'amount' in j else 1
|
||||
item_id = j['id'] if 'id' in j else ''
|
||||
server.item.claim_user_item(c, user_id, item_id, j['type'], amount)
|
||||
|
||||
if 'step_type' in steps[-1]:
|
||||
if 'plusstamina' in steps[-1]['step_type'] and 'plus_stamina_value' in steps[-1]:
|
||||
# 体力格子
|
||||
max_stamina_ts, stamina = add_stamina(
|
||||
c, user_id, int(steps[-1]['plus_stamina_value']))
|
||||
# 角色升级
|
||||
if not Config.CHARACTER_FULL_UNLOCK:
|
||||
exp, level = server.character.calc_level_up(
|
||||
c, user_id, character_id, exp, exp_times*rating*6)
|
||||
c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
(level, exp, user_id, character_id))
|
||||
else:
|
||||
exp = Constant.LEVEL_STEPS[level]
|
||||
|
||||
re = {
|
||||
"rewards": rewards,
|
||||
"exp": exp,
|
||||
"level": level,
|
||||
"base_progress": base_step,
|
||||
"progress": step,
|
||||
"user_map": {
|
||||
"user_id": user_id,
|
||||
"curr_position": curr_position,
|
||||
"curr_capture": curr_capture,
|
||||
"is_locked": int2b(y[4]),
|
||||
"map_id": map_id,
|
||||
"prev_capture": y[3],
|
||||
"prev_position": y[2],
|
||||
"beyond_health": info['beyond_health']
|
||||
},
|
||||
"char_stats": {
|
||||
"character_id": character_id,
|
||||
"frag": frag,
|
||||
"prog": prog,
|
||||
"overdrive": overdrive
|
||||
},
|
||||
"current_stamina": calc_stamina(max_stamina_ts, stamina),
|
||||
"max_stamina_ts": max_stamina_ts
|
||||
}
|
||||
|
||||
if beyond_gauge == 0:
|
||||
re["user_map"]["steps"] = steps
|
||||
else:
|
||||
re["user_map"]["steps"] = len(steps)
|
||||
|
||||
if character_id == 35 and not is_skill_sealed:
|
||||
re['char_stats']['prog_tempest'] = prog_tempest
|
||||
re['char_stats']['prog'] += prog_tempest
|
||||
|
||||
if character_bonus_progress is not None:
|
||||
re['character_bonus_progress'] = character_bonus_progress
|
||||
|
||||
if stamina_multiply != 1:
|
||||
re['stamina_multiply'] = stamina_multiply
|
||||
if fragment_multiply != 100:
|
||||
re['fragment_multiply'] = fragment_multiply
|
||||
if prog_boost_multiply != 0:
|
||||
re['prog_boost_multiply'] = prog_boost_multiply
|
||||
|
||||
if curr_position == info['step_count']-1 and info['is_repeatable']: # 循环图判断
|
||||
curr_position = 0
|
||||
c.execute('''update user_world set curr_position=:a, curr_capture=:b where user_id=:c and map_id=:d''', {
|
||||
'a': curr_position, 'b': curr_capture, 'c': user_id, 'd': map_id})
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def add_stamina(c, user_id, add_stamina):
|
||||
# 增添体力,返回max_stamina_ts和stamina
|
||||
|
||||
now = int(time.time() * 1000)
|
||||
c.execute(
|
||||
'''select max_stamina_ts, stamina from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x and x[0] is not None and x[1] is not None:
|
||||
stamina = calc_stamina(x[0], x[1]) + add_stamina
|
||||
max_stamina_ts = now - \
|
||||
(stamina-Constant.MAX_STAMINA) * \
|
||||
Constant.STAMINA_RECOVER_TICK
|
||||
else:
|
||||
max_stamina_ts = now
|
||||
stamina = Constant.MAX_STAMINA
|
||||
|
||||
c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(max_stamina_ts, stamina, user_id))
|
||||
|
||||
return max_stamina_ts, stamina
|
||||
|
||||
|
||||
def buy_stamina_by_fragment(user_id):
|
||||
# 残片买体力,返回字典和错误码
|
||||
r = {}
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select next_fragstam_ts from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
now = int(time.time() * 1000)
|
||||
next_fragstam_ts = x[0] if x[0] else 0
|
||||
|
||||
if now < next_fragstam_ts:
|
||||
return {}, 905
|
||||
|
||||
next_fragstam_ts = now + 24*3600*1000
|
||||
max_stamina_ts, stamina = add_stamina(c, user_id, 6)
|
||||
c.execute('''update user set next_fragstam_ts=?, max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(next_fragstam_ts, max_stamina_ts, stamina, user_id))
|
||||
|
||||
r = {
|
||||
"user_id": user_id,
|
||||
"stamina": stamina,
|
||||
"max_stamina_ts": max_stamina_ts,
|
||||
"next_fragstam_ts": next_fragstam_ts
|
||||
}
|
||||
|
||||
return r, None
|
||||
|
||||
|
||||
def buy_stamina_by_ticket(user_id):
|
||||
# 源点买体力,返回字典和错误码
|
||||
r = {}
|
||||
|
||||
with Connect() as c:
|
||||
flag, ticket = server.arcpurchase.buy_item(c, user_id, 50)
|
||||
if flag:
|
||||
max_stamina_ts, stamina = add_stamina(c, user_id, 6)
|
||||
c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
|
||||
(max_stamina_ts, stamina, user_id))
|
||||
r = {
|
||||
"user_id": user_id,
|
||||
"stamina": stamina,
|
||||
"max_stamina_ts": max_stamina_ts,
|
||||
"ticket": ticket
|
||||
}
|
||||
else:
|
||||
return None, 501
|
||||
|
||||
return r, None
|
||||
|
||||
@@ -5,26 +5,34 @@ import functools
|
||||
from setting import Config
|
||||
from flask import jsonify
|
||||
|
||||
BAN_TIME = [1, 3, 7, 15, 31]
|
||||
|
||||
|
||||
def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判断
|
||||
# 查询数据库中的user表,验证账号密码,返回并记录token,多返回个error code
|
||||
# 查询数据库中的user表,验证账号密码,返回并记录token和user_id,多返回个error code和extra
|
||||
# token采用user_id和时间戳连接后hash生成(真的是瞎想的,没用bear)
|
||||
# 密码和token的加密方式为 SHA-256
|
||||
|
||||
error_code = 108
|
||||
token = None
|
||||
user_id = None
|
||||
with Connect() as c:
|
||||
hash_pwd = hashlib.sha256(password.encode("utf8")).hexdigest()
|
||||
c.execute('''select user_id, password from user where name = :name''', {
|
||||
c.execute('''select user_id, password, ban_flag from user where name = :name''', {
|
||||
'name': name})
|
||||
x = c.fetchone()
|
||||
if x is not None:
|
||||
now = int(time.time() * 1000)
|
||||
if x[2] is not None and x[2] != '':
|
||||
# 自动封号检查
|
||||
ban_timestamp = int(x[2].split(':', 1)[1])
|
||||
if ban_timestamp > now:
|
||||
return None, 105, {'remaining_ts': ban_timestamp-now}
|
||||
if x[1] == '':
|
||||
# 账号封禁
|
||||
error_code = 106
|
||||
elif x[1] == hash_pwd:
|
||||
user_id = str(x[0])
|
||||
now = int(time.time() * 1000)
|
||||
token = hashlib.sha256(
|
||||
(user_id + str(now)).encode("utf8")).hexdigest()
|
||||
c.execute(
|
||||
@@ -49,6 +57,13 @@ def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判
|
||||
device_list) + 1 - device_list.count(device_id) - Config.LOGIN_DEVICE_NUMBER_LIMIT
|
||||
|
||||
if should_delete_num >= 1: # 删掉多余token
|
||||
if not Config.ALLOW_LOGIN_SAME_DEVICE and Config.ALLOW_BAN_MULTIDEVICE_USER_AUTO: # 自动封号检查
|
||||
c.execute(
|
||||
'''select count(*) from login where user_id=? and login_time>?''', (user_id, now-86400000))
|
||||
if c.fetchone()[0] >= Config.LOGIN_DEVICE_NUMBER_LIMIT:
|
||||
remaining_ts = arc_auto_ban(c, user_id, now)
|
||||
return None, None, 105, {'remaining_ts': remaining_ts}
|
||||
|
||||
c.execute('''delete from login where rowid in (select rowid from login where user_id=:user_id limit :a);''',
|
||||
{'user_id': user_id, 'a': int(should_delete_num)})
|
||||
|
||||
@@ -62,7 +77,7 @@ def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判
|
||||
# 用户名错误
|
||||
error_code = 104
|
||||
|
||||
return token, error_code
|
||||
return token, user_id, error_code, None
|
||||
|
||||
|
||||
def arc_register(name: str, password: str, device_id: str, email: str, ip: str): # 注册
|
||||
@@ -91,13 +106,18 @@ def arc_register(name: str, password: str, device_id: str, email: str, ip: str):
|
||||
return 2000001
|
||||
|
||||
def insert_user_char(c, user_id):
|
||||
# 为用户添加所有可用角色
|
||||
c.execute('''select * from character''')
|
||||
# 为用户添加初始角色
|
||||
c.execute('''insert into user_char values(?,?,?,?,?,?)''',
|
||||
(user_id, 0, 1, 0, 0, 0))
|
||||
c.execute('''insert into user_char values(?,?,?,?,?,?)''',
|
||||
(user_id, 1, 1, 0, 0, 0))
|
||||
c.execute('''select character_id, max_level, is_uncapped from character''')
|
||||
x = c.fetchall()
|
||||
if x != []:
|
||||
if x:
|
||||
for i in x:
|
||||
c.execute('''insert into user_char values(:a,:b,:c,:d,:e,:f,:g,:h,:i,:j,:k,:l,:m,:n,:o)''', {
|
||||
'a': user_id, 'b': i[0], 'c': i[2], 'd': i[3], 'e': i[4], 'f': i[5], 'g': i[6], 'h': i[7], 'i': i[8], 'j': i[9], 'k': i[10], 'l': i[11], 'm': i[12], 'n': i[14], 'o': i[15]})
|
||||
exp = 25000 if i[1] == 30 else 10000
|
||||
c.execute('''insert into user_char_full values(?,?,?,?,?,?)''',
|
||||
(user_id, i[0], i[1], exp, i[2], 0))
|
||||
|
||||
user_id = None
|
||||
token = None
|
||||
@@ -176,7 +196,7 @@ def auth_required(request):
|
||||
if 'AppVersion' in headers: # 版本检查
|
||||
if Config.ALLOW_APPVERSION:
|
||||
if headers['AppVersion'] not in Config.ALLOW_APPVERSION:
|
||||
return jsonify({"success": False, "error_code": 5})
|
||||
return jsonify({"success": False, "error_code": 1203})
|
||||
|
||||
if 'Authorization' in headers:
|
||||
token = headers['Authorization']
|
||||
@@ -190,3 +210,24 @@ def auth_required(request):
|
||||
|
||||
return wrapped_view
|
||||
return decorator
|
||||
|
||||
|
||||
def arc_auto_ban(c, user_id, now):
|
||||
# 多设备自动封号机制,返回封号时长
|
||||
c.execute('''delete from login where user_id=?''', (user_id, ))
|
||||
c.execute('''select ban_flag from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x and x[0] != '' and x[0] is not None:
|
||||
last_ban_time = int(x[0].split(':', 1)[0])
|
||||
i = 0
|
||||
while i < len(BAN_TIME) - 1 and BAN_TIME[i] <= last_ban_time:
|
||||
i += 1
|
||||
ban_time = BAN_TIME[i]
|
||||
else:
|
||||
ban_time = BAN_TIME[0]
|
||||
|
||||
ban_flag = ':'.join((str(ban_time), str(now + ban_time*24*60*60*1000)))
|
||||
c.execute('''update user set ban_flag=? where user_id=?''',
|
||||
(ban_flag, user_id))
|
||||
|
||||
return ban_time*24*60*60*1000
|
||||
|
||||
254
latest version/server/character.py
Normal file
254
latest version/server/character.py
Normal file
@@ -0,0 +1,254 @@
|
||||
from setting import Config
|
||||
from server.sql import Connect
|
||||
from .config import Constant
|
||||
import server.info
|
||||
import server.item
|
||||
import server.setme
|
||||
|
||||
|
||||
def int2b(x):
|
||||
# int与布尔值转换
|
||||
if x is None or x == 0:
|
||||
return False
|
||||
else:
|
||||
return True
|
||||
|
||||
|
||||
def get_level_steps():
|
||||
# 返回level_steps字典数组
|
||||
return [{'level': i, 'level_exp': Constant.LEVEL_STEPS[i]} for i in Constant.LEVEL_STEPS]
|
||||
|
||||
|
||||
def calc_char_value(level, value1, value20, value30):
|
||||
# 计算搭档数值的核心函数,返回浮点数
|
||||
|
||||
def calc_char_value_20(level, stata, statb, lva=1, lvb=20):
|
||||
# 计算1~20级搭档数值的核心函数,返回浮点数,来自https://redive.estertion.win/arcaea/calc/
|
||||
|
||||
n = [0, 0, 0.0005831753900000081, 0.004665403120000065, 0.015745735529959858, 0.03732322495992008, 0.07289692374980007, 0.12596588423968, 0.2000291587694801, 0.29858579967923987, 0.42513485930893946,
|
||||
0.5748651406910605, 0.7014142003207574, 0.7999708412305152, 0.8740341157603029, 0.9271030762501818, 0.962676775040091, 0.9842542644700301, 0.9953345968799998, 0.9994168246100001, 1]
|
||||
e = n[lva] - n[lvb]
|
||||
a = stata - statb
|
||||
r = a / e
|
||||
d = stata - n[lva] * r
|
||||
|
||||
return d + r * n[level]
|
||||
|
||||
def calc_char_value_30(level, stata, statb, lva=20, lvb=30):
|
||||
# 计算21~30级搭档数值,返回浮点数
|
||||
|
||||
return (level - lva) * (statb - stata) / (lvb - lva) + stata
|
||||
|
||||
if level < 1 or level > 30:
|
||||
return 0
|
||||
elif 1 <= level <= 20:
|
||||
return calc_char_value_20(level, value1, value20)
|
||||
else:
|
||||
return calc_char_value_30(level, value20, value30)
|
||||
|
||||
|
||||
def get_char_core(c, character_id):
|
||||
# 得到对应角色觉醒所需的核心,返回字典列表
|
||||
r = []
|
||||
c.execute(
|
||||
'''select item_id, amount from char_item where character_id = ? and type="core"''', (character_id,))
|
||||
x = c.fetchall()
|
||||
if x:
|
||||
for i in x:
|
||||
r.append({'core_type': i[0], 'amount': i[1]})
|
||||
return r
|
||||
|
||||
|
||||
def get_user_characters(c, user_id):
|
||||
# 获取用户所拥有角色,返回列表
|
||||
|
||||
c.execute('''select character_id from user_char where user_id = :user_id''',
|
||||
{'user_id': user_id})
|
||||
|
||||
x = c.fetchall()
|
||||
characters = []
|
||||
|
||||
if x:
|
||||
for i in x:
|
||||
characters.append(i[0])
|
||||
|
||||
return characters
|
||||
|
||||
|
||||
def get_user_character(c, user_id):
|
||||
# 得到用户拥有的角色列表,返回列表
|
||||
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select * from user_char_full a,character b where a.user_id = :user_id and a.character_id=b.character_id''',
|
||||
{'user_id': user_id})
|
||||
else:
|
||||
c.execute('''select * from user_char a,character b where a.user_id = :user_id and a.character_id=b.character_id''',
|
||||
{'user_id': user_id})
|
||||
x = c.fetchall()
|
||||
if not x and not Config.CHARACTER_FULL_UNLOCK:
|
||||
# 添加初始角色
|
||||
c.execute('''insert into user_char values(?,?,?,?,?,?)''',
|
||||
(user_id, 0, 1, 0, 0, 0))
|
||||
c.execute('''insert into user_char values(?,?,?,?,?,?)''',
|
||||
(user_id, 1, 1, 0, 0, 0))
|
||||
c.execute('''select * from user_char a,character b where a.user_id = :user_id and a.character_id=b.character_id''',
|
||||
{'user_id': user_id})
|
||||
x = c.fetchall()
|
||||
|
||||
if not x:
|
||||
return []
|
||||
r = []
|
||||
for i in x:
|
||||
|
||||
char = {
|
||||
"is_uncapped_override": int2b(i[5]),
|
||||
"is_uncapped": int2b(i[4]),
|
||||
"uncap_cores": get_char_core(c, i[1]),
|
||||
"char_type": i[22],
|
||||
"skill_id_uncap": i[21],
|
||||
"skill_requires_uncap": int2b(i[20]),
|
||||
"skill_unlock_level": i[19],
|
||||
"skill_id": i[18],
|
||||
"overdrive": calc_char_value(i[2], i[11], i[14], i[17]),
|
||||
"prog": calc_char_value(i[2], i[10], i[13], i[16]),
|
||||
"frag": calc_char_value(i[2], i[9], i[12], i[15]),
|
||||
"level_exp": Constant.LEVEL_STEPS[i[2]],
|
||||
"exp": i[3],
|
||||
"level": i[2],
|
||||
"name": i[7],
|
||||
"character_id": i[1]
|
||||
}
|
||||
if i[1] == 21:
|
||||
char["voice"] = [0, 1, 2, 3, 100, 1000, 1001]
|
||||
r.append(char)
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def get_one_character(c, user_id, character_id):
|
||||
# 得到用户某个拥有的角色列表,返回字典
|
||||
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select * from user_char_full a,character b where a.user_id = :user_id and a.character_id=b.character_id and a.character_id=:a''',
|
||||
{'user_id': user_id, 'a': character_id})
|
||||
else:
|
||||
c.execute('''select * from user_char a,character b where a.user_id = :user_id and a.character_id=b.character_id and a.character_id=:a''',
|
||||
{'user_id': user_id, 'a': character_id})
|
||||
x = c.fetchone()
|
||||
if not x:
|
||||
return {}
|
||||
r = {
|
||||
"is_uncapped_override": int2b(x[5]),
|
||||
"is_uncapped": int2b(x[4]),
|
||||
"uncap_cores": get_char_core(c, x[1]),
|
||||
"char_type": x[22],
|
||||
"skill_id_uncap": x[21],
|
||||
"skill_requires_uncap": int2b(x[20]),
|
||||
"skill_unlock_level": x[19],
|
||||
"skill_id": x[18],
|
||||
"overdrive": calc_char_value(x[2], x[11], x[14], x[17]),
|
||||
"prog": calc_char_value(x[2], x[10], x[13], x[16]),
|
||||
"frag": calc_char_value(x[2], x[9], x[12], x[15]),
|
||||
"level_exp": Constant.LEVEL_STEPS[x[2]],
|
||||
"exp": x[3],
|
||||
"level": x[2],
|
||||
"name": x[7],
|
||||
"character_id": x[1]
|
||||
}
|
||||
if x[1] == 21:
|
||||
r["voice"] = [0, 1, 2, 3, 100, 1000, 1001]
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def calc_level_up(c, user_id, character_id, exp, exp_addition):
|
||||
# 计算角色升级,返回当前经验和等级
|
||||
|
||||
exp += exp_addition
|
||||
|
||||
if exp >= Constant.LEVEL_STEPS[20]: # 未觉醒溢出
|
||||
c.execute('''select is_uncapped from user_char where user_id=? and character_id=?''',
|
||||
(user_id, character_id))
|
||||
x = c.fetchone()
|
||||
if x and x[0] == 0:
|
||||
return Constant.LEVEL_STEPS[20], 20
|
||||
|
||||
a = []
|
||||
b = []
|
||||
for i in Constant.LEVEL_STEPS:
|
||||
a.append(i)
|
||||
b.append(Constant.LEVEL_STEPS[i])
|
||||
|
||||
if exp >= b[-1]: # 溢出
|
||||
return b[-1], a[-1]
|
||||
|
||||
if exp < b[0]: # 向下溢出,是异常状态
|
||||
return 0, 1
|
||||
|
||||
i = len(a) - 1
|
||||
while exp < b[i]:
|
||||
i -= 1
|
||||
|
||||
return exp, a[i]
|
||||
|
||||
|
||||
def char_use_core(user_id, character_id, amount):
|
||||
# 以太之滴升级,返回user_id,core状态,角色状态的字典
|
||||
r = None
|
||||
with Connect() as c:
|
||||
|
||||
c.execute(
|
||||
'''select amount from user_item where user_id=? and item_id="core_generic" and type="core"''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
pre_amount = x[0]
|
||||
else:
|
||||
pre_amount = 0
|
||||
|
||||
if amount <= pre_amount:
|
||||
c.execute(
|
||||
'''select exp from user_char where user_id=? and character_id=?''', (user_id, character_id))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
exp, level = calc_level_up(
|
||||
c, user_id, character_id, x[0], amount*Config.CORE_EXP)
|
||||
c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
(level, exp, user_id, character_id))
|
||||
server.item.claim_user_item(
|
||||
c, user_id, 'core_generic', 'core', -amount)
|
||||
|
||||
r = {'character': [get_one_character(c, user_id, character_id)]}
|
||||
r['cores'] = server.item.get_user_cores(c, user_id)
|
||||
r['user_id'] = user_id
|
||||
return r
|
||||
|
||||
|
||||
def char_uncap(user_id, character_id):
|
||||
# 角色觉醒,返回user_id,core状态,角色状态的字典
|
||||
r = None
|
||||
with Connect() as c:
|
||||
c.execute('''select * from char_item where character_id=?''',
|
||||
(character_id,))
|
||||
x = c.fetchall()
|
||||
if not x:
|
||||
return None
|
||||
|
||||
success = True
|
||||
for i in x:
|
||||
c.execute(
|
||||
'''select amount from user_item where user_id=? and item_id=? and type=?''', (user_id, i[1], i[2]))
|
||||
y = c.fetchone()
|
||||
if not y or i[3] > y[0]:
|
||||
success = False
|
||||
break
|
||||
|
||||
if success:
|
||||
c.execute('''update user_char set is_uncapped=1, is_uncapped_override=0 where user_id=? and character_id=?''',
|
||||
(user_id, character_id))
|
||||
for i in x:
|
||||
server.item.claim_user_item(c, user_id, i[1], i[2], -i[3])
|
||||
|
||||
r = {'character': [get_one_character(c, user_id, character_id)]}
|
||||
r['cores'] = server.item.get_user_cores(c, user_id)
|
||||
r['user_id'] = user_id
|
||||
return r
|
||||
1140
latest version/server/config.py
Normal file
1140
latest version/server/config.py
Normal file
File diff suppressed because it is too large
Load Diff
@@ -2,8 +2,11 @@ from server.sql import Connect
|
||||
import server.arcworld
|
||||
import server.arcpurchase
|
||||
import server.arcdownload
|
||||
import server.character
|
||||
import server.item
|
||||
import time
|
||||
from setting import Config
|
||||
from .config import Constant
|
||||
|
||||
|
||||
def int2b(x):
|
||||
@@ -46,47 +49,6 @@ def get_recent_score(c, user_id):
|
||||
return []
|
||||
|
||||
|
||||
def get_user_character(c, user_id):
|
||||
# 得到用户拥有的角色列表,返回列表
|
||||
c.execute('''select * from user_char where user_id = :user_id''',
|
||||
{'user_id': user_id})
|
||||
x = c.fetchall()
|
||||
if x != []:
|
||||
s = []
|
||||
for i in x:
|
||||
char_name = ''
|
||||
c.execute(
|
||||
'''select name from character where character_id = :x''', {'x': i[1]})
|
||||
y = c.fetchone()
|
||||
if y is not None:
|
||||
char_name = y[0]
|
||||
char = {
|
||||
"is_uncapped_override": int2b(i[14]),
|
||||
"is_uncapped": int2b(i[13]),
|
||||
"uncap_cores": [],
|
||||
"char_type": i[12],
|
||||
"skill_id_uncap": i[11],
|
||||
"skill_requires_uncap": int2b(i[10]),
|
||||
"skill_unlock_level": i[9],
|
||||
"skill_id": i[8],
|
||||
"overdrive": i[7],
|
||||
"prog": i[6],
|
||||
"frag": i[5],
|
||||
"level_exp": i[4],
|
||||
"exp": i[3],
|
||||
"level": i[2],
|
||||
"name": char_name,
|
||||
"character_id": i[1]
|
||||
}
|
||||
if i[1] == 21:
|
||||
char["voice"] = [0, 1, 2, 3, 100, 1000, 1001]
|
||||
s.append(char)
|
||||
|
||||
return s
|
||||
else:
|
||||
return []
|
||||
|
||||
|
||||
def get_user_friend(c, user_id):
|
||||
# 得到用户的朋友列表,返回列表
|
||||
c.execute('''select user_id_other from friend where user_id_me = :user_id''', {
|
||||
@@ -111,8 +73,12 @@ def get_user_friend(c, user_id):
|
||||
is_char_uncapped_override = int2b(y[9])
|
||||
if y[23] != -1:
|
||||
character = y[23]
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char where user_id=:a and character_id=:b''', {
|
||||
'a': i[0], 'b': character})
|
||||
if not Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char where user_id=:a and character_id=:b''', {
|
||||
'a': i[0], 'b': character})
|
||||
else:
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char_full where user_id=:a and character_id=:b''', {
|
||||
'a': i[0], 'b': character})
|
||||
z = c.fetchone()
|
||||
if z:
|
||||
is_char_uncapped = int2b(z[0])
|
||||
@@ -135,75 +101,72 @@ def get_user_friend(c, user_id):
|
||||
"user_id": i[0]
|
||||
})
|
||||
|
||||
s.sort(key=lambda item: item["recent_score"][0]["time_played"] if len(
|
||||
item["recent_score"]) > 0 else 0, reverse=True)
|
||||
return s
|
||||
|
||||
|
||||
def get_user_singles(c, user_id):
|
||||
# 得到用户的单曲,返回列表
|
||||
c.execute('''select * from user_item where user_id = :user_id and type = "single"''',
|
||||
{'user_id': user_id})
|
||||
x = c.fetchall()
|
||||
if not x:
|
||||
return []
|
||||
|
||||
re = []
|
||||
for i in x:
|
||||
re.append(i[1])
|
||||
return re
|
||||
|
||||
|
||||
def get_user_packs(c, user_id):
|
||||
# 得到用户的曲包,返回列表
|
||||
c.execute('''select * from user_item where user_id = :user_id and type = "pack"''',
|
||||
{'user_id': user_id})
|
||||
x = c.fetchall()
|
||||
if not x:
|
||||
return []
|
||||
|
||||
re = []
|
||||
for i in x:
|
||||
re.append(i[1])
|
||||
return re
|
||||
|
||||
|
||||
def get_user_characters(c, user_id):
|
||||
# 获取用户所拥有角色,返回列表
|
||||
|
||||
c.execute('''select character_id from user_char where user_id = :user_id''',
|
||||
{'user_id': user_id})
|
||||
|
||||
x = c.fetchall()
|
||||
characters = []
|
||||
|
||||
if x:
|
||||
for i in x:
|
||||
characters.append(i[0])
|
||||
|
||||
return characters
|
||||
|
||||
|
||||
def get_user_me(c, user_id):
|
||||
# 构造user/me的数据,返回字典
|
||||
c.execute('''select * from user where user_id = :x''', {'x': user_id})
|
||||
x = c.fetchone()
|
||||
r = {}
|
||||
if x is not None:
|
||||
user_character = get_user_character(c, user_id)
|
||||
user_character = server.character.get_user_character(c, user_id)
|
||||
# 下面没有使用get_user_characters函数是为了节省一次查询
|
||||
characters = []
|
||||
for i in user_character:
|
||||
characters.append(i['character_id'])
|
||||
|
||||
character_id = x[6]
|
||||
if character_id not in characters:
|
||||
character_id = 0
|
||||
c.execute(
|
||||
'''update user set character_id=0 where user_id=?''', (user_id,))
|
||||
|
||||
favorite_character_id = x[23]
|
||||
if favorite_character_id not in characters: # 这是考虑有可能favourite_character设置了用户未拥有的角色
|
||||
favorite_character_id = -1
|
||||
c.execute(
|
||||
'''update user set favorite_character=-1 where user_id=?''', (user_id,))
|
||||
|
||||
# 计算世界排名
|
||||
c.execute(
|
||||
'''select world_rank_score from user where user_id=?''', (user_id,))
|
||||
y = c.fetchone()
|
||||
if y and y[0]:
|
||||
c.execute(
|
||||
'''select count(*) from user where world_rank_score > ?''', (y[0],))
|
||||
y = c.fetchone()
|
||||
if y and y[0] + 1 <= Config.WORLD_RANK_MAX:
|
||||
world_rank = y[0] + 1
|
||||
else:
|
||||
world_rank = 0
|
||||
else:
|
||||
world_rank = 0
|
||||
|
||||
# 源点强化
|
||||
prog_boost = 0
|
||||
if x[27] and x[27] != 0:
|
||||
prog_boost = 300
|
||||
|
||||
# 体力计算
|
||||
next_fragstam_ts = -1
|
||||
max_stamina_ts = 1586274871917
|
||||
stamina = 12
|
||||
if x[31]:
|
||||
next_fragstam_ts = x[31]
|
||||
if x[32]:
|
||||
max_stamina_ts = x[32]
|
||||
if x[33]:
|
||||
stamina = x[33]
|
||||
|
||||
r = {"is_aprilfools": Config.IS_APRILFOOLS,
|
||||
"curr_available_maps": [],
|
||||
"curr_available_maps": server.arcworld.get_available_maps(),
|
||||
"character_stats": user_character,
|
||||
"friends": get_user_friend(c, user_id),
|
||||
"settings": {
|
||||
"favorite_character": x[23],
|
||||
"favorite_character": favorite_character_id,
|
||||
"is_hide_rating": int2b(x[10]),
|
||||
"max_stamina_notification_enabled": int2b(x[24])
|
||||
},
|
||||
@@ -212,30 +175,62 @@ def get_user_me(c, user_id):
|
||||
"user_code": x[4],
|
||||
"display_name": x[1],
|
||||
"ticket": x[26],
|
||||
"character": x[6],
|
||||
"character": character_id,
|
||||
"is_locked_name_duplicate": False,
|
||||
"is_skill_sealed": int2b(x[7]),
|
||||
"current_map": x[25],
|
||||
"prog_boost": prog_boost,
|
||||
"next_fragstam_ts": -1,
|
||||
"max_stamina_ts": 1586274871917,
|
||||
"stamina": 12,
|
||||
"world_unlocks": ["scenery_chap1", "scenery_chap2", "scenery_chap3", "scenery_chap4", "scenery_chap5"],
|
||||
"world_songs": ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster", "cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream", "lumia3", "purpleverse", "moonheart3", "glow", "enchantedlove", "take", "lifeispiano", "vandalism", "nexttoyou3", "lostcivilization3"],
|
||||
"singles": get_user_singles(c, user_id),
|
||||
"packs": get_user_packs(c, user_id),
|
||||
"next_fragstam_ts": next_fragstam_ts,
|
||||
"max_stamina_ts": max_stamina_ts,
|
||||
"stamina": server.arcworld.calc_stamina(max_stamina_ts, stamina),
|
||||
"world_unlocks": server.item.get_user_items(c, user_id, 'world_unlock'),
|
||||
"world_songs": server.item.get_user_items(c, user_id, 'world_song'),
|
||||
"singles": server.item.get_user_items(c, user_id, 'single'),
|
||||
"packs": server.item.get_user_items(c, user_id, 'pack'),
|
||||
"characters": characters,
|
||||
"cores": [],
|
||||
"cores": server.item.get_user_cores(c, user_id),
|
||||
"recent_score": get_recent_score(c, user_id),
|
||||
"max_friend": 50,
|
||||
"rating": x[5],
|
||||
"join_date": int(x[3]),
|
||||
"global_rank": 114514
|
||||
"global_rank": world_rank
|
||||
}
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def get_user_me_c(user_id):
|
||||
# user/me调用,上边没开数据库这里开一下
|
||||
with Connect() as c:
|
||||
return get_user_me(c, user_id)
|
||||
|
||||
|
||||
def get_purchase_pack(user_id):
|
||||
# 返回曲包数据
|
||||
with Connect() as c:
|
||||
return server.arcpurchase.get_purchase(c, 'pack')
|
||||
|
||||
|
||||
def get_game_info():
|
||||
# 返回游戏基本信息
|
||||
r = {
|
||||
"max_stamina": Constant.MAX_STAMINA,
|
||||
"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
|
||||
"core_exp": Constant.CORE_EXP,
|
||||
"curr_ts": int(time.time()*1000),
|
||||
"level_steps": server.character.get_level_steps(),
|
||||
"world_ranking_enabled": True,
|
||||
"is_byd_chapter_unlocked": True
|
||||
}
|
||||
return r
|
||||
|
||||
|
||||
def get_user_present(user_id):
|
||||
# 返回奖励信息
|
||||
with Connect() as c:
|
||||
return server.arcpurchase.get_user_present(c, user_id)
|
||||
|
||||
|
||||
def arc_aggregate_small(user_id):
|
||||
# 返回用户数据
|
||||
r = {"success": False}
|
||||
@@ -253,115 +248,32 @@ def arc_aggregate_big(user_id):
|
||||
# 返回比较全的用户数据
|
||||
r = {"success": False}
|
||||
with Connect() as c:
|
||||
# 防止数据库锁
|
||||
id_2 = server.arcdownload.get_all_songs(user_id, url_flag=False)
|
||||
id_5 = {
|
||||
"current_map": server.arcworld.get_current_map(user_id),
|
||||
"user_id": user_id,
|
||||
"maps": server.arcworld.get_world_all(user_id)
|
||||
}
|
||||
r = {"success": True,
|
||||
"value": [{
|
||||
"id": 0,
|
||||
"value": get_user_me(c, user_id)
|
||||
}, {
|
||||
"id": 1,
|
||||
"value": server.arcpurchase.get_item(c, 'pack')
|
||||
"value": server.arcpurchase.get_purchase(c, 'pack')
|
||||
}, {
|
||||
"id": 2,
|
||||
"value": server.arcdownload.get_all_songs(user_id, url_flag=False)
|
||||
"value": id_2
|
||||
}, {
|
||||
"id": 3,
|
||||
"value": {
|
||||
"max_stamina": 12,
|
||||
"stamina_recover_tick": 1800000,
|
||||
"core_exp": 250,
|
||||
"curr_ts": int(time.time())*1000,
|
||||
"level_steps": [{
|
||||
"level": 1,
|
||||
"level_exp": 0
|
||||
}, {
|
||||
"level": 2,
|
||||
"level_exp": 50
|
||||
}, {
|
||||
"level": 3,
|
||||
"level_exp": 100
|
||||
}, {
|
||||
"level": 4,
|
||||
"level_exp": 150
|
||||
}, {
|
||||
"level": 5,
|
||||
"level_exp": 200
|
||||
}, {
|
||||
"level": 6,
|
||||
"level_exp": 300
|
||||
}, {
|
||||
"level": 7,
|
||||
"level_exp": 450
|
||||
}, {
|
||||
"level": 8,
|
||||
"level_exp": 650
|
||||
}, {
|
||||
"level": 9,
|
||||
"level_exp": 900
|
||||
}, {
|
||||
"level": 10,
|
||||
"level_exp": 1200
|
||||
}, {
|
||||
"level": 11,
|
||||
"level_exp": 1600
|
||||
}, {
|
||||
"level": 12,
|
||||
"level_exp": 2100
|
||||
}, {
|
||||
"level": 13,
|
||||
"level_exp": 2700
|
||||
}, {
|
||||
"level": 14,
|
||||
"level_exp": 3400
|
||||
}, {
|
||||
"level": 15,
|
||||
"level_exp": 4200
|
||||
}, {
|
||||
"level": 16,
|
||||
"level_exp": 5100
|
||||
}, {
|
||||
"level": 17,
|
||||
"level_exp": 6100
|
||||
}, {
|
||||
"level": 18,
|
||||
"level_exp": 7200
|
||||
}, {
|
||||
"level": 19,
|
||||
"level_exp": 8500
|
||||
}, {
|
||||
"level": 20,
|
||||
"level_exp": 10000
|
||||
}, {
|
||||
"level": 21,
|
||||
"level_exp": 11500
|
||||
}, {
|
||||
"level": 22,
|
||||
"level_exp": 13000
|
||||
}, {
|
||||
"level": 23,
|
||||
"level_exp": 14500
|
||||
}, {
|
||||
"level": 24,
|
||||
"level_exp": 16000
|
||||
}, {
|
||||
"level": 25,
|
||||
"level_exp": 17500
|
||||
}, {
|
||||
"level": 26,
|
||||
"level_exp": 19000
|
||||
}, {
|
||||
"level": 27,
|
||||
"level_exp": 20500
|
||||
}, {
|
||||
"level": 28,
|
||||
"level_exp": 22000
|
||||
}, {
|
||||
"level": 29,
|
||||
"level_exp": 23500
|
||||
}, {
|
||||
"level": 30,
|
||||
"level_exp": 25000
|
||||
}],
|
||||
"world_ranking_enabled": False,
|
||||
"max_stamina": Constant.MAX_STAMINA,
|
||||
"stamina_recover_tick": Constant.STAMINA_RECOVER_TICK,
|
||||
"core_exp": Constant.CORE_EXP,
|
||||
"curr_ts": int(time.time()*1000),
|
||||
"level_steps": server.character.get_level_steps(),
|
||||
"world_ranking_enabled": True,
|
||||
"is_byd_chapter_unlocked": True
|
||||
}
|
||||
}, {
|
||||
@@ -369,11 +281,7 @@ def arc_aggregate_big(user_id):
|
||||
"value": server.arcpurchase.get_user_present(c, user_id)
|
||||
}, {
|
||||
"id": 5,
|
||||
"value": {
|
||||
"current_map": server.arcworld.get_current_map(user_id),
|
||||
"user_id": user_id,
|
||||
"maps": server.arcworld.get_world_all(user_id)
|
||||
}
|
||||
"value": id_5
|
||||
}
|
||||
]}
|
||||
|
||||
|
||||
106
latest version/server/item.py
Normal file
106
latest version/server/item.py
Normal file
@@ -0,0 +1,106 @@
|
||||
from setting import Config
|
||||
|
||||
|
||||
def get_user_items(c, user_id, item_type):
|
||||
# 得到用户的物品,返回列表,不包含数量信息
|
||||
|
||||
if item_type == 'world_song' and Config.WORLD_SONG_FULL_UNLOCK or item_type == 'world_unlock' and Config.WORLD_SCENERY_FULL_UNLOCK:
|
||||
c.execute('''select item_id from item where type=?''', (item_type,))
|
||||
else:
|
||||
c.execute('''select item_id from user_item where user_id = :user_id and type = :item_type''',
|
||||
{'user_id': user_id, 'item_type': item_type})
|
||||
x = c.fetchall()
|
||||
if not x:
|
||||
return []
|
||||
|
||||
re = []
|
||||
for i in x:
|
||||
re.append(i[0])
|
||||
return re
|
||||
|
||||
|
||||
def get_user_cores(c, user_id):
|
||||
# 得到用户的core,返回字典列表
|
||||
r = []
|
||||
c.execute(
|
||||
'''select item_id, amount from user_item where user_id = ? and type="core"''', (user_id,))
|
||||
x = c.fetchall()
|
||||
if x:
|
||||
for i in x:
|
||||
if i[1]:
|
||||
amount = i[1]
|
||||
else:
|
||||
amount = 0
|
||||
r.append({'core_type': i[0], 'amount': amount})
|
||||
|
||||
return r
|
||||
|
||||
|
||||
def claim_user_item(c, user_id, item_id, item_type, amount=1):
|
||||
# 处理用户物品,包括添加和删除操作,返回成功与否布尔值
|
||||
# 这个接口允许memory变成负数,所以不能用来购买
|
||||
|
||||
try:
|
||||
amount = int(amount)
|
||||
except:
|
||||
return False
|
||||
|
||||
if item_type not in ['memory', 'character']:
|
||||
c.execute('''select is_available from item where item_id=? and type=?''',
|
||||
(item_id, item_type))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
if x[0] == 0:
|
||||
return False
|
||||
else:
|
||||
return False
|
||||
|
||||
if item_type == 'core':
|
||||
c.execute(
|
||||
'''select amount from user_item where user_id=? and item_id=? and type="core"''', (user_id, item_id))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
if x[0] + amount < 0: # 数量不足
|
||||
return False
|
||||
c.execute('''update user_item set amount=? where user_id=? and item_id=? and type="core"''',
|
||||
(x[0]+amount, user_id, item_id))
|
||||
else:
|
||||
if amount < 0: # 添加数量错误
|
||||
return False
|
||||
c.execute('''insert into user_item values(?,?,"core",?)''',
|
||||
(user_id, item_id, amount))
|
||||
|
||||
elif item_type == 'memory':
|
||||
c.execute('''select ticket from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x is not None:
|
||||
c.execute('''update user set ticket=? where user_id=?''',
|
||||
(x[0]+amount, user_id))
|
||||
else:
|
||||
return False
|
||||
|
||||
elif item_type == 'character':
|
||||
if not item_id.isdigit():
|
||||
c.execute(
|
||||
'''select character_id from character where name=?''', (item_id,))
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
character_id = x[0]
|
||||
else:
|
||||
return False
|
||||
else:
|
||||
character_id = int(item_id)
|
||||
c.execute(
|
||||
'''select exists(select * from user_char where user_id=? and character_id=?)''', (user_id, character_id))
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into user_char values(?,?,1,0,0,0)''',
|
||||
(user_id, character_id))
|
||||
|
||||
elif item_type in ['world_song', 'world_unlock', 'single', 'pack']:
|
||||
c.execute('''select exists(select * from user_item where user_id=? and item_id=? and type=?)''',
|
||||
(user_id, item_id, item_type))
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into user_item values(:a,:b,:c,1)''',
|
||||
{'a': user_id, 'b': item_id, 'c': item_type})
|
||||
|
||||
return True
|
||||
@@ -1,5 +1,8 @@
|
||||
from server.sql import Connect
|
||||
from setting import Config
|
||||
from .config import Constant
|
||||
import server.info
|
||||
import server.character
|
||||
|
||||
|
||||
def b2int(x):
|
||||
@@ -23,18 +26,27 @@ def change_char(user_id, character_id, skill_sealed):
|
||||
re = False
|
||||
|
||||
with Connect() as c:
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char where user_id = :a and character_id = :b''',
|
||||
{'a': user_id, 'b': character_id})
|
||||
if Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char_full where user_id = :a and character_id = :b''',
|
||||
{'a': user_id, 'b': character_id})
|
||||
else:
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char where user_id = :a and character_id = :b''',
|
||||
{'a': user_id, 'b': character_id})
|
||||
x = c.fetchone()
|
||||
if x is not None:
|
||||
if skill_sealed == 'false':
|
||||
skill_sealed = False
|
||||
else:
|
||||
skill_sealed = True
|
||||
c.execute('''update user set is_skill_sealed = :a, character_id = :b, is_char_uncapped = :c, is_char_uncapped_override = :d where user_id = :e''', {
|
||||
'a': b2int(skill_sealed), 'b': character_id, 'c': x[0], 'd': x[1], 'e': user_id})
|
||||
if x:
|
||||
is_uncapped = x[0]
|
||||
is_uncapped_override = x[1]
|
||||
else:
|
||||
return False
|
||||
|
||||
re = True
|
||||
if skill_sealed == 'false':
|
||||
skill_sealed = False
|
||||
else:
|
||||
skill_sealed = True
|
||||
c.execute('''update user set is_skill_sealed = :a, character_id = :b, is_char_uncapped = :c, is_char_uncapped_override = :d where user_id = :e''', {
|
||||
'a': b2int(skill_sealed), 'b': character_id, 'c': is_uncapped, 'd': is_uncapped_override, 'e': user_id})
|
||||
|
||||
re = True
|
||||
|
||||
return re
|
||||
|
||||
@@ -43,40 +55,46 @@ def change_char_uncap(user_id, character_id):
|
||||
# 角色觉醒改变,返回字典
|
||||
r = None
|
||||
with Connect() as c:
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char where user_id = :a and character_id = :b''',
|
||||
{'a': user_id, 'b': character_id})
|
||||
if not Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char where user_id = :a and character_id = :b''',
|
||||
{'a': user_id, 'b': character_id})
|
||||
else:
|
||||
c.execute('''select is_uncapped, is_uncapped_override from user_char_full where user_id = :a and character_id = :b''',
|
||||
{'a': user_id, 'b': character_id})
|
||||
x = c.fetchone()
|
||||
|
||||
if x is not None and x[0] == 1:
|
||||
c.execute('''update user set is_char_uncapped_override = :a where user_id = :b''', {
|
||||
'a': b2int(x[1] == 0), 'b': user_id})
|
||||
c.execute('''update user_char set is_uncapped_override = :a where user_id = :b and character_id = :c''', {
|
||||
'a': b2int(x[1] == 0), 'b': user_id, 'c': character_id})
|
||||
c.execute('''select * from user_char where user_id = :a and character_id = :b''',
|
||||
{'a': user_id, 'b': character_id})
|
||||
|
||||
if not Config.CHARACTER_FULL_UNLOCK:
|
||||
c.execute('''update user_char set is_uncapped_override = :a where user_id = :b and character_id = :c''', {
|
||||
'a': b2int(x[1] == 0), 'b': user_id, 'c': character_id})
|
||||
c.execute(
|
||||
'''select * from user_char a,character b where a.user_id=? and a.character_id=b.character_id and a.character_id=?''', (user_id, character_id))
|
||||
else:
|
||||
c.execute('''update user_char_full set is_uncapped_override = :a where user_id = :b and character_id = :c''', {
|
||||
'a': b2int(x[1] == 0), 'b': user_id, 'c': character_id})
|
||||
c.execute(
|
||||
'''select * from user_char_full a,character b where a.user_id=? and a.character_id=b.character_id and a.character_id=?''', (user_id, character_id))
|
||||
y = c.fetchone()
|
||||
c.execute(
|
||||
'''select name from character where character_id = :x''', {'x': y[1]})
|
||||
z = c.fetchone()
|
||||
if z is not None:
|
||||
char_name = z[0]
|
||||
if y is not None:
|
||||
r = {
|
||||
"is_uncapped_override": int2b(y[14]),
|
||||
"is_uncapped": int2b(y[13]),
|
||||
"uncap_cores": [],
|
||||
"char_type": y[12],
|
||||
"skill_id_uncap": y[11],
|
||||
"skill_requires_uncap": int2b(y[10]),
|
||||
"skill_unlock_level": y[9],
|
||||
"skill_id": y[8],
|
||||
"overdrive": y[7],
|
||||
"prog": y[6],
|
||||
"frag": y[5],
|
||||
"level_exp": y[4],
|
||||
"is_uncapped_override": int2b(y[5]),
|
||||
"is_uncapped": int2b(y[4]),
|
||||
"uncap_cores": server.character.get_char_core(c, y[1]),
|
||||
"char_type": y[22],
|
||||
"skill_id_uncap": y[21],
|
||||
"skill_requires_uncap": int2b(y[20]),
|
||||
"skill_unlock_level": y[19],
|
||||
"skill_id": y[18],
|
||||
"overdrive": server.character.calc_char_value(y[2], y[11], y[14], y[17]),
|
||||
"prog": server.character.calc_char_value(y[2], y[10], y[13], y[16]),
|
||||
"frag": server.character.calc_char_value(y[2], y[9], y[12], y[15]),
|
||||
"level_exp": Constant.LEVEL_STEPS[y[2]],
|
||||
"exp": y[3],
|
||||
"level": y[2],
|
||||
"name": char_name,
|
||||
"name": y[7],
|
||||
"character_id": y[1]
|
||||
}
|
||||
|
||||
|
||||
@@ -30,10 +30,11 @@ class Connect():
|
||||
|
||||
return True
|
||||
|
||||
|
||||
class Sql():
|
||||
|
||||
@staticmethod
|
||||
def select(c, table_name, target_column=[], limit=-1, offset=0, query={}, sort=[]):
|
||||
def select(c, table_name, target_column=[], query=None):
|
||||
# 执行查询单句sql语句,返回fetchall数据
|
||||
# 使用准确查询,且在单表内
|
||||
|
||||
@@ -51,9 +52,10 @@ class Sql():
|
||||
|
||||
where_field = []
|
||||
where_value = []
|
||||
for i in query:
|
||||
where_field.append(i)
|
||||
where_value.append(query[i])
|
||||
if query:
|
||||
for i in query.query:
|
||||
where_field.append(i)
|
||||
where_value.append(query.query[i])
|
||||
|
||||
if where_field and where_value:
|
||||
sql += ' where '
|
||||
@@ -64,16 +66,17 @@ class Sql():
|
||||
sql_dict[where_field[i]] = where_value[i]
|
||||
sql += ' and ' + where_field[i] + '=:' + where_field[i]
|
||||
|
||||
if sort:
|
||||
sql += ' order by ' + sort[0]['column'] + ' ' + sort[0]['order']
|
||||
if len(sort) >= 2:
|
||||
for i in range(1, len(sort)):
|
||||
sql += ', ' + sort[i]['column'] + ' ' + sort[i]['order']
|
||||
if query and query.sort:
|
||||
sql += ' order by ' + \
|
||||
query.sort[0]['column'] + ' ' + query.sort[0]['order']
|
||||
for i in range(1, len(query.sort)):
|
||||
sql += ', ' + query.sort[i]['column'] + \
|
||||
' ' + query.sort[i]['order']
|
||||
|
||||
if limit >= 0:
|
||||
if query and query.limit >= 0:
|
||||
sql += ' limit :limit offset :offset'
|
||||
sql_dict['limit'] = limit
|
||||
sql_dict['offset'] = offset
|
||||
sql_dict['limit'] = query.limit
|
||||
sql_dict['offset'] = query.offset
|
||||
|
||||
c.execute(sql, sql_dict)
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ class Config():
|
||||
主机的地址和端口号
|
||||
Host and port of your server
|
||||
'''
|
||||
HOST = '192.168.1.101'
|
||||
HOST = '0.0.0.0'
|
||||
PORT = '80'
|
||||
'''
|
||||
--------------------
|
||||
@@ -19,7 +19,7 @@ class Config():
|
||||
游戏API地址前缀
|
||||
Game API's URL prefix
|
||||
'''
|
||||
GAME_API_PREFIX = '/blockchain/14'
|
||||
GAME_API_PREFIX = '/bridge/18'
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
@@ -30,8 +30,29 @@ class Config():
|
||||
Allowed game versions
|
||||
If it is blank, all are allowed.
|
||||
'''
|
||||
ALLOW_APPVERSION = ['3.5.3', '3.5.3c',
|
||||
'3.6.0', '3.6.0c', '3.6.1', '3.6.1c']
|
||||
ALLOW_APPVERSION = ['3.5.3', '3.5.3c', '3.12.0', '3.12.0c']
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
联机功能的端口号,若为空,则默认不开启联机功能
|
||||
Port of your link play server
|
||||
If it is blank, link play will be unavailable.
|
||||
'''
|
||||
UDP_PORT = '10900'
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
联机功能地址,留空则自动获取
|
||||
Link Play address
|
||||
If left blank, it will be obtained automatically.
|
||||
'''
|
||||
LINK_PLAY_HOST = '' # ***.com
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
@@ -59,6 +80,26 @@ class Config():
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
世界排名的最大显示数量
|
||||
The largest number of global rank
|
||||
'''
|
||||
WORLD_RANK_MAX = 200
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
世界模式当前活动图设置
|
||||
Current available maps in world mode
|
||||
'''
|
||||
AVAILABLE_MAP = [] # Ex. ['test', 'test2']
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
Web后台管理页面的用户名和密码
|
||||
@@ -126,10 +167,17 @@ class Config():
|
||||
LOGIN_DEVICE_NUMBER_LIMIT = 1
|
||||
'''
|
||||
是否允许同设备多应用共存登录
|
||||
请注意,这个选项设置为True时,下一个选项将自动变为False
|
||||
If logging in from multiple applications on the same device is allowed
|
||||
Note that when this option is set to True, the next option automatically becomes False
|
||||
'''
|
||||
ALLOW_LOGIN_SAME_DEVICE = False
|
||||
'''
|
||||
24小时内登陆设备数超过最大允许设备数量时,是否自动封号(1天、3天、7天、15天、31天)
|
||||
When the number of login devices exceeds the maximum number of devices allowed to log in Arcaea within 24 hours, whether the account will be automatically banned (1 day, 3 days, 7 days, 15 days, 31 days)
|
||||
'''
|
||||
ALLOW_BAN_MULTIDEVICE_USER_AUTO = True
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
@@ -153,6 +201,48 @@ class Config():
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
数据库更新时,是否采用最新的角色数据,如果你想采用最新的官方角色数据
|
||||
注意:如果是,旧的数据将丢失;如果否,某些角色的数据变动将无法同步
|
||||
If using the latest character data when updating database. If you want to only keep newest official character data, please set it `True`.
|
||||
Note: If `True`, the old data will be lost; If `False`, the data changes of some characters will not be synchronized.
|
||||
'''
|
||||
UPDATE_WITH_NEW_CHARACTER_DATA = True
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
是否全解锁搭档
|
||||
If unlocking all partners is enabled
|
||||
'''
|
||||
CHARACTER_FULL_UNLOCK = True
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
是否全解锁世界歌曲
|
||||
If unlocking all world songs is enabled
|
||||
'''
|
||||
WORLD_SONG_FULL_UNLOCK = True
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
是否全解锁世界场景
|
||||
If unlocking all world sceneries is enabled
|
||||
'''
|
||||
WORLD_SCENERY_FULL_UNLOCK = True
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
是否强制使用全解锁云端存档
|
||||
@@ -162,3 +252,13 @@ class Config():
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
'''
|
||||
--------------------
|
||||
是否使用最好的 10 条记录(而不是最近的 30 条记录中较好的 10 条)来计算 PTT
|
||||
Calculate PTT with best 10 instead of recent best 10
|
||||
'''
|
||||
USE_B10_AS_R10 = False
|
||||
'''
|
||||
--------------------
|
||||
'''
|
||||
|
||||
@@ -20,4 +20,4 @@
|
||||
{% endfor %} {% block content %}{% endblock %}
|
||||
</section>
|
||||
|
||||
<footer id="footer" class="footer">Made by Lost@2020-2021</footer>
|
||||
<footer id="footer" class="footer">Made by Lost@2020-2022</footer>
|
||||
@@ -16,26 +16,54 @@
|
||||
<span class="char-name">{{char['name']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Level: </span>
|
||||
<span class="char-num">{{char['level']}}</span>
|
||||
<span>Max level: </span>
|
||||
<span class="char-num">{{char['max_level']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Frag: </span>
|
||||
<span class="char-num">{{char['frag']}}</span>
|
||||
<span>Frag-level 1: </span>
|
||||
<span class="char-num">{{char['frag1']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Prog: </span>
|
||||
<span class="char-num">{{char['prog']}}</span>
|
||||
<span>Prog-level 1: </span>
|
||||
<span class="char-num">{{char['prog1']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Overdrive: </span>
|
||||
<span class="char-num">{{char['overdrive']}}</span>
|
||||
<span>Overdrive-level 1: </span>
|
||||
<span class="char-num">{{char['overdrive1']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Frag-level 20: </span>
|
||||
<span class="char-num">{{char['frag20']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Prog-level 20: </span>
|
||||
<span class="char-num">{{char['prog20']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Overdrive-level 20: </span>
|
||||
<span class="char-num">{{char['overdrive20']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Frag-level 30: </span>
|
||||
<span class="char-num">{{char['frag30']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Prog-level 30: </span>
|
||||
<span class="char-num">{{char['prog30']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Overdrive-level 30: </span>
|
||||
<span class="char-num">{{char['overdrive30']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Skill id: </span>
|
||||
<span class="char-num">{{char['skill_id']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Skill unlock level: </span>
|
||||
<span class="char-num">{{char['skill_unlock_level']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Uncapped skill id: </span>
|
||||
<span class="char-num">{{char['skill_id_uncap']}}</span>
|
||||
<br />
|
||||
|
||||
@@ -20,24 +20,6 @@
|
||||
<span class="char-num">{{item['is_available']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Price: </span>
|
||||
<span class="char-num">{{item['price']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Original price: </span>
|
||||
<span class="char-num">{{item['orig_price']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Discount from: </span>
|
||||
<span class="char-num">{{item['discount_from']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Discount to: </span>
|
||||
<span class="char-num">{{item['discount_to']}}</span>
|
||||
<br />
|
||||
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
{% if not loop.last %}
|
||||
|
||||
@@ -20,10 +20,28 @@
|
||||
<span class="char-num">{{present['description']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Items: </span>
|
||||
<span class="char-num" style='white-space:pre'>{{present['items']}}</span>
|
||||
{% if present['items'] %}<br />
|
||||
{% for x in present['items'] %}
|
||||
<span>Item id: </span>
|
||||
<span class="char-num">{{x['item_id']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Item type: </span>
|
||||
<span class="char-num">{{x['type']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Amount: </span>
|
||||
<span class="char-num">{{x['amount']}}</span>
|
||||
<br />
|
||||
|
||||
|
||||
|
||||
{% if not loop.last %}
|
||||
<br />
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
{% endif %}
|
||||
|
||||
|
||||
</div>
|
||||
{% if not loop.last %}
|
||||
|
||||
61
latest version/templates/web/allpurchase.html
Normal file
61
latest version/templates/web/allpurchase.html
Normal file
@@ -0,0 +1,61 @@
|
||||
{% extends 'base.html' %}
|
||||
{% block header %}
|
||||
<h1>{% block title %}All purchases{% endblock %}</h1>
|
||||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
{% if posts %}<br />
|
||||
{% for item in posts %}
|
||||
|
||||
<div class="char-item">
|
||||
<span>Name: </span>
|
||||
<span class="name">{{item['purchase_name']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Price: </span>
|
||||
<span class="char-num">{{item['price']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Original price: </span>
|
||||
<span class="char-num">{{item['orig_price']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Discount from: </span>
|
||||
<span class="char-num">{{item['discount_from']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Discount to: </span>
|
||||
<span class="char-num">{{item['discount_to']}}</span>
|
||||
<br />
|
||||
{% if item['items'] %}<br />
|
||||
{% for x in item['items'] %}
|
||||
<span>Item id: </span>
|
||||
<span class="char-num">{{x['item_id']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Item type: </span>
|
||||
<span class="char-num">{{x['type']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Amount: </span>
|
||||
<span class="char-num">{{x['amount']}}</span>
|
||||
<br />
|
||||
|
||||
|
||||
|
||||
{% if not loop.last %}
|
||||
<br />
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
{% endif %}
|
||||
|
||||
</div>
|
||||
{% if not loop.last %}
|
||||
<br />
|
||||
<hr />
|
||||
<br />
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
|
||||
{% endif %}
|
||||
{% endblock %}
|
||||
@@ -22,9 +22,28 @@
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span>Items: </span>
|
||||
<span class="char-num" style='white-space:pre'>{{redeem['items']}}</span>
|
||||
{% if redeem['items'] %}<br />
|
||||
{% for x in redeem['items'] %}
|
||||
<span>Item id: </span>
|
||||
<span class="char-num">{{x['item_id']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Item type: </span>
|
||||
<span class="char-num">{{x['type']}}</span>
|
||||
<br />
|
||||
|
||||
<span>Amount: </span>
|
||||
<span class="char-num">{{x['amount']}}</span>
|
||||
<br />
|
||||
|
||||
|
||||
|
||||
{% if not loop.last %}
|
||||
<br />
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
{% endif %}
|
||||
|
||||
<div><a href="/web/redeem/{{redeem['code']}}">使用者 Players who have used it.</a></div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -12,15 +12,6 @@
|
||||
<label for="level">Level</label>
|
||||
<input name="level" id="level">
|
||||
|
||||
<label for="frag">Frag</label>
|
||||
<input name="frag" id="frag">
|
||||
|
||||
<label for="prog">Prog</label>
|
||||
<input name="prog" id="prog">
|
||||
|
||||
<label for="overdrive">Overdrive</label>
|
||||
<input name="overdrive" id="overdrive">
|
||||
|
||||
<div>
|
||||
<select name="skill_id">
|
||||
<option value="">Skill id</option>
|
||||
|
||||
@@ -5,37 +5,43 @@
|
||||
|
||||
{% block content %}
|
||||
<form action="/web/changeitem" method="post">
|
||||
<div class="title">Change the item</div>
|
||||
<div class="title">Add the item</div>
|
||||
<label for="item_id">ID of the item</label>
|
||||
<input name="item_id" id="item_id" required>
|
||||
<label for="type">Type</label>
|
||||
<div>
|
||||
<select name="type">
|
||||
<option value='single'>Single</option>
|
||||
<option value='single' selected>Single</option>
|
||||
<option value='pack'>Pack</option>
|
||||
<option value='world_song'>World song</option>
|
||||
<option value='character'>Character</option>
|
||||
</select>
|
||||
</div>
|
||||
<br />
|
||||
<div class="content">可修改项 Modifiable items:</div>
|
||||
<div><label for="is_available">是否可用 Is available:</label>
|
||||
<br />
|
||||
<br />
|
||||
<label><input type="radio" name="is_available" value=1>True</label>
|
||||
<label><input type="radio" name="is_available" checked value=1>True</label>
|
||||
<br />
|
||||
<label><input type="radio" name="is_available" value=0>False</label>
|
||||
</div>
|
||||
<label for="price">Price</label>
|
||||
<input name="price" id="price">
|
||||
<label for="orig_price">Original price</label>
|
||||
<input name="orig_price" id="orig_price">
|
||||
<label for="discount_from">Discount from</label>
|
||||
<input type="datetime-local" name="discount_from" id="discount_from">
|
||||
<label for="discount_to">Discount to</label>
|
||||
<input type="datetime-local" name="discount_to" id="discount_to">
|
||||
<div class="content">如果某些不需要修改,留空即可</div>
|
||||
<div class="content">If some things do not need to be modified, leave it blank.</div>
|
||||
<div class="content">时间填写是一个HTML5控件</div>
|
||||
<div class="content">Time filling is an HTML5 control.</div>
|
||||
<input type="submit" value="Edit">
|
||||
<br />
|
||||
<input type="submit" value="Add">
|
||||
</form>
|
||||
<form action="/web/changeitem/delete" method="post">
|
||||
<div class="title">Delete the item</div>
|
||||
<label for="item_id">ID of the item</label>
|
||||
<input name="item_id" id="item_id" required>
|
||||
<label for="type">Type</label>
|
||||
<div>
|
||||
<select name="type">
|
||||
<option value='single' selected>Single</option>
|
||||
<option value='pack'>Pack</option>
|
||||
<option value='world_song'>World song</option>
|
||||
<option value='character'>Character</option>
|
||||
</select>
|
||||
</div>
|
||||
<br />
|
||||
<input type="submit" value="Delete">
|
||||
</form>
|
||||
{% endblock %}
|
||||
@@ -14,15 +14,25 @@
|
||||
<label for="expire_ts">Expire time</label>
|
||||
<input type="datetime-local" name="expire_ts" id="expire_ts" required>
|
||||
<br />
|
||||
<div>Items:</div>
|
||||
<label for="fragment">Fragments</label>
|
||||
<input name="fragment" id="fragment">
|
||||
<label for="ticket">Memories</label>
|
||||
<input name="ticket" id="ticket">
|
||||
|
||||
<div class="content">两种奖励只能有一个,另一个请留空。如果都填写,以记忆源点优先。</div>
|
||||
<div class="content">There can only be one of the two kinds of present. Please leave the other one blank. If you
|
||||
fill both, the memories will be given priority.</div>
|
||||
<label for="item_id">ID of the item</label>
|
||||
<input name="item_id" id="item_id" required>
|
||||
<label for="type">Type</label>
|
||||
<div>
|
||||
<select name="type">
|
||||
<option value='single' selected>Single song</option>
|
||||
<option value='world_song'>World song</option>
|
||||
<option value='world_unlock'>World unlock scene</option>
|
||||
<option value='character'>Character</option>
|
||||
<option value='core'>Character core</option>
|
||||
<option value='fragment'>Fragment</option>
|
||||
<option value='memory'>Memory</option>
|
||||
</select>
|
||||
</div>
|
||||
<label for="amount">Amount</label>
|
||||
<input name="amount" id="amount" value="1" required>
|
||||
<br />
|
||||
|
||||
<div class="content">时间填写是一个HTML5控件</div>
|
||||
<div class="content">Time filling is an HTML5 control.</div>
|
||||
<input type="submit" value="Add">
|
||||
|
||||
32
latest version/templates/web/changepurchase.html
Normal file
32
latest version/templates/web/changepurchase.html
Normal file
@@ -0,0 +1,32 @@
|
||||
{% extends 'base.html' %}
|
||||
{% block header %}
|
||||
<h1>{% block title %}Change the purchases{% endblock %}</h1>
|
||||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
<form action="/web/changepurchase" method="post">
|
||||
<div class="title">Add the purchase</div>
|
||||
<label for="purchase_name">Purchase name</label>
|
||||
<input name="purchase_name" id="purchase_name" required>
|
||||
<label for="price">Price</label>
|
||||
<input name="price" id="price">
|
||||
<label for="orig_price">Original price</label>
|
||||
<input name="orig_price" id="orig_price">
|
||||
<label for="discount_from">Discount from</label>
|
||||
<input type="datetime-local" name="discount_from" id="discount_from">
|
||||
<label for="discount_to">Discount to</label>
|
||||
<input type="datetime-local" name="discount_to" id="discount_to">
|
||||
<div class="content">时间填写是一个HTML5控件</div>
|
||||
<div class="content">Time filling is an HTML5 control.</div>
|
||||
<br />
|
||||
<input type="submit" value="Add">
|
||||
</form>
|
||||
|
||||
<form action="/web/changepurchase/delete" method="post">
|
||||
<div class="title">Delete the purchase</div>
|
||||
<label for="purchase_name">Purchase name</label>
|
||||
<input name="purchase_name" id="purchase_name" required>
|
||||
<br />
|
||||
<input type="submit" value="Delete">
|
||||
</form>
|
||||
{% endblock %}
|
||||
48
latest version/templates/web/changepurchaseitem.html
Normal file
48
latest version/templates/web/changepurchaseitem.html
Normal file
@@ -0,0 +1,48 @@
|
||||
{% extends 'base.html' %}
|
||||
{% block header %}
|
||||
<h1>{% block title %}Change the purchase's items{% endblock %}</h1>
|
||||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
<form action="/web/changepurchaseitem" method="post">
|
||||
<div class="title">Add the purchase's item</div>
|
||||
<label for="purchase_name">Purchase name</label>
|
||||
<input name="purchase_name" id="purchase_name" required>
|
||||
<label for="item_id">ID of the item</label>
|
||||
<input name="item_id" id="item_id" required>
|
||||
<label for="type">Type</label>
|
||||
<div>
|
||||
<select name="type">
|
||||
<option value='single' selected>Single song</option>
|
||||
<option value='pack'>Song pack</option>
|
||||
<option value='world_song'>World song</option>
|
||||
<option value='character'>Character</option>
|
||||
<option value='core'>Core</option>
|
||||
</select>
|
||||
</div>
|
||||
<label for="amount">Amount</label>
|
||||
<input name="amount" id="amount" value="1" required>
|
||||
<br />
|
||||
<input type="submit" value="Add">
|
||||
</form>
|
||||
|
||||
<form action="/web/changepurchaseitem/delete" method="post">
|
||||
<div class="title">Delete the purchase's item</div>
|
||||
<label for="purchase_name">Purchase name</label>
|
||||
<input name="purchase_name" id="purchase_name" required>
|
||||
<label for="item_id">ID of the item</label>
|
||||
<input name="item_id" id="item_id" required>
|
||||
<label for="type">Type</label>
|
||||
<div>
|
||||
<select name="type">
|
||||
<option value='single' selected>Single</option>
|
||||
<option value='pack'>Pack</option>
|
||||
<option value='world_song'>World song</option>
|
||||
<option value='character'>Character</option>
|
||||
<option value='core'>Core</option>
|
||||
</select>
|
||||
</div>
|
||||
<br />
|
||||
<input type="submit" value="Delete">
|
||||
</form>
|
||||
{% endblock %}
|
||||
@@ -11,27 +11,40 @@
|
||||
<input name="code" id="code">
|
||||
<div>Or</div>
|
||||
<div>随机批量生成 Batch generation at random</div>
|
||||
<label for="amount">Amount</label>
|
||||
<input name="amount" id="amount">
|
||||
<label for="redeem_amount">Redeem code amount</label>
|
||||
<input name="redeem_amount" id="redeem_amount">
|
||||
<br />
|
||||
<div>Type:
|
||||
<div>Redeem code type:
|
||||
<br />
|
||||
<br />
|
||||
<label><input type="radio" name="type" value="0" checked>仅可使用一次 It can only be used once.</label>
|
||||
<label><input type="radio" name="redeem_type" value="0" checked>仅可使用一次 It can only be used once.</label>
|
||||
<br />
|
||||
<label><input type="radio" name="type" value="1">每个用户仅可以使用一次 Each user can only use it once.</label>
|
||||
<label><input type="radio" name="redeem_type" value="1">每个用户仅可以使用一次 Each user can only use it once.</label>
|
||||
</div>
|
||||
|
||||
|
||||
<br />
|
||||
<div>Items:</div>
|
||||
<label for="fragment">Fragments</label>
|
||||
<input name="fragment" id="fragment">
|
||||
<label for="ticket">Memories</label>
|
||||
<input name="ticket" id="ticket">
|
||||
|
||||
<div class="content">两种奖励可以都有,不需要请留空。</div>
|
||||
<div class="content">You can have both kinds of items. Please leave it blank if you don't need it.</div>
|
||||
<label for="item_id">ID of the item</label>
|
||||
<input name="item_id" id="item_id" required>
|
||||
<label for="type">Type</label>
|
||||
<div>
|
||||
<select name="type">
|
||||
<option value='single' selected>Single song</option>
|
||||
<option value='pack'>Song pack</option>
|
||||
<option value='world_song'>World song</option>
|
||||
<option value='world_unlock'>World unlock scene</option>
|
||||
<option value='character'>Character</option>
|
||||
<option value='core'>Character core</option>
|
||||
<option value='fragment'>Fragment</option>
|
||||
<option value='memory'>Memory</option>
|
||||
</select>
|
||||
</div>
|
||||
<label for="amount">Amount</label>
|
||||
<input name="amount" id="amount" value="1" required>
|
||||
<br />
|
||||
|
||||
|
||||
<div class="content">兑换码长度为10~20。</div>
|
||||
<div class="content">The length of redeem code is 10 ~ 20.</div>
|
||||
<div class="content">随机生成数量不得超过1000。</div>
|
||||
|
||||
38
latest version/templates/web/changescore.html
Normal file
38
latest version/templates/web/changescore.html
Normal file
@@ -0,0 +1,38 @@
|
||||
{% extends 'base.html' %}
|
||||
{% block header %}
|
||||
<h1>{% block title %}Change the scores{% endblock %}</h1>
|
||||
{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
<form action="/web/changescore/delete" method="post">
|
||||
<div class="title">Delete the scores</div>
|
||||
<label for="sid">SID of the song</label>
|
||||
<input name="sid" id="sid">
|
||||
|
||||
<label for="difficulty">Difficulty</label>
|
||||
<select name='difficulty' id='difficulty'>
|
||||
<option value="-1" selected>All</option>
|
||||
<option value="0">Past</option>
|
||||
<option value="1">Present</option>
|
||||
<option value="2">Future</option>
|
||||
<option value="3">Beyond</option>
|
||||
</select>
|
||||
<br />
|
||||
|
||||
<label for="name">Arcaea Username</label>
|
||||
<input name="name" id="name">
|
||||
or<br />
|
||||
<label for="user_code">Arcaea User Code</label>
|
||||
<input name="user_code" id="user_code">
|
||||
|
||||
<br />
|
||||
<br />
|
||||
<div class="content">上述三项是查询参数,如果留空,则被认为是全部,都不填则认为是错误的。</div>
|
||||
<div class="content">The above three are query parameters. If they are left blank, they are considered all. However,
|
||||
if you don't fill in all of them, it's wrong.</div>
|
||||
<br />
|
||||
<br />
|
||||
|
||||
<input type="submit" value="Delete">
|
||||
</form>
|
||||
{% endblock %}
|
||||
@@ -15,7 +15,8 @@
|
||||
<a href="{{ url_for('index.all_player') }}">所有玩家信息查询 All players</a></br></br>
|
||||
<a href="{{ url_for('index.all_song') }}">谱面信息查询 All songs</a></br></br>
|
||||
<a href="{{ url_for('index.all_character') }}">角色信息查询 All characters</a></br></br>
|
||||
<a href="{{ url_for('index.all_item') }}">购买信息查询 All items</a></br></br>
|
||||
<a href="{{ url_for('index.all_item') }}">物品信息查询 All items</a></br></br>
|
||||
<a href="{{ url_for('index.all_purchase') }}">购买信息查询 All purchases</a></br></br>
|
||||
<a href="{{ url_for('index.all_present') }}">奖励信息查询 All presents</a></br></br>
|
||||
<a href="{{ url_for('index.all_redeem') }}">兑换码信息查询 All redeem codes</a></br></br>
|
||||
<a href="{{ url_for('index.single_chart_top') }}">单个铺面排行榜查询 Single song chart tops</a>
|
||||
@@ -24,10 +25,13 @@
|
||||
<a href="{{ url_for('index.update_database') }}">数据库更新 Update databases</a></br></br>
|
||||
<a href="{{ url_for('index.edit_userpwd') }}">用户密码修改 Change user password</a></br></br>
|
||||
<a href="{{ url_for('index.ban_user') }}">封禁用户 Ban the user</a></br></br>
|
||||
<a href="{{ url_for('index.change_score') }}">成绩删除 Delete the scores</a></br></br>
|
||||
<a href="{{ url_for('index.update_user_save') }}">用户存档更新 Update user saves</a></br></br>
|
||||
<a href="{{ url_for('index.change_song') }}">歌曲修改 Change the songs</a></br></br>
|
||||
<a href="{{ url_for('index.change_character') }}">角色修改 Change the characters</a></br></br>
|
||||
<a href="{{ url_for('index.change_item') }}">购买信息修改 Change the items</a></br></br>
|
||||
<a href="{{ url_for('index.change_item') }}">物品信息修改 Change the items</a></br></br>
|
||||
<a href="{{ url_for('index.change_purchase') }}">购买信息修改 Change the purchases</a></br></br>
|
||||
<a href="{{ url_for('index.change_purchase_item') }}">购买信息的物品修改 Change the purchase items</a></br></br>
|
||||
<a href="{{ url_for('index.change_user') }}">用户信息修改 Change user information</a></br></br>
|
||||
<a href="{{ url_for('index.change_user_purchase') }}">用户购买信息修改 Change user purchase information</a></br></br>
|
||||
<a href="{{ url_for('index.change_present') }}">奖励修改 Change the presents</a></br></br>
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
<input type="submit" value="Submit">
|
||||
</form>
|
||||
<div class="content">
|
||||
这里可以将旧版本的数据库同步到新版本的数据库,并刷新用户拥有的角色列表。<br />
|
||||
这里可以将旧版本的数据库同步到新版本的数据库,并刷新用户拥有的全角色列表。<br />
|
||||
可上传文件: arcaea_database.db和arcsong.db<br />
|
||||
新数据库不存在的数据会被添加,存在的重复数据也会被改变。<br /><br />
|
||||
Here you can synchronize the old version of the database to the new version of the database and refresh the list of
|
||||
Here you can synchronize the old version of the database to the new version of the database and refresh the list of full
|
||||
characters owned by players.<br />
|
||||
Uploadable files: arcaea_database.db & arcsong.db<br />
|
||||
Data that does not exist in the new database will be added and the existing duplicate data will also be changed.
|
||||
|
||||
0
latest version/udpserver/__init__.py
Normal file
0
latest version/udpserver/__init__.py
Normal file
24
latest version/udpserver/aes.py
Normal file
24
latest version/udpserver/aes.py
Normal file
@@ -0,0 +1,24 @@
|
||||
import os
|
||||
from cryptography.hazmat.primitives.ciphers import (
|
||||
Cipher, algorithms, modes
|
||||
)
|
||||
|
||||
|
||||
def encrypt(key, plaintext, associated_data):
|
||||
iv = os.urandom(12)
|
||||
encryptor = Cipher(
|
||||
algorithms.AES(key),
|
||||
modes.GCM(iv, min_tag_length=12),
|
||||
).encryptor()
|
||||
encryptor.authenticate_additional_data(associated_data)
|
||||
ciphertext = encryptor.update(plaintext) + encryptor.finalize()
|
||||
return (iv, ciphertext, encryptor.tag)
|
||||
|
||||
|
||||
def decrypt(key, associated_data, iv, ciphertext, tag):
|
||||
decryptor = Cipher(
|
||||
algorithms.AES(key),
|
||||
modes.GCM(iv, tag, min_tag_length=12),
|
||||
).decryptor()
|
||||
decryptor.authenticate_additional_data(associated_data)
|
||||
return decryptor.update(ciphertext) + decryptor.finalize()
|
||||
174
latest version/udpserver/udp_class.py
Normal file
174
latest version/udpserver/udp_class.py
Normal file
@@ -0,0 +1,174 @@
|
||||
def b(value, length=1):
|
||||
return value.to_bytes(length=length, byteorder='little')
|
||||
|
||||
|
||||
def bi(value):
|
||||
return int.from_bytes(value, byteorder='little')
|
||||
|
||||
|
||||
class Player:
|
||||
def __init__(self) -> None:
|
||||
self.player_id = 0
|
||||
self.player_name = b'\x45\x6d\x70\x74\x79\x50\x6c\x61\x79\x65\x72\x00\x00\x00\x00\x00'
|
||||
self.token = 0
|
||||
|
||||
self.character_id = 0xff
|
||||
self.last_character_id = 0xff
|
||||
self.is_uncapped = 0
|
||||
|
||||
self.difficulty = 0xff
|
||||
self.last_difficulty = 0xff
|
||||
self.score = 0
|
||||
self.last_score = 0
|
||||
self.timer = 0
|
||||
self.last_timer = 0
|
||||
self.cleartype = 0
|
||||
self.last_cleartype = 0
|
||||
self.best_score_flag = 0
|
||||
self.best_player_flag = 0
|
||||
self.finish_flag = 0
|
||||
|
||||
self.player_state = 1
|
||||
self.download_percent = 0
|
||||
self.online = 0
|
||||
|
||||
self.last_timestamp = 0
|
||||
self.extra_command_queue = []
|
||||
|
||||
self.song_unlock = b'\x00' * 512
|
||||
|
||||
self.start_command_num = 0
|
||||
|
||||
def set_player_name(self, player_name: str):
|
||||
self.player_name = player_name.encode('ascii')
|
||||
if len(self.player_name) > 16:
|
||||
self.player_name = self.player_name[:16]
|
||||
else:
|
||||
self.player_name += b'\x00' * (16 - len(self.player_name))
|
||||
|
||||
|
||||
class Room:
|
||||
def __init__(self) -> None:
|
||||
self.room_id = 0
|
||||
self.room_code = 'AAAA00'
|
||||
|
||||
self.countdown = 0xffffffff
|
||||
self.timestamp = 0
|
||||
self.state = 0
|
||||
self.song_idx = 0xffff
|
||||
self.last_song_idx = 0xffff
|
||||
|
||||
self.song_unlock = b'\x00' * 512
|
||||
|
||||
self.host_id = 0
|
||||
self.players = [Player(), Player(), Player(), Player()]
|
||||
self.player_num = 0
|
||||
|
||||
self.interval = 1000
|
||||
self.times = 100
|
||||
|
||||
self.round_switch = 0
|
||||
|
||||
self.command_queue = []
|
||||
self.command_queue_length = 0
|
||||
|
||||
def get_players_info(self):
|
||||
# 获取所有玩家信息
|
||||
re = b''
|
||||
for i in self.players:
|
||||
re += b(i.player_id, 8) + b(i.character_id) + b(i.is_uncapped) + b(i.difficulty) + b(i.score, 4) + \
|
||||
b(i.timer, 4) + b(i.cleartype) + b(i.player_state) + \
|
||||
b(i.download_percent) + b(i.online) + b'\x00' + i.player_name
|
||||
return re
|
||||
|
||||
def get_player_last_score(self):
|
||||
# 获取上次曲目玩家分数,返回bytes
|
||||
if self.last_song_idx == 0xffff:
|
||||
return b'\xff\xff\x00\x00\x00\x00\x00\x00\x00' * 4
|
||||
re = b''
|
||||
|
||||
for i in range(4):
|
||||
player = self.players[i]
|
||||
|
||||
if player.player_id != 0:
|
||||
re += b(player.last_character_id) + b(player.last_difficulty) + b(player.last_score, 4) + b(
|
||||
player.last_cleartype) + b(player.best_score_flag) + b(player.best_player_flag)
|
||||
else:
|
||||
re += b'\xff\xff\x00\x00\x00\x00\x00\x00\x00'
|
||||
|
||||
return re
|
||||
|
||||
def make_round(self):
|
||||
# 轮换房主
|
||||
for i in range(4):
|
||||
if self.players[i].player_id == self.host_id:
|
||||
for j in range(1, 4):
|
||||
if self.players[(i + j) % 4].player_id != 0:
|
||||
self.host_id = self.players[(i + j) % 4].player_id
|
||||
break
|
||||
break
|
||||
|
||||
def delete_player(self, player_index: int):
|
||||
# 删除某个玩家
|
||||
self.player_num -= 1
|
||||
if self.players[player_index].player_id == self.host_id:
|
||||
self.make_round()
|
||||
|
||||
self.players[player_index].online = 0
|
||||
self.players[player_index] = Player()
|
||||
self.update_song_unlock()
|
||||
|
||||
def update_song_unlock(self):
|
||||
# 更新房间可用歌曲
|
||||
r = bi(b'\xff' * 512)
|
||||
for i in self.players:
|
||||
if i.player_id != 0:
|
||||
r &= bi(i.song_unlock)
|
||||
|
||||
self.song_unlock = b(r, 512)
|
||||
|
||||
def is_ready(self, old_state: int, player_state: int):
|
||||
# 是否全部准备就绪
|
||||
if self.state == old_state:
|
||||
for i in self.players:
|
||||
if i.player_id != 0 and (i.player_state != player_state or i.online == 0):
|
||||
return False
|
||||
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def is_finish(self):
|
||||
# 是否全部进入结算
|
||||
for i in self.players:
|
||||
if i.player_id != 0 and (i.finish_flag == 0 or i.online == 0):
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def make_finish(self):
|
||||
# 结算
|
||||
self.state = 8
|
||||
self.last_song_idx = self.song_idx
|
||||
|
||||
max_score = 0
|
||||
max_score_i = []
|
||||
for i in range(4):
|
||||
player = self.players[i]
|
||||
if player.player_id != 0:
|
||||
player.finish_flag = 0
|
||||
player.last_timer = player.timer
|
||||
player.last_score = player.score
|
||||
player.last_cleartype = player.cleartype
|
||||
player.last_character_id = player.character_id
|
||||
player.last_difficulty = player.difficulty
|
||||
player.best_player_flag = 0
|
||||
|
||||
if player.last_score > max_score:
|
||||
max_score = player.last_score
|
||||
max_score_i = [i]
|
||||
elif player.last_score == max_score:
|
||||
max_score_i.append(i)
|
||||
|
||||
for i in max_score_i:
|
||||
self.players[i].best_player_flag = 1
|
||||
8
latest version/udpserver/udp_config.py
Normal file
8
latest version/udpserver/udp_config.py
Normal file
@@ -0,0 +1,8 @@
|
||||
class Config:
|
||||
TIME_LIMIT = 3600000
|
||||
|
||||
COMMAND_INTERVAL = 1000000
|
||||
|
||||
COUNTDOWM_TIME = 3999
|
||||
|
||||
PLAYER_TIMEOUT = 30000000
|
||||
223
latest version/udpserver/udp_main.py
Normal file
223
latest version/udpserver/udp_main.py
Normal file
@@ -0,0 +1,223 @@
|
||||
import socketserver
|
||||
import threading
|
||||
import os
|
||||
import random
|
||||
import time
|
||||
# import binascii
|
||||
from . import aes
|
||||
from .udp_parser import CommandParser
|
||||
from .udp_class import Room, Player, bi
|
||||
from .udp_config import Config
|
||||
|
||||
|
||||
# token: {'key': key, 'room': Room, 'player_index': player_index, 'player_id': player_id}
|
||||
link_play_data = {}
|
||||
room_id_dict = {} # 'room_id': Room
|
||||
room_code_dict = {} # 'room_code': Room
|
||||
player_dict = {} # 'player_id' : Player
|
||||
clean_timer = 0
|
||||
|
||||
|
||||
def random_room_code():
|
||||
# 随机生成房间号
|
||||
re = ''
|
||||
for _ in range(4):
|
||||
re += chr(random.randint(65, 90))
|
||||
for _ in range(2):
|
||||
re += str(random.randint(0, 9))
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def clear_player(token):
|
||||
# 清除玩家信息和token
|
||||
del player_dict[link_play_data[token]['player_id']]
|
||||
del link_play_data[token]
|
||||
|
||||
|
||||
def clear_room(room):
|
||||
# 清除房间信息
|
||||
room_id = room.room_id
|
||||
room_code = room.room_code
|
||||
del room_id_dict[room_id]
|
||||
del room_code_dict[room_code]
|
||||
del room
|
||||
|
||||
|
||||
def memory_clean(now):
|
||||
# 内存清理
|
||||
clean_room_list = []
|
||||
clean_player_list = []
|
||||
for token in link_play_data:
|
||||
room = link_play_data[token]['room']
|
||||
if now - room.timestamp >= Config.TIME_LIMIT:
|
||||
clean_room_list.append(room.room_id)
|
||||
|
||||
if now - room.players[link_play_data[token]['player_index']].last_timestamp // 1000 >= Config.TIME_LIMIT:
|
||||
clean_player_list.append(token)
|
||||
|
||||
for room_id in room_id_dict:
|
||||
if now - room_id_dict[room_id].timestamp >= Config.TIME_LIMIT:
|
||||
clean_room_list.append(room_id)
|
||||
|
||||
for room_id in clean_room_list:
|
||||
if room_id in room_id_dict:
|
||||
clear_room(room_id_dict[room_id])
|
||||
|
||||
for token in clean_player_list:
|
||||
clear_player(token)
|
||||
|
||||
|
||||
class UDPhandler(socketserver.BaseRequestHandler):
|
||||
def handle(self):
|
||||
client_msg, server = self.request
|
||||
token = client_msg[:8]
|
||||
iv = client_msg[8:20]
|
||||
tag = client_msg[20:32]
|
||||
ciphertext = client_msg[32:]
|
||||
if int.from_bytes(token, byteorder='little') in link_play_data:
|
||||
user = link_play_data[bi(token)]
|
||||
else:
|
||||
return None
|
||||
|
||||
plaintext = aes.decrypt(user['key'], b'', iv, ciphertext, tag)
|
||||
# print(binascii.b2a_hex(plaintext))
|
||||
|
||||
commands = CommandParser(
|
||||
user['room'], user['player_index']).get_commands(plaintext)
|
||||
|
||||
if user['room'].players[user['player_index']].player_id == 0:
|
||||
clear_player(bi(token))
|
||||
temp = []
|
||||
for i in commands:
|
||||
if i[:3] == b'\x06\x16\x12':
|
||||
temp.append(i)
|
||||
commands = temp
|
||||
# 处理不能正确被踢的问题
|
||||
|
||||
for i in commands:
|
||||
iv, ciphertext, tag = aes.encrypt(user['key'], i, b'')
|
||||
# print(binascii.b2a_hex(i))
|
||||
|
||||
server.sendto(token + iv + tag[:12] +
|
||||
ciphertext, self.client_address)
|
||||
|
||||
|
||||
def server_run(ip, port):
|
||||
server = socketserver.ThreadingUDPServer((ip, port), UDPhandler)
|
||||
server.serve_forever()
|
||||
|
||||
|
||||
def data_swap(conn):
|
||||
clean_timer = 0
|
||||
while True:
|
||||
try:
|
||||
data = conn.recv()
|
||||
except EOFError:
|
||||
break
|
||||
|
||||
now = round(time.time() * 1000)
|
||||
if now - clean_timer >= Config.TIME_LIMIT:
|
||||
clean_timer = now
|
||||
memory_clean(now)
|
||||
|
||||
if data[0] == 1:
|
||||
# 开房
|
||||
key = os.urandom(16)
|
||||
room_id = bi(os.urandom(8))
|
||||
while room_id in room_id_dict and room_id == 0:
|
||||
room_id = bi(os.urandom(8))
|
||||
room = Room()
|
||||
room.room_id = room_id
|
||||
room_id_dict[room_id] = room
|
||||
|
||||
player_id = bi(os.urandom(3))
|
||||
while player_id in player_dict and player_id == 0:
|
||||
player_id = bi(os.urandom(3))
|
||||
player = Player()
|
||||
player.player_id = player_id
|
||||
player.set_player_name(data[1])
|
||||
player_dict[player_id] = player
|
||||
|
||||
player.song_unlock = data[2]
|
||||
room.song_unlock = data[2]
|
||||
room.host_id = player_id
|
||||
room.players[0] = player
|
||||
room.player_num = 1
|
||||
|
||||
room_code = random_room_code()
|
||||
while room_code in room_code_dict:
|
||||
room_code = random_room_code()
|
||||
room.room_code = room_code
|
||||
room_code_dict[room_code] = room
|
||||
|
||||
token = room_id
|
||||
player.token = token
|
||||
|
||||
link_play_data[token] = {'key': key,
|
||||
'room': room,
|
||||
'player_index': 0,
|
||||
'player_id': player_id}
|
||||
|
||||
conn.send((0, room_code, room_id, token, key, player_id))
|
||||
|
||||
elif data[0] == 2:
|
||||
room_code = data[3].upper()
|
||||
if room_code not in room_code_dict:
|
||||
# 房间号错误
|
||||
conn.send((1202, ))
|
||||
else:
|
||||
room = room_code_dict[room_code]
|
||||
if room.player_num == 4:
|
||||
# 满人
|
||||
conn.send((1201, ))
|
||||
elif room.state != 2:
|
||||
# 无法加入
|
||||
conn.send((1205, ))
|
||||
else:
|
||||
key = os.urandom(16)
|
||||
token = bi(os.urandom(8))
|
||||
|
||||
player_id = bi(os.urandom(3))
|
||||
while player_id in player_dict and player_id == 0:
|
||||
player_id = bi(os.urandom(3))
|
||||
player = Player()
|
||||
player.player_id = player_id
|
||||
player.set_player_name(data[1])
|
||||
player.token = token
|
||||
player_dict[player_id] = player
|
||||
|
||||
player.song_unlock = data[2]
|
||||
|
||||
room.update_song_unlock()
|
||||
for i in range(4):
|
||||
if room.players[i].player_id == 0:
|
||||
room.players[i] = player
|
||||
player_index = i
|
||||
break
|
||||
|
||||
link_play_data[token] = {'key': key,
|
||||
'room': room,
|
||||
'player_index': player_index,
|
||||
'player_id': player_id}
|
||||
|
||||
conn.send((0, room_code, room.room_id,
|
||||
token, key, player_id, room.song_unlock))
|
||||
elif data[0] == 3:
|
||||
token = data[1]
|
||||
if token in link_play_data:
|
||||
r = link_play_data[token]
|
||||
conn.send((0, r['room'].room_code, r['room'].room_id, r['key'],
|
||||
r['room'].players[r['player_index']].player_id, r['room'].song_unlock))
|
||||
else:
|
||||
conn.send((108, ))
|
||||
|
||||
|
||||
def link_play(conn, ip: str, port: int):
|
||||
try:
|
||||
server = threading.Thread(target=server_run, args=(ip, port))
|
||||
data_exchange = threading.Thread(target=data_swap, args=(conn,))
|
||||
server.start()
|
||||
data_exchange.start()
|
||||
except:
|
||||
pass
|
||||
333
latest version/udpserver/udp_parser.py
Normal file
333
latest version/udpserver/udp_parser.py
Normal file
@@ -0,0 +1,333 @@
|
||||
from operator import irshift
|
||||
from .udp_sender import CommandSender
|
||||
from .udp_class import bi, Room
|
||||
from .udp_config import Config
|
||||
import time
|
||||
|
||||
|
||||
class CommandParser:
|
||||
def __init__(self, room: Room, player_index: int = 0) -> None:
|
||||
self.room = room
|
||||
self.player_index = player_index
|
||||
|
||||
def get_commands(self, command):
|
||||
self.command = command
|
||||
l = {b'\x06\x16\x01': self.command_01,
|
||||
b'\x06\x16\x02': self.command_02,
|
||||
b'\x06\x16\x03': self.command_03,
|
||||
b'\x06\x16\x04': self.command_04,
|
||||
b'\x06\x16\x05': self.command_05,
|
||||
b'\x06\x16\x06': self.command_06,
|
||||
b'\x06\x16\x07': self.command_07,
|
||||
b'\x06\x16\x08': self.command_08,
|
||||
b'\x06\x16\x09': self.command_09,
|
||||
b'\x06\x16\x0a': self.command_0a,
|
||||
b'\x06\x16\x0b': self.command_0b
|
||||
}
|
||||
r = l[command[:3]]()
|
||||
|
||||
re = []
|
||||
|
||||
flag_13 = False
|
||||
for i in range(max(bi(self.command[12:16]), self.room.players[self.player_index].start_command_num), self.room.command_queue_length):
|
||||
if self.room.command_queue[i][:3] == b'\x06\x16\x13':
|
||||
if flag_13:
|
||||
break
|
||||
flag_13 = True
|
||||
re.append(self.room.command_queue[i])
|
||||
|
||||
if self.room.players[self.player_index].extra_command_queue:
|
||||
re += self.room.players[self.player_index].extra_command_queue
|
||||
self.room.players[self.player_index].extra_command_queue = []
|
||||
|
||||
if r:
|
||||
re += r
|
||||
|
||||
return re
|
||||
|
||||
def command_01(self):
|
||||
# 给房主
|
||||
player_id = bi(self.command[24:32])
|
||||
for i in self.room.players:
|
||||
if i.player_id == player_id and i.online == 1:
|
||||
self.room.host_id = player_id
|
||||
|
||||
x = CommandSender(self.room)
|
||||
x.random_code = self.command[16:24]
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_10())
|
||||
|
||||
return None
|
||||
|
||||
def command_02(self):
|
||||
x = CommandSender(self.room)
|
||||
x.random_code = self.command[16:24]
|
||||
song_idx = bi(self.command[24:26])
|
||||
|
||||
flag = 2
|
||||
if self.room.state == 2:
|
||||
flag = 0
|
||||
self.room.state = 3
|
||||
self.room.song_idx = song_idx
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_11())
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_13())
|
||||
|
||||
return [x.command_0d(flag)]
|
||||
|
||||
def command_03(self):
|
||||
# 尝试进入结算
|
||||
x = CommandSender(self.room)
|
||||
x.random_code = self.command[16:24]
|
||||
player = self.room.players[self.player_index]
|
||||
player.score = bi(self.command[24:28])
|
||||
player.cleartype = self.command[28]
|
||||
player.difficulty = self.command[29]
|
||||
player.best_score_flag = self.command[30]
|
||||
player.finish_flag = 1
|
||||
player.last_timestamp -= Config.COMMAND_INTERVAL
|
||||
self.room.last_song_idx = self.room.song_idx
|
||||
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_12(self.player_index))
|
||||
|
||||
if self.room.is_finish():
|
||||
self.room.make_finish()
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_13())
|
||||
|
||||
return None
|
||||
|
||||
def command_04(self):
|
||||
# 踢人
|
||||
x = CommandSender(self.room)
|
||||
x.random_code = self.command[16:24]
|
||||
player_id = bi(self.command[24:32])
|
||||
flag = 2
|
||||
if self.room.players[self.player_index].player_id == self.room.host_id and player_id != self.room.host_id:
|
||||
for i in range(4):
|
||||
if self.room.players[i].player_id == player_id:
|
||||
flag = 1
|
||||
self.room.delete_player(i)
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_12(i))
|
||||
self.room.update_song_unlock()
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_14())
|
||||
break
|
||||
|
||||
return [x.command_0d(flag)]
|
||||
|
||||
def command_05(self):
|
||||
pass
|
||||
|
||||
def command_06(self):
|
||||
x = CommandSender(self.room)
|
||||
x.random_code = self.command[16:24]
|
||||
self.room.state = 1
|
||||
self.room.song_idx = 0xffff
|
||||
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_13())
|
||||
return None
|
||||
|
||||
def command_07(self):
|
||||
x = CommandSender(self.room)
|
||||
x.random_code = self.command[16:24]
|
||||
self.room.players[self.player_index].song_unlock = self.command[24:536]
|
||||
self.room.update_song_unlock()
|
||||
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_14())
|
||||
return None
|
||||
|
||||
def command_08(self):
|
||||
self.room.round_switch = bi(self.command[24:25])
|
||||
x = CommandSender(self.room)
|
||||
x.random_code = self.command[16:24]
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_13())
|
||||
|
||||
return None
|
||||
|
||||
def command_09(self):
|
||||
re = []
|
||||
x = CommandSender(self.room)
|
||||
x.random_code = self.command[16:24]
|
||||
player = self.room.players[self.player_index]
|
||||
|
||||
if bi(self.command[12:16]) == 0:
|
||||
player.online = 1
|
||||
self.room.state = 1
|
||||
self.room.update_song_unlock()
|
||||
player.start_command_num = self.room.command_queue_length
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_15())
|
||||
else:
|
||||
if x.timestamp - player.last_timestamp >= Config.COMMAND_INTERVAL:
|
||||
re.append(x.command_0c())
|
||||
player.last_timestamp = x.timestamp
|
||||
|
||||
# 离线判断
|
||||
for i in range(4):
|
||||
if i != self.player_index:
|
||||
t = self.room.players[i]
|
||||
if t.player_id != 0:
|
||||
if t.last_timestamp != 0:
|
||||
if t.online == 1 and x.timestamp - t.last_timestamp >= 5000000:
|
||||
t.online = 0
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_12(i))
|
||||
elif t.online == 0 and x.timestamp - t.last_timestamp >= Config.PLAYER_TIMEOUT:
|
||||
self.room.delete_player(i)
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_12(i))
|
||||
|
||||
flag_11 = False
|
||||
flag_12 = False
|
||||
flag_13 = False
|
||||
|
||||
if player.online == 0:
|
||||
flag_12 = True
|
||||
player.online = 1
|
||||
|
||||
if self.room.is_ready(1, 1):
|
||||
flag_13 = True
|
||||
self.room.state = 2
|
||||
|
||||
if player.player_state != self.command[32]:
|
||||
flag_12 = True
|
||||
player.player_state = self.command[32]
|
||||
|
||||
if player.difficulty != self.command[33] and player.player_state != 5 and player.player_state != 6 and player.player_state != 7 and player.player_state != 8:
|
||||
flag_12 = True
|
||||
player.difficulty = self.command[33]
|
||||
|
||||
if player.cleartype != self.command[34] and player.player_state != 7 and player.player_state != 8:
|
||||
flag_12 = True
|
||||
player.cleartype = self.command[34]
|
||||
|
||||
if player.download_percent != self.command[35]:
|
||||
flag_12 = True
|
||||
player.download_percent = self.command[35]
|
||||
|
||||
if player.character_id != self.command[36]:
|
||||
flag_12 = True
|
||||
player.character_id = self.command[36]
|
||||
|
||||
if player.is_uncapped != self.command[37]:
|
||||
flag_12 = True
|
||||
player.is_uncapped = self.command[37]
|
||||
|
||||
if self.room.state == 3 and player.score != bi(self.command[24:28]):
|
||||
flag_12 = True
|
||||
player.score = bi(self.command[24:28])
|
||||
|
||||
if self.room.is_ready(3, 4):
|
||||
flag_13 = True
|
||||
self.room.countdown = Config.COUNTDOWM_TIME
|
||||
self.room.timestamp = round(time.time() * 1000)
|
||||
self.room.state = 4
|
||||
|
||||
if self.room.state == 4 or self.room.state == 5 or self.room.state == 6:
|
||||
timestamp = round(time.time() * 1000)
|
||||
self.room.countdown -= timestamp - self.room.timestamp
|
||||
self.room.timestamp = timestamp
|
||||
if self.room.state == 4 and self.room.countdown <= 0:
|
||||
# 此处不清楚
|
||||
self.room.state = 5
|
||||
self.room.countdown = 5999
|
||||
flag_11 = True
|
||||
flag_13 = True
|
||||
|
||||
if self.room.state == 5 and self.room.is_ready(5, 6):
|
||||
self.room.state = 6
|
||||
flag_13 = True
|
||||
|
||||
if self.room.state == 5 and self.room.is_ready(5, 7):
|
||||
self.room.state = 7
|
||||
self.room.countdown = 0xffffffff
|
||||
flag_13 = True
|
||||
|
||||
if self.room.state == 5 and self.room.countdown <= 0:
|
||||
print('我怎么知道这是啥')
|
||||
|
||||
if self.room.state == 6 and self.room.countdown <= 0:
|
||||
# 此处不清楚
|
||||
self.room.state = 7
|
||||
self.room.countdown = 0xffffffff
|
||||
flag_13 = True
|
||||
|
||||
if self.room.countdown <= 0:
|
||||
self.room.countdown = 0
|
||||
|
||||
if self.room.state == 7 or self.room.state == 8:
|
||||
if player.timer < bi(self.command[28:32]) or bi(self.command[28:32]) == 0 and player.timer != 0:
|
||||
player.last_timer = player.timer
|
||||
player.last_score = player.score
|
||||
player.timer = bi(self.command[28:32])
|
||||
player.score = bi(self.command[24:28])
|
||||
|
||||
if player.timer != 0 or self.room.state != 8:
|
||||
for i in self.room.players:
|
||||
i.extra_command_queue.append(
|
||||
x.command_0e(self.player_index))
|
||||
|
||||
if self.room.is_ready(8, 1):
|
||||
flag_13 = True
|
||||
self.room.state = 1
|
||||
self.room.song_idx = 0xffff
|
||||
if self.room.round_switch == 1:
|
||||
self.room.make_round()
|
||||
|
||||
for i in self.room.players:
|
||||
i.timer = 0
|
||||
i.score = 0
|
||||
|
||||
if self.room.is_finish():
|
||||
# 有人退房导致的结算
|
||||
self.room.make_finish()
|
||||
flag_13 = True
|
||||
|
||||
if flag_11:
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_11())
|
||||
if flag_12:
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_12(self.player_index))
|
||||
if flag_13:
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_13())
|
||||
|
||||
return re
|
||||
|
||||
def command_0a(self):
|
||||
# 退出房间
|
||||
self.room.delete_player(self.player_index)
|
||||
|
||||
x = CommandSender(self.room)
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_12(self.player_index))
|
||||
|
||||
if self.room.state == 3:
|
||||
self.room.state = 1
|
||||
self.room.song_idx = 0xffff
|
||||
# self.room.command_queue_length += 1
|
||||
# self.room.command_queue.append(x.command_11())
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_13())
|
||||
self.room.command_queue_length += 1
|
||||
self.room.command_queue.append(x.command_14())
|
||||
return None
|
||||
|
||||
def command_0b(self):
|
||||
# 推荐歌曲
|
||||
song_idx = bi(self.command[16:18])
|
||||
x = CommandSender(self.room)
|
||||
for i in range(4):
|
||||
if self.player_index != i and self.room.players[i].online == 1:
|
||||
self.room.players[i].extra_command_queue.append(
|
||||
x.command_0f(self.player_index, song_idx))
|
||||
|
||||
return None
|
||||
46
latest version/udpserver/udp_sender.py
Normal file
46
latest version/udpserver/udp_sender.py
Normal file
@@ -0,0 +1,46 @@
|
||||
import time
|
||||
from .udp_class import Room, b
|
||||
|
||||
|
||||
class CommandSender:
|
||||
def __init__(self, room: Room = Room()) -> None:
|
||||
self.room = room
|
||||
self.timestamp = round(time.time() * 1000000)
|
||||
|
||||
self.random_code = b'\x11\x11\x11\x11\x00\x00\x00\x00'
|
||||
|
||||
def command_0c(self):
|
||||
return b'\x06\x16\x0c\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b'\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b\x0b'
|
||||
|
||||
def command_0d(self, code: int):
|
||||
return b'\x06\x16\x0d\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(code) + b'\x07\x07\x07\x07\x07\x07\x07'
|
||||
|
||||
def command_0e(self, player_index: int):
|
||||
# 分数广播
|
||||
player = self.room.players[player_index]
|
||||
return b'\x06\x16\x0e\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + b(player.player_id, 8) + b(player.character_id) + b(player.is_uncapped) + b(player.difficulty) + b(player.score, 4) + b(player.timer, 4) + b(player.cleartype) + b(player.player_state) + b(player.download_percent) + b'\x01' + b(player.last_score, 4) + b(player.last_timer, 4) + b(player.online)
|
||||
|
||||
def command_0f(self, player_index: int, song_idx: int):
|
||||
# 歌曲推荐
|
||||
player = self.room.players[player_index]
|
||||
return b'\x06\x16\x0f\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + b(player.player_id, 8) + b(song_idx, 2) + b'\x06\x06\x06\x06\x06\x06'
|
||||
|
||||
def command_10(self):
|
||||
# 房主宣告
|
||||
return b'\x06\x16\x10\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.host_id, 8)
|
||||
|
||||
def command_11(self):
|
||||
return b'\x06\x16\x11\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + self.room.get_players_info() + b'\x08\x08\x08\x08\x08\x08\x08\x08'
|
||||
|
||||
def command_12(self, player_index: int):
|
||||
player = self.room.players[player_index]
|
||||
return b'\x06\x16\x12\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(player_index) + b(player.player_id, 8) + b(player.character_id) + b(player.is_uncapped) + b(player.difficulty) + b(player.score, 4) + b(player.timer, 4) + b(player.cleartype) + b(player.player_state) + b(player.download_percent) + b(player.online)
|
||||
|
||||
def command_13(self):
|
||||
return b'\x06\x16\x13\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + b(self.room.host_id, 8) + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b(self.room.song_idx, 2) + b(self.room.interval, 2) + b(self.room.times, 7) + self.room.get_player_last_score() + b(self.room.last_song_idx, 2) + b(self.room.round_switch, 1) + b'\x01'
|
||||
|
||||
def command_14(self):
|
||||
return b'\x06\x16\x14\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.random_code + self.room.song_unlock + b'\x08\x08\x08\x08\x08\x08\x08\x08'
|
||||
|
||||
def command_15(self):
|
||||
return b'\x06\x16\x15\x09' + b(self.room.room_id, 8) + b(self.room.command_queue_length, 4) + self.room.get_players_info() + self.room.song_unlock + b(self.room.host_id, 8) + b(self.room.state) + b(self.room.countdown, 4) + b(self.timestamp, 8) + b(self.room.song_idx, 2) + b(self.room.interval, 2) + b(self.room.times, 7) + self.room.get_player_last_score() + b(self.room.last_song_idx, 2) + b(self.room.round_switch, 1) + b'\x09\x09\x09\x09\x09\x09\x09\x09\x09'
|
||||
0
latest version/web/__init__.py
Normal file
0
latest version/web/__init__.py
Normal file
@@ -1,5 +1,5 @@
|
||||
from flask import (
|
||||
Blueprint, flash, g, redirect, render_template, request, url_for
|
||||
Blueprint, flash, redirect, render_template, request, url_for
|
||||
)
|
||||
from web.login import login_required
|
||||
from werkzeug.utils import secure_filename
|
||||
@@ -192,10 +192,10 @@ def all_song():
|
||||
for i in x:
|
||||
posts.append({'song_id': i[0],
|
||||
'name_en': i[1],
|
||||
'rating_pst': defnum(i[12]),
|
||||
'rating_prs': defnum(i[13]),
|
||||
'rating_ftr': defnum(i[14]),
|
||||
'rating_byn': defnum(i[15])
|
||||
'rating_pst': defnum(i[13]),
|
||||
'rating_prs': defnum(i[14]),
|
||||
'rating_ftr': defnum(i[15]),
|
||||
'rating_byn': defnum(i[16])
|
||||
})
|
||||
else:
|
||||
error = '没有铺面数据 No song data.'
|
||||
@@ -387,14 +387,21 @@ def all_character():
|
||||
for i in x:
|
||||
posts.append({'character_id': i[0],
|
||||
'name': i[1],
|
||||
'level': i[2],
|
||||
'frag': i[5],
|
||||
'prog': i[6],
|
||||
'overdrive': i[7],
|
||||
'skill_id': i[8],
|
||||
'skill_id_uncap': i[11],
|
||||
'char_type': i[12],
|
||||
'is_uncapped': i[14] == 1
|
||||
'max_level': i[2],
|
||||
'frag1': i[3],
|
||||
'prog1': i[4],
|
||||
'overdrive1': i[5],
|
||||
'frag20': i[6],
|
||||
'prog20': i[7],
|
||||
'overdrive20': i[8],
|
||||
'frag30': i[9],
|
||||
'prog30': i[10],
|
||||
'overdrive30': i[11],
|
||||
'skill_id': i[12],
|
||||
'skill_unlock_level': i[13],
|
||||
'skill_id_uncap': i[15],
|
||||
'char_type': i[16],
|
||||
'is_uncapped': i[17] == 1
|
||||
})
|
||||
else:
|
||||
error = '没有角色数据 No character data.'
|
||||
@@ -411,7 +418,7 @@ def all_character():
|
||||
def change_character():
|
||||
# 修改角色数据
|
||||
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange']
|
||||
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume', 'note_mirror|visual_hide_far', 'frags_ongeki', 'gauge_areus', 'gauge_seele', 'gauge_isabelle', 'gauge_exhaustion', 'skill_lagrange', 'gauge_safe_10', 'frags_nami', 'skill_elizabeth', 'skill_lily', 'skill_kanae_midsummer', 'eto_uncap', 'luna_uncap', 'frags_preferred_song', 'visual_ghost_skynotes', 'ayu_uncap', 'skill_vita']
|
||||
return render_template('web/changechar.html', skill_ids=skill_ids)
|
||||
|
||||
|
||||
@@ -425,27 +432,12 @@ def edit_char():
|
||||
try:
|
||||
character_id = int(request.form['id'])
|
||||
level = request.form['level']
|
||||
frag = request.form['frag']
|
||||
prog = request.form['prog']
|
||||
overdrive = request.form['overdrive']
|
||||
skill_id = request.form['skill_id']
|
||||
skill_id_uncap = request.form['skill_id_uncap']
|
||||
if level:
|
||||
level = int(level)
|
||||
else:
|
||||
level = None
|
||||
if frag:
|
||||
frag = float(frag)
|
||||
else:
|
||||
frag = None
|
||||
if prog:
|
||||
prog = float(prog)
|
||||
else:
|
||||
prog = None
|
||||
if overdrive:
|
||||
overdrive = float(overdrive)
|
||||
else:
|
||||
overdrive = None
|
||||
except:
|
||||
error = '数据错误 Wrong data.'
|
||||
flash(error)
|
||||
@@ -455,36 +447,28 @@ def edit_char():
|
||||
c.execute(
|
||||
'''select exists(select * from character where character_id=:a)''', {'a': character_id})
|
||||
if c.fetchone() == (1,):
|
||||
if level is None and frag is None and prog is None and overdrive is None and skill_id is None and skill_id_uncap is None:
|
||||
if level is None and skill_id is None and skill_id_uncap is None:
|
||||
error = '无修改 No change.'
|
||||
else:
|
||||
|
||||
sql = '''update character set level_exp=25000'''
|
||||
sql = '''update character set '''
|
||||
sql_dict = {'character_id': character_id}
|
||||
if level is not None:
|
||||
sql += ', level = :level'
|
||||
sql += 'max_level = :level, '
|
||||
sql_dict['level'] = level
|
||||
if frag is not None:
|
||||
sql += ', frag = :frag'
|
||||
sql_dict['frag'] = frag
|
||||
if prog is not None:
|
||||
sql += ', prog = :prog'
|
||||
sql_dict['prog'] = prog
|
||||
if overdrive is not None:
|
||||
sql += ', overdrive = :overdrive'
|
||||
sql_dict['overdrive'] = overdrive
|
||||
if skill_id is not None:
|
||||
sql += ', skill_id = :skill_id'
|
||||
sql += 'skill_id = :skill_id, '
|
||||
if skill_id == 'No_skill':
|
||||
sql_dict['skill_id'] = ''
|
||||
else:
|
||||
sql_dict['skill_id'] = skill_id
|
||||
if skill_id_uncap is not None:
|
||||
sql += ', skill_id_uncap = :skill_id_uncap'
|
||||
sql += 'skill_id_uncap = :skill_id_uncap, '
|
||||
if skill_id_uncap == 'No_skill':
|
||||
sql_dict['skill_id_uncap'] = ''
|
||||
else:
|
||||
sql_dict['skill_id_uncap'] = skill_id_uncap
|
||||
|
||||
sql = sql[:-2]
|
||||
sql += ' where character_id = :character_id'
|
||||
c.execute(sql, sql_dict)
|
||||
flash('角色修改成功 Successfully edit the character.')
|
||||
@@ -620,7 +604,8 @@ def edit_user_purchase():
|
||||
if method == '0':
|
||||
web.system.unlock_all_user_item(c)
|
||||
else:
|
||||
c.execute('''delete from user_item''')
|
||||
c.execute(
|
||||
'''delete from user_item where type in ('pack', 'single')''')
|
||||
|
||||
flash("全部用户购买信息修改成功 Successfully edit all the users' purchase information.")
|
||||
|
||||
@@ -645,8 +630,8 @@ def edit_user_purchase():
|
||||
if method == '0':
|
||||
web.system.unlock_user_item(c, user_id)
|
||||
else:
|
||||
c.execute('''delete from user_item where user_id=:a''', {
|
||||
'a': user_id})
|
||||
c.execute('''delete from user_item where type in ('pack', 'single') and user_id = :user_id''', {
|
||||
'user_id': user_id})
|
||||
flash('用户购买信息修改成功 Successfully edit the user purchase information.')
|
||||
|
||||
else:
|
||||
@@ -665,16 +650,16 @@ def edit_user_purchase():
|
||||
@bp.route('/allitem', methods=['GET'])
|
||||
@login_required
|
||||
def all_item():
|
||||
# 所有购买数据
|
||||
# 所有物品数据
|
||||
|
||||
error = None
|
||||
posts = web.system.get_all_item()
|
||||
if not posts:
|
||||
error = '没有购买数据 No item data.'
|
||||
error = '没有物品数据 No item data.'
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
return redirect(url_for('index.all_item'))
|
||||
return render_template('web/allitem.html')
|
||||
else:
|
||||
return render_template('web/allitem.html', posts=posts)
|
||||
|
||||
@@ -682,25 +667,103 @@ def all_item():
|
||||
@bp.route('/changeitem', methods=['GET', 'POST'])
|
||||
@login_required
|
||||
def change_item():
|
||||
# 修改购买信息
|
||||
# 添加物品信息
|
||||
|
||||
error = None
|
||||
if request.method == 'POST':
|
||||
try:
|
||||
item_id = request.form['item_id']
|
||||
item_type = request.form['type']
|
||||
price = request.form['price']
|
||||
orig_price = request.form['orig_price']
|
||||
discount_from = request.form['discount_from']
|
||||
discount_to = request.form['discount_to']
|
||||
try:
|
||||
is_available = request.form['is_available']
|
||||
if is_available:
|
||||
is_available = int(is_available)
|
||||
else:
|
||||
is_available = None
|
||||
is_available = 0
|
||||
except:
|
||||
is_available = None
|
||||
is_available = 0
|
||||
|
||||
except:
|
||||
error = '数据错误 Wrong data.'
|
||||
flash(error)
|
||||
return redirect(url_for('index.change_item'))
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from item where item_id=:a and type=:b)''', {'a': item_id, 'b': item_type})
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into item values(?,?,?,'')''',
|
||||
(item_id, item_type, is_available))
|
||||
flash('物品添加成功 Successfully add the item.')
|
||||
else:
|
||||
error = '物品已存在 The item exists.'
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
|
||||
return render_template('web/changeitem.html')
|
||||
|
||||
|
||||
@bp.route('/changeitem/delete', methods=['POST'])
|
||||
@login_required
|
||||
def change_item_delete():
|
||||
# 删除物品信息
|
||||
|
||||
error = None
|
||||
try:
|
||||
item_id = request.form['item_id']
|
||||
item_type = request.form['type']
|
||||
except:
|
||||
error = '数据错误 Wrong data.'
|
||||
flash(error)
|
||||
return redirect(url_for('index.change_item'))
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from item where item_id=:a and type=:b)''', {'a': item_id, 'b': item_type})
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''delete from item where item_id=? and type=?''',
|
||||
(item_id, item_type))
|
||||
flash('物品删除成功 Successfully delete the item.')
|
||||
else:
|
||||
error = '物品不存在 The item does not exist.'
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
|
||||
return render_template('web/changeitem.html')
|
||||
|
||||
|
||||
@bp.route('/allpurchase', methods=['GET'])
|
||||
@login_required
|
||||
def all_purchase():
|
||||
# 所有购买数据
|
||||
|
||||
error = None
|
||||
posts = web.system.get_all_purchase()
|
||||
if not posts:
|
||||
error = '没有购买数据 No purchase data.'
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
return render_template('web/allpurchase.html')
|
||||
else:
|
||||
return render_template('web/allpurchase.html', posts=posts)
|
||||
|
||||
|
||||
@bp.route('/changepurchase', methods=['GET', 'POST'])
|
||||
@login_required
|
||||
def change_purchase():
|
||||
# 添加购买信息
|
||||
|
||||
error = None
|
||||
if request.method == 'POST':
|
||||
try:
|
||||
purchase_name = request.form['purchase_name']
|
||||
price = request.form['price']
|
||||
orig_price = request.form['orig_price']
|
||||
discount_from = request.form['discount_from']
|
||||
discount_to = request.form['discount_to']
|
||||
|
||||
if price:
|
||||
price = int(price)
|
||||
@@ -714,52 +777,138 @@ def change_item():
|
||||
discount_from = int(time.mktime(time.strptime(
|
||||
discount_from, "%Y-%m-%dT%H:%M"))) * 1000
|
||||
else:
|
||||
discount_from = None
|
||||
discount_from = -1
|
||||
if discount_to:
|
||||
discount_to = int(time.mktime(time.strptime(
|
||||
discount_to, "%Y-%m-%dT%H:%M"))) * 1000
|
||||
else:
|
||||
discount_to = None
|
||||
discount_to = -1
|
||||
except:
|
||||
error = '数据错误 Wrong data.'
|
||||
flash(error)
|
||||
return redirect(url_for('index.change_item'))
|
||||
return redirect(url_for('index.change_purchase'))
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from item where item_id=:a and type=:b)''', {'a': item_id, 'b': item_type})
|
||||
if c.fetchone() == (1,):
|
||||
if is_available is None and price is None and orig_price is None and not discount_from and not discount_to:
|
||||
error = '无修改 No change.'
|
||||
else:
|
||||
sql = '''update item set type=:type'''
|
||||
sql_dict = {'item_id': item_id, 'type': item_type}
|
||||
if price is not None:
|
||||
sql += ', price = :price'
|
||||
sql_dict['price'] = price
|
||||
if orig_price is not None:
|
||||
sql += ', orig_price = :orig_price'
|
||||
sql_dict['orig_price'] = orig_price
|
||||
if discount_from is not None:
|
||||
sql += ', discount_from = :discount_from'
|
||||
sql_dict['discount_from'] = discount_from
|
||||
if discount_to is not None:
|
||||
sql += ', discount_to = :discount_to'
|
||||
sql_dict['discount_to'] = discount_to
|
||||
if is_available is not None:
|
||||
sql += ', is_available = :is_available'
|
||||
sql_dict['is_available'] = is_available
|
||||
'''select exists(select * from purchase where purchase_name=:a)''', {'a': purchase_name})
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into purchase values(?,?,?,?,?)''',
|
||||
(purchase_name, price, orig_price, discount_from, discount_to))
|
||||
|
||||
sql += ' where item_id = :item_id and type = :type'
|
||||
c.execute(sql, sql_dict)
|
||||
flash('购买项目修改成功 Successfully edit the item.')
|
||||
flash('购买项目添加成功 Successfully add the purchase.')
|
||||
else:
|
||||
error = '购买项目不存在 The item does not exist.'
|
||||
error = '购买项目已存在 The purchase exists.'
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
|
||||
return render_template('web/changeitem.html')
|
||||
return render_template('web/changepurchase.html')
|
||||
|
||||
|
||||
@bp.route('/changepurchase/delete', methods=['POST'])
|
||||
@login_required
|
||||
def change_purchase_delete():
|
||||
# 删除购买信息
|
||||
|
||||
error = None
|
||||
try:
|
||||
purchase_name = request.form['purchase_name']
|
||||
except:
|
||||
error = '数据错误 Wrong data.'
|
||||
flash(error)
|
||||
return redirect(url_for('index.change_purchase'))
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from purchase where purchase_name=:a)''', {'a': purchase_name})
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''delete from purchase where purchase_name=?''',
|
||||
(purchase_name,))
|
||||
c.execute('''delete from purchase_item where purchase_name=?''',
|
||||
(purchase_name,))
|
||||
flash('购买信息删除成功 Successfully delete the purchase.')
|
||||
else:
|
||||
error = '购买信息不存在 The purchase does not exist.'
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
|
||||
return render_template('web/changepurchase.html')
|
||||
|
||||
|
||||
@bp.route('/changepurchaseitem', methods=['GET', 'POST'])
|
||||
@login_required
|
||||
def change_purchase_item():
|
||||
# 添加购买的物品信息
|
||||
|
||||
error = None
|
||||
if request.method == 'POST':
|
||||
try:
|
||||
purchase_name = request.form['purchase_name']
|
||||
item_id = request.form['item_id']
|
||||
item_type = request.form['type']
|
||||
amount = int(request.form['amount'])
|
||||
except:
|
||||
error = '数据错误 Wrong data.'
|
||||
flash(error)
|
||||
return redirect(url_for('index.change_purchase_item'))
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from purchase_item where purchase_name=? and item_id=? and type=?)''', (purchase_name, item_id, item_type))
|
||||
if c.fetchone() == (0,):
|
||||
c.execute(
|
||||
'''select exists(select * from purchase where purchase_name=?)''', (purchase_name,))
|
||||
if c.fetchone() == (1,):
|
||||
c.execute(
|
||||
'''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type))
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''insert into purchase_item values(?,?,?,?)''',
|
||||
(purchase_name, item_id, item_type, amount))
|
||||
flash('''购买项目的物品添加成功 Successfully add the purchase's item.''')
|
||||
else:
|
||||
error = '''物品不存在 The item does not exist.'''
|
||||
else:
|
||||
error = '''购买项目不存在 The purchase does not exist.'''
|
||||
else:
|
||||
error = '''购买项目的物品已存在 The purchase's item exists.'''
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
|
||||
return render_template('web/changepurchaseitem.html')
|
||||
|
||||
|
||||
@bp.route('/changepurchaseitem/delete', methods=['POST'])
|
||||
@login_required
|
||||
def change_purchase_item_delete():
|
||||
# 删除购买的物品信息
|
||||
|
||||
error = None
|
||||
try:
|
||||
purchase_name = request.form['purchase_name']
|
||||
item_id = request.form['item_id']
|
||||
item_type = request.form['type']
|
||||
except:
|
||||
error = '数据错误 Wrong data.'
|
||||
flash(error)
|
||||
return redirect(url_for('index.change_purchase_item'))
|
||||
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from purchase_item where purchase_name=? and item_id=? and type=?)''', (purchase_name, item_id, item_type))
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''delete from purchase_item where purchase_name=? and item_id=? and type=?''',
|
||||
(purchase_name, item_id, item_type))
|
||||
|
||||
flash('''购买项目的物品删除成功 Successfully delete the purchase's item.''')
|
||||
else:
|
||||
error = '''购买项目的物品不存在 The purchase's item does not exist.'''
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
|
||||
return render_template('web/changepurchaseitem.html')
|
||||
|
||||
|
||||
@bp.route('/updateusersave', methods=['POST', 'GET'])
|
||||
@@ -828,16 +977,19 @@ def all_present():
|
||||
if x:
|
||||
posts = []
|
||||
for i in x:
|
||||
items = json.loads(i[2])
|
||||
items_string = ''
|
||||
for j in items:
|
||||
items_string = items_string + '\n' + \
|
||||
str(j['id']) + ': ' + str(j['amount'])
|
||||
items = []
|
||||
c.execute(
|
||||
'''select * from present_item where present_id=?''', (i[0],))
|
||||
y = c.fetchall()
|
||||
for j in y:
|
||||
if j is not None:
|
||||
items.append(
|
||||
{'item_id': j[1], 'type': j[2], 'amount': j[3]})
|
||||
|
||||
posts.append({'present_id': i[0],
|
||||
'expire_ts': time.strftime('%Y-%m-%d %H:%M:%S', time.localtime(int(i[1])//1000)),
|
||||
'items': items_string,
|
||||
'description': i[3]
|
||||
'items': items,
|
||||
'description': i[2]
|
||||
})
|
||||
else:
|
||||
error = '没有奖励数据 No present data.'
|
||||
@@ -863,13 +1015,15 @@ def add_present():
|
||||
present_id = request.form['present_id']
|
||||
expire_ts = request.form['expire_ts']
|
||||
description = request.form['description']
|
||||
fragment = request.form['fragment']
|
||||
ticket = request.form['ticket']
|
||||
item_id = request.form['item_id']
|
||||
item_type = request.form['type']
|
||||
item_amount = request.form['amount']
|
||||
|
||||
try:
|
||||
if ticket:
|
||||
ticket = int(ticket)
|
||||
if fragment:
|
||||
fragment = int(fragment)
|
||||
if item_amount:
|
||||
item_amount = int(item_amount)
|
||||
else:
|
||||
item_amount = 1
|
||||
expire_ts = int(time.mktime(time.strptime(
|
||||
expire_ts, "%Y-%m-%dT%H:%M"))) * 1000
|
||||
except:
|
||||
@@ -881,18 +1035,8 @@ def add_present():
|
||||
if len(description) >= 256:
|
||||
description = description[:200]
|
||||
|
||||
items = []
|
||||
if ticket:
|
||||
items.append({'type': 'memory', 'id': 'memory', 'amount': ticket})
|
||||
if fragment:
|
||||
items.append(
|
||||
{'type': 'fragment', 'id': 'fragment', 'amount': fragment})
|
||||
if items == []:
|
||||
flash('奖励为空 No items.')
|
||||
return redirect(url_for('index.change_present'))
|
||||
|
||||
message = web.system.add_one_present(
|
||||
present_id, expire_ts, description, json.dumps(items))
|
||||
present_id, expire_ts, description, item_id, item_type, item_amount)
|
||||
|
||||
if message:
|
||||
flash(message)
|
||||
@@ -981,15 +1125,18 @@ def all_redeem():
|
||||
if x:
|
||||
posts = []
|
||||
for i in x:
|
||||
items = json.loads(i[1])
|
||||
items_string = ''
|
||||
for j in items:
|
||||
items_string = items_string + '\n' + \
|
||||
str(j['id']) + ': ' + str(j['amount'])
|
||||
items = []
|
||||
c.execute(
|
||||
'''select * from redeem_item where code=?''', (i[0],))
|
||||
y = c.fetchall()
|
||||
for j in y:
|
||||
if j is not None:
|
||||
items.append(
|
||||
{'item_id': j[1], 'type': j[2], 'amount': j[3]})
|
||||
|
||||
posts.append({'code': i[0],
|
||||
'items': items_string,
|
||||
'type': i[2]
|
||||
'items': items,
|
||||
'type': i[1]
|
||||
})
|
||||
else:
|
||||
error = '没有兑换码数据 No redeem code data.'
|
||||
@@ -1012,48 +1159,39 @@ def change_redeem():
|
||||
@login_required
|
||||
def add_redeem():
|
||||
# 添加兑换码数据
|
||||
print(request.form)
|
||||
code = request.form['code']
|
||||
amount = request.form['amount']
|
||||
redeem_type = request.form['type']
|
||||
fragment = request.form['fragment']
|
||||
ticket = request.form['ticket']
|
||||
redeem_amount = request.form['redeem_amount']
|
||||
redeem_type = request.form['redeem_type']
|
||||
item_id = request.form['item_id']
|
||||
item_type = request.form['type']
|
||||
item_amount = request.form['amount']
|
||||
|
||||
try:
|
||||
if amount:
|
||||
amount = int(amount)
|
||||
if ticket:
|
||||
ticket = int(ticket)
|
||||
if fragment:
|
||||
fragment = int(fragment)
|
||||
if item_amount:
|
||||
item_amount = int(item_amount)
|
||||
else:
|
||||
item_amount = 1
|
||||
if redeem_amount:
|
||||
redeem_amount = int(redeem_amount)
|
||||
except:
|
||||
flash('数据错误 Wrong data.')
|
||||
return redirect(url_for('index.change_redeem'))
|
||||
|
||||
items = []
|
||||
if ticket:
|
||||
items.append({'type': 'memory', 'id': 'memory', 'amount': ticket})
|
||||
if fragment:
|
||||
items.append(
|
||||
{'type': 'fragment', 'id': 'fragment', 'amount': fragment})
|
||||
if items == []:
|
||||
flash('奖励为空 No items.')
|
||||
return redirect(url_for('index.change_redeem'))
|
||||
|
||||
if code and not amount:
|
||||
if code and not redeem_amount:
|
||||
if len(code) > 20 or len(code) < 10:
|
||||
flash('兑换码长度不合适 Inappropriate length of redeem code.')
|
||||
return redirect(url_for('index.change_redeem'))
|
||||
|
||||
message = web.system.add_one_redeem(
|
||||
code, redeem_type, json.dumps(items))
|
||||
elif amount and not code:
|
||||
if amount <= 0 or amount > 1000:
|
||||
code, redeem_type, item_id, item_type, item_amount)
|
||||
elif redeem_amount and not code:
|
||||
if redeem_amount <= 0 or redeem_amount > 1000:
|
||||
flash('数量错误 Wrong amount.')
|
||||
return redirect(url_for('index.change_redeem'))
|
||||
|
||||
message = web.system.add_some_random_redeem(
|
||||
amount, redeem_type, json.dumps(items))
|
||||
elif amount and code:
|
||||
redeem_amount, redeem_type, item_id, item_type, item_amount)
|
||||
elif redeem_amount and code:
|
||||
flash('只能使用一种添加方式 Only one add method can be used.')
|
||||
return redirect(url_for('index.change_redeem'))
|
||||
else:
|
||||
@@ -1228,3 +1366,73 @@ def delete_user_score():
|
||||
flash(error)
|
||||
|
||||
return redirect(url_for('index.ban_user'))
|
||||
|
||||
|
||||
@bp.route('/changescore', methods=['GET'])
|
||||
@login_required
|
||||
def change_score():
|
||||
# 修改成绩页面
|
||||
return render_template('web/changescore.html')
|
||||
|
||||
|
||||
@bp.route('/changescore/delete', methods=['POST'])
|
||||
@login_required
|
||||
def delete_score():
|
||||
# 删除成绩
|
||||
|
||||
song_id = request.form['sid']
|
||||
difficulty = request.form['difficulty']
|
||||
if difficulty.isdigit() or difficulty == '-1':
|
||||
difficulty = int(difficulty)
|
||||
|
||||
name = request.form['name']
|
||||
user_code = request.form['user_code']
|
||||
|
||||
error = 'Unknown error.'
|
||||
flag = [False, False, False]
|
||||
if song_id:
|
||||
flag[0] = True
|
||||
if difficulty != -1:
|
||||
flag[1] = True
|
||||
|
||||
with Connect() as c:
|
||||
if name or user_code:
|
||||
if user_code:
|
||||
c.execute('''select user_id from user where user_code=:a''', {
|
||||
'a': user_code})
|
||||
else:
|
||||
c.execute(
|
||||
'''select user_id from user where name=:a''', {'a': name})
|
||||
|
||||
user_id = c.fetchone()
|
||||
if user_id:
|
||||
user_id = user_id[0]
|
||||
flag[2] = True
|
||||
else:
|
||||
error = '玩家不存在 The player does not exist.'
|
||||
|
||||
if flag[0] or flag[1] or flag[2]:
|
||||
sql = '''delete from best_score where '''
|
||||
sql_dict = {}
|
||||
if flag[0]:
|
||||
sql += 'song_id=:song_id and '
|
||||
sql_dict['song_id'] = song_id
|
||||
if flag[1]:
|
||||
sql += 'difficulty=:difficulty and '
|
||||
sql_dict['difficulty'] = difficulty
|
||||
if flag[2]:
|
||||
sql += 'user_id=:user_id '
|
||||
sql_dict['user_id'] = user_id
|
||||
if sql[-4:-1] == 'and':
|
||||
sql = sql[:-4]
|
||||
|
||||
c.execute(sql, sql_dict)
|
||||
flash('成功删除成绩 Successfully delete the scores.')
|
||||
error = None
|
||||
else:
|
||||
error = '输入为空 Null Input.'
|
||||
|
||||
if error:
|
||||
flash(error)
|
||||
|
||||
return redirect(url_for('index.change_score'))
|
||||
|
||||
@@ -5,6 +5,7 @@ import json
|
||||
import server.arcscore
|
||||
import hashlib
|
||||
from random import Random
|
||||
from setting import Config
|
||||
|
||||
|
||||
def int2b(x):
|
||||
@@ -161,22 +162,23 @@ def update_one_table(c1, c2, table_name):
|
||||
|
||||
def update_user_char(c):
|
||||
# 用character数据更新user_char
|
||||
c.execute('''select * from character''')
|
||||
c.execute('''select character_id, max_level, is_uncapped from character''')
|
||||
x = c.fetchall()
|
||||
c.execute('''select user_id from user''')
|
||||
y = c.fetchall()
|
||||
if x and y:
|
||||
for j in y:
|
||||
for i in x:
|
||||
c.execute('''delete from user_char where user_id=:a and character_id=:b''', {
|
||||
c.execute('''delete from user_char_full where user_id=:a and character_id=:b''', {
|
||||
'a': j[0], 'b': i[0]})
|
||||
c.execute('''insert into user_char values(:a,:b,:c,:d,:e,:f,:g,:h,:i,:j,:k,:l,:m,:n,:o)''', {
|
||||
'a': j[0], 'b': i[0], 'c': i[2], 'd': i[3], 'e': i[4], 'f': i[5], 'g': i[6], 'h': i[7], 'i': i[8], 'j': i[9], 'k': i[10], 'l': i[11], 'm': i[12], 'n': i[14], 'o': i[15]})
|
||||
exp = 25000 if i[1] == 30 else 10000
|
||||
c.execute('''insert into user_char_full values(?,?,?,?,?,?)''',
|
||||
(j[0], i[0], i[1], exp, i[2], 0))
|
||||
|
||||
|
||||
def update_database():
|
||||
# 将old数据库不存在数据加入到新数据库上,并删除old数据库
|
||||
# 对于arcaea_datebase.db,更新一些表,并用character数据更新user_char
|
||||
# 对于arcaea_datebase.db,更新一些表,并用character数据更新user_char_full
|
||||
# 对于arcsong.db,更新songs
|
||||
if os.path.isfile("database/old_arcaea_database.db") and os.path.isfile("database/arcaea_database.db"):
|
||||
with Connect('./database/old_arcaea_database.db') as c1:
|
||||
@@ -189,19 +191,28 @@ def update_database():
|
||||
update_one_table(c1, c2, 'user_world')
|
||||
update_one_table(c1, c2, 'item')
|
||||
update_one_table(c1, c2, 'user_item')
|
||||
update_one_table(c1, c2, 'purchase')
|
||||
update_one_table(c1, c2, 'purchase_item')
|
||||
update_one_table(c1, c2, 'user_save')
|
||||
update_one_table(c1, c2, 'login')
|
||||
update_one_table(c1, c2, 'present')
|
||||
update_one_table(c1, c2, 'user_present')
|
||||
update_one_table(c1, c2, 'present_item')
|
||||
update_one_table(c1, c2, 'redeem')
|
||||
update_one_table(c1, c2, 'user_redeem')
|
||||
update_one_table(c1, c2, 'redeem_item')
|
||||
update_one_table(c1, c2, 'role')
|
||||
update_one_table(c1, c2, 'user_role')
|
||||
update_one_table(c1, c2, 'power')
|
||||
update_one_table(c1, c2, 'role_power')
|
||||
update_one_table(c1, c2, 'api_auth')
|
||||
update_one_table(c1, c2, 'api_login')
|
||||
|
||||
update_user_char(c2)
|
||||
update_one_table(c1, c2, 'user_char')
|
||||
|
||||
if not Config.UPDATE_WITH_NEW_CHARACTER_DATA:
|
||||
update_one_table(c1, c2, 'character')
|
||||
|
||||
update_user_char(c2) # 更新user_char_full
|
||||
|
||||
os.remove('database/old_arcaea_database.db')
|
||||
|
||||
@@ -220,14 +231,16 @@ def unlock_all_user_item(c):
|
||||
|
||||
c.execute('''select user_id from user''')
|
||||
x = c.fetchall()
|
||||
c.execute('''select item_id, type from item''')
|
||||
c.execute('''select item_id, type from purchase_item''')
|
||||
y = c.fetchall()
|
||||
c.execute('''delete from user_item''')
|
||||
if x and y:
|
||||
for i in x:
|
||||
for j in y:
|
||||
c.execute('''insert into user_item values(:a,:b,:c)''', {
|
||||
c.execute('''select exists(select * from user_item where user_id=:a and item_id=:b and type=:c)''', {
|
||||
'a': i[0], 'b': j[0], 'c': j[1]})
|
||||
if c.fetchone() == (0,) and j[1] != 'character':
|
||||
c.execute('''insert into user_item values(:a,:b,:c,1)''', {
|
||||
'a': i[0], 'b': j[0], 'c': j[1]})
|
||||
|
||||
return
|
||||
|
||||
@@ -235,44 +248,68 @@ def unlock_all_user_item(c):
|
||||
def unlock_user_item(c, user_id):
|
||||
# 解锁用户购买
|
||||
|
||||
c.execute('''select item_id, type from item''')
|
||||
c.execute('''select item_id, type from purchase_item''')
|
||||
y = c.fetchall()
|
||||
|
||||
for j in y:
|
||||
c.execute('''select exists(select * from user_item where user_id=:a and item_id=:b and type=:c)''', {
|
||||
'a': user_id, 'b': j[0], 'c': j[1]})
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into user_item values(:a,:b,:c)''', {
|
||||
if c.fetchone() == (0,) and j[1] != 'character':
|
||||
c.execute('''insert into user_item values(:a,:b,:c,1)''', {
|
||||
'a': user_id, 'b': j[0], 'c': j[1]})
|
||||
|
||||
return
|
||||
|
||||
|
||||
def get_all_item():
|
||||
# 所有购买数据查询
|
||||
# 所有物品数据查询
|
||||
with Connect() as c:
|
||||
c.execute('''select * from item''')
|
||||
x = c.fetchall()
|
||||
re = []
|
||||
if x:
|
||||
for i in x:
|
||||
re.append({'item_id': i[0],
|
||||
'type': i[1],
|
||||
'is_available': int2b(i[2])
|
||||
})
|
||||
|
||||
return re
|
||||
|
||||
|
||||
def get_all_purchase():
|
||||
# 所有购买数据查询
|
||||
with Connect() as c:
|
||||
c.execute('''select * from purchase''')
|
||||
x = c.fetchall()
|
||||
re = []
|
||||
if x:
|
||||
for i in x:
|
||||
|
||||
discount_from = None
|
||||
discount_to = None
|
||||
|
||||
if i[5] and i[5] >= 0:
|
||||
if i[3] and i[3] >= 0:
|
||||
discount_from = time.strftime(
|
||||
"%Y-%m-%d %H:%M:%S", time.localtime(int(i[5])/1000))
|
||||
if i[6] and i[6] >= 0:
|
||||
"%Y-%m-%d %H:%M:%S", time.localtime(int(i[3])/1000))
|
||||
if i[4] and i[4] >= 0:
|
||||
discount_to = time.strftime(
|
||||
"%Y-%m-%d %H:%M:%S", time.localtime(int(i[6])//1000))
|
||||
"%Y-%m-%d %H:%M:%S", time.localtime(int(i[4])//1000))
|
||||
|
||||
re.append({'item_id': i[0],
|
||||
'type': i[1],
|
||||
'is_available': int2b(i[2]),
|
||||
'price': i[3],
|
||||
'orig_price': i[4],
|
||||
c.execute(
|
||||
'''select * from purchase_item where purchase_name=?''', (i[0],))
|
||||
y = c.fetchall()
|
||||
items = []
|
||||
if y:
|
||||
for j in y:
|
||||
items.append({'item_id': j[1], 'type': j[2], 'amount':j[3]})
|
||||
|
||||
re.append({'purchase_name': i[0],
|
||||
'price': i[1],
|
||||
'orig_price': i[2],
|
||||
'discount_from': discount_from,
|
||||
'discount_to': discount_to
|
||||
'discount_to': discount_to,
|
||||
'items': items
|
||||
})
|
||||
|
||||
return re
|
||||
@@ -332,7 +369,7 @@ def update_all_save(c):
|
||||
return
|
||||
|
||||
|
||||
def add_one_present(present_id, expire_ts, description, items):
|
||||
def add_one_present(present_id, expire_ts, description, item_id, item_type, item_amount):
|
||||
# 添加一个奖励
|
||||
|
||||
message = None
|
||||
@@ -340,9 +377,16 @@ def add_one_present(present_id, expire_ts, description, items):
|
||||
c.execute(
|
||||
'''select exists(select * from present where present_id=:a)''', {'a': present_id})
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into present values(:a,:b,:c,:d)''', {
|
||||
'a': present_id, 'b': expire_ts, 'c': items, 'd': description})
|
||||
message = '添加成功 Successfully add it.'
|
||||
c.execute(
|
||||
'''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type))
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''insert into present values(:a,:b,:c)''', {
|
||||
'a': present_id, 'b': expire_ts, 'c': description})
|
||||
c.execute('''insert into present_item values(?,?,?,?)''',
|
||||
(present_id, item_id, item_type, item_amount))
|
||||
message = '添加成功 Successfully add it.'
|
||||
else:
|
||||
message = '物品不存在 The item does not exist.'
|
||||
else:
|
||||
message = '奖励已存在 The present exists.'
|
||||
|
||||
@@ -361,6 +405,8 @@ def delete_one_present(present_id):
|
||||
{'a': present_id})
|
||||
c.execute('''delete from user_present where present_id =:a''', {
|
||||
'a': present_id})
|
||||
c.execute('''delete from present_item where present_id =:a''', {
|
||||
'a': present_id})
|
||||
message = '删除成功 Successfully delete it.'
|
||||
else:
|
||||
message = '奖励不存在 The present does not exist.'
|
||||
@@ -403,7 +449,7 @@ def deliver_all_user_present(c, present_id):
|
||||
return
|
||||
|
||||
|
||||
def add_one_redeem(code, redeem_type, items):
|
||||
def add_one_redeem(code, redeem_type, item_id, item_type, item_amount):
|
||||
# 添加一个兑换码
|
||||
|
||||
message = None
|
||||
@@ -411,28 +457,41 @@ def add_one_redeem(code, redeem_type, items):
|
||||
c.execute(
|
||||
'''select exists(select * from redeem where code=:a)''', {'a': code})
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into redeem values(:a,:b,:c)''', {
|
||||
'a': code, 'b': items, 'c': redeem_type})
|
||||
message = '添加成功 Successfully add it.'
|
||||
c.execute(
|
||||
'''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type))
|
||||
if c.fetchone() == (1,):
|
||||
c.execute('''insert into redeem values(:a,:c)''', {
|
||||
'a': code, 'c': redeem_type})
|
||||
c.execute('''insert into redeem_item values(?,?,?,?)''',
|
||||
(code, item_id, item_type, item_amount))
|
||||
message = '添加成功 Successfully add it.'
|
||||
else:
|
||||
message = '物品不存在 The item does not exist.'
|
||||
else:
|
||||
message = '兑换码已存在 The redeem code exists.'
|
||||
|
||||
return message
|
||||
|
||||
|
||||
def add_some_random_redeem(amount, redeem_type, items):
|
||||
def add_some_random_redeem(amount, redeem_type, item_id, item_type, item_amount):
|
||||
# 随机生成一堆10位的兑换码
|
||||
|
||||
message = None
|
||||
with Connect() as c:
|
||||
c.execute(
|
||||
'''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type))
|
||||
if c.fetchone() == (0,):
|
||||
return '物品不存在 The item does not exist.'
|
||||
i = 1
|
||||
while i <= amount:
|
||||
code = random_str()
|
||||
c.execute(
|
||||
'''select exists(select * from redeem where code=:a)''', {'a': code})
|
||||
if c.fetchone() == (0,):
|
||||
c.execute('''insert into redeem values(:a,:b,:c)''',
|
||||
{'a': code, 'b': items, 'c': redeem_type})
|
||||
c.execute('''insert into redeem values(:a,:c)''',
|
||||
{'a': code, 'c': redeem_type})
|
||||
c.execute('''insert into redeem_item values(?,?,?,?)''',
|
||||
(code, item_id, item_type, item_amount))
|
||||
i += 1
|
||||
|
||||
message = '添加成功 Successfully add it.'
|
||||
@@ -451,6 +510,8 @@ def delete_one_redeem(code):
|
||||
c.execute('''delete from redeem where code = :a''', {'a': code})
|
||||
c.execute(
|
||||
'''delete from user_redeem where code =:a''', {'a': code})
|
||||
c.execute(
|
||||
'''delete from redeem_item where code =:a''', {'a': code})
|
||||
message = '删除成功 Successfully delete it.'
|
||||
else:
|
||||
message = '兑换码不存在 The redeem code does not exist.'
|
||||
@@ -476,7 +537,7 @@ def ban_one_user(c, user_id):
|
||||
|
||||
def clear_user_score(c, user_id):
|
||||
# 清除用户所有成绩,包括best_score和recent30,以及recent数据,但不包括云端存档
|
||||
c.execute('''update user set rating_ptt=0, song_id='', difficulty=0, score=0, shiny_perfect_count=0, perfect_count=0, near_count=0, miss_count=0, health=0, time_played=0, rating=0 where user_id=:a''',
|
||||
c.execute('''update user set rating_ptt=0, song_id='', difficulty=0, score=0, shiny_perfect_count=0, perfect_count=0, near_count=0, miss_count=0, health=0, time_played=0, rating=0, world_rank_score=0 where user_id=:a''',
|
||||
{'a': user_id})
|
||||
c.execute('''delete from best_score where user_id=:a''', {'a': user_id})
|
||||
c.execute('''delete from recent30 where user_id=:a''', {'a': user_id})
|
||||
|
||||
Reference in New Issue
Block a user