* Initial plan
* feat(calculator): add classic score simulator and scoring mode support
- Add ScoringMode enum with STANDARDISED and CLASSIC modes
- Add scoring_mode configuration to game settings
- Implement GetDisplayScore function in calculator.py
- Add get_display_score method to Score model
- Update score statistics to use display scores based on scoring mode
Co-authored-by: MingxuanGame <68982190+MingxuanGame@users.noreply.github.com>
* fix(calculator): apply scoring mode to TotalScoreBestScore delete method
- Update delete method to use display score for consistency
- Ensures all UserStatistics modifications use configured scoring mode
Co-authored-by: MingxuanGame <68982190+MingxuanGame@users.noreply.github.com>
* refactor(calculator): address code review feedback
- Move MAX_SCORE constant to app/const.py
- Implement is_basic() as method in HitResult enum
- Move imports to top of file in Score model
- Revert TotalScoreBestScore storage to use standardised score
- Apply display score calculation in tools/recalculate.py
- Keep display score usage in UserStatistics modifications
Co-authored-by: MingxuanGame <68982190+MingxuanGame@users.noreply.github.com>
* chore(linter): auto fix by pre-commit hooks
* Don't use forward-ref for `ScoringMode`
* chore(linter): auto fix by pre-commit hooks
* fix(calculator): update HitResult usage in get_display_score and adjust ruleset value in PerformanceServerPerformanceCalculator
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: MingxuanGame <MingxuanGame@outlook.com>
## APIs Restricted for Restricted Users
A restricted user is blocked from performing the following actions, and will typically receive a `403 Forbidden` error:
* **Chat & Notifications:**
* Sending any chat messages (public or private).
* Joining or leaving chat channels.
* Creating new PM channels.
* **User Profile & Content:**
* Uploading a new avatar.
* Uploading a new profile cover image.
* Changing their username.
* Updating their userpage content.
* **Scores & Gameplay:**
* Submitting scores in multiplayer rooms.
* Deleting their own scores (to prevent hiding evidence of cheating).
* **Beatmaps:**
* Rating beatmaps.
* Taging beatmaps.
* **Relationship:**
* Adding friends or blocking users.
* Removing friends or unblocking users.
* **Teams:**
* Creating, updating, or deleting a team.
* Requesting to join a team.
* Handling join requests for a team they manage.
* Kicking a member from a team they manage.
* **Multiplayer:**
* Creating or deleting multiplayer rooms.
* Joining or leaving multiplayer rooms.
## What is Invisible to Normal Users
* **Leaderboards:**
* Beatmap leaderboards.
* Multiplayer (playlist) room leaderboards.
* **User Search/Lists:**
* Restricted users will not appear in the results of the `/api/v2/users` endpoint.
* They will not appear in the list of a team's members.
* **Relationship:**
* They will not appear in a user's friend list (`/friends`).
* **Profile & History:**
* Attempting to view a restricted user's profile, events, kudosu history, or score history will result in a `404 Not Found` error, effectively making their profile invisible (unless the user viewing the profile is the restricted user themselves).
* **Chat:**
* Normal users cannot start a new PM with a restricted user (they will get a `404 Not Found` error).
* **Ranking:**
* Restricted users are excluded from any rankings.
### How to Restrict a User
Insert into `user_account_history` with `type=restriction`.
```sql
-- length is in seconds
INSERT INTO user_account_history (`description`, `length`, `permanent`, `timestamp`, `type`, `user_id`) VALUE ('some description', 86400, 0, '2025-10-05 01:00:00', 'RESTRICTION', 1);
```
---
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
format: {time:YYYY-MM-DD HH:mm:ss} [{level}] | {name} | {message}
{name} is:
- Uvicorn: log from uvicorn server (#228B22)
- Service: log from class of `app.service` (blue)
- Fetcher: log from fetchers (magenta)
- Task: log from `app.tasks` (#FFD700)
- System: log from `system_logger` (red)
- Normal: log from `log(name)` (#FFC1C1)
- Default: the module name of caller
if you are writing services or tasks, you can just call `logger.`, we will pack it with name `Service` or `Task`
if you want to print fetcher logs, system-related logs, or normal logs, use `logger = (fetcher_logger / system_logger / log)(name)`
New API:
- DELETE /api/private/score/{score_id}: delete a score
- POST /api/private/beatmapsets/{beatmapset_id}/sync: request for syncing a beatmapset
New configuration:
- OLD_SCORE_PROCESSING_MODE
* feat(relationship): support legacy-compatible response format
* feat(score): add support for legacy score response format in API
* fix(score): avoid missing greenlet
* fix(score): fix missing field for model validation
* feat(user): apply legacy score format for user
* feat(api): use `int` to hint `APIVersion`